1 /*
2  * Copyright (c) 2011, 2012, Oracle and/or its affiliates. All rights reserved.
3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
4  *
5  * This code is free software; you can redistribute it and/or modify it
6  * under the terms of the GNU General Public License version 2 only, as
7  * published by the Free Software Foundation.  Oracle designates this
8  * particular file as subject to the "Classpath" exception as provided
9  * by Oracle in the LICENSE file that accompanied this code.
10  *
11  * This code is distributed in the hope that it will be useful, but WITHOUT
12  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
13  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
14  * version 2 for more details (a copy is included in the LICENSE file that
15  * accompanied this code).
16  *
17  * You should have received a copy of the GNU General Public License version
18  * 2 along with this work; if not, write to the Free Software Foundation,
19  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
20  *
21  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
22  * or visit www.oracle.com if you need additional information or have any
23  * questions.
24  */
25 
26 package sun.lwawt.macosx;
27 
28 
29 import java.awt.*;
30 import java.awt.dnd.*;
31 import java.awt.event.*;
32 
33 import sun.awt.dnd.SunDragSourceContextPeer;
34 
35 
36 class CMouseDragGestureRecognizer extends MouseDragGestureRecognizer {
37 
38       // Number of pixels before drag is determined to have started:
39     private static final int fMotionThreshold = getMotionThreshold();
40 
41     // Default is the Aqua-approved value:
42     private static final int kDefaultMotionThreshold = 3;
43 
getMotionThreshold()44     private static int getMotionThreshold() {
45         try {
46             return ((Integer)Toolkit.getDefaultToolkit().getDesktopProperty("DnD.gestureMotionThreshold")).intValue();
47         } catch (Exception e) {
48             return kDefaultMotionThreshold;
49         }
50     }
51 
52     protected static final int ButtonMask = InputEvent.BUTTON1_DOWN_MASK |
53                                             InputEvent.BUTTON2_DOWN_MASK |
54                                             InputEvent.BUTTON3_DOWN_MASK;
55 
CMouseDragGestureRecognizer(DragSource ds, Component c, int act, DragGestureListener dgl)56     protected CMouseDragGestureRecognizer(DragSource ds, Component c, int act, DragGestureListener dgl) {
57         super(ds, c, act, dgl);
58     }
59 
CMouseDragGestureRecognizer(DragSource ds, Component c, int act)60     protected CMouseDragGestureRecognizer(DragSource ds, Component c, int act) {
61         this(ds, c, act, null);
62     }
63 
CMouseDragGestureRecognizer(DragSource ds, Component c)64     protected CMouseDragGestureRecognizer(DragSource ds, Component c) {
65         this(ds, c, DnDConstants.ACTION_NONE);
66     }
67 
CMouseDragGestureRecognizer(DragSource ds)68     protected CMouseDragGestureRecognizer(DragSource ds) {
69         this(ds, null);
70     }
71 
72     // Determine the drop action from the event:
mapDragOperationFromModifiers(MouseEvent e)73     protected int mapDragOperationFromModifiers(MouseEvent e) {
74         int mods = e.getModifiersEx();
75         int btns = mods & ButtonMask;
76 
77         // 8-29-02 VL: this shouldn't apply to OS X but let's leave this commented out until verified:
78         // Do not allow right mouse button drag since Motif DnD does not terminate drag operation on right mouse button release.
79         //if (!(btns == InputEvent.BUTTON1_DOWN_MASK || btns == InputEvent.BUTTON2_DOWN_MASK)) {
80         //    return DnDConstants.ACTION_NONE;
81         //}
82 
83         return SunDragSourceContextPeer.convertModifiersToDropAction(mods, getSourceActions());
84     }
85 
86     // Invoked when the mouse has been clicked on a component:
mouseClicked(MouseEvent e)87     public void mouseClicked(MouseEvent e) {
88         // do nothing
89     }
90 
91     // Invoked when a mouse button has been pressed on a component:
mousePressed(MouseEvent e)92     public void mousePressed(MouseEvent e) {
93         events.clear();
94 
95         if (mapDragOperationFromModifiers(e) != DnDConstants.ACTION_NONE) {
96             appendEvent(e);
97         }
98     }
99 
100     // Invoked when a mouse button has been released over a component:
mouseReleased(MouseEvent e)101     public void mouseReleased(MouseEvent e) {
102         events.clear();
103     }
104 
105     // Invoked when the mouse enters a component:
mouseEntered(MouseEvent e)106     public void mouseEntered(MouseEvent e) {
107         events.clear();
108     }
109 
110     // Invoked when the mouse exits a component:
mouseExited(MouseEvent e)111     public void mouseExited(MouseEvent e) {
112         if (!events.isEmpty()) { // gesture pending
113             int dragAction = mapDragOperationFromModifiers(e);
114 
115             if (dragAction == DnDConstants.ACTION_NONE) {
116                 events.clear();
117             }
118         }
119     }
120 
121     // Invoked when a mouse button is pressed on a component:
mouseDragged(MouseEvent e)122     public void mouseDragged(MouseEvent e) {
123         if (!events.isEmpty()) { // gesture pending
124             int dop = mapDragOperationFromModifiers(e);
125 
126             if (dop == DnDConstants.ACTION_NONE) {
127                 return;
128             }
129 
130             MouseEvent trigger = (MouseEvent) events.get(0);
131 
132             Point      origin  = trigger.getPoint();
133             Point      current = e.getPoint();
134 
135             int        dx      = Math.abs(origin.x - current.x);
136             int        dy      = Math.abs(origin.y - current.y);
137 
138             if (dx >= fMotionThreshold || dy >= fMotionThreshold) {
139                 fireDragGestureRecognized(dop, ((MouseEvent)getTriggerEvent()).getPoint());
140             } else {
141                 appendEvent(e);
142             }
143         }
144     }
145 
146     // Invoked when the mouse button has been moved on a component (with no buttons no down):
mouseMoved(MouseEvent e)147     public void mouseMoved(MouseEvent e) {
148         // do nothing
149     }
150 }
151