1@rem Script to build LuaJIT with the Xbox One SDK. 2@rem Donated to the public domain. 3@rem 4@rem Open a "Visual Studio .NET Command Prompt" (64 bit host compiler) 5@rem Then cd to this directory and run this script. 6 7@if not defined INCLUDE goto :FAIL 8@if not defined DurangoXDK goto :FAIL 9 10@setlocal 11@echo ---- Host compiler ---- 12@set LJCOMPILE=cl /nologo /c /MD /O2 /W3 /D_CRT_SECURE_NO_DEPRECATE 13@set LJLINK=link /nologo 14@set LJMT=mt /nologo 15@set DASMDIR=..\dynasm 16@set DASM=%DASMDIR%\dynasm.lua 17@set ALL_LIB=lib_base.c lib_math.c lib_bit.c lib_string.c lib_table.c lib_io.c lib_os.c lib_package.c lib_debug.c lib_jit.c lib_ffi.c lib_buffer.c 18 19%LJCOMPILE% host\minilua.c 20@if errorlevel 1 goto :BAD 21%LJLINK% /out:minilua.exe minilua.obj 22@if errorlevel 1 goto :BAD 23if exist minilua.exe.manifest^ 24 %LJMT% -manifest minilua.exe.manifest -outputresource:minilua.exe 25 26@rem Error out for 64 bit host compiler 27@minilua 28@if not errorlevel 8 goto :FAIL 29 30@set DASMFLAGS=-D WIN -D FFI -D P64 31minilua %DASM% -LN %DASMFLAGS% -o host\buildvm_arch.h vm_x64.dasc 32@if errorlevel 1 goto :BAD 33 34%LJCOMPILE% /I "." /I %DASMDIR% /D_DURANGO host\buildvm*.c 35@if errorlevel 1 goto :BAD 36%LJLINK% /out:buildvm.exe buildvm*.obj 37@if errorlevel 1 goto :BAD 38if exist buildvm.exe.manifest^ 39 %LJMT% -manifest buildvm.exe.manifest -outputresource:buildvm.exe 40 41buildvm -m peobj -o lj_vm.obj 42@if errorlevel 1 goto :BAD 43buildvm -m bcdef -o lj_bcdef.h %ALL_LIB% 44@if errorlevel 1 goto :BAD 45buildvm -m ffdef -o lj_ffdef.h %ALL_LIB% 46@if errorlevel 1 goto :BAD 47buildvm -m libdef -o lj_libdef.h %ALL_LIB% 48@if errorlevel 1 goto :BAD 49buildvm -m recdef -o lj_recdef.h %ALL_LIB% 50@if errorlevel 1 goto :BAD 51buildvm -m vmdef -o jit\vmdef.lua %ALL_LIB% 52@if errorlevel 1 goto :BAD 53buildvm -m folddef -o lj_folddef.h lj_opt_fold.c 54@if errorlevel 1 goto :BAD 55 56@echo ---- Cross compiler ---- 57 58@set CWD=%cd% 59@call "%DurangoXDK%\xdk\DurangoVars.cmd" XDK 60@cd /D "%CWD%" 61@shift 62 63@set LJCOMPILE="cl" /nologo /c /W3 /GF /Gm- /GR- /GS- /Gy /openmp- /D_CRT_SECURE_NO_DEPRECATE /D_LIB /D_UNICODE /D_DURANGO 64@set LJLIB="lib" /nologo 65 66@if "%1"=="debug" ( 67 @shift 68 @set LJCOMPILE=%LJCOMPILE% /Zi /MDd /Od 69 @set LJLINK=%LJLINK% /debug 70) else ( 71 @set LJCOMPILE=%LJCOMPILE% /MD /O2 /DNDEBUG 72) 73 74@if "%1"=="amalg" goto :AMALG 75%LJCOMPILE% /DLUA_BUILD_AS_DLL lj_*.c lib_*.c 76@if errorlevel 1 goto :BAD 77%LJLIB% /OUT:luajit.lib lj_*.obj lib_*.obj 78@if errorlevel 1 goto :BAD 79@goto :NOAMALG 80:AMALG 81%LJCOMPILE% /DLUA_BUILD_AS_DLL ljamalg.c 82@if errorlevel 1 goto :BAD 83%LJLIB% /OUT:luajit.lib ljamalg.obj lj_vm.obj 84@if errorlevel 1 goto :BAD 85:NOAMALG 86 87@del *.obj *.manifest minilua.exe buildvm.exe 88@echo. 89@echo === Successfully built LuaJIT for Xbox One === 90 91@goto :END 92:BAD 93@echo. 94@echo ******************************************************* 95@echo *** Build FAILED -- Please check the error messages *** 96@echo ******************************************************* 97@goto :END 98:FAIL 99@echo To run this script you must open a "Visual Studio .NET Command Prompt" 100@echo (64 bit host compiler). The Xbox One SDK must be installed, too. 101:END 102