1 /*
2  * Copyright (C) 2012-2018 Rob Clark <robclark@freedesktop.org>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21  * SOFTWARE.
22  *
23  * Authors:
24  *    Rob Clark <robclark@freedesktop.org>
25  */
26 
27 #include "freedreno_drmif.h"
28 #include "freedreno_priv.h"
29 
30 void bo_del(struct fd_bo *bo);
31 extern simple_mtx_t table_lock;
32 
33 static void
add_bucket(struct fd_bo_cache * cache,int size)34 add_bucket(struct fd_bo_cache *cache, int size)
35 {
36    unsigned int i = cache->num_buckets;
37 
38    assert(i < ARRAY_SIZE(cache->cache_bucket));
39 
40    list_inithead(&cache->cache_bucket[i].list);
41    cache->cache_bucket[i].size = size;
42    cache->num_buckets++;
43 }
44 
45 /**
46  * @coarse: if true, only power-of-two bucket sizes, otherwise
47  *    fill in for a bit smoother size curve..
48  */
49 void
fd_bo_cache_init(struct fd_bo_cache * cache,int coarse)50 fd_bo_cache_init(struct fd_bo_cache *cache, int coarse)
51 {
52    unsigned long size, cache_max_size = 64 * 1024 * 1024;
53 
54    /* OK, so power of two buckets was too wasteful of memory.
55     * Give 3 other sizes between each power of two, to hopefully
56     * cover things accurately enough.  (The alternative is
57     * probably to just go for exact matching of sizes, and assume
58     * that for things like composited window resize the tiled
59     * width/height alignment and rounding of sizes to pages will
60     * get us useful cache hit rates anyway)
61     */
62    add_bucket(cache, 4096);
63    add_bucket(cache, 4096 * 2);
64    if (!coarse)
65       add_bucket(cache, 4096 * 3);
66 
67    /* Initialize the linked lists for BO reuse cache. */
68    for (size = 4 * 4096; size <= cache_max_size; size *= 2) {
69       add_bucket(cache, size);
70       if (!coarse) {
71          add_bucket(cache, size + size * 1 / 4);
72          add_bucket(cache, size + size * 2 / 4);
73          add_bucket(cache, size + size * 3 / 4);
74       }
75    }
76 }
77 
78 /* Frees older cached buffers.  Called under table_lock */
79 void
fd_bo_cache_cleanup(struct fd_bo_cache * cache,time_t time)80 fd_bo_cache_cleanup(struct fd_bo_cache *cache, time_t time)
81 {
82    int i;
83 
84    if (cache->time == time)
85       return;
86 
87    for (i = 0; i < cache->num_buckets; i++) {
88       struct fd_bo_bucket *bucket = &cache->cache_bucket[i];
89       struct fd_bo *bo;
90 
91       while (!list_is_empty(&bucket->list)) {
92          bo = LIST_ENTRY(struct fd_bo, bucket->list.next, list);
93 
94          /* keep things in cache for at least 1 second: */
95          if (time && ((time - bo->free_time) <= 1))
96             break;
97 
98          VG_BO_OBTAIN(bo);
99          list_del(&bo->list);
100          bo_del(bo);
101       }
102    }
103 
104    cache->time = time;
105 }
106 
107 static struct fd_bo_bucket *
get_bucket(struct fd_bo_cache * cache,uint32_t size)108 get_bucket(struct fd_bo_cache *cache, uint32_t size)
109 {
110    int i;
111 
112    /* hmm, this is what intel does, but I suppose we could calculate our
113     * way to the correct bucket size rather than looping..
114     */
115    for (i = 0; i < cache->num_buckets; i++) {
116       struct fd_bo_bucket *bucket = &cache->cache_bucket[i];
117       if (bucket->size >= size) {
118          return bucket;
119       }
120    }
121 
122    return NULL;
123 }
124 
125 static struct fd_bo *
find_in_bucket(struct fd_bo_bucket * bucket,uint32_t flags)126 find_in_bucket(struct fd_bo_bucket *bucket, uint32_t flags)
127 {
128    struct fd_bo *bo = NULL;
129 
130    /* TODO .. if we had an ALLOC_FOR_RENDER flag like intel, we could
131     * skip the busy check.. if it is only going to be a render target
132     * then we probably don't need to stall..
133     *
134     * NOTE that intel takes ALLOC_FOR_RENDER bo's from the list tail
135     * (MRU, since likely to be in GPU cache), rather than head (LRU)..
136     */
137    simple_mtx_lock(&table_lock);
138    list_for_each_entry (struct fd_bo, entry, &bucket->list, list) {
139       if (fd_bo_state(entry) != FD_BO_STATE_IDLE)
140          break;
141       if (entry->alloc_flags == flags) {
142          bo = entry;
143          list_del(&bo->list);
144          break;
145       }
146    }
147    simple_mtx_unlock(&table_lock);
148 
149    return bo;
150 }
151 
152 /* NOTE: size is potentially rounded up to bucket size: */
153 struct fd_bo *
fd_bo_cache_alloc(struct fd_bo_cache * cache,uint32_t * size,uint32_t flags)154 fd_bo_cache_alloc(struct fd_bo_cache *cache, uint32_t *size, uint32_t flags)
155 {
156    struct fd_bo *bo = NULL;
157    struct fd_bo_bucket *bucket;
158 
159    *size = align(*size, 4096);
160    bucket = get_bucket(cache, *size);
161 
162    /* see if we can be green and recycle: */
163 retry:
164    if (bucket) {
165       *size = bucket->size;
166       bo = find_in_bucket(bucket, flags);
167       if (bo) {
168          VG_BO_OBTAIN(bo);
169          if (bo->funcs->madvise(bo, true) <= 0) {
170             /* we've lost the backing pages, delete and try again: */
171             simple_mtx_lock(&table_lock);
172             bo_del(bo);
173             simple_mtx_unlock(&table_lock);
174             goto retry;
175          }
176          p_atomic_set(&bo->refcnt, 1);
177          bo->reloc_flags = FD_RELOC_FLAGS_INIT;
178          return bo;
179       }
180    }
181 
182    return NULL;
183 }
184 
185 int
fd_bo_cache_free(struct fd_bo_cache * cache,struct fd_bo * bo)186 fd_bo_cache_free(struct fd_bo_cache *cache, struct fd_bo *bo)
187 {
188    if (bo->nosync || bo->shared)
189       return -1;
190 
191    struct fd_bo_bucket *bucket = get_bucket(cache, bo->size);
192 
193    /* see if we can be green and recycle: */
194    if (bucket) {
195       struct timespec time;
196 
197       bo->funcs->madvise(bo, false);
198 
199       clock_gettime(CLOCK_MONOTONIC, &time);
200 
201       bo->free_time = time.tv_sec;
202       VG_BO_RELEASE(bo);
203       list_addtail(&bo->list, &bucket->list);
204       fd_bo_cache_cleanup(cache, time.tv_sec);
205 
206       return 0;
207    }
208 
209    return -1;
210 }
211