1 //===- MSFBuilder.h - MSF Directory & Metadata Builder ----------*- C++ -*-===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 
9 #ifndef LLVM_DEBUGINFO_MSF_MSFBUILDER_H
10 #define LLVM_DEBUGINFO_MSF_MSFBUILDER_H
11 
12 #include "llvm/ADT/ArrayRef.h"
13 #include "llvm/ADT/BitVector.h"
14 #include "llvm/DebugInfo/MSF/MSFCommon.h"
15 #include "llvm/Support/Allocator.h"
16 #include "llvm/Support/Error.h"
17 #include <cstdint>
18 #include <utility>
19 #include <vector>
20 
21 namespace llvm {
22 class FileBufferByteStream;
23 class WritableBinaryStream;
24 namespace msf {
25 
26 class MSFBuilder {
27 public:
28   /// Create a new `MSFBuilder`.
29   ///
30   /// \param BlockSize The internal block size used by the PDB file.  See
31   /// isValidBlockSize() for a list of valid block sizes.
32   ///
33   /// \param MinBlockCount Causes the builder to reserve up front space for
34   /// at least `MinBlockCount` blocks.  This is useful when using `MSFBuilder`
35   /// to read an existing MSF that you want to write back out later.  The
36   /// original MSF file's SuperBlock contains the exact number of blocks used
37   /// by the file, so is a good hint as to how many blocks the new MSF file
38   /// will contain.  Furthermore, it is actually necessary in this case.  To
39   /// preserve stability of the file's layout, it is helpful to try to keep
40   /// all streams mapped to their original block numbers.  To ensure that this
41   /// is possible, space for all blocks must be allocated beforehand so that
42   /// streams can be assigned to them.
43   ///
44   /// \param CanGrow If true, any operation which results in an attempt to
45   /// locate a free block when all available blocks have been exhausted will
46   /// allocate a new block, thereby growing the size of the final MSF file.
47   /// When false, any such attempt will result in an error.  This is especially
48   /// useful in testing scenarios when you know your test isn't going to do
49   /// anything to increase the size of the file, so having an Error returned if
50   /// it were to happen would catch a programming error
51   ///
52   /// \returns an llvm::Error representing whether the operation succeeded or
53   /// failed.  Currently the only way this can fail is if an invalid block size
54   /// is specified, or `MinBlockCount` does not leave enough room for the
55   /// mandatory reserved blocks required by an MSF file.
56   static Expected<MSFBuilder> create(BumpPtrAllocator &Allocator,
57                                      uint32_t BlockSize,
58                                      uint32_t MinBlockCount = 0,
59                                      bool CanGrow = true);
60 
61   /// Request the block map to be at a specific block address.  This is useful
62   /// when editing a MSF and you want the layout to be as stable as possible.
63   Error setBlockMapAddr(uint32_t Addr);
64   Error setDirectoryBlocksHint(ArrayRef<uint32_t> DirBlocks);
65   void setFreePageMap(uint32_t Fpm);
66   void setUnknown1(uint32_t Unk1);
67 
68   /// Add a stream to the MSF file with the given size, occupying the given
69   /// list of blocks.  This is useful when reading a MSF file and you want a
70   /// particular stream to occupy the original set of blocks.  If the given
71   /// blocks are already allocated, or if the number of blocks specified is
72   /// incorrect for the given stream size, this function will return an Error.
73   Expected<uint32_t> addStream(uint32_t Size, ArrayRef<uint32_t> Blocks);
74 
75   /// Add a stream to the MSF file with the given size, occupying any available
76   /// blocks that the builder decides to use.  This is useful when building a
77   /// new PDB file from scratch and you don't care what blocks a stream occupies
78   /// but you just want it to work.
79   Expected<uint32_t> addStream(uint32_t Size);
80 
81   /// Update the size of an existing stream.  This will allocate or deallocate
82   /// blocks as needed to match the requested size.  This can fail if `CanGrow`
83   /// was set to false when initializing the `MSFBuilder`.
84   Error setStreamSize(uint32_t Idx, uint32_t Size);
85 
86   /// Get the total number of streams in the MSF layout.  This should return 1
87   /// for every call to `addStream`.
88   uint32_t getNumStreams() const;
89 
90   /// Get the size of a stream by index.
91   uint32_t getStreamSize(uint32_t StreamIdx) const;
92 
93   /// Get the list of blocks allocated to a particular stream.
94   ArrayRef<uint32_t> getStreamBlocks(uint32_t StreamIdx) const;
95 
96   /// Get the total number of blocks that will be allocated to actual data in
97   /// this MSF file.
98   uint32_t getNumUsedBlocks() const;
99 
100   /// Get the total number of blocks that exist in the MSF file but are not
101   /// allocated to any valid data.
102   uint32_t getNumFreeBlocks() const;
103 
104   /// Get the total number of blocks in the MSF file.  In practice this is equal
105   /// to `getNumUsedBlocks() + getNumFreeBlocks()`.
106   uint32_t getTotalBlockCount() const;
107 
108   /// Check whether a particular block is allocated or free.
109   bool isBlockFree(uint32_t Idx) const;
110 
111   /// Finalize the layout and build the headers and structures that describe the
112   /// MSF layout and can be written directly to the MSF file.
113   Expected<MSFLayout> generateLayout();
114 
115   /// Write the MSF layout to the underlying file.
116   Expected<FileBufferByteStream> commit(StringRef Path, MSFLayout &Layout);
117 
getAllocator()118   BumpPtrAllocator &getAllocator() { return Allocator; }
119 
120 private:
121   MSFBuilder(uint32_t BlockSize, uint32_t MinBlockCount, bool CanGrow,
122              BumpPtrAllocator &Allocator);
123 
124   Error allocateBlocks(uint32_t NumBlocks, MutableArrayRef<uint32_t> Blocks);
125   uint32_t computeDirectoryByteSize() const;
126 
127   using BlockList = std::vector<uint32_t>;
128 
129   BumpPtrAllocator &Allocator;
130 
131   bool IsGrowable;
132   uint32_t FreePageMap;
133   uint32_t Unknown1 = 0;
134   uint32_t BlockSize;
135   uint32_t BlockMapAddr;
136   BitVector FreeBlocks;
137   std::vector<uint32_t> DirectoryBlocks;
138   std::vector<std::pair<uint32_t, BlockList>> StreamData;
139 };
140 
141 } // end namespace msf
142 } // end namespace llvm
143 
144 #endif // LLVM_DEBUGINFO_MSF_MSFBUILDER_H
145