1 /*
2  *  C eventloop example.
3  *
4  *  Timer management is similar to eventloop.js but implemented in C.
5  *  In particular, timer insertion is an O(n) operation; in a real world
6  *  eventloop based on a heap insertion would be O(log N).
7  */
8 
9 #include <stdio.h>
10 #include <stdlib.h>
11 #include <string.h>
12 #include <stdint.h>
13 #include <sys/time.h>
14 #include <poll.h>
15 
16 #include "duktape.h"
17 #include "c_eventloop.h"
18 
19 #if !defined(DUKTAPE_EVENTLOOP_DEBUG)
20 #define DUKTAPE_EVENTLOOP_DEBUG 0       /* set to 1 to debug with printf */
21 #endif
22 
23 #define  TIMERS_SLOT_NAME       "eventTimers"
24 #define  MIN_DELAY              1.0
25 #define  MIN_WAIT               1.0
26 #define  MAX_WAIT               60000.0
27 #define  MAX_EXPIRIES           10
28 
29 #define  MAX_FDS                256
30 #define  MAX_TIMERS             4096     /* this is quite excessive for embedded use, but good for testing */
31 
32 typedef struct {
33 	int64_t id;       /* numeric ID (returned from e.g. setTimeout); zero if unused */
34 	double target;    /* next target time */
35 	double delay;     /* delay/interval */
36 	int oneshot;      /* oneshot=1 (setTimeout), repeated=0 (setInterval) */
37 	int removed;      /* timer has been requested for removal */
38 
39 	/* The callback associated with the timer is held in the "global stash",
40 	 * in <stash>.eventTimers[String(id)].  The references must be deleted
41 	 * when a timer struct is deleted.
42 	 */
43 } ev_timer;
44 
45 /* Active timers.  Dense list, terminates to end of list or first unused timer.
46  * The list is sorted by 'target', with lowest 'target' (earliest expiry) last
47  * in the list.  When a timer's callback is being called, the timer is moved
48  * to 'timer_expiring' as it needs special handling should the user callback
49  * delete that particular timer.
50  */
51 static ev_timer timer_list[MAX_TIMERS];
52 static ev_timer timer_expiring;
53 static int timer_count;  /* last timer at timer_count - 1 */
54 static int64_t timer_next_id = 1;
55 
56 /* Socket poll state. */
57 static struct pollfd poll_list[MAX_FDS];
58 static int poll_count = 0;
59 
60 /* Misc */
61 static int exit_requested = 0;
62 
63 /* Get Javascript compatible 'now' timestamp (millisecs since 1970). */
get_now(void)64 static double get_now(void) {
65 	struct timeval tv;
66 	int rc;
67 
68 	rc = gettimeofday(&tv, NULL);
69 	if (rc != 0) {
70 		/* Should never happen, so return whatever. */
71 		return 0.0;
72 	}
73 	return ((double) tv.tv_sec) * 1000.0 + ((double) tv.tv_usec) / 1000.0;
74 }
75 
find_nearest_timer(void)76 static ev_timer *find_nearest_timer(void) {
77 	/* Last timer expires first (list is always kept sorted). */
78 	if (timer_count <= 0) {
79 		return NULL;
80 	}
81 	return timer_list + timer_count - 1;
82 }
83 
84 /* Bubble last timer on timer list backwards until it has been moved to
85  * its proper sorted position (based on 'target' time).
86  */
bubble_last_timer(void)87 static void bubble_last_timer(void) {
88 	int i;
89 	int n = timer_count;
90 	ev_timer *t;
91 	ev_timer tmp;
92 
93 	for (i = n - 1; i > 0; i--) {
94 		/* Timer to bubble is at index i, timer to compare to is
95 		 * at i-1 (both guaranteed to exist).
96 		 */
97 		t = timer_list + i;
98 		if (t->target <= (t-1)->target) {
99 			/* 't' expires earlier than (or same time as) 't-1', so we're done. */
100 			break;
101 		} else {
102 			/* 't' expires later than 't-1', so swap them and repeat. */
103 			memcpy((void *) &tmp, (void *) (t - 1), sizeof(ev_timer));
104 			memcpy((void *) (t - 1), (void *) t, sizeof(ev_timer));
105 			memcpy((void *) t, (void *) &tmp, sizeof(ev_timer));
106 		}
107 	}
108 }
109 
expire_timers(duk_context * ctx)110 static void expire_timers(duk_context *ctx) {
111 	ev_timer *t;
112 	int sanity = MAX_EXPIRIES;
113 	double now;
114 	int rc;
115 
116 	/* Because a user callback can mutate the timer list (by adding or deleting
117 	 * a timer), we expire one timer and then rescan from the end again.  There
118 	 * is a sanity limit on how many times we do this per expiry round.
119 	 */
120 
121 	duk_push_global_stash(ctx);
122 	duk_get_prop_string(ctx, -1, TIMERS_SLOT_NAME);
123 
124 	/* [ ... stash eventTimers ] */
125 
126 	now = get_now();
127 	while (sanity-- > 0) {
128 		/*
129 		 *  If exit has been requested, exit without running further
130 		 *  callbacks.
131 		 */
132 
133 		if (exit_requested) {
134 #if DUKTAPE_EVENTLOOP_DEBUG > 0
135 			fprintf(stderr, "exit requested, exiting timer expiry loop\n");
136 			fflush(stderr);
137 #endif
138 			break;
139 		}
140 
141 		/*
142 		 *  Expired timer(s) still exist?
143 		 */
144 
145 		if (timer_count <= 0) {
146 			break;
147 		}
148 		t = timer_list + timer_count - 1;
149 		if (t->target > now) {
150 			break;
151 		}
152 
153 		/*
154 		 *  Move the timer to 'expiring' for the duration of the callback.
155 		 *  Mark a one-shot timer deleted, compute a new target for an interval.
156 		 */
157 
158 		memcpy((void *) &timer_expiring, (void *) t, sizeof(ev_timer));
159 		memset((void *) t, 0, sizeof(ev_timer));
160 		timer_count--;
161 		t = &timer_expiring;
162 
163 		if (t->oneshot) {
164 			t->removed = 1;
165 		} else {
166 			t->target = now + t->delay;  /* XXX: or t->target + t->delay? */
167 		}
168 
169 		/*
170 		 *  Call timer callback.  The callback can operate on the timer list:
171 		 *  add new timers, remove timers.  The callback can even remove the
172 		 *  expired timer whose callback we're calling.  However, because the
173 		 *  timer being expired has been moved to 'timer_expiring', we don't
174 		 *  need to worry about the timer's offset changing on the timer list.
175 		 */
176 
177 #if DUKTAPE_EVENTLOOP_DEBUG > 0
178 		fprintf(stderr, "calling user callback for timer id %d\n", (int) t->id);
179 		fflush(stderr);
180 #endif
181 
182 		duk_push_number(ctx, (double) t->id);
183 		duk_get_prop(ctx, -2);  /* -> [ ... stash eventTimers func ] */
184 		rc = duk_pcall(ctx, 0 /*nargs*/);  /* -> [ ... stash eventTimers retval ] */
185 		if (rc != 0) {
186 #if DUKTAPE_EVENTLOOP_DEBUG > 0
187 			fprintf(stderr, "timer callback failed for timer %d: %s\n", (int) t->id, duk_to_string(ctx, -1));
188 			fflush(stderr);
189 #endif
190 		}
191 		duk_pop(ctx);    /* ignore errors for now -> [ ... stash eventTimers ] */
192 
193 		if (t->removed) {
194 			/* One-shot timer (always removed) or removed by user callback. */
195 #if DUKTAPE_EVENTLOOP_DEBUG > 0
196 			fprintf(stderr, "deleting callback state for timer %d\n", (int) t->id);
197 			fflush(stderr);
198 #endif
199 			duk_push_number(ctx, (double) t->id);
200 			duk_del_prop(ctx, -2);
201 		} else {
202 			/* Interval timer, not removed by user callback.  Queue back to
203 			 * timer list and bubble to its final sorted position.
204 			 */
205 #if DUKTAPE_EVENTLOOP_DEBUG > 0
206 			fprintf(stderr, "queueing timer %d back into active list\n", (int) t->id);
207 			fflush(stderr);
208 #endif
209 			if (timer_count >= MAX_TIMERS) {
210 				(void) duk_error(ctx, DUK_ERR_RANGE_ERROR, "out of timer slots");
211 			}
212 			memcpy((void *) (timer_list + timer_count), (void *) t, sizeof(ev_timer));
213 			timer_count++;
214 			bubble_last_timer();
215 		}
216 	}
217 
218 	memset((void *) &timer_expiring, 0, sizeof(ev_timer));
219 
220 	duk_pop_2(ctx);  /* -> [ ... ] */
221 }
222 
compact_poll_list(void)223 static void compact_poll_list(void) {
224 	int i, j, n;
225 
226 	/* i = input index
227 	 * j = output index (initially same as i)
228 	 */
229 
230 	n = poll_count;
231 	for (i = 0, j = 0; i < n; i++) {
232 		struct pollfd *pfd = poll_list + i;
233 		if (pfd->fd == 0) {
234 			/* keep output index the same */
235 #if DUKTAPE_EVENTLOOP_DEBUG > 0
236 			fprintf(stderr, "remove pollfd (index %d): fd=%d, events=%d, revents=%d\n",
237 			        i, pfd->fd, pfd->events, pfd->revents),
238 			fflush(stderr);
239 #endif
240 
241 			continue;
242 		}
243 #if DUKTAPE_EVENTLOOP_DEBUG > 0
244 		fprintf(stderr, "keep pollfd (index %d -> %d): fd=%d, events=%d, revents=%d\n",
245 		        i, j, pfd->fd, pfd->events, pfd->revents),
246 		fflush(stderr);
247 #endif
248 		if (i != j) {
249 			/* copy only if indices have diverged */
250 			memcpy((void *) (poll_list + j), (void *) (poll_list + i), sizeof(struct pollfd));
251 		}
252 		j++;
253 	}
254 
255 	if (j < poll_count) {
256 		/* zeroize unused entries for sanity */
257 		memset((void *) (poll_list + j), 0, (poll_count - j) * sizeof(struct pollfd));
258 	}
259 
260 	poll_count = j;
261 }
262 
eventloop_run(duk_context * ctx,void * udata)263 duk_ret_t eventloop_run(duk_context *ctx, void *udata) {
264 	ev_timer *t;
265 	double now;
266 	double diff;
267 	int timeout;
268 	int rc;
269 	int i, n;
270 	int idx_eventloop;
271 	int idx_fd_handler;
272 
273 	(void) udata;
274 
275 	/* The ECMAScript poll handler is passed through EventLoop.fdPollHandler
276 	 * which c_eventloop.js sets before we come here.
277 	 */
278 	duk_push_global_object(ctx);
279 	duk_get_prop_string(ctx, -1, "EventLoop");
280 	duk_get_prop_string(ctx, -1, "fdPollHandler");  /* -> [ global EventLoop fdPollHandler ] */
281 	idx_fd_handler = duk_get_top_index(ctx);
282 	idx_eventloop = idx_fd_handler - 1;
283 
284 	for (;;) {
285 		/*
286 		 *  Expire timers.
287 		 */
288 
289 		expire_timers(ctx);
290 
291 		/*
292 		 *  If exit requested, bail out as fast as possible.
293 		 */
294 
295 		if (exit_requested) {
296 #if DUKTAPE_EVENTLOOP_DEBUG > 0
297 			fprintf(stderr, "exit requested, exiting event loop\n");
298 			fflush(stderr);
299 #endif
300 			break;
301 		}
302 
303 		/*
304 		 *  Compact poll list by removing pollfds with fd == 0.
305 		 */
306 
307 		compact_poll_list();
308 
309 		/*
310 		 *  Determine poll() timeout (as close to poll() as possible as
311 		 *  the wait is relative).
312 		 */
313 
314 		now = get_now();
315 		t = find_nearest_timer();
316 		if (t) {
317 			diff = t->target - now;
318 			if (diff < MIN_WAIT) {
319 				diff = MIN_WAIT;
320 			} else if (diff > MAX_WAIT) {
321 				diff = MAX_WAIT;
322 			}
323 			timeout = (int) diff;  /* clamping ensures that fits */
324 		} else {
325 			if (poll_count == 0) {
326 #if DUKTAPE_EVENTLOOP_DEBUG > 0
327 				fprintf(stderr, "no timers and no sockets to poll, exiting\n");
328 				fflush(stderr);
329 #endif
330 				break;
331 			}
332 			timeout = (int) MAX_WAIT;
333 		}
334 
335 		/*
336 		 *  Poll for activity or timeout.
337 		 */
338 
339 #if DUKTAPE_EVENTLOOP_DEBUG > 0
340 		fprintf(stderr, "going to poll, timeout %d ms, pollfd count %d\n", timeout, poll_count);
341 		fflush(stderr);
342 #endif
343 
344 		rc = poll(poll_list, poll_count, timeout);
345 #if DUKTAPE_EVENTLOOP_DEBUG > 0
346 		fprintf(stderr, "poll rc: %d\n", rc);
347 		fflush(stderr);
348 #endif
349 		if (rc < 0) {
350 			/* error */
351 		} else if (rc == 0) {
352 			/* timeout */
353 		} else {
354 			/* 'rc' fds active */
355 		}
356 
357 		/*
358 		 *  Check socket activity, handle all sockets.  Handling is offloaded to
359 		 *  ECMAScript code (fd + revents).
360 		 *
361 		 *  If FDs are removed from the poll list while we're processing callbacks,
362 		 *  the entries are simply marked unused (fd set to 0) without actually
363 		 *  removing them from the poll list.  This ensures indices are not
364 		 *  disturbed.  The poll list is compacted before next poll().
365 		 */
366 
367 		n = (rc == 0 ? 0 : poll_count);  /* if timeout, no need to check pollfd */
368 		for (i = 0; i < n; i++) {
369 			struct pollfd *pfd = poll_list + i;
370 
371 			if (pfd->fd == 0) {
372 				/* deleted, perhaps by previous callback */
373 				continue;
374 			}
375 
376 			if (pfd->revents) {
377 #if DUKTAPE_EVENTLOOP_DEBUG > 0
378 				fprintf(stderr, "fd %d has revents: %d\n", (int) pfd->fd, (int) pfd->revents);
379 				fflush(stderr);
380 #endif
381 				duk_dup(ctx, idx_fd_handler);
382 				duk_dup(ctx, idx_eventloop);
383 				duk_push_int(ctx, pfd->fd);
384 				duk_push_int(ctx, pfd->revents);
385 				rc = duk_pcall_method(ctx, 2 /*nargs*/);
386 				if (rc) {
387 #if DUKTAPE_EVENTLOOP_DEBUG > 0
388 					fprintf(stderr, "fd callback failed for fd %d: %s\n", (int) pfd->fd, duk_to_string(ctx, -1));
389 					fflush(stderr);
390 #endif
391 				}
392 				duk_pop(ctx);
393 
394 				pfd->revents = 0;
395 			}
396 
397 		}
398 	}
399 
400 	duk_pop_n(ctx, 3);
401 
402 	return 0;
403 }
404 
create_timer(duk_context * ctx)405 static int create_timer(duk_context *ctx) {
406 	double delay;
407 	int oneshot;
408 	int idx;
409 	int64_t timer_id;
410 	double now;
411 	ev_timer *t;
412 
413 	now = get_now();
414 
415 	/* indexes:
416 	 *   0 = function (callback)
417 	 *   1 = delay
418 	 *   2 = boolean: oneshot
419 	 */
420 
421 	delay = duk_require_number(ctx, 1);
422 	if (delay < MIN_DELAY) {
423 		delay = MIN_DELAY;
424 	}
425 	oneshot = duk_require_boolean(ctx, 2);
426 
427 	if (timer_count >= MAX_TIMERS) {
428 		(void) duk_error(ctx, DUK_ERR_RANGE_ERROR, "out of timer slots");
429 	}
430 	idx = timer_count++;
431 	timer_id = timer_next_id++;
432 	t = timer_list + idx;
433 
434 	memset((void *) t, 0, sizeof(ev_timer));
435 	t->id = timer_id;
436 	t->target = now + delay;
437 	t->delay = delay;
438 	t->oneshot = oneshot;
439 	t->removed = 0;
440 
441 	/* Timer is now at the last position; use swaps to "bubble" it to its
442 	 * correct sorted position.
443 	 */
444 
445 	bubble_last_timer();
446 
447 	/* Finally, register the callback to the global stash 'eventTimers' object. */
448 
449 	duk_push_global_stash(ctx);
450 	duk_get_prop_string(ctx, -1, TIMERS_SLOT_NAME);  /* -> [ func delay oneshot stash eventTimers ] */
451 	duk_push_number(ctx, (double) timer_id);
452 	duk_dup(ctx, 0);
453 	duk_put_prop(ctx, -3);  /* eventTimers[timer_id] = callback */
454 
455 	/* Return timer id. */
456 
457 	duk_push_number(ctx, (double) timer_id);
458 #if DUKTAPE_EVENTLOOP_DEBUG > 0
459 	fprintf(stderr, "created timer id: %d\n", (int) timer_id);
460 	fflush(stderr);
461 #endif
462 	return 1;
463 }
464 
delete_timer(duk_context * ctx)465 static int delete_timer(duk_context *ctx) {
466 	int i, n;
467 	int64_t timer_id;
468 	ev_timer *t;
469 	int found = 0;
470 
471 	/* indexes:
472 	 *   0 = timer id
473 	 */
474 
475 	timer_id = (int64_t) duk_require_number(ctx, 0);
476 
477 	/*
478 	 *  Unlike insertion, deletion needs a full scan of the timer list
479 	 *  and an expensive remove.  If no match is found, nothing is deleted.
480 	 *  Caller gets a boolean return code indicating match.
481 	 *
482 	 *  When a timer is being expired and its user callback is running,
483 	 *  the timer has been moved to 'timer_expiring' and its deletion
484 	 *  needs special handling: just mark it to-be-deleted and let the
485 	 *  expiry code remove it.
486 	 */
487 
488 	t = &timer_expiring;
489 	if (t->id == timer_id) {
490 		t->removed = 1;
491 		duk_push_true(ctx);
492 #if DUKTAPE_EVENTLOOP_DEBUG > 0
493 		fprintf(stderr, "deleted expiring timer id: %d\n", (int) timer_id);
494 		fflush(stderr);
495 #endif
496 		return 1;
497 	}
498 
499 	n = timer_count;
500 	for (i = 0; i < n; i++) {
501 		t = timer_list + i;
502 		if (t->id == timer_id) {
503 			found = 1;
504 
505 			/* Shift elements downwards to keep the timer list dense
506 			 * (no need if last element).
507 			 */
508 			if (i < timer_count - 1) {
509 				memmove((void *) t, (void *) (t + 1), (timer_count - i - 1) * sizeof(ev_timer));
510 			}
511 
512 			/* Zero last element for clarity. */
513 			memset((void *) (timer_list + n - 1), 0, sizeof(ev_timer));
514 
515 			/* Update timer_count. */
516 			timer_count--;
517 
518 			/* The C state is now up-to-date, but we still need to delete
519 			 * the timer callback state from the global 'stash'.
520 			 */
521 
522 			duk_push_global_stash(ctx);
523 			duk_get_prop_string(ctx, -1, TIMERS_SLOT_NAME);  /* -> [ timer_id stash eventTimers ] */
524 			duk_push_number(ctx, (double) timer_id);
525 			duk_del_prop(ctx, -2);  /* delete eventTimers[timer_id] */
526 
527 #if DUKTAPE_EVENTLOOP_DEBUG > 0
528 			fprintf(stderr, "deleted timer id: %d\n", (int) timer_id);
529 			fflush(stderr);
530 #endif
531 			break;
532 		}
533 	}
534 
535 #if DUKTAPE_EVENTLOOP_DEBUG > 0
536 	if (!found) {
537 		fprintf(stderr, "trying to delete timer id %d, but not found; ignoring\n", (int) timer_id);
538 		fflush(stderr);
539 	}
540 #endif
541 
542 	duk_push_boolean(ctx, found);
543 	return 1;
544 }
545 
listen_fd(duk_context * ctx)546 static int listen_fd(duk_context *ctx) {
547 	int fd = duk_require_int(ctx, 0);
548 	int events = duk_require_int(ctx, 1);
549 	int i, n;
550 	struct pollfd *pfd;
551 
552 #if DUKTAPE_EVENTLOOP_DEBUG > 0
553 	fprintf(stderr, "listen_fd: fd=%d, events=%d\n", fd, events);
554 	fflush(stderr);
555 #endif
556 	/* events == 0 means stop listening to the FD */
557 
558 	n = poll_count;
559 	for (i = 0; i < n; i++) {
560 		pfd = poll_list + i;
561 		if (pfd->fd == fd) {
562 #if DUKTAPE_EVENTLOOP_DEBUG > 0
563 			fprintf(stderr, "listen_fd: fd found at index %d\n", i);
564 			fflush(stderr);
565 #endif
566 			if (events == 0) {
567 				/* mark to-be-deleted, cleaned up by next poll */
568 				pfd->fd = 0;
569 			} else {
570 				pfd->events = events;
571 			}
572 			return 0;
573 		}
574 	}
575 
576 	/* not found, append to list */
577 #if DUKTAPE_EVENTLOOP_DEBUG > 0
578 	fprintf(stderr, "listen_fd: fd not found on list, add new entry\n");
579 	fflush(stderr);
580 #endif
581 
582 	if (poll_count >= MAX_FDS) {
583 		(void) duk_error(ctx, DUK_ERR_ERROR, "out of fd slots");
584 	}
585 
586 	pfd = poll_list + poll_count;
587 	pfd->fd = fd;
588 	pfd->events = events;
589 	pfd->revents = 0;
590 	poll_count++;
591 
592 	return 0;
593 }
594 
request_exit(duk_context * ctx)595 static int request_exit(duk_context *ctx) {
596 	(void) ctx;
597 	exit_requested = 1;
598 	return 0;
599 }
600 
601 static duk_function_list_entry eventloop_funcs[] = {
602 	{ "createTimer", create_timer, 3 },
603 	{ "deleteTimer", delete_timer, 1 },
604 	{ "listenFd", listen_fd, 2 },
605 	{ "requestExit", request_exit, 0 },
606 	{ NULL, NULL, 0 }
607 };
608 
eventloop_register(duk_context * ctx)609 void eventloop_register(duk_context *ctx) {
610 	memset((void *) timer_list, 0, MAX_TIMERS * sizeof(ev_timer));
611 	memset((void *) &timer_expiring, 0, sizeof(ev_timer));
612 	memset((void *) poll_list, 0, MAX_FDS * sizeof(struct pollfd));
613 
614 	/* Set global 'EventLoop'. */
615 	duk_push_global_object(ctx);
616 	duk_push_object(ctx);
617 	duk_put_function_list(ctx, -1, eventloop_funcs);
618 	duk_put_prop_string(ctx, -2, "EventLoop");
619 	duk_pop(ctx);
620 
621 	/* Initialize global stash 'eventTimers'. */
622 	duk_push_global_stash(ctx);
623 	duk_push_object(ctx);
624 	duk_put_prop_string(ctx, -2, TIMERS_SLOT_NAME);
625 	duk_pop(ctx);
626 }
627