1// Copyright 2010 The Go Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style 3// license that can be found in the LICENSE file. 4 5package image 6 7import ( 8 "image/color" 9) 10 11var ( 12 // Black is an opaque black uniform image. 13 Black = NewUniform(color.Black) 14 // White is an opaque white uniform image. 15 White = NewUniform(color.White) 16 // Transparent is a fully transparent uniform image. 17 Transparent = NewUniform(color.Transparent) 18 // Opaque is a fully opaque uniform image. 19 Opaque = NewUniform(color.Opaque) 20) 21 22// Uniform is an infinite-sized Image of uniform color. 23// It implements the color.Color, color.Model, and Image interfaces. 24type Uniform struct { 25 C color.Color 26} 27 28func (c *Uniform) RGBA() (r, g, b, a uint32) { 29 return c.C.RGBA() 30} 31 32func (c *Uniform) ColorModel() color.Model { 33 return c 34} 35 36func (c *Uniform) Convert(color.Color) color.Color { 37 return c.C 38} 39 40func (c *Uniform) Bounds() Rectangle { return Rectangle{Point{-1e9, -1e9}, Point{1e9, 1e9}} } 41 42func (c *Uniform) At(x, y int) color.Color { return c.C } 43 44func (c *Uniform) RGBA64At(x, y int) color.RGBA64 { 45 r, g, b, a := c.C.RGBA() 46 return color.RGBA64{uint16(r), uint16(g), uint16(b), uint16(a)} 47} 48 49// Opaque scans the entire image and reports whether it is fully opaque. 50func (c *Uniform) Opaque() bool { 51 _, _, _, a := c.C.RGBA() 52 return a == 0xffff 53} 54 55// NewUniform returns a new Uniform image of the given color. 56func NewUniform(c color.Color) *Uniform { 57 return &Uniform{c} 58} 59