1 /* { dg-do compile } */ 2 typedef struct { 3 unsigned long attr; 4 int chars[2]; 5 } cchar_t; 6 typedef struct _win_st { 7 cchar_t _bkgrnd; 8 } WINDOW; render_char(WINDOW * win,cchar_t ch)9void render_char(WINDOW *win, cchar_t ch) 10 { 11 if ((ch).chars[0] == L' ' 12 && (ch).chars[1] == L'\0') 13 win->_bkgrnd = ch; 14 } 15