1 /* 2 * Copyright (c) 2003, 2014, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. Oracle designates this 8 * particular file as subject to the "Classpath" exception as provided 9 * by Oracle in the LICENSE file that accompanied this code. 10 * 11 * This code is distributed in the hope that it will be useful, but WITHOUT 12 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 13 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 14 * version 2 for more details (a copy is included in the LICENSE file that 15 * accompanied this code). 16 * 17 * You should have received a copy of the GNU General Public License version 18 * 2 along with this work; if not, write to the Free Software Foundation, 19 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 20 * 21 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 22 * or visit www.oracle.com if you need additional information or have any 23 * questions. 24 */ 25 26 /* 27 * 28 * (C) Copyright IBM Corp. 1999-2003 - All Rights Reserved 29 * 30 * The original version of this source code and documentation is 31 * copyrighted and owned by IBM. These materials are provided 32 * under terms of a License Agreement between IBM and Sun. 33 * This technology is protected by multiple US and International 34 * patents. This notice and attribution to IBM may not be removed. 35 */ 36 37 /* 38 * GlyphLayout is used to process a run of text into a run of run of 39 * glyphs, optionally with position and char mapping info. 40 * 41 * The text has already been processed for numeric shaping and bidi. 42 * The run of text that layout works on has a single bidi level. It 43 * also has a single font/style. Some operations need context to work 44 * on (shaping, script resolution) so context for the text run text is 45 * provided. It is assumed that the text array contains sufficient 46 * context, and the offset and count delimit the portion of the text 47 * that needs to actually be processed. 48 * 49 * The font might be a composite font. Layout generally requires 50 * tables from a single physical font to operate, and so it must 51 * resolve the 'single' font run into runs of physical fonts. 52 * 53 * Some characters are supported by several fonts of a composite, and 54 * in order to properly emulate the glyph substitution behavior of a 55 * single physical font, these characters might need to be mapped to 56 * different physical fonts. The script code that is assigned 57 * characters normally considered 'common script' can be used to 58 * resolve which physical font to use for these characters. The input 59 * to the char to glyph mapper (which assigns physical fonts as it 60 * processes the glyphs) should include the script code, and the 61 * mapper should operate on runs of a single script. 62 * 63 * To perform layout, call get() to get a new (or reuse an old) 64 * GlyphLayout, call layout on it, then call done(GlyphLayout) when 65 * finished. There's no particular problem if you don't call done, 66 * but it assists in reuse of the GlyphLayout. 67 */ 68 69 package sun.font; 70 71 import java.lang.ref.SoftReference; 72 import java.awt.Font; 73 import java.awt.font.FontRenderContext; 74 import java.awt.font.GlyphVector; 75 import java.awt.geom.AffineTransform; 76 import java.awt.geom.NoninvertibleTransformException; 77 import java.awt.geom.Point2D; 78 import java.util.ArrayList; 79 import java.util.concurrent.ConcurrentHashMap; 80 81 import static java.lang.Character.*; 82 83 public final class GlyphLayout { 84 // data for glyph vector 85 private GVData _gvdata; 86 87 // cached glyph layout data for reuse 88 private static volatile GlyphLayout cache; // reusable 89 90 private LayoutEngineFactory _lef; // set when get is called, unset when done is called 91 private TextRecord _textRecord; // the text we're working on, used by iterators 92 private ScriptRun _scriptRuns; // iterator over script runs 93 private FontRunIterator _fontRuns; // iterator over physical fonts in a composite 94 private int _ercount; 95 private ArrayList<EngineRecord> _erecords; 96 private Point2D.Float _pt; 97 private FontStrikeDesc _sd; 98 private float[] _mat; 99 private float ptSize; 100 private int _typo_flags; 101 private int _offset; 102 103 public static final class LayoutEngineKey { 104 private Font2D font; 105 private int script; 106 private int lang; 107 LayoutEngineKey()108 LayoutEngineKey() { 109 } 110 LayoutEngineKey(Font2D font, int script, int lang)111 LayoutEngineKey(Font2D font, int script, int lang) { 112 init(font, script, lang); 113 } 114 init(Font2D font, int script, int lang)115 void init(Font2D font, int script, int lang) { 116 this.font = font; 117 this.script = script; 118 this.lang = lang; 119 } 120 copy()121 LayoutEngineKey copy() { 122 return new LayoutEngineKey(font, script, lang); 123 } 124 font()125 Font2D font() { 126 return font; 127 } 128 script()129 int script() { 130 return script; 131 } 132 lang()133 int lang() { 134 return lang; 135 } 136 equals(Object rhs)137 public boolean equals(Object rhs) { 138 if (this == rhs) return true; 139 if (rhs == null) return false; 140 try { 141 LayoutEngineKey that = (LayoutEngineKey)rhs; 142 return this.script == that.script && 143 this.lang == that.lang && 144 this.font.equals(that.font); 145 } 146 catch (ClassCastException e) { 147 return false; 148 } 149 } 150 hashCode()151 public int hashCode() { 152 return script ^ lang ^ font.hashCode(); 153 } 154 } 155 156 public static interface LayoutEngineFactory { 157 /** 158 * Given a font, script, and language, determine a layout engine to use. 159 */ getEngine(Font2D font, int script, int lang)160 public LayoutEngine getEngine(Font2D font, int script, int lang); 161 162 /** 163 * Given a key, determine a layout engine to use. 164 */ getEngine(LayoutEngineKey key)165 public LayoutEngine getEngine(LayoutEngineKey key); 166 } 167 168 public static interface LayoutEngine { 169 /** 170 * Given a strike descriptor, text, rtl flag, and starting point, append information about 171 * glyphs, positions, and character indices to the glyphvector data, and advance the point. 172 * 173 * If the GVData does not have room for the glyphs, throws an IndexOutOfBoundsException and 174 * leave pt and the gvdata unchanged. 175 */ layout(FontStrikeDesc sd, float[] mat, float ptSize, int gmask, int baseIndex, TextRecord text, int typo_flags, Point2D.Float pt, GVData data)176 public void layout(FontStrikeDesc sd, float[] mat, float ptSize, int gmask, 177 int baseIndex, TextRecord text, int typo_flags, Point2D.Float pt, GVData data); 178 } 179 180 /** 181 * Return a new instance of GlyphLayout, using the provided layout engine factory. 182 * If null, the system layout engine factory will be used. 183 */ get(LayoutEngineFactory lef)184 public static GlyphLayout get(LayoutEngineFactory lef) { 185 if (lef == null) { 186 lef = SunLayoutEngine.instance(); 187 } 188 GlyphLayout result = null; 189 synchronized(GlyphLayout.class) { 190 if (cache != null) { 191 result = cache; 192 cache = null; 193 } 194 } 195 if (result == null) { 196 result = new GlyphLayout(); 197 } 198 result._lef = lef; 199 return result; 200 } 201 202 /** 203 * Return the old instance of GlyphLayout when you are done. This enables reuse 204 * of GlyphLayout objects. 205 */ done(GlyphLayout gl)206 public static void done(GlyphLayout gl) { 207 gl._lef = null; 208 cache = gl; // object reference assignment is thread safe, it says here... 209 } 210 211 private static final class SDCache { 212 public Font key_font; 213 public FontRenderContext key_frc; 214 215 public AffineTransform dtx; 216 public AffineTransform gtx; 217 public Point2D.Float delta; 218 public FontStrikeDesc sd; 219 SDCache(Font font, FontRenderContext frc)220 private SDCache(Font font, FontRenderContext frc) { 221 key_font = font; 222 key_frc = frc; 223 224 // !!! add getVectorTransform and hasVectorTransform to frc? then 225 // we could just skip this work... 226 227 dtx = frc.getTransform(); 228 dtx.setTransform(dtx.getScaleX(), dtx.getShearY(), 229 dtx.getShearX(), dtx.getScaleY(), 230 0, 0); 231 232 float ptSize = font.getSize2D(); 233 if (font.isTransformed()) { 234 gtx = font.getTransform(); 235 gtx.scale(ptSize, ptSize); 236 delta = new Point2D.Float((float)gtx.getTranslateX(), 237 (float)gtx.getTranslateY()); 238 gtx.setTransform(gtx.getScaleX(), gtx.getShearY(), 239 gtx.getShearX(), gtx.getScaleY(), 240 0, 0); 241 gtx.preConcatenate(dtx); 242 } else { 243 delta = ZERO_DELTA; 244 gtx = new AffineTransform(dtx); 245 gtx.scale(ptSize, ptSize); 246 } 247 248 /* Similar logic to that used in SunGraphics2D.checkFontInfo(). 249 * Whether a grey (AA) strike is needed is size dependent if 250 * AA mode is 'gasp'. 251 */ 252 int aa = 253 FontStrikeDesc.getAAHintIntVal(frc.getAntiAliasingHint(), 254 FontUtilities.getFont2D(font), 255 (int)Math.abs(ptSize)); 256 int fm = FontStrikeDesc.getFMHintIntVal 257 (frc.getFractionalMetricsHint()); 258 sd = new FontStrikeDesc(dtx, gtx, font.getStyle(), aa, fm); 259 } 260 261 private static final Point2D.Float ZERO_DELTA = new Point2D.Float(); 262 263 private static 264 SoftReference<ConcurrentHashMap<SDKey, SDCache>> cacheRef; 265 266 private static final class SDKey { 267 private final Font font; 268 private final FontRenderContext frc; 269 private final int hash; 270 SDKey(Font font, FontRenderContext frc)271 SDKey(Font font, FontRenderContext frc) { 272 this.font = font; 273 this.frc = frc; 274 this.hash = font.hashCode() ^ frc.hashCode(); 275 } 276 hashCode()277 public int hashCode() { 278 return hash; 279 } 280 equals(Object o)281 public boolean equals(Object o) { 282 try { 283 SDKey rhs = (SDKey)o; 284 return 285 hash == rhs.hash && 286 font.equals(rhs.font) && 287 frc.equals(rhs.frc); 288 } 289 catch (ClassCastException e) { 290 } 291 return false; 292 } 293 } 294 get(Font font, FontRenderContext frc)295 public static SDCache get(Font font, FontRenderContext frc) { 296 297 // It is possible a translation component will be in the FRC. 298 // It doesn't affect us except adversely as we would consider 299 // FRC's which are really the same to be different. If we 300 // detect a translation component, then we need to exclude it 301 // by creating a new transform which excludes the translation. 302 if (frc.isTransformed()) { 303 AffineTransform transform = frc.getTransform(); 304 if (transform.getTranslateX() != 0 || 305 transform.getTranslateY() != 0) { 306 transform = new AffineTransform(transform.getScaleX(), 307 transform.getShearY(), 308 transform.getShearX(), 309 transform.getScaleY(), 310 0, 0); 311 frc = new FontRenderContext(transform, 312 frc.getAntiAliasingHint(), 313 frc.getFractionalMetricsHint() 314 ); 315 } 316 } 317 318 SDKey key = new SDKey(font, frc); // garbage, yuck... 319 ConcurrentHashMap<SDKey, SDCache> cache = null; 320 SDCache res = null; 321 if (cacheRef != null) { 322 cache = cacheRef.get(); 323 if (cache != null) { 324 res = cache.get(key); 325 } 326 } 327 if (res == null) { 328 res = new SDCache(font, frc); 329 if (cache == null) { 330 cache = new ConcurrentHashMap<SDKey, SDCache>(10); 331 cacheRef = new 332 SoftReference<ConcurrentHashMap<SDKey, SDCache>>(cache); 333 } else if (cache.size() >= 512) { 334 cache.clear(); 335 } 336 cache.put(key, res); 337 } 338 return res; 339 } 340 } 341 342 /** 343 * Create a glyph vector. 344 * @param font the font to use 345 * @param frc the font render context 346 * @param text the text, including optional context before start and after start + count 347 * @param offset the start of the text to lay out 348 * @param count the length of the text to lay out 349 * @param flags bidi and context flags {@see #java.awt.Font} 350 * @param result a StandardGlyphVector to modify, can be null 351 * @return the layed out glyphvector, if result was passed in, it is returned 352 */ layout(Font font, FontRenderContext frc, char[] text, int offset, int count, int flags, StandardGlyphVector result)353 public StandardGlyphVector layout(Font font, FontRenderContext frc, 354 char[] text, int offset, int count, 355 int flags, StandardGlyphVector result) 356 { 357 if (text == null || offset < 0 || count < 0 || (count > text.length - offset)) { 358 throw new IllegalArgumentException(); 359 } 360 361 init(count); 362 363 // need to set after init 364 // go through the back door for this 365 if (font.hasLayoutAttributes()) { 366 AttributeValues values = ((AttributeMap)font.getAttributes()).getValues(); 367 if (values.getKerning() != 0) _typo_flags |= 0x1; 368 if (values.getLigatures() != 0) _typo_flags |= 0x2; 369 } 370 371 _offset = offset; 372 373 // use cache now - can we use the strike cache for this? 374 375 SDCache txinfo = SDCache.get(font, frc); 376 _mat[0] = (float)txinfo.gtx.getScaleX(); 377 _mat[1] = (float)txinfo.gtx.getShearY(); 378 _mat[2] = (float)txinfo.gtx.getShearX(); 379 _mat[3] = (float)txinfo.gtx.getScaleY(); 380 _pt.setLocation(txinfo.delta); 381 ptSize = font.getSize2D(); 382 383 int lim = offset + count; 384 385 int min = 0; 386 int max = text.length; 387 if (flags != 0) { 388 if ((flags & Font.LAYOUT_RIGHT_TO_LEFT) != 0) { 389 _typo_flags |= 0x80000000; // RTL 390 } 391 392 if ((flags & Font.LAYOUT_NO_START_CONTEXT) != 0) { 393 min = offset; 394 } 395 396 if ((flags & Font.LAYOUT_NO_LIMIT_CONTEXT) != 0) { 397 max = lim; 398 } 399 } 400 401 int lang = -1; // default for now 402 403 Font2D font2D = FontUtilities.getFont2D(font); 404 if (font2D instanceof FontSubstitution) { 405 font2D = ((FontSubstitution)font2D).getCompositeFont2D(); 406 } 407 408 _textRecord.init(text, offset, lim, min, max); 409 int start = offset; 410 if (font2D instanceof CompositeFont) { 411 _scriptRuns.init(text, offset, count); // ??? how to handle 'common' chars 412 _fontRuns.init((CompositeFont)font2D, text, offset, lim); 413 while (_scriptRuns.next()) { 414 int limit = _scriptRuns.getScriptLimit(); 415 int script = _scriptRuns.getScriptCode(); 416 while (_fontRuns.next(script, limit)) { 417 Font2D pfont = _fontRuns.getFont(); 418 /* layout can't deal with NativeFont instances. The 419 * native font is assumed to know of a suitable non-native 420 * substitute font. This currently works because 421 * its consistent with the way NativeFonts delegate 422 * in other cases too. 423 */ 424 if (pfont instanceof NativeFont) { 425 pfont = ((NativeFont)pfont).getDelegateFont(); 426 } 427 int gmask = _fontRuns.getGlyphMask(); 428 int pos = _fontRuns.getPos(); 429 nextEngineRecord(start, pos, script, lang, pfont, gmask); 430 start = pos; 431 } 432 } 433 } else { 434 _scriptRuns.init(text, offset, count); // ??? don't worry about 'common' chars 435 while (_scriptRuns.next()) { 436 int limit = _scriptRuns.getScriptLimit(); 437 int script = _scriptRuns.getScriptCode(); 438 nextEngineRecord(start, limit, script, lang, font2D, 0); 439 start = limit; 440 } 441 } 442 443 int ix = 0; 444 int stop = _ercount; 445 int dir = 1; 446 447 if (_typo_flags < 0) { // RTL 448 ix = stop - 1; 449 stop = -1; 450 dir = -1; 451 } 452 453 // _sd.init(dtx, gtx, font.getStyle(), frc.isAntiAliased(), frc.usesFractionalMetrics()); 454 _sd = txinfo.sd; 455 for (;ix != stop; ix += dir) { 456 EngineRecord er = _erecords.get(ix); 457 for (;;) { 458 try { 459 er.layout(); 460 break; 461 } 462 catch (IndexOutOfBoundsException e) { 463 if (_gvdata._count >=0) { 464 _gvdata.grow(); 465 } 466 } 467 } 468 // Break out of the outer for loop if layout fails. 469 if (_gvdata._count < 0) { 470 break; 471 } 472 } 473 474 // If layout fails (negative glyph count) create an un-laid out GV instead. 475 // ie default positions. This will be a lot better than the alternative of 476 // a complete blank layout. 477 StandardGlyphVector gv; 478 if (_gvdata._count < 0) { 479 gv = new StandardGlyphVector(font, text, offset, count, frc); 480 if (FontUtilities.debugFonts()) { 481 FontUtilities.getLogger().warning("OpenType layout failed on font: " + 482 font); 483 } 484 } else { 485 gv = _gvdata.createGlyphVector(font, frc, result); 486 } 487 // System.err.println("Layout returns: " + gv); 488 return gv; 489 } 490 491 // 492 // private methods 493 // 494 GlyphLayout()495 private GlyphLayout() { 496 this._gvdata = new GVData(); 497 this._textRecord = new TextRecord(); 498 this._scriptRuns = new ScriptRun(); 499 this._fontRuns = new FontRunIterator(); 500 this._erecords = new ArrayList<>(10); 501 this._pt = new Point2D.Float(); 502 this._sd = new FontStrikeDesc(); 503 this._mat = new float[4]; 504 } 505 init(int capacity)506 private void init(int capacity) { 507 this._typo_flags = 0; 508 this._ercount = 0; 509 this._gvdata.init(capacity); 510 } 511 nextEngineRecord(int start, int limit, int script, int lang, Font2D font, int gmask)512 private void nextEngineRecord(int start, int limit, int script, int lang, Font2D font, int gmask) { 513 EngineRecord er = null; 514 if (_ercount == _erecords.size()) { 515 er = new EngineRecord(); 516 _erecords.add(er); 517 } else { 518 er = _erecords.get(_ercount); 519 } 520 er.init(start, limit, font, script, lang, gmask); 521 ++_ercount; 522 } 523 524 /** 525 * Storage for layout to build glyph vector data, then generate a real GlyphVector 526 */ 527 public static final class GVData { 528 public int _count; // number of glyphs, >= number of chars 529 public int _flags; 530 public int[] _glyphs; 531 public float[] _positions; 532 public int[] _indices; 533 534 private static final int UNINITIALIZED_FLAGS = -1; 535 init(int size)536 public void init(int size) { 537 _count = 0; 538 _flags = UNINITIALIZED_FLAGS; 539 540 if (_glyphs == null || _glyphs.length < size) { 541 if (size < 20) { 542 size = 20; 543 } 544 _glyphs = new int[size]; 545 _positions = new float[size * 2 + 2]; 546 _indices = new int[size]; 547 } 548 } 549 grow()550 public void grow() { 551 grow(_glyphs.length / 4); // always grows because min length is 20 552 } 553 grow(int delta)554 public void grow(int delta) { 555 int size = _glyphs.length + delta; 556 int[] nglyphs = new int[size]; 557 System.arraycopy(_glyphs, 0, nglyphs, 0, _count); 558 _glyphs = nglyphs; 559 560 float[] npositions = new float[size * 2 + 2]; 561 System.arraycopy(_positions, 0, npositions, 0, _count * 2 + 2); 562 _positions = npositions; 563 564 int[] nindices = new int[size]; 565 System.arraycopy(_indices, 0, nindices, 0, _count); 566 _indices = nindices; 567 } 568 createGlyphVector(Font font, FontRenderContext frc, StandardGlyphVector result)569 public StandardGlyphVector createGlyphVector(Font font, FontRenderContext frc, StandardGlyphVector result) { 570 571 // !!! default initialization until we let layout engines do it 572 if (_flags == UNINITIALIZED_FLAGS) { 573 _flags = 0; 574 575 if (_count > 1) { // if only 1 glyph assume LTR 576 boolean ltr = true; 577 boolean rtl = true; 578 579 int rtlix = _count; // rtl index 580 for (int i = 0; i < _count && (ltr || rtl); ++i) { 581 int cx = _indices[i]; 582 583 ltr = ltr && (cx == i); 584 rtl = rtl && (cx == --rtlix); 585 } 586 587 if (rtl) _flags |= GlyphVector.FLAG_RUN_RTL; 588 if (!rtl && !ltr) _flags |= GlyphVector.FLAG_COMPLEX_GLYPHS; 589 } 590 591 // !!! layout engines need to tell us whether they performed 592 // position adjustments. currently they don't tell us, so 593 // we must assume they did 594 _flags |= GlyphVector.FLAG_HAS_POSITION_ADJUSTMENTS; 595 } 596 597 int[] glyphs = new int[_count]; 598 System.arraycopy(_glyphs, 0, glyphs, 0, _count); 599 600 float[] positions = null; 601 if ((_flags & GlyphVector.FLAG_HAS_POSITION_ADJUSTMENTS) != 0) { 602 positions = new float[_count * 2 + 2]; 603 System.arraycopy(_positions, 0, positions, 0, positions.length); 604 } 605 606 int[] indices = null; 607 if ((_flags & GlyphVector.FLAG_COMPLEX_GLYPHS) != 0) { 608 indices = new int[_count]; 609 System.arraycopy(_indices, 0, indices, 0, _count); 610 } 611 612 if (result == null) { 613 result = new StandardGlyphVector(font, frc, glyphs, positions, indices, _flags); 614 } else { 615 result.initGlyphVector(font, frc, glyphs, positions, indices, _flags); 616 } 617 618 return result; 619 } 620 } 621 622 /** 623 * Utility class to keep track of script runs, which may have to be reordered rtl when we're 624 * finished. 625 */ 626 private final class EngineRecord { 627 private int start; 628 private int limit; 629 private int gmask; 630 private int eflags; 631 private LayoutEngineKey key; 632 private LayoutEngine engine; 633 EngineRecord()634 EngineRecord() { 635 key = new LayoutEngineKey(); 636 } 637 init(int start, int limit, Font2D font, int script, int lang, int gmask)638 void init(int start, int limit, Font2D font, int script, int lang, int gmask) { 639 this.start = start; 640 this.limit = limit; 641 this.gmask = gmask; 642 this.key.init(font, script, lang); 643 this.eflags = 0; 644 645 // only request canonical substitution if we have combining marks 646 for (int i = start; i < limit; ++i) { 647 int ch = _textRecord.text[i]; 648 if (isHighSurrogate((char)ch) && 649 i < limit - 1 && 650 isLowSurrogate(_textRecord.text[i+1])) { 651 // rare case 652 ch = toCodePoint((char)ch,_textRecord.text[++i]); // inc 653 } 654 int gc = getType(ch); 655 if (gc == NON_SPACING_MARK || 656 gc == ENCLOSING_MARK || 657 gc == COMBINING_SPACING_MARK) { // could do range test also 658 659 this.eflags = 0x4; 660 break; 661 } 662 } 663 664 this.engine = _lef.getEngine(key); // flags? 665 } 666 layout()667 void layout() { 668 _textRecord.start = start; 669 _textRecord.limit = limit; 670 engine.layout(_sd, _mat, ptSize, gmask, start - _offset, _textRecord, 671 _typo_flags | eflags, _pt, _gvdata); 672 } 673 } 674 } 675