1 /*
2  * Copyright (c) 2003, 2012, Oracle and/or its affiliates. All rights reserved.
3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
4  *
5  * This code is free software; you can redistribute it and/or modify it
6  * under the terms of the GNU General Public License version 2 only, as
7  * published by the Free Software Foundation.  Oracle designates this
8  * particular file as subject to the "Classpath" exception as provided
9  * by Oracle in the LICENSE file that accompanied this code.
10  *
11  * This code is distributed in the hope that it will be useful, but WITHOUT
12  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
13  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
14  * version 2 for more details (a copy is included in the LICENSE file that
15  * accompanied this code).
16  *
17  * You should have received a copy of the GNU General Public License version
18  * 2 along with this work; if not, write to the Free Software Foundation,
19  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
20  *
21  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
22  * or visit www.oracle.com if you need additional information or have any
23  * questions.
24  */
25 
26 #ifndef OGLFuncs_h_Included
27 #define OGLFuncs_h_Included
28 
29 #ifdef MACOSX
30 #include <dlfcn.h>
31 #endif
32 #include "jni.h"
33 #include "J2D_GL/gl.h"
34 #include "J2D_GL/glext.h"
35 #include "OGLFuncMacros.h"
36 #include "OGLFuncs_md.h"
37 #include "Trace.h"
38 
39 jboolean OGLFuncs_OpenLibrary();
40 void     OGLFuncs_CloseLibrary();
41 jboolean OGLFuncs_InitPlatformFuncs();
42 jboolean OGLFuncs_InitBaseFuncs();
43 jboolean OGLFuncs_InitExtFuncs();
44 
45 /**
46  * Core OpenGL 1.1 function typedefs
47  */
48 typedef void (GLAPIENTRY *glAlphaFuncType)(GLenum func, GLclampf ref);
49 typedef GLboolean (GLAPIENTRY *glAreTexturesResidentType)(GLsizei n, const GLuint *textures, GLboolean *residences);
50 typedef void (GLAPIENTRY *glBeginType)(GLenum mode);
51 typedef void (GLAPIENTRY *glBindTextureType)(GLenum target, GLuint texture);
52 typedef void (GLAPIENTRY *glBitmapType)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);
53 typedef void (GLAPIENTRY *glBlendFuncType)(GLenum sfactor, GLenum dfactor);
54 typedef void (GLAPIENTRY *glClearType)(GLbitfield mask);
55 typedef void (GLAPIENTRY *glClearColorType)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
56 typedef void (GLAPIENTRY *glClearDepthType)(GLclampd depth);
57 typedef void (GLAPIENTRY *glColor3ubType)(GLubyte red, GLubyte green, GLubyte blue);
58 typedef void (GLAPIENTRY *glColor4fType)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
59 typedef void (GLAPIENTRY *glColor4ubType)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
60 typedef void (GLAPIENTRY *glColorMaskType)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
61 typedef void (GLAPIENTRY *glColorPointerType)(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr);
62 typedef void (GLAPIENTRY *glCopyPixelsType)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
63 typedef void (GLAPIENTRY *glCopyTexSubImage2DType)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
64 typedef void (GLAPIENTRY *glDeleteTexturesType)(GLsizei n, const GLuint *textures);
65 typedef void (GLAPIENTRY *glDepthFuncType)(GLenum func);
66 typedef void (GLAPIENTRY *glDisableType)(GLenum cap);
67 typedef void (GLAPIENTRY *glDisableClientStateType)(GLenum array);
68 typedef void (GLAPIENTRY *glDrawArraysType)(GLenum mode, GLint first, GLsizei count);
69 typedef void (GLAPIENTRY *glDrawBufferType)(GLenum mode);
70 typedef void (GLAPIENTRY *glDrawPixelsType)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
71 typedef void (GLAPIENTRY *glEnableType)(GLenum cap);
72 typedef void (GLAPIENTRY *glEnableClientStateType)(GLenum array);
73 typedef void (GLAPIENTRY *glEndType)(void);
74 typedef void (GLAPIENTRY *glFinishType)(void);
75 typedef void (GLAPIENTRY *glFlushType)(void);
76 typedef void (GLAPIENTRY *glGenTexturesType)(GLsizei n, GLuint *textures);
77 typedef void (GLAPIENTRY *glGetBooleanvType)(GLenum pname, GLboolean *params);
78 typedef void (GLAPIENTRY *glGetDoublevType)(GLenum pname, GLdouble *params);
79 typedef GLenum (GLAPIENTRY *glGetErrorType)(void);
80 typedef void (GLAPIENTRY *glGetFloatvType)(GLenum pname, GLfloat *params);
81 typedef void (GLAPIENTRY *glGetIntegervType)(GLenum pname, GLint *params);
82 typedef const GLubyte * (GLAPIENTRY *glGetStringType)(GLenum name);
83 typedef void (GLAPIENTRY *glGetTexLevelParameterivType)(GLenum target, GLint level, GLenum pname, GLint *params);
84 typedef void (GLAPIENTRY *glHintType)(GLenum target, GLenum mode);
85 typedef void (GLAPIENTRY *glInterleavedArraysType)(GLenum format, GLsizei stride, const GLvoid *pointer);
86 typedef GLboolean (GLAPIENTRY *glIsEnabledType)(GLenum cap);
87 typedef GLboolean (GLAPIENTRY *glIsTextureType)(GLuint texture);
88 typedef void (GLAPIENTRY *glLoadIdentityType)(void);
89 typedef void (GLAPIENTRY *glLoadMatrixdType)(const GLdouble *m);
90 typedef void (GLAPIENTRY *glLogicOpType)(GLenum opcode);
91 typedef void (GLAPIENTRY *glMatrixModeType)(GLenum mode);
92 typedef void (GLAPIENTRY *glOrthoType)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
93 typedef void (GLAPIENTRY *glPixelStoreiType)(GLenum pname, GLint param);
94 typedef void (GLAPIENTRY *glPixelTransferfType)(GLenum pname, GLfloat param);
95 typedef void (GLAPIENTRY *glPixelZoomType)(GLfloat xfactor, GLfloat yfactor);
96 typedef void (GLAPIENTRY *glPolygonOffsetType)(GLfloat factor, GLfloat units);
97 typedef void (GLAPIENTRY *glPopAttribType)(void);
98 typedef void (GLAPIENTRY *glPopClientAttribType)(void);
99 typedef void (GLAPIENTRY *glPopMatrixType)(void);
100 typedef void (GLAPIENTRY *glPrioritizeTexturesType)(GLsizei n, const GLuint *textures, const GLclampf *priorities);
101 typedef void (GLAPIENTRY *glPushAttribType)(GLbitfield);
102 typedef void (GLAPIENTRY *glPushClientAttribType)(GLbitfield);
103 typedef void (GLAPIENTRY *glPushMatrixType)(void);
104 typedef void (GLAPIENTRY *glRasterPos2iType)(GLint x, GLint y);
105 typedef void (GLAPIENTRY *glReadBufferType)(GLenum mode);
106 typedef void (GLAPIENTRY *glReadPixelsType)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
107 typedef void (GLAPIENTRY *glRectiType)(GLint x1, GLint y1, GLint x2, GLint y2);
108 typedef void (GLAPIENTRY *glScalefType)(GLfloat x, GLfloat y, GLfloat z);
109 typedef void (GLAPIENTRY *glScissorType)(GLint x, GLint y, GLsizei width, GLsizei height);
110 typedef void (GLAPIENTRY *glTexCoord2dType)(GLdouble s, GLdouble t);
111 typedef void (GLAPIENTRY *glTexCoord2fType)(GLfloat s, GLfloat t);
112 typedef void (GLAPIENTRY *glTexCoordPointerType)(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr);
113 typedef void (GLAPIENTRY *glTexEnviType)(GLenum target, GLenum pname, GLint param);
114 typedef void (GLAPIENTRY *glTexGeniType)(GLenum coord, GLenum pname, GLint param);
115 typedef void (GLAPIENTRY *glTexGendvType)(GLenum coord, GLenum pname, const GLdouble *params);
116 typedef void (GLAPIENTRY *glTexImage1DType)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
117 typedef void (GLAPIENTRY *glTexImage2DType)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
118 typedef void (GLAPIENTRY *glTexParameteriType)(GLenum target, GLenum pname, GLint param);
119 typedef void (GLAPIENTRY *glTexSubImage1DType)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
120 typedef void (GLAPIENTRY *glTexSubImage2DType)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
121 typedef void (GLAPIENTRY *glTranslatefType)(GLfloat x, GLfloat y, GLfloat z);
122 typedef void (GLAPIENTRY *glVertex2dType)(GLdouble x, GLdouble y);
123 typedef void (GLAPIENTRY *glVertex2fType)(GLfloat x, GLfloat y);
124 typedef void (GLAPIENTRY *glVertex2iType)(GLint x, GLint y);
125 typedef void (GLAPIENTRY *glVertexPointerType)(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr);
126 typedef void (GLAPIENTRY *glViewportType)(GLint x, GLint y, GLsizei width, GLsizei height);
127 
128 /**
129  * OpenGL 1.2 and extension function typedefs (functions that were added in
130  * the 1.2 spec and later need to be loaded on Windows as if they were
131  * extensions, which is why they are called out separately here)
132  */
133 typedef void (GLAPIENTRY *glActiveTextureARBType)(GLenum texture);
134 typedef void (GLAPIENTRY *glMultiTexCoord2fARBType)(GLenum texture, GLfloat s, GLfloat t);
135 typedef void (GLAPIENTRY *glTexImage3DType)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
136 
137 /**
138  * GL_EXT_framebuffer_object function typedefs
139  */
140 typedef void (GLAPIENTRY *glBindRenderbufferEXTType)(GLenum, GLuint);
141 typedef void (GLAPIENTRY *glDeleteRenderbuffersEXTType)(GLsizei, const GLuint *);
142 typedef void (GLAPIENTRY *glGenRenderbuffersEXTType)(GLsizei, GLuint *);
143 typedef void (GLAPIENTRY *glRenderbufferStorageEXTType)(GLenum, GLenum, GLsizei, GLsizei);
144 typedef void (GLAPIENTRY *glBindFramebufferEXTType)(GLenum, GLuint);
145 typedef void (GLAPIENTRY *glDeleteFramebuffersEXTType)(GLsizei, const GLuint *);
146 typedef void (GLAPIENTRY *glGenFramebuffersEXTType)(GLsizei, GLuint *);
147 typedef GLenum (GLAPIENTRY *glCheckFramebufferStatusEXTType)(GLenum);
148 typedef void (GLAPIENTRY *glFramebufferTexture2DEXTType)(GLenum, GLenum, GLenum, GLuint, GLint);
149 typedef void (GLAPIENTRY *glFramebufferRenderbufferEXTType)(GLenum, GLenum, GLenum, GLuint);
150 
151 /**
152  * GL_ARB_fragment_shader extension function typedefs
153  */
154 typedef GLhandleARB (GLAPIENTRY *glCreateShaderObjectARBType)(GLenum);
155 typedef void (GLAPIENTRY *glShaderSourceARBType)(GLhandleARB, GLsizei, const GLcharARB* *, const GLint *);
156 typedef void (GLAPIENTRY *glCompileShaderARBType)(GLhandleARB);
157 typedef void (GLAPIENTRY *glUseProgramObjectARBType)(GLhandleARB);
158 typedef void (GLAPIENTRY *glUniform1iARBType)(GLint, GLint);
159 typedef void (GLAPIENTRY *glUniform1fARBType)(GLint, GLfloat);
160 typedef void (GLAPIENTRY *glUniform1fvARBType)(GLint, GLsizei, const GLfloat *);
161 typedef void (GLAPIENTRY *glUniform2fARBType)(GLint, GLfloat, GLfloat);
162 typedef void (GLAPIENTRY *glUniform3fARBType)(GLint, GLfloat, GLfloat, GLfloat);
163 typedef void (GLAPIENTRY *glUniform3fvARBType)(GLint, GLsizei, const GLfloat *);
164 typedef void (GLAPIENTRY *glUniform4fARBType)(GLint, GLfloat, GLfloat, GLfloat, GLfloat);
165 typedef void (GLAPIENTRY *glUniform4fvARBType)(GLint, GLsizei, const GLfloat *);
166 typedef GLint (GLAPIENTRY *glGetUniformLocationARBType)(GLhandleARB, const GLcharARB *);
167 typedef void (GLAPIENTRY *glGetInfoLogARBType)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *);
168 typedef void (GLAPIENTRY *glGetProgramivARBType)(GLenum, GLenum, GLint *);
169 typedef void (GLAPIENTRY *glGetObjectParameterivARBType)(GLhandleARB, GLenum, GLint *);
170 typedef GLhandleARB (GLAPIENTRY *glCreateProgramObjectARBType)(void);
171 typedef void (GLAPIENTRY *glAttachObjectARBType)(GLhandleARB, GLhandleARB);
172 typedef void (GLAPIENTRY *glLinkProgramARBType)(GLhandleARB);
173 typedef void (GLAPIENTRY *glDeleteObjectARBType)(GLhandleARB);
174 
175 /**
176  * GL_NV_texture_barrier extension function typedef's
177  */
178 typedef void (GLAPIENTRY *glTextureBarrierNVType) (void);
179 
180 /**
181  * REMIND: this caused an internal error in the MS compiler!?!?
182  *
183  *#define OGL_CHECK_FUNC_ERR(f) \
184  *    J2dTrace1(J2D_TRACE_ERROR, "could not load function: %s", #f)
185  */
186 
187 #define OGL_CHECK_FUNC_ERR(f) \
188     J2dRlsTraceLn(J2D_TRACE_ERROR, #f)
189 
190 #define OGL_INIT_FUNC(f) \
191     OGL_J2D_MANGLE(f) = (OGL_FUNC_TYPE(f)) OGL_GET_PROC_ADDRESS(f)
192 
193 #define OGL_INIT_AND_CHECK_FUNC(f) \
194     OGL_INIT_FUNC(f); \
195     if (OGL_J2D_MANGLE(f) == NULL) { \
196         OGL_CHECK_FUNC_ERR(f); \
197         return JNI_FALSE; \
198     }
199 
200 #define OGL_INIT_EXT_FUNC(f) \
201     OGL_J2D_MANGLE(f) = (OGL_FUNC_TYPE(f)) OGL_GET_EXT_PROC_ADDRESS(f)
202 
203 #define OGL_INIT_AND_CHECK_EXT_FUNC(f) \
204     OGL_INIT_EXT_FUNC(f); \
205     if (OGL_J2D_MANGLE(f) == NULL) { \
206         OGL_CHECK_FUNC_ERR(f); \
207         return JNI_FALSE; \
208     }
209 
210 #define OGL_EXPRESS_BASE_FUNCS(action) \
211     OGL_##action##_FUNC(glAlphaFunc); \
212     OGL_##action##_FUNC(glAreTexturesResident); \
213     OGL_##action##_FUNC(glBegin); \
214     OGL_##action##_FUNC(glBindTexture); \
215     OGL_##action##_FUNC(glBitmap); \
216     OGL_##action##_FUNC(glBlendFunc); \
217     OGL_##action##_FUNC(glClear); \
218     OGL_##action##_FUNC(glClearColor); \
219     OGL_##action##_FUNC(glClearDepth); \
220     OGL_##action##_FUNC(glColor3ub); \
221     OGL_##action##_FUNC(glColor4f); \
222     OGL_##action##_FUNC(glColor4ub); \
223     OGL_##action##_FUNC(glColorMask); \
224     OGL_##action##_FUNC(glColorPointer); \
225     OGL_##action##_FUNC(glCopyPixels); \
226     OGL_##action##_FUNC(glCopyTexSubImage2D); \
227     OGL_##action##_FUNC(glDeleteTextures); \
228     OGL_##action##_FUNC(glDepthFunc); \
229     OGL_##action##_FUNC(glDisable); \
230     OGL_##action##_FUNC(glDisableClientState); \
231     OGL_##action##_FUNC(glDrawArrays); \
232     OGL_##action##_FUNC(glDrawBuffer); \
233     OGL_##action##_FUNC(glDrawPixels); \
234     OGL_##action##_FUNC(glEnable); \
235     OGL_##action##_FUNC(glEnableClientState); \
236     OGL_##action##_FUNC(glEnd); \
237     OGL_##action##_FUNC(glFinish); \
238     OGL_##action##_FUNC(glFlush); \
239     OGL_##action##_FUNC(glGenTextures); \
240     OGL_##action##_FUNC(glGetBooleanv); \
241     OGL_##action##_FUNC(glGetDoublev); \
242     OGL_##action##_FUNC(glGetError); \
243     OGL_##action##_FUNC(glGetFloatv); \
244     OGL_##action##_FUNC(glGetIntegerv); \
245     OGL_##action##_FUNC(glGetString); \
246     OGL_##action##_FUNC(glGetTexLevelParameteriv); \
247     OGL_##action##_FUNC(glHint); \
248     OGL_##action##_FUNC(glInterleavedArrays); \
249     OGL_##action##_FUNC(glIsEnabled); \
250     OGL_##action##_FUNC(glIsTexture); \
251     OGL_##action##_FUNC(glLoadIdentity); \
252     OGL_##action##_FUNC(glLoadMatrixd); \
253     OGL_##action##_FUNC(glLogicOp); \
254     OGL_##action##_FUNC(glMatrixMode); \
255     OGL_##action##_FUNC(glOrtho); \
256     OGL_##action##_FUNC(glPixelStorei); \
257     OGL_##action##_FUNC(glPixelTransferf); \
258     OGL_##action##_FUNC(glPixelZoom); \
259     OGL_##action##_FUNC(glPolygonOffset); \
260     OGL_##action##_FUNC(glPopAttrib); \
261     OGL_##action##_FUNC(glPopClientAttrib); \
262     OGL_##action##_FUNC(glPopMatrix); \
263     OGL_##action##_FUNC(glPrioritizeTextures); \
264     OGL_##action##_FUNC(glPushAttrib); \
265     OGL_##action##_FUNC(glPushClientAttrib); \
266     OGL_##action##_FUNC(glPushMatrix); \
267     OGL_##action##_FUNC(glRasterPos2i); \
268     OGL_##action##_FUNC(glReadBuffer); \
269     OGL_##action##_FUNC(glReadPixels); \
270     OGL_##action##_FUNC(glRecti); \
271     OGL_##action##_FUNC(glScalef); \
272     OGL_##action##_FUNC(glScissor); \
273     OGL_##action##_FUNC(glTexCoord2d); \
274     OGL_##action##_FUNC(glTexCoord2f); \
275     OGL_##action##_FUNC(glTexCoordPointer); \
276     OGL_##action##_FUNC(glTexEnvi); \
277     OGL_##action##_FUNC(glTexGeni); \
278     OGL_##action##_FUNC(glTexGendv); \
279     OGL_##action##_FUNC(glTexImage1D); \
280     OGL_##action##_FUNC(glTexImage2D); \
281     OGL_##action##_FUNC(glTexParameteri); \
282     OGL_##action##_FUNC(glTexSubImage1D); \
283     OGL_##action##_FUNC(glTexSubImage2D); \
284     OGL_##action##_FUNC(glTranslatef); \
285     OGL_##action##_FUNC(glVertex2d); \
286     OGL_##action##_FUNC(glVertex2f); \
287     OGL_##action##_FUNC(glVertex2i); \
288     OGL_##action##_FUNC(glVertexPointer); \
289     OGL_##action##_FUNC(glViewport);
290 
291 #define OGL_EXPRESS_EXT_FUNCS(action) \
292     OGL_##action##_EXT_FUNC(glActiveTextureARB); \
293     OGL_##action##_EXT_FUNC(glMultiTexCoord2fARB); \
294     OGL_##action##_EXT_FUNC(glTexImage3D); \
295     OGL_##action##_EXT_FUNC(glBindRenderbufferEXT); \
296     OGL_##action##_EXT_FUNC(glDeleteRenderbuffersEXT); \
297     OGL_##action##_EXT_FUNC(glGenRenderbuffersEXT); \
298     OGL_##action##_EXT_FUNC(glRenderbufferStorageEXT); \
299     OGL_##action##_EXT_FUNC(glBindFramebufferEXT); \
300     OGL_##action##_EXT_FUNC(glDeleteFramebuffersEXT); \
301     OGL_##action##_EXT_FUNC(glGenFramebuffersEXT); \
302     OGL_##action##_EXT_FUNC(glCheckFramebufferStatusEXT); \
303     OGL_##action##_EXT_FUNC(glFramebufferTexture2DEXT); \
304     OGL_##action##_EXT_FUNC(glFramebufferRenderbufferEXT); \
305     OGL_##action##_EXT_FUNC(glCreateProgramObjectARB); \
306     OGL_##action##_EXT_FUNC(glAttachObjectARB); \
307     OGL_##action##_EXT_FUNC(glLinkProgramARB); \
308     OGL_##action##_EXT_FUNC(glCreateShaderObjectARB); \
309     OGL_##action##_EXT_FUNC(glShaderSourceARB); \
310     OGL_##action##_EXT_FUNC(glCompileShaderARB); \
311     OGL_##action##_EXT_FUNC(glUseProgramObjectARB); \
312     OGL_##action##_EXT_FUNC(glUniform1iARB); \
313     OGL_##action##_EXT_FUNC(glUniform1fARB); \
314     OGL_##action##_EXT_FUNC(glUniform1fvARB); \
315     OGL_##action##_EXT_FUNC(glUniform2fARB); \
316     OGL_##action##_EXT_FUNC(glUniform3fARB); \
317     OGL_##action##_EXT_FUNC(glUniform3fvARB); \
318     OGL_##action##_EXT_FUNC(glUniform4fARB); \
319     OGL_##action##_EXT_FUNC(glUniform4fvARB); \
320     OGL_##action##_EXT_FUNC(glGetUniformLocationARB); \
321     OGL_##action##_EXT_FUNC(glGetProgramivARB); \
322     OGL_##action##_EXT_FUNC(glGetInfoLogARB); \
323     OGL_##action##_EXT_FUNC(glGetObjectParameterivARB); \
324     OGL_##action##_EXT_FUNC(glDeleteObjectARB); \
325     OGL_##action##_EXT_FUNC(glTextureBarrierNV);
326 
327 #define OGL_EXPRESS_ALL_FUNCS(action) \
328     OGL_EXPRESS_BASE_FUNCS(action) \
329     OGL_EXPRESS_EXT_FUNCS(action) \
330     OGL_EXPRESS_PLATFORM_FUNCS(action) \
331     OGL_EXPRESS_PLATFORM_EXT_FUNCS(action)
332 
333 OGL_EXPRESS_ALL_FUNCS(EXTERN)
334 
335 #endif /* OGLFuncs_h_Included */
336