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README.md

1# The Rust standard library's portable SIMD API
2[![Build Status](https://travis-ci.com/rust-lang/portable-simd.svg?branch=master)](https://travis-ci.com/rust-lang/portable-simd)
3
4Code repository for the [Portable SIMD Project Group](https://github.com/rust-lang/project-portable-simd).
5Please refer to [CONTRIBUTING.md](./CONTRIBUTING.md) for our contributing guidelines.
6
7The docs for this crate are published from the main branch.
8You can [read them here][docs].
9
10If you have questions about SIMD, we have begun writing a [guide][simd-guide].
11We can also be found on [Zulip][zulip-project-portable-simd].
12
13If you are interested in support for a specific architecture, you may want [stdarch] instead.
14
15## Hello World
16
17Now we're gonna dip our toes into this world with a small SIMD "Hello, World!" example. Make sure your compiler is up to date and using `nightly`. We can do that by running
18
19```bash
20rustup update -- nightly
21```
22
23or by setting up `rustup default nightly` or else with `cargo +nightly {build,test,run}`. After updating, run
24```bash
25cargo new hellosimd
26```
27to create a new crate. Edit `hellosimd/Cargo.toml` to be
28```toml
29[package]
30name = "hellosimd"
31version = "0.1.0"
32edition = "2018"
33[dependencies]
34core_simd = { git = "https://github.com/rust-lang/portable-simd" }
35```
36
37and finally write this in `src/main.rs`:
38```rust
39use core_simd::*;
40fn main() {
41    let a = f32x4::splat(10.0);
42    let b = f32x4::from_array([1.0, 2.0, 3.0, 4.0]);
43    println!("{:?}", a + b);
44}
45```
46
47Explanation: We import all the bindings from the crate with the first line. Then, we construct our SIMD vectors with methods like `splat` or `from_array`. Finally, we can use operators on them like `+` and the appropriate SIMD instructions will be carried out. When we run `cargo run` you should get `[11.0, 12.0, 13.0, 14.0]`.
48
49## Code Organization
50
51Currently the crate is organized so that each element type is a file, and then the 64-bit, 128-bit, 256-bit, and 512-bit vectors using those types are contained in said file.
52
53All types are then exported as a single, flat module.
54
55Depending on the size of the primitive type, the number of lanes the vector will have varies. For example, 128-bit vectors have four `f32` lanes and two `f64` lanes.
56
57The supported element types are as follows:
58* **Floating Point:** `f32`, `f64`
59* **Signed Integers:** `i8`, `i16`, `i32`, `i64`, `i128`, `isize`
60* **Unsigned Integers:** `u8`, `u16`, `u32`, `u64`, `u128`, `usize`
61* **Masks:** `mask8`, `mask16`, `mask32`, `mask64`, `mask128`, `masksize`
62
63Floating point, signed integers, and unsigned integers are the [primitive types](https://doc.rust-lang.org/core/primitive/index.html) you're already used to.
64The `mask` types are "truthy" values, but they use the number of bits in their name instead of just 1 bit like a normal `bool` uses.
65
66[simd-guide]: ./beginners-guide.md
67[zulip-project-portable-simd]: https://rust-lang.zulipchat.com/#narrow/stream/257879-project-portable-simd
68[stdarch]: https://github.com/rust-lang/stdarch
69[docs]: https://rust-lang.github.io/portable-simd/core_simd
70