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24 
25 #ifndef SHARE_OOPS_SYMBOL_HPP
26 #define SHARE_OOPS_SYMBOL_HPP
27 
28 #include "memory/allocation.hpp"
29 #include "utilities/exceptions.hpp"
30 #include "utilities/macros.hpp"
31 #include "utilities/vmEnums.hpp"
32 
33 // A Symbol is a canonicalized string.
34 // All Symbols reside in global SymbolTable and are reference counted.
35 
36 // Reference counting
37 //
38 // All Symbols are allocated and added to the SymbolTable.
39 // When a class is unloaded, the reference counts of the Symbol pointers in
40 // the ConstantPool and in InstanceKlass (see release_C_heap_structures) are
41 // decremented.  When the reference count for a Symbol goes to 0, the garbage
42 // collector can free the Symbol and remove it from the SymbolTable.
43 //
44 // 0) Symbols need to be reference counted when a pointer to the Symbol is
45 // saved in persistent storage.  This does not include the pointer
46 // in the SymbolTable bucket (the _literal field in HashtableEntry)
47 // that points to the Symbol.  All other stores of a Symbol*
48 // to a field of a persistent variable (e.g., the _name filed in
49 // fieldDescriptor or _ptr in a CPSlot) is reference counted.
50 //
51 // 1) The lookup of a "name" in the SymbolTable either creates a Symbol F for
52 // "name" and returns a pointer to F or finds a pre-existing Symbol F for
53 // "name" and returns a pointer to it. In both cases the reference count for F
54 // is incremented under the assumption that a pointer to F will be created from
55 // the return value. Thus the increment of the reference count is on the lookup
56 // and not on the assignment to the new Symbol*.  That is
57 //    Symbol* G = lookup()
58 //                ^ increment on lookup()
59 // and not
60 //    Symbol* G = lookup()
61 //              ^ increment on assignmnet
62 // The reference count must be decremented manually when the copy of the
63 // pointer G is destroyed.
64 //
65 // 2) For a local Symbol* A that is a copy of an existing Symbol* B, the
66 // reference counting is elided when the scope of B is greater than the scope
67 // of A.  For example, in the code fragment
68 // below "klass" is passed as a parameter to the method.  Symbol* "kn"
69 // is a copy of the name in "klass".
70 //
71 //   Symbol*  kn = klass->name();
72 //   unsigned int d_hash = dictionary()->compute_hash(kn, class_loader);
73 //
74 // The scope of "klass" is greater than the scope of "kn" so the reference
75 // counting for "kn" is elided.
76 //
77 // Symbol* copied from ConstantPool entries are good candidates for reference
78 // counting elision.  The ConstantPool entries for a class C exist until C is
79 // unloaded.  If a Symbol* is copied out of the ConstantPool into Symbol* X,
80 // the Symbol* in the ConstantPool will in general out live X so the reference
81 // counting on X can be elided.
82 //
83 // For cases where the scope of A is not greater than the scope of B,
84 // the reference counting is explicitly done.  See ciSymbol,
85 // ResolutionErrorEntry and ClassVerifier for examples.
86 //
87 // 3) When a Symbol K is created for temporary use, generally for substrings of
88 // an existing symbol or to create a new symbol, assign it to a
89 // TempNewSymbol. The SymbolTable methods new_symbol(), lookup()
90 // and probe() all potentially return a pointer to a new Symbol.
91 // The allocation (or lookup) of K increments the reference count for K
92 // and the destructor decrements the reference count.
93 //
94 // This cannot be inherited from ResourceObj because it cannot have a vtable.
95 // Since sometimes this is allocated from Metadata, pick a base allocation
96 // type without virtual functions.
97 class ClassLoaderData;
98 
99 // Set _refcount to PERM_REFCOUNT to prevent the Symbol from being freed.
100 #ifndef PERM_REFCOUNT
101 #define PERM_REFCOUNT 0xffff
102 #endif
103 
104 class Symbol : public MetaspaceObj {
105   friend class VMStructs;
106   friend class SymbolTable;
107   friend class vmSymbols;
108   friend class JVMCIVMStructs;
109 
110  private:
111 
112   // This is an int because it needs atomic operation on the refcount.  Mask hash
113   // in high half word. length is the number of UTF8 characters in the symbol
114   volatile uint32_t _hash_and_refcount;
115   u2 _length;
116   u1 _body[2];
117 
118   static Symbol* _vm_symbols[];
119 
120   enum {
121     max_symbol_length = 0xffff
122   };
123 
byte_size(int length)124   static int byte_size(int length) {
125     // minimum number of natural words needed to hold these bits (no non-heap version)
126     return (int)(sizeof(Symbol) + (length > 2 ? length - 2 : 0));
127   }
size(int length)128   static int size(int length) {
129     // minimum number of natural words needed to hold these bits (no non-heap version)
130     return (int)heap_word_size(byte_size(length));
131   }
132 
133   Symbol(const u1* name, int length, int refcount);
134   void* operator new(size_t size, int len) throw();
135   void* operator new(size_t size, int len, Arena* arena) throw();
136 
137   void  operator delete(void* p);
138 
extract_hash(uint32_t value)139   static short extract_hash(uint32_t value)   { return (short)(value >> 16); }
extract_refcount(uint32_t value)140   static int extract_refcount(uint32_t value) { return value & 0xffff; }
141   static uint32_t pack_hash_and_refcount(short hash, int refcount);
142 
length() const143   int length() const   { return _length; }
144 
145  public:
146   // Low-level access (used with care, since not GC-safe)
base() const147   const u1* base() const { return &_body[0]; }
148 
size()149   int size()                { return size(utf8_length()); }
byte_size()150   int byte_size()           { return byte_size(utf8_length()); }
151 
152   // Symbols should be stored in the read-only region of CDS archive.
is_read_only_by_default()153   static bool is_read_only_by_default() { return true; }
154 
155   // Returns the largest size symbol we can safely hold.
max_length()156   static int max_length() { return max_symbol_length; }
identity_hash() const157   unsigned identity_hash() const {
158     unsigned addr_bits = (unsigned)((uintptr_t)this >> (LogMinObjAlignmentInBytes + 3));
159     return ((unsigned)extract_hash(_hash_and_refcount) & 0xffff) |
160            ((addr_bits ^ (length() << 8) ^ (( _body[0] << 8) | _body[1])) << 16);
161   }
162 
163   // Reference counting.  See comments above this class for when to use.
refcount() const164   int refcount() const { return extract_refcount(_hash_and_refcount); }
165   bool try_increment_refcount();
166   void increment_refcount();
167   void decrement_refcount();
is_permanent() const168   bool is_permanent() const {
169     return (refcount() == PERM_REFCOUNT);
170   }
171   void update_identity_hash() NOT_CDS_RETURN;
172   void set_permanent() NOT_CDS_RETURN;
173   void make_permanent();
174 
175   // Function char_at() returns the Symbol's selected u1 byte as a char type.
176   //
177   // Note that all multi-byte chars have the sign bit set on all their bytes.
178   // No single byte chars have their sign bit set.
char_at(int index) const179   char char_at(int index) const {
180     assert(index >=0 && index < length(), "symbol index overflow");
181     return (char)base()[index];
182   }
183 
bytes() const184   const u1* bytes() const { return base(); }
185 
utf8_length() const186   int utf8_length() const { return length(); }
187 
188   // Compares the symbol with a string.
equals(const char * str,int len) const189   bool equals(const char* str, int len) const {
190     int l = utf8_length();
191     if (l != len) return false;
192     return contains_utf8_at(0, str, len);
193   }
equals(const char * str) const194   bool equals(const char* str) const { return equals(str, (int) strlen(str)); }
195 
196   // Tests if the symbol starts with the given prefix.
starts_with(const char * prefix,int len) const197   bool starts_with(const char* prefix, int len) const {
198     return contains_utf8_at(0, prefix, len);
199   }
starts_with(const char * prefix) const200   bool starts_with(const char* prefix) const {
201     return starts_with(prefix, (int) strlen(prefix));
202   }
starts_with(int prefix_char) const203   bool starts_with(int prefix_char) const {
204     return contains_byte_at(0, prefix_char);
205   }
206   // Tests if the symbol ends with the given suffix.
ends_with(const char * suffix,int len) const207   bool ends_with(const char* suffix, int len) const {
208     return contains_utf8_at(utf8_length() - len, suffix, len);
209   }
ends_with(const char * suffix) const210   bool ends_with(const char* suffix) const {
211     return ends_with(suffix, (int) strlen(suffix));
212   }
ends_with(int suffix_char) const213   bool ends_with(int suffix_char) const {
214     return contains_byte_at(utf8_length() - 1, suffix_char);
215   }
216 
217   // Tests if the symbol contains the given utf8 substring
218   // at the given byte position.
contains_utf8_at(int position,const char * substring,int len) const219   bool contains_utf8_at(int position, const char* substring, int len) const {
220     assert(len >= 0 && substring != NULL, "substring must be valid");
221     if (position < 0)  return false;  // can happen with ends_with
222     if (position + len > utf8_length()) return false;
223     return (memcmp((char*)base() + position, substring, len) == 0);
224   }
225 
226   // Tests if the symbol contains the given byte at the given position.
contains_byte_at(int position,char code_byte) const227   bool contains_byte_at(int position, char code_byte) const {
228     if (position < 0)  return false;  // can happen with ends_with
229     if (position >= utf8_length()) return false;
230     return code_byte == char_at(position);
231   }
232 
233   // Tests if the symbol starts with the given prefix.
234   int index_of_at(int i, const char* str, int len) const;
235 
236   // Three-way compare for sorting; returns -1/0/1 if receiver is </==/> than arg
237   // note that the ordering is not alfabetical
238   inline int fast_compare(const Symbol* other) const;
239 
240   // Returns receiver converted to null-terminated UTF-8 string; string is
241   // allocated in resource area, or in the char buffer provided by caller.
242   char* as_C_string() const;
243   char* as_C_string(char* buf, int size) const;
244 
245   // Returns an escaped form of a Java string.
246   char* as_quoted_ascii() const;
247 
248   // Returns a null terminated utf8 string in a resource array
as_utf8() const249   char* as_utf8() const { return as_C_string(); }
250 
251   jchar* as_unicode(int& length) const;
252 
253   // Treating this symbol as a class name, returns the Java name for the class.
254   // String is allocated in resource area if buffer is not provided.
255   // See Klass::external_name()
256   const char* as_klass_external_name() const;
257   const char* as_klass_external_name(char* buf, int size) const;
258 
259   // Treating the symbol as a signature, print the return
260   // type to the outputStream. Prints external names as 'double' or
261   // 'java.lang.Object[][]'.
262   void print_as_signature_external_return_type(outputStream *os);
263   // Treating the symbol as a signature, print the parameter types
264   // seperated by ', ' to the outputStream.  Prints external names as
265   //  'double' or 'java.lang.Object[][]'.
266   void print_as_signature_external_parameters(outputStream *os);
267 
268   void metaspace_pointers_do(MetaspaceClosure* it);
type() const269   MetaspaceObj::Type type() const { return SymbolType; }
270 
271   // Printing
272   void print_symbol_on(outputStream* st = NULL) const;
273   void print_utf8_on(outputStream* st) const;
274   void print_on(outputStream* st) const;         // First level print
275   void print_value_on(outputStream* st) const;   // Second level print.
276 
277   // printing on default output stream
278   void print() const;
279   void print_value() const;
280 
281   static bool is_valid(Symbol* s);
282 
283   static bool is_valid_id(vmSymbolID vm_symbol_id) PRODUCT_RETURN_(return true;);
284 
vm_symbol_at(vmSymbolID vm_symbol_id)285   static Symbol* vm_symbol_at(vmSymbolID vm_symbol_id) {
286     assert(is_valid_id(vm_symbol_id), "must be");
287     return _vm_symbols[static_cast<int>(vm_symbol_id)];
288   }
289 
290 #ifndef PRODUCT
291   // Empty constructor to create a dummy symbol object on stack
292   // only for getting its vtable pointer.
Symbol()293   Symbol() { }
294 
295   static size_t _total_count;
296 #endif
297 };
298 
299 // Note: this comparison is used for vtable sorting only; it doesn't matter
300 // what order it defines, as long as it is a total, time-invariant order
301 // Since Symbol*s are in C_HEAP, their relative order in memory never changes,
302 // so use address comparison for speed
fast_compare(const Symbol * other) const303 int Symbol::fast_compare(const Symbol* other) const {
304  return (((uintptr_t)this < (uintptr_t)other) ? -1
305    : ((uintptr_t)this == (uintptr_t) other) ? 0 : 1);
306 }
307 #endif // SHARE_OOPS_SYMBOL_HPP
308