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24 
25 #ifndef SHARE_GC_G1_G1COLLECTIONSET_HPP
26 #define SHARE_GC_G1_G1COLLECTIONSET_HPP
27 
28 #include "utilities/debug.hpp"
29 #include "utilities/globalDefinitions.hpp"
30 
31 class G1CollectedHeap;
32 class G1CollectionSetCandidates;
33 class G1CollectorState;
34 class G1GCPhaseTimes;
35 class G1ParScanThreadStateSet;
36 class G1Policy;
37 class G1SurvivorRegions;
38 class HeapRegion;
39 class HeapRegionClaimer;
40 class HeapRegionClosure;
41 
42 // The collection set.
43 //
44 // The set of regions that are evacuated during an evacuation pause.
45 //
46 // At the end of a collection, before freeing the collection set, this set
47 // contains all regions that were evacuated during this collection:
48 //
49 // - survivor regions from the last collection (if any)
50 // - eden regions allocated by the mutator
51 // - old gen regions evacuated during mixed gc
52 //
53 // This set is built incrementally at mutator time as regions are retired, and
54 // if this had been a mixed gc, some additional (during gc) incrementally added
55 // old regions from the collection set candidates built during the concurrent
56 // cycle.
57 //
58 // A more detailed overview of how the collection set changes over time follows:
59 //
60 // 0) at the end of GC the survivor regions are added to this collection set.
61 // 1) the mutator incrementally adds eden regions as they retire
62 //
63 // ----- gc starts
64 //
65 // 2) prepare (finalize) young regions of the collection set for collection
66 //    - relabel the survivors as eden
67 //    - finish up the incremental building that happened at mutator time
68 //
69 // iff this is a young-only collection:
70 //
71 // a3) evacuate the current collection set in one "initial evacuation" phase
72 //
73 // iff this is a mixed collection:
74 //
75 // b3) calculate the set of old gen regions we may be able to collect in this
76 //     collection from the list of collection set candidates.
77 //     - one part is added to the current collection set
78 //     - the remainder regions are labeled as optional, and NOT yet added to the
79 //     collection set.
80 // b4) evacuate the current collection set in the "initial evacuation" phase
81 // b5) evacuate the optional regions in the "optional evacuation" phase. This is
82 //     done in increments (or rounds).
83 //     b5-1) add a few of the optional regions to the current collection set
84 //     b5-2) evacuate only these newly added optional regions. For this mechanism we
85 //     reuse the incremental collection set building infrastructure (used also at
86 //     mutator time).
87 //     b5-3) repeat from b5-1 until the policy determines we are done
88 //
89 // all collections
90 //
91 // 6) free the collection set (contains all regions now; empties collection set
92 //    afterwards)
93 // 7) add survivors to this collection set
94 //
95 // ----- gc ends
96 //
97 // goto 1)
98 //
99 // Examples of how the collection set might look over time:
100 //
101 // Legend:
102 // S = survivor, E = eden, O = old.
103 // |xxxx| = increment (with increment markers), containing four regions
104 //
105 // |SSSS|                         ... after step 0), with four survivor regions
106 // |SSSSEE|                       ... at step 1), after retiring two eden regions
107 // |SSSSEEEE|                     ... after step 1), after retiring four eden regions
108 // |EEEEEEEE|                     ... after step 2)
109 //
110 // iff this is a young-only collection
111 //
112 // EEEEEEEE||                      ... after step a3), after initial evacuation phase
113 // ||                              ... after step 6)
114 // |SS|                            ... after step 7), with two survivor regions
115 //
116 // iff this is a mixed collection
117 //
118 // |EEEEEEEEOOOO|                  ... after step b3), added four regions to be
119 //                                     evacuated in the "initial evacuation" phase
120 // EEEEEEEEOOOO||                  ... after step b4), incremental part is empty
121 //                                     after evacuation
122 // EEEEEEEEOOOO|OO|                ... after step b5.1), added two regions to be
123 //                                     evacuated in the first round of the
124 //                                     "optional evacuation" phase
125 // EEEEEEEEOOOOOO|O|               ... after step b5.1), added one region to be
126 //                                     evacuated in the second round of the
127 //                                     "optional evacuation" phase
128 // EEEEEEEEOOOOOOO||               ... after step b5), the complete collection set.
129 // ||                              ... after step b6)
130 // |SSS|                           ... after step 7), with three survivor regions
131 //
132 class G1CollectionSet {
133   G1CollectedHeap* _g1h;
134   G1Policy* _policy;
135 
136   // All old gen collection set candidate regions for the current mixed phase.
137   G1CollectionSetCandidates* _candidates;
138 
139   uint _eden_region_length;
140   uint _survivor_region_length;
141   uint _old_region_length;
142 
143   // The actual collection set as a set of region indices.
144   // All entries in _collection_set_regions below _collection_set_cur_length are
145   // assumed to be part of the collection set.
146   // We assume that at any time there is at most only one writer and (one or more)
147   // concurrent readers. This means we are good with using storestore and loadload
148   // barriers on the writer and reader respectively only.
149   uint* _collection_set_regions;
150   volatile size_t _collection_set_cur_length;
151   size_t _collection_set_max_length;
152 
153   // When doing mixed collections we can add old regions to the collection set, which
154   // will be collected only if there is enough time. We call these optional regions.
155   // This member records the current number of regions that are of that type that
156   // correspond to the first x entries in the collection set candidates.
157   uint _num_optional_regions;
158 
159   // The number of bytes in the collection set before the pause. Set from
160   // the incrementally built collection set at the start of an evacuation
161   // pause, and updated as more regions are added to the collection set.
162   size_t _bytes_used_before;
163 
164   // The number of cards in the remembered set in the collection set. Set from
165   // the incrementally built collection set at the start of an evacuation
166   // pause, and updated as more regions are added to the collection set.
167   size_t _recorded_rs_length;
168 
169   enum CSetBuildType {
170     Active,             // We are actively building the collection set
171     Inactive            // We are not actively building the collection set
172   };
173 
174   CSetBuildType _inc_build_state;
175   size_t _inc_part_start;
176 
177   // Information about eden regions in the incremental collection set.
178   struct IncCollectionSetRegionStat {
179     // The predicted non-copy time that was added to the total incremental value
180     // for the collection set.
181     double _non_copy_time_ms;
182     // The remembered set length that was added to the total incremental value
183     // for the collection set.
184     size_t _rs_length;
185 
186 #ifdef ASSERT
187     // Resets members to "uninitialized" values.
resetG1CollectionSet::IncCollectionSetRegionStat188     void reset() { _rs_length = ~(size_t)0; _non_copy_time_ms = -1.0; }
189 #endif
190   };
191 
192   IncCollectionSetRegionStat* _inc_collection_set_stats;
193   // The associated information that is maintained while the incremental
194   // collection set is being built with *young* regions. Used to populate
195   // the recorded info for the evacuation pause.
196 
197   // The number of bytes in the incrementally built collection set.
198   // Used to set _collection_set_bytes_used_before at the start of
199   // an evacuation pause.
200   size_t _inc_bytes_used_before;
201 
202   // The RSet lengths recorded for regions in the CSet. It is updated
203   // by the thread that adds a new region to the CSet. We assume that
204   // only one thread can be allocating a new CSet region (currently,
205   // it does so after taking the Heap_lock) hence no need to
206   // synchronize updates to this field.
207   size_t _inc_recorded_rs_length;
208 
209   // A concurrent refinement thread periodically samples the young
210   // region RSets and needs to update _inc_recorded_rs_length as
211   // the RSets grow. Instead of having to synchronize updates to that
212   // field we accumulate them in this field and add it to
213   // _inc_recorded_rs_length_diff at the start of a GC.
214   size_t _inc_recorded_rs_length_diff;
215 
216   // The predicted elapsed time it will take to collect the regions in
217   // the CSet. This is updated by the thread that adds a new region to
218   // the CSet. See the comment for _inc_recorded_rs_length about
219   // MT-safety assumptions.
220   double _inc_predicted_non_copy_time_ms;
221 
222   // See the comment for _inc_recorded_rs_length_diff.
223   double _inc_predicted_non_copy_time_ms_diff;
224 
225   void set_recorded_rs_length(size_t rs_length);
226 
227   G1CollectorState* collector_state() const;
228   G1GCPhaseTimes* phase_times();
229 
230   void verify_young_cset_indices() const NOT_DEBUG_RETURN;
231 
232   double predict_region_non_copy_time_ms(HeapRegion* hr) const;
233 
234   // Update the incremental collection set information when adding a region.
235   void add_young_region_common(HeapRegion* hr);
236 
237   // Add old region "hr" to the collection set.
238   void add_old_region(HeapRegion* hr);
239   void free_optional_regions();
240 
241   // Add old region "hr" to optional collection set.
242   void add_optional_region(HeapRegion* hr);
243 
244   void move_candidates_to_collection_set(uint num_regions);
245 
246   // Finalize the young part of the initial collection set. Relabel survivor regions
247   // as Eden and calculate a prediction on how long the evacuation of all young regions
248   // will take.
249   double finalize_young_part(double target_pause_time_ms, G1SurvivorRegions* survivors);
250   // Perform any final calculations on the incremental collection set fields before we
251   // can use them.
252   void finalize_incremental_building();
253 
254   // Select the old regions of the initial collection set and determine how many optional
255   // regions we might be able to evacuate in this pause.
256   void finalize_old_part(double time_remaining_ms);
257 
258   // Iterate the part of the collection set given by the offset and length applying the given
259   // HeapRegionClosure. The worker_id will determine where in the part to start the iteration
260   // to allow for more efficient parallel iteration.
261   void iterate_part_from(HeapRegionClosure* cl,
262                          HeapRegionClaimer* hr_claimer,
263                          size_t offset,
264                          size_t length,
265                          uint worker_id,
266                          uint total_workers) const;
267 public:
268   G1CollectionSet(G1CollectedHeap* g1h, G1Policy* policy);
269   ~G1CollectionSet();
270 
271   // Initializes the collection set giving the maximum possible length of the collection set.
272   void initialize(uint max_region_length);
273 
274   void clear_candidates();
275 
set_candidates(G1CollectionSetCandidates * candidates)276   void set_candidates(G1CollectionSetCandidates* candidates) {
277     assert(_candidates == NULL, "Trying to replace collection set candidates.");
278     _candidates = candidates;
279   }
candidates()280   G1CollectionSetCandidates* candidates() { return _candidates; }
281 
282   void init_region_lengths(uint eden_cset_region_length,
283                            uint survivor_cset_region_length);
284 
region_length() const285   uint region_length() const       { return young_region_length() +
286                                             old_region_length(); }
young_region_length() const287   uint young_region_length() const { return eden_region_length() +
288                                             survivor_region_length(); }
289 
eden_region_length() const290   uint eden_region_length() const     { return _eden_region_length;     }
survivor_region_length() const291   uint survivor_region_length() const { return _survivor_region_length; }
old_region_length() const292   uint old_region_length() const      { return _old_region_length;      }
optional_region_length() const293   uint optional_region_length() const { return _num_optional_regions; }
294 
295   // Reset the contents of the collection set.
296   void clear();
297 
298   // Incremental collection set support
299 
300   // Initialize incremental collection set info.
301   void start_incremental_building();
302   // Start a new collection set increment.
update_incremental_marker()303   void update_incremental_marker() { _inc_build_state = Active; _inc_part_start = _collection_set_cur_length; }
304   // Stop adding regions to the current collection set increment.
stop_incremental_building()305   void stop_incremental_building() { _inc_build_state = Inactive; }
306 
307   // Iterate over the current collection set increment applying the given HeapRegionClosure
308   // from a starting position determined by the given worker id.
309   void iterate_incremental_part_from(HeapRegionClosure* cl, HeapRegionClaimer* hr_claimer, uint worker_id, uint total_workers) const;
310 
311   // Returns the length of the current increment in number of regions.
increment_length() const312   size_t increment_length() const { return _collection_set_cur_length - _inc_part_start; }
313   // Returns the length of the whole current collection set in number of regions
cur_length() const314   size_t cur_length() const { return _collection_set_cur_length; }
315 
316   // Iterate over the entire collection set (all increments calculated so far), applying
317   // the given HeapRegionClosure on all of them.
318   void iterate(HeapRegionClosure* cl) const;
319   void par_iterate(HeapRegionClosure* cl,
320                    HeapRegionClaimer* hr_claimer,
321                    uint worker_id,
322                    uint total_workers) const;
323 
324   void iterate_optional(HeapRegionClosure* cl) const;
325 
recorded_rs_length()326   size_t recorded_rs_length() { return _recorded_rs_length; }
327 
bytes_used_before() const328   size_t bytes_used_before() const {
329     return _bytes_used_before;
330   }
331 
reset_bytes_used_before()332   void reset_bytes_used_before() {
333     _bytes_used_before = 0;
334   }
335 
336   // Finalize the initial collection set consisting of all young regions potentially a
337   // few old gen regions.
338   void finalize_initial_collection_set(double target_pause_time_ms, G1SurvivorRegions* survivor);
339   // Finalize the next collection set from the set of available optional old gen regions.
340   bool finalize_optional_for_evacuation(double remaining_pause_time);
341   // Abandon (clean up) optional collection set regions that were not evacuated in this
342   // pause.
343   void abandon_optional_collection_set(G1ParScanThreadStateSet* pss);
344 
345   // Update information about hr in the aggregated information for
346   // the incrementally built collection set.
347   void update_young_region_prediction(HeapRegion* hr, size_t new_rs_length);
348 
349   // Add eden region to the collection set.
350   void add_eden_region(HeapRegion* hr);
351 
352   // Add survivor region to the collection set.
353   void add_survivor_regions(HeapRegion* hr);
354 
355 #ifndef PRODUCT
356   bool verify_young_ages();
357 
358   void print(outputStream* st);
359 #endif // !PRODUCT
360 };
361 
362 #endif // SHARE_GC_G1_G1COLLECTIONSET_HPP
363