1 /* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* vim: set ts=8 sts=2 et sw=2 tw=80: */
3 /* This Source Code Form is subject to the terms of the Mozilla Public
4  * License, v. 2.0. If a copy of the MPL was not distributed with this
5  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6 
7 #include "mozilla/dom/DOMMatrix.h"
8 
9 #include "mozilla/dom/BindingUtils.h"
10 #include "mozilla/dom/DOMMatrixBinding.h"
11 #include "mozilla/dom/DOMPoint.h"
12 #include "mozilla/dom/DOMPointBinding.h"
13 #include "mozilla/dom/BindingDeclarations.h"
14 #include "mozilla/dom/ToJSValue.h"
15 #include "mozilla/ServoCSSParser.h"
16 #include "nsCSSParser.h"
17 #include "nsStyleTransformMatrix.h"
18 
19 #include <math.h>
20 
21 namespace mozilla {
22 namespace dom {
23 
24 static const double radPerDegree = 2.0 * M_PI / 360.0;
25 
NS_IMPL_CYCLE_COLLECTION_WRAPPERCACHE(DOMMatrixReadOnly,mParent)26 NS_IMPL_CYCLE_COLLECTION_WRAPPERCACHE(DOMMatrixReadOnly, mParent)
27 
28 NS_IMPL_CYCLE_COLLECTION_ROOT_NATIVE(DOMMatrixReadOnly, AddRef)
29 NS_IMPL_CYCLE_COLLECTION_UNROOT_NATIVE(DOMMatrixReadOnly, Release)
30 
31 already_AddRefed<DOMMatrix> DOMMatrixReadOnly::Translate(double aTx, double aTy,
32                                                          double aTz) const {
33   RefPtr<DOMMatrix> retval = new DOMMatrix(mParent, *this);
34   retval->TranslateSelf(aTx, aTy, aTz);
35 
36   return retval.forget();
37 }
38 
Scale(double aScale,double aOriginX,double aOriginY) const39 already_AddRefed<DOMMatrix> DOMMatrixReadOnly::Scale(double aScale,
40                                                      double aOriginX,
41                                                      double aOriginY) const {
42   RefPtr<DOMMatrix> retval = new DOMMatrix(mParent, *this);
43   retval->ScaleSelf(aScale, aOriginX, aOriginY);
44 
45   return retval.forget();
46 }
47 
Scale3d(double aScale,double aOriginX,double aOriginY,double aOriginZ) const48 already_AddRefed<DOMMatrix> DOMMatrixReadOnly::Scale3d(double aScale,
49                                                        double aOriginX,
50                                                        double aOriginY,
51                                                        double aOriginZ) const {
52   RefPtr<DOMMatrix> retval = new DOMMatrix(mParent, *this);
53   retval->Scale3dSelf(aScale, aOriginX, aOriginY, aOriginZ);
54 
55   return retval.forget();
56 }
57 
ScaleNonUniform(double aScaleX,double aScaleY,double aScaleZ,double aOriginX,double aOriginY,double aOriginZ) const58 already_AddRefed<DOMMatrix> DOMMatrixReadOnly::ScaleNonUniform(
59     double aScaleX, double aScaleY, double aScaleZ, double aOriginX,
60     double aOriginY, double aOriginZ) const {
61   RefPtr<DOMMatrix> retval = new DOMMatrix(mParent, *this);
62   retval->ScaleNonUniformSelf(aScaleX, aScaleY, aScaleZ, aOriginX, aOriginY,
63                               aOriginZ);
64 
65   return retval.forget();
66 }
67 
Rotate(double aAngle,double aOriginX,double aOriginY) const68 already_AddRefed<DOMMatrix> DOMMatrixReadOnly::Rotate(double aAngle,
69                                                       double aOriginX,
70                                                       double aOriginY) const {
71   RefPtr<DOMMatrix> retval = new DOMMatrix(mParent, *this);
72   retval->RotateSelf(aAngle, aOriginX, aOriginY);
73 
74   return retval.forget();
75 }
76 
RotateFromVector(double x,double y) const77 already_AddRefed<DOMMatrix> DOMMatrixReadOnly::RotateFromVector(
78     double x, double y) const {
79   RefPtr<DOMMatrix> retval = new DOMMatrix(mParent, *this);
80   retval->RotateFromVectorSelf(x, y);
81 
82   return retval.forget();
83 }
84 
RotateAxisAngle(double aX,double aY,double aZ,double aAngle) const85 already_AddRefed<DOMMatrix> DOMMatrixReadOnly::RotateAxisAngle(
86     double aX, double aY, double aZ, double aAngle) const {
87   RefPtr<DOMMatrix> retval = new DOMMatrix(mParent, *this);
88   retval->RotateAxisAngleSelf(aX, aY, aZ, aAngle);
89 
90   return retval.forget();
91 }
92 
SkewX(double aSx) const93 already_AddRefed<DOMMatrix> DOMMatrixReadOnly::SkewX(double aSx) const {
94   RefPtr<DOMMatrix> retval = new DOMMatrix(mParent, *this);
95   retval->SkewXSelf(aSx);
96 
97   return retval.forget();
98 }
99 
SkewY(double aSy) const100 already_AddRefed<DOMMatrix> DOMMatrixReadOnly::SkewY(double aSy) const {
101   RefPtr<DOMMatrix> retval = new DOMMatrix(mParent, *this);
102   retval->SkewYSelf(aSy);
103 
104   return retval.forget();
105 }
106 
Multiply(const DOMMatrix & other) const107 already_AddRefed<DOMMatrix> DOMMatrixReadOnly::Multiply(
108     const DOMMatrix& other) const {
109   RefPtr<DOMMatrix> retval = new DOMMatrix(mParent, *this);
110   retval->MultiplySelf(other);
111 
112   return retval.forget();
113 }
114 
FlipX() const115 already_AddRefed<DOMMatrix> DOMMatrixReadOnly::FlipX() const {
116   RefPtr<DOMMatrix> retval = new DOMMatrix(mParent, *this);
117   if (mMatrix3D) {
118     gfx::Matrix4x4 m;
119     m._11 = -1;
120     retval->mMatrix3D = new gfx::Matrix4x4(m * *mMatrix3D);
121   } else {
122     gfx::Matrix m;
123     m._11 = -1;
124     retval->mMatrix2D = new gfx::Matrix(mMatrix2D ? m * *mMatrix2D : m);
125   }
126 
127   return retval.forget();
128 }
129 
FlipY() const130 already_AddRefed<DOMMatrix> DOMMatrixReadOnly::FlipY() const {
131   RefPtr<DOMMatrix> retval = new DOMMatrix(mParent, *this);
132   if (mMatrix3D) {
133     gfx::Matrix4x4 m;
134     m._22 = -1;
135     retval->mMatrix3D = new gfx::Matrix4x4(m * *mMatrix3D);
136   } else {
137     gfx::Matrix m;
138     m._22 = -1;
139     retval->mMatrix2D = new gfx::Matrix(mMatrix2D ? m * *mMatrix2D : m);
140   }
141 
142   return retval.forget();
143 }
144 
Inverse() const145 already_AddRefed<DOMMatrix> DOMMatrixReadOnly::Inverse() const {
146   RefPtr<DOMMatrix> retval = new DOMMatrix(mParent, *this);
147   retval->InvertSelf();
148 
149   return retval.forget();
150 }
151 
Is2D() const152 bool DOMMatrixReadOnly::Is2D() const { return !mMatrix3D; }
153 
IsIdentity() const154 bool DOMMatrixReadOnly::IsIdentity() const {
155   if (mMatrix3D) {
156     return mMatrix3D->IsIdentity();
157   }
158 
159   return mMatrix2D->IsIdentity();
160 }
161 
TransformPoint(const DOMPointInit & point) const162 already_AddRefed<DOMPoint> DOMMatrixReadOnly::TransformPoint(
163     const DOMPointInit& point) const {
164   RefPtr<DOMPoint> retval = new DOMPoint(mParent);
165 
166   if (mMatrix3D) {
167     gfx::Point4D transformedPoint;
168     transformedPoint.x = point.mX;
169     transformedPoint.y = point.mY;
170     transformedPoint.z = point.mZ;
171     transformedPoint.w = point.mW;
172 
173     transformedPoint = mMatrix3D->TransformPoint(transformedPoint);
174 
175     retval->SetX(transformedPoint.x);
176     retval->SetY(transformedPoint.y);
177     retval->SetZ(transformedPoint.z);
178     retval->SetW(transformedPoint.w);
179   } else if (point.mZ != 0 || point.mW != 1.0) {
180     gfx::Matrix4x4 tempMatrix(gfx::Matrix4x4::From2D(*mMatrix2D));
181 
182     gfx::Point4D transformedPoint;
183     transformedPoint.x = point.mX;
184     transformedPoint.y = point.mY;
185     transformedPoint.z = point.mZ;
186     transformedPoint.w = point.mW;
187 
188     transformedPoint = tempMatrix.TransformPoint(transformedPoint);
189 
190     retval->SetX(transformedPoint.x);
191     retval->SetY(transformedPoint.y);
192     retval->SetZ(transformedPoint.z);
193     retval->SetW(transformedPoint.w);
194   } else {
195     gfx::Point transformedPoint;
196     transformedPoint.x = point.mX;
197     transformedPoint.y = point.mY;
198 
199     transformedPoint = mMatrix2D->TransformPoint(transformedPoint);
200 
201     retval->SetX(transformedPoint.x);
202     retval->SetY(transformedPoint.y);
203     retval->SetZ(point.mZ);
204     retval->SetW(point.mW);
205   }
206   return retval.forget();
207 }
208 
209 template <typename T>
GetDataFromMatrix(const DOMMatrixReadOnly * aMatrix,T * aData)210 void GetDataFromMatrix(const DOMMatrixReadOnly* aMatrix, T* aData) {
211   aData[0] = static_cast<T>(aMatrix->M11());
212   aData[1] = static_cast<T>(aMatrix->M12());
213   aData[2] = static_cast<T>(aMatrix->M13());
214   aData[3] = static_cast<T>(aMatrix->M14());
215   aData[4] = static_cast<T>(aMatrix->M21());
216   aData[5] = static_cast<T>(aMatrix->M22());
217   aData[6] = static_cast<T>(aMatrix->M23());
218   aData[7] = static_cast<T>(aMatrix->M24());
219   aData[8] = static_cast<T>(aMatrix->M31());
220   aData[9] = static_cast<T>(aMatrix->M32());
221   aData[10] = static_cast<T>(aMatrix->M33());
222   aData[11] = static_cast<T>(aMatrix->M34());
223   aData[12] = static_cast<T>(aMatrix->M41());
224   aData[13] = static_cast<T>(aMatrix->M42());
225   aData[14] = static_cast<T>(aMatrix->M43());
226   aData[15] = static_cast<T>(aMatrix->M44());
227 }
228 
ToFloat32Array(JSContext * aCx,JS::MutableHandle<JSObject * > aResult,ErrorResult & aRv) const229 void DOMMatrixReadOnly::ToFloat32Array(JSContext* aCx,
230                                        JS::MutableHandle<JSObject*> aResult,
231                                        ErrorResult& aRv) const {
232   AutoTArray<float, 16> arr;
233   arr.SetLength(16);
234   GetDataFromMatrix(this, arr.Elements());
235   JS::Rooted<JS::Value> value(aCx);
236   if (!ToJSValue(aCx, TypedArrayCreator<Float32Array>(arr), &value)) {
237     aRv.Throw(NS_ERROR_OUT_OF_MEMORY);
238     return;
239   }
240   aResult.set(&value.toObject());
241 }
242 
ToFloat64Array(JSContext * aCx,JS::MutableHandle<JSObject * > aResult,ErrorResult & aRv) const243 void DOMMatrixReadOnly::ToFloat64Array(JSContext* aCx,
244                                        JS::MutableHandle<JSObject*> aResult,
245                                        ErrorResult& aRv) const {
246   AutoTArray<double, 16> arr;
247   arr.SetLength(16);
248   GetDataFromMatrix(this, arr.Elements());
249   JS::Rooted<JS::Value> value(aCx);
250   if (!ToJSValue(aCx, TypedArrayCreator<Float64Array>(arr), &value)) {
251     aRv.Throw(NS_ERROR_OUT_OF_MEMORY);
252     return;
253   }
254   aResult.set(&value.toObject());
255 }
256 
257 // Convenient way to append things as floats, not doubles.  We use this because
258 // we only want to output about 6 digits of precision for our matrix()
259 // functions, to preserve the behavior we used to have when we used
260 // AppendPrintf.
AppendFloat(nsAString & aStr,float f)261 static void AppendFloat(nsAString& aStr, float f) { aStr.AppendFloat(f); }
262 
Stringify(nsAString & aResult)263 void DOMMatrixReadOnly::Stringify(nsAString& aResult) {
264   nsAutoString matrixStr;
265   if (mMatrix3D) {
266     // We can't use AppendPrintf here, because it does locale-specific
267     // formatting of floating-point values.
268     matrixStr.AssignLiteral("matrix3d(");
269     AppendFloat(matrixStr, M11());
270     matrixStr.AppendLiteral(", ");
271     AppendFloat(matrixStr, M12());
272     matrixStr.AppendLiteral(", ");
273     AppendFloat(matrixStr, M13());
274     matrixStr.AppendLiteral(", ");
275     AppendFloat(matrixStr, M14());
276     matrixStr.AppendLiteral(", ");
277     AppendFloat(matrixStr, M21());
278     matrixStr.AppendLiteral(", ");
279     AppendFloat(matrixStr, M22());
280     matrixStr.AppendLiteral(", ");
281     AppendFloat(matrixStr, M23());
282     matrixStr.AppendLiteral(", ");
283     AppendFloat(matrixStr, M24());
284     matrixStr.AppendLiteral(", ");
285     AppendFloat(matrixStr, M31());
286     matrixStr.AppendLiteral(", ");
287     AppendFloat(matrixStr, M32());
288     matrixStr.AppendLiteral(", ");
289     AppendFloat(matrixStr, M33());
290     matrixStr.AppendLiteral(", ");
291     AppendFloat(matrixStr, M34());
292     matrixStr.AppendLiteral(", ");
293     AppendFloat(matrixStr, M41());
294     matrixStr.AppendLiteral(", ");
295     AppendFloat(matrixStr, M42());
296     matrixStr.AppendLiteral(", ");
297     AppendFloat(matrixStr, M43());
298     matrixStr.AppendLiteral(", ");
299     AppendFloat(matrixStr, M44());
300     matrixStr.AppendLiteral(")");
301   } else {
302     // We can't use AppendPrintf here, because it does locale-specific
303     // formatting of floating-point values.
304     matrixStr.AssignLiteral("matrix(");
305     AppendFloat(matrixStr, A());
306     matrixStr.AppendLiteral(", ");
307     AppendFloat(matrixStr, B());
308     matrixStr.AppendLiteral(", ");
309     AppendFloat(matrixStr, C());
310     matrixStr.AppendLiteral(", ");
311     AppendFloat(matrixStr, D());
312     matrixStr.AppendLiteral(", ");
313     AppendFloat(matrixStr, E());
314     matrixStr.AppendLiteral(", ");
315     AppendFloat(matrixStr, F());
316     matrixStr.AppendLiteral(")");
317   }
318 
319   aResult = matrixStr;
320 }
321 
IsStyledByServo(JSContext * aContext)322 static bool IsStyledByServo(JSContext* aContext) {
323   nsGlobalWindowInner* win = xpc::CurrentWindowOrNull(aContext);
324   nsIDocument* doc = win ? win->GetDoc() : nullptr;
325   return doc ? doc->IsStyledByServo() : false;
326 }
327 
Constructor(const GlobalObject & aGlobal,ErrorResult & aRv)328 already_AddRefed<DOMMatrix> DOMMatrix::Constructor(const GlobalObject& aGlobal,
329                                                    ErrorResult& aRv) {
330   RefPtr<DOMMatrix> obj = new DOMMatrix(aGlobal.GetAsSupports(),
331                                         IsStyledByServo(aGlobal.Context()));
332   return obj.forget();
333 }
334 
Constructor(const GlobalObject & aGlobal,const nsAString & aTransformList,ErrorResult & aRv)335 already_AddRefed<DOMMatrix> DOMMatrix::Constructor(
336     const GlobalObject& aGlobal, const nsAString& aTransformList,
337     ErrorResult& aRv) {
338   RefPtr<DOMMatrix> obj = new DOMMatrix(aGlobal.GetAsSupports(),
339                                         IsStyledByServo(aGlobal.Context()));
340 
341   obj = obj->SetMatrixValue(aTransformList, aRv);
342   return obj.forget();
343 }
344 
Constructor(const GlobalObject & aGlobal,const DOMMatrixReadOnly & aOther,ErrorResult & aRv)345 already_AddRefed<DOMMatrix> DOMMatrix::Constructor(
346     const GlobalObject& aGlobal, const DOMMatrixReadOnly& aOther,
347     ErrorResult& aRv) {
348   RefPtr<DOMMatrix> obj = new DOMMatrix(aGlobal.GetAsSupports(), aOther);
349   return obj.forget();
350 }
351 
352 template <typename T>
SetDataInMatrix(DOMMatrix * aMatrix,const T * aData,int aLength,ErrorResult & aRv)353 void SetDataInMatrix(DOMMatrix* aMatrix, const T* aData, int aLength,
354                      ErrorResult& aRv) {
355   if (aLength == 16) {
356     aMatrix->SetM11(aData[0]);
357     aMatrix->SetM12(aData[1]);
358     aMatrix->SetM13(aData[2]);
359     aMatrix->SetM14(aData[3]);
360     aMatrix->SetM21(aData[4]);
361     aMatrix->SetM22(aData[5]);
362     aMatrix->SetM23(aData[6]);
363     aMatrix->SetM24(aData[7]);
364     aMatrix->SetM31(aData[8]);
365     aMatrix->SetM32(aData[9]);
366     aMatrix->SetM33(aData[10]);
367     aMatrix->SetM34(aData[11]);
368     aMatrix->SetM41(aData[12]);
369     aMatrix->SetM42(aData[13]);
370     aMatrix->SetM43(aData[14]);
371     aMatrix->SetM44(aData[15]);
372   } else if (aLength == 6) {
373     aMatrix->SetA(aData[0]);
374     aMatrix->SetB(aData[1]);
375     aMatrix->SetC(aData[2]);
376     aMatrix->SetD(aData[3]);
377     aMatrix->SetE(aData[4]);
378     aMatrix->SetF(aData[5]);
379   } else {
380     aRv.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR);
381   }
382 }
383 
Constructor(const GlobalObject & aGlobal,const Float32Array & aArray32,ErrorResult & aRv)384 already_AddRefed<DOMMatrix> DOMMatrix::Constructor(const GlobalObject& aGlobal,
385                                                    const Float32Array& aArray32,
386                                                    ErrorResult& aRv) {
387   RefPtr<DOMMatrix> obj = new DOMMatrix(aGlobal.GetAsSupports(),
388                                         IsStyledByServo(aGlobal.Context()));
389   aArray32.ComputeLengthAndData();
390   SetDataInMatrix(obj, aArray32.Data(), aArray32.Length(), aRv);
391 
392   return obj.forget();
393 }
394 
Constructor(const GlobalObject & aGlobal,const Float64Array & aArray64,ErrorResult & aRv)395 already_AddRefed<DOMMatrix> DOMMatrix::Constructor(const GlobalObject& aGlobal,
396                                                    const Float64Array& aArray64,
397                                                    ErrorResult& aRv) {
398   RefPtr<DOMMatrix> obj = new DOMMatrix(aGlobal.GetAsSupports(),
399                                         IsStyledByServo(aGlobal.Context()));
400   aArray64.ComputeLengthAndData();
401   SetDataInMatrix(obj, aArray64.Data(), aArray64.Length(), aRv);
402 
403   return obj.forget();
404 }
405 
Constructor(const GlobalObject & aGlobal,const Sequence<double> & aNumberSequence,ErrorResult & aRv)406 already_AddRefed<DOMMatrix> DOMMatrix::Constructor(
407     const GlobalObject& aGlobal, const Sequence<double>& aNumberSequence,
408     ErrorResult& aRv) {
409   RefPtr<DOMMatrix> obj = new DOMMatrix(aGlobal.GetAsSupports(),
410                                         IsStyledByServo(aGlobal.Context()));
411   SetDataInMatrix(obj, aNumberSequence.Elements(), aNumberSequence.Length(),
412                   aRv);
413 
414   return obj.forget();
415 }
416 
Ensure3DMatrix()417 void DOMMatrix::Ensure3DMatrix() {
418   if (!mMatrix3D) {
419     mMatrix3D = new gfx::Matrix4x4(gfx::Matrix4x4::From2D(*mMatrix2D));
420     mMatrix2D = nullptr;
421   }
422 }
423 
MultiplySelf(const DOMMatrix & aOther)424 DOMMatrix* DOMMatrix::MultiplySelf(const DOMMatrix& aOther) {
425   if (aOther.IsIdentity()) {
426     return this;
427   }
428 
429   if (aOther.Is2D()) {
430     if (mMatrix3D) {
431       *mMatrix3D = gfx::Matrix4x4::From2D(*aOther.mMatrix2D) * *mMatrix3D;
432     } else {
433       *mMatrix2D = *aOther.mMatrix2D * *mMatrix2D;
434     }
435   } else {
436     Ensure3DMatrix();
437     *mMatrix3D = *aOther.mMatrix3D * *mMatrix3D;
438   }
439 
440   return this;
441 }
442 
PreMultiplySelf(const DOMMatrix & aOther)443 DOMMatrix* DOMMatrix::PreMultiplySelf(const DOMMatrix& aOther) {
444   if (aOther.IsIdentity()) {
445     return this;
446   }
447 
448   if (aOther.Is2D()) {
449     if (mMatrix3D) {
450       *mMatrix3D = *mMatrix3D * gfx::Matrix4x4::From2D(*aOther.mMatrix2D);
451     } else {
452       *mMatrix2D = *mMatrix2D * *aOther.mMatrix2D;
453     }
454   } else {
455     Ensure3DMatrix();
456     *mMatrix3D = *mMatrix3D * *aOther.mMatrix3D;
457   }
458 
459   return this;
460 }
461 
TranslateSelf(double aTx,double aTy,double aTz)462 DOMMatrix* DOMMatrix::TranslateSelf(double aTx, double aTy, double aTz) {
463   if (aTx == 0 && aTy == 0 && aTz == 0) {
464     return this;
465   }
466 
467   if (mMatrix3D || aTz != 0) {
468     Ensure3DMatrix();
469     mMatrix3D->PreTranslate(aTx, aTy, aTz);
470   } else {
471     mMatrix2D->PreTranslate(aTx, aTy);
472   }
473 
474   return this;
475 }
476 
ScaleSelf(double aScale,double aOriginX,double aOriginY)477 DOMMatrix* DOMMatrix::ScaleSelf(double aScale, double aOriginX,
478                                 double aOriginY) {
479   ScaleNonUniformSelf(aScale, aScale, 1.0, aOriginX, aOriginY, 0);
480 
481   return this;
482 }
483 
Scale3dSelf(double aScale,double aOriginX,double aOriginY,double aOriginZ)484 DOMMatrix* DOMMatrix::Scale3dSelf(double aScale, double aOriginX,
485                                   double aOriginY, double aOriginZ) {
486   ScaleNonUniformSelf(aScale, aScale, aScale, aOriginX, aOriginY, aOriginZ);
487 
488   return this;
489 }
490 
ScaleNonUniformSelf(double aScaleX,double aScaleY,double aScaleZ,double aOriginX,double aOriginY,double aOriginZ)491 DOMMatrix* DOMMatrix::ScaleNonUniformSelf(double aScaleX, double aScaleY,
492                                           double aScaleZ, double aOriginX,
493                                           double aOriginY, double aOriginZ) {
494   if (aScaleX == 1.0 && aScaleY == 1.0 && aScaleZ == 1.0) {
495     return this;
496   }
497 
498   TranslateSelf(aOriginX, aOriginY, aOriginZ);
499 
500   if (mMatrix3D || aScaleZ != 1.0 || aOriginZ != 0) {
501     Ensure3DMatrix();
502     gfx::Matrix4x4 m;
503     m._11 = aScaleX;
504     m._22 = aScaleY;
505     m._33 = aScaleZ;
506     *mMatrix3D = m * *mMatrix3D;
507   } else {
508     gfx::Matrix m;
509     m._11 = aScaleX;
510     m._22 = aScaleY;
511     *mMatrix2D = m * *mMatrix2D;
512   }
513 
514   TranslateSelf(-aOriginX, -aOriginY, -aOriginZ);
515 
516   return this;
517 }
518 
RotateFromVectorSelf(double aX,double aY)519 DOMMatrix* DOMMatrix::RotateFromVectorSelf(double aX, double aY) {
520   if (aX == 0.0 || aY == 0.0) {
521     return this;
522   }
523 
524   RotateSelf(atan2(aY, aX) / radPerDegree);
525 
526   return this;
527 }
528 
RotateSelf(double aAngle,double aOriginX,double aOriginY)529 DOMMatrix* DOMMatrix::RotateSelf(double aAngle, double aOriginX,
530                                  double aOriginY) {
531   if (fmod(aAngle, 360) == 0) {
532     return this;
533   }
534 
535   TranslateSelf(aOriginX, aOriginY);
536 
537   if (mMatrix3D) {
538     RotateAxisAngleSelf(0, 0, 1, aAngle);
539   } else {
540     *mMatrix2D = mMatrix2D->PreRotate(aAngle * radPerDegree);
541   }
542 
543   TranslateSelf(-aOriginX, -aOriginY);
544 
545   return this;
546 }
547 
RotateAxisAngleSelf(double aX,double aY,double aZ,double aAngle)548 DOMMatrix* DOMMatrix::RotateAxisAngleSelf(double aX, double aY, double aZ,
549                                           double aAngle) {
550   if (fmod(aAngle, 360) == 0) {
551     return this;
552   }
553 
554   aAngle *= radPerDegree;
555 
556   Ensure3DMatrix();
557   gfx::Matrix4x4 m;
558   m.SetRotateAxisAngle(aX, aY, aZ, aAngle);
559 
560   *mMatrix3D = m * *mMatrix3D;
561 
562   return this;
563 }
564 
SkewXSelf(double aSx)565 DOMMatrix* DOMMatrix::SkewXSelf(double aSx) {
566   if (fmod(aSx, 360) == 0) {
567     return this;
568   }
569 
570   if (mMatrix3D) {
571     gfx::Matrix4x4 m;
572     m._21 = tan(aSx * radPerDegree);
573     *mMatrix3D = m * *mMatrix3D;
574   } else {
575     gfx::Matrix m;
576     m._21 = tan(aSx * radPerDegree);
577     *mMatrix2D = m * *mMatrix2D;
578   }
579 
580   return this;
581 }
582 
SkewYSelf(double aSy)583 DOMMatrix* DOMMatrix::SkewYSelf(double aSy) {
584   if (fmod(aSy, 360) == 0) {
585     return this;
586   }
587 
588   if (mMatrix3D) {
589     gfx::Matrix4x4 m;
590     m._12 = tan(aSy * radPerDegree);
591     *mMatrix3D = m * *mMatrix3D;
592   } else {
593     gfx::Matrix m;
594     m._12 = tan(aSy * radPerDegree);
595     *mMatrix2D = m * *mMatrix2D;
596   }
597 
598   return this;
599 }
600 
InvertSelf()601 DOMMatrix* DOMMatrix::InvertSelf() {
602   if (mMatrix3D) {
603     if (!mMatrix3D->Invert()) {
604       mMatrix3D->SetNAN();
605     }
606   } else if (!mMatrix2D->Invert()) {
607     mMatrix2D = nullptr;
608 
609     mMatrix3D = new gfx::Matrix4x4();
610     mMatrix3D->SetNAN();
611   }
612 
613   return this;
614 }
615 
SetMatrixValue(const nsAString & aTransformList,ErrorResult & aRv)616 DOMMatrix* DOMMatrix::SetMatrixValue(const nsAString& aTransformList,
617                                      ErrorResult& aRv) {
618   // An empty string is a no-op.
619   if (aTransformList.IsEmpty()) {
620     return this;
621   }
622 
623   gfx::Matrix4x4 transform;
624   bool contains3dTransform = false;
625   if (mIsServo) {
626     if (!ServoCSSParser::ParseTransformIntoMatrix(
627             aTransformList, contains3dTransform, transform.components)) {
628       aRv.Throw(NS_ERROR_DOM_SYNTAX_ERR);
629       return nullptr;
630     }
631   } else {
632 #ifdef MOZ_OLD_STYLE
633     nsCSSValue value;
634     nsCSSParser parser;
635     bool parseSuccess =
636         parser.ParseTransformProperty(aTransformList, true, value);
637     if (!parseSuccess) {
638       aRv.Throw(NS_ERROR_DOM_SYNTAX_ERR);
639       return nullptr;
640     }
641 
642     // A value of "none" results in a 2D identity matrix.
643     if (value.GetUnit() == eCSSUnit_None) {
644       mMatrix3D = nullptr;
645       mMatrix2D = new gfx::Matrix();
646       return this;
647     }
648 
649     // A value other than a transform-list is a syntax error.
650     if (value.GetUnit() != eCSSUnit_SharedList) {
651       aRv.Throw(NS_ERROR_DOM_SYNTAX_ERR);
652       return nullptr;
653     }
654 
655     RuleNodeCacheConditions dummy;
656     nsStyleTransformMatrix::TransformReferenceBox dummyBox;
657     transform = nsStyleTransformMatrix::ReadTransforms(
658         value.GetSharedListValue()->mHead, nullptr, nullptr, dummy, dummyBox,
659         nsPresContext::AppUnitsPerCSSPixel(), &contains3dTransform);
660 #else
661     MOZ_CRASH("old style system disabled");
662 #endif
663   }
664 
665   if (!contains3dTransform) {
666     mMatrix3D = nullptr;
667     mMatrix2D = new gfx::Matrix();
668 
669     SetA(transform._11);
670     SetB(transform._12);
671     SetC(transform._21);
672     SetD(transform._22);
673     SetE(transform._41);
674     SetF(transform._42);
675   } else {
676     mMatrix3D = new gfx::Matrix4x4(transform);
677     mMatrix2D = nullptr;
678   }
679 
680   return this;
681 }
682 
WrapObject(JSContext * aCx,JS::Handle<JSObject * > aGivenProto)683 JSObject* DOMMatrix::WrapObject(JSContext* aCx,
684                                 JS::Handle<JSObject*> aGivenProto) {
685   return DOMMatrixBinding::Wrap(aCx, this, aGivenProto);
686 }
687 
688 }  // namespace dom
689 }  // namespace mozilla
690