1 /* MouseListener.java -- listen for mouse clicks and crossing component edges 2 Copyright (C) 1999, 2002, 2005 Free Software Foundation, Inc. 3 4 This file is part of GNU Classpath. 5 6 GNU Classpath is free software; you can redistribute it and/or modify 7 it under the terms of the GNU General Public License as published by 8 the Free Software Foundation; either version 2, or (at your option) 9 any later version. 10 11 GNU Classpath is distributed in the hope that it will be useful, but 12 WITHOUT ANY WARRANTY; without even the implied warranty of 13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 14 General Public License for more details. 15 16 You should have received a copy of the GNU General Public License 17 along with GNU Classpath; see the file COPYING. If not, write to the 18 Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 19 02110-1301 USA. 20 21 Linking this library statically or dynamically with other modules is 22 making a combined work based on this library. Thus, the terms and 23 conditions of the GNU General Public License cover the whole 24 combination. 25 26 As a special exception, the copyright holders of this library give you 27 permission to link this library with independent modules to produce an 28 executable, regardless of the license terms of these independent 29 modules, and to copy and distribute the resulting executable under 30 terms of your choice, provided that you also meet, for each linked 31 independent module, the terms and conditions of the license of that 32 module. An independent module is a module which is not derived from 33 or based on this library. If you modify this library, you may extend 34 this exception to your version of the library, but you are not 35 obligated to do so. If you do not wish to do so, delete this 36 exception statement from your version. */ 37 38 39 package java.awt.event; 40 41 import java.util.EventListener; 42 43 /** 44 * This interface is for classes that wish to receive mouse events other than 45 * simple motion events. This includes clicks (but not mouse wheel events), 46 * and crossing component boundaries without change in button status. To 47 * track moves and drags, use MouseMotionListener, and to track wheel events, 48 * use MouseWheelListener. To watch a subset of these events, use a 49 * MouseAdapter. 50 * 51 * @author Aaron M. Renn (arenn@urbanophile.com) 52 * @see MouseAdapter 53 * @see MouseEvent 54 * @since 1.1 55 * @status updated to 1.4 56 */ 57 public interface MouseListener extends EventListener 58 { 59 /** 60 * This method is called when the mouse is clicked (pressed and released 61 * in short succession) on a component. 62 * 63 * @param event the <code>MouseEvent</code> indicating the click 64 */ mouseClicked(MouseEvent event)65 void mouseClicked(MouseEvent event); 66 67 /** 68 * This method is called when the mouse is pressed over a component. 69 * 70 * @param event the <code>MouseEvent</code> for the press 71 */ mousePressed(MouseEvent event)72 void mousePressed(MouseEvent event); 73 74 /** 75 * This method is called when the mouse is released over a component. 76 * 77 * @param event the <code>MouseEvent</code> for the release 78 */ mouseReleased(MouseEvent event)79 void mouseReleased(MouseEvent event); 80 81 /** 82 * This method is called when the mouse enters a component. 83 * 84 * @param event the <code>MouseEvent</code> for the entry 85 */ mouseEntered(MouseEvent event)86 void mouseEntered(MouseEvent event); 87 88 /** 89 * This method is called when the mouse exits a component. 90 * 91 * @param event the <code>MouseEvent</code> for the exit 92 */ mouseExited(MouseEvent event)93 void mouseExited(MouseEvent event); 94 } // interface MouseListener 95