1 #objdump: -dr
2 #name: bit
3 .*: +file format .*
4 Disassembly of section .text:
5 
6 00000000 <bitclr>:
7    0:	fc 4c       	BITCLR \(R4, 0x1f\);.*
8    2:	00 4c       	BITCLR \(R0, 0x0\);.*
9 
10 00000004 <bitset>:
11    4:	f2 4a       	BITSET \(R2, 0x1e\);.*
12    6:	eb 4a       	BITSET \(R3, 0x1d\);.*
13 
14 00000008 <bittgl>:
15    8:	b7 4b       	BITTGL \(R7, 0x16\);.*
16    a:	86 4b       	BITTGL \(R6, 0x10\);.*
17 
18 0000000c <bittst>:
19    c:	f8 49       	CC = BITTST \(R0, 0x1f\);.*
20    e:	01 49       	CC = BITTST \(R1, 0x0\);.*
21   10:	7f 49       	CC = BITTST \(R7, 0xf\);.*
22 
23 00000012 <deposit>:
24   12:	0a c6 13 8a 	R5 = DEPOSIT \(R3, R2\);
25   16:	0a c6 37 c0 	R0 = DEPOSIT \(R7, R6\) \(X\);
26 
27 0000001a <extract>:
28   1a:	0a c6 0a 08 	R4 = EXTRACT \(R2, R1.L\) \(Z\);
29   1e:	0a c6 10 04 	R2 = EXTRACT \(R0, R2.L\) \(Z\);
30   22:	0a c6 23 4e 	R7 = EXTRACT \(R3, R4.L\) \(X\);
31   26:	0a c6 0e 4a 	R5 = EXTRACT \(R6, R1.L\) \(X\);
32 
33 0000002a <bitmux>:
34   2a:	08 c6 08 00 	BITMUX \(R1, R0, A0\) \(ASR\);
35   2e:	08 c6 13 00 	BITMUX \(R2, R3, A0\) \(ASR\);
36   32:	08 c6 25 40 	BITMUX \(R4, R5, A0\) \(ASL\);
37   36:	08 c6 3e 40 	BITMUX \(R7, R6, A0\) \(ASL\);
38 
39 0000003a <ones>:
40   3a:	06 c6 00 ca 	R5.L = ONES R0;
41   3e:	06 c6 02 ce 	R7.L = ONES R2;
42 	...
43