1=================================
2:mod:`turtle` --- Turtle graphics
3=================================
4
5.. module:: turtle
6   :synopsis: An educational framework for simple graphics applications
7
8.. sectionauthor:: Gregor Lingl <gregor.lingl@aon.at>
9
10**Source code:** :source:`Lib/turtle.py`
11
12.. testsetup:: default
13
14   from turtle import *
15   turtle = Turtle()
16
17--------------
18
19Introduction
20============
21
22Turtle graphics is a popular way for introducing programming to kids.  It was
23part of the original Logo programming language developed by Wally Feurzeig,
24Seymour Papert and Cynthia Solomon in 1967.
25
26Imagine a robotic turtle starting at (0, 0) in the x-y plane.  After an ``import turtle``, give it the
27command ``turtle.forward(15)``, and it moves (on-screen!) 15 pixels in the
28direction it is facing, drawing a line as it moves.  Give it the command
29``turtle.right(25)``, and it rotates in-place 25 degrees clockwise.
30
31.. sidebar:: Turtle star
32
33   Turtle can draw intricate shapes using programs that repeat simple
34   moves.
35
36   .. image:: turtle-star.*
37      :align: center
38
39   .. literalinclude:: ../includes/turtle-star.py
40
41By combining together these and similar commands, intricate shapes and pictures
42can easily be drawn.
43
44The :mod:`turtle` module is an extended reimplementation of the same-named
45module from the Python standard distribution up to version Python 2.5.
46
47It tries to keep the merits of the old turtle module and to be (nearly) 100%
48compatible with it.  This means in the first place to enable the learning
49programmer to use all the commands, classes and methods interactively when using
50the module from within IDLE run with the ``-n`` switch.
51
52The turtle module provides turtle graphics primitives, in both object-oriented
53and procedure-oriented ways.  Because it uses :mod:`tkinter` for the underlying
54graphics, it needs a version of Python installed with Tk support.
55
56The object-oriented interface uses essentially two+two classes:
57
581. The :class:`TurtleScreen` class defines graphics windows as a playground for
59   the drawing turtles.  Its constructor needs a :class:`tkinter.Canvas` or a
60   :class:`ScrolledCanvas` as argument.  It should be used when :mod:`turtle` is
61   used as part of some application.
62
63   The function :func:`Screen` returns a singleton object of a
64   :class:`TurtleScreen` subclass. This function should be used when
65   :mod:`turtle` is used as a standalone tool for doing graphics.
66   As a singleton object, inheriting from its class is not possible.
67
68   All methods of TurtleScreen/Screen also exist as functions, i.e. as part of
69   the procedure-oriented interface.
70
712. :class:`RawTurtle` (alias: :class:`RawPen`) defines Turtle objects which draw
72   on a :class:`TurtleScreen`.  Its constructor needs a Canvas, ScrolledCanvas
73   or TurtleScreen as argument, so the RawTurtle objects know where to draw.
74
75   Derived from RawTurtle is the subclass :class:`Turtle` (alias: :class:`Pen`),
76   which draws on "the" :class:`Screen` instance which is automatically
77   created, if not already present.
78
79   All methods of RawTurtle/Turtle also exist as functions, i.e. part of the
80   procedure-oriented interface.
81
82The procedural interface provides functions which are derived from the methods
83of the classes :class:`Screen` and :class:`Turtle`.  They have the same names as
84the corresponding methods.  A screen object is automatically created whenever a
85function derived from a Screen method is called.  An (unnamed) turtle object is
86automatically created whenever any of the functions derived from a Turtle method
87is called.
88
89To use multiple turtles on a screen one has to use the object-oriented interface.
90
91.. note::
92   In the following documentation the argument list for functions is given.
93   Methods, of course, have the additional first argument *self* which is
94   omitted here.
95
96
97Overview of available Turtle and Screen methods
98=================================================
99
100Turtle methods
101--------------
102
103Turtle motion
104   Move and draw
105      | :func:`forward` | :func:`fd`
106      | :func:`backward` | :func:`bk` | :func:`back`
107      | :func:`right` | :func:`rt`
108      | :func:`left` | :func:`lt`
109      | :func:`goto` | :func:`setpos` | :func:`setposition`
110      | :func:`setx`
111      | :func:`sety`
112      | :func:`setheading` | :func:`seth`
113      | :func:`home`
114      | :func:`circle`
115      | :func:`dot`
116      | :func:`stamp`
117      | :func:`clearstamp`
118      | :func:`clearstamps`
119      | :func:`undo`
120      | :func:`speed`
121
122   Tell Turtle's state
123      | :func:`position` | :func:`pos`
124      | :func:`towards`
125      | :func:`xcor`
126      | :func:`ycor`
127      | :func:`heading`
128      | :func:`distance`
129
130   Setting and measurement
131      | :func:`degrees`
132      | :func:`radians`
133
134Pen control
135   Drawing state
136      | :func:`pendown` | :func:`pd` | :func:`down`
137      | :func:`penup` | :func:`pu` | :func:`up`
138      | :func:`pensize` | :func:`width`
139      | :func:`pen`
140      | :func:`isdown`
141
142   Color control
143      | :func:`color`
144      | :func:`pencolor`
145      | :func:`fillcolor`
146
147   Filling
148      | :func:`filling`
149      | :func:`begin_fill`
150      | :func:`end_fill`
151
152   More drawing control
153      | :func:`reset`
154      | :func:`clear`
155      | :func:`write`
156
157Turtle state
158   Visibility
159      | :func:`showturtle` | :func:`st`
160      | :func:`hideturtle` | :func:`ht`
161      | :func:`isvisible`
162
163   Appearance
164      | :func:`shape`
165      | :func:`resizemode`
166      | :func:`shapesize` | :func:`turtlesize`
167      | :func:`shearfactor`
168      | :func:`settiltangle`
169      | :func:`tiltangle`
170      | :func:`tilt`
171      | :func:`shapetransform`
172      | :func:`get_shapepoly`
173
174Using events
175   | :func:`onclick`
176   | :func:`onrelease`
177   | :func:`ondrag`
178
179Special Turtle methods
180   | :func:`begin_poly`
181   | :func:`end_poly`
182   | :func:`get_poly`
183   | :func:`clone`
184   | :func:`getturtle` | :func:`getpen`
185   | :func:`getscreen`
186   | :func:`setundobuffer`
187   | :func:`undobufferentries`
188
189
190Methods of TurtleScreen/Screen
191------------------------------
192
193Window control
194   | :func:`bgcolor`
195   | :func:`bgpic`
196   | :func:`clear` | :func:`clearscreen`
197   | :func:`reset` | :func:`resetscreen`
198   | :func:`screensize`
199   | :func:`setworldcoordinates`
200
201Animation control
202   | :func:`delay`
203   | :func:`tracer`
204   | :func:`update`
205
206Using screen events
207   | :func:`listen`
208   | :func:`onkey` | :func:`onkeyrelease`
209   | :func:`onkeypress`
210   | :func:`onclick` | :func:`onscreenclick`
211   | :func:`ontimer`
212   | :func:`mainloop` | :func:`done`
213
214Settings and special methods
215   | :func:`mode`
216   | :func:`colormode`
217   | :func:`getcanvas`
218   | :func:`getshapes`
219   | :func:`register_shape` | :func:`addshape`
220   | :func:`turtles`
221   | :func:`window_height`
222   | :func:`window_width`
223
224Input methods
225   | :func:`textinput`
226   | :func:`numinput`
227
228Methods specific to Screen
229   | :func:`bye`
230   | :func:`exitonclick`
231   | :func:`setup`
232   | :func:`title`
233
234
235Methods of RawTurtle/Turtle and corresponding functions
236=======================================================
237
238Most of the examples in this section refer to a Turtle instance called
239``turtle``.
240
241Turtle motion
242-------------
243
244.. function:: forward(distance)
245              fd(distance)
246
247   :param distance: a number (integer or float)
248
249   Move the turtle forward by the specified *distance*, in the direction the
250   turtle is headed.
251
252   .. doctest::
253      :skipif: _tkinter is None
254
255      >>> turtle.position()
256      (0.00,0.00)
257      >>> turtle.forward(25)
258      >>> turtle.position()
259      (25.00,0.00)
260      >>> turtle.forward(-75)
261      >>> turtle.position()
262      (-50.00,0.00)
263
264
265.. function:: back(distance)
266              bk(distance)
267              backward(distance)
268
269   :param distance: a number
270
271   Move the turtle backward by *distance*, opposite to the direction the
272   turtle is headed.  Do not change the turtle's heading.
273
274   .. doctest::
275      :hide:
276
277      >>> turtle.goto(0, 0)
278
279   .. doctest::
280      :skipif: _tkinter is None
281
282      >>> turtle.position()
283      (0.00,0.00)
284      >>> turtle.backward(30)
285      >>> turtle.position()
286      (-30.00,0.00)
287
288
289.. function:: right(angle)
290              rt(angle)
291
292   :param angle: a number (integer or float)
293
294   Turn turtle right by *angle* units.  (Units are by default degrees, but
295   can be set via the :func:`degrees` and :func:`radians` functions.)  Angle
296   orientation depends on the turtle mode, see :func:`mode`.
297
298   .. doctest::
299      :skipif: _tkinter is None
300      :hide:
301
302      >>> turtle.setheading(22)
303
304   .. doctest::
305      :skipif: _tkinter is None
306
307      >>> turtle.heading()
308      22.0
309      >>> turtle.right(45)
310      >>> turtle.heading()
311      337.0
312
313
314.. function:: left(angle)
315              lt(angle)
316
317   :param angle: a number (integer or float)
318
319   Turn turtle left by *angle* units.  (Units are by default degrees, but
320   can be set via the :func:`degrees` and :func:`radians` functions.)  Angle
321   orientation depends on the turtle mode, see :func:`mode`.
322
323   .. doctest::
324      :skipif: _tkinter is None
325      :hide:
326
327      >>> turtle.setheading(22)
328
329   .. doctest::
330      :skipif: _tkinter is None
331
332      >>> turtle.heading()
333      22.0
334      >>> turtle.left(45)
335      >>> turtle.heading()
336      67.0
337
338
339.. function:: goto(x, y=None)
340              setpos(x, y=None)
341              setposition(x, y=None)
342
343   :param x: a number or a pair/vector of numbers
344   :param y: a number or ``None``
345
346   If *y* is ``None``, *x* must be a pair of coordinates or a :class:`Vec2D`
347   (e.g. as returned by :func:`pos`).
348
349   Move turtle to an absolute position.  If the pen is down, draw line.  Do
350   not change the turtle's orientation.
351
352   .. doctest::
353      :skipif: _tkinter is None
354      :hide:
355
356      >>> turtle.goto(0, 0)
357
358   .. doctest::
359      :skipif: _tkinter is None
360
361       >>> tp = turtle.pos()
362       >>> tp
363       (0.00,0.00)
364       >>> turtle.setpos(60,30)
365       >>> turtle.pos()
366       (60.00,30.00)
367       >>> turtle.setpos((20,80))
368       >>> turtle.pos()
369       (20.00,80.00)
370       >>> turtle.setpos(tp)
371       >>> turtle.pos()
372       (0.00,0.00)
373
374
375.. function:: setx(x)
376
377   :param x: a number (integer or float)
378
379   Set the turtle's first coordinate to *x*, leave second coordinate
380   unchanged.
381
382   .. doctest::
383      :skipif: _tkinter is None
384      :hide:
385
386      >>> turtle.goto(0, 240)
387
388   .. doctest::
389      :skipif: _tkinter is None
390
391      >>> turtle.position()
392      (0.00,240.00)
393      >>> turtle.setx(10)
394      >>> turtle.position()
395      (10.00,240.00)
396
397
398.. function:: sety(y)
399
400   :param y: a number (integer or float)
401
402   Set the turtle's second coordinate to *y*, leave first coordinate unchanged.
403
404   .. doctest::
405      :skipif: _tkinter is None
406      :hide:
407
408      >>> turtle.goto(0, 40)
409
410   .. doctest::
411      :skipif: _tkinter is None
412
413      >>> turtle.position()
414      (0.00,40.00)
415      >>> turtle.sety(-10)
416      >>> turtle.position()
417      (0.00,-10.00)
418
419
420.. function:: setheading(to_angle)
421              seth(to_angle)
422
423   :param to_angle: a number (integer or float)
424
425   Set the orientation of the turtle to *to_angle*.  Here are some common
426   directions in degrees:
427
428   =================== ====================
429    standard mode           logo mode
430   =================== ====================
431      0 - east                0 - north
432     90 - north              90 - east
433    180 - west              180 - south
434    270 - south             270 - west
435   =================== ====================
436
437   .. doctest::
438      :skipif: _tkinter is None
439
440      >>> turtle.setheading(90)
441      >>> turtle.heading()
442      90.0
443
444
445.. function:: home()
446
447   Move turtle to the origin -- coordinates (0,0) -- and set its heading to
448   its start-orientation (which depends on the mode, see :func:`mode`).
449
450   .. doctest::
451      :skipif: _tkinter is None
452      :hide:
453
454      >>> turtle.setheading(90)
455      >>> turtle.goto(0, -10)
456
457   .. doctest::
458      :skipif: _tkinter is None
459
460      >>> turtle.heading()
461      90.0
462      >>> turtle.position()
463      (0.00,-10.00)
464      >>> turtle.home()
465      >>> turtle.position()
466      (0.00,0.00)
467      >>> turtle.heading()
468      0.0
469
470
471.. function:: circle(radius, extent=None, steps=None)
472
473   :param radius: a number
474   :param extent: a number (or ``None``)
475   :param steps: an integer (or ``None``)
476
477   Draw a circle with given *radius*.  The center is *radius* units left of
478   the turtle; *extent* -- an angle -- determines which part of the circle
479   is drawn.  If *extent* is not given, draw the entire circle.  If *extent*
480   is not a full circle, one endpoint of the arc is the current pen
481   position.  Draw the arc in counterclockwise direction if *radius* is
482   positive, otherwise in clockwise direction.  Finally the direction of the
483   turtle is changed by the amount of *extent*.
484
485   As the circle is approximated by an inscribed regular polygon, *steps*
486   determines the number of steps to use.  If not given, it will be
487   calculated automatically.  May be used to draw regular polygons.
488
489   .. doctest::
490      :skipif: _tkinter is None
491
492      >>> turtle.home()
493      >>> turtle.position()
494      (0.00,0.00)
495      >>> turtle.heading()
496      0.0
497      >>> turtle.circle(50)
498      >>> turtle.position()
499      (-0.00,0.00)
500      >>> turtle.heading()
501      0.0
502      >>> turtle.circle(120, 180)  # draw a semicircle
503      >>> turtle.position()
504      (0.00,240.00)
505      >>> turtle.heading()
506      180.0
507
508
509.. function:: dot(size=None, *color)
510
511   :param size: an integer >= 1 (if given)
512   :param color: a colorstring or a numeric color tuple
513
514   Draw a circular dot with diameter *size*, using *color*.  If *size* is
515   not given, the maximum of pensize+4 and 2*pensize is used.
516
517
518   .. doctest::
519      :skipif: _tkinter is None
520
521      >>> turtle.home()
522      >>> turtle.dot()
523      >>> turtle.fd(50); turtle.dot(20, "blue"); turtle.fd(50)
524      >>> turtle.position()
525      (100.00,-0.00)
526      >>> turtle.heading()
527      0.0
528
529
530.. function:: stamp()
531
532   Stamp a copy of the turtle shape onto the canvas at the current turtle
533   position.  Return a stamp_id for that stamp, which can be used to delete
534   it by calling ``clearstamp(stamp_id)``.
535
536   .. doctest::
537      :skipif: _tkinter is None
538
539      >>> turtle.color("blue")
540      >>> turtle.stamp()
541      11
542      >>> turtle.fd(50)
543
544
545.. function:: clearstamp(stampid)
546
547   :param stampid: an integer, must be return value of previous
548                   :func:`stamp` call
549
550   Delete stamp with given *stampid*.
551
552   .. doctest::
553      :skipif: _tkinter is None
554
555      >>> turtle.position()
556      (150.00,-0.00)
557      >>> turtle.color("blue")
558      >>> astamp = turtle.stamp()
559      >>> turtle.fd(50)
560      >>> turtle.position()
561      (200.00,-0.00)
562      >>> turtle.clearstamp(astamp)
563      >>> turtle.position()
564      (200.00,-0.00)
565
566
567.. function:: clearstamps(n=None)
568
569   :param n: an integer (or ``None``)
570
571   Delete all or first/last *n* of turtle's stamps.  If *n* is ``None``, delete
572   all stamps, if *n* > 0 delete first *n* stamps, else if *n* < 0 delete
573   last *n* stamps.
574
575   .. doctest::
576
577      >>> for i in range(8):
578      ...     turtle.stamp(); turtle.fd(30)
579      13
580      14
581      15
582      16
583      17
584      18
585      19
586      20
587      >>> turtle.clearstamps(2)
588      >>> turtle.clearstamps(-2)
589      >>> turtle.clearstamps()
590
591
592.. function:: undo()
593
594   Undo (repeatedly) the last turtle action(s).  Number of available
595   undo actions is determined by the size of the undobuffer.
596
597   .. doctest::
598      :skipif: _tkinter is None
599
600      >>> for i in range(4):
601      ...     turtle.fd(50); turtle.lt(80)
602      ...
603      >>> for i in range(8):
604      ...     turtle.undo()
605
606
607.. function:: speed(speed=None)
608
609   :param speed: an integer in the range 0..10 or a speedstring (see below)
610
611   Set the turtle's speed to an integer value in the range 0..10.  If no
612   argument is given, return current speed.
613
614   If input is a number greater than 10 or smaller than 0.5, speed is set
615   to 0.  Speedstrings are mapped to speedvalues as follows:
616
617   * "fastest":  0
618   * "fast":  10
619   * "normal":  6
620   * "slow":  3
621   * "slowest":  1
622
623   Speeds from 1 to 10 enforce increasingly faster animation of line drawing
624   and turtle turning.
625
626   Attention: *speed* = 0 means that *no* animation takes
627   place. forward/back makes turtle jump and likewise left/right make the
628   turtle turn instantly.
629
630   .. doctest::
631      :skipif: _tkinter is None
632
633      >>> turtle.speed()
634      3
635      >>> turtle.speed('normal')
636      >>> turtle.speed()
637      6
638      >>> turtle.speed(9)
639      >>> turtle.speed()
640      9
641
642
643Tell Turtle's state
644-------------------
645
646.. function:: position()
647              pos()
648
649   Return the turtle's current location (x,y) (as a :class:`Vec2D` vector).
650
651   .. doctest::
652      :skipif: _tkinter is None
653
654      >>> turtle.pos()
655      (440.00,-0.00)
656
657
658.. function:: towards(x, y=None)
659
660   :param x: a number or a pair/vector of numbers or a turtle instance
661   :param y: a number if *x* is a number, else ``None``
662
663   Return the angle between the line from turtle position to position specified
664   by (x,y), the vector or the other turtle.  This depends on the turtle's start
665   orientation which depends on the mode - "standard"/"world" or "logo".
666
667   .. doctest::
668      :skipif: _tkinter is None
669
670      >>> turtle.goto(10, 10)
671      >>> turtle.towards(0,0)
672      225.0
673
674
675.. function:: xcor()
676
677   Return the turtle's x coordinate.
678
679   .. doctest::
680      :skipif: _tkinter is None
681
682      >>> turtle.home()
683      >>> turtle.left(50)
684      >>> turtle.forward(100)
685      >>> turtle.pos()
686      (64.28,76.60)
687      >>> print(round(turtle.xcor(), 5))
688      64.27876
689
690
691.. function:: ycor()
692
693   Return the turtle's y coordinate.
694
695   .. doctest::
696      :skipif: _tkinter is None
697
698      >>> turtle.home()
699      >>> turtle.left(60)
700      >>> turtle.forward(100)
701      >>> print(turtle.pos())
702      (50.00,86.60)
703      >>> print(round(turtle.ycor(), 5))
704      86.60254
705
706
707.. function:: heading()
708
709   Return the turtle's current heading (value depends on the turtle mode, see
710   :func:`mode`).
711
712   .. doctest::
713      :skipif: _tkinter is None
714
715      >>> turtle.home()
716      >>> turtle.left(67)
717      >>> turtle.heading()
718      67.0
719
720
721.. function:: distance(x, y=None)
722
723   :param x: a number or a pair/vector of numbers or a turtle instance
724   :param y: a number if *x* is a number, else ``None``
725
726   Return the distance from the turtle to (x,y), the given vector, or the given
727   other turtle, in turtle step units.
728
729   .. doctest::
730      :skipif: _tkinter is None
731
732      >>> turtle.home()
733      >>> turtle.distance(30,40)
734      50.0
735      >>> turtle.distance((30,40))
736      50.0
737      >>> joe = Turtle()
738      >>> joe.forward(77)
739      >>> turtle.distance(joe)
740      77.0
741
742
743Settings for measurement
744------------------------
745
746.. function:: degrees(fullcircle=360.0)
747
748   :param fullcircle: a number
749
750   Set angle measurement units, i.e. set number of "degrees" for a full circle.
751   Default value is 360 degrees.
752
753   .. doctest::
754      :skipif: _tkinter is None
755
756      >>> turtle.home()
757      >>> turtle.left(90)
758      >>> turtle.heading()
759      90.0
760
761      Change angle measurement unit to grad (also known as gon,
762      grade, or gradian and equals 1/100-th of the right angle.)
763      >>> turtle.degrees(400.0)
764      >>> turtle.heading()
765      100.0
766      >>> turtle.degrees(360)
767      >>> turtle.heading()
768      90.0
769
770
771.. function:: radians()
772
773   Set the angle measurement units to radians.  Equivalent to
774   ``degrees(2*math.pi)``.
775
776   .. doctest::
777      :skipif: _tkinter is None
778
779      >>> turtle.home()
780      >>> turtle.left(90)
781      >>> turtle.heading()
782      90.0
783      >>> turtle.radians()
784      >>> turtle.heading()
785      1.5707963267948966
786
787   .. doctest::
788      :skipif: _tkinter is None
789      :hide:
790
791      >>> turtle.degrees(360)
792
793
794Pen control
795-----------
796
797Drawing state
798~~~~~~~~~~~~~
799
800.. function:: pendown()
801              pd()
802              down()
803
804   Pull the pen down -- drawing when moving.
805
806
807.. function:: penup()
808              pu()
809              up()
810
811   Pull the pen up -- no drawing when moving.
812
813
814.. function:: pensize(width=None)
815              width(width=None)
816
817   :param width: a positive number
818
819   Set the line thickness to *width* or return it.  If resizemode is set to
820   "auto" and turtleshape is a polygon, that polygon is drawn with the same line
821   thickness.  If no argument is given, the current pensize is returned.
822
823   .. doctest::
824      :skipif: _tkinter is None
825
826      >>> turtle.pensize()
827      1
828      >>> turtle.pensize(10)   # from here on lines of width 10 are drawn
829
830
831.. function:: pen(pen=None, **pendict)
832
833   :param pen: a dictionary with some or all of the below listed keys
834   :param pendict: one or more keyword-arguments with the below listed keys as keywords
835
836   Return or set the pen's attributes in a "pen-dictionary" with the following
837   key/value pairs:
838
839   * "shown": True/False
840   * "pendown": True/False
841   * "pencolor": color-string or color-tuple
842   * "fillcolor": color-string or color-tuple
843   * "pensize": positive number
844   * "speed": number in range 0..10
845   * "resizemode": "auto" or "user" or "noresize"
846   * "stretchfactor": (positive number, positive number)
847   * "outline": positive number
848   * "tilt": number
849
850   This dictionary can be used as argument for a subsequent call to :func:`pen`
851   to restore the former pen-state.  Moreover one or more of these attributes
852   can be provided as keyword-arguments.  This can be used to set several pen
853   attributes in one statement.
854
855   .. doctest::
856      :skipif: _tkinter is None
857      :options: +NORMALIZE_WHITESPACE
858
859      >>> turtle.pen(fillcolor="black", pencolor="red", pensize=10)
860      >>> sorted(turtle.pen().items())
861      [('fillcolor', 'black'), ('outline', 1), ('pencolor', 'red'),
862       ('pendown', True), ('pensize', 10), ('resizemode', 'noresize'),
863       ('shearfactor', 0.0), ('shown', True), ('speed', 9),
864       ('stretchfactor', (1.0, 1.0)), ('tilt', 0.0)]
865      >>> penstate=turtle.pen()
866      >>> turtle.color("yellow", "")
867      >>> turtle.penup()
868      >>> sorted(turtle.pen().items())[:3]
869      [('fillcolor', ''), ('outline', 1), ('pencolor', 'yellow')]
870      >>> turtle.pen(penstate, fillcolor="green")
871      >>> sorted(turtle.pen().items())[:3]
872      [('fillcolor', 'green'), ('outline', 1), ('pencolor', 'red')]
873
874.. function:: isdown()
875
876   Return ``True`` if pen is down, ``False`` if it's up.
877
878   .. doctest::
879      :skipif: _tkinter is None
880
881      >>> turtle.penup()
882      >>> turtle.isdown()
883      False
884      >>> turtle.pendown()
885      >>> turtle.isdown()
886      True
887
888
889Color control
890~~~~~~~~~~~~~
891
892.. function:: pencolor(*args)
893
894   Return or set the pencolor.
895
896   Four input formats are allowed:
897
898   ``pencolor()``
899      Return the current pencolor as color specification string or
900      as a tuple (see example).  May be used as input to another
901      color/pencolor/fillcolor call.
902
903   ``pencolor(colorstring)``
904      Set pencolor to *colorstring*, which is a Tk color specification string,
905      such as ``"red"``, ``"yellow"``, or ``"#33cc8c"``.
906
907   ``pencolor((r, g, b))``
908      Set pencolor to the RGB color represented by the tuple of *r*, *g*, and
909      *b*.  Each of *r*, *g*, and *b* must be in the range 0..colormode, where
910      colormode is either 1.0 or 255 (see :func:`colormode`).
911
912   ``pencolor(r, g, b)``
913      Set pencolor to the RGB color represented by *r*, *g*, and *b*.  Each of
914      *r*, *g*, and *b* must be in the range 0..colormode.
915
916   If turtleshape is a polygon, the outline of that polygon is drawn with the
917   newly set pencolor.
918
919   .. doctest::
920      :skipif: _tkinter is None
921
922       >>> colormode()
923       1.0
924       >>> turtle.pencolor()
925       'red'
926       >>> turtle.pencolor("brown")
927       >>> turtle.pencolor()
928       'brown'
929       >>> tup = (0.2, 0.8, 0.55)
930       >>> turtle.pencolor(tup)
931       >>> turtle.pencolor()
932       (0.2, 0.8, 0.5490196078431373)
933       >>> colormode(255)
934       >>> turtle.pencolor()
935       (51.0, 204.0, 140.0)
936       >>> turtle.pencolor('#32c18f')
937       >>> turtle.pencolor()
938       (50.0, 193.0, 143.0)
939
940
941.. function:: fillcolor(*args)
942
943   Return or set the fillcolor.
944
945   Four input formats are allowed:
946
947   ``fillcolor()``
948      Return the current fillcolor as color specification string, possibly
949      in tuple format (see example).  May be used as input to another
950      color/pencolor/fillcolor call.
951
952   ``fillcolor(colorstring)``
953      Set fillcolor to *colorstring*, which is a Tk color specification string,
954      such as ``"red"``, ``"yellow"``, or ``"#33cc8c"``.
955
956   ``fillcolor((r, g, b))``
957      Set fillcolor to the RGB color represented by the tuple of *r*, *g*, and
958      *b*.  Each of *r*, *g*, and *b* must be in the range 0..colormode, where
959      colormode is either 1.0 or 255 (see :func:`colormode`).
960
961   ``fillcolor(r, g, b)``
962      Set fillcolor to the RGB color represented by *r*, *g*, and *b*.  Each of
963      *r*, *g*, and *b* must be in the range 0..colormode.
964
965   If turtleshape is a polygon, the interior of that polygon is drawn
966   with the newly set fillcolor.
967
968   .. doctest::
969      :skipif: _tkinter is None
970
971       >>> turtle.fillcolor("violet")
972       >>> turtle.fillcolor()
973       'violet'
974       >>> turtle.pencolor()
975       (50.0, 193.0, 143.0)
976       >>> turtle.fillcolor((50, 193, 143))  # Integers, not floats
977       >>> turtle.fillcolor()
978       (50.0, 193.0, 143.0)
979       >>> turtle.fillcolor('#ffffff')
980       >>> turtle.fillcolor()
981       (255.0, 255.0, 255.0)
982
983
984.. function:: color(*args)
985
986   Return or set pencolor and fillcolor.
987
988   Several input formats are allowed.  They use 0 to 3 arguments as
989   follows:
990
991   ``color()``
992      Return the current pencolor and the current fillcolor as a pair of color
993      specification strings or tuples as returned by :func:`pencolor` and
994      :func:`fillcolor`.
995
996   ``color(colorstring)``, ``color((r,g,b))``, ``color(r,g,b)``
997      Inputs as in :func:`pencolor`, set both, fillcolor and pencolor, to the
998      given value.
999
1000   ``color(colorstring1, colorstring2)``, ``color((r1,g1,b1), (r2,g2,b2))``
1001      Equivalent to ``pencolor(colorstring1)`` and ``fillcolor(colorstring2)``
1002      and analogously if the other input format is used.
1003
1004   If turtleshape is a polygon, outline and interior of that polygon is drawn
1005   with the newly set colors.
1006
1007   .. doctest::
1008      :skipif: _tkinter is None
1009
1010       >>> turtle.color("red", "green")
1011       >>> turtle.color()
1012       ('red', 'green')
1013       >>> color("#285078", "#a0c8f0")
1014       >>> color()
1015       ((40.0, 80.0, 120.0), (160.0, 200.0, 240.0))
1016
1017
1018See also: Screen method :func:`colormode`.
1019
1020
1021Filling
1022~~~~~~~
1023
1024.. doctest::
1025   :skipif: _tkinter is None
1026   :hide:
1027
1028   >>> turtle.home()
1029
1030.. function:: filling()
1031
1032   Return fillstate (``True`` if filling, ``False`` else).
1033
1034   .. doctest::
1035      :skipif: _tkinter is None
1036
1037       >>> turtle.begin_fill()
1038       >>> if turtle.filling():
1039       ...    turtle.pensize(5)
1040       ... else:
1041       ...    turtle.pensize(3)
1042
1043
1044
1045.. function:: begin_fill()
1046
1047   To be called just before drawing a shape to be filled.
1048
1049
1050.. function:: end_fill()
1051
1052   Fill the shape drawn after the last call to :func:`begin_fill`.
1053
1054   Whether or not overlap regions for self-intersecting polygons
1055   or multiple shapes are filled depends on the operating system graphics,
1056   type of overlap, and number of overlaps.  For example, the Turtle star
1057   above may be either all yellow or have some white regions.
1058
1059   .. doctest::
1060      :skipif: _tkinter is None
1061
1062      >>> turtle.color("black", "red")
1063      >>> turtle.begin_fill()
1064      >>> turtle.circle(80)
1065      >>> turtle.end_fill()
1066
1067
1068More drawing control
1069~~~~~~~~~~~~~~~~~~~~
1070
1071.. function:: reset()
1072   :noindex:
1073
1074   Delete the turtle's drawings from the screen, re-center the turtle and set
1075   variables to the default values.
1076
1077   .. doctest::
1078      :skipif: _tkinter is None
1079
1080      >>> turtle.goto(0,-22)
1081      >>> turtle.left(100)
1082      >>> turtle.position()
1083      (0.00,-22.00)
1084      >>> turtle.heading()
1085      100.0
1086      >>> turtle.reset()
1087      >>> turtle.position()
1088      (0.00,0.00)
1089      >>> turtle.heading()
1090      0.0
1091
1092
1093.. function:: clear()
1094   :noindex:
1095
1096   Delete the turtle's drawings from the screen.  Do not move turtle.  State and
1097   position of the turtle as well as drawings of other turtles are not affected.
1098
1099
1100.. function:: write(arg, move=False, align="left", font=("Arial", 8, "normal"))
1101
1102   :param arg: object to be written to the TurtleScreen
1103   :param move: True/False
1104   :param align: one of the strings "left", "center" or right"
1105   :param font: a triple (fontname, fontsize, fonttype)
1106
1107   Write text - the string representation of *arg* - at the current turtle
1108   position according to *align* ("left", "center" or "right") and with the given
1109   font.  If *move* is true, the pen is moved to the bottom-right corner of the
1110   text.  By default, *move* is ``False``.
1111
1112   >>> turtle.write("Home = ", True, align="center")
1113   >>> turtle.write((0,0), True)
1114
1115
1116Turtle state
1117------------
1118
1119Visibility
1120~~~~~~~~~~
1121
1122.. function:: hideturtle()
1123              ht()
1124
1125   Make the turtle invisible.  It's a good idea to do this while you're in the
1126   middle of doing some complex drawing, because hiding the turtle speeds up the
1127   drawing observably.
1128
1129   .. doctest::
1130      :skipif: _tkinter is None
1131
1132      >>> turtle.hideturtle()
1133
1134
1135.. function:: showturtle()
1136              st()
1137
1138   Make the turtle visible.
1139
1140   .. doctest::
1141      :skipif: _tkinter is None
1142
1143      >>> turtle.showturtle()
1144
1145
1146.. function:: isvisible()
1147
1148   Return ``True`` if the Turtle is shown, ``False`` if it's hidden.
1149
1150   >>> turtle.hideturtle()
1151   >>> turtle.isvisible()
1152   False
1153   >>> turtle.showturtle()
1154   >>> turtle.isvisible()
1155   True
1156
1157
1158Appearance
1159~~~~~~~~~~
1160
1161.. function:: shape(name=None)
1162
1163   :param name: a string which is a valid shapename
1164
1165   Set turtle shape to shape with given *name* or, if name is not given, return
1166   name of current shape.  Shape with *name* must exist in the TurtleScreen's
1167   shape dictionary.  Initially there are the following polygon shapes: "arrow",
1168   "turtle", "circle", "square", "triangle", "classic".  To learn about how to
1169   deal with shapes see Screen method :func:`register_shape`.
1170
1171   .. doctest::
1172      :skipif: _tkinter is None
1173
1174      >>> turtle.shape()
1175      'classic'
1176      >>> turtle.shape("turtle")
1177      >>> turtle.shape()
1178      'turtle'
1179
1180
1181.. function:: resizemode(rmode=None)
1182
1183   :param rmode: one of the strings "auto", "user", "noresize"
1184
1185   Set resizemode to one of the values: "auto", "user", "noresize".  If *rmode*
1186   is not given, return current resizemode.  Different resizemodes have the
1187   following effects:
1188
1189   - "auto": adapts the appearance of the turtle corresponding to the value of pensize.
1190   - "user": adapts the appearance of the turtle according to the values of
1191     stretchfactor and outlinewidth (outline), which are set by
1192     :func:`shapesize`.
1193   - "noresize": no adaption of the turtle's appearance takes place.
1194
1195   ``resizemode("user")`` is called by :func:`shapesize` when used with arguments.
1196
1197   .. doctest::
1198      :skipif: _tkinter is None
1199
1200      >>> turtle.resizemode()
1201      'noresize'
1202      >>> turtle.resizemode("auto")
1203      >>> turtle.resizemode()
1204      'auto'
1205
1206
1207.. function:: shapesize(stretch_wid=None, stretch_len=None, outline=None)
1208              turtlesize(stretch_wid=None, stretch_len=None, outline=None)
1209
1210   :param stretch_wid: positive number
1211   :param stretch_len: positive number
1212   :param outline: positive number
1213
1214   Return or set the pen's attributes x/y-stretchfactors and/or outline.  Set
1215   resizemode to "user".  If and only if resizemode is set to "user", the turtle
1216   will be displayed stretched according to its stretchfactors: *stretch_wid* is
1217   stretchfactor perpendicular to its orientation, *stretch_len* is
1218   stretchfactor in direction of its orientation, *outline* determines the width
1219   of the shapes's outline.
1220
1221   .. doctest::
1222      :skipif: _tkinter is None
1223
1224      >>> turtle.shapesize()
1225      (1.0, 1.0, 1)
1226      >>> turtle.resizemode("user")
1227      >>> turtle.shapesize(5, 5, 12)
1228      >>> turtle.shapesize()
1229      (5, 5, 12)
1230      >>> turtle.shapesize(outline=8)
1231      >>> turtle.shapesize()
1232      (5, 5, 8)
1233
1234
1235.. function:: shearfactor(shear=None)
1236
1237   :param shear: number (optional)
1238
1239   Set or return the current shearfactor. Shear the turtleshape according to
1240   the given shearfactor shear, which is the tangent of the shear angle.
1241   Do *not* change the turtle's heading (direction of movement).
1242   If shear is not given: return the current shearfactor, i. e. the
1243   tangent of the shear angle, by which lines parallel to the
1244   heading of the turtle are sheared.
1245
1246   .. doctest::
1247      :skipif: _tkinter is None
1248
1249       >>> turtle.shape("circle")
1250       >>> turtle.shapesize(5,2)
1251       >>> turtle.shearfactor(0.5)
1252       >>> turtle.shearfactor()
1253       0.5
1254
1255
1256.. function:: tilt(angle)
1257
1258   :param angle: a number
1259
1260   Rotate the turtleshape by *angle* from its current tilt-angle, but do *not*
1261   change the turtle's heading (direction of movement).
1262
1263   .. doctest::
1264      :skipif: _tkinter is None
1265
1266      >>> turtle.reset()
1267      >>> turtle.shape("circle")
1268      >>> turtle.shapesize(5,2)
1269      >>> turtle.tilt(30)
1270      >>> turtle.fd(50)
1271      >>> turtle.tilt(30)
1272      >>> turtle.fd(50)
1273
1274
1275.. function:: settiltangle(angle)
1276
1277   :param angle: a number
1278
1279   Rotate the turtleshape to point in the direction specified by *angle*,
1280   regardless of its current tilt-angle.  *Do not* change the turtle's heading
1281   (direction of movement).
1282
1283   .. doctest::
1284      :skipif: _tkinter is None
1285
1286      >>> turtle.reset()
1287      >>> turtle.shape("circle")
1288      >>> turtle.shapesize(5,2)
1289      >>> turtle.settiltangle(45)
1290      >>> turtle.fd(50)
1291      >>> turtle.settiltangle(-45)
1292      >>> turtle.fd(50)
1293
1294   .. deprecated:: 3.1
1295
1296
1297.. function:: tiltangle(angle=None)
1298
1299   :param angle: a number (optional)
1300
1301   Set or return the current tilt-angle. If angle is given, rotate the
1302   turtleshape to point in the direction specified by angle,
1303   regardless of its current tilt-angle. Do *not* change the turtle's
1304   heading (direction of movement).
1305   If angle is not given: return the current tilt-angle, i. e. the angle
1306   between the orientation of the turtleshape and the heading of the
1307   turtle (its direction of movement).
1308
1309   .. doctest::
1310      :skipif: _tkinter is None
1311
1312      >>> turtle.reset()
1313      >>> turtle.shape("circle")
1314      >>> turtle.shapesize(5,2)
1315      >>> turtle.tilt(45)
1316      >>> turtle.tiltangle()
1317      45.0
1318
1319
1320.. function:: shapetransform(t11=None, t12=None, t21=None, t22=None)
1321
1322   :param t11: a number (optional)
1323   :param t12: a number (optional)
1324   :param t21: a number (optional)
1325   :param t12: a number (optional)
1326
1327   Set or return the current transformation matrix of the turtle shape.
1328
1329   If none of the matrix elements are given, return the transformation
1330   matrix as a tuple of 4 elements.
1331   Otherwise set the given elements and transform the turtleshape
1332   according to the matrix consisting of first row t11, t12 and
1333   second row t21, t22. The determinant t11 * t22 - t12 * t21 must not be
1334   zero, otherwise an error is raised.
1335   Modify stretchfactor, shearfactor and tiltangle according to the
1336   given matrix.
1337
1338   .. doctest::
1339      :skipif: _tkinter is None
1340
1341      >>> turtle = Turtle()
1342      >>> turtle.shape("square")
1343      >>> turtle.shapesize(4,2)
1344      >>> turtle.shearfactor(-0.5)
1345      >>> turtle.shapetransform()
1346      (4.0, -1.0, -0.0, 2.0)
1347
1348
1349.. function:: get_shapepoly()
1350
1351   Return the current shape polygon as tuple of coordinate pairs. This
1352   can be used to define a new shape or components of a compound shape.
1353
1354   .. doctest::
1355      :skipif: _tkinter is None
1356
1357      >>> turtle.shape("square")
1358      >>> turtle.shapetransform(4, -1, 0, 2)
1359      >>> turtle.get_shapepoly()
1360      ((50, -20), (30, 20), (-50, 20), (-30, -20))
1361
1362
1363Using events
1364------------
1365
1366.. function:: onclick(fun, btn=1, add=None)
1367   :noindex:
1368
1369   :param fun: a function with two arguments which will be called with the
1370               coordinates of the clicked point on the canvas
1371   :param btn: number of the mouse-button, defaults to 1 (left mouse button)
1372   :param add: ``True`` or ``False`` -- if ``True``, a new binding will be
1373               added, otherwise it will replace a former binding
1374
1375   Bind *fun* to mouse-click events on this turtle.  If *fun* is ``None``,
1376   existing bindings are removed.  Example for the anonymous turtle, i.e. the
1377   procedural way:
1378
1379   .. doctest::
1380      :skipif: _tkinter is None
1381
1382      >>> def turn(x, y):
1383      ...     left(180)
1384      ...
1385      >>> onclick(turn)  # Now clicking into the turtle will turn it.
1386      >>> onclick(None)  # event-binding will be removed
1387
1388
1389.. function:: onrelease(fun, btn=1, add=None)
1390
1391   :param fun: a function with two arguments which will be called with the
1392               coordinates of the clicked point on the canvas
1393   :param btn: number of the mouse-button, defaults to 1 (left mouse button)
1394   :param add: ``True`` or ``False`` -- if ``True``, a new binding will be
1395               added, otherwise it will replace a former binding
1396
1397   Bind *fun* to mouse-button-release events on this turtle.  If *fun* is
1398   ``None``, existing bindings are removed.
1399
1400   .. doctest::
1401      :skipif: _tkinter is None
1402
1403      >>> class MyTurtle(Turtle):
1404      ...     def glow(self,x,y):
1405      ...         self.fillcolor("red")
1406      ...     def unglow(self,x,y):
1407      ...         self.fillcolor("")
1408      ...
1409      >>> turtle = MyTurtle()
1410      >>> turtle.onclick(turtle.glow)     # clicking on turtle turns fillcolor red,
1411      >>> turtle.onrelease(turtle.unglow) # releasing turns it to transparent.
1412
1413
1414.. function:: ondrag(fun, btn=1, add=None)
1415
1416   :param fun: a function with two arguments which will be called with the
1417               coordinates of the clicked point on the canvas
1418   :param btn: number of the mouse-button, defaults to 1 (left mouse button)
1419   :param add: ``True`` or ``False`` -- if ``True``, a new binding will be
1420               added, otherwise it will replace a former binding
1421
1422   Bind *fun* to mouse-move events on this turtle.  If *fun* is ``None``,
1423   existing bindings are removed.
1424
1425   Remark: Every sequence of mouse-move-events on a turtle is preceded by a
1426   mouse-click event on that turtle.
1427
1428   .. doctest::
1429      :skipif: _tkinter is None
1430
1431      >>> turtle.ondrag(turtle.goto)
1432
1433   Subsequently, clicking and dragging the Turtle will move it across
1434   the screen thereby producing handdrawings (if pen is down).
1435
1436
1437Special Turtle methods
1438----------------------
1439
1440.. function:: begin_poly()
1441
1442   Start recording the vertices of a polygon.  Current turtle position is first
1443   vertex of polygon.
1444
1445
1446.. function:: end_poly()
1447
1448   Stop recording the vertices of a polygon.  Current turtle position is last
1449   vertex of polygon.  This will be connected with the first vertex.
1450
1451
1452.. function:: get_poly()
1453
1454   Return the last recorded polygon.
1455
1456   .. doctest::
1457      :skipif: _tkinter is None
1458
1459      >>> turtle.home()
1460      >>> turtle.begin_poly()
1461      >>> turtle.fd(100)
1462      >>> turtle.left(20)
1463      >>> turtle.fd(30)
1464      >>> turtle.left(60)
1465      >>> turtle.fd(50)
1466      >>> turtle.end_poly()
1467      >>> p = turtle.get_poly()
1468      >>> register_shape("myFavouriteShape", p)
1469
1470
1471.. function:: clone()
1472
1473   Create and return a clone of the turtle with same position, heading and
1474   turtle properties.
1475
1476   .. doctest::
1477      :skipif: _tkinter is None
1478
1479      >>> mick = Turtle()
1480      >>> joe = mick.clone()
1481
1482
1483.. function:: getturtle()
1484              getpen()
1485
1486   Return the Turtle object itself.  Only reasonable use: as a function to
1487   return the "anonymous turtle":
1488
1489   .. doctest::
1490      :skipif: _tkinter is None
1491
1492      >>> pet = getturtle()
1493      >>> pet.fd(50)
1494      >>> pet
1495      <turtle.Turtle object at 0x...>
1496
1497
1498.. function:: getscreen()
1499
1500   Return the :class:`TurtleScreen` object the turtle is drawing on.
1501   TurtleScreen methods can then be called for that object.
1502
1503   .. doctest::
1504      :skipif: _tkinter is None
1505
1506      >>> ts = turtle.getscreen()
1507      >>> ts
1508      <turtle._Screen object at 0x...>
1509      >>> ts.bgcolor("pink")
1510
1511
1512.. function:: setundobuffer(size)
1513
1514   :param size: an integer or ``None``
1515
1516   Set or disable undobuffer.  If *size* is an integer, an empty undobuffer of
1517   given size is installed.  *size* gives the maximum number of turtle actions
1518   that can be undone by the :func:`undo` method/function.  If *size* is
1519   ``None``, the undobuffer is disabled.
1520
1521   .. doctest::
1522      :skipif: _tkinter is None
1523
1524      >>> turtle.setundobuffer(42)
1525
1526
1527.. function:: undobufferentries()
1528
1529   Return number of entries in the undobuffer.
1530
1531   .. doctest::
1532      :skipif: _tkinter is None
1533
1534      >>> while undobufferentries():
1535      ...     undo()
1536
1537
1538
1539.. _compoundshapes:
1540
1541Compound shapes
1542---------------
1543
1544To use compound turtle shapes, which consist of several polygons of different
1545color, you must use the helper class :class:`Shape` explicitly as described
1546below:
1547
15481. Create an empty Shape object of type "compound".
15492. Add as many components to this object as desired, using the
1550   :meth:`addcomponent` method.
1551
1552   For example:
1553
1554   .. doctest::
1555      :skipif: _tkinter is None
1556
1557      >>> s = Shape("compound")
1558      >>> poly1 = ((0,0),(10,-5),(0,10),(-10,-5))
1559      >>> s.addcomponent(poly1, "red", "blue")
1560      >>> poly2 = ((0,0),(10,-5),(-10,-5))
1561      >>> s.addcomponent(poly2, "blue", "red")
1562
15633. Now add the Shape to the Screen's shapelist and use it:
1564
1565   .. doctest::
1566      :skipif: _tkinter is None
1567
1568      >>> register_shape("myshape", s)
1569      >>> shape("myshape")
1570
1571
1572.. note::
1573
1574   The :class:`Shape` class is used internally by the :func:`register_shape`
1575   method in different ways.  The application programmer has to deal with the
1576   Shape class *only* when using compound shapes like shown above!
1577
1578
1579Methods of TurtleScreen/Screen and corresponding functions
1580==========================================================
1581
1582Most of the examples in this section refer to a TurtleScreen instance called
1583``screen``.
1584
1585.. doctest::
1586   :skipif: _tkinter is None
1587   :hide:
1588
1589   >>> screen = Screen()
1590
1591Window control
1592--------------
1593
1594.. function:: bgcolor(*args)
1595
1596   :param args: a color string or three numbers in the range 0..colormode or a
1597                3-tuple of such numbers
1598
1599
1600   Set or return background color of the TurtleScreen.
1601
1602   .. doctest::
1603      :skipif: _tkinter is None
1604
1605      >>> screen.bgcolor("orange")
1606      >>> screen.bgcolor()
1607      'orange'
1608      >>> screen.bgcolor("#800080")
1609      >>> screen.bgcolor()
1610      (128.0, 0.0, 128.0)
1611
1612
1613.. function:: bgpic(picname=None)
1614
1615   :param picname: a string, name of a gif-file or ``"nopic"``, or ``None``
1616
1617   Set background image or return name of current backgroundimage.  If *picname*
1618   is a filename, set the corresponding image as background.  If *picname* is
1619   ``"nopic"``, delete background image, if present.  If *picname* is ``None``,
1620   return the filename of the current backgroundimage. ::
1621
1622       >>> screen.bgpic()
1623       'nopic'
1624       >>> screen.bgpic("landscape.gif")
1625       >>> screen.bgpic()
1626       "landscape.gif"
1627
1628
1629.. function:: clear()
1630              clearscreen()
1631
1632   Delete all drawings and all turtles from the TurtleScreen.  Reset the now
1633   empty TurtleScreen to its initial state: white background, no background
1634   image, no event bindings and tracing on.
1635
1636   .. note::
1637      This TurtleScreen method is available as a global function only under the
1638      name ``clearscreen``.  The global function ``clear`` is a different one
1639      derived from the Turtle method ``clear``.
1640
1641
1642.. function:: reset()
1643              resetscreen()
1644
1645   Reset all Turtles on the Screen to their initial state.
1646
1647   .. note::
1648      This TurtleScreen method is available as a global function only under the
1649      name ``resetscreen``.  The global function ``reset`` is another one
1650      derived from the Turtle method ``reset``.
1651
1652
1653.. function:: screensize(canvwidth=None, canvheight=None, bg=None)
1654
1655   :param canvwidth: positive integer, new width of canvas in pixels
1656   :param canvheight: positive integer, new height of canvas in pixels
1657   :param bg: colorstring or color-tuple, new background color
1658
1659   If no arguments are given, return current (canvaswidth, canvasheight).  Else
1660   resize the canvas the turtles are drawing on.  Do not alter the drawing
1661   window.  To observe hidden parts of the canvas, use the scrollbars. With this
1662   method, one can make visible those parts of a drawing which were outside the
1663   canvas before.
1664
1665      >>> screen.screensize()
1666      (400, 300)
1667      >>> screen.screensize(2000,1500)
1668      >>> screen.screensize()
1669      (2000, 1500)
1670
1671   e.g. to search for an erroneously escaped turtle ;-)
1672
1673
1674.. function:: setworldcoordinates(llx, lly, urx, ury)
1675
1676   :param llx: a number, x-coordinate of lower left corner of canvas
1677   :param lly: a number, y-coordinate of lower left corner of canvas
1678   :param urx: a number, x-coordinate of upper right corner of canvas
1679   :param ury: a number, y-coordinate of upper right corner of canvas
1680
1681   Set up user-defined coordinate system and switch to mode "world" if
1682   necessary.  This performs a ``screen.reset()``.  If mode "world" is already
1683   active, all drawings are redrawn according to the new coordinates.
1684
1685   **ATTENTION**: in user-defined coordinate systems angles may appear
1686   distorted.
1687
1688   .. doctest::
1689      :skipif: _tkinter is None
1690
1691      >>> screen.reset()
1692      >>> screen.setworldcoordinates(-50,-7.5,50,7.5)
1693      >>> for _ in range(72):
1694      ...     left(10)
1695      ...
1696      >>> for _ in range(8):
1697      ...     left(45); fd(2)   # a regular octagon
1698
1699   .. doctest::
1700      :skipif: _tkinter is None
1701      :hide:
1702
1703      >>> screen.reset()
1704      >>> for t in turtles():
1705      ...      t.reset()
1706
1707
1708Animation control
1709-----------------
1710
1711.. function:: delay(delay=None)
1712
1713   :param delay: positive integer
1714
1715   Set or return the drawing *delay* in milliseconds.  (This is approximately
1716   the time interval between two consecutive canvas updates.)  The longer the
1717   drawing delay, the slower the animation.
1718
1719   Optional argument:
1720
1721   .. doctest::
1722      :skipif: _tkinter is None
1723
1724      >>> screen.delay()
1725      10
1726      >>> screen.delay(5)
1727      >>> screen.delay()
1728      5
1729
1730
1731.. function:: tracer(n=None, delay=None)
1732
1733   :param n: nonnegative integer
1734   :param delay: nonnegative integer
1735
1736   Turn turtle animation on/off and set delay for update drawings.  If
1737   *n* is given, only each n-th regular screen update is really
1738   performed.  (Can be used to accelerate the drawing of complex
1739   graphics.)  When called without arguments, returns the currently
1740   stored value of n. Second argument sets delay value (see
1741   :func:`delay`).
1742
1743   .. doctest::
1744      :skipif: _tkinter is None
1745
1746      >>> screen.tracer(8, 25)
1747      >>> dist = 2
1748      >>> for i in range(200):
1749      ...     fd(dist)
1750      ...     rt(90)
1751      ...     dist += 2
1752
1753
1754.. function:: update()
1755
1756   Perform a TurtleScreen update. To be used when tracer is turned off.
1757
1758See also the RawTurtle/Turtle method :func:`speed`.
1759
1760
1761Using screen events
1762-------------------
1763
1764.. function:: listen(xdummy=None, ydummy=None)
1765
1766   Set focus on TurtleScreen (in order to collect key-events).  Dummy arguments
1767   are provided in order to be able to pass :func:`listen` to the onclick method.
1768
1769
1770.. function:: onkey(fun, key)
1771              onkeyrelease(fun, key)
1772
1773   :param fun: a function with no arguments or ``None``
1774   :param key: a string: key (e.g. "a") or key-symbol (e.g. "space")
1775
1776   Bind *fun* to key-release event of key.  If *fun* is ``None``, event bindings
1777   are removed. Remark: in order to be able to register key-events, TurtleScreen
1778   must have the focus. (See method :func:`listen`.)
1779
1780   .. doctest::
1781      :skipif: _tkinter is None
1782
1783      >>> def f():
1784      ...     fd(50)
1785      ...     lt(60)
1786      ...
1787      >>> screen.onkey(f, "Up")
1788      >>> screen.listen()
1789
1790
1791.. function:: onkeypress(fun, key=None)
1792
1793   :param fun: a function with no arguments or ``None``
1794   :param key: a string: key (e.g. "a") or key-symbol (e.g. "space")
1795
1796   Bind *fun* to key-press event of key if key is given,
1797   or to any key-press-event if no key is given.
1798   Remark: in order to be able to register key-events, TurtleScreen
1799   must have focus. (See method :func:`listen`.)
1800
1801   .. doctest::
1802      :skipif: _tkinter is None
1803
1804      >>> def f():
1805      ...     fd(50)
1806      ...
1807      >>> screen.onkey(f, "Up")
1808      >>> screen.listen()
1809
1810
1811.. function:: onclick(fun, btn=1, add=None)
1812              onscreenclick(fun, btn=1, add=None)
1813
1814   :param fun: a function with two arguments which will be called with the
1815               coordinates of the clicked point on the canvas
1816   :param btn: number of the mouse-button, defaults to 1 (left mouse button)
1817   :param add: ``True`` or ``False`` -- if ``True``, a new binding will be
1818               added, otherwise it will replace a former binding
1819
1820   Bind *fun* to mouse-click events on this screen.  If *fun* is ``None``,
1821   existing bindings are removed.
1822
1823   Example for a TurtleScreen instance named ``screen`` and a Turtle instance
1824   named ``turtle``:
1825
1826   .. doctest::
1827      :skipif: _tkinter is None
1828
1829      >>> screen.onclick(turtle.goto) # Subsequently clicking into the TurtleScreen will
1830      >>>                             # make the turtle move to the clicked point.
1831      >>> screen.onclick(None)        # remove event binding again
1832
1833   .. note::
1834      This TurtleScreen method is available as a global function only under the
1835      name ``onscreenclick``.  The global function ``onclick`` is another one
1836      derived from the Turtle method ``onclick``.
1837
1838
1839.. function:: ontimer(fun, t=0)
1840
1841   :param fun: a function with no arguments
1842   :param t: a number >= 0
1843
1844   Install a timer that calls *fun* after *t* milliseconds.
1845
1846   .. doctest::
1847      :skipif: _tkinter is None
1848
1849      >>> running = True
1850      >>> def f():
1851      ...     if running:
1852      ...         fd(50)
1853      ...         lt(60)
1854      ...         screen.ontimer(f, 250)
1855      >>> f()   ### makes the turtle march around
1856      >>> running = False
1857
1858
1859.. function:: mainloop()
1860              done()
1861
1862   Starts event loop - calling Tkinter's mainloop function.
1863   Must be the last statement in a turtle graphics program.
1864   Must *not* be used if a script is run from within IDLE in -n mode
1865   (No subprocess) - for interactive use of turtle graphics. ::
1866
1867      >>> screen.mainloop()
1868
1869
1870Input methods
1871-------------
1872
1873.. function:: textinput(title, prompt)
1874
1875   :param title: string
1876   :param prompt: string
1877
1878   Pop up a dialog window for input of a string. Parameter title is
1879   the title of the dialog window, prompt is a text mostly describing
1880   what information to input.
1881   Return the string input. If the dialog is canceled, return ``None``. ::
1882
1883      >>> screen.textinput("NIM", "Name of first player:")
1884
1885
1886.. function:: numinput(title, prompt, default=None, minval=None, maxval=None)
1887
1888   :param title: string
1889   :param prompt: string
1890   :param default: number (optional)
1891   :param minval: number (optional)
1892   :param maxval: number (optional)
1893
1894   Pop up a dialog window for input of a number. title is the title of the
1895   dialog window, prompt is a text mostly describing what numerical information
1896   to input. default: default value, minval: minimum value for input,
1897   maxval: maximum value for input
1898   The number input must be in the range minval .. maxval if these are
1899   given. If not, a hint is issued and the dialog remains open for
1900   correction.
1901   Return the number input. If the dialog is canceled,  return ``None``. ::
1902
1903      >>> screen.numinput("Poker", "Your stakes:", 1000, minval=10, maxval=10000)
1904
1905
1906Settings and special methods
1907----------------------------
1908
1909.. function:: mode(mode=None)
1910
1911   :param mode: one of the strings "standard", "logo" or "world"
1912
1913   Set turtle mode ("standard", "logo" or "world") and perform reset.  If mode
1914   is not given, current mode is returned.
1915
1916   Mode "standard" is compatible with old :mod:`turtle`.  Mode "logo" is
1917   compatible with most Logo turtle graphics.  Mode "world" uses user-defined
1918   "world coordinates". **Attention**: in this mode angles appear distorted if
1919   ``x/y`` unit-ratio doesn't equal 1.
1920
1921   ============ ========================= ===================
1922       Mode      Initial turtle heading     positive angles
1923   ============ ========================= ===================
1924    "standard"    to the right (east)       counterclockwise
1925      "logo"        upward    (north)         clockwise
1926   ============ ========================= ===================
1927
1928   .. doctest::
1929      :skipif: _tkinter is None
1930
1931      >>> mode("logo")   # resets turtle heading to north
1932      >>> mode()
1933      'logo'
1934
1935
1936.. function:: colormode(cmode=None)
1937
1938   :param cmode: one of the values 1.0 or 255
1939
1940   Return the colormode or set it to 1.0 or 255.  Subsequently *r*, *g*, *b*
1941   values of color triples have to be in the range 0..\ *cmode*.
1942
1943   .. doctest::
1944      :skipif: _tkinter is None
1945
1946      >>> screen.colormode(1)
1947      >>> turtle.pencolor(240, 160, 80)
1948      Traceback (most recent call last):
1949           ...
1950      TurtleGraphicsError: bad color sequence: (240, 160, 80)
1951      >>> screen.colormode()
1952      1.0
1953      >>> screen.colormode(255)
1954      >>> screen.colormode()
1955      255
1956      >>> turtle.pencolor(240,160,80)
1957
1958
1959.. function:: getcanvas()
1960
1961   Return the Canvas of this TurtleScreen.  Useful for insiders who know what to
1962   do with a Tkinter Canvas.
1963
1964   .. doctest::
1965      :skipif: _tkinter is None
1966
1967      >>> cv = screen.getcanvas()
1968      >>> cv
1969      <turtle.ScrolledCanvas object ...>
1970
1971
1972.. function:: getshapes()
1973
1974   Return a list of names of all currently available turtle shapes.
1975
1976   .. doctest::
1977      :skipif: _tkinter is None
1978
1979      >>> screen.getshapes()
1980      ['arrow', 'blank', 'circle', ..., 'turtle']
1981
1982
1983.. function:: register_shape(name, shape=None)
1984              addshape(name, shape=None)
1985
1986   There are three different ways to call this function:
1987
1988   (1) *name* is the name of a gif-file and *shape* is ``None``: Install the
1989       corresponding image shape. ::
1990
1991       >>> screen.register_shape("turtle.gif")
1992
1993       .. note::
1994          Image shapes *do not* rotate when turning the turtle, so they do not
1995          display the heading of the turtle!
1996
1997   (2) *name* is an arbitrary string and *shape* is a tuple of pairs of
1998       coordinates: Install the corresponding polygon shape.
1999
2000       .. doctest::
2001          :skipif: _tkinter is None
2002
2003          >>> screen.register_shape("triangle", ((5,-3), (0,5), (-5,-3)))
2004
2005   (3) *name* is an arbitrary string and shape is a (compound) :class:`Shape`
2006       object: Install the corresponding compound shape.
2007
2008   Add a turtle shape to TurtleScreen's shapelist.  Only thusly registered
2009   shapes can be used by issuing the command ``shape(shapename)``.
2010
2011
2012.. function:: turtles()
2013
2014   Return the list of turtles on the screen.
2015
2016   .. doctest::
2017      :skipif: _tkinter is None
2018
2019      >>> for turtle in screen.turtles():
2020      ...     turtle.color("red")
2021
2022
2023.. function:: window_height()
2024
2025   Return the height of the turtle window. ::
2026
2027       >>> screen.window_height()
2028       480
2029
2030
2031.. function:: window_width()
2032
2033   Return the width of the turtle window. ::
2034
2035       >>> screen.window_width()
2036       640
2037
2038
2039.. _screenspecific:
2040
2041Methods specific to Screen, not inherited from TurtleScreen
2042-----------------------------------------------------------
2043
2044.. function:: bye()
2045
2046   Shut the turtlegraphics window.
2047
2048
2049.. function:: exitonclick()
2050
2051   Bind ``bye()`` method to mouse clicks on the Screen.
2052
2053
2054   If the value "using_IDLE" in the configuration dictionary is ``False``
2055   (default value), also enter mainloop.  Remark: If IDLE with the ``-n`` switch
2056   (no subprocess) is used, this value should be set to ``True`` in
2057   :file:`turtle.cfg`.  In this case IDLE's own mainloop is active also for the
2058   client script.
2059
2060
2061.. function:: setup(width=_CFG["width"], height=_CFG["height"], startx=_CFG["leftright"], starty=_CFG["topbottom"])
2062
2063   Set the size and position of the main window.  Default values of arguments
2064   are stored in the configuration dictionary and can be changed via a
2065   :file:`turtle.cfg` file.
2066
2067   :param width: if an integer, a size in pixels, if a float, a fraction of the
2068                 screen; default is 50% of screen
2069   :param height: if an integer, the height in pixels, if a float, a fraction of
2070                  the screen; default is 75% of screen
2071   :param startx: if positive, starting position in pixels from the left
2072                  edge of the screen, if negative from the right edge, if ``None``,
2073                  center window horizontally
2074   :param starty: if positive, starting position in pixels from the top
2075                  edge of the screen, if negative from the bottom edge, if ``None``,
2076                  center window vertically
2077
2078   .. doctest::
2079      :skipif: _tkinter is None
2080
2081      >>> screen.setup (width=200, height=200, startx=0, starty=0)
2082      >>>              # sets window to 200x200 pixels, in upper left of screen
2083      >>> screen.setup(width=.75, height=0.5, startx=None, starty=None)
2084      >>>              # sets window to 75% of screen by 50% of screen and centers
2085
2086
2087.. function:: title(titlestring)
2088
2089   :param titlestring: a string that is shown in the titlebar of the turtle
2090                       graphics window
2091
2092   Set title of turtle window to *titlestring*.
2093
2094   .. doctest::
2095      :skipif: _tkinter is None
2096
2097      >>> screen.title("Welcome to the turtle zoo!")
2098
2099
2100Public classes
2101==============
2102
2103
2104.. class:: RawTurtle(canvas)
2105           RawPen(canvas)
2106
2107   :param canvas: a :class:`tkinter.Canvas`, a :class:`ScrolledCanvas` or a
2108                  :class:`TurtleScreen`
2109
2110   Create a turtle.  The turtle has all methods described above as "methods of
2111   Turtle/RawTurtle".
2112
2113
2114.. class:: Turtle()
2115
2116   Subclass of RawTurtle, has the same interface but draws on a default
2117   :class:`Screen` object created automatically when needed for the first time.
2118
2119
2120.. class:: TurtleScreen(cv)
2121
2122   :param cv: a :class:`tkinter.Canvas`
2123
2124   Provides screen oriented methods like :func:`setbg` etc. that are described
2125   above.
2126
2127.. class:: Screen()
2128
2129   Subclass of TurtleScreen, with :ref:`four methods added <screenspecific>`.
2130
2131
2132.. class:: ScrolledCanvas(master)
2133
2134   :param master: some Tkinter widget to contain the ScrolledCanvas, i.e.
2135      a Tkinter-canvas with scrollbars added
2136
2137   Used by class Screen, which thus automatically provides a ScrolledCanvas as
2138   playground for the turtles.
2139
2140.. class:: Shape(type_, data)
2141
2142   :param type\_: one of the strings "polygon", "image", "compound"
2143
2144   Data structure modeling shapes.  The pair ``(type_, data)`` must follow this
2145   specification:
2146
2147
2148   =========== ===========
2149   *type_*     *data*
2150   =========== ===========
2151   "polygon"   a polygon-tuple, i.e. a tuple of pairs of coordinates
2152   "image"     an image  (in this form only used internally!)
2153   "compound"  ``None`` (a compound shape has to be constructed using the
2154               :meth:`addcomponent` method)
2155   =========== ===========
2156
2157   .. method:: addcomponent(poly, fill, outline=None)
2158
2159      :param poly: a polygon, i.e. a tuple of pairs of numbers
2160      :param fill: a color the *poly* will be filled with
2161      :param outline: a color for the poly's outline (if given)
2162
2163      Example:
2164
2165      .. doctest::
2166         :skipif: _tkinter is None
2167
2168         >>> poly = ((0,0),(10,-5),(0,10),(-10,-5))
2169         >>> s = Shape("compound")
2170         >>> s.addcomponent(poly, "red", "blue")
2171         >>> # ... add more components and then use register_shape()
2172
2173      See :ref:`compoundshapes`.
2174
2175
2176.. class:: Vec2D(x, y)
2177
2178   A two-dimensional vector class, used as a helper class for implementing
2179   turtle graphics.  May be useful for turtle graphics programs too.  Derived
2180   from tuple, so a vector is a tuple!
2181
2182   Provides (for *a*, *b* vectors, *k* number):
2183
2184   * ``a + b`` vector addition
2185   * ``a - b`` vector subtraction
2186   * ``a * b`` inner product
2187   * ``k * a`` and ``a * k`` multiplication with scalar
2188   * ``abs(a)`` absolute value of a
2189   * ``a.rotate(angle)`` rotation
2190
2191
2192Help and configuration
2193======================
2194
2195How to use help
2196---------------
2197
2198The public methods of the Screen and Turtle classes are documented extensively
2199via docstrings.  So these can be used as online-help via the Python help
2200facilities:
2201
2202- When using IDLE, tooltips show the signatures and first lines of the
2203  docstrings of typed in function-/method calls.
2204
2205- Calling :func:`help` on methods or functions displays the docstrings::
2206
2207     >>> help(Screen.bgcolor)
2208     Help on method bgcolor in module turtle:
2209
2210     bgcolor(self, *args) unbound turtle.Screen method
2211         Set or return backgroundcolor of the TurtleScreen.
2212
2213         Arguments (if given): a color string or three numbers
2214         in the range 0..colormode or a 3-tuple of such numbers.
2215
2216
2217           >>> screen.bgcolor("orange")
2218           >>> screen.bgcolor()
2219           "orange"
2220           >>> screen.bgcolor(0.5,0,0.5)
2221           >>> screen.bgcolor()
2222           "#800080"
2223
2224     >>> help(Turtle.penup)
2225     Help on method penup in module turtle:
2226
2227     penup(self) unbound turtle.Turtle method
2228         Pull the pen up -- no drawing when moving.
2229
2230         Aliases: penup | pu | up
2231
2232         No argument
2233
2234         >>> turtle.penup()
2235
2236- The docstrings of the functions which are derived from methods have a modified
2237  form::
2238
2239     >>> help(bgcolor)
2240     Help on function bgcolor in module turtle:
2241
2242     bgcolor(*args)
2243         Set or return backgroundcolor of the TurtleScreen.
2244
2245         Arguments (if given): a color string or three numbers
2246         in the range 0..colormode or a 3-tuple of such numbers.
2247
2248         Example::
2249
2250           >>> bgcolor("orange")
2251           >>> bgcolor()
2252           "orange"
2253           >>> bgcolor(0.5,0,0.5)
2254           >>> bgcolor()
2255           "#800080"
2256
2257     >>> help(penup)
2258     Help on function penup in module turtle:
2259
2260     penup()
2261         Pull the pen up -- no drawing when moving.
2262
2263         Aliases: penup | pu | up
2264
2265         No argument
2266
2267         Example:
2268         >>> penup()
2269
2270These modified docstrings are created automatically together with the function
2271definitions that are derived from the methods at import time.
2272
2273
2274Translation of docstrings into different languages
2275--------------------------------------------------
2276
2277There is a utility to create a dictionary the keys of which are the method names
2278and the values of which are the docstrings of the public methods of the classes
2279Screen and Turtle.
2280
2281.. function:: write_docstringdict(filename="turtle_docstringdict")
2282
2283   :param filename: a string, used as filename
2284
2285   Create and write docstring-dictionary to a Python script with the given
2286   filename.  This function has to be called explicitly (it is not used by the
2287   turtle graphics classes).  The docstring dictionary will be written to the
2288   Python script :file:`{filename}.py`.  It is intended to serve as a template
2289   for translation of the docstrings into different languages.
2290
2291If you (or your students) want to use :mod:`turtle` with online help in your
2292native language, you have to translate the docstrings and save the resulting
2293file as e.g. :file:`turtle_docstringdict_german.py`.
2294
2295If you have an appropriate entry in your :file:`turtle.cfg` file this dictionary
2296will be read in at import time and will replace the original English docstrings.
2297
2298At the time of this writing there are docstring dictionaries in German and in
2299Italian.  (Requests please to glingl@aon.at.)
2300
2301
2302
2303How to configure Screen and Turtles
2304-----------------------------------
2305
2306The built-in default configuration mimics the appearance and behaviour of the
2307old turtle module in order to retain best possible compatibility with it.
2308
2309If you want to use a different configuration which better reflects the features
2310of this module or which better fits to your needs, e.g. for use in a classroom,
2311you can prepare a configuration file ``turtle.cfg`` which will be read at import
2312time and modify the configuration according to its settings.
2313
2314The built in configuration would correspond to the following turtle.cfg::
2315
2316   width = 0.5
2317   height = 0.75
2318   leftright = None
2319   topbottom = None
2320   canvwidth = 400
2321   canvheight = 300
2322   mode = standard
2323   colormode = 1.0
2324   delay = 10
2325   undobuffersize = 1000
2326   shape = classic
2327   pencolor = black
2328   fillcolor = black
2329   resizemode = noresize
2330   visible = True
2331   language = english
2332   exampleturtle = turtle
2333   examplescreen = screen
2334   title = Python Turtle Graphics
2335   using_IDLE = False
2336
2337Short explanation of selected entries:
2338
2339- The first four lines correspond to the arguments of the :meth:`Screen.setup`
2340  method.
2341- Line 5 and 6 correspond to the arguments of the method
2342  :meth:`Screen.screensize`.
2343- *shape* can be any of the built-in shapes, e.g: arrow, turtle, etc.  For more
2344  info try ``help(shape)``.
2345- If you want to use no fillcolor (i.e. make the turtle transparent), you have
2346  to write ``fillcolor = ""`` (but all nonempty strings must not have quotes in
2347  the cfg-file).
2348- If you want to reflect the turtle its state, you have to use ``resizemode =
2349  auto``.
2350- If you set e.g. ``language = italian`` the docstringdict
2351  :file:`turtle_docstringdict_italian.py` will be loaded at import time (if
2352  present on the import path, e.g. in the same directory as :mod:`turtle`.
2353- The entries *exampleturtle* and *examplescreen* define the names of these
2354  objects as they occur in the docstrings.  The transformation of
2355  method-docstrings to function-docstrings will delete these names from the
2356  docstrings.
2357- *using_IDLE*: Set this to ``True`` if you regularly work with IDLE and its -n
2358  switch ("no subprocess").  This will prevent :func:`exitonclick` to enter the
2359  mainloop.
2360
2361There can be a :file:`turtle.cfg` file in the directory where :mod:`turtle` is
2362stored and an additional one in the current working directory.  The latter will
2363override the settings of the first one.
2364
2365The :file:`Lib/turtledemo` directory contains a :file:`turtle.cfg` file.  You can
2366study it as an example and see its effects when running the demos (preferably
2367not from within the demo-viewer).
2368
2369
2370:mod:`turtledemo` --- Demo scripts
2371==================================
2372
2373.. module:: turtledemo
2374   :synopsis: A viewer for example turtle scripts
2375
2376The :mod:`turtledemo` package includes a set of demo scripts.  These
2377scripts can be run and viewed using the supplied demo viewer as follows::
2378
2379   python -m turtledemo
2380
2381Alternatively, you can run the demo scripts individually.  For example, ::
2382
2383   python -m turtledemo.bytedesign
2384
2385The :mod:`turtledemo` package directory contains:
2386
2387- A demo viewer :file:`__main__.py` which can be used to view the sourcecode
2388  of the scripts and run them at the same time.
2389- Multiple scripts demonstrating different features of the :mod:`turtle`
2390  module.  Examples can be accessed via the Examples menu.  They can also
2391  be run standalone.
2392- A :file:`turtle.cfg` file which serves as an example of how to write
2393  and use such files.
2394
2395The demo scripts are:
2396
2397.. tabularcolumns:: |l|L|L|
2398
2399+----------------+------------------------------+-----------------------+
2400| Name           | Description                  | Features              |
2401+================+==============================+=======================+
2402| bytedesign     | complex classical            | :func:`tracer`, delay,|
2403|                | turtle graphics pattern      | :func:`update`        |
2404+----------------+------------------------------+-----------------------+
2405| chaos          | graphs Verhulst dynamics,    | world coordinates     |
2406|                | shows that computer's        |                       |
2407|                | computations can generate    |                       |
2408|                | results sometimes against the|                       |
2409|                | common sense expectations    |                       |
2410+----------------+------------------------------+-----------------------+
2411| clock          | analog clock showing time    | turtles as clock's    |
2412|                | of your computer             | hands, ontimer        |
2413+----------------+------------------------------+-----------------------+
2414| colormixer     | experiment with r, g, b      | :func:`ondrag`        |
2415+----------------+------------------------------+-----------------------+
2416| forest         | 3 breadth-first trees        | randomization         |
2417+----------------+------------------------------+-----------------------+
2418| fractalcurves  | Hilbert & Koch curves        | recursion             |
2419+----------------+------------------------------+-----------------------+
2420| lindenmayer    | ethnomathematics             | L-System              |
2421|                | (indian kolams)              |                       |
2422+----------------+------------------------------+-----------------------+
2423| minimal_hanoi  | Towers of Hanoi              | Rectangular Turtles   |
2424|                |                              | as Hanoi discs        |
2425|                |                              | (shape, shapesize)    |
2426+----------------+------------------------------+-----------------------+
2427| nim            | play the classical nim game  | turtles as nimsticks, |
2428|                | with three heaps of sticks   | event driven (mouse,  |
2429|                | against the computer.        | keyboard)             |
2430+----------------+------------------------------+-----------------------+
2431| paint          | super minimalistic           | :func:`onclick`       |
2432|                | drawing program              |                       |
2433+----------------+------------------------------+-----------------------+
2434| peace          | elementary                   | turtle: appearance    |
2435|                |                              | and animation         |
2436+----------------+------------------------------+-----------------------+
2437| penrose        | aperiodic tiling with        | :func:`stamp`         |
2438|                | kites and darts              |                       |
2439+----------------+------------------------------+-----------------------+
2440| planet_and_moon| simulation of                | compound shapes,      |
2441|                | gravitational system         | :class:`Vec2D`        |
2442+----------------+------------------------------+-----------------------+
2443| round_dance    | dancing turtles rotating     | compound shapes, clone|
2444|                | pairwise in opposite         | shapesize, tilt,      |
2445|                | direction                    | get_shapepoly, update |
2446+----------------+------------------------------+-----------------------+
2447| sorting_animate| visual demonstration of      | simple alignment,     |
2448|                | different sorting methods    | randomization         |
2449+----------------+------------------------------+-----------------------+
2450| tree           | a (graphical) breadth        | :func:`clone`         |
2451|                | first tree (using generators)|                       |
2452+----------------+------------------------------+-----------------------+
2453| two_canvases   | simple design                | turtles on two        |
2454|                |                              | canvases              |
2455+----------------+------------------------------+-----------------------+
2456| wikipedia      | a pattern from the wikipedia | :func:`clone`,        |
2457|                | article on turtle graphics   | :func:`undo`          |
2458+----------------+------------------------------+-----------------------+
2459| yinyang        | another elementary example   | :func:`circle`        |
2460+----------------+------------------------------+-----------------------+
2461
2462Have fun!
2463
2464
2465Changes since Python 2.6
2466========================
2467
2468- The methods :meth:`Turtle.tracer`, :meth:`Turtle.window_width` and
2469  :meth:`Turtle.window_height` have been eliminated.
2470  Methods with these names and functionality are now available only
2471  as methods of :class:`Screen`. The functions derived from these remain
2472  available. (In fact already in Python 2.6 these methods were merely
2473  duplications of the corresponding
2474  :class:`TurtleScreen`/:class:`Screen`-methods.)
2475
2476- The method :meth:`Turtle.fill` has been eliminated.
2477  The behaviour of :meth:`begin_fill` and :meth:`end_fill`
2478  have changed slightly: now  every filling-process must be completed with an
2479  ``end_fill()`` call.
2480
2481- A method :meth:`Turtle.filling` has been added. It returns a boolean
2482  value: ``True`` if a filling process is under way, ``False`` otherwise.
2483  This behaviour corresponds to a ``fill()`` call without arguments in
2484  Python 2.6.
2485
2486Changes since Python 3.0
2487========================
2488
2489- The methods :meth:`Turtle.shearfactor`, :meth:`Turtle.shapetransform` and
2490  :meth:`Turtle.get_shapepoly` have been added. Thus the full range of
2491  regular linear transforms is now available for transforming turtle shapes.
2492  :meth:`Turtle.tiltangle` has been enhanced in functionality: it now can
2493  be used to get or set the tiltangle. :meth:`Turtle.settiltangle` has been
2494  deprecated.
2495
2496- The method :meth:`Screen.onkeypress` has been added as a complement to
2497  :meth:`Screen.onkey` which in fact binds actions to the keyrelease event.
2498  Accordingly the latter has got an alias: :meth:`Screen.onkeyrelease`.
2499
2500- The method  :meth:`Screen.mainloop` has been added. So when working only
2501  with Screen and Turtle objects one must not additionally import
2502  :func:`mainloop` anymore.
2503
2504- Two input methods has been added :meth:`Screen.textinput` and
2505  :meth:`Screen.numinput`. These popup input dialogs and return
2506  strings and numbers respectively.
2507
2508- Two example scripts :file:`tdemo_nim.py` and :file:`tdemo_round_dance.py`
2509  have been added to the :file:`Lib/turtledemo` directory.
2510
2511
2512.. doctest::
2513   :skipif: _tkinter is None
2514   :hide:
2515
2516   >>> for turtle in turtles():
2517   ...      turtle.reset()
2518   >>> turtle.penup()
2519   >>> turtle.goto(-200,25)
2520   >>> turtle.pendown()
2521   >>> turtle.write("No one expects the Spanish Inquisition!",
2522   ...      font=("Arial", 20, "normal"))
2523   >>> turtle.penup()
2524   >>> turtle.goto(-100,-50)
2525   >>> turtle.pendown()
2526   >>> turtle.write("Our two chief Turtles are...",
2527   ...      font=("Arial", 16, "normal"))
2528   >>> turtle.penup()
2529   >>> turtle.goto(-450,-75)
2530   >>> turtle.write(str(turtles()))
2531