1 /*
2  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
3  *
4  * This code is free software; you can redistribute it and/or modify it
5  * under the terms of the GNU General Public License version 2 only, as
6  * published by the Free Software Foundation.  Oracle designates this
7  * particular file as subject to the "Classpath" exception as provided
8  * by Oracle in the LICENSE file that accompanied this code.
9  *
10  * This code is distributed in the hope that it will be useful, but WITHOUT
11  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
12  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
13  * version 2 for more details (a copy is included in the LICENSE file that
14  * accompanied this code).
15  *
16  * You should have received a copy of the GNU General Public License version
17  * 2 along with this work; if not, write to the Free Software Foundation,
18  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
19  *
20  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
21  * or visit www.oracle.com if you need additional information or have any
22  * questions.
23  */
24 
25 /*
26  * This file is available under and governed by the GNU General Public
27  * License version 2 only, as published by the Free Software Foundation.
28  * However, the following notice accompanied the original version of this
29  * file:
30  *
31  * Mesa 3-D graphics library
32  *
33  * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
34  * Copyright (C) 2009  VMware, Inc.  All Rights Reserved.
35  *
36  * Permission is hereby granted, free of charge, to any person obtaining a
37  * copy of this software and associated documentation files (the "Software"),
38  * to deal in the Software without restriction, including without limitation
39  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
40  * and/or sell copies of the Software, and to permit persons to whom the
41  * Software is furnished to do so, subject to the following conditions:
42  *
43  * The above copyright notice and this permission notice shall be included
44  * in all copies or substantial portions of the Software.
45  *
46  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
47  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
48  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
49  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
50  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
51  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
52  * OTHER DEALINGS IN THE SOFTWARE.
53  */
54 
55 
56 #ifndef __gl_h_
57 #define __gl_h_
58 
59 /**********************************************************************
60  * Begin system-specific stuff.
61  */
62 
63 #if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__)
64 #define __WIN32__
65 #endif
66 
67 #if defined(__WIN32__) && !defined(__CYGWIN__)
68 #  if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
69 #    define GLAPI __declspec(dllexport)
70 #  elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
71 #    define GLAPI __declspec(dllimport)
72 #  else /* for use with static link lib build of Win32 edition only */
73 #    define GLAPI extern
74 #  endif
75 #  if defined(__MINGW32__) && defined(GL_NO_STDCALL) || defined(UNDER_CE)  /* The generated DLLs by MingW with STDCALL are not compatible with the ones done by Microsoft's compilers */
76 #    define GLAPIENTRY
77 #  else
78 #    define GLAPIENTRY __stdcall
79 #  endif
80 #elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */
81 #  define GLAPI extern
82 #  define GLAPIENTRY __stdcall
83 #elif (defined(__GNUC__) && __GNUC__ >= 4) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
84 #  define GLAPI __attribute__((visibility("default")))
85 #  define GLAPIENTRY
86 #endif /* WIN32 && !CYGWIN */
87 
88 /*
89  * WINDOWS: Include windows.h here to define APIENTRY.
90  * It is also useful when applications include this file by
91  * including only glut.h, since glut.h depends on windows.h.
92  * Applications needing to include windows.h with parms other
93  * than "WIN32_LEAN_AND_MEAN" may include windows.h before
94  * glut.h or gl.h.
95  */
96 #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)
97 #ifndef WIN32_LEAN_AND_MEAN
98 #define WIN32_LEAN_AND_MEAN 1
99 #endif
100 #include <windows.h>
101 #endif
102 
103 #ifndef GLAPI
104 #define GLAPI extern
105 #endif
106 
107 #ifndef GLAPIENTRY
108 #define GLAPIENTRY
109 #endif
110 
111 #ifndef APIENTRY
112 #define APIENTRY GLAPIENTRY
113 #endif
114 
115 /* "P" suffix to be used for a pointer to a function */
116 #ifndef APIENTRYP
117 #define APIENTRYP APIENTRY *
118 #endif
119 
120 #ifndef GLAPIENTRYP
121 #define GLAPIENTRYP GLAPIENTRY *
122 #endif
123 
124 /*
125  * End system-specific stuff.
126  **********************************************************************/
127 
128 
129 
130 #ifdef __cplusplus
131 extern "C" {
132 #endif
133 
134 
135 
136 #define GL_VERSION_1_1   1
137 #define GL_VERSION_1_2   1
138 #define GL_VERSION_1_3   1
139 #define GL_ARB_imaging   1
140 
141 
142 /*
143  * Datatypes
144  */
145 typedef unsigned int    GLenum;
146 typedef unsigned char   GLboolean;
147 typedef unsigned int    GLbitfield;
148 typedef void            GLvoid;
149 typedef signed char     GLbyte;         /* 1-byte signed */
150 typedef short           GLshort;        /* 2-byte signed */
151 typedef int             GLint;          /* 4-byte signed */
152 typedef unsigned char   GLubyte;        /* 1-byte unsigned */
153 typedef unsigned short  GLushort;       /* 2-byte unsigned */
154 typedef unsigned int    GLuint;         /* 4-byte unsigned */
155 typedef int             GLsizei;        /* 4-byte signed */
156 typedef float           GLfloat;        /* single precision float */
157 typedef float           GLclampf;       /* single precision float in [0,1] */
158 typedef double          GLdouble;       /* double precision float */
159 typedef double          GLclampd;       /* double precision float in [0,1] */
160 
161 
162 
163 /*
164  * Constants
165  */
166 
167 /* Boolean values */
168 #define GL_FALSE                                0
169 #define GL_TRUE                                 1
170 
171 /* Data types */
172 #define GL_BYTE                                 0x1400
173 #define GL_UNSIGNED_BYTE                        0x1401
174 #define GL_SHORT                                0x1402
175 #define GL_UNSIGNED_SHORT                       0x1403
176 #define GL_INT                                  0x1404
177 #define GL_UNSIGNED_INT                         0x1405
178 #define GL_FLOAT                                0x1406
179 #define GL_2_BYTES                              0x1407
180 #define GL_3_BYTES                              0x1408
181 #define GL_4_BYTES                              0x1409
182 #define GL_DOUBLE                               0x140A
183 
184 /* Primitives */
185 #define GL_POINTS                               0x0000
186 #define GL_LINES                                0x0001
187 #define GL_LINE_LOOP                            0x0002
188 #define GL_LINE_STRIP                           0x0003
189 #define GL_TRIANGLES                            0x0004
190 #define GL_TRIANGLE_STRIP                       0x0005
191 #define GL_TRIANGLE_FAN                         0x0006
192 #define GL_QUADS                                0x0007
193 #define GL_QUAD_STRIP                           0x0008
194 #define GL_POLYGON                              0x0009
195 
196 /* Vertex Arrays */
197 #define GL_VERTEX_ARRAY                         0x8074
198 #define GL_NORMAL_ARRAY                         0x8075
199 #define GL_COLOR_ARRAY                          0x8076
200 #define GL_INDEX_ARRAY                          0x8077
201 #define GL_TEXTURE_COORD_ARRAY                  0x8078
202 #define GL_EDGE_FLAG_ARRAY                      0x8079
203 #define GL_VERTEX_ARRAY_SIZE                    0x807A
204 #define GL_VERTEX_ARRAY_TYPE                    0x807B
205 #define GL_VERTEX_ARRAY_STRIDE                  0x807C
206 #define GL_NORMAL_ARRAY_TYPE                    0x807E
207 #define GL_NORMAL_ARRAY_STRIDE                  0x807F
208 #define GL_COLOR_ARRAY_SIZE                     0x8081
209 #define GL_COLOR_ARRAY_TYPE                     0x8082
210 #define GL_COLOR_ARRAY_STRIDE                   0x8083
211 #define GL_INDEX_ARRAY_TYPE                     0x8085
212 #define GL_INDEX_ARRAY_STRIDE                   0x8086
213 #define GL_TEXTURE_COORD_ARRAY_SIZE             0x8088
214 #define GL_TEXTURE_COORD_ARRAY_TYPE             0x8089
215 #define GL_TEXTURE_COORD_ARRAY_STRIDE           0x808A
216 #define GL_EDGE_FLAG_ARRAY_STRIDE               0x808C
217 #define GL_VERTEX_ARRAY_POINTER                 0x808E
218 #define GL_NORMAL_ARRAY_POINTER                 0x808F
219 #define GL_COLOR_ARRAY_POINTER                  0x8090
220 #define GL_INDEX_ARRAY_POINTER                  0x8091
221 #define GL_TEXTURE_COORD_ARRAY_POINTER          0x8092
222 #define GL_EDGE_FLAG_ARRAY_POINTER              0x8093
223 #define GL_V2F                                  0x2A20
224 #define GL_V3F                                  0x2A21
225 #define GL_C4UB_V2F                             0x2A22
226 #define GL_C4UB_V3F                             0x2A23
227 #define GL_C3F_V3F                              0x2A24
228 #define GL_N3F_V3F                              0x2A25
229 #define GL_C4F_N3F_V3F                          0x2A26
230 #define GL_T2F_V3F                              0x2A27
231 #define GL_T4F_V4F                              0x2A28
232 #define GL_T2F_C4UB_V3F                         0x2A29
233 #define GL_T2F_C3F_V3F                          0x2A2A
234 #define GL_T2F_N3F_V3F                          0x2A2B
235 #define GL_T2F_C4F_N3F_V3F                      0x2A2C
236 #define GL_T4F_C4F_N3F_V4F                      0x2A2D
237 
238 /* Matrix Mode */
239 #define GL_MATRIX_MODE                          0x0BA0
240 #define GL_MODELVIEW                            0x1700
241 #define GL_PROJECTION                           0x1701
242 #define GL_TEXTURE                              0x1702
243 
244 /* Points */
245 #define GL_POINT_SMOOTH                         0x0B10
246 #define GL_POINT_SIZE                           0x0B11
247 #define GL_POINT_SIZE_GRANULARITY               0x0B13
248 #define GL_POINT_SIZE_RANGE                     0x0B12
249 
250 /* Lines */
251 #define GL_LINE_SMOOTH                          0x0B20
252 #define GL_LINE_STIPPLE                         0x0B24
253 #define GL_LINE_STIPPLE_PATTERN                 0x0B25
254 #define GL_LINE_STIPPLE_REPEAT                  0x0B26
255 #define GL_LINE_WIDTH                           0x0B21
256 #define GL_LINE_WIDTH_GRANULARITY               0x0B23
257 #define GL_LINE_WIDTH_RANGE                     0x0B22
258 
259 /* Polygons */
260 #define GL_POINT                                0x1B00
261 #define GL_LINE                                 0x1B01
262 #define GL_FILL                                 0x1B02
263 #define GL_CW                                   0x0900
264 #define GL_CCW                                  0x0901
265 #define GL_FRONT                                0x0404
266 #define GL_BACK                                 0x0405
267 #define GL_POLYGON_MODE                         0x0B40
268 #define GL_POLYGON_SMOOTH                       0x0B41
269 #define GL_POLYGON_STIPPLE                      0x0B42
270 #define GL_EDGE_FLAG                            0x0B43
271 #define GL_CULL_FACE                            0x0B44
272 #define GL_CULL_FACE_MODE                       0x0B45
273 #define GL_FRONT_FACE                           0x0B46
274 #define GL_POLYGON_OFFSET_FACTOR                0x8038
275 #define GL_POLYGON_OFFSET_UNITS                 0x2A00
276 #define GL_POLYGON_OFFSET_POINT                 0x2A01
277 #define GL_POLYGON_OFFSET_LINE                  0x2A02
278 #define GL_POLYGON_OFFSET_FILL                  0x8037
279 
280 /* Display Lists */
281 #define GL_COMPILE                              0x1300
282 #define GL_COMPILE_AND_EXECUTE                  0x1301
283 #define GL_LIST_BASE                            0x0B32
284 #define GL_LIST_INDEX                           0x0B33
285 #define GL_LIST_MODE                            0x0B30
286 
287 /* Depth buffer */
288 #define GL_NEVER                                0x0200
289 #define GL_LESS                                 0x0201
290 #define GL_EQUAL                                0x0202
291 #define GL_LEQUAL                               0x0203
292 #define GL_GREATER                              0x0204
293 #define GL_NOTEQUAL                             0x0205
294 #define GL_GEQUAL                               0x0206
295 #define GL_ALWAYS                               0x0207
296 #define GL_DEPTH_TEST                           0x0B71
297 #define GL_DEPTH_BITS                           0x0D56
298 #define GL_DEPTH_CLEAR_VALUE                    0x0B73
299 #define GL_DEPTH_FUNC                           0x0B74
300 #define GL_DEPTH_RANGE                          0x0B70
301 #define GL_DEPTH_WRITEMASK                      0x0B72
302 #define GL_DEPTH_COMPONENT                      0x1902
303 
304 /* Lighting */
305 #define GL_LIGHTING                             0x0B50
306 #define GL_LIGHT0                               0x4000
307 #define GL_LIGHT1                               0x4001
308 #define GL_LIGHT2                               0x4002
309 #define GL_LIGHT3                               0x4003
310 #define GL_LIGHT4                               0x4004
311 #define GL_LIGHT5                               0x4005
312 #define GL_LIGHT6                               0x4006
313 #define GL_LIGHT7                               0x4007
314 #define GL_SPOT_EXPONENT                        0x1205
315 #define GL_SPOT_CUTOFF                          0x1206
316 #define GL_CONSTANT_ATTENUATION                 0x1207
317 #define GL_LINEAR_ATTENUATION                   0x1208
318 #define GL_QUADRATIC_ATTENUATION                0x1209
319 #define GL_AMBIENT                              0x1200
320 #define GL_DIFFUSE                              0x1201
321 #define GL_SPECULAR                             0x1202
322 #define GL_SHININESS                            0x1601
323 #define GL_EMISSION                             0x1600
324 #define GL_POSITION                             0x1203
325 #define GL_SPOT_DIRECTION                       0x1204
326 #define GL_AMBIENT_AND_DIFFUSE                  0x1602
327 #define GL_COLOR_INDEXES                        0x1603
328 #define GL_LIGHT_MODEL_TWO_SIDE                 0x0B52
329 #define GL_LIGHT_MODEL_LOCAL_VIEWER             0x0B51
330 #define GL_LIGHT_MODEL_AMBIENT                  0x0B53
331 #define GL_FRONT_AND_BACK                       0x0408
332 #define GL_SHADE_MODEL                          0x0B54
333 #define GL_FLAT                                 0x1D00
334 #define GL_SMOOTH                               0x1D01
335 #define GL_COLOR_MATERIAL                       0x0B57
336 #define GL_COLOR_MATERIAL_FACE                  0x0B55
337 #define GL_COLOR_MATERIAL_PARAMETER             0x0B56
338 #define GL_NORMALIZE                            0x0BA1
339 
340 /* User clipping planes */
341 #define GL_CLIP_PLANE0                          0x3000
342 #define GL_CLIP_PLANE1                          0x3001
343 #define GL_CLIP_PLANE2                          0x3002
344 #define GL_CLIP_PLANE3                          0x3003
345 #define GL_CLIP_PLANE4                          0x3004
346 #define GL_CLIP_PLANE5                          0x3005
347 
348 /* Accumulation buffer */
349 #define GL_ACCUM_RED_BITS                       0x0D58
350 #define GL_ACCUM_GREEN_BITS                     0x0D59
351 #define GL_ACCUM_BLUE_BITS                      0x0D5A
352 #define GL_ACCUM_ALPHA_BITS                     0x0D5B
353 #define GL_ACCUM_CLEAR_VALUE                    0x0B80
354 #define GL_ACCUM                                0x0100
355 #define GL_ADD                                  0x0104
356 #define GL_LOAD                                 0x0101
357 #define GL_MULT                                 0x0103
358 #define GL_RETURN                               0x0102
359 
360 /* Alpha testing */
361 #define GL_ALPHA_TEST                           0x0BC0
362 #define GL_ALPHA_TEST_REF                       0x0BC2
363 #define GL_ALPHA_TEST_FUNC                      0x0BC1
364 
365 /* Blending */
366 #define GL_BLEND                                0x0BE2
367 #define GL_BLEND_SRC                            0x0BE1
368 #define GL_BLEND_DST                            0x0BE0
369 #define GL_ZERO                                 0
370 #define GL_ONE                                  1
371 #define GL_SRC_COLOR                            0x0300
372 #define GL_ONE_MINUS_SRC_COLOR                  0x0301
373 #define GL_SRC_ALPHA                            0x0302
374 #define GL_ONE_MINUS_SRC_ALPHA                  0x0303
375 #define GL_DST_ALPHA                            0x0304
376 #define GL_ONE_MINUS_DST_ALPHA                  0x0305
377 #define GL_DST_COLOR                            0x0306
378 #define GL_ONE_MINUS_DST_COLOR                  0x0307
379 #define GL_SRC_ALPHA_SATURATE                   0x0308
380 
381 /* Render Mode */
382 #define GL_FEEDBACK                             0x1C01
383 #define GL_RENDER                               0x1C00
384 #define GL_SELECT                               0x1C02
385 
386 /* Feedback */
387 #define GL_2D                                   0x0600
388 #define GL_3D                                   0x0601
389 #define GL_3D_COLOR                             0x0602
390 #define GL_3D_COLOR_TEXTURE                     0x0603
391 #define GL_4D_COLOR_TEXTURE                     0x0604
392 #define GL_POINT_TOKEN                          0x0701
393 #define GL_LINE_TOKEN                           0x0702
394 #define GL_LINE_RESET_TOKEN                     0x0707
395 #define GL_POLYGON_TOKEN                        0x0703
396 #define GL_BITMAP_TOKEN                         0x0704
397 #define GL_DRAW_PIXEL_TOKEN                     0x0705
398 #define GL_COPY_PIXEL_TOKEN                     0x0706
399 #define GL_PASS_THROUGH_TOKEN                   0x0700
400 #define GL_FEEDBACK_BUFFER_POINTER              0x0DF0
401 #define GL_FEEDBACK_BUFFER_SIZE                 0x0DF1
402 #define GL_FEEDBACK_BUFFER_TYPE                 0x0DF2
403 
404 /* Selection */
405 #define GL_SELECTION_BUFFER_POINTER             0x0DF3
406 #define GL_SELECTION_BUFFER_SIZE                0x0DF4
407 
408 /* Fog */
409 #define GL_FOG                                  0x0B60
410 #define GL_FOG_MODE                             0x0B65
411 #define GL_FOG_DENSITY                          0x0B62
412 #define GL_FOG_COLOR                            0x0B66
413 #define GL_FOG_INDEX                            0x0B61
414 #define GL_FOG_START                            0x0B63
415 #define GL_FOG_END                              0x0B64
416 #define GL_LINEAR                               0x2601
417 #define GL_EXP                                  0x0800
418 #define GL_EXP2                                 0x0801
419 
420 /* Logic Ops */
421 #define GL_LOGIC_OP                             0x0BF1
422 #define GL_INDEX_LOGIC_OP                       0x0BF1
423 #define GL_COLOR_LOGIC_OP                       0x0BF2
424 #define GL_LOGIC_OP_MODE                        0x0BF0
425 #define GL_CLEAR                                0x1500
426 #define GL_SET                                  0x150F
427 #define GL_COPY                                 0x1503
428 #define GL_COPY_INVERTED                        0x150C
429 #define GL_NOOP                                 0x1505
430 #define GL_INVERT                               0x150A
431 #define GL_AND                                  0x1501
432 #define GL_NAND                                 0x150E
433 #define GL_OR                                   0x1507
434 #define GL_NOR                                  0x1508
435 #define GL_XOR                                  0x1506
436 #define GL_EQUIV                                0x1509
437 #define GL_AND_REVERSE                          0x1502
438 #define GL_AND_INVERTED                         0x1504
439 #define GL_OR_REVERSE                           0x150B
440 #define GL_OR_INVERTED                          0x150D
441 
442 /* Stencil */
443 #define GL_STENCIL_BITS                         0x0D57
444 #define GL_STENCIL_TEST                         0x0B90
445 #define GL_STENCIL_CLEAR_VALUE                  0x0B91
446 #define GL_STENCIL_FUNC                         0x0B92
447 #define GL_STENCIL_VALUE_MASK                   0x0B93
448 #define GL_STENCIL_FAIL                         0x0B94
449 #define GL_STENCIL_PASS_DEPTH_FAIL              0x0B95
450 #define GL_STENCIL_PASS_DEPTH_PASS              0x0B96
451 #define GL_STENCIL_REF                          0x0B97
452 #define GL_STENCIL_WRITEMASK                    0x0B98
453 #define GL_STENCIL_INDEX                        0x1901
454 #define GL_KEEP                                 0x1E00
455 #define GL_REPLACE                              0x1E01
456 #define GL_INCR                                 0x1E02
457 #define GL_DECR                                 0x1E03
458 
459 /* Buffers, Pixel Drawing/Reading */
460 #define GL_NONE                                 0
461 #define GL_LEFT                                 0x0406
462 #define GL_RIGHT                                0x0407
463 /*GL_FRONT                                      0x0404 */
464 /*GL_BACK                                       0x0405 */
465 /*GL_FRONT_AND_BACK                             0x0408 */
466 #define GL_FRONT_LEFT                           0x0400
467 #define GL_FRONT_RIGHT                          0x0401
468 #define GL_BACK_LEFT                            0x0402
469 #define GL_BACK_RIGHT                           0x0403
470 #define GL_AUX0                                 0x0409
471 #define GL_AUX1                                 0x040A
472 #define GL_AUX2                                 0x040B
473 #define GL_AUX3                                 0x040C
474 #define GL_COLOR_INDEX                          0x1900
475 #define GL_RED                                  0x1903
476 #define GL_GREEN                                0x1904
477 #define GL_BLUE                                 0x1905
478 #define GL_ALPHA                                0x1906
479 #define GL_LUMINANCE                            0x1909
480 #define GL_LUMINANCE_ALPHA                      0x190A
481 #define GL_ALPHA_BITS                           0x0D55
482 #define GL_RED_BITS                             0x0D52
483 #define GL_GREEN_BITS                           0x0D53
484 #define GL_BLUE_BITS                            0x0D54
485 #define GL_INDEX_BITS                           0x0D51
486 #define GL_SUBPIXEL_BITS                        0x0D50
487 #define GL_AUX_BUFFERS                          0x0C00
488 #define GL_READ_BUFFER                          0x0C02
489 #define GL_DRAW_BUFFER                          0x0C01
490 #define GL_DOUBLEBUFFER                         0x0C32
491 #define GL_STEREO                               0x0C33
492 #define GL_BITMAP                               0x1A00
493 #define GL_COLOR                                0x1800
494 #define GL_DEPTH                                0x1801
495 #define GL_STENCIL                              0x1802
496 #define GL_DITHER                               0x0BD0
497 #define GL_RGB                                  0x1907
498 #define GL_RGBA                                 0x1908
499 
500 /* Implementation limits */
501 #define GL_MAX_LIST_NESTING                     0x0B31
502 #define GL_MAX_EVAL_ORDER                       0x0D30
503 #define GL_MAX_LIGHTS                           0x0D31
504 #define GL_MAX_CLIP_PLANES                      0x0D32
505 #define GL_MAX_TEXTURE_SIZE                     0x0D33
506 #define GL_MAX_PIXEL_MAP_TABLE                  0x0D34
507 #define GL_MAX_ATTRIB_STACK_DEPTH               0x0D35
508 #define GL_MAX_MODELVIEW_STACK_DEPTH            0x0D36
509 #define GL_MAX_NAME_STACK_DEPTH                 0x0D37
510 #define GL_MAX_PROJECTION_STACK_DEPTH           0x0D38
511 #define GL_MAX_TEXTURE_STACK_DEPTH              0x0D39
512 #define GL_MAX_VIEWPORT_DIMS                    0x0D3A
513 #define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH        0x0D3B
514 
515 /* Gets */
516 #define GL_ATTRIB_STACK_DEPTH                   0x0BB0
517 #define GL_CLIENT_ATTRIB_STACK_DEPTH            0x0BB1
518 #define GL_COLOR_CLEAR_VALUE                    0x0C22
519 #define GL_COLOR_WRITEMASK                      0x0C23
520 #define GL_CURRENT_INDEX                        0x0B01
521 #define GL_CURRENT_COLOR                        0x0B00
522 #define GL_CURRENT_NORMAL                       0x0B02
523 #define GL_CURRENT_RASTER_COLOR                 0x0B04
524 #define GL_CURRENT_RASTER_DISTANCE              0x0B09
525 #define GL_CURRENT_RASTER_INDEX                 0x0B05
526 #define GL_CURRENT_RASTER_POSITION              0x0B07
527 #define GL_CURRENT_RASTER_TEXTURE_COORDS        0x0B06
528 #define GL_CURRENT_RASTER_POSITION_VALID        0x0B08
529 #define GL_CURRENT_TEXTURE_COORDS               0x0B03
530 #define GL_INDEX_CLEAR_VALUE                    0x0C20
531 #define GL_INDEX_MODE                           0x0C30
532 #define GL_INDEX_WRITEMASK                      0x0C21
533 #define GL_MODELVIEW_MATRIX                     0x0BA6
534 #define GL_MODELVIEW_STACK_DEPTH                0x0BA3
535 #define GL_NAME_STACK_DEPTH                     0x0D70
536 #define GL_PROJECTION_MATRIX                    0x0BA7
537 #define GL_PROJECTION_STACK_DEPTH               0x0BA4
538 #define GL_RENDER_MODE                          0x0C40
539 #define GL_RGBA_MODE                            0x0C31
540 #define GL_TEXTURE_MATRIX                       0x0BA8
541 #define GL_TEXTURE_STACK_DEPTH                  0x0BA5
542 #define GL_VIEWPORT                             0x0BA2
543 
544 /* Evaluators */
545 #define GL_AUTO_NORMAL                          0x0D80
546 #define GL_MAP1_COLOR_4                         0x0D90
547 #define GL_MAP1_INDEX                           0x0D91
548 #define GL_MAP1_NORMAL                          0x0D92
549 #define GL_MAP1_TEXTURE_COORD_1                 0x0D93
550 #define GL_MAP1_TEXTURE_COORD_2                 0x0D94
551 #define GL_MAP1_TEXTURE_COORD_3                 0x0D95
552 #define GL_MAP1_TEXTURE_COORD_4                 0x0D96
553 #define GL_MAP1_VERTEX_3                        0x0D97
554 #define GL_MAP1_VERTEX_4                        0x0D98
555 #define GL_MAP2_COLOR_4                         0x0DB0
556 #define GL_MAP2_INDEX                           0x0DB1
557 #define GL_MAP2_NORMAL                          0x0DB2
558 #define GL_MAP2_TEXTURE_COORD_1                 0x0DB3
559 #define GL_MAP2_TEXTURE_COORD_2                 0x0DB4
560 #define GL_MAP2_TEXTURE_COORD_3                 0x0DB5
561 #define GL_MAP2_TEXTURE_COORD_4                 0x0DB6
562 #define GL_MAP2_VERTEX_3                        0x0DB7
563 #define GL_MAP2_VERTEX_4                        0x0DB8
564 #define GL_MAP1_GRID_DOMAIN                     0x0DD0
565 #define GL_MAP1_GRID_SEGMENTS                   0x0DD1
566 #define GL_MAP2_GRID_DOMAIN                     0x0DD2
567 #define GL_MAP2_GRID_SEGMENTS                   0x0DD3
568 #define GL_COEFF                                0x0A00
569 #define GL_ORDER                                0x0A01
570 #define GL_DOMAIN                               0x0A02
571 
572 /* Hints */
573 #define GL_PERSPECTIVE_CORRECTION_HINT          0x0C50
574 #define GL_POINT_SMOOTH_HINT                    0x0C51
575 #define GL_LINE_SMOOTH_HINT                     0x0C52
576 #define GL_POLYGON_SMOOTH_HINT                  0x0C53
577 #define GL_FOG_HINT                             0x0C54
578 #define GL_DONT_CARE                            0x1100
579 #define GL_FASTEST                              0x1101
580 #define GL_NICEST                               0x1102
581 
582 /* Scissor box */
583 #define GL_SCISSOR_BOX                          0x0C10
584 #define GL_SCISSOR_TEST                         0x0C11
585 
586 /* Pixel Mode / Transfer */
587 #define GL_MAP_COLOR                            0x0D10
588 #define GL_MAP_STENCIL                          0x0D11
589 #define GL_INDEX_SHIFT                          0x0D12
590 #define GL_INDEX_OFFSET                         0x0D13
591 #define GL_RED_SCALE                            0x0D14
592 #define GL_RED_BIAS                             0x0D15
593 #define GL_GREEN_SCALE                          0x0D18
594 #define GL_GREEN_BIAS                           0x0D19
595 #define GL_BLUE_SCALE                           0x0D1A
596 #define GL_BLUE_BIAS                            0x0D1B
597 #define GL_ALPHA_SCALE                          0x0D1C
598 #define GL_ALPHA_BIAS                           0x0D1D
599 #define GL_DEPTH_SCALE                          0x0D1E
600 #define GL_DEPTH_BIAS                           0x0D1F
601 #define GL_PIXEL_MAP_S_TO_S_SIZE                0x0CB1
602 #define GL_PIXEL_MAP_I_TO_I_SIZE                0x0CB0
603 #define GL_PIXEL_MAP_I_TO_R_SIZE                0x0CB2
604 #define GL_PIXEL_MAP_I_TO_G_SIZE                0x0CB3
605 #define GL_PIXEL_MAP_I_TO_B_SIZE                0x0CB4
606 #define GL_PIXEL_MAP_I_TO_A_SIZE                0x0CB5
607 #define GL_PIXEL_MAP_R_TO_R_SIZE                0x0CB6
608 #define GL_PIXEL_MAP_G_TO_G_SIZE                0x0CB7
609 #define GL_PIXEL_MAP_B_TO_B_SIZE                0x0CB8
610 #define GL_PIXEL_MAP_A_TO_A_SIZE                0x0CB9
611 #define GL_PIXEL_MAP_S_TO_S                     0x0C71
612 #define GL_PIXEL_MAP_I_TO_I                     0x0C70
613 #define GL_PIXEL_MAP_I_TO_R                     0x0C72
614 #define GL_PIXEL_MAP_I_TO_G                     0x0C73
615 #define GL_PIXEL_MAP_I_TO_B                     0x0C74
616 #define GL_PIXEL_MAP_I_TO_A                     0x0C75
617 #define GL_PIXEL_MAP_R_TO_R                     0x0C76
618 #define GL_PIXEL_MAP_G_TO_G                     0x0C77
619 #define GL_PIXEL_MAP_B_TO_B                     0x0C78
620 #define GL_PIXEL_MAP_A_TO_A                     0x0C79
621 #define GL_PACK_ALIGNMENT                       0x0D05
622 #define GL_PACK_LSB_FIRST                       0x0D01
623 #define GL_PACK_ROW_LENGTH                      0x0D02
624 #define GL_PACK_SKIP_PIXELS                     0x0D04
625 #define GL_PACK_SKIP_ROWS                       0x0D03
626 #define GL_PACK_SWAP_BYTES                      0x0D00
627 #define GL_UNPACK_ALIGNMENT                     0x0CF5
628 #define GL_UNPACK_LSB_FIRST                     0x0CF1
629 #define GL_UNPACK_ROW_LENGTH                    0x0CF2
630 #define GL_UNPACK_SKIP_PIXELS                   0x0CF4
631 #define GL_UNPACK_SKIP_ROWS                     0x0CF3
632 #define GL_UNPACK_SWAP_BYTES                    0x0CF0
633 #define GL_ZOOM_X                               0x0D16
634 #define GL_ZOOM_Y                               0x0D17
635 
636 /* Texture mapping */
637 #define GL_TEXTURE_ENV                          0x2300
638 #define GL_TEXTURE_ENV_MODE                     0x2200
639 #define GL_TEXTURE_1D                           0x0DE0
640 #define GL_TEXTURE_2D                           0x0DE1
641 #define GL_TEXTURE_WRAP_S                       0x2802
642 #define GL_TEXTURE_WRAP_T                       0x2803
643 #define GL_TEXTURE_MAG_FILTER                   0x2800
644 #define GL_TEXTURE_MIN_FILTER                   0x2801
645 #define GL_TEXTURE_ENV_COLOR                    0x2201
646 #define GL_TEXTURE_GEN_S                        0x0C60
647 #define GL_TEXTURE_GEN_T                        0x0C61
648 #define GL_TEXTURE_GEN_R                        0x0C62
649 #define GL_TEXTURE_GEN_Q                        0x0C63
650 #define GL_TEXTURE_GEN_MODE                     0x2500
651 #define GL_TEXTURE_BORDER_COLOR                 0x1004
652 #define GL_TEXTURE_WIDTH                        0x1000
653 #define GL_TEXTURE_HEIGHT                       0x1001
654 #define GL_TEXTURE_BORDER                       0x1005
655 #define GL_TEXTURE_COMPONENTS                   0x1003
656 #define GL_TEXTURE_RED_SIZE                     0x805C
657 #define GL_TEXTURE_GREEN_SIZE                   0x805D
658 #define GL_TEXTURE_BLUE_SIZE                    0x805E
659 #define GL_TEXTURE_ALPHA_SIZE                   0x805F
660 #define GL_TEXTURE_LUMINANCE_SIZE               0x8060
661 #define GL_TEXTURE_INTENSITY_SIZE               0x8061
662 #define GL_NEAREST_MIPMAP_NEAREST               0x2700
663 #define GL_NEAREST_MIPMAP_LINEAR                0x2702
664 #define GL_LINEAR_MIPMAP_NEAREST                0x2701
665 #define GL_LINEAR_MIPMAP_LINEAR                 0x2703
666 #define GL_OBJECT_LINEAR                        0x2401
667 #define GL_OBJECT_PLANE                         0x2501
668 #define GL_EYE_LINEAR                           0x2400
669 #define GL_EYE_PLANE                            0x2502
670 #define GL_SPHERE_MAP                           0x2402
671 #define GL_DECAL                                0x2101
672 #define GL_MODULATE                             0x2100
673 #define GL_NEAREST                              0x2600
674 #define GL_REPEAT                               0x2901
675 #define GL_CLAMP                                0x2900
676 #define GL_S                                    0x2000
677 #define GL_T                                    0x2001
678 #define GL_R                                    0x2002
679 #define GL_Q                                    0x2003
680 
681 /* Utility */
682 #define GL_VENDOR                               0x1F00
683 #define GL_RENDERER                             0x1F01
684 #define GL_VERSION                              0x1F02
685 #define GL_EXTENSIONS                           0x1F03
686 
687 /* Errors */
688 #define GL_NO_ERROR                             0
689 #define GL_INVALID_ENUM                         0x0500
690 #define GL_INVALID_VALUE                        0x0501
691 #define GL_INVALID_OPERATION                    0x0502
692 #define GL_STACK_OVERFLOW                       0x0503
693 #define GL_STACK_UNDERFLOW                      0x0504
694 #define GL_OUT_OF_MEMORY                        0x0505
695 
696 /* glPush/PopAttrib bits */
697 #define GL_CURRENT_BIT                          0x00000001
698 #define GL_POINT_BIT                            0x00000002
699 #define GL_LINE_BIT                             0x00000004
700 #define GL_POLYGON_BIT                          0x00000008
701 #define GL_POLYGON_STIPPLE_BIT                  0x00000010
702 #define GL_PIXEL_MODE_BIT                       0x00000020
703 #define GL_LIGHTING_BIT                         0x00000040
704 #define GL_FOG_BIT                              0x00000080
705 #define GL_DEPTH_BUFFER_BIT                     0x00000100
706 #define GL_ACCUM_BUFFER_BIT                     0x00000200
707 #define GL_STENCIL_BUFFER_BIT                   0x00000400
708 #define GL_VIEWPORT_BIT                         0x00000800
709 #define GL_TRANSFORM_BIT                        0x00001000
710 #define GL_ENABLE_BIT                           0x00002000
711 #define GL_COLOR_BUFFER_BIT                     0x00004000
712 #define GL_HINT_BIT                             0x00008000
713 #define GL_EVAL_BIT                             0x00010000
714 #define GL_LIST_BIT                             0x00020000
715 #define GL_TEXTURE_BIT                          0x00040000
716 #define GL_SCISSOR_BIT                          0x00080000
717 #define GL_ALL_ATTRIB_BITS                      0xFFFFFFFF
718 
719 
720 /* OpenGL 1.1 */
721 #define GL_PROXY_TEXTURE_1D                     0x8063
722 #define GL_PROXY_TEXTURE_2D                     0x8064
723 #define GL_TEXTURE_PRIORITY                     0x8066
724 #define GL_TEXTURE_RESIDENT                     0x8067
725 #define GL_TEXTURE_BINDING_1D                   0x8068
726 #define GL_TEXTURE_BINDING_2D                   0x8069
727 #define GL_TEXTURE_INTERNAL_FORMAT              0x1003
728 #define GL_ALPHA4                               0x803B
729 #define GL_ALPHA8                               0x803C
730 #define GL_ALPHA12                              0x803D
731 #define GL_ALPHA16                              0x803E
732 #define GL_LUMINANCE4                           0x803F
733 #define GL_LUMINANCE8                           0x8040
734 #define GL_LUMINANCE12                          0x8041
735 #define GL_LUMINANCE16                          0x8042
736 #define GL_LUMINANCE4_ALPHA4                    0x8043
737 #define GL_LUMINANCE6_ALPHA2                    0x8044
738 #define GL_LUMINANCE8_ALPHA8                    0x8045
739 #define GL_LUMINANCE12_ALPHA4                   0x8046
740 #define GL_LUMINANCE12_ALPHA12                  0x8047
741 #define GL_LUMINANCE16_ALPHA16                  0x8048
742 #define GL_INTENSITY                            0x8049
743 #define GL_INTENSITY4                           0x804A
744 #define GL_INTENSITY8                           0x804B
745 #define GL_INTENSITY12                          0x804C
746 #define GL_INTENSITY16                          0x804D
747 #define GL_R3_G3_B2                             0x2A10
748 #define GL_RGB4                                 0x804F
749 #define GL_RGB5                                 0x8050
750 #define GL_RGB8                                 0x8051
751 #define GL_RGB10                                0x8052
752 #define GL_RGB12                                0x8053
753 #define GL_RGB16                                0x8054
754 #define GL_RGBA2                                0x8055
755 #define GL_RGBA4                                0x8056
756 #define GL_RGB5_A1                              0x8057
757 #define GL_RGBA8                                0x8058
758 #define GL_RGB10_A2                             0x8059
759 #define GL_RGBA12                               0x805A
760 #define GL_RGBA16                               0x805B
761 #define GL_CLIENT_PIXEL_STORE_BIT               0x00000001
762 #define GL_CLIENT_VERTEX_ARRAY_BIT              0x00000002
763 #define GL_ALL_CLIENT_ATTRIB_BITS               0xFFFFFFFF
764 #define GL_CLIENT_ALL_ATTRIB_BITS               0xFFFFFFFF
765 
766 
767 
768 /*
769  * Miscellaneous
770  */
771 
772 GLAPI void GLAPIENTRY glClearIndex( GLfloat c );
773 
774 GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
775 
776 GLAPI void GLAPIENTRY glClear( GLbitfield mask );
777 
778 GLAPI void GLAPIENTRY glIndexMask( GLuint mask );
779 
780 GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha );
781 
782 GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref );
783 
784 GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
785 
786 GLAPI void GLAPIENTRY glLogicOp( GLenum opcode );
787 
788 GLAPI void GLAPIENTRY glCullFace( GLenum mode );
789 
790 GLAPI void GLAPIENTRY glFrontFace( GLenum mode );
791 
792 GLAPI void GLAPIENTRY glPointSize( GLfloat size );
793 
794 GLAPI void GLAPIENTRY glLineWidth( GLfloat width );
795 
796 GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern );
797 
798 GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode );
799 
800 GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
801 
802 GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask );
803 
804 GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask );
805 
806 GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag );
807 
808 GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag );
809 
810 GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height);
811 
812 GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
813 
814 GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
815 
816 GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode );
817 
818 GLAPI void GLAPIENTRY glReadBuffer( GLenum mode );
819 
820 GLAPI void GLAPIENTRY glEnable( GLenum cap );
821 
822 GLAPI void GLAPIENTRY glDisable( GLenum cap );
823 
824 GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap );
825 
826 
827 GLAPI void GLAPIENTRY glEnableClientState( GLenum cap );  /* 1.1 */
828 
829 GLAPI void GLAPIENTRY glDisableClientState( GLenum cap );  /* 1.1 */
830 
831 
832 GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
833 
834 GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params );
835 
836 GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params );
837 
838 GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params );
839 
840 
841 GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask );
842 
843 GLAPI void GLAPIENTRY glPopAttrib( void );
844 
845 
846 GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask );  /* 1.1 */
847 
848 GLAPI void GLAPIENTRY glPopClientAttrib( void );  /* 1.1 */
849 
850 
851 GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode );
852 
853 GLAPI GLenum GLAPIENTRY glGetError( void );
854 
855 GLAPI const GLubyte * GLAPIENTRY glGetString( GLenum name );
856 
857 GLAPI void GLAPIENTRY glFinish( void );
858 
859 GLAPI void GLAPIENTRY glFlush( void );
860 
861 GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode );
862 
863 
864 /*
865  * Depth Buffer
866  */
867 
868 GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
869 
870 GLAPI void GLAPIENTRY glDepthFunc( GLenum func );
871 
872 GLAPI void GLAPIENTRY glDepthMask( GLboolean flag );
873 
874 GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val );
875 
876 
877 /*
878  * Accumulation Buffer
879  */
880 
881 GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
882 
883 GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value );
884 
885 
886 /*
887  * Transformation
888  */
889 
890 GLAPI void GLAPIENTRY glMatrixMode( GLenum mode );
891 
892 GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right,
893                                  GLdouble bottom, GLdouble top,
894                                  GLdouble near_val, GLdouble far_val );
895 
896 GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right,
897                                    GLdouble bottom, GLdouble top,
898                                    GLdouble near_val, GLdouble far_val );
899 
900 GLAPI void GLAPIENTRY glViewport( GLint x, GLint y,
901                                     GLsizei width, GLsizei height );
902 
903 GLAPI void GLAPIENTRY glPushMatrix( void );
904 
905 GLAPI void GLAPIENTRY glPopMatrix( void );
906 
907 GLAPI void GLAPIENTRY glLoadIdentity( void );
908 
909 GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m );
910 GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m );
911 
912 GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m );
913 GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m );
914 
915 GLAPI void GLAPIENTRY glRotated( GLdouble angle,
916                                    GLdouble x, GLdouble y, GLdouble z );
917 GLAPI void GLAPIENTRY glRotatef( GLfloat angle,
918                                    GLfloat x, GLfloat y, GLfloat z );
919 
920 GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
921 GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
922 
923 GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
924 GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
925 
926 
927 /*
928  * Display Lists
929  */
930 
931 GLAPI GLboolean GLAPIENTRY glIsList( GLuint list );
932 
933 GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range );
934 
935 GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range );
936 
937 GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode );
938 
939 GLAPI void GLAPIENTRY glEndList( void );
940 
941 GLAPI void GLAPIENTRY glCallList( GLuint list );
942 
943 GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type,
944                                      const GLvoid *lists );
945 
946 GLAPI void GLAPIENTRY glListBase( GLuint base );
947 
948 
949 /*
950  * Drawing Functions
951  */
952 
953 GLAPI void GLAPIENTRY glBegin( GLenum mode );
954 
955 GLAPI void GLAPIENTRY glEnd( void );
956 
957 
958 GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y );
959 GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y );
960 GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y );
961 GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y );
962 
963 GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
964 GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
965 GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z );
966 GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
967 
968 GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
969 GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
970 GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
971 GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
972 
973 GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v );
974 GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v );
975 GLAPI void GLAPIENTRY glVertex2iv( const GLint *v );
976 GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v );
977 
978 GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v );
979 GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v );
980 GLAPI void GLAPIENTRY glVertex3iv( const GLint *v );
981 GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v );
982 
983 GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v );
984 GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v );
985 GLAPI void GLAPIENTRY glVertex4iv( const GLint *v );
986 GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v );
987 
988 
989 GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
990 GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
991 GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
992 GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
993 GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
994 
995 GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v );
996 GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v );
997 GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v );
998 GLAPI void GLAPIENTRY glNormal3iv( const GLint *v );
999 GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v );
1000 
1001 
1002 GLAPI void GLAPIENTRY glIndexd( GLdouble c );
1003 GLAPI void GLAPIENTRY glIndexf( GLfloat c );
1004 GLAPI void GLAPIENTRY glIndexi( GLint c );
1005 GLAPI void GLAPIENTRY glIndexs( GLshort c );
1006 GLAPI void GLAPIENTRY glIndexub( GLubyte c );  /* 1.1 */
1007 
1008 GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c );
1009 GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c );
1010 GLAPI void GLAPIENTRY glIndexiv( const GLint *c );
1011 GLAPI void GLAPIENTRY glIndexsv( const GLshort *c );
1012 GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c );  /* 1.1 */
1013 
1014 GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
1015 GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
1016 GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
1017 GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue );
1018 GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
1019 GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
1020 GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
1021 GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
1022 
1023 GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green,
1024                                    GLbyte blue, GLbyte alpha );
1025 GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green,
1026                                    GLdouble blue, GLdouble alpha );
1027 GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green,
1028                                    GLfloat blue, GLfloat alpha );
1029 GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green,
1030                                    GLint blue, GLint alpha );
1031 GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green,
1032                                    GLshort blue, GLshort alpha );
1033 GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green,
1034                                     GLubyte blue, GLubyte alpha );
1035 GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green,
1036                                     GLuint blue, GLuint alpha );
1037 GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green,
1038                                     GLushort blue, GLushort alpha );
1039 
1040 
1041 GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v );
1042 GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v );
1043 GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v );
1044 GLAPI void GLAPIENTRY glColor3iv( const GLint *v );
1045 GLAPI void GLAPIENTRY glColor3sv( const GLshort *v );
1046 GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v );
1047 GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v );
1048 GLAPI void GLAPIENTRY glColor3usv( const GLushort *v );
1049 
1050 GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v );
1051 GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v );
1052 GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v );
1053 GLAPI void GLAPIENTRY glColor4iv( const GLint *v );
1054 GLAPI void GLAPIENTRY glColor4sv( const GLshort *v );
1055 GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v );
1056 GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v );
1057 GLAPI void GLAPIENTRY glColor4usv( const GLushort *v );
1058 
1059 
1060 GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s );
1061 GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s );
1062 GLAPI void GLAPIENTRY glTexCoord1i( GLint s );
1063 GLAPI void GLAPIENTRY glTexCoord1s( GLshort s );
1064 
1065 GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t );
1066 GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t );
1067 GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t );
1068 GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t );
1069 
1070 GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
1071 GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
1072 GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
1073 GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
1074 
1075 GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1076 GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1077 GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
1078 GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
1079 
1080 GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v );
1081 GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v );
1082 GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v );
1083 GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v );
1084 
1085 GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v );
1086 GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v );
1087 GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v );
1088 GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v );
1089 
1090 GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v );
1091 GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v );
1092 GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v );
1093 GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v );
1094 
1095 GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v );
1096 GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v );
1097 GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v );
1098 GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v );
1099 
1100 
1101 GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y );
1102 GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y );
1103 GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y );
1104 GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y );
1105 
1106 GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
1107 GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
1108 GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
1109 GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
1110 
1111 GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
1112 GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
1113 GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
1114 GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
1115 
1116 GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v );
1117 GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v );
1118 GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v );
1119 GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v );
1120 
1121 GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v );
1122 GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v );
1123 GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v );
1124 GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v );
1125 
1126 GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v );
1127 GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v );
1128 GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v );
1129 GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v );
1130 
1131 
1132 GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
1133 GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
1134 GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
1135 GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
1136 
1137 
1138 GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
1139 GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
1140 GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 );
1141 GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
1142 
1143 
1144 /*
1145  * Vertex Arrays  (1.1)
1146  */
1147 
1148 GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type,
1149                                        GLsizei stride, const GLvoid *ptr );
1150 
1151 GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride,
1152                                        const GLvoid *ptr );
1153 
1154 GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type,
1155                                       GLsizei stride, const GLvoid *ptr );
1156 
1157 GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride,
1158                                       const GLvoid *ptr );
1159 
1160 GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type,
1161                                          GLsizei stride, const GLvoid *ptr );
1162 
1163 GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
1164 
1165 GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params );
1166 
1167 GLAPI void GLAPIENTRY glArrayElement( GLint i );
1168 
1169 GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
1170 
1171 GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count,
1172                                       GLenum type, const GLvoid *indices );
1173 
1174 GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride,
1175                                            const GLvoid *pointer );
1176 
1177 /*
1178  * Lighting
1179  */
1180 
1181 GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
1182 
1183 GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
1184 GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param );
1185 GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname,
1186                                  const GLfloat *params );
1187 GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname,
1188                                  const GLint *params );
1189 
1190 GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname,
1191                                     GLfloat *params );
1192 GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname,
1193                                     GLint *params );
1194 
1195 GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param );
1196 GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param );
1197 GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
1198 GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params );
1199 
1200 GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
1201 GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
1202 GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
1203 GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
1204 
1205 GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
1206 GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
1207 
1208 GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
1209 
1210 
1211 /*
1212  * Raster functions
1213  */
1214 
1215 GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
1216 
1217 GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
1218 GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
1219 
1220 GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
1221 GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
1222 
1223 GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLsizei mapsize,
1224                                     const GLfloat *values );
1225 GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLsizei mapsize,
1226                                      const GLuint *values );
1227 GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLsizei mapsize,
1228                                      const GLushort *values );
1229 
1230 GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
1231 GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
1232 GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
1233 
1234 GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height,
1235                                 GLfloat xorig, GLfloat yorig,
1236                                 GLfloat xmove, GLfloat ymove,
1237                                 const GLubyte *bitmap );
1238 
1239 GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y,
1240                                     GLsizei width, GLsizei height,
1241                                     GLenum format, GLenum type,
1242                                     GLvoid *pixels );
1243 
1244 GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height,
1245                                     GLenum format, GLenum type,
1246                                     const GLvoid *pixels );
1247 
1248 GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y,
1249                                     GLsizei width, GLsizei height,
1250                                     GLenum type );
1251 
1252 /*
1253  * Stenciling
1254  */
1255 
1256 GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
1257 
1258 GLAPI void GLAPIENTRY glStencilMask( GLuint mask );
1259 
1260 GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
1261 
1262 GLAPI void GLAPIENTRY glClearStencil( GLint s );
1263 
1264 
1265 
1266 /*
1267  * Texture mapping
1268  */
1269 
1270 GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
1271 GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
1272 GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
1273 
1274 GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
1275 GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
1276 GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
1277 
1278 GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
1279 GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
1280 GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
1281 
1282 
1283 GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
1284 GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
1285 
1286 GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
1287 GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
1288 
1289 GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
1290 GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
1291 
1292 
1293 GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
1294 GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
1295 
1296 GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname,
1297                                           const GLfloat *params );
1298 GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname,
1299                                           const GLint *params );
1300 
1301 GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target,
1302                                            GLenum pname, GLfloat *params);
1303 GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target,
1304                                            GLenum pname, GLint *params );
1305 
1306 GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
1307                                                 GLenum pname, GLfloat *params );
1308 GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
1309                                                 GLenum pname, GLint *params );
1310 
1311 
1312 GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level,
1313                                     GLint internalFormat,
1314                                     GLsizei width, GLint border,
1315                                     GLenum format, GLenum type,
1316                                     const GLvoid *pixels );
1317 
1318 GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level,
1319                                     GLint internalFormat,
1320                                     GLsizei width, GLsizei height,
1321                                     GLint border, GLenum format, GLenum type,
1322                                     const GLvoid *pixels );
1323 
1324 GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level,
1325                                      GLenum format, GLenum type,
1326                                      GLvoid *pixels );
1327 
1328 
1329 /* 1.1 functions */
1330 
1331 GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures );
1332 
1333 GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
1334 
1335 GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture );
1336 
1337 GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n,
1338                                             const GLuint *textures,
1339                                             const GLclampf *priorities );
1340 
1341 GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n,
1342                                                   const GLuint *textures,
1343                                                   GLboolean *residences );
1344 
1345 GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture );
1346 
1347 
1348 GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level,
1349                                        GLint xoffset,
1350                                        GLsizei width, GLenum format,
1351                                        GLenum type, const GLvoid *pixels );
1352 
1353 
1354 GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level,
1355                                        GLint xoffset, GLint yoffset,
1356                                        GLsizei width, GLsizei height,
1357                                        GLenum format, GLenum type,
1358                                        const GLvoid *pixels );
1359 
1360 
1361 GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level,
1362                                         GLenum internalformat,
1363                                         GLint x, GLint y,
1364                                         GLsizei width, GLint border );
1365 
1366 
1367 GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level,
1368                                         GLenum internalformat,
1369                                         GLint x, GLint y,
1370                                         GLsizei width, GLsizei height,
1371                                         GLint border );
1372 
1373 
1374 GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level,
1375                                            GLint xoffset, GLint x, GLint y,
1376                                            GLsizei width );
1377 
1378 
1379 GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level,
1380                                            GLint xoffset, GLint yoffset,
1381                                            GLint x, GLint y,
1382                                            GLsizei width, GLsizei height );
1383 
1384 
1385 /*
1386  * Evaluators
1387  */
1388 
1389 GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2,
1390                                GLint stride,
1391                                GLint order, const GLdouble *points );
1392 GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2,
1393                                GLint stride,
1394                                GLint order, const GLfloat *points );
1395 
1396 GLAPI void GLAPIENTRY glMap2d( GLenum target,
1397                      GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
1398                      GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
1399                      const GLdouble *points );
1400 GLAPI void GLAPIENTRY glMap2f( GLenum target,
1401                      GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
1402                      GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
1403                      const GLfloat *points );
1404 
1405 GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
1406 GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
1407 GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
1408 
1409 GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u );
1410 GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u );
1411 
1412 GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u );
1413 GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u );
1414 
1415 GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
1416 GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
1417 
1418 GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u );
1419 GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u );
1420 
1421 GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
1422 GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
1423 
1424 GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
1425                                    GLint vn, GLdouble v1, GLdouble v2 );
1426 GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
1427                                    GLint vn, GLfloat v1, GLfloat v2 );
1428 
1429 GLAPI void GLAPIENTRY glEvalPoint1( GLint i );
1430 
1431 GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j );
1432 
1433 GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
1434 
1435 GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
1436 
1437 
1438 /*
1439  * Fog
1440  */
1441 
1442 GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param );
1443 
1444 GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param );
1445 
1446 GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params );
1447 
1448 GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params );
1449 
1450 
1451 /*
1452  * Selection and Feedback
1453  */
1454 
1455 GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
1456 
1457 GLAPI void GLAPIENTRY glPassThrough( GLfloat token );
1458 
1459 GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
1460 
1461 GLAPI void GLAPIENTRY glInitNames( void );
1462 
1463 GLAPI void GLAPIENTRY glLoadName( GLuint name );
1464 
1465 GLAPI void GLAPIENTRY glPushName( GLuint name );
1466 
1467 GLAPI void GLAPIENTRY glPopName( void );
1468 
1469 
1470 
1471 /*
1472  * OpenGL 1.2
1473  */
1474 
1475 #define GL_RESCALE_NORMAL                       0x803A
1476 #define GL_CLAMP_TO_EDGE                        0x812F
1477 #define GL_MAX_ELEMENTS_VERTICES                0x80E8
1478 #define GL_MAX_ELEMENTS_INDICES                 0x80E9
1479 #define GL_BGR                                  0x80E0
1480 #define GL_BGRA                                 0x80E1
1481 #define GL_UNSIGNED_BYTE_3_3_2                  0x8032
1482 #define GL_UNSIGNED_BYTE_2_3_3_REV              0x8362
1483 #define GL_UNSIGNED_SHORT_5_6_5                 0x8363
1484 #define GL_UNSIGNED_SHORT_5_6_5_REV             0x8364
1485 #define GL_UNSIGNED_SHORT_4_4_4_4               0x8033
1486 #define GL_UNSIGNED_SHORT_4_4_4_4_REV           0x8365
1487 #define GL_UNSIGNED_SHORT_5_5_5_1               0x8034
1488 #define GL_UNSIGNED_SHORT_1_5_5_5_REV           0x8366
1489 #define GL_UNSIGNED_INT_8_8_8_8                 0x8035
1490 #define GL_UNSIGNED_INT_8_8_8_8_REV             0x8367
1491 #define GL_UNSIGNED_INT_10_10_10_2              0x8036
1492 #define GL_UNSIGNED_INT_2_10_10_10_REV          0x8368
1493 #define GL_LIGHT_MODEL_COLOR_CONTROL            0x81F8
1494 #define GL_SINGLE_COLOR                         0x81F9
1495 #define GL_SEPARATE_SPECULAR_COLOR              0x81FA
1496 #define GL_TEXTURE_MIN_LOD                      0x813A
1497 #define GL_TEXTURE_MAX_LOD                      0x813B
1498 #define GL_TEXTURE_BASE_LEVEL                   0x813C
1499 #define GL_TEXTURE_MAX_LEVEL                    0x813D
1500 #define GL_SMOOTH_POINT_SIZE_RANGE              0x0B12
1501 #define GL_SMOOTH_POINT_SIZE_GRANULARITY        0x0B13
1502 #define GL_SMOOTH_LINE_WIDTH_RANGE              0x0B22
1503 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY        0x0B23
1504 #define GL_ALIASED_POINT_SIZE_RANGE             0x846D
1505 #define GL_ALIASED_LINE_WIDTH_RANGE             0x846E
1506 #define GL_PACK_SKIP_IMAGES                     0x806B
1507 #define GL_PACK_IMAGE_HEIGHT                    0x806C
1508 #define GL_UNPACK_SKIP_IMAGES                   0x806D
1509 #define GL_UNPACK_IMAGE_HEIGHT                  0x806E
1510 #define GL_TEXTURE_3D                           0x806F
1511 #define GL_PROXY_TEXTURE_3D                     0x8070
1512 #define GL_TEXTURE_DEPTH                        0x8071
1513 #define GL_TEXTURE_WRAP_R                       0x8072
1514 #define GL_MAX_3D_TEXTURE_SIZE                  0x8073
1515 #define GL_TEXTURE_BINDING_3D                   0x806A
1516 
1517 GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start,
1518         GLuint end, GLsizei count, GLenum type, const GLvoid *indices );
1519 
1520 GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level,
1521                                       GLint internalFormat,
1522                                       GLsizei width, GLsizei height,
1523                                       GLsizei depth, GLint border,
1524                                       GLenum format, GLenum type,
1525                                       const GLvoid *pixels );
1526 
1527 GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level,
1528                                          GLint xoffset, GLint yoffset,
1529                                          GLint zoffset, GLsizei width,
1530                                          GLsizei height, GLsizei depth,
1531                                          GLenum format,
1532                                          GLenum type, const GLvoid *pixels);
1533 
1534 GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,
1535                                              GLint xoffset, GLint yoffset,
1536                                              GLint zoffset, GLint x,
1537                                              GLint y, GLsizei width,
1538                                              GLsizei height );
1539 
1540 typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
1541 typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
1542 typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
1543 typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1544 
1545 
1546 /*
1547  * GL_ARB_imaging
1548  */
1549 
1550 #define GL_CONSTANT_COLOR                       0x8001
1551 #define GL_ONE_MINUS_CONSTANT_COLOR             0x8002
1552 #define GL_CONSTANT_ALPHA                       0x8003
1553 #define GL_ONE_MINUS_CONSTANT_ALPHA             0x8004
1554 #define GL_COLOR_TABLE                          0x80D0
1555 #define GL_POST_CONVOLUTION_COLOR_TABLE         0x80D1
1556 #define GL_POST_COLOR_MATRIX_COLOR_TABLE        0x80D2
1557 #define GL_PROXY_COLOR_TABLE                    0x80D3
1558 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE   0x80D4
1559 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE  0x80D5
1560 #define GL_COLOR_TABLE_SCALE                    0x80D6
1561 #define GL_COLOR_TABLE_BIAS                     0x80D7
1562 #define GL_COLOR_TABLE_FORMAT                   0x80D8
1563 #define GL_COLOR_TABLE_WIDTH                    0x80D9
1564 #define GL_COLOR_TABLE_RED_SIZE                 0x80DA
1565 #define GL_COLOR_TABLE_GREEN_SIZE               0x80DB
1566 #define GL_COLOR_TABLE_BLUE_SIZE                0x80DC
1567 #define GL_COLOR_TABLE_ALPHA_SIZE               0x80DD
1568 #define GL_COLOR_TABLE_LUMINANCE_SIZE           0x80DE
1569 #define GL_COLOR_TABLE_INTENSITY_SIZE           0x80DF
1570 #define GL_CONVOLUTION_1D                       0x8010
1571 #define GL_CONVOLUTION_2D                       0x8011
1572 #define GL_SEPARABLE_2D                         0x8012
1573 #define GL_CONVOLUTION_BORDER_MODE              0x8013
1574 #define GL_CONVOLUTION_FILTER_SCALE             0x8014
1575 #define GL_CONVOLUTION_FILTER_BIAS              0x8015
1576 #define GL_REDUCE                               0x8016
1577 #define GL_CONVOLUTION_FORMAT                   0x8017
1578 #define GL_CONVOLUTION_WIDTH                    0x8018
1579 #define GL_CONVOLUTION_HEIGHT                   0x8019
1580 #define GL_MAX_CONVOLUTION_WIDTH                0x801A
1581 #define GL_MAX_CONVOLUTION_HEIGHT               0x801B
1582 #define GL_POST_CONVOLUTION_RED_SCALE           0x801C
1583 #define GL_POST_CONVOLUTION_GREEN_SCALE         0x801D
1584 #define GL_POST_CONVOLUTION_BLUE_SCALE          0x801E
1585 #define GL_POST_CONVOLUTION_ALPHA_SCALE         0x801F
1586 #define GL_POST_CONVOLUTION_RED_BIAS            0x8020
1587 #define GL_POST_CONVOLUTION_GREEN_BIAS          0x8021
1588 #define GL_POST_CONVOLUTION_BLUE_BIAS           0x8022
1589 #define GL_POST_CONVOLUTION_ALPHA_BIAS          0x8023
1590 #define GL_CONSTANT_BORDER                      0x8151
1591 #define GL_REPLICATE_BORDER                     0x8153
1592 #define GL_CONVOLUTION_BORDER_COLOR             0x8154
1593 #define GL_COLOR_MATRIX                         0x80B1
1594 #define GL_COLOR_MATRIX_STACK_DEPTH             0x80B2
1595 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH         0x80B3
1596 #define GL_POST_COLOR_MATRIX_RED_SCALE          0x80B4
1597 #define GL_POST_COLOR_MATRIX_GREEN_SCALE        0x80B5
1598 #define GL_POST_COLOR_MATRIX_BLUE_SCALE         0x80B6
1599 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE        0x80B7
1600 #define GL_POST_COLOR_MATRIX_RED_BIAS           0x80B8
1601 #define GL_POST_COLOR_MATRIX_GREEN_BIAS         0x80B9
1602 #define GL_POST_COLOR_MATRIX_BLUE_BIAS          0x80BA
1603 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS         0x80BB
1604 #define GL_HISTOGRAM                            0x8024
1605 #define GL_PROXY_HISTOGRAM                      0x8025
1606 #define GL_HISTOGRAM_WIDTH                      0x8026
1607 #define GL_HISTOGRAM_FORMAT                     0x8027
1608 #define GL_HISTOGRAM_RED_SIZE                   0x8028
1609 #define GL_HISTOGRAM_GREEN_SIZE                 0x8029
1610 #define GL_HISTOGRAM_BLUE_SIZE                  0x802A
1611 #define GL_HISTOGRAM_ALPHA_SIZE                 0x802B
1612 #define GL_HISTOGRAM_LUMINANCE_SIZE             0x802C
1613 #define GL_HISTOGRAM_SINK                       0x802D
1614 #define GL_MINMAX                               0x802E
1615 #define GL_MINMAX_FORMAT                        0x802F
1616 #define GL_MINMAX_SINK                          0x8030
1617 #define GL_TABLE_TOO_LARGE                      0x8031
1618 #define GL_BLEND_EQUATION                       0x8009
1619 #define GL_MIN                                  0x8007
1620 #define GL_MAX                                  0x8008
1621 #define GL_FUNC_ADD                             0x8006
1622 #define GL_FUNC_SUBTRACT                        0x800A
1623 #define GL_FUNC_REVERSE_SUBTRACT                0x800B
1624 #define GL_BLEND_COLOR                          0x8005
1625 
1626 
1627 GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
1628                                     GLsizei width, GLenum format,
1629                                     GLenum type, const GLvoid *table );
1630 
1631 GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
1632                                        GLsizei start, GLsizei count,
1633                                        GLenum format, GLenum type,
1634                                        const GLvoid *data );
1635 
1636 GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname,
1637                                               const GLint *params);
1638 
1639 GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname,
1640                                               const GLfloat *params);
1641 
1642 GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start,
1643                                            GLint x, GLint y, GLsizei width );
1644 
1645 GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat,
1646                                         GLint x, GLint y, GLsizei width );
1647 
1648 GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
1649                                        GLenum type, GLvoid *table );
1650 
1651 GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname,
1652                                                   GLfloat *params );
1653 
1654 GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname,
1655                                                   GLint *params );
1656 
1657 GLAPI void GLAPIENTRY glBlendEquation( GLenum mode );
1658 
1659 GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,
1660                                     GLclampf blue, GLclampf alpha );
1661 
1662 GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width,
1663                                    GLenum internalformat, GLboolean sink );
1664 
1665 GLAPI void GLAPIENTRY glResetHistogram( GLenum target );
1666 
1667 GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset,
1668                                       GLenum format, GLenum type,
1669                                       GLvoid *values );
1670 
1671 GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname,
1672                                                  GLfloat *params );
1673 
1674 GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname,
1675                                                  GLint *params );
1676 
1677 GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat,
1678                                 GLboolean sink );
1679 
1680 GLAPI void GLAPIENTRY glResetMinmax( GLenum target );
1681 
1682 GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset,
1683                                    GLenum format, GLenum types,
1684                                    GLvoid *values );
1685 
1686 GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname,
1687                                               GLfloat *params );
1688 
1689 GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname,
1690                                               GLint *params );
1691 
1692 GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target,
1693         GLenum internalformat, GLsizei width, GLenum format, GLenum type,
1694         const GLvoid *image );
1695 
1696 GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target,
1697         GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1698         GLenum type, const GLvoid *image );
1699 
1700 GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname,
1701         GLfloat params );
1702 
1703 GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname,
1704         const GLfloat *params );
1705 
1706 GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname,
1707         GLint params );
1708 
1709 GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname,
1710         const GLint *params );
1711 
1712 GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target,
1713         GLenum internalformat, GLint x, GLint y, GLsizei width );
1714 
1715 GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target,
1716         GLenum internalformat, GLint x, GLint y, GLsizei width,
1717         GLsizei height);
1718 
1719 GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format,
1720         GLenum type, GLvoid *image );
1721 
1722 GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname,
1723         GLfloat *params );
1724 
1725 GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname,
1726         GLint *params );
1727 
1728 GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
1729         GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1730         GLenum type, const GLvoid *row, const GLvoid *column );
1731 
1732 GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
1733         GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
1734 
1735 
1736 
1737 
1738 /*
1739  * OpenGL 1.3
1740  */
1741 
1742 /* multitexture */
1743 #define GL_TEXTURE0                             0x84C0
1744 #define GL_TEXTURE1                             0x84C1
1745 #define GL_TEXTURE2                             0x84C2
1746 #define GL_TEXTURE3                             0x84C3
1747 #define GL_TEXTURE4                             0x84C4
1748 #define GL_TEXTURE5                             0x84C5
1749 #define GL_TEXTURE6                             0x84C6
1750 #define GL_TEXTURE7                             0x84C7
1751 #define GL_TEXTURE8                             0x84C8
1752 #define GL_TEXTURE9                             0x84C9
1753 #define GL_TEXTURE10                            0x84CA
1754 #define GL_TEXTURE11                            0x84CB
1755 #define GL_TEXTURE12                            0x84CC
1756 #define GL_TEXTURE13                            0x84CD
1757 #define GL_TEXTURE14                            0x84CE
1758 #define GL_TEXTURE15                            0x84CF
1759 #define GL_TEXTURE16                            0x84D0
1760 #define GL_TEXTURE17                            0x84D1
1761 #define GL_TEXTURE18                            0x84D2
1762 #define GL_TEXTURE19                            0x84D3
1763 #define GL_TEXTURE20                            0x84D4
1764 #define GL_TEXTURE21                            0x84D5
1765 #define GL_TEXTURE22                            0x84D6
1766 #define GL_TEXTURE23                            0x84D7
1767 #define GL_TEXTURE24                            0x84D8
1768 #define GL_TEXTURE25                            0x84D9
1769 #define GL_TEXTURE26                            0x84DA
1770 #define GL_TEXTURE27                            0x84DB
1771 #define GL_TEXTURE28                            0x84DC
1772 #define GL_TEXTURE29                            0x84DD
1773 #define GL_TEXTURE30                            0x84DE
1774 #define GL_TEXTURE31                            0x84DF
1775 #define GL_ACTIVE_TEXTURE                       0x84E0
1776 #define GL_CLIENT_ACTIVE_TEXTURE                0x84E1
1777 #define GL_MAX_TEXTURE_UNITS                    0x84E2
1778 /* texture_cube_map */
1779 #define GL_NORMAL_MAP                           0x8511
1780 #define GL_REFLECTION_MAP                       0x8512
1781 #define GL_TEXTURE_CUBE_MAP                     0x8513
1782 #define GL_TEXTURE_BINDING_CUBE_MAP             0x8514
1783 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X          0x8515
1784 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X          0x8516
1785 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y          0x8517
1786 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y          0x8518
1787 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z          0x8519
1788 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z          0x851A
1789 #define GL_PROXY_TEXTURE_CUBE_MAP               0x851B
1790 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE            0x851C
1791 /* texture_compression */
1792 #define GL_COMPRESSED_ALPHA                     0x84E9
1793 #define GL_COMPRESSED_LUMINANCE                 0x84EA
1794 #define GL_COMPRESSED_LUMINANCE_ALPHA           0x84EB
1795 #define GL_COMPRESSED_INTENSITY                 0x84EC
1796 #define GL_COMPRESSED_RGB                       0x84ED
1797 #define GL_COMPRESSED_RGBA                      0x84EE
1798 #define GL_TEXTURE_COMPRESSION_HINT             0x84EF
1799 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE        0x86A0
1800 #define GL_TEXTURE_COMPRESSED                   0x86A1
1801 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS       0x86A2
1802 #define GL_COMPRESSED_TEXTURE_FORMATS           0x86A3
1803 /* multisample */
1804 #define GL_MULTISAMPLE                          0x809D
1805 #define GL_SAMPLE_ALPHA_TO_COVERAGE             0x809E
1806 #define GL_SAMPLE_ALPHA_TO_ONE                  0x809F
1807 #define GL_SAMPLE_COVERAGE                      0x80A0
1808 #define GL_SAMPLE_BUFFERS                       0x80A8
1809 #define GL_SAMPLES                              0x80A9
1810 #define GL_SAMPLE_COVERAGE_VALUE                0x80AA
1811 #define GL_SAMPLE_COVERAGE_INVERT               0x80AB
1812 #define GL_MULTISAMPLE_BIT                      0x20000000
1813 /* transpose_matrix */
1814 #define GL_TRANSPOSE_MODELVIEW_MATRIX           0x84E3
1815 #define GL_TRANSPOSE_PROJECTION_MATRIX          0x84E4
1816 #define GL_TRANSPOSE_TEXTURE_MATRIX             0x84E5
1817 #define GL_TRANSPOSE_COLOR_MATRIX               0x84E6
1818 /* texture_env_combine */
1819 #define GL_COMBINE                              0x8570
1820 #define GL_COMBINE_RGB                          0x8571
1821 #define GL_COMBINE_ALPHA                        0x8572
1822 #define GL_SOURCE0_RGB                          0x8580
1823 #define GL_SOURCE1_RGB                          0x8581
1824 #define GL_SOURCE2_RGB                          0x8582
1825 #define GL_SOURCE0_ALPHA                        0x8588
1826 #define GL_SOURCE1_ALPHA                        0x8589
1827 #define GL_SOURCE2_ALPHA                        0x858A
1828 #define GL_OPERAND0_RGB                         0x8590
1829 #define GL_OPERAND1_RGB                         0x8591
1830 #define GL_OPERAND2_RGB                         0x8592
1831 #define GL_OPERAND0_ALPHA                       0x8598
1832 #define GL_OPERAND1_ALPHA                       0x8599
1833 #define GL_OPERAND2_ALPHA                       0x859A
1834 #define GL_RGB_SCALE                            0x8573
1835 #define GL_ADD_SIGNED                           0x8574
1836 #define GL_INTERPOLATE                          0x8575
1837 #define GL_SUBTRACT                             0x84E7
1838 #define GL_CONSTANT                             0x8576
1839 #define GL_PRIMARY_COLOR                        0x8577
1840 #define GL_PREVIOUS                             0x8578
1841 /* texture_env_dot3 */
1842 #define GL_DOT3_RGB                             0x86AE
1843 #define GL_DOT3_RGBA                            0x86AF
1844 /* texture_border_clamp */
1845 #define GL_CLAMP_TO_BORDER                      0x812D
1846 
1847 GLAPI void GLAPIENTRY glActiveTexture( GLenum texture );
1848 
1849 GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture );
1850 
1851 GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data );
1852 
1853 GLAPI void GLAPIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data );
1854 
1855 GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data );
1856 
1857 GLAPI void GLAPIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data );
1858 
1859 GLAPI void GLAPIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data );
1860 
1861 GLAPI void GLAPIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data );
1862 
1863 GLAPI void GLAPIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img );
1864 
1865 GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s );
1866 
1867 GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v );
1868 
1869 GLAPI void GLAPIENTRY glMultiTexCoord1f( GLenum target, GLfloat s );
1870 
1871 GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v );
1872 
1873 GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s );
1874 
1875 GLAPI void GLAPIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v );
1876 
1877 GLAPI void GLAPIENTRY glMultiTexCoord1s( GLenum target, GLshort s );
1878 
1879 GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v );
1880 
1881 GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t );
1882 
1883 GLAPI void GLAPIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v );
1884 
1885 GLAPI void GLAPIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t );
1886 
1887 GLAPI void GLAPIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v );
1888 
1889 GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t );
1890 
1891 GLAPI void GLAPIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v );
1892 
1893 GLAPI void GLAPIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t );
1894 
1895 GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v );
1896 
1897 GLAPI void GLAPIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r );
1898 
1899 GLAPI void GLAPIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v );
1900 
1901 GLAPI void GLAPIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r );
1902 
1903 GLAPI void GLAPIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v );
1904 
1905 GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r );
1906 
1907 GLAPI void GLAPIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v );
1908 
1909 GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r );
1910 
1911 GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v );
1912 
1913 GLAPI void GLAPIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1914 
1915 GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v );
1916 
1917 GLAPI void GLAPIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1918 
1919 GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v );
1920 
1921 GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q );
1922 
1923 GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v );
1924 
1925 GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q );
1926 
1927 GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v );
1928 
1929 
1930 GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble m[16] );
1931 
1932 GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat m[16] );
1933 
1934 GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble m[16] );
1935 
1936 GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] );
1937 
1938 GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert );
1939 
1940 
1941 typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
1942 typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
1943 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
1944 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
1945 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
1946 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
1947 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
1948 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
1949 typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);
1950 
1951 
1952 
1953 /*
1954  * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1)
1955  */
1956 #ifndef GL_ARB_multitexture
1957 #define GL_ARB_multitexture 1
1958 
1959 #define GL_TEXTURE0_ARB                         0x84C0
1960 #define GL_TEXTURE1_ARB                         0x84C1
1961 #define GL_TEXTURE2_ARB                         0x84C2
1962 #define GL_TEXTURE3_ARB                         0x84C3
1963 #define GL_TEXTURE4_ARB                         0x84C4
1964 #define GL_TEXTURE5_ARB                         0x84C5
1965 #define GL_TEXTURE6_ARB                         0x84C6
1966 #define GL_TEXTURE7_ARB                         0x84C7
1967 #define GL_TEXTURE8_ARB                         0x84C8
1968 #define GL_TEXTURE9_ARB                         0x84C9
1969 #define GL_TEXTURE10_ARB                        0x84CA
1970 #define GL_TEXTURE11_ARB                        0x84CB
1971 #define GL_TEXTURE12_ARB                        0x84CC
1972 #define GL_TEXTURE13_ARB                        0x84CD
1973 #define GL_TEXTURE14_ARB                        0x84CE
1974 #define GL_TEXTURE15_ARB                        0x84CF
1975 #define GL_TEXTURE16_ARB                        0x84D0
1976 #define GL_TEXTURE17_ARB                        0x84D1
1977 #define GL_TEXTURE18_ARB                        0x84D2
1978 #define GL_TEXTURE19_ARB                        0x84D3
1979 #define GL_TEXTURE20_ARB                        0x84D4
1980 #define GL_TEXTURE21_ARB                        0x84D5
1981 #define GL_TEXTURE22_ARB                        0x84D6
1982 #define GL_TEXTURE23_ARB                        0x84D7
1983 #define GL_TEXTURE24_ARB                        0x84D8
1984 #define GL_TEXTURE25_ARB                        0x84D9
1985 #define GL_TEXTURE26_ARB                        0x84DA
1986 #define GL_TEXTURE27_ARB                        0x84DB
1987 #define GL_TEXTURE28_ARB                        0x84DC
1988 #define GL_TEXTURE29_ARB                        0x84DD
1989 #define GL_TEXTURE30_ARB                        0x84DE
1990 #define GL_TEXTURE31_ARB                        0x84DF
1991 #define GL_ACTIVE_TEXTURE_ARB                   0x84E0
1992 #define GL_CLIENT_ACTIVE_TEXTURE_ARB            0x84E1
1993 #define GL_MAX_TEXTURE_UNITS_ARB                0x84E2
1994 
1995 GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture);
1996 GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture);
1997 GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s);
1998 GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v);
1999 GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s);
2000 GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v);
2001 GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s);
2002 GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v);
2003 GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s);
2004 GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v);
2005 GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t);
2006 GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v);
2007 GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
2008 GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v);
2009 GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t);
2010 GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v);
2011 GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
2012 GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v);
2013 GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
2014 GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v);
2015 GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
2016 GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v);
2017 GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
2018 GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v);
2019 GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
2020 GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v);
2021 GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2022 GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v);
2023 GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2024 GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v);
2025 GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);
2026 GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v);
2027 GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2028 GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v);
2029 
2030 typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
2031 typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
2032 typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
2033 typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
2034 typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
2035 typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
2036 typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
2037 typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
2038 typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
2039 typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
2040 typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
2041 typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
2042 typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
2043 typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
2044 typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
2045 typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
2046 typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
2047 typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
2048 typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
2049 typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
2050 typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
2051 typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
2052 typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
2053 typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
2054 typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
2055 typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
2056 typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2057 typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
2058 typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2059 typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
2060 typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
2061 typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
2062 typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2063 typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
2064 
2065 #endif /* GL_ARB_multitexture */
2066 
2067 
2068 
2069 /*
2070  * Define this token if you want "old-style" header file behaviour (extensions
2071  * defined in gl.h).  Otherwise, extensions will be included from glext.h.
2072  */
2073 #if defined(GL_GLEXT_LEGACY)
2074 
2075 /* All extensions that used to be here are now found in glext.h */
2076 
2077 #else  /* GL_GLEXT_LEGACY */
2078 
2079 /* JDK modification of include path to be sure to pick up the correct file */
2080 #include "J2D_GL/glext.h"
2081 
2082 #endif  /* GL_GLEXT_LEGACY */
2083 
2084 
2085 
2086 /*
2087  * ???. GL_MESA_packed_depth_stencil
2088  * XXX obsolete
2089  */
2090 #ifndef GL_MESA_packed_depth_stencil
2091 #define GL_MESA_packed_depth_stencil 1
2092 
2093 #define GL_DEPTH_STENCIL_MESA                   0x8750
2094 #define GL_UNSIGNED_INT_24_8_MESA               0x8751
2095 #define GL_UNSIGNED_INT_8_24_REV_MESA           0x8752
2096 #define GL_UNSIGNED_SHORT_15_1_MESA             0x8753
2097 #define GL_UNSIGNED_SHORT_1_15_REV_MESA         0x8754
2098 
2099 #endif /* GL_MESA_packed_depth_stencil */
2100 
2101 
2102 #ifndef GL_ATI_blend_equation_separate
2103 #define GL_ATI_blend_equation_separate 1
2104 
2105 #define GL_ALPHA_BLEND_EQUATION_ATI             0x883D
2106 
2107 GLAPI void GLAPIENTRY glBlendEquationSeparateATI( GLenum modeRGB, GLenum modeA );
2108 typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEATIPROC) (GLenum modeRGB, GLenum modeA);
2109 
2110 #endif /* GL_ATI_blend_equation_separate */
2111 
2112 
2113 /* GL_OES_EGL_image */
2114 #if !defined(GL_OES_EGL_image) && !defined(GL_EXT_EGL_image_storage)
2115 typedef void* GLeglImageOES;
2116 #endif
2117 
2118 #ifndef GL_OES_EGL_image
2119 #define GL_OES_EGL_image 1
2120 #ifdef GL_GLEXT_PROTOTYPES
2121 GLAPI void APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
2122 GLAPI void APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
2123 #endif
2124 typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
2125 typedef void (APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
2126 #endif
2127 
2128 
2129 #ifdef __cplusplus
2130 }
2131 #endif
2132 
2133 #endif /* __gl_h_ */
2134