1// Copyright 2016 The Go Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style
3// license that can be found in the LICENSE file.
4
5package ssa
6
7import (
8	"fmt"
9)
10
11type loop struct {
12	header *Block // The header node of this (reducible) loop
13	outer  *loop  // loop containing this loop
14
15	// By default, children, exits, and depth are not initialized.
16	children []*loop  // loops nested directly within this loop. Initialized by assembleChildren().
17	exits    []*Block // exits records blocks reached by exits from this loop. Initialized by findExits().
18
19	// Next three fields used by regalloc and/or
20	// aid in computation of inner-ness and list of blocks.
21	nBlocks int32 // Number of blocks in this loop but not within inner loops
22	depth   int16 // Nesting depth of the loop; 1 is outermost. Initialized by calculateDepths().
23	isInner bool  // True if never discovered to contain a loop
24
25	// register allocation uses this.
26	containsUnavoidableCall bool // True if all paths through the loop have a call
27}
28
29// outerinner records that outer contains inner
30func (sdom SparseTree) outerinner(outer, inner *loop) {
31	// There could be other outer loops found in some random order,
32	// locate the new outer loop appropriately among them.
33
34	// Outer loop headers dominate inner loop headers.
35	// Use this to put the "new" "outer" loop in the right place.
36	oldouter := inner.outer
37	for oldouter != nil && sdom.isAncestor(outer.header, oldouter.header) {
38		inner = oldouter
39		oldouter = inner.outer
40	}
41	if outer == oldouter {
42		return
43	}
44	if oldouter != nil {
45		sdom.outerinner(oldouter, outer)
46	}
47
48	inner.outer = outer
49	outer.isInner = false
50}
51
52func checkContainsCall(bb *Block) bool {
53	if bb.Kind == BlockDefer {
54		return true
55	}
56	for _, v := range bb.Values {
57		if opcodeTable[v.Op].call {
58			return true
59		}
60	}
61	return false
62}
63
64type loopnest struct {
65	f              *Func
66	b2l            []*loop
67	po             []*Block
68	sdom           SparseTree
69	loops          []*loop
70	hasIrreducible bool // TODO current treatment of irreducible loops is very flaky, if accurate loops are needed, must punt at function level.
71
72	// Record which of the lazily initialized fields have actually been initialized.
73	initializedChildren, initializedDepth, initializedExits bool
74}
75
76func min8(a, b int8) int8 {
77	if a < b {
78		return a
79	}
80	return b
81}
82
83func max8(a, b int8) int8 {
84	if a > b {
85		return a
86	}
87	return b
88}
89
90const (
91	blDEFAULT = 0
92	blMin     = blDEFAULT
93	blCALL    = 1
94	blRET     = 2
95	blEXIT    = 3
96)
97
98var bllikelies = [4]string{"default", "call", "ret", "exit"}
99
100func describePredictionAgrees(b *Block, prediction BranchPrediction) string {
101	s := ""
102	if prediction == b.Likely {
103		s = " (agrees with previous)"
104	} else if b.Likely != BranchUnknown {
105		s = " (disagrees with previous, ignored)"
106	}
107	return s
108}
109
110func describeBranchPrediction(f *Func, b *Block, likely, not int8, prediction BranchPrediction) {
111	f.Warnl(b.Pos, "Branch prediction rule %s < %s%s",
112		bllikelies[likely-blMin], bllikelies[not-blMin], describePredictionAgrees(b, prediction))
113}
114
115func likelyadjust(f *Func) {
116	// The values assigned to certain and local only matter
117	// in their rank order.  0 is default, more positive
118	// is less likely. It's possible to assign a negative
119	// unlikeliness (though not currently the case).
120	certain := make([]int8, f.NumBlocks()) // In the long run, all outcomes are at least this bad. Mainly for Exit
121	local := make([]int8, f.NumBlocks())   // for our immediate predecessors.
122
123	po := f.postorder()
124	nest := f.loopnest()
125	b2l := nest.b2l
126
127	for _, b := range po {
128		switch b.Kind {
129		case BlockExit:
130			// Very unlikely.
131			local[b.ID] = blEXIT
132			certain[b.ID] = blEXIT
133
134			// Ret, it depends.
135		case BlockRet, BlockRetJmp:
136			local[b.ID] = blRET
137			certain[b.ID] = blRET
138
139			// Calls. TODO not all calls are equal, names give useful clues.
140			// Any name-based heuristics are only relative to other calls,
141			// and less influential than inferences from loop structure.
142		case BlockDefer:
143			local[b.ID] = blCALL
144			certain[b.ID] = max8(blCALL, certain[b.Succs[0].b.ID])
145
146		default:
147			if len(b.Succs) == 1 {
148				certain[b.ID] = certain[b.Succs[0].b.ID]
149			} else if len(b.Succs) == 2 {
150				// If successor is an unvisited backedge, it's in loop and we don't care.
151				// Its default unlikely is also zero which is consistent with favoring loop edges.
152				// Notice that this can act like a "reset" on unlikeliness at loops; the
153				// default "everything returns" unlikeliness is erased by min with the
154				// backedge likeliness; however a loop with calls on every path will be
155				// tagged with call cost. Net effect is that loop entry is favored.
156				b0 := b.Succs[0].b.ID
157				b1 := b.Succs[1].b.ID
158				certain[b.ID] = min8(certain[b0], certain[b1])
159
160				l := b2l[b.ID]
161				l0 := b2l[b0]
162				l1 := b2l[b1]
163
164				prediction := b.Likely
165				// Weak loop heuristic -- both source and at least one dest are in loops,
166				// and there is a difference in the destinations.
167				// TODO what is best arrangement for nested loops?
168				if l != nil && l0 != l1 {
169					noprediction := false
170					switch {
171					// prefer not to exit loops
172					case l1 == nil:
173						prediction = BranchLikely
174					case l0 == nil:
175						prediction = BranchUnlikely
176
177						// prefer to stay in loop, not exit to outer.
178					case l == l0:
179						prediction = BranchLikely
180					case l == l1:
181						prediction = BranchUnlikely
182					default:
183						noprediction = true
184					}
185					if f.pass.debug > 0 && !noprediction {
186						f.Warnl(b.Pos, "Branch prediction rule stay in loop%s",
187							describePredictionAgrees(b, prediction))
188					}
189
190				} else {
191					// Lacking loop structure, fall back on heuristics.
192					if certain[b1] > certain[b0] {
193						prediction = BranchLikely
194						if f.pass.debug > 0 {
195							describeBranchPrediction(f, b, certain[b0], certain[b1], prediction)
196						}
197					} else if certain[b0] > certain[b1] {
198						prediction = BranchUnlikely
199						if f.pass.debug > 0 {
200							describeBranchPrediction(f, b, certain[b1], certain[b0], prediction)
201						}
202					} else if local[b1] > local[b0] {
203						prediction = BranchLikely
204						if f.pass.debug > 0 {
205							describeBranchPrediction(f, b, local[b0], local[b1], prediction)
206						}
207					} else if local[b0] > local[b1] {
208						prediction = BranchUnlikely
209						if f.pass.debug > 0 {
210							describeBranchPrediction(f, b, local[b1], local[b0], prediction)
211						}
212					}
213				}
214				if b.Likely != prediction {
215					if b.Likely == BranchUnknown {
216						b.Likely = prediction
217					}
218				}
219			}
220			// Look for calls in the block.  If there is one, make this block unlikely.
221			for _, v := range b.Values {
222				if opcodeTable[v.Op].call {
223					local[b.ID] = blCALL
224					certain[b.ID] = max8(blCALL, certain[b.Succs[0].b.ID])
225				}
226			}
227		}
228		if f.pass.debug > 2 {
229			f.Warnl(b.Pos, "BP: Block %s, local=%s, certain=%s", b, bllikelies[local[b.ID]-blMin], bllikelies[certain[b.ID]-blMin])
230		}
231
232	}
233}
234
235func (l *loop) String() string {
236	return fmt.Sprintf("hdr:%s", l.header)
237}
238
239func (l *loop) LongString() string {
240	i := ""
241	o := ""
242	if l.isInner {
243		i = ", INNER"
244	}
245	if l.outer != nil {
246		o = ", o=" + l.outer.header.String()
247	}
248	return fmt.Sprintf("hdr:%s%s%s", l.header, i, o)
249}
250
251func (l *loop) isWithinOrEq(ll *loop) bool {
252	if ll == nil { // nil means whole program
253		return true
254	}
255	for ; l != nil; l = l.outer {
256		if l == ll {
257			return true
258		}
259	}
260	return false
261}
262
263// nearestOuterLoop returns the outer loop of loop most nearly
264// containing block b; the header must dominate b.  loop itself
265// is assumed to not be that loop. For acceptable performance,
266// we're relying on loop nests to not be terribly deep.
267func (l *loop) nearestOuterLoop(sdom SparseTree, b *Block) *loop {
268	var o *loop
269	for o = l.outer; o != nil && !sdom.IsAncestorEq(o.header, b); o = o.outer {
270	}
271	return o
272}
273
274func loopnestfor(f *Func) *loopnest {
275	po := f.postorder()
276	sdom := f.Sdom()
277	b2l := make([]*loop, f.NumBlocks())
278	loops := make([]*loop, 0)
279	visited := make([]bool, f.NumBlocks())
280	sawIrred := false
281
282	if f.pass.debug > 2 {
283		fmt.Printf("loop finding in %s\n", f.Name)
284	}
285
286	// Reducible-loop-nest-finding.
287	for _, b := range po {
288		if f.pass != nil && f.pass.debug > 3 {
289			fmt.Printf("loop finding at %s\n", b)
290		}
291
292		var innermost *loop // innermost header reachable from this block
293
294		// IF any successor s of b is in a loop headed by h
295		// AND h dominates b
296		// THEN b is in the loop headed by h.
297		//
298		// Choose the first/innermost such h.
299		//
300		// IF s itself dominates b, then s is a loop header;
301		// and there may be more than one such s.
302		// Since there's at most 2 successors, the inner/outer ordering
303		// between them can be established with simple comparisons.
304		for _, e := range b.Succs {
305			bb := e.b
306			l := b2l[bb.ID]
307
308			if sdom.IsAncestorEq(bb, b) { // Found a loop header
309				if f.pass != nil && f.pass.debug > 4 {
310					fmt.Printf("loop finding    succ %s of %s is header\n", bb.String(), b.String())
311				}
312				if l == nil {
313					l = &loop{header: bb, isInner: true}
314					loops = append(loops, l)
315					b2l[bb.ID] = l
316				}
317			} else if !visited[bb.ID] { // Found an irreducible loop
318				sawIrred = true
319				if f.pass != nil && f.pass.debug > 4 {
320					fmt.Printf("loop finding    succ %s of %s is IRRED, in %s\n", bb.String(), b.String(), f.Name)
321				}
322			} else if l != nil {
323				// TODO handle case where l is irreducible.
324				// Perhaps a loop header is inherited.
325				// is there any loop containing our successor whose
326				// header dominates b?
327				if !sdom.IsAncestorEq(l.header, b) {
328					l = l.nearestOuterLoop(sdom, b)
329				}
330				if f.pass != nil && f.pass.debug > 4 {
331					if l == nil {
332						fmt.Printf("loop finding    succ %s of %s has no loop\n", bb.String(), b.String())
333					} else {
334						fmt.Printf("loop finding    succ %s of %s provides loop with header %s\n", bb.String(), b.String(), l.header.String())
335					}
336				}
337			} else { // No loop
338				if f.pass != nil && f.pass.debug > 4 {
339					fmt.Printf("loop finding    succ %s of %s has no loop\n", bb.String(), b.String())
340				}
341
342			}
343
344			if l == nil || innermost == l {
345				continue
346			}
347
348			if innermost == nil {
349				innermost = l
350				continue
351			}
352
353			if sdom.isAncestor(innermost.header, l.header) {
354				sdom.outerinner(innermost, l)
355				innermost = l
356			} else if sdom.isAncestor(l.header, innermost.header) {
357				sdom.outerinner(l, innermost)
358			}
359		}
360
361		if innermost != nil {
362			b2l[b.ID] = innermost
363			innermost.nBlocks++
364		}
365		visited[b.ID] = true
366	}
367
368	ln := &loopnest{f: f, b2l: b2l, po: po, sdom: sdom, loops: loops, hasIrreducible: sawIrred}
369
370	// Calculate containsUnavoidableCall for regalloc
371	dominatedByCall := make([]bool, f.NumBlocks())
372	for _, b := range po {
373		if checkContainsCall(b) {
374			dominatedByCall[b.ID] = true
375		}
376	}
377	// Run dfs to find path through the loop that avoids all calls.
378	// Such path either escapes loop or return back to header.
379	// It isn't enough to have exit not dominated by any call, for example:
380	// ... some loop
381	// call1   call2
382	//   \      /
383	//     exit
384	// ...
385	// exit is not dominated by any call, but we don't have call-free path to it.
386	for _, l := range loops {
387		// Header contains call.
388		if dominatedByCall[l.header.ID] {
389			l.containsUnavoidableCall = true
390			continue
391		}
392		callfreepath := false
393		tovisit := make([]*Block, 0, len(l.header.Succs))
394		// Push all non-loop non-exit successors of header onto toVisit.
395		for _, s := range l.header.Succs {
396			nb := s.Block()
397			// This corresponds to loop with zero iterations.
398			if !l.iterationEnd(nb, b2l) {
399				tovisit = append(tovisit, nb)
400			}
401		}
402		for len(tovisit) > 0 {
403			cur := tovisit[len(tovisit)-1]
404			tovisit = tovisit[:len(tovisit)-1]
405			if dominatedByCall[cur.ID] {
406				continue
407			}
408			// Record visited in dominatedByCall.
409			dominatedByCall[cur.ID] = true
410			for _, s := range cur.Succs {
411				nb := s.Block()
412				if l.iterationEnd(nb, b2l) {
413					callfreepath = true
414				}
415				if !dominatedByCall[nb.ID] {
416					tovisit = append(tovisit, nb)
417				}
418
419			}
420			if callfreepath {
421				break
422			}
423		}
424		if !callfreepath {
425			l.containsUnavoidableCall = true
426		}
427	}
428
429	// Curious about the loopiness? "-d=ssa/likelyadjust/stats"
430	if f.pass != nil && f.pass.stats > 0 && len(loops) > 0 {
431		ln.assembleChildren()
432		ln.calculateDepths()
433		ln.findExits()
434
435		// Note stats for non-innermost loops are slightly flawed because
436		// they don't account for inner loop exits that span multiple levels.
437
438		for _, l := range loops {
439			x := len(l.exits)
440			cf := 0
441			if !l.containsUnavoidableCall {
442				cf = 1
443			}
444			inner := 0
445			if l.isInner {
446				inner++
447			}
448
449			f.LogStat("loopstats:",
450				l.depth, "depth", x, "exits",
451				inner, "is_inner", cf, "always_calls", l.nBlocks, "n_blocks")
452		}
453	}
454
455	if f.pass != nil && f.pass.debug > 1 && len(loops) > 0 {
456		fmt.Printf("Loops in %s:\n", f.Name)
457		for _, l := range loops {
458			fmt.Printf("%s, b=", l.LongString())
459			for _, b := range f.Blocks {
460				if b2l[b.ID] == l {
461					fmt.Printf(" %s", b)
462				}
463			}
464			fmt.Print("\n")
465		}
466		fmt.Printf("Nonloop blocks in %s:", f.Name)
467		for _, b := range f.Blocks {
468			if b2l[b.ID] == nil {
469				fmt.Printf(" %s", b)
470			}
471		}
472		fmt.Print("\n")
473	}
474	return ln
475}
476
477// assembleChildren initializes the children field of each
478// loop in the nest.  Loop A is a child of loop B if A is
479// directly nested within B (based on the reducible-loops
480// detection above)
481func (ln *loopnest) assembleChildren() {
482	if ln.initializedChildren {
483		return
484	}
485	for _, l := range ln.loops {
486		if l.outer != nil {
487			l.outer.children = append(l.outer.children, l)
488		}
489	}
490	ln.initializedChildren = true
491}
492
493// calculateDepths uses the children field of loops
494// to determine the nesting depth (outer=1) of each
495// loop.  This is helpful for finding exit edges.
496func (ln *loopnest) calculateDepths() {
497	if ln.initializedDepth {
498		return
499	}
500	ln.assembleChildren()
501	for _, l := range ln.loops {
502		if l.outer == nil {
503			l.setDepth(1)
504		}
505	}
506	ln.initializedDepth = true
507}
508
509// findExits uses loop depth information to find the
510// exits from a loop.
511func (ln *loopnest) findExits() {
512	if ln.initializedExits {
513		return
514	}
515	ln.calculateDepths()
516	b2l := ln.b2l
517	for _, b := range ln.po {
518		l := b2l[b.ID]
519		if l != nil && len(b.Succs) == 2 {
520			sl := b2l[b.Succs[0].b.ID]
521			if recordIfExit(l, sl, b.Succs[0].b) {
522				continue
523			}
524			sl = b2l[b.Succs[1].b.ID]
525			if recordIfExit(l, sl, b.Succs[1].b) {
526				continue
527			}
528		}
529	}
530	ln.initializedExits = true
531}
532
533// depth returns the loop nesting level of block b.
534func (ln *loopnest) depth(b ID) int16 {
535	if l := ln.b2l[b]; l != nil {
536		return l.depth
537	}
538	return 0
539}
540
541// recordIfExit checks sl (the loop containing b) to see if it
542// is outside of loop l, and if so, records b as an exit block
543// from l and returns true.
544func recordIfExit(l, sl *loop, b *Block) bool {
545	if sl != l {
546		if sl == nil || sl.depth <= l.depth {
547			l.exits = append(l.exits, b)
548			return true
549		}
550		// sl is not nil, and is deeper than l
551		// it's possible for this to be a goto into an irreducible loop made from gotos.
552		for sl.depth > l.depth {
553			sl = sl.outer
554		}
555		if sl != l {
556			l.exits = append(l.exits, b)
557			return true
558		}
559	}
560	return false
561}
562
563func (l *loop) setDepth(d int16) {
564	l.depth = d
565	for _, c := range l.children {
566		c.setDepth(d + 1)
567	}
568}
569
570// iterationEnd checks if block b ends iteration of loop l.
571// Ending iteration means either escaping to outer loop/code or
572// going back to header
573func (l *loop) iterationEnd(b *Block, b2l []*loop) bool {
574	return b == l.header || b2l[b.ID] == nil || (b2l[b.ID] != l && b2l[b.ID].depth <= l.depth)
575}
576