1 /**************************************************************************
2  *
3  * Copyright 2003 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 #ifndef INTELCONTEXT_INC
29 #define INTELCONTEXT_INC
30 
31 
32 #include <stdbool.h>
33 #include <string.h>
34 #include "main/mtypes.h"
35 #include "main/errors.h"
36 
37 #include "drm-uapi/drm.h"
38 #include <intel_bufmgr.h>
39 #include "drm-uapi/i915_drm.h"
40 
41 #include "intel_screen.h"
42 #include "intel_tex_obj.h"
43 
44 #include "tnl/t_vertex.h"
45 
46 #define TAG(x) intel##x
47 #include "tnl_dd/t_dd_vertex.h"
48 #undef TAG
49 
50 #define DV_PF_555  (1<<8)
51 #define DV_PF_565  (2<<8)
52 #define DV_PF_8888 (3<<8)
53 #define DV_PF_4444 (8<<8)
54 #define DV_PF_1555 (9<<8)
55 
56 struct intel_region;
57 struct intel_context;
58 
59 typedef void (*intel_tri_func) (struct intel_context *, intelVertex *,
60                                 intelVertex *, intelVertex *);
61 typedef void (*intel_line_func) (struct intel_context *, intelVertex *,
62                                  intelVertex *);
63 typedef void (*intel_point_func) (struct intel_context *, intelVertex *);
64 
65 /**
66  * Bits for intel->Fallback field
67  */
68 /*@{*/
69 #define INTEL_FALLBACK_DRAW_BUFFER	 0x1
70 #define INTEL_FALLBACK_READ_BUFFER	 0x2
71 #define INTEL_FALLBACK_DEPTH_BUFFER      0x4
72 #define INTEL_FALLBACK_STENCIL_BUFFER    0x8
73 #define INTEL_FALLBACK_USER		 0x10
74 #define INTEL_FALLBACK_RENDERMODE	 0x20
75 #define INTEL_FALLBACK_TEXTURE   	 0x40
76 #define INTEL_FALLBACK_DRIVER            0x1000  /**< first for drivers */
77 /*@}*/
78 
79 extern void intelFallback(struct intel_context *intel, GLbitfield bit,
80                           bool mode);
81 #define FALLBACK( intel, bit, mode ) intelFallback( intel, bit, mode )
82 
83 
84 #define INTEL_WRITE_PART  0x1
85 #define INTEL_WRITE_FULL  0x2
86 #define INTEL_READ        0x4
87 
88 #ifndef likely
89 #ifdef __GNUC__
90 #define likely(expr) (__builtin_expect(expr, 1))
91 #define unlikely(expr) (__builtin_expect(expr, 0))
92 #else
93 #define likely(expr) (expr)
94 #define unlikely(expr) (expr)
95 #endif
96 #endif
97 
98 struct intel_batchbuffer {
99    /** Current batchbuffer being queued up. */
100    drm_intel_bo *bo;
101    /** Last BO submitted to the hardware.  Used for glFinish(). */
102    drm_intel_bo *last_bo;
103 
104    uint16_t emit, total;
105    uint16_t used, reserved_space;
106    uint32_t *map;
107    uint32_t *cpu_map;
108 #define BATCH_SZ (8192*sizeof(uint32_t))
109 };
110 
111 /**
112  * intel_context is derived from Mesa's context class: struct gl_context.
113  */
114 struct intel_context
115 {
116    struct gl_context ctx;  /**< base class, must be first field */
117 
118    struct
119    {
120       void (*destroy) (struct intel_context * intel);
121       void (*emit_state) (struct intel_context * intel);
122       void (*finish_batch) (struct intel_context * intel);
123       void (*new_batch) (struct intel_context * intel);
124       void (*emit_invarient_state) (struct intel_context * intel);
125       void (*update_texture_state) (struct intel_context * intel);
126 
127       void (*render_start) (struct intel_context * intel);
128       void (*render_prevalidate) (struct intel_context * intel);
129       void (*set_draw_region) (struct intel_context * intel,
130                                struct intel_region * draw_regions[],
131                                struct intel_region * depth_region,
132 			       GLuint num_regions);
133       void (*update_draw_buffer)(struct intel_context *intel);
134 
135       void (*reduced_primitive_state) (struct intel_context * intel,
136                                        GLenum rprim);
137 
138       bool (*check_vertex_size) (struct intel_context * intel,
139 				      GLuint expected);
140       void (*invalidate_state) (struct intel_context *intel,
141 				GLuint new_state);
142 
143       void (*assert_not_dirty) (struct intel_context *intel);
144 
145       void (*debug_batch)(struct intel_context *intel);
146       void (*annotate_aub)(struct intel_context *intel);
147       bool (*render_target_supported)(struct intel_context *intel,
148 				      struct gl_renderbuffer *rb);
149    } vtbl;
150 
151    GLbitfield Fallback;  /**< mask of INTEL_FALLBACK_x bits */
152    GLuint NewGLState;
153 
154    dri_bufmgr *bufmgr;
155    unsigned int maxBatchSize;
156 
157    /**
158     * Generation number of the hardware: 2 is 8xx, 3 is 9xx pre-965, 4 is 965.
159     */
160    int gen;
161    bool is_945;
162 
163    struct intel_batchbuffer batch;
164 
165    drm_intel_bo *first_post_swapbuffers_batch;
166    bool need_throttle;
167    bool no_batch_wrap;
168    bool tnl_pipeline_running; /**< Set while i915's _tnl_run_pipeline. */
169 
170    /**
171     * Set if we're either a debug context or the INTEL_DEBUG=perf environment
172     * variable is set, this is the flag indicating to do expensive work that
173     * might lead to a perf_debug() call.
174     */
175    bool perf_debug;
176 
177    struct
178    {
179       GLuint id;
180       uint32_t start_ptr; /**< for i8xx */
181       uint32_t primitive;	/**< Current hardware primitive type */
182       void (*flush) (struct intel_context *);
183       drm_intel_bo *vb_bo;
184       uint8_t *vb;
185       unsigned int start_offset; /**< Byte offset of primitive sequence */
186       unsigned int current_offset; /**< Byte offset of next vertex */
187       unsigned int count;	/**< Number of vertices in current primitive */
188    } prim;
189 
190    struct {
191       drm_intel_bo *bo;
192       GLuint offset;
193       uint32_t buffer_len;
194       uint32_t buffer_offset;
195       char buffer[4096];
196    } upload;
197 
198    uint32_t max_gtt_map_object_size;
199 
200    /* Offsets of fields within the current vertex:
201     */
202    GLuint coloroffset;
203    GLuint specoffset;
204    GLuint wpos_offset;
205 
206    struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX];
207    GLuint vertex_attr_count;
208 
209    GLfloat polygon_offset_scale;        /* dependent on depth_scale, bpp */
210 
211    bool hw_stipple;
212    bool no_rast;
213    bool always_flush_batch;
214    bool always_flush_cache;
215    bool disable_throttling;
216 
217    /* State for intelvb.c and inteltris.c.
218     */
219    GLuint RenderIndex;
220    GLmatrix ViewportMatrix;
221    GLenum render_primitive;
222    GLenum reduced_primitive; /*< Only gen < 6 */
223    GLuint vertex_size;
224    GLubyte *verts;              /* points to tnl->clipspace.vertex_buf */
225 
226    /* Fallback rasterization functions
227     */
228    intel_point_func draw_point;
229    intel_line_func draw_line;
230    intel_tri_func draw_tri;
231 
232    /**
233     * Set if rendering has occurred to the drawable's front buffer.
234     *
235     * This is used in the DRI2 case to detect that glFlush should also copy
236     * the contents of the fake front buffer to the real front buffer.
237     */
238    bool front_buffer_dirty;
239 
240    __DRIcontext *driContext;
241    struct intel_screen *intelScreen;
242 
243    /**
244     * Configuration cache
245     */
246    driOptionCache optionCache;
247 };
248 
249 extern char *__progname;
250 
251 
252 #define SUBPIXEL_X 0.125
253 #define SUBPIXEL_Y 0.125
254 
255 #define INTEL_FIREVERTICES(intel)		\
256 do {						\
257    if ((intel)->prim.flush)			\
258       (intel)->prim.flush(intel);		\
259 } while (0)
260 
261 /* ================================================================
262  * Debugging:
263  */
264 extern int INTEL_DEBUG;
265 
266 #define DEBUG_TEXTURE	0x1
267 #define DEBUG_STATE	0x2
268 #define DEBUG_BLIT	0x8
269 #define DEBUG_MIPTREE   0x10
270 #define DEBUG_PERF	0x20
271 #define DEBUG_BATCH     0x80
272 #define DEBUG_PIXEL     0x100
273 #define DEBUG_BUFMGR    0x200
274 #define DEBUG_REGION    0x400
275 #define DEBUG_FBO       0x800
276 #define DEBUG_SYNC	0x2000
277 #define DEBUG_DRI       0x10000
278 #define DEBUG_STATS     0x100000
279 #define DEBUG_WM        0x400000
280 #define DEBUG_AUB       0x4000000
281 
282 #ifdef HAVE_ANDROID_PLATFORM
283 #define LOG_TAG "INTEL-MESA"
284 #if ANDROID_API_LEVEL >= 26
285 #include <log/log.h>
286 #else
287 #include <cutils/log.h>
288 #endif /* use log/log.h start from android 8 major version */
289 #ifndef ALOGW
290 #define ALOGW LOGW
291 #endif
292 #define dbg_printf(...)	ALOGW(__VA_ARGS__)
293 #else
294 #define dbg_printf(...)	printf(__VA_ARGS__)
295 #endif /* HAVE_ANDROID_PLATFORM */
296 
297 #define DBG(...) do {						\
298 	if (unlikely(INTEL_DEBUG & FILE_DEBUG_FLAG))		\
299 		dbg_printf(__VA_ARGS__);			\
300 } while(0)
301 
302 #define perf_debug(...) do {					\
303    static GLuint msg_id = 0;                                    \
304    if (unlikely(INTEL_DEBUG & DEBUG_PERF))                      \
305       dbg_printf(__VA_ARGS__);                                  \
306    if (intel->perf_debug)                                       \
307       _mesa_gl_debugf(&intel->ctx, &msg_id,                     \
308                       MESA_DEBUG_SOURCE_API,                    \
309                       MESA_DEBUG_TYPE_PERFORMANCE,              \
310                       MESA_DEBUG_SEVERITY_MEDIUM,               \
311                       __VA_ARGS__);                             \
312 } while(0)
313 
314 #define WARN_ONCE(cond, fmt...) do {                            \
315    if (unlikely(cond)) {                                        \
316       static bool _warned = false;                              \
317       static GLuint msg_id = 0;                                 \
318       if (!_warned) {                                           \
319          fprintf(stderr, "WARNING: ");                          \
320          fprintf(stderr, fmt);                                  \
321          _warned = true;                                        \
322                                                                 \
323          _mesa_gl_debugf(ctx, &msg_id,                          \
324                          MESA_DEBUG_SOURCE_API,                 \
325                          MESA_DEBUG_TYPE_OTHER,                 \
326                          MESA_DEBUG_SEVERITY_HIGH, fmt);        \
327       }                                                         \
328    }                                                            \
329 } while (0)
330 
331 /* ================================================================
332  * intel_context.c:
333  */
334 
335 extern const char *const i915_vendor_string;
336 
337 extern const char *i915_get_renderer_string(unsigned deviceID);
338 
339 extern bool intelInitContext(struct intel_context *intel,
340                              int api,
341                              unsigned major_version,
342                              unsigned minor_version,
343                              uint32_t flags,
344                              const struct gl_config * mesaVis,
345                              __DRIcontext * driContextPriv,
346                              void *sharedContextPrivate,
347                              struct dd_function_table *functions,
348                              unsigned *dri_ctx_error);
349 
350 extern void intelFinish(struct gl_context * ctx);
351 extern void intel_flush_rendering_to_batch(struct gl_context *ctx);
352 extern void _intel_flush(struct gl_context * ctx, const char *file, int line);
353 
354 #define intel_flush(ctx) _intel_flush(ctx, __FILE__, __LINE__)
355 
356 extern void intelInitDriverFunctions(struct dd_function_table *functions);
357 
358 void intel_init_syncobj_functions(struct dd_function_table *functions);
359 
360 
361 /* ================================================================
362  * intel_state.c:
363  */
364 
365 #define COMPAREFUNC_ALWAYS		0
366 #define COMPAREFUNC_NEVER		0x1
367 #define COMPAREFUNC_LESS		0x2
368 #define COMPAREFUNC_EQUAL		0x3
369 #define COMPAREFUNC_LEQUAL		0x4
370 #define COMPAREFUNC_GREATER		0x5
371 #define COMPAREFUNC_NOTEQUAL		0x6
372 #define COMPAREFUNC_GEQUAL		0x7
373 
374 #define STENCILOP_KEEP			0
375 #define STENCILOP_ZERO			0x1
376 #define STENCILOP_REPLACE		0x2
377 #define STENCILOP_INCRSAT		0x3
378 #define STENCILOP_DECRSAT		0x4
379 #define STENCILOP_INCR			0x5
380 #define STENCILOP_DECR			0x6
381 #define STENCILOP_INVERT		0x7
382 
383 #define LOGICOP_CLEAR			0
384 #define LOGICOP_NOR			0x1
385 #define LOGICOP_AND_INV 		0x2
386 #define LOGICOP_COPY_INV		0x3
387 #define LOGICOP_AND_RVRSE		0x4
388 #define LOGICOP_INV			0x5
389 #define LOGICOP_XOR			0x6
390 #define LOGICOP_NAND			0x7
391 #define LOGICOP_AND			0x8
392 #define LOGICOP_EQUIV			0x9
393 #define LOGICOP_NOOP			0xa
394 #define LOGICOP_OR_INV			0xb
395 #define LOGICOP_COPY			0xc
396 #define LOGICOP_OR_RVRSE		0xd
397 #define LOGICOP_OR			0xe
398 #define LOGICOP_SET			0xf
399 
400 #define BLENDFACT_ZERO			0x01
401 #define BLENDFACT_ONE			0x02
402 #define BLENDFACT_SRC_COLR		0x03
403 #define BLENDFACT_INV_SRC_COLR 		0x04
404 #define BLENDFACT_SRC_ALPHA		0x05
405 #define BLENDFACT_INV_SRC_ALPHA 	0x06
406 #define BLENDFACT_DST_ALPHA		0x07
407 #define BLENDFACT_INV_DST_ALPHA 	0x08
408 #define BLENDFACT_DST_COLR		0x09
409 #define BLENDFACT_INV_DST_COLR		0x0a
410 #define BLENDFACT_SRC_ALPHA_SATURATE	0x0b
411 #define BLENDFACT_CONST_COLOR		0x0c
412 #define BLENDFACT_INV_CONST_COLOR	0x0d
413 #define BLENDFACT_CONST_ALPHA		0x0e
414 #define BLENDFACT_INV_CONST_ALPHA	0x0f
415 #define BLENDFACT_MASK          	0x0f
416 
417 enum {
418    DRI_CONF_BO_REUSE_DISABLED,
419    DRI_CONF_BO_REUSE_ALL
420 };
421 
422 extern int intel_translate_shadow_compare_func(GLenum func);
423 extern int intel_translate_compare_func(GLenum func);
424 extern int intel_translate_stencil_op(GLenum op);
425 extern int intel_translate_blend_factor(GLenum factor);
426 
427 void intel_update_renderbuffers(__DRIcontext *context,
428 				__DRIdrawable *drawable);
429 void intel_prepare_render(struct intel_context *intel);
430 
431 void i915_set_buf_info_for_region(uint32_t *state, struct intel_region *region,
432 				  uint32_t buffer_id);
433 void intel_init_texture_formats(struct gl_context *ctx);
434 
435 /*======================================================================
436  * Inline conversion functions.
437  * These are better-typed than the macros used previously:
438  */
439 static inline struct intel_context *
intel_context(struct gl_context * ctx)440 intel_context(struct gl_context * ctx)
441 {
442    return (struct intel_context *) ctx;
443 }
444 
445 #endif
446