1 /* This Source Code Form is subject to the terms of the Mozilla Public 2 * License, v. 2.0. If a copy of the MPL was not distributed with this 3 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ 4 5 #ifndef GLCONSTS_H_ 6 #define GLCONSTS_H_ 7 8 /** 9 * GENERATED FILE, DO NOT MODIFY DIRECTLY. 10 * This is a file generated directly from the official OpenGL registry 11 * xml available http://www.opengl.org/registry/#specfiles. 12 * 13 * To generate this file, see tutorial in 'GLParseRegistryXML.py'. 14 */ 15 16 // GL 17 #define LOCAL_GL_1PASS_EXT 0x80A1 18 #define LOCAL_GL_1PASS_SGIS 0x80A1 19 #define LOCAL_GL_2D 0x0600 20 #define LOCAL_GL_2PASS_0_EXT 0x80A2 21 #define LOCAL_GL_2PASS_0_SGIS 0x80A2 22 #define LOCAL_GL_2PASS_1_EXT 0x80A3 23 #define LOCAL_GL_2PASS_1_SGIS 0x80A3 24 #define LOCAL_GL_2X_BIT_ATI 0x00000001 25 #define LOCAL_GL_2_BYTES 0x1407 26 #define LOCAL_GL_2_BYTES_NV 0x1407 27 #define LOCAL_GL_3D 0x0601 28 #define LOCAL_GL_3DC_XY_AMD 0x87FA 29 #define LOCAL_GL_3DC_X_AMD 0x87F9 30 #define LOCAL_GL_3D_COLOR 0x0602 31 #define LOCAL_GL_3D_COLOR_TEXTURE 0x0603 32 #define LOCAL_GL_3_BYTES 0x1408 33 #define LOCAL_GL_3_BYTES_NV 0x1408 34 #define LOCAL_GL_422_AVERAGE_EXT 0x80CE 35 #define LOCAL_GL_422_EXT 0x80CC 36 #define LOCAL_GL_422_REV_AVERAGE_EXT 0x80CF 37 #define LOCAL_GL_422_REV_EXT 0x80CD 38 #define LOCAL_GL_4D_COLOR_TEXTURE 0x0604 39 #define LOCAL_GL_4PASS_0_EXT 0x80A4 40 #define LOCAL_GL_4PASS_0_SGIS 0x80A4 41 #define LOCAL_GL_4PASS_1_EXT 0x80A5 42 #define LOCAL_GL_4PASS_1_SGIS 0x80A5 43 #define LOCAL_GL_4PASS_2_EXT 0x80A6 44 #define LOCAL_GL_4PASS_2_SGIS 0x80A6 45 #define LOCAL_GL_4PASS_3_EXT 0x80A7 46 #define LOCAL_GL_4PASS_3_SGIS 0x80A7 47 #define LOCAL_GL_4X_BIT_ATI 0x00000002 48 #define LOCAL_GL_4_BYTES 0x1409 49 #define LOCAL_GL_4_BYTES_NV 0x1409 50 #define LOCAL_GL_8X_BIT_ATI 0x00000004 51 #define LOCAL_GL_ABGR_EXT 0x8000 52 #define LOCAL_GL_ACCUM 0x0100 53 #define LOCAL_GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD 54 #define LOCAL_GL_ACCUM_ALPHA_BITS 0x0D5B 55 #define LOCAL_GL_ACCUM_BLUE_BITS 0x0D5A 56 #define LOCAL_GL_ACCUM_BUFFER_BIT 0x00000200 57 #define LOCAL_GL_ACCUM_CLEAR_VALUE 0x0B80 58 #define LOCAL_GL_ACCUM_GREEN_BITS 0x0D59 59 #define LOCAL_GL_ACCUM_RED_BITS 0x0D58 60 #define LOCAL_GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9 61 #define LOCAL_GL_ACTIVE_ATTRIBUTES 0x8B89 62 #define LOCAL_GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A 63 #define LOCAL_GL_ACTIVE_PROGRAM 0x8259 64 #define LOCAL_GL_ACTIVE_PROGRAM_EXT 0x8B8D 65 #define LOCAL_GL_ACTIVE_RESOURCES 0x92F5 66 #define LOCAL_GL_ACTIVE_STENCIL_FACE_EXT 0x8911 67 #define LOCAL_GL_ACTIVE_SUBROUTINES 0x8DE5 68 #define LOCAL_GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48 69 #define LOCAL_GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6 70 #define LOCAL_GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47 71 #define LOCAL_GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49 72 #define LOCAL_GL_ACTIVE_TEXTURE 0x84E0 73 #define LOCAL_GL_ACTIVE_TEXTURE_ARB 0x84E0 74 #define LOCAL_GL_ACTIVE_UNIFORMS 0x8B86 75 #define LOCAL_GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 76 #define LOCAL_GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 77 #define LOCAL_GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 78 #define LOCAL_GL_ACTIVE_VARIABLES 0x9305 79 #define LOCAL_GL_ACTIVE_VARYINGS_NV 0x8C81 80 #define LOCAL_GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82 81 #define LOCAL_GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5 82 #define LOCAL_GL_ADD 0x0104 83 #define LOCAL_GL_ADD_ATI 0x8963 84 #define LOCAL_GL_ADD_BLEND_IMG 0x8C09 85 #define LOCAL_GL_ADD_SIGNED 0x8574 86 #define LOCAL_GL_ADD_SIGNED_ARB 0x8574 87 #define LOCAL_GL_ADD_SIGNED_EXT 0x8574 88 #define LOCAL_GL_ADJACENT_PAIRS_NV 0x90AE 89 #define LOCAL_GL_AFFINE_2D_NV 0x9092 90 #define LOCAL_GL_AFFINE_3D_NV 0x9094 91 #define LOCAL_GL_ALIASED_LINE_WIDTH_RANGE 0x846E 92 #define LOCAL_GL_ALIASED_POINT_SIZE_RANGE 0x846D 93 #define LOCAL_GL_ALLOW_DRAW_FRG_HINT_PGI 0x1A210 94 #define LOCAL_GL_ALLOW_DRAW_MEM_HINT_PGI 0x1A211 95 #define LOCAL_GL_ALLOW_DRAW_OBJ_HINT_PGI 0x1A20E 96 #define LOCAL_GL_ALLOW_DRAW_WIN_HINT_PGI 0x1A20F 97 #define LOCAL_GL_ALL_ATTRIB_BITS 0xFFFFFFFF 98 #define LOCAL_GL_ALL_BARRIER_BITS 0xFFFFFFFF 99 #define LOCAL_GL_ALL_BARRIER_BITS_EXT 0xFFFFFFFF 100 #define LOCAL_GL_ALL_COMPLETED_NV 0x84F2 101 #define LOCAL_GL_ALL_PIXELS_AMD 0xFFFFFFFF 102 #define LOCAL_GL_ALL_SHADER_BITS 0xFFFFFFFF 103 #define LOCAL_GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF 104 #define LOCAL_GL_ALL_STATIC_DATA_IBM 103060 105 #define LOCAL_GL_ALPHA 0x1906 106 #define LOCAL_GL_ALPHA12 0x803D 107 #define LOCAL_GL_ALPHA12_EXT 0x803D 108 #define LOCAL_GL_ALPHA16 0x803E 109 #define LOCAL_GL_ALPHA16F_ARB 0x881C 110 #define LOCAL_GL_ALPHA16F_EXT 0x881C 111 #define LOCAL_GL_ALPHA16I_EXT 0x8D8A 112 #define LOCAL_GL_ALPHA16UI_EXT 0x8D78 113 #define LOCAL_GL_ALPHA16_EXT 0x803E 114 #define LOCAL_GL_ALPHA16_SNORM 0x9018 115 #define LOCAL_GL_ALPHA32F_ARB 0x8816 116 #define LOCAL_GL_ALPHA32F_EXT 0x8816 117 #define LOCAL_GL_ALPHA32I_EXT 0x8D84 118 #define LOCAL_GL_ALPHA32UI_EXT 0x8D72 119 #define LOCAL_GL_ALPHA4 0x803B 120 #define LOCAL_GL_ALPHA4_EXT 0x803B 121 #define LOCAL_GL_ALPHA8 0x803C 122 #define LOCAL_GL_ALPHA8I_EXT 0x8D90 123 #define LOCAL_GL_ALPHA8UI_EXT 0x8D7E 124 #define LOCAL_GL_ALPHA8_EXT 0x803C 125 #define LOCAL_GL_ALPHA8_OES 0x803C 126 #define LOCAL_GL_ALPHA8_SNORM 0x9014 127 #define LOCAL_GL_ALPHA_BIAS 0x0D1D 128 #define LOCAL_GL_ALPHA_BITS 0x0D55 129 #define LOCAL_GL_ALPHA_FLOAT16_APPLE 0x881C 130 #define LOCAL_GL_ALPHA_FLOAT16_ATI 0x881C 131 #define LOCAL_GL_ALPHA_FLOAT32_APPLE 0x8816 132 #define LOCAL_GL_ALPHA_FLOAT32_ATI 0x8816 133 #define LOCAL_GL_ALPHA_INTEGER 0x8D97 134 #define LOCAL_GL_ALPHA_INTEGER_EXT 0x8D97 135 #define LOCAL_GL_ALPHA_MAX_CLAMP_INGR 0x8567 136 #define LOCAL_GL_ALPHA_MAX_SGIX 0x8321 137 #define LOCAL_GL_ALPHA_MIN_CLAMP_INGR 0x8563 138 #define LOCAL_GL_ALPHA_MIN_SGIX 0x8320 139 #define LOCAL_GL_ALPHA_REF_COMMAND_NV 0x000F 140 #define LOCAL_GL_ALPHA_SCALE 0x0D1C 141 #define LOCAL_GL_ALPHA_SNORM 0x9010 142 #define LOCAL_GL_ALPHA_TEST 0x0BC0 143 #define LOCAL_GL_ALPHA_TEST_FUNC 0x0BC1 144 #define LOCAL_GL_ALPHA_TEST_FUNC_QCOM 0x0BC1 145 #define LOCAL_GL_ALPHA_TEST_QCOM 0x0BC0 146 #define LOCAL_GL_ALPHA_TEST_REF 0x0BC2 147 #define LOCAL_GL_ALPHA_TEST_REF_QCOM 0x0BC2 148 #define LOCAL_GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV 0x934D 149 #define LOCAL_GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV 0x934F 150 #define LOCAL_GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV 0x934E 151 #define LOCAL_GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV 0x92BF 152 #define LOCAL_GL_ALREADY_SIGNALED 0x911A 153 #define LOCAL_GL_ALREADY_SIGNALED_APPLE 0x911A 154 #define LOCAL_GL_ALWAYS 0x0207 155 #define LOCAL_GL_ALWAYS_FAST_HINT_PGI 0x1A20C 156 #define LOCAL_GL_ALWAYS_SOFT_HINT_PGI 0x1A20D 157 #define LOCAL_GL_AMBIENT 0x1200 158 #define LOCAL_GL_AMBIENT_AND_DIFFUSE 0x1602 159 #define LOCAL_GL_AND 0x1501 160 #define LOCAL_GL_AND_INVERTED 0x1504 161 #define LOCAL_GL_AND_REVERSE 0x1502 162 #define LOCAL_GL_ANY_SAMPLES_PASSED 0x8C2F 163 #define LOCAL_GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A 164 #define LOCAL_GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A 165 #define LOCAL_GL_ANY_SAMPLES_PASSED_EXT 0x8C2F 166 #define LOCAL_GL_ARC_TO_NV 0xFE 167 #define LOCAL_GL_ARRAY_BUFFER 0x8892 168 #define LOCAL_GL_ARRAY_BUFFER_ARB 0x8892 169 #define LOCAL_GL_ARRAY_BUFFER_BINDING 0x8894 170 #define LOCAL_GL_ARRAY_BUFFER_BINDING_ARB 0x8894 171 #define LOCAL_GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9 172 #define LOCAL_GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8 173 #define LOCAL_GL_ARRAY_OBJECT_BUFFER_ATI 0x8766 174 #define LOCAL_GL_ARRAY_OBJECT_OFFSET_ATI 0x8767 175 #define LOCAL_GL_ARRAY_SIZE 0x92FB 176 #define LOCAL_GL_ARRAY_STRIDE 0x92FE 177 #define LOCAL_GL_ASYNC_DRAW_PIXELS_SGIX 0x835D 178 #define LOCAL_GL_ASYNC_HISTOGRAM_SGIX 0x832C 179 #define LOCAL_GL_ASYNC_MARKER_SGIX 0x8329 180 #define LOCAL_GL_ASYNC_READ_PIXELS_SGIX 0x835E 181 #define LOCAL_GL_ASYNC_TEX_IMAGE_SGIX 0x835C 182 #define LOCAL_GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93 183 #define LOCAL_GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE 184 #define LOCAL_GL_ATC_RGB_AMD 0x8C92 185 #define LOCAL_GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000 186 #define LOCAL_GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000 187 #define LOCAL_GL_ATOMIC_COUNTER_BUFFER 0x92C0 188 #define LOCAL_GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5 189 #define LOCAL_GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6 190 #define LOCAL_GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1 191 #define LOCAL_GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4 192 #define LOCAL_GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301 193 #define LOCAL_GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED 194 #define LOCAL_GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB 195 #define LOCAL_GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA 196 #define LOCAL_GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8 197 #define LOCAL_GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9 198 #define LOCAL_GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7 199 #define LOCAL_GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3 200 #define LOCAL_GL_ATOMIC_COUNTER_BUFFER_START 0x92C2 201 #define LOCAL_GL_ATTACHED_SHADERS 0x8B85 202 #define LOCAL_GL_ATTENUATION_EXT 0x834D 203 #define LOCAL_GL_ATTRIBUTE_ADDRESS_COMMAND_NV 0x0009 204 #define LOCAL_GL_ATTRIB_ARRAY_POINTER_NV 0x8645 205 #define LOCAL_GL_ATTRIB_ARRAY_SIZE_NV 0x8623 206 #define LOCAL_GL_ATTRIB_ARRAY_STRIDE_NV 0x8624 207 #define LOCAL_GL_ATTRIB_ARRAY_TYPE_NV 0x8625 208 #define LOCAL_GL_ATTRIB_STACK_DEPTH 0x0BB0 209 #define LOCAL_GL_AUTO_GENERATE_MIPMAP 0x8295 210 #define LOCAL_GL_AUTO_NORMAL 0x0D80 211 #define LOCAL_GL_AUX0 0x0409 212 #define LOCAL_GL_AUX1 0x040A 213 #define LOCAL_GL_AUX2 0x040B 214 #define LOCAL_GL_AUX3 0x040C 215 #define LOCAL_GL_AUX_BUFFERS 0x0C00 216 #define LOCAL_GL_AUX_DEPTH_STENCIL_APPLE 0x8A14 217 #define LOCAL_GL_AVERAGE_EXT 0x8335 218 #define LOCAL_GL_AVERAGE_HP 0x8160 219 #define LOCAL_GL_BACK 0x0405 220 #define LOCAL_GL_BACK_LEFT 0x0402 221 #define LOCAL_GL_BACK_NORMALS_HINT_PGI 0x1A223 222 #define LOCAL_GL_BACK_PRIMARY_COLOR_NV 0x8C77 223 #define LOCAL_GL_BACK_RIGHT 0x0403 224 #define LOCAL_GL_BACK_SECONDARY_COLOR_NV 0x8C78 225 #define LOCAL_GL_BEVEL_NV 0x90A6 226 #define LOCAL_GL_BGR 0x80E0 227 #define LOCAL_GL_BGRA 0x80E1 228 #define LOCAL_GL_BGRA8_EXT 0x93A1 229 #define LOCAL_GL_BGRA_EXT 0x80E1 230 #define LOCAL_GL_BGRA_IMG 0x80E1 231 #define LOCAL_GL_BGRA_INTEGER 0x8D9B 232 #define LOCAL_GL_BGRA_INTEGER_EXT 0x8D9B 233 #define LOCAL_GL_BGR_EXT 0x80E0 234 #define LOCAL_GL_BGR_INTEGER 0x8D9A 235 #define LOCAL_GL_BGR_INTEGER_EXT 0x8D9A 236 #define LOCAL_GL_BIAS_BIT_ATI 0x00000008 237 #define LOCAL_GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541 238 #define LOCAL_GL_BINNING_CONTROL_HINT_QCOM 0x8FB0 239 #define LOCAL_GL_BINORMAL_ARRAY_EXT 0x843A 240 #define LOCAL_GL_BINORMAL_ARRAY_POINTER_EXT 0x8443 241 #define LOCAL_GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441 242 #define LOCAL_GL_BINORMAL_ARRAY_TYPE_EXT 0x8440 243 #define LOCAL_GL_BITMAP 0x1A00 244 #define LOCAL_GL_BITMAP_TOKEN 0x0704 245 #define LOCAL_GL_BLEND 0x0BE2 246 #define LOCAL_GL_BLEND_ADVANCED_COHERENT_KHR 0x9285 247 #define LOCAL_GL_BLEND_ADVANCED_COHERENT_NV 0x9285 248 #define LOCAL_GL_BLEND_COLOR 0x8005 249 #define LOCAL_GL_BLEND_COLOR_COMMAND_NV 0x000B 250 #define LOCAL_GL_BLEND_COLOR_EXT 0x8005 251 #define LOCAL_GL_BLEND_DST 0x0BE0 252 #define LOCAL_GL_BLEND_DST_ALPHA 0x80CA 253 #define LOCAL_GL_BLEND_DST_ALPHA_EXT 0x80CA 254 #define LOCAL_GL_BLEND_DST_ALPHA_OES 0x80CA 255 #define LOCAL_GL_BLEND_DST_RGB 0x80C8 256 #define LOCAL_GL_BLEND_DST_RGB_EXT 0x80C8 257 #define LOCAL_GL_BLEND_DST_RGB_OES 0x80C8 258 #define LOCAL_GL_BLEND_EQUATION 0x8009 259 #define LOCAL_GL_BLEND_EQUATION_ALPHA 0x883D 260 #define LOCAL_GL_BLEND_EQUATION_ALPHA_EXT 0x883D 261 #define LOCAL_GL_BLEND_EQUATION_ALPHA_OES 0x883D 262 #define LOCAL_GL_BLEND_EQUATION_EXT 0x8009 263 #define LOCAL_GL_BLEND_EQUATION_OES 0x8009 264 #define LOCAL_GL_BLEND_EQUATION_RGB 0x8009 265 #define LOCAL_GL_BLEND_EQUATION_RGB_EXT 0x8009 266 #define LOCAL_GL_BLEND_EQUATION_RGB_OES 0x8009 267 #define LOCAL_GL_BLEND_OVERLAP_NV 0x9281 268 #define LOCAL_GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280 269 #define LOCAL_GL_BLEND_SRC 0x0BE1 270 #define LOCAL_GL_BLEND_SRC_ALPHA 0x80CB 271 #define LOCAL_GL_BLEND_SRC_ALPHA_EXT 0x80CB 272 #define LOCAL_GL_BLEND_SRC_ALPHA_OES 0x80CB 273 #define LOCAL_GL_BLEND_SRC_RGB 0x80C9 274 #define LOCAL_GL_BLEND_SRC_RGB_EXT 0x80C9 275 #define LOCAL_GL_BLEND_SRC_RGB_OES 0x80C9 276 #define LOCAL_GL_BLOCK_INDEX 0x92FD 277 #define LOCAL_GL_BLUE 0x1905 278 #define LOCAL_GL_BLUE_BIAS 0x0D1B 279 #define LOCAL_GL_BLUE_BITS 0x0D54 280 #define LOCAL_GL_BLUE_BIT_ATI 0x00000004 281 #define LOCAL_GL_BLUE_INTEGER 0x8D96 282 #define LOCAL_GL_BLUE_INTEGER_EXT 0x8D96 283 #define LOCAL_GL_BLUE_MAX_CLAMP_INGR 0x8566 284 #define LOCAL_GL_BLUE_MIN_CLAMP_INGR 0x8562 285 #define LOCAL_GL_BLUE_NV 0x1905 286 #define LOCAL_GL_BLUE_SCALE 0x0D1A 287 #define LOCAL_GL_BOLD_BIT_NV 0x01 288 #define LOCAL_GL_BOOL 0x8B56 289 #define LOCAL_GL_BOOL_ARB 0x8B56 290 #define LOCAL_GL_BOOL_VEC2 0x8B57 291 #define LOCAL_GL_BOOL_VEC2_ARB 0x8B57 292 #define LOCAL_GL_BOOL_VEC3 0x8B58 293 #define LOCAL_GL_BOOL_VEC3_ARB 0x8B58 294 #define LOCAL_GL_BOOL_VEC4 0x8B59 295 #define LOCAL_GL_BOOL_VEC4_ARB 0x8B59 296 #define LOCAL_GL_BOUNDING_BOX_NV 0x908D 297 #define LOCAL_GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C 298 #define LOCAL_GL_BROWSER_DEFAULT_WEBGL 0x9244 299 #define LOCAL_GL_BUFFER 0x82E0 300 #define LOCAL_GL_BUFFER_ACCESS 0x88BB 301 #define LOCAL_GL_BUFFER_ACCESS_ARB 0x88BB 302 #define LOCAL_GL_BUFFER_ACCESS_FLAGS 0x911F 303 #define LOCAL_GL_BUFFER_ACCESS_OES 0x88BB 304 #define LOCAL_GL_BUFFER_BINDING 0x9302 305 #define LOCAL_GL_BUFFER_DATA_SIZE 0x9303 306 #define LOCAL_GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13 307 #define LOCAL_GL_BUFFER_GPU_ADDRESS_NV 0x8F1D 308 #define LOCAL_GL_BUFFER_IMMUTABLE_STORAGE 0x821F 309 #define LOCAL_GL_BUFFER_IMMUTABLE_STORAGE_EXT 0x821F 310 #define LOCAL_GL_BUFFER_KHR 0x82E0 311 #define LOCAL_GL_BUFFER_MAPPED 0x88BC 312 #define LOCAL_GL_BUFFER_MAPPED_ARB 0x88BC 313 #define LOCAL_GL_BUFFER_MAPPED_OES 0x88BC 314 #define LOCAL_GL_BUFFER_MAP_LENGTH 0x9120 315 #define LOCAL_GL_BUFFER_MAP_OFFSET 0x9121 316 #define LOCAL_GL_BUFFER_MAP_POINTER 0x88BD 317 #define LOCAL_GL_BUFFER_MAP_POINTER_ARB 0x88BD 318 #define LOCAL_GL_BUFFER_MAP_POINTER_OES 0x88BD 319 #define LOCAL_GL_BUFFER_OBJECT_APPLE 0x85B3 320 #define LOCAL_GL_BUFFER_OBJECT_EXT 0x9151 321 #define LOCAL_GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12 322 #define LOCAL_GL_BUFFER_SIZE 0x8764 323 #define LOCAL_GL_BUFFER_SIZE_ARB 0x8764 324 #define LOCAL_GL_BUFFER_STORAGE_FLAGS 0x8220 325 #define LOCAL_GL_BUFFER_STORAGE_FLAGS_EXT 0x8220 326 #define LOCAL_GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200 327 #define LOCAL_GL_BUFFER_UPDATE_BARRIER_BIT_EXT 0x00000200 328 #define LOCAL_GL_BUFFER_USAGE 0x8765 329 #define LOCAL_GL_BUFFER_USAGE_ARB 0x8765 330 #define LOCAL_GL_BUFFER_VARIABLE 0x92E5 331 #define LOCAL_GL_BUMP_ENVMAP_ATI 0x877B 332 #define LOCAL_GL_BUMP_NUM_TEX_UNITS_ATI 0x8777 333 #define LOCAL_GL_BUMP_ROT_MATRIX_ATI 0x8775 334 #define LOCAL_GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776 335 #define LOCAL_GL_BUMP_TARGET_ATI 0x877C 336 #define LOCAL_GL_BUMP_TEX_UNITS_ATI 0x8778 337 #define LOCAL_GL_BYTE 0x1400 338 #define LOCAL_GL_C3F_V3F 0x2A24 339 #define LOCAL_GL_C4F_N3F_V3F 0x2A26 340 #define LOCAL_GL_C4UB_V2F 0x2A22 341 #define LOCAL_GL_C4UB_V3F 0x2A23 342 #define LOCAL_GL_CALLIGRAPHIC_FRAGMENT_SGIX 0x8183 343 #define LOCAL_GL_CAVEAT_SUPPORT 0x82B8 344 #define LOCAL_GL_CCW 0x0901 345 #define LOCAL_GL_CIRCULAR_CCW_ARC_TO_NV 0xF8 346 #define LOCAL_GL_CIRCULAR_CW_ARC_TO_NV 0xFA 347 #define LOCAL_GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC 348 #define LOCAL_GL_CLAMP 0x2900 349 #define LOCAL_GL_CLAMP_FRAGMENT_COLOR 0x891B 350 #define LOCAL_GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B 351 #define LOCAL_GL_CLAMP_READ_COLOR 0x891C 352 #define LOCAL_GL_CLAMP_READ_COLOR_ARB 0x891C 353 #define LOCAL_GL_CLAMP_TO_BORDER 0x812D 354 #define LOCAL_GL_CLAMP_TO_BORDER_ARB 0x812D 355 #define LOCAL_GL_CLAMP_TO_BORDER_EXT 0x812D 356 #define LOCAL_GL_CLAMP_TO_BORDER_NV 0x812D 357 #define LOCAL_GL_CLAMP_TO_BORDER_OES 0x812D 358 #define LOCAL_GL_CLAMP_TO_BORDER_SGIS 0x812D 359 #define LOCAL_GL_CLAMP_TO_EDGE 0x812F 360 #define LOCAL_GL_CLAMP_TO_EDGE_SGIS 0x812F 361 #define LOCAL_GL_CLAMP_VERTEX_COLOR 0x891A 362 #define LOCAL_GL_CLAMP_VERTEX_COLOR_ARB 0x891A 363 #define LOCAL_GL_CLEAR 0x1500 364 #define LOCAL_GL_CLEAR_BUFFER 0x82B4 365 #define LOCAL_GL_CLEAR_TEXTURE 0x9365 366 #define LOCAL_GL_CLIENT_ACTIVE_TEXTURE 0x84E1 367 #define LOCAL_GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 368 #define LOCAL_GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF 369 #define LOCAL_GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 370 #define LOCAL_GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000 371 #define LOCAL_GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT 0x00004000 372 #define LOCAL_GL_CLIENT_PIXEL_STORE_BIT 0x00000001 373 #define LOCAL_GL_CLIENT_STORAGE_BIT 0x0200 374 #define LOCAL_GL_CLIENT_STORAGE_BIT_EXT 0x0200 375 #define LOCAL_GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 376 #define LOCAL_GL_CLIPPING_INPUT_PRIMITIVES_ARB 0x82F6 377 #define LOCAL_GL_CLIPPING_OUTPUT_PRIMITIVES_ARB 0x82F7 378 #define LOCAL_GL_CLIP_DEPTH_MODE 0x935D 379 #define LOCAL_GL_CLIP_DISTANCE0 0x3000 380 #define LOCAL_GL_CLIP_DISTANCE0_APPLE 0x3000 381 #define LOCAL_GL_CLIP_DISTANCE0_EXT 0x3000 382 #define LOCAL_GL_CLIP_DISTANCE1 0x3001 383 #define LOCAL_GL_CLIP_DISTANCE1_APPLE 0x3001 384 #define LOCAL_GL_CLIP_DISTANCE1_EXT 0x3001 385 #define LOCAL_GL_CLIP_DISTANCE2 0x3002 386 #define LOCAL_GL_CLIP_DISTANCE2_APPLE 0x3002 387 #define LOCAL_GL_CLIP_DISTANCE2_EXT 0x3002 388 #define LOCAL_GL_CLIP_DISTANCE3 0x3003 389 #define LOCAL_GL_CLIP_DISTANCE3_APPLE 0x3003 390 #define LOCAL_GL_CLIP_DISTANCE3_EXT 0x3003 391 #define LOCAL_GL_CLIP_DISTANCE4 0x3004 392 #define LOCAL_GL_CLIP_DISTANCE4_APPLE 0x3004 393 #define LOCAL_GL_CLIP_DISTANCE4_EXT 0x3004 394 #define LOCAL_GL_CLIP_DISTANCE5 0x3005 395 #define LOCAL_GL_CLIP_DISTANCE5_APPLE 0x3005 396 #define LOCAL_GL_CLIP_DISTANCE5_EXT 0x3005 397 #define LOCAL_GL_CLIP_DISTANCE6 0x3006 398 #define LOCAL_GL_CLIP_DISTANCE6_APPLE 0x3006 399 #define LOCAL_GL_CLIP_DISTANCE6_EXT 0x3006 400 #define LOCAL_GL_CLIP_DISTANCE7 0x3007 401 #define LOCAL_GL_CLIP_DISTANCE7_APPLE 0x3007 402 #define LOCAL_GL_CLIP_DISTANCE7_EXT 0x3007 403 #define LOCAL_GL_CLIP_DISTANCE_NV 0x8C7A 404 #define LOCAL_GL_CLIP_FAR_HINT_PGI 0x1A221 405 #define LOCAL_GL_CLIP_NEAR_HINT_PGI 0x1A220 406 #define LOCAL_GL_CLIP_ORIGIN 0x935C 407 #define LOCAL_GL_CLIP_PLANE0 0x3000 408 #define LOCAL_GL_CLIP_PLANE0_IMG 0x3000 409 #define LOCAL_GL_CLIP_PLANE1 0x3001 410 #define LOCAL_GL_CLIP_PLANE1_IMG 0x3001 411 #define LOCAL_GL_CLIP_PLANE2 0x3002 412 #define LOCAL_GL_CLIP_PLANE2_IMG 0x3002 413 #define LOCAL_GL_CLIP_PLANE3 0x3003 414 #define LOCAL_GL_CLIP_PLANE3_IMG 0x3003 415 #define LOCAL_GL_CLIP_PLANE4 0x3004 416 #define LOCAL_GL_CLIP_PLANE4_IMG 0x3004 417 #define LOCAL_GL_CLIP_PLANE5 0x3005 418 #define LOCAL_GL_CLIP_PLANE5_IMG 0x3005 419 #define LOCAL_GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0 420 #define LOCAL_GL_CLOSE_PATH_NV 0x00 421 #define LOCAL_GL_CMYKA_EXT 0x800D 422 #define LOCAL_GL_CMYK_EXT 0x800C 423 #define LOCAL_GL_CND0_ATI 0x896B 424 #define LOCAL_GL_CND_ATI 0x896A 425 #define LOCAL_GL_COEFF 0x0A00 426 #define LOCAL_GL_COLOR 0x1800 427 #define LOCAL_GL_COLOR3_BIT_PGI 0x00010000 428 #define LOCAL_GL_COLOR4_BIT_PGI 0x00020000 429 #define LOCAL_GL_COLORBURN 0x929A 430 #define LOCAL_GL_COLORBURN_KHR 0x929A 431 #define LOCAL_GL_COLORBURN_NV 0x929A 432 #define LOCAL_GL_COLORDODGE 0x9299 433 #define LOCAL_GL_COLORDODGE_KHR 0x9299 434 #define LOCAL_GL_COLORDODGE_NV 0x9299 435 #define LOCAL_GL_COLOR_ALPHA_PAIRING_ATI 0x8975 436 #define LOCAL_GL_COLOR_ARRAY 0x8076 437 #define LOCAL_GL_COLOR_ARRAY_ADDRESS_NV 0x8F23 438 #define LOCAL_GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 439 #define LOCAL_GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898 440 #define LOCAL_GL_COLOR_ARRAY_COUNT_EXT 0x8084 441 #define LOCAL_GL_COLOR_ARRAY_EXT 0x8076 442 #define LOCAL_GL_COLOR_ARRAY_LENGTH_NV 0x8F2D 443 #define LOCAL_GL_COLOR_ARRAY_LIST_IBM 103072 444 #define LOCAL_GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082 445 #define LOCAL_GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7 446 #define LOCAL_GL_COLOR_ARRAY_POINTER 0x8090 447 #define LOCAL_GL_COLOR_ARRAY_POINTER_EXT 0x8090 448 #define LOCAL_GL_COLOR_ARRAY_SIZE 0x8081 449 #define LOCAL_GL_COLOR_ARRAY_SIZE_EXT 0x8081 450 #define LOCAL_GL_COLOR_ARRAY_STRIDE 0x8083 451 #define LOCAL_GL_COLOR_ARRAY_STRIDE_EXT 0x8083 452 #define LOCAL_GL_COLOR_ARRAY_TYPE 0x8082 453 #define LOCAL_GL_COLOR_ARRAY_TYPE_EXT 0x8082 454 #define LOCAL_GL_COLOR_ATTACHMENT0 0x8CE0 455 #define LOCAL_GL_COLOR_ATTACHMENT0_EXT 0x8CE0 456 #define LOCAL_GL_COLOR_ATTACHMENT0_NV 0x8CE0 457 #define LOCAL_GL_COLOR_ATTACHMENT0_OES 0x8CE0 458 #define LOCAL_GL_COLOR_ATTACHMENT1 0x8CE1 459 #define LOCAL_GL_COLOR_ATTACHMENT10 0x8CEA 460 #define LOCAL_GL_COLOR_ATTACHMENT10_EXT 0x8CEA 461 #define LOCAL_GL_COLOR_ATTACHMENT10_NV 0x8CEA 462 #define LOCAL_GL_COLOR_ATTACHMENT11 0x8CEB 463 #define LOCAL_GL_COLOR_ATTACHMENT11_EXT 0x8CEB 464 #define LOCAL_GL_COLOR_ATTACHMENT11_NV 0x8CEB 465 #define LOCAL_GL_COLOR_ATTACHMENT12 0x8CEC 466 #define LOCAL_GL_COLOR_ATTACHMENT12_EXT 0x8CEC 467 #define LOCAL_GL_COLOR_ATTACHMENT12_NV 0x8CEC 468 #define LOCAL_GL_COLOR_ATTACHMENT13 0x8CED 469 #define LOCAL_GL_COLOR_ATTACHMENT13_EXT 0x8CED 470 #define LOCAL_GL_COLOR_ATTACHMENT13_NV 0x8CED 471 #define LOCAL_GL_COLOR_ATTACHMENT14 0x8CEE 472 #define LOCAL_GL_COLOR_ATTACHMENT14_EXT 0x8CEE 473 #define LOCAL_GL_COLOR_ATTACHMENT14_NV 0x8CEE 474 #define LOCAL_GL_COLOR_ATTACHMENT15 0x8CEF 475 #define LOCAL_GL_COLOR_ATTACHMENT15_EXT 0x8CEF 476 #define LOCAL_GL_COLOR_ATTACHMENT15_NV 0x8CEF 477 #define LOCAL_GL_COLOR_ATTACHMENT16 0x8CF0 478 #define LOCAL_GL_COLOR_ATTACHMENT17 0x8CF1 479 #define LOCAL_GL_COLOR_ATTACHMENT18 0x8CF2 480 #define LOCAL_GL_COLOR_ATTACHMENT19 0x8CF3 481 #define LOCAL_GL_COLOR_ATTACHMENT1_EXT 0x8CE1 482 #define LOCAL_GL_COLOR_ATTACHMENT1_NV 0x8CE1 483 #define LOCAL_GL_COLOR_ATTACHMENT2 0x8CE2 484 #define LOCAL_GL_COLOR_ATTACHMENT20 0x8CF4 485 #define LOCAL_GL_COLOR_ATTACHMENT21 0x8CF5 486 #define LOCAL_GL_COLOR_ATTACHMENT22 0x8CF6 487 #define LOCAL_GL_COLOR_ATTACHMENT23 0x8CF7 488 #define LOCAL_GL_COLOR_ATTACHMENT24 0x8CF8 489 #define LOCAL_GL_COLOR_ATTACHMENT25 0x8CF9 490 #define LOCAL_GL_COLOR_ATTACHMENT26 0x8CFA 491 #define LOCAL_GL_COLOR_ATTACHMENT27 0x8CFB 492 #define LOCAL_GL_COLOR_ATTACHMENT28 0x8CFC 493 #define LOCAL_GL_COLOR_ATTACHMENT29 0x8CFD 494 #define LOCAL_GL_COLOR_ATTACHMENT2_EXT 0x8CE2 495 #define LOCAL_GL_COLOR_ATTACHMENT2_NV 0x8CE2 496 #define LOCAL_GL_COLOR_ATTACHMENT3 0x8CE3 497 #define LOCAL_GL_COLOR_ATTACHMENT30 0x8CFE 498 #define LOCAL_GL_COLOR_ATTACHMENT31 0x8CFF 499 #define LOCAL_GL_COLOR_ATTACHMENT3_EXT 0x8CE3 500 #define LOCAL_GL_COLOR_ATTACHMENT3_NV 0x8CE3 501 #define LOCAL_GL_COLOR_ATTACHMENT4 0x8CE4 502 #define LOCAL_GL_COLOR_ATTACHMENT4_EXT 0x8CE4 503 #define LOCAL_GL_COLOR_ATTACHMENT4_NV 0x8CE4 504 #define LOCAL_GL_COLOR_ATTACHMENT5 0x8CE5 505 #define LOCAL_GL_COLOR_ATTACHMENT5_EXT 0x8CE5 506 #define LOCAL_GL_COLOR_ATTACHMENT5_NV 0x8CE5 507 #define LOCAL_GL_COLOR_ATTACHMENT6 0x8CE6 508 #define LOCAL_GL_COLOR_ATTACHMENT6_EXT 0x8CE6 509 #define LOCAL_GL_COLOR_ATTACHMENT6_NV 0x8CE6 510 #define LOCAL_GL_COLOR_ATTACHMENT7 0x8CE7 511 #define LOCAL_GL_COLOR_ATTACHMENT7_EXT 0x8CE7 512 #define LOCAL_GL_COLOR_ATTACHMENT7_NV 0x8CE7 513 #define LOCAL_GL_COLOR_ATTACHMENT8 0x8CE8 514 #define LOCAL_GL_COLOR_ATTACHMENT8_EXT 0x8CE8 515 #define LOCAL_GL_COLOR_ATTACHMENT8_NV 0x8CE8 516 #define LOCAL_GL_COLOR_ATTACHMENT9 0x8CE9 517 #define LOCAL_GL_COLOR_ATTACHMENT9_EXT 0x8CE9 518 #define LOCAL_GL_COLOR_ATTACHMENT9_NV 0x8CE9 519 #define LOCAL_GL_COLOR_ATTACHMENT_EXT 0x90F0 520 #define LOCAL_GL_COLOR_BUFFER_BIT 0x00004000 521 #define LOCAL_GL_COLOR_BUFFER_BIT0_QCOM 0x00000001 522 #define LOCAL_GL_COLOR_BUFFER_BIT1_QCOM 0x00000002 523 #define LOCAL_GL_COLOR_BUFFER_BIT2_QCOM 0x00000004 524 #define LOCAL_GL_COLOR_BUFFER_BIT3_QCOM 0x00000008 525 #define LOCAL_GL_COLOR_BUFFER_BIT4_QCOM 0x00000010 526 #define LOCAL_GL_COLOR_BUFFER_BIT5_QCOM 0x00000020 527 #define LOCAL_GL_COLOR_BUFFER_BIT6_QCOM 0x00000040 528 #define LOCAL_GL_COLOR_BUFFER_BIT7_QCOM 0x00000080 529 #define LOCAL_GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835 530 #define LOCAL_GL_COLOR_CLEAR_VALUE 0x0C22 531 #define LOCAL_GL_COLOR_COMPONENTS 0x8283 532 #define LOCAL_GL_COLOR_ENCODING 0x8296 533 #define LOCAL_GL_COLOR_EXT 0x1800 534 #define LOCAL_GL_COLOR_FLOAT_APPLE 0x8A0F 535 #define LOCAL_GL_COLOR_INDEX 0x1900 536 #define LOCAL_GL_COLOR_INDEX12_EXT 0x80E6 537 #define LOCAL_GL_COLOR_INDEX16_EXT 0x80E7 538 #define LOCAL_GL_COLOR_INDEX1_EXT 0x80E2 539 #define LOCAL_GL_COLOR_INDEX2_EXT 0x80E3 540 #define LOCAL_GL_COLOR_INDEX4_EXT 0x80E4 541 #define LOCAL_GL_COLOR_INDEX8_EXT 0x80E5 542 #define LOCAL_GL_COLOR_INDEXES 0x1603 543 #define LOCAL_GL_COLOR_LOGIC_OP 0x0BF2 544 #define LOCAL_GL_COLOR_MATERIAL 0x0B57 545 #define LOCAL_GL_COLOR_MATERIAL_FACE 0x0B55 546 #define LOCAL_GL_COLOR_MATERIAL_PARAMETER 0x0B56 547 #define LOCAL_GL_COLOR_MATRIX 0x80B1 548 #define LOCAL_GL_COLOR_MATRIX_SGI 0x80B1 549 #define LOCAL_GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 550 #define LOCAL_GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2 551 #define LOCAL_GL_COLOR_RENDERABLE 0x8286 552 #define LOCAL_GL_COLOR_SAMPLES_NV 0x8E20 553 #define LOCAL_GL_COLOR_SUM 0x8458 554 #define LOCAL_GL_COLOR_SUM_ARB 0x8458 555 #define LOCAL_GL_COLOR_SUM_CLAMP_NV 0x854F 556 #define LOCAL_GL_COLOR_SUM_EXT 0x8458 557 #define LOCAL_GL_COLOR_TABLE 0x80D0 558 #define LOCAL_GL_COLOR_TABLE_ALPHA_SIZE 0x80DD 559 #define LOCAL_GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD 560 #define LOCAL_GL_COLOR_TABLE_BIAS 0x80D7 561 #define LOCAL_GL_COLOR_TABLE_BIAS_SGI 0x80D7 562 #define LOCAL_GL_COLOR_TABLE_BLUE_SIZE 0x80DC 563 #define LOCAL_GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC 564 #define LOCAL_GL_COLOR_TABLE_FORMAT 0x80D8 565 #define LOCAL_GL_COLOR_TABLE_FORMAT_SGI 0x80D8 566 #define LOCAL_GL_COLOR_TABLE_GREEN_SIZE 0x80DB 567 #define LOCAL_GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB 568 #define LOCAL_GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF 569 #define LOCAL_GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF 570 #define LOCAL_GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE 571 #define LOCAL_GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE 572 #define LOCAL_GL_COLOR_TABLE_RED_SIZE 0x80DA 573 #define LOCAL_GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA 574 #define LOCAL_GL_COLOR_TABLE_SCALE 0x80D6 575 #define LOCAL_GL_COLOR_TABLE_SCALE_SGI 0x80D6 576 #define LOCAL_GL_COLOR_TABLE_SGI 0x80D0 577 #define LOCAL_GL_COLOR_TABLE_WIDTH 0x80D9 578 #define LOCAL_GL_COLOR_TABLE_WIDTH_SGI 0x80D9 579 #define LOCAL_GL_COLOR_WRITEMASK 0x0C23 580 #define LOCAL_GL_COMBINE 0x8570 581 #define LOCAL_GL_COMBINE4_NV 0x8503 582 #define LOCAL_GL_COMBINER0_NV 0x8550 583 #define LOCAL_GL_COMBINER1_NV 0x8551 584 #define LOCAL_GL_COMBINER2_NV 0x8552 585 #define LOCAL_GL_COMBINER3_NV 0x8553 586 #define LOCAL_GL_COMBINER4_NV 0x8554 587 #define LOCAL_GL_COMBINER5_NV 0x8555 588 #define LOCAL_GL_COMBINER6_NV 0x8556 589 #define LOCAL_GL_COMBINER7_NV 0x8557 590 #define LOCAL_GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545 591 #define LOCAL_GL_COMBINER_AB_OUTPUT_NV 0x854A 592 #define LOCAL_GL_COMBINER_BIAS_NV 0x8549 593 #define LOCAL_GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546 594 #define LOCAL_GL_COMBINER_CD_OUTPUT_NV 0x854B 595 #define LOCAL_GL_COMBINER_COMPONENT_USAGE_NV 0x8544 596 #define LOCAL_GL_COMBINER_INPUT_NV 0x8542 597 #define LOCAL_GL_COMBINER_MAPPING_NV 0x8543 598 #define LOCAL_GL_COMBINER_MUX_SUM_NV 0x8547 599 #define LOCAL_GL_COMBINER_SCALE_NV 0x8548 600 #define LOCAL_GL_COMBINER_SUM_OUTPUT_NV 0x854C 601 #define LOCAL_GL_COMBINE_ALPHA 0x8572 602 #define LOCAL_GL_COMBINE_ALPHA_ARB 0x8572 603 #define LOCAL_GL_COMBINE_ALPHA_EXT 0x8572 604 #define LOCAL_GL_COMBINE_ARB 0x8570 605 #define LOCAL_GL_COMBINE_EXT 0x8570 606 #define LOCAL_GL_COMBINE_RGB 0x8571 607 #define LOCAL_GL_COMBINE_RGB_ARB 0x8571 608 #define LOCAL_GL_COMBINE_RGB_EXT 0x8571 609 #define LOCAL_GL_COMMAND_BARRIER_BIT 0x00000040 610 #define LOCAL_GL_COMMAND_BARRIER_BIT_EXT 0x00000040 611 #define LOCAL_GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E 612 #define LOCAL_GL_COMPARE_REF_TO_TEXTURE 0x884E 613 #define LOCAL_GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E 614 #define LOCAL_GL_COMPARE_R_TO_TEXTURE 0x884E 615 #define LOCAL_GL_COMPARE_R_TO_TEXTURE_ARB 0x884E 616 #define LOCAL_GL_COMPATIBLE_SUBROUTINES 0x8E4B 617 #define LOCAL_GL_COMPILE 0x1300 618 #define LOCAL_GL_COMPILE_AND_EXECUTE 0x1301 619 #define LOCAL_GL_COMPILE_STATUS 0x8B81 620 #define LOCAL_GL_COMPLETION_STATUS_ARB 0x91B1 621 #define LOCAL_GL_COMPRESSED_ALPHA 0x84E9 622 #define LOCAL_GL_COMPRESSED_ALPHA_ARB 0x84E9 623 #define LOCAL_GL_COMPRESSED_INTENSITY 0x84EC 624 #define LOCAL_GL_COMPRESSED_INTENSITY_ARB 0x84EC 625 #define LOCAL_GL_COMPRESSED_LUMINANCE 0x84EA 626 #define LOCAL_GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB 627 #define LOCAL_GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI 0x8837 628 #define LOCAL_GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB 629 #define LOCAL_GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72 630 #define LOCAL_GL_COMPRESSED_LUMINANCE_ARB 0x84EA 631 #define LOCAL_GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70 632 #define LOCAL_GL_COMPRESSED_R11_EAC 0x9270 633 #define LOCAL_GL_COMPRESSED_R11_EAC_OES 0x9270 634 #define LOCAL_GL_COMPRESSED_RED 0x8225 635 #define LOCAL_GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD 636 #define LOCAL_GL_COMPRESSED_RED_RGTC1 0x8DBB 637 #define LOCAL_GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB 638 #define LOCAL_GL_COMPRESSED_RG 0x8226 639 #define LOCAL_GL_COMPRESSED_RG11_EAC 0x9272 640 #define LOCAL_GL_COMPRESSED_RG11_EAC_OES 0x9272 641 #define LOCAL_GL_COMPRESSED_RGB 0x84ED 642 #define LOCAL_GL_COMPRESSED_RGB8_ETC2 0x9274 643 #define LOCAL_GL_COMPRESSED_RGB8_ETC2_OES 0x9274 644 #define LOCAL_GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 645 #define LOCAL_GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES 0x9276 646 #define LOCAL_GL_COMPRESSED_RGBA 0x84EE 647 #define LOCAL_GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 648 #define LOCAL_GL_COMPRESSED_RGBA8_ETC2_EAC_OES 0x9278 649 #define LOCAL_GL_COMPRESSED_RGBA_ARB 0x84EE 650 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_10x10 0x93BB 651 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB 652 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_10x5 0x93B8 653 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 654 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_10x6 0x93B9 655 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 656 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_10x8 0x93BA 657 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA 658 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_12x10 0x93BC 659 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC 660 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_12x12 0x93BD 661 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD 662 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_3x3x3_OES 0x93C0 663 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_4x3x3_OES 0x93C1 664 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_4x4 0x93B0 665 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 666 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_4x4x3_OES 0x93C2 667 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_4x4x4_OES 0x93C3 668 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_5x4 0x93B1 669 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 670 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_5x4x4_OES 0x93C4 671 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_5x5 0x93B2 672 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 673 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_5x5x4_OES 0x93C5 674 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_5x5x5_OES 0x93C6 675 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_6x5 0x93B3 676 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 677 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_6x5x5_OES 0x93C7 678 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_6x6 0x93B4 679 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 680 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_6x6x5_OES 0x93C8 681 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_6x6x6_OES 0x93C9 682 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_8x5 0x93B5 683 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 684 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_8x6 0x93B6 685 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 686 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_8x8 0x93B7 687 #define LOCAL_GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 688 #define LOCAL_GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C 689 #define LOCAL_GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C 690 #define LOCAL_GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1 691 #define LOCAL_GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 692 #define LOCAL_GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137 693 #define LOCAL_GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02 694 #define LOCAL_GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138 695 #define LOCAL_GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 696 #define LOCAL_GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 697 #define LOCAL_GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 698 #define LOCAL_GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 699 #define LOCAL_GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 700 #define LOCAL_GL_COMPRESSED_RGB_ARB 0x84ED 701 #define LOCAL_GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E 702 #define LOCAL_GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E 703 #define LOCAL_GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F 704 #define LOCAL_GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F 705 #define LOCAL_GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0 706 #define LOCAL_GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01 707 #define LOCAL_GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 708 #define LOCAL_GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 709 #define LOCAL_GL_COMPRESSED_RG_RGTC2 0x8DBD 710 #define LOCAL_GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73 711 #define LOCAL_GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71 712 #define LOCAL_GL_COMPRESSED_SIGNED_R11_EAC 0x9271 713 #define LOCAL_GL_COMPRESSED_SIGNED_R11_EAC_OES 0x9271 714 #define LOCAL_GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE 715 #define LOCAL_GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC 716 #define LOCAL_GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC 717 #define LOCAL_GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 718 #define LOCAL_GL_COMPRESSED_SIGNED_RG11_EAC_OES 0x9273 719 #define LOCAL_GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE 720 #define LOCAL_GL_COMPRESSED_SLUMINANCE 0x8C4A 721 #define LOCAL_GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B 722 #define LOCAL_GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B 723 #define LOCAL_GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A 724 #define LOCAL_GL_COMPRESSED_SRGB 0x8C48 725 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10 0x93DB 726 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB 727 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5 0x93D8 728 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 729 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6 0x93D9 730 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 731 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8 0x93DA 732 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA 733 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10 0x93DC 734 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC 735 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12 0x93DD 736 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD 737 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES 0x93E0 738 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES 0x93E1 739 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4 0x93D0 740 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 741 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES 0x93E2 742 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES 0x93E3 743 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4 0x93D1 744 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 745 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES 0x93E4 746 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5 0x93D2 747 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 748 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES 0x93E5 749 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES 0x93E6 750 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5 0x93D3 751 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 752 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES 0x93E7 753 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6 0x93D4 754 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 755 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES 0x93E8 756 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES 0x93E9 757 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5 0x93D5 758 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 759 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6 0x93D6 760 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 761 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8 0x93D7 762 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 763 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 764 #define LOCAL_GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC_OES 0x9279 765 #define LOCAL_GL_COMPRESSED_SRGB8_ETC2 0x9275 766 #define LOCAL_GL_COMPRESSED_SRGB8_ETC2_OES 0x9275 767 #define LOCAL_GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 768 #define LOCAL_GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES 0x9277 769 #define LOCAL_GL_COMPRESSED_SRGB_ALPHA 0x8C49 770 #define LOCAL_GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D 771 #define LOCAL_GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D 772 #define LOCAL_GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49 773 #define LOCAL_GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56 774 #define LOCAL_GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG 0x93F0 775 #define LOCAL_GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57 776 #define LOCAL_GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG 0x93F1 777 #define LOCAL_GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D 778 #define LOCAL_GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D 779 #define LOCAL_GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E 780 #define LOCAL_GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E 781 #define LOCAL_GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F 782 #define LOCAL_GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F 783 #define LOCAL_GL_COMPRESSED_SRGB_EXT 0x8C48 784 #define LOCAL_GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54 785 #define LOCAL_GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55 786 #define LOCAL_GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C 787 #define LOCAL_GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C 788 #define LOCAL_GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 789 #define LOCAL_GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3 790 #define LOCAL_GL_COMPUTE_PROGRAM_NV 0x90FB 791 #define LOCAL_GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV 0x90FC 792 #define LOCAL_GL_COMPUTE_SHADER 0x91B9 793 #define LOCAL_GL_COMPUTE_SHADER_BIT 0x00000020 794 #define LOCAL_GL_COMPUTE_SHADER_INVOCATIONS_ARB 0x82F5 795 #define LOCAL_GL_COMPUTE_SUBROUTINE 0x92ED 796 #define LOCAL_GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3 797 #define LOCAL_GL_COMPUTE_TEXTURE 0x82A0 798 #define LOCAL_GL_COMPUTE_WORK_GROUP_SIZE 0x8267 799 #define LOCAL_GL_COMP_BIT_ATI 0x00000002 800 #define LOCAL_GL_CONDITION_SATISFIED 0x911C 801 #define LOCAL_GL_CONDITION_SATISFIED_APPLE 0x911C 802 #define LOCAL_GL_CONFORMANT_NV 0x9374 803 #define LOCAL_GL_CONIC_CURVE_TO_NV 0x1A 804 #define LOCAL_GL_CONJOINT_NV 0x9284 805 #define LOCAL_GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE 806 #define LOCAL_GL_CONSERVATIVE_RASTERIZATION_NV 0x9346 807 #define LOCAL_GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV 0x937B 808 #define LOCAL_GL_CONSERVATIVE_RASTER_DILATE_NV 0x9379 809 #define LOCAL_GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV 0x937A 810 #define LOCAL_GL_CONSERVATIVE_RASTER_MODE_NV 0x954D 811 #define LOCAL_GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV 0x954E 812 #define LOCAL_GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV 0x954F 813 #define LOCAL_GL_CONSERVE_MEMORY_HINT_PGI 0x1A1FD 814 #define LOCAL_GL_CONSTANT 0x8576 815 #define LOCAL_GL_CONSTANT_ALPHA 0x8003 816 #define LOCAL_GL_CONSTANT_ALPHA_EXT 0x8003 817 #define LOCAL_GL_CONSTANT_ARB 0x8576 818 #define LOCAL_GL_CONSTANT_ATTENUATION 0x1207 819 #define LOCAL_GL_CONSTANT_BORDER 0x8151 820 #define LOCAL_GL_CONSTANT_BORDER_HP 0x8151 821 #define LOCAL_GL_CONSTANT_COLOR 0x8001 822 #define LOCAL_GL_CONSTANT_COLOR0_NV 0x852A 823 #define LOCAL_GL_CONSTANT_COLOR1_NV 0x852B 824 #define LOCAL_GL_CONSTANT_COLOR_EXT 0x8001 825 #define LOCAL_GL_CONSTANT_EXT 0x8576 826 #define LOCAL_GL_CONSTANT_NV 0x8576 827 #define LOCAL_GL_CONST_EYE_NV 0x86E5 828 #define LOCAL_GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 829 #define LOCAL_GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 830 #define LOCAL_GL_CONTEXT_FLAGS 0x821E 831 #define LOCAL_GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 832 #define LOCAL_GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002 833 #define LOCAL_GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001 834 #define LOCAL_GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008 835 #define LOCAL_GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT 0x00000010 836 #define LOCAL_GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT 0x00000004 837 #define LOCAL_GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004 838 #define LOCAL_GL_CONTEXT_LOST 0x0507 839 #define LOCAL_GL_CONTEXT_LOST_KHR 0x0507 840 #define LOCAL_GL_CONTEXT_LOST_WEBGL 0x9242 841 #define LOCAL_GL_CONTEXT_PROFILE_MASK 0x9126 842 #define LOCAL_GL_CONTEXT_RELEASE_BEHAVIOR 0x82FB 843 #define LOCAL_GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82FC 844 #define LOCAL_GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x82FC 845 #define LOCAL_GL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x82FB 846 #define LOCAL_GL_CONTEXT_ROBUST_ACCESS 0x90F3 847 #define LOCAL_GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3 848 #define LOCAL_GL_CONTEXT_ROBUST_ACCESS_KHR 0x90F3 849 #define LOCAL_GL_CONTINUOUS_AMD 0x9007 850 #define LOCAL_GL_CONTRAST_NV 0x92A1 851 #define LOCAL_GL_CONVEX_HULL_NV 0x908B 852 #define LOCAL_GL_CONVOLUTION_1D 0x8010 853 #define LOCAL_GL_CONVOLUTION_1D_EXT 0x8010 854 #define LOCAL_GL_CONVOLUTION_2D 0x8011 855 #define LOCAL_GL_CONVOLUTION_2D_EXT 0x8011 856 #define LOCAL_GL_CONVOLUTION_BORDER_COLOR 0x8154 857 #define LOCAL_GL_CONVOLUTION_BORDER_COLOR_HP 0x8154 858 #define LOCAL_GL_CONVOLUTION_BORDER_MODE 0x8013 859 #define LOCAL_GL_CONVOLUTION_BORDER_MODE_EXT 0x8013 860 #define LOCAL_GL_CONVOLUTION_FILTER_BIAS 0x8015 861 #define LOCAL_GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015 862 #define LOCAL_GL_CONVOLUTION_FILTER_SCALE 0x8014 863 #define LOCAL_GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014 864 #define LOCAL_GL_CONVOLUTION_FORMAT 0x8017 865 #define LOCAL_GL_CONVOLUTION_FORMAT_EXT 0x8017 866 #define LOCAL_GL_CONVOLUTION_HEIGHT 0x8019 867 #define LOCAL_GL_CONVOLUTION_HEIGHT_EXT 0x8019 868 #define LOCAL_GL_CONVOLUTION_HINT_SGIX 0x8316 869 #define LOCAL_GL_CONVOLUTION_WIDTH 0x8018 870 #define LOCAL_GL_CONVOLUTION_WIDTH_EXT 0x8018 871 #define LOCAL_GL_CON_0_ATI 0x8941 872 #define LOCAL_GL_CON_10_ATI 0x894B 873 #define LOCAL_GL_CON_11_ATI 0x894C 874 #define LOCAL_GL_CON_12_ATI 0x894D 875 #define LOCAL_GL_CON_13_ATI 0x894E 876 #define LOCAL_GL_CON_14_ATI 0x894F 877 #define LOCAL_GL_CON_15_ATI 0x8950 878 #define LOCAL_GL_CON_16_ATI 0x8951 879 #define LOCAL_GL_CON_17_ATI 0x8952 880 #define LOCAL_GL_CON_18_ATI 0x8953 881 #define LOCAL_GL_CON_19_ATI 0x8954 882 #define LOCAL_GL_CON_1_ATI 0x8942 883 #define LOCAL_GL_CON_20_ATI 0x8955 884 #define LOCAL_GL_CON_21_ATI 0x8956 885 #define LOCAL_GL_CON_22_ATI 0x8957 886 #define LOCAL_GL_CON_23_ATI 0x8958 887 #define LOCAL_GL_CON_24_ATI 0x8959 888 #define LOCAL_GL_CON_25_ATI 0x895A 889 #define LOCAL_GL_CON_26_ATI 0x895B 890 #define LOCAL_GL_CON_27_ATI 0x895C 891 #define LOCAL_GL_CON_28_ATI 0x895D 892 #define LOCAL_GL_CON_29_ATI 0x895E 893 #define LOCAL_GL_CON_2_ATI 0x8943 894 #define LOCAL_GL_CON_30_ATI 0x895F 895 #define LOCAL_GL_CON_31_ATI 0x8960 896 #define LOCAL_GL_CON_3_ATI 0x8944 897 #define LOCAL_GL_CON_4_ATI 0x8945 898 #define LOCAL_GL_CON_5_ATI 0x8946 899 #define LOCAL_GL_CON_6_ATI 0x8947 900 #define LOCAL_GL_CON_7_ATI 0x8948 901 #define LOCAL_GL_CON_8_ATI 0x8949 902 #define LOCAL_GL_CON_9_ATI 0x894A 903 #define LOCAL_GL_COORD_REPLACE 0x8862 904 #define LOCAL_GL_COORD_REPLACE_ARB 0x8862 905 #define LOCAL_GL_COORD_REPLACE_NV 0x8862 906 #define LOCAL_GL_COORD_REPLACE_OES 0x8862 907 #define LOCAL_GL_COPY 0x1503 908 #define LOCAL_GL_COPY_INVERTED 0x150C 909 #define LOCAL_GL_COPY_PIXEL_TOKEN 0x0706 910 #define LOCAL_GL_COPY_READ_BUFFER 0x8F36 911 #define LOCAL_GL_COPY_READ_BUFFER_BINDING 0x8F36 912 #define LOCAL_GL_COPY_READ_BUFFER_NV 0x8F36 913 #define LOCAL_GL_COPY_WRITE_BUFFER 0x8F37 914 #define LOCAL_GL_COPY_WRITE_BUFFER_BINDING 0x8F37 915 #define LOCAL_GL_COPY_WRITE_BUFFER_NV 0x8F37 916 #define LOCAL_GL_COUNTER_RANGE_AMD 0x8BC1 917 #define LOCAL_GL_COUNTER_TYPE_AMD 0x8BC0 918 #define LOCAL_GL_COUNT_DOWN_NV 0x9089 919 #define LOCAL_GL_COUNT_UP_NV 0x9088 920 #define LOCAL_GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5 921 #define LOCAL_GL_COVERAGE_ATTACHMENT_NV 0x8ED2 922 #define LOCAL_GL_COVERAGE_AUTOMATIC_NV 0x8ED7 923 #define LOCAL_GL_COVERAGE_BUFFERS_NV 0x8ED3 924 #define LOCAL_GL_COVERAGE_BUFFER_BIT_NV 0x00008000 925 #define LOCAL_GL_COVERAGE_COMPONENT4_NV 0x8ED1 926 #define LOCAL_GL_COVERAGE_COMPONENT_NV 0x8ED0 927 #define LOCAL_GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6 928 #define LOCAL_GL_COVERAGE_MODULATION_NV 0x9332 929 #define LOCAL_GL_COVERAGE_MODULATION_TABLE_NV 0x9331 930 #define LOCAL_GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333 931 #define LOCAL_GL_COVERAGE_SAMPLES_NV 0x8ED4 932 #define LOCAL_GL_CPU_OPTIMIZED_QCOM 0x8FB1 933 #define LOCAL_GL_CUBIC_CURVE_TO_NV 0x0C 934 #define LOCAL_GL_CUBIC_EXT 0x8334 935 #define LOCAL_GL_CUBIC_HP 0x815F 936 #define LOCAL_GL_CUBIC_IMG 0x9139 937 #define LOCAL_GL_CUBIC_MIPMAP_LINEAR_IMG 0x913B 938 #define LOCAL_GL_CUBIC_MIPMAP_NEAREST_IMG 0x913A 939 #define LOCAL_GL_CULL_FACE 0x0B44 940 #define LOCAL_GL_CULL_FACE_MODE 0x0B45 941 #define LOCAL_GL_CULL_FRAGMENT_NV 0x86E7 942 #define LOCAL_GL_CULL_MODES_NV 0x86E0 943 #define LOCAL_GL_CULL_VERTEX_EXT 0x81AA 944 #define LOCAL_GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB 945 #define LOCAL_GL_CULL_VERTEX_IBM 103050 946 #define LOCAL_GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC 947 #define LOCAL_GL_CURRENT_ATTRIB_NV 0x8626 948 #define LOCAL_GL_CURRENT_BINORMAL_EXT 0x843C 949 #define LOCAL_GL_CURRENT_BIT 0x00000001 950 #define LOCAL_GL_CURRENT_COLOR 0x0B00 951 #define LOCAL_GL_CURRENT_FOG_COORD 0x8453 952 #define LOCAL_GL_CURRENT_FOG_COORDINATE 0x8453 953 #define LOCAL_GL_CURRENT_FOG_COORDINATE_EXT 0x8453 954 #define LOCAL_GL_CURRENT_INDEX 0x0B01 955 #define LOCAL_GL_CURRENT_MATRIX_ARB 0x8641 956 #define LOCAL_GL_CURRENT_MATRIX_INDEX_ARB 0x8845 957 #define LOCAL_GL_CURRENT_MATRIX_NV 0x8641 958 #define LOCAL_GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640 959 #define LOCAL_GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640 960 #define LOCAL_GL_CURRENT_NORMAL 0x0B02 961 #define LOCAL_GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865 962 #define LOCAL_GL_CURRENT_PALETTE_MATRIX_ARB 0x8843 963 #define LOCAL_GL_CURRENT_PALETTE_MATRIX_OES 0x8843 964 #define LOCAL_GL_CURRENT_PROGRAM 0x8B8D 965 #define LOCAL_GL_CURRENT_QUERY 0x8865 966 #define LOCAL_GL_CURRENT_QUERY_ARB 0x8865 967 #define LOCAL_GL_CURRENT_QUERY_EXT 0x8865 968 #define LOCAL_GL_CURRENT_RASTER_COLOR 0x0B04 969 #define LOCAL_GL_CURRENT_RASTER_DISTANCE 0x0B09 970 #define LOCAL_GL_CURRENT_RASTER_INDEX 0x0B05 971 #define LOCAL_GL_CURRENT_RASTER_NORMAL_SGIX 0x8406 972 #define LOCAL_GL_CURRENT_RASTER_POSITION 0x0B07 973 #define LOCAL_GL_CURRENT_RASTER_POSITION_VALID 0x0B08 974 #define LOCAL_GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F 975 #define LOCAL_GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 976 #define LOCAL_GL_CURRENT_SECONDARY_COLOR 0x8459 977 #define LOCAL_GL_CURRENT_SECONDARY_COLOR_EXT 0x8459 978 #define LOCAL_GL_CURRENT_TANGENT_EXT 0x843B 979 #define LOCAL_GL_CURRENT_TEXTURE_COORDS 0x0B03 980 #define LOCAL_GL_CURRENT_TIME_NV 0x8E28 981 #define LOCAL_GL_CURRENT_VERTEX_ATTRIB 0x8626 982 #define LOCAL_GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626 983 #define LOCAL_GL_CURRENT_VERTEX_EXT 0x87E2 984 #define LOCAL_GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B 985 #define LOCAL_GL_CURRENT_WEIGHT_ARB 0x86A8 986 #define LOCAL_GL_CW 0x0900 987 #define LOCAL_GL_D3D12_FENCE_VALUE_EXT 0x9595 988 #define LOCAL_GL_DARKEN 0x9297 989 #define LOCAL_GL_DARKEN_KHR 0x9297 990 #define LOCAL_GL_DARKEN_NV 0x9297 991 #define LOCAL_GL_DATA_BUFFER_AMD 0x9151 992 #define LOCAL_GL_DEBUG_ASSERT_MESA 0x875B 993 #define LOCAL_GL_DEBUG_CALLBACK_FUNCTION 0x8244 994 #define LOCAL_GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244 995 #define LOCAL_GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244 996 #define LOCAL_GL_DEBUG_CALLBACK_USER_PARAM 0x8245 997 #define LOCAL_GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245 998 #define LOCAL_GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245 999 #define LOCAL_GL_DEBUG_CATEGORY_API_ERROR_AMD 0x9149 1000 #define LOCAL_GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F 1001 #define LOCAL_GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B 1002 #define LOCAL_GL_DEBUG_CATEGORY_OTHER_AMD 0x9150 1003 #define LOCAL_GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D 1004 #define LOCAL_GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E 1005 #define LOCAL_GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C 1006 #define LOCAL_GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A 1007 #define LOCAL_GL_DEBUG_GROUP_STACK_DEPTH 0x826D 1008 #define LOCAL_GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D 1009 #define LOCAL_GL_DEBUG_LOGGED_MESSAGES 0x9145 1010 #define LOCAL_GL_DEBUG_LOGGED_MESSAGES_AMD 0x9145 1011 #define LOCAL_GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145 1012 #define LOCAL_GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145 1013 #define LOCAL_GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 1014 #define LOCAL_GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243 1015 #define LOCAL_GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243 1016 #define LOCAL_GL_DEBUG_OBJECT_MESA 0x8759 1017 #define LOCAL_GL_DEBUG_OUTPUT 0x92E0 1018 #define LOCAL_GL_DEBUG_OUTPUT_KHR 0x92E0 1019 #define LOCAL_GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 1020 #define LOCAL_GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242 1021 #define LOCAL_GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242 1022 #define LOCAL_GL_DEBUG_PRINT_MESA 0x875A 1023 #define LOCAL_GL_DEBUG_SEVERITY_HIGH 0x9146 1024 #define LOCAL_GL_DEBUG_SEVERITY_HIGH_AMD 0x9146 1025 #define LOCAL_GL_DEBUG_SEVERITY_HIGH_ARB 0x9146 1026 #define LOCAL_GL_DEBUG_SEVERITY_HIGH_KHR 0x9146 1027 #define LOCAL_GL_DEBUG_SEVERITY_LOW 0x9148 1028 #define LOCAL_GL_DEBUG_SEVERITY_LOW_AMD 0x9148 1029 #define LOCAL_GL_DEBUG_SEVERITY_LOW_ARB 0x9148 1030 #define LOCAL_GL_DEBUG_SEVERITY_LOW_KHR 0x9148 1031 #define LOCAL_GL_DEBUG_SEVERITY_MEDIUM 0x9147 1032 #define LOCAL_GL_DEBUG_SEVERITY_MEDIUM_AMD 0x9147 1033 #define LOCAL_GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147 1034 #define LOCAL_GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147 1035 #define LOCAL_GL_DEBUG_SEVERITY_NOTIFICATION 0x826B 1036 #define LOCAL_GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B 1037 #define LOCAL_GL_DEBUG_SOURCE_API 0x8246 1038 #define LOCAL_GL_DEBUG_SOURCE_API_ARB 0x8246 1039 #define LOCAL_GL_DEBUG_SOURCE_API_KHR 0x8246 1040 #define LOCAL_GL_DEBUG_SOURCE_APPLICATION 0x824A 1041 #define LOCAL_GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A 1042 #define LOCAL_GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A 1043 #define LOCAL_GL_DEBUG_SOURCE_OTHER 0x824B 1044 #define LOCAL_GL_DEBUG_SOURCE_OTHER_ARB 0x824B 1045 #define LOCAL_GL_DEBUG_SOURCE_OTHER_KHR 0x824B 1046 #define LOCAL_GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 1047 #define LOCAL_GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248 1048 #define LOCAL_GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248 1049 #define LOCAL_GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 1050 #define LOCAL_GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249 1051 #define LOCAL_GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249 1052 #define LOCAL_GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 1053 #define LOCAL_GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247 1054 #define LOCAL_GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247 1055 #define LOCAL_GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D 1056 #define LOCAL_GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D 1057 #define LOCAL_GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D 1058 #define LOCAL_GL_DEBUG_TYPE_ERROR 0x824C 1059 #define LOCAL_GL_DEBUG_TYPE_ERROR_ARB 0x824C 1060 #define LOCAL_GL_DEBUG_TYPE_ERROR_KHR 0x824C 1061 #define LOCAL_GL_DEBUG_TYPE_MARKER 0x8268 1062 #define LOCAL_GL_DEBUG_TYPE_MARKER_KHR 0x8268 1063 #define LOCAL_GL_DEBUG_TYPE_OTHER 0x8251 1064 #define LOCAL_GL_DEBUG_TYPE_OTHER_ARB 0x8251 1065 #define LOCAL_GL_DEBUG_TYPE_OTHER_KHR 0x8251 1066 #define LOCAL_GL_DEBUG_TYPE_PERFORMANCE 0x8250 1067 #define LOCAL_GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250 1068 #define LOCAL_GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250 1069 #define LOCAL_GL_DEBUG_TYPE_POP_GROUP 0x826A 1070 #define LOCAL_GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A 1071 #define LOCAL_GL_DEBUG_TYPE_PORTABILITY 0x824F 1072 #define LOCAL_GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F 1073 #define LOCAL_GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F 1074 #define LOCAL_GL_DEBUG_TYPE_PUSH_GROUP 0x8269 1075 #define LOCAL_GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269 1076 #define LOCAL_GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E 1077 #define LOCAL_GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E 1078 #define LOCAL_GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E 1079 #define LOCAL_GL_DECAL 0x2101 1080 #define LOCAL_GL_DECODE_EXT 0x8A49 1081 #define LOCAL_GL_DECR 0x1E03 1082 #define LOCAL_GL_DECR_WRAP 0x8508 1083 #define LOCAL_GL_DECR_WRAP_EXT 0x8508 1084 #define LOCAL_GL_DECR_WRAP_OES 0x8508 1085 #define LOCAL_GL_DEDICATED_MEMORY_OBJECT_EXT 0x9581 1086 #define LOCAL_GL_DEFORMATIONS_MASK_SGIX 0x8196 1087 #define LOCAL_GL_DELETE_STATUS 0x8B80 1088 #define LOCAL_GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9 1089 #define LOCAL_GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA 1090 #define LOCAL_GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858 1091 #define LOCAL_GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859 1092 #define LOCAL_GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A 1093 #define LOCAL_GL_DEPTH 0x1801 1094 #define LOCAL_GL_DEPTH24_STENCIL8 0x88F0 1095 #define LOCAL_GL_DEPTH24_STENCIL8_EXT 0x88F0 1096 #define LOCAL_GL_DEPTH24_STENCIL8_OES 0x88F0 1097 #define LOCAL_GL_DEPTH32F_STENCIL8 0x8CAD 1098 #define LOCAL_GL_DEPTH32F_STENCIL8_NV 0x8DAC 1099 #define LOCAL_GL_DEPTH_ATTACHMENT 0x8D00 1100 #define LOCAL_GL_DEPTH_ATTACHMENT_EXT 0x8D00 1101 #define LOCAL_GL_DEPTH_ATTACHMENT_OES 0x8D00 1102 #define LOCAL_GL_DEPTH_BIAS 0x0D1F 1103 #define LOCAL_GL_DEPTH_BITS 0x0D56 1104 #define LOCAL_GL_DEPTH_BOUNDS_EXT 0x8891 1105 #define LOCAL_GL_DEPTH_BOUNDS_TEST_EXT 0x8890 1106 #define LOCAL_GL_DEPTH_BUFFER_BIT 0x00000100 1107 #define LOCAL_GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100 1108 #define LOCAL_GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200 1109 #define LOCAL_GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400 1110 #define LOCAL_GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800 1111 #define LOCAL_GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000 1112 #define LOCAL_GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000 1113 #define LOCAL_GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000 1114 #define LOCAL_GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000 1115 #define LOCAL_GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF 1116 #define LOCAL_GL_DEPTH_CLAMP 0x864F 1117 #define LOCAL_GL_DEPTH_CLAMP_FAR_AMD 0x901F 1118 #define LOCAL_GL_DEPTH_CLAMP_NEAR_AMD 0x901E 1119 #define LOCAL_GL_DEPTH_CLAMP_NV 0x864F 1120 #define LOCAL_GL_DEPTH_CLEAR_VALUE 0x0B73 1121 #define LOCAL_GL_DEPTH_COMPONENT 0x1902 1122 #define LOCAL_GL_DEPTH_COMPONENT16 0x81A5 1123 #define LOCAL_GL_DEPTH_COMPONENT16_ARB 0x81A5 1124 #define LOCAL_GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C 1125 #define LOCAL_GL_DEPTH_COMPONENT16_OES 0x81A5 1126 #define LOCAL_GL_DEPTH_COMPONENT16_SGIX 0x81A5 1127 #define LOCAL_GL_DEPTH_COMPONENT24 0x81A6 1128 #define LOCAL_GL_DEPTH_COMPONENT24_ARB 0x81A6 1129 #define LOCAL_GL_DEPTH_COMPONENT24_OES 0x81A6 1130 #define LOCAL_GL_DEPTH_COMPONENT24_SGIX 0x81A6 1131 #define LOCAL_GL_DEPTH_COMPONENT32 0x81A7 1132 #define LOCAL_GL_DEPTH_COMPONENT32F 0x8CAC 1133 #define LOCAL_GL_DEPTH_COMPONENT32F_NV 0x8DAB 1134 #define LOCAL_GL_DEPTH_COMPONENT32_ARB 0x81A7 1135 #define LOCAL_GL_DEPTH_COMPONENT32_OES 0x81A7 1136 #define LOCAL_GL_DEPTH_COMPONENT32_SGIX 0x81A7 1137 #define LOCAL_GL_DEPTH_COMPONENTS 0x8284 1138 #define LOCAL_GL_DEPTH_EXT 0x1801 1139 #define LOCAL_GL_DEPTH_FUNC 0x0B74 1140 #define LOCAL_GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX 0x8311 1141 #define LOCAL_GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX 0x8312 1142 #define LOCAL_GL_DEPTH_PASS_INSTRUMENT_SGIX 0x8310 1143 #define LOCAL_GL_DEPTH_RANGE 0x0B70 1144 #define LOCAL_GL_DEPTH_RENDERABLE 0x8287 1145 #define LOCAL_GL_DEPTH_SAMPLES_NV 0x932D 1146 #define LOCAL_GL_DEPTH_SCALE 0x0D1E 1147 #define LOCAL_GL_DEPTH_STENCIL 0x84F9 1148 #define LOCAL_GL_DEPTH_STENCIL_ATTACHMENT 0x821A 1149 #define LOCAL_GL_DEPTH_STENCIL_EXT 0x84F9 1150 #define LOCAL_GL_DEPTH_STENCIL_MESA 0x8750 1151 #define LOCAL_GL_DEPTH_STENCIL_NV 0x84F9 1152 #define LOCAL_GL_DEPTH_STENCIL_OES 0x84F9 1153 #define LOCAL_GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA 1154 #define LOCAL_GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F 1155 #define LOCAL_GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E 1156 #define LOCAL_GL_DEPTH_TEST 0x0B71 1157 #define LOCAL_GL_DEPTH_TEXTURE_MODE 0x884B 1158 #define LOCAL_GL_DEPTH_TEXTURE_MODE_ARB 0x884B 1159 #define LOCAL_GL_DEPTH_WRITEMASK 0x0B72 1160 #define LOCAL_GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096 1161 #define LOCAL_GL_DETAIL_TEXTURE_2D_SGIS 0x8095 1162 #define LOCAL_GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C 1163 #define LOCAL_GL_DETAIL_TEXTURE_LEVEL_SGIS 0x809A 1164 #define LOCAL_GL_DETAIL_TEXTURE_MODE_SGIS 0x809B 1165 #define LOCAL_GL_DEVICE_LUID_EXT 0x9599 1166 #define LOCAL_GL_DEVICE_NODE_MASK_EXT 0x959A 1167 #define LOCAL_GL_DEVICE_UUID_EXT 0x9597 1168 #define LOCAL_GL_DIFFERENCE 0x929E 1169 #define LOCAL_GL_DIFFERENCE_KHR 0x929E 1170 #define LOCAL_GL_DIFFERENCE_NV 0x929E 1171 #define LOCAL_GL_DIFFUSE 0x1201 1172 #define LOCAL_GL_DISCARD_ATI 0x8763 1173 #define LOCAL_GL_DISCARD_NV 0x8530 1174 #define LOCAL_GL_DISCRETE_AMD 0x9006 1175 #define LOCAL_GL_DISJOINT_NV 0x9283 1176 #define LOCAL_GL_DISPATCH_INDIRECT_BUFFER 0x90EE 1177 #define LOCAL_GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF 1178 #define LOCAL_GL_DISPLAY_LIST 0x82E7 1179 #define LOCAL_GL_DISTANCE_ATTENUATION_EXT 0x8129 1180 #define LOCAL_GL_DISTANCE_ATTENUATION_SGIS 0x8129 1181 #define LOCAL_GL_DITHER 0x0BD0 1182 #define LOCAL_GL_DMP_PROGRAM_BINARY_DMP 0x9253 1183 #define LOCAL_GL_DOMAIN 0x0A02 1184 #define LOCAL_GL_DONT_CARE 0x1100 1185 #define LOCAL_GL_DOT2_ADD_ATI 0x896C 1186 #define LOCAL_GL_DOT3_ATI 0x8966 1187 #define LOCAL_GL_DOT3_RGB 0x86AE 1188 #define LOCAL_GL_DOT3_RGBA 0x86AF 1189 #define LOCAL_GL_DOT3_RGBA_ARB 0x86AF 1190 #define LOCAL_GL_DOT3_RGBA_EXT 0x8741 1191 #define LOCAL_GL_DOT3_RGBA_IMG 0x86AF 1192 #define LOCAL_GL_DOT3_RGB_ARB 0x86AE 1193 #define LOCAL_GL_DOT3_RGB_EXT 0x8740 1194 #define LOCAL_GL_DOT4_ATI 0x8967 1195 #define LOCAL_GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D 1196 #define LOCAL_GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3 1197 #define LOCAL_GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED 1198 #define LOCAL_GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1 1199 #define LOCAL_GL_DOT_PRODUCT_NV 0x86EC 1200 #define LOCAL_GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B 1201 #define LOCAL_GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2 1202 #define LOCAL_GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C 1203 #define LOCAL_GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE 1204 #define LOCAL_GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF 1205 #define LOCAL_GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0 1206 #define LOCAL_GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E 1207 #define LOCAL_GL_DOUBLE 0x140A 1208 #define LOCAL_GL_DOUBLEBUFFER 0x0C32 1209 #define LOCAL_GL_DOUBLE_EXT 0x140A 1210 #define LOCAL_GL_DOUBLE_MAT2 0x8F46 1211 #define LOCAL_GL_DOUBLE_MAT2_EXT 0x8F46 1212 #define LOCAL_GL_DOUBLE_MAT2x3 0x8F49 1213 #define LOCAL_GL_DOUBLE_MAT2x3_EXT 0x8F49 1214 #define LOCAL_GL_DOUBLE_MAT2x4 0x8F4A 1215 #define LOCAL_GL_DOUBLE_MAT2x4_EXT 0x8F4A 1216 #define LOCAL_GL_DOUBLE_MAT3 0x8F47 1217 #define LOCAL_GL_DOUBLE_MAT3_EXT 0x8F47 1218 #define LOCAL_GL_DOUBLE_MAT3x2 0x8F4B 1219 #define LOCAL_GL_DOUBLE_MAT3x2_EXT 0x8F4B 1220 #define LOCAL_GL_DOUBLE_MAT3x4 0x8F4C 1221 #define LOCAL_GL_DOUBLE_MAT3x4_EXT 0x8F4C 1222 #define LOCAL_GL_DOUBLE_MAT4 0x8F48 1223 #define LOCAL_GL_DOUBLE_MAT4_EXT 0x8F48 1224 #define LOCAL_GL_DOUBLE_MAT4x2 0x8F4D 1225 #define LOCAL_GL_DOUBLE_MAT4x2_EXT 0x8F4D 1226 #define LOCAL_GL_DOUBLE_MAT4x3 0x8F4E 1227 #define LOCAL_GL_DOUBLE_MAT4x3_EXT 0x8F4E 1228 #define LOCAL_GL_DOUBLE_VEC2 0x8FFC 1229 #define LOCAL_GL_DOUBLE_VEC2_EXT 0x8FFC 1230 #define LOCAL_GL_DOUBLE_VEC3 0x8FFD 1231 #define LOCAL_GL_DOUBLE_VEC3_EXT 0x8FFD 1232 #define LOCAL_GL_DOUBLE_VEC4 0x8FFE 1233 #define LOCAL_GL_DOUBLE_VEC4_EXT 0x8FFE 1234 #define LOCAL_GL_DOWNSAMPLE_SCALES_IMG 0x913E 1235 #define LOCAL_GL_DRAW_ARRAYS_COMMAND_NV 0x0003 1236 #define LOCAL_GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV 0x0007 1237 #define LOCAL_GL_DRAW_ARRAYS_STRIP_COMMAND_NV 0x0005 1238 #define LOCAL_GL_DRAW_BUFFER 0x0C01 1239 #define LOCAL_GL_DRAW_BUFFER0 0x8825 1240 #define LOCAL_GL_DRAW_BUFFER0_ARB 0x8825 1241 #define LOCAL_GL_DRAW_BUFFER0_ATI 0x8825 1242 #define LOCAL_GL_DRAW_BUFFER0_EXT 0x8825 1243 #define LOCAL_GL_DRAW_BUFFER0_NV 0x8825 1244 #define LOCAL_GL_DRAW_BUFFER1 0x8826 1245 #define LOCAL_GL_DRAW_BUFFER10 0x882F 1246 #define LOCAL_GL_DRAW_BUFFER10_ARB 0x882F 1247 #define LOCAL_GL_DRAW_BUFFER10_ATI 0x882F 1248 #define LOCAL_GL_DRAW_BUFFER10_EXT 0x882F 1249 #define LOCAL_GL_DRAW_BUFFER10_NV 0x882F 1250 #define LOCAL_GL_DRAW_BUFFER11 0x8830 1251 #define LOCAL_GL_DRAW_BUFFER11_ARB 0x8830 1252 #define LOCAL_GL_DRAW_BUFFER11_ATI 0x8830 1253 #define LOCAL_GL_DRAW_BUFFER11_EXT 0x8830 1254 #define LOCAL_GL_DRAW_BUFFER11_NV 0x8830 1255 #define LOCAL_GL_DRAW_BUFFER12 0x8831 1256 #define LOCAL_GL_DRAW_BUFFER12_ARB 0x8831 1257 #define LOCAL_GL_DRAW_BUFFER12_ATI 0x8831 1258 #define LOCAL_GL_DRAW_BUFFER12_EXT 0x8831 1259 #define LOCAL_GL_DRAW_BUFFER12_NV 0x8831 1260 #define LOCAL_GL_DRAW_BUFFER13 0x8832 1261 #define LOCAL_GL_DRAW_BUFFER13_ARB 0x8832 1262 #define LOCAL_GL_DRAW_BUFFER13_ATI 0x8832 1263 #define LOCAL_GL_DRAW_BUFFER13_EXT 0x8832 1264 #define LOCAL_GL_DRAW_BUFFER13_NV 0x8832 1265 #define LOCAL_GL_DRAW_BUFFER14 0x8833 1266 #define LOCAL_GL_DRAW_BUFFER14_ARB 0x8833 1267 #define LOCAL_GL_DRAW_BUFFER14_ATI 0x8833 1268 #define LOCAL_GL_DRAW_BUFFER14_EXT 0x8833 1269 #define LOCAL_GL_DRAW_BUFFER14_NV 0x8833 1270 #define LOCAL_GL_DRAW_BUFFER15 0x8834 1271 #define LOCAL_GL_DRAW_BUFFER15_ARB 0x8834 1272 #define LOCAL_GL_DRAW_BUFFER15_ATI 0x8834 1273 #define LOCAL_GL_DRAW_BUFFER15_EXT 0x8834 1274 #define LOCAL_GL_DRAW_BUFFER15_NV 0x8834 1275 #define LOCAL_GL_DRAW_BUFFER1_ARB 0x8826 1276 #define LOCAL_GL_DRAW_BUFFER1_ATI 0x8826 1277 #define LOCAL_GL_DRAW_BUFFER1_EXT 0x8826 1278 #define LOCAL_GL_DRAW_BUFFER1_NV 0x8826 1279 #define LOCAL_GL_DRAW_BUFFER2 0x8827 1280 #define LOCAL_GL_DRAW_BUFFER2_ARB 0x8827 1281 #define LOCAL_GL_DRAW_BUFFER2_ATI 0x8827 1282 #define LOCAL_GL_DRAW_BUFFER2_EXT 0x8827 1283 #define LOCAL_GL_DRAW_BUFFER2_NV 0x8827 1284 #define LOCAL_GL_DRAW_BUFFER3 0x8828 1285 #define LOCAL_GL_DRAW_BUFFER3_ARB 0x8828 1286 #define LOCAL_GL_DRAW_BUFFER3_ATI 0x8828 1287 #define LOCAL_GL_DRAW_BUFFER3_EXT 0x8828 1288 #define LOCAL_GL_DRAW_BUFFER3_NV 0x8828 1289 #define LOCAL_GL_DRAW_BUFFER4 0x8829 1290 #define LOCAL_GL_DRAW_BUFFER4_ARB 0x8829 1291 #define LOCAL_GL_DRAW_BUFFER4_ATI 0x8829 1292 #define LOCAL_GL_DRAW_BUFFER4_EXT 0x8829 1293 #define LOCAL_GL_DRAW_BUFFER4_NV 0x8829 1294 #define LOCAL_GL_DRAW_BUFFER5 0x882A 1295 #define LOCAL_GL_DRAW_BUFFER5_ARB 0x882A 1296 #define LOCAL_GL_DRAW_BUFFER5_ATI 0x882A 1297 #define LOCAL_GL_DRAW_BUFFER5_EXT 0x882A 1298 #define LOCAL_GL_DRAW_BUFFER5_NV 0x882A 1299 #define LOCAL_GL_DRAW_BUFFER6 0x882B 1300 #define LOCAL_GL_DRAW_BUFFER6_ARB 0x882B 1301 #define LOCAL_GL_DRAW_BUFFER6_ATI 0x882B 1302 #define LOCAL_GL_DRAW_BUFFER6_EXT 0x882B 1303 #define LOCAL_GL_DRAW_BUFFER6_NV 0x882B 1304 #define LOCAL_GL_DRAW_BUFFER7 0x882C 1305 #define LOCAL_GL_DRAW_BUFFER7_ARB 0x882C 1306 #define LOCAL_GL_DRAW_BUFFER7_ATI 0x882C 1307 #define LOCAL_GL_DRAW_BUFFER7_EXT 0x882C 1308 #define LOCAL_GL_DRAW_BUFFER7_NV 0x882C 1309 #define LOCAL_GL_DRAW_BUFFER8 0x882D 1310 #define LOCAL_GL_DRAW_BUFFER8_ARB 0x882D 1311 #define LOCAL_GL_DRAW_BUFFER8_ATI 0x882D 1312 #define LOCAL_GL_DRAW_BUFFER8_EXT 0x882D 1313 #define LOCAL_GL_DRAW_BUFFER8_NV 0x882D 1314 #define LOCAL_GL_DRAW_BUFFER9 0x882E 1315 #define LOCAL_GL_DRAW_BUFFER9_ARB 0x882E 1316 #define LOCAL_GL_DRAW_BUFFER9_ATI 0x882E 1317 #define LOCAL_GL_DRAW_BUFFER9_EXT 0x882E 1318 #define LOCAL_GL_DRAW_BUFFER9_NV 0x882E 1319 #define LOCAL_GL_DRAW_BUFFER_EXT 0x0C01 1320 #define LOCAL_GL_DRAW_ELEMENTS_COMMAND_NV 0x0002 1321 #define LOCAL_GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV 0x0006 1322 #define LOCAL_GL_DRAW_ELEMENTS_STRIP_COMMAND_NV 0x0004 1323 #define LOCAL_GL_DRAW_FRAMEBUFFER 0x8CA9 1324 #define LOCAL_GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9 1325 #define LOCAL_GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9 1326 #define LOCAL_GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 1327 #define LOCAL_GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6 1328 #define LOCAL_GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6 1329 #define LOCAL_GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6 1330 #define LOCAL_GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6 1331 #define LOCAL_GL_DRAW_FRAMEBUFFER_EXT 0x8CA9 1332 #define LOCAL_GL_DRAW_FRAMEBUFFER_NV 0x8CA9 1333 #define LOCAL_GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41 1334 #define LOCAL_GL_DRAW_INDIRECT_BUFFER 0x8F3F 1335 #define LOCAL_GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43 1336 #define LOCAL_GL_DRAW_INDIRECT_LENGTH_NV 0x8F42 1337 #define LOCAL_GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40 1338 #define LOCAL_GL_DRAW_PIXELS_APPLE 0x8A0A 1339 #define LOCAL_GL_DRAW_PIXEL_TOKEN 0x0705 1340 #define LOCAL_GL_DRIVER_UUID_EXT 0x9598 1341 #define LOCAL_GL_DSDT8_MAG8_INTENSITY8_NV 0x870B 1342 #define LOCAL_GL_DSDT8_MAG8_NV 0x870A 1343 #define LOCAL_GL_DSDT8_NV 0x8709 1344 #define LOCAL_GL_DSDT_MAG_INTENSITY_NV 0x86DC 1345 #define LOCAL_GL_DSDT_MAG_NV 0x86F6 1346 #define LOCAL_GL_DSDT_MAG_VIB_NV 0x86F7 1347 #define LOCAL_GL_DSDT_NV 0x86F5 1348 #define LOCAL_GL_DST_ALPHA 0x0304 1349 #define LOCAL_GL_DST_ATOP_NV 0x928F 1350 #define LOCAL_GL_DST_COLOR 0x0306 1351 #define LOCAL_GL_DST_IN_NV 0x928B 1352 #define LOCAL_GL_DST_NV 0x9287 1353 #define LOCAL_GL_DST_OUT_NV 0x928D 1354 #define LOCAL_GL_DST_OVER_NV 0x9289 1355 #define LOCAL_GL_DS_BIAS_NV 0x8716 1356 #define LOCAL_GL_DS_SCALE_NV 0x8710 1357 #define LOCAL_GL_DT_BIAS_NV 0x8717 1358 #define LOCAL_GL_DT_SCALE_NV 0x8711 1359 #define LOCAL_GL_DU8DV8_ATI 0x877A 1360 #define LOCAL_GL_DUAL_ALPHA12_SGIS 0x8112 1361 #define LOCAL_GL_DUAL_ALPHA16_SGIS 0x8113 1362 #define LOCAL_GL_DUAL_ALPHA4_SGIS 0x8110 1363 #define LOCAL_GL_DUAL_ALPHA8_SGIS 0x8111 1364 #define LOCAL_GL_DUAL_INTENSITY12_SGIS 0x811A 1365 #define LOCAL_GL_DUAL_INTENSITY16_SGIS 0x811B 1366 #define LOCAL_GL_DUAL_INTENSITY4_SGIS 0x8118 1367 #define LOCAL_GL_DUAL_INTENSITY8_SGIS 0x8119 1368 #define LOCAL_GL_DUAL_LUMINANCE12_SGIS 0x8116 1369 #define LOCAL_GL_DUAL_LUMINANCE16_SGIS 0x8117 1370 #define LOCAL_GL_DUAL_LUMINANCE4_SGIS 0x8114 1371 #define LOCAL_GL_DUAL_LUMINANCE8_SGIS 0x8115 1372 #define LOCAL_GL_DUAL_LUMINANCE_ALPHA4_SGIS 0x811C 1373 #define LOCAL_GL_DUAL_LUMINANCE_ALPHA8_SGIS 0x811D 1374 #define LOCAL_GL_DUAL_TEXTURE_SELECT_SGIS 0x8124 1375 #define LOCAL_GL_DUDV_ATI 0x8779 1376 #define LOCAL_GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2 1377 #define LOCAL_GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4 1378 #define LOCAL_GL_DYNAMIC_ATI 0x8761 1379 #define LOCAL_GL_DYNAMIC_COPY 0x88EA 1380 #define LOCAL_GL_DYNAMIC_COPY_ARB 0x88EA 1381 #define LOCAL_GL_DYNAMIC_DRAW 0x88E8 1382 #define LOCAL_GL_DYNAMIC_DRAW_ARB 0x88E8 1383 #define LOCAL_GL_DYNAMIC_READ 0x88E9 1384 #define LOCAL_GL_DYNAMIC_READ_ARB 0x88E9 1385 #define LOCAL_GL_DYNAMIC_STORAGE_BIT 0x0100 1386 #define LOCAL_GL_DYNAMIC_STORAGE_BIT_EXT 0x0100 1387 #define LOCAL_GL_EDGEFLAG_BIT_PGI 0x00040000 1388 #define LOCAL_GL_EDGE_FLAG 0x0B43 1389 #define LOCAL_GL_EDGE_FLAG_ARRAY 0x8079 1390 #define LOCAL_GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26 1391 #define LOCAL_GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B 1392 #define LOCAL_GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B 1393 #define LOCAL_GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D 1394 #define LOCAL_GL_EDGE_FLAG_ARRAY_EXT 0x8079 1395 #define LOCAL_GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30 1396 #define LOCAL_GL_EDGE_FLAG_ARRAY_LIST_IBM 103075 1397 #define LOCAL_GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085 1398 #define LOCAL_GL_EDGE_FLAG_ARRAY_POINTER 0x8093 1399 #define LOCAL_GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 1400 #define LOCAL_GL_EDGE_FLAG_ARRAY_STRIDE 0x808C 1401 #define LOCAL_GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C 1402 #define LOCAL_GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C 1403 #define LOCAL_GL_EIGHTH_BIT_ATI 0x00000020 1404 #define LOCAL_GL_ELEMENT_ADDRESS_COMMAND_NV 0x0008 1405 #define LOCAL_GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29 1406 #define LOCAL_GL_ELEMENT_ARRAY_APPLE 0x8A0C 1407 #define LOCAL_GL_ELEMENT_ARRAY_ATI 0x8768 1408 #define LOCAL_GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002 1409 #define LOCAL_GL_ELEMENT_ARRAY_BARRIER_BIT_EXT 0x00000002 1410 #define LOCAL_GL_ELEMENT_ARRAY_BUFFER 0x8893 1411 #define LOCAL_GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 1412 #define LOCAL_GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 1413 #define LOCAL_GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895 1414 #define LOCAL_GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33 1415 #define LOCAL_GL_ELEMENT_ARRAY_POINTER_APPLE 0x8A0E 1416 #define LOCAL_GL_ELEMENT_ARRAY_POINTER_ATI 0x876A 1417 #define LOCAL_GL_ELEMENT_ARRAY_TYPE_APPLE 0x8A0D 1418 #define LOCAL_GL_ELEMENT_ARRAY_TYPE_ATI 0x8769 1419 #define LOCAL_GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F 1420 #define LOCAL_GL_EMBOSS_CONSTANT_NV 0x855E 1421 #define LOCAL_GL_EMBOSS_LIGHT_NV 0x855D 1422 #define LOCAL_GL_EMBOSS_MAP_NV 0x855F 1423 #define LOCAL_GL_EMISSION 0x1600 1424 #define LOCAL_GL_ENABLE_BIT 0x00002000 1425 #define LOCAL_GL_EQUAL 0x0202 1426 #define LOCAL_GL_EQUIV 0x1509 1427 #define LOCAL_GL_ETC1_RGB8_OES 0x8D64 1428 #define LOCAL_GL_ETC1_SRGB8_NV 0x88EE 1429 #define LOCAL_GL_EVAL_2D_NV 0x86C0 1430 #define LOCAL_GL_EVAL_BIT 0x00010000 1431 #define LOCAL_GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5 1432 #define LOCAL_GL_EVAL_TRIANGULAR_2D_NV 0x86C1 1433 #define LOCAL_GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6 1434 #define LOCAL_GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0 1435 #define LOCAL_GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1 1436 #define LOCAL_GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2 1437 #define LOCAL_GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3 1438 #define LOCAL_GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4 1439 #define LOCAL_GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5 1440 #define LOCAL_GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7 1441 #define LOCAL_GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8 1442 #define LOCAL_GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9 1443 #define LOCAL_GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA 1444 #define LOCAL_GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB 1445 #define LOCAL_GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC 1446 #define LOCAL_GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD 1447 #define LOCAL_GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE 1448 #define LOCAL_GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF 1449 #define LOCAL_GL_EXCLUSION 0x92A0 1450 #define LOCAL_GL_EXCLUSION_KHR 0x92A0 1451 #define LOCAL_GL_EXCLUSION_NV 0x92A0 1452 #define LOCAL_GL_EXCLUSIVE_EXT 0x8F11 1453 #define LOCAL_GL_EXP 0x0800 1454 #define LOCAL_GL_EXP2 0x0801 1455 #define LOCAL_GL_EXPAND_NEGATE_NV 0x8539 1456 #define LOCAL_GL_EXPAND_NORMAL_NV 0x8538 1457 #define LOCAL_GL_EXTENSIONS 0x1F03 1458 #define LOCAL_GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD 0x9160 1459 #define LOCAL_GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2 1460 #define LOCAL_GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0 1461 #define LOCAL_GL_EYE_LINEAR 0x2400 1462 #define LOCAL_GL_EYE_LINEAR_NV 0x2400 1463 #define LOCAL_GL_EYE_LINE_SGIS 0x81F6 1464 #define LOCAL_GL_EYE_PLANE 0x2502 1465 #define LOCAL_GL_EYE_PLANE_ABSOLUTE_NV 0x855C 1466 #define LOCAL_GL_EYE_POINT_SGIS 0x81F4 1467 #define LOCAL_GL_EYE_RADIAL_NV 0x855B 1468 #define LOCAL_GL_E_TIMES_F_NV 0x8531 1469 #define LOCAL_GL_FACTOR_ALPHA_MODULATE_IMG 0x8C07 1470 #define LOCAL_GL_FACTOR_MAX_AMD 0x901D 1471 #define LOCAL_GL_FACTOR_MIN_AMD 0x901C 1472 #define LOCAL_GL_FAILURE_NV 0x9030 1473 #define LOCAL_GL_FALSE 0 1474 #define LOCAL_GL_FASTEST 0x1101 1475 #define LOCAL_GL_FEEDBACK 0x1C01 1476 #define LOCAL_GL_FEEDBACK_BUFFER_POINTER 0x0DF0 1477 #define LOCAL_GL_FEEDBACK_BUFFER_SIZE 0x0DF1 1478 #define LOCAL_GL_FEEDBACK_BUFFER_TYPE 0x0DF2 1479 #define LOCAL_GL_FENCE_APPLE 0x8A0B 1480 #define LOCAL_GL_FENCE_CONDITION_NV 0x84F4 1481 #define LOCAL_GL_FENCE_STATUS_NV 0x84F3 1482 #define LOCAL_GL_FETCH_PER_SAMPLE_ARM 0x8F65 1483 #define LOCAL_GL_FIELDS_NV 0x8E27 1484 #define LOCAL_GL_FIELD_LOWER_NV 0x9023 1485 #define LOCAL_GL_FIELD_UPPER_NV 0x9022 1486 #define LOCAL_GL_FILE_NAME_NV 0x9074 1487 #define LOCAL_GL_FILL 0x1B02 1488 #define LOCAL_GL_FILL_NV 0x1B02 1489 #define LOCAL_GL_FILL_RECTANGLE_NV 0x933C 1490 #define LOCAL_GL_FILTER 0x829A 1491 #define LOCAL_GL_FILTER4_SGIS 0x8146 1492 #define LOCAL_GL_FIRST_TO_REST_NV 0x90AF 1493 #define LOCAL_GL_FIRST_VERTEX_CONVENTION 0x8E4D 1494 #define LOCAL_GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D 1495 #define LOCAL_GL_FIRST_VERTEX_CONVENTION_OES 0x8E4D 1496 #define LOCAL_GL_FIXED 0x140C 1497 #define LOCAL_GL_FIXED_OES 0x140C 1498 #define LOCAL_GL_FIXED_ONLY 0x891D 1499 #define LOCAL_GL_FIXED_ONLY_ARB 0x891D 1500 #define LOCAL_GL_FLAT 0x1D00 1501 #define LOCAL_GL_FLOAT 0x1406 1502 #define LOCAL_GL_FLOAT16_MAT2_AMD 0x91C5 1503 #define LOCAL_GL_FLOAT16_MAT2x3_AMD 0x91C8 1504 #define LOCAL_GL_FLOAT16_MAT2x4_AMD 0x91C9 1505 #define LOCAL_GL_FLOAT16_MAT3_AMD 0x91C6 1506 #define LOCAL_GL_FLOAT16_MAT3x2_AMD 0x91CA 1507 #define LOCAL_GL_FLOAT16_MAT3x4_AMD 0x91CB 1508 #define LOCAL_GL_FLOAT16_MAT4_AMD 0x91C7 1509 #define LOCAL_GL_FLOAT16_MAT4x2_AMD 0x91CC 1510 #define LOCAL_GL_FLOAT16_MAT4x3_AMD 0x91CD 1511 #define LOCAL_GL_FLOAT16_NV 0x8FF8 1512 #define LOCAL_GL_FLOAT16_VEC2_NV 0x8FF9 1513 #define LOCAL_GL_FLOAT16_VEC3_NV 0x8FFA 1514 #define LOCAL_GL_FLOAT16_VEC4_NV 0x8FFB 1515 #define LOCAL_GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD 1516 #define LOCAL_GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD 1517 #define LOCAL_GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D 1518 #define LOCAL_GL_FLOAT_MAT2 0x8B5A 1519 #define LOCAL_GL_FLOAT_MAT2_ARB 0x8B5A 1520 #define LOCAL_GL_FLOAT_MAT2x3 0x8B65 1521 #define LOCAL_GL_FLOAT_MAT2x3_NV 0x8B65 1522 #define LOCAL_GL_FLOAT_MAT2x4 0x8B66 1523 #define LOCAL_GL_FLOAT_MAT2x4_NV 0x8B66 1524 #define LOCAL_GL_FLOAT_MAT3 0x8B5B 1525 #define LOCAL_GL_FLOAT_MAT3_ARB 0x8B5B 1526 #define LOCAL_GL_FLOAT_MAT3x2 0x8B67 1527 #define LOCAL_GL_FLOAT_MAT3x2_NV 0x8B67 1528 #define LOCAL_GL_FLOAT_MAT3x4 0x8B68 1529 #define LOCAL_GL_FLOAT_MAT3x4_NV 0x8B68 1530 #define LOCAL_GL_FLOAT_MAT4 0x8B5C 1531 #define LOCAL_GL_FLOAT_MAT4_ARB 0x8B5C 1532 #define LOCAL_GL_FLOAT_MAT4x2 0x8B69 1533 #define LOCAL_GL_FLOAT_MAT4x2_NV 0x8B69 1534 #define LOCAL_GL_FLOAT_MAT4x3 0x8B6A 1535 #define LOCAL_GL_FLOAT_MAT4x3_NV 0x8B6A 1536 #define LOCAL_GL_FLOAT_R16_NV 0x8884 1537 #define LOCAL_GL_FLOAT_R32_NV 0x8885 1538 #define LOCAL_GL_FLOAT_RG16_NV 0x8886 1539 #define LOCAL_GL_FLOAT_RG32_NV 0x8887 1540 #define LOCAL_GL_FLOAT_RGB16_NV 0x8888 1541 #define LOCAL_GL_FLOAT_RGB32_NV 0x8889 1542 #define LOCAL_GL_FLOAT_RGBA16_NV 0x888A 1543 #define LOCAL_GL_FLOAT_RGBA32_NV 0x888B 1544 #define LOCAL_GL_FLOAT_RGBA_MODE_NV 0x888E 1545 #define LOCAL_GL_FLOAT_RGBA_NV 0x8883 1546 #define LOCAL_GL_FLOAT_RGB_NV 0x8882 1547 #define LOCAL_GL_FLOAT_RG_NV 0x8881 1548 #define LOCAL_GL_FLOAT_R_NV 0x8880 1549 #define LOCAL_GL_FLOAT_VEC2 0x8B50 1550 #define LOCAL_GL_FLOAT_VEC2_ARB 0x8B50 1551 #define LOCAL_GL_FLOAT_VEC3 0x8B51 1552 #define LOCAL_GL_FLOAT_VEC3_ARB 0x8B51 1553 #define LOCAL_GL_FLOAT_VEC4 0x8B52 1554 #define LOCAL_GL_FLOAT_VEC4_ARB 0x8B52 1555 #define LOCAL_GL_FOG 0x0B60 1556 #define LOCAL_GL_FOG_BIT 0x00000080 1557 #define LOCAL_GL_FOG_COLOR 0x0B66 1558 #define LOCAL_GL_FOG_COORD 0x8451 1559 #define LOCAL_GL_FOG_COORDINATE 0x8451 1560 #define LOCAL_GL_FOG_COORDINATE_ARRAY 0x8457 1561 #define LOCAL_GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D 1562 #define LOCAL_GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D 1563 #define LOCAL_GL_FOG_COORDINATE_ARRAY_EXT 0x8457 1564 #define LOCAL_GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 1565 #define LOCAL_GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086 1566 #define LOCAL_GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 1567 #define LOCAL_GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456 1568 #define LOCAL_GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 1569 #define LOCAL_GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455 1570 #define LOCAL_GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 1571 #define LOCAL_GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454 1572 #define LOCAL_GL_FOG_COORDINATE_EXT 0x8451 1573 #define LOCAL_GL_FOG_COORDINATE_SOURCE 0x8450 1574 #define LOCAL_GL_FOG_COORDINATE_SOURCE_EXT 0x8450 1575 #define LOCAL_GL_FOG_COORD_ARRAY 0x8457 1576 #define LOCAL_GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28 1577 #define LOCAL_GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D 1578 #define LOCAL_GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32 1579 #define LOCAL_GL_FOG_COORD_ARRAY_POINTER 0x8456 1580 #define LOCAL_GL_FOG_COORD_ARRAY_STRIDE 0x8455 1581 #define LOCAL_GL_FOG_COORD_ARRAY_TYPE 0x8454 1582 #define LOCAL_GL_FOG_COORD_SRC 0x8450 1583 #define LOCAL_GL_FOG_DENSITY 0x0B62 1584 #define LOCAL_GL_FOG_DISTANCE_MODE_NV 0x855A 1585 #define LOCAL_GL_FOG_END 0x0B64 1586 #define LOCAL_GL_FOG_FUNC_POINTS_SGIS 0x812B 1587 #define LOCAL_GL_FOG_FUNC_SGIS 0x812A 1588 #define LOCAL_GL_FOG_HINT 0x0C54 1589 #define LOCAL_GL_FOG_INDEX 0x0B61 1590 #define LOCAL_GL_FOG_MODE 0x0B65 1591 #define LOCAL_GL_FOG_OFFSET_SGIX 0x8198 1592 #define LOCAL_GL_FOG_OFFSET_VALUE_SGIX 0x8199 1593 #define LOCAL_GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC 1594 #define LOCAL_GL_FOG_START 0x0B63 1595 #define LOCAL_GL_FONT_ASCENDER_BIT_NV 0x00200000 1596 #define LOCAL_GL_FONT_DESCENDER_BIT_NV 0x00400000 1597 #define LOCAL_GL_FONT_GLYPHS_AVAILABLE_NV 0x9368 1598 #define LOCAL_GL_FONT_HAS_KERNING_BIT_NV 0x10000000 1599 #define LOCAL_GL_FONT_HEIGHT_BIT_NV 0x00800000 1600 #define LOCAL_GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000 1601 #define LOCAL_GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000 1602 #define LOCAL_GL_FONT_NUM_GLYPH_INDICES_BIT_NV 0x20000000 1603 #define LOCAL_GL_FONT_TARGET_UNAVAILABLE_NV 0x9369 1604 #define LOCAL_GL_FONT_UNAVAILABLE_NV 0x936A 1605 #define LOCAL_GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000 1606 #define LOCAL_GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000 1607 #define LOCAL_GL_FONT_UNINTELLIGIBLE_NV 0x936B 1608 #define LOCAL_GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000 1609 #define LOCAL_GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000 1610 #define LOCAL_GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000 1611 #define LOCAL_GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000 1612 #define LOCAL_GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000 1613 #define LOCAL_GL_FORCE_BLUE_TO_ONE_NV 0x8860 1614 #define LOCAL_GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983 1615 #define LOCAL_GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982 1616 #define LOCAL_GL_FOVEATION_ENABLE_BIT_QCOM 0x00000001 1617 #define LOCAL_GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM 0x00000002 1618 #define LOCAL_GL_FRACTIONAL_EVEN 0x8E7C 1619 #define LOCAL_GL_FRACTIONAL_EVEN_EXT 0x8E7C 1620 #define LOCAL_GL_FRACTIONAL_EVEN_OES 0x8E7C 1621 #define LOCAL_GL_FRACTIONAL_ODD 0x8E7B 1622 #define LOCAL_GL_FRACTIONAL_ODD_EXT 0x8E7B 1623 #define LOCAL_GL_FRACTIONAL_ODD_OES 0x8E7B 1624 #define LOCAL_GL_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX 0x8314 1625 #define LOCAL_GL_FRAGMENTS_INSTRUMENT_MAX_SGIX 0x8315 1626 #define LOCAL_GL_FRAGMENTS_INSTRUMENT_SGIX 0x8313 1627 #define LOCAL_GL_FRAGMENT_ALPHA_MODULATE_IMG 0x8C08 1628 #define LOCAL_GL_FRAGMENT_COLOR_EXT 0x834C 1629 #define LOCAL_GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402 1630 #define LOCAL_GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403 1631 #define LOCAL_GL_FRAGMENT_COLOR_MATERIAL_SGIX 0x8401 1632 #define LOCAL_GL_FRAGMENT_COVERAGE_COLOR_NV 0x92DE 1633 #define LOCAL_GL_FRAGMENT_COVERAGE_TO_COLOR_NV 0x92DD 1634 #define LOCAL_GL_FRAGMENT_DEPTH 0x8452 1635 #define LOCAL_GL_FRAGMENT_DEPTH_EXT 0x8452 1636 #define LOCAL_GL_FRAGMENT_INPUT_NV 0x936D 1637 #define LOCAL_GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D 1638 #define LOCAL_GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES 0x8E5D 1639 #define LOCAL_GL_FRAGMENT_LIGHT0_SGIX 0x840C 1640 #define LOCAL_GL_FRAGMENT_LIGHT1_SGIX 0x840D 1641 #define LOCAL_GL_FRAGMENT_LIGHT2_SGIX 0x840E 1642 #define LOCAL_GL_FRAGMENT_LIGHT3_SGIX 0x840F 1643 #define LOCAL_GL_FRAGMENT_LIGHT4_SGIX 0x8410 1644 #define LOCAL_GL_FRAGMENT_LIGHT5_SGIX 0x8411 1645 #define LOCAL_GL_FRAGMENT_LIGHT6_SGIX 0x8412 1646 #define LOCAL_GL_FRAGMENT_LIGHT7_SGIX 0x8413 1647 #define LOCAL_GL_FRAGMENT_LIGHTING_SGIX 0x8400 1648 #define LOCAL_GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A 1649 #define LOCAL_GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408 1650 #define LOCAL_GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B 1651 #define LOCAL_GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409 1652 #define LOCAL_GL_FRAGMENT_MATERIAL_EXT 0x8349 1653 #define LOCAL_GL_FRAGMENT_NORMAL_EXT 0x834A 1654 #define LOCAL_GL_FRAGMENT_PROGRAM_ARB 0x8804 1655 #define LOCAL_GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873 1656 #define LOCAL_GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA 0x8BB3 1657 #define LOCAL_GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA 0x8BB2 1658 #define LOCAL_GL_FRAGMENT_PROGRAM_CALLBACK_MESA 0x8BB1 1659 #define LOCAL_GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D 1660 #define LOCAL_GL_FRAGMENT_PROGRAM_NV 0x8870 1661 #define LOCAL_GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4 1662 #define LOCAL_GL_FRAGMENT_PROGRAM_POSITION_MESA 0x8BB0 1663 #define LOCAL_GL_FRAGMENT_SHADER 0x8B30 1664 #define LOCAL_GL_FRAGMENT_SHADER_ARB 0x8B30 1665 #define LOCAL_GL_FRAGMENT_SHADER_ATI 0x8920 1666 #define LOCAL_GL_FRAGMENT_SHADER_BIT 0x00000002 1667 #define LOCAL_GL_FRAGMENT_SHADER_BIT_EXT 0x00000002 1668 #define LOCAL_GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B 1669 #define LOCAL_GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B 1670 #define LOCAL_GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B 1671 #define LOCAL_GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52 1672 #define LOCAL_GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM 0x8F66 1673 #define LOCAL_GL_FRAGMENT_SHADER_INVOCATIONS_ARB 0x82F4 1674 #define LOCAL_GL_FRAGMENT_SUBROUTINE 0x92EC 1675 #define LOCAL_GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2 1676 #define LOCAL_GL_FRAGMENT_TEXTURE 0x829F 1677 #define LOCAL_GL_FRAMEBUFFER 0x8D40 1678 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 1679 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3 1680 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 1681 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 1682 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210 1683 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 1684 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211 1685 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 1686 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 1687 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 1688 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7 1689 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 1690 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES 0x8DA7 1691 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 1692 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 1693 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES 0x8CD1 1694 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 1695 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 1696 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES 0x8CD0 1697 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 1698 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 1699 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 1700 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4 1701 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632 1702 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 1703 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 1704 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES 0x8CD3 1705 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 1706 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4 1707 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 1708 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 1709 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES 0x8CD2 1710 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630 1711 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C 1712 #define LOCAL_GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG 0x913F 1713 #define LOCAL_GL_FRAMEBUFFER_BARRIER_BIT 0x00000400 1714 #define LOCAL_GL_FRAMEBUFFER_BARRIER_BIT_EXT 0x00000400 1715 #define LOCAL_GL_FRAMEBUFFER_BINDING 0x8CA6 1716 #define LOCAL_GL_FRAMEBUFFER_BINDING_ANGLE 0x8CA6 1717 #define LOCAL_GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 1718 #define LOCAL_GL_FRAMEBUFFER_BINDING_OES 0x8CA6 1719 #define LOCAL_GL_FRAMEBUFFER_BLEND 0x828B 1720 #define LOCAL_GL_FRAMEBUFFER_COMPLETE 0x8CD5 1721 #define LOCAL_GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 1722 #define LOCAL_GL_FRAMEBUFFER_COMPLETE_OES 0x8CD5 1723 #define LOCAL_GL_FRAMEBUFFER_DEFAULT 0x8218 1724 #define LOCAL_GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314 1725 #define LOCAL_GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311 1726 #define LOCAL_GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312 1727 #define LOCAL_GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT 0x9312 1728 #define LOCAL_GL_FRAMEBUFFER_DEFAULT_LAYERS_OES 0x9312 1729 #define LOCAL_GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313 1730 #define LOCAL_GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310 1731 #define LOCAL_GL_FRAMEBUFFER_EXT 0x8D40 1732 #define LOCAL_GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM 0x96A2 1733 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 1734 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 1735 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES 0x8CD6 1736 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9 1737 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 1738 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES 0x8CD9 1739 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB 1740 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB 1741 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES 0x8CDB 1742 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA 1743 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES 0x8CDA 1744 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT 0x9652 1745 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9 1746 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9 1747 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 1748 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8 1749 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 1750 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES 0x8DA8 1751 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 1752 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 1753 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES 0x8CD7 1754 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 1755 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG 0x913C 1756 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56 1757 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56 1758 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 1759 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134 1760 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56 1761 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC 1762 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC 1763 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES 0x8CDC 1764 #define LOCAL_GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633 1765 #define LOCAL_GL_FRAMEBUFFER_OES 0x8D40 1766 #define LOCAL_GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB 0x9342 1767 #define LOCAL_GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 0x9342 1768 #define LOCAL_GL_FRAMEBUFFER_RENDERABLE 0x8289 1769 #define LOCAL_GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A 1770 #define LOCAL_GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB 0x9343 1771 #define LOCAL_GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 0x9343 1772 #define LOCAL_GL_FRAMEBUFFER_SRGB 0x8DB9 1773 #define LOCAL_GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA 1774 #define LOCAL_GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 1775 #define LOCAL_GL_FRAMEBUFFER_UNDEFINED 0x8219 1776 #define LOCAL_GL_FRAMEBUFFER_UNDEFINED_OES 0x8219 1777 #define LOCAL_GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD 1778 #define LOCAL_GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD 1779 #define LOCAL_GL_FRAMEBUFFER_UNSUPPORTED_OES 0x8CDD 1780 #define LOCAL_GL_FRAMEZOOM_FACTOR_SGIX 0x818C 1781 #define LOCAL_GL_FRAMEZOOM_SGIX 0x818B 1782 #define LOCAL_GL_FRAME_NV 0x8E26 1783 #define LOCAL_GL_FRONT 0x0404 1784 #define LOCAL_GL_FRONT_AND_BACK 0x0408 1785 #define LOCAL_GL_FRONT_FACE 0x0B46 1786 #define LOCAL_GL_FRONT_FACE_COMMAND_NV 0x0012 1787 #define LOCAL_GL_FRONT_LEFT 0x0400 1788 #define LOCAL_GL_FRONT_RIGHT 0x0401 1789 #define LOCAL_GL_FULL_RANGE_EXT 0x87E1 1790 #define LOCAL_GL_FULL_STIPPLE_HINT_PGI 0x1A219 1791 #define LOCAL_GL_FULL_SUPPORT 0x82B7 1792 #define LOCAL_GL_FUNC_ADD 0x8006 1793 #define LOCAL_GL_FUNC_ADD_EXT 0x8006 1794 #define LOCAL_GL_FUNC_ADD_OES 0x8006 1795 #define LOCAL_GL_FUNC_REVERSE_SUBTRACT 0x800B 1796 #define LOCAL_GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B 1797 #define LOCAL_GL_FUNC_REVERSE_SUBTRACT_OES 0x800B 1798 #define LOCAL_GL_FUNC_SUBTRACT 0x800A 1799 #define LOCAL_GL_FUNC_SUBTRACT_EXT 0x800A 1800 #define LOCAL_GL_FUNC_SUBTRACT_OES 0x800A 1801 #define LOCAL_GL_GCCSO_SHADER_BINARY_FJ 0x9260 1802 #define LOCAL_GL_GENERATE_MIPMAP 0x8191 1803 #define LOCAL_GL_GENERATE_MIPMAP_HINT 0x8192 1804 #define LOCAL_GL_GENERATE_MIPMAP_HINT_SGIS 0x8192 1805 #define LOCAL_GL_GENERATE_MIPMAP_SGIS 0x8191 1806 #define LOCAL_GL_GENERIC_ATTRIB_NV 0x8C7D 1807 #define LOCAL_GL_GEOMETRY_DEFORMATION_BIT_SGIX 0x00000002 1808 #define LOCAL_GL_GEOMETRY_DEFORMATION_SGIX 0x8194 1809 #define LOCAL_GL_GEOMETRY_INPUT_TYPE 0x8917 1810 #define LOCAL_GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB 1811 #define LOCAL_GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB 1812 #define LOCAL_GL_GEOMETRY_LINKED_INPUT_TYPE_EXT 0x8917 1813 #define LOCAL_GL_GEOMETRY_LINKED_INPUT_TYPE_OES 0x8917 1814 #define LOCAL_GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT 0x8918 1815 #define LOCAL_GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES 0x8918 1816 #define LOCAL_GL_GEOMETRY_LINKED_VERTICES_OUT_EXT 0x8916 1817 #define LOCAL_GL_GEOMETRY_LINKED_VERTICES_OUT_OES 0x8916 1818 #define LOCAL_GL_GEOMETRY_OUTPUT_TYPE 0x8918 1819 #define LOCAL_GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC 1820 #define LOCAL_GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC 1821 #define LOCAL_GL_GEOMETRY_PROGRAM_NV 0x8C26 1822 #define LOCAL_GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3 1823 #define LOCAL_GL_GEOMETRY_SHADER 0x8DD9 1824 #define LOCAL_GL_GEOMETRY_SHADER_ARB 0x8DD9 1825 #define LOCAL_GL_GEOMETRY_SHADER_BIT 0x00000004 1826 #define LOCAL_GL_GEOMETRY_SHADER_BIT_EXT 0x00000004 1827 #define LOCAL_GL_GEOMETRY_SHADER_BIT_OES 0x00000004 1828 #define LOCAL_GL_GEOMETRY_SHADER_EXT 0x8DD9 1829 #define LOCAL_GL_GEOMETRY_SHADER_INVOCATIONS 0x887F 1830 #define LOCAL_GL_GEOMETRY_SHADER_INVOCATIONS_EXT 0x887F 1831 #define LOCAL_GL_GEOMETRY_SHADER_INVOCATIONS_OES 0x887F 1832 #define LOCAL_GL_GEOMETRY_SHADER_OES 0x8DD9 1833 #define LOCAL_GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB 0x82F3 1834 #define LOCAL_GL_GEOMETRY_SUBROUTINE 0x92EB 1835 #define LOCAL_GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1 1836 #define LOCAL_GL_GEOMETRY_TEXTURE 0x829E 1837 #define LOCAL_GL_GEOMETRY_VERTICES_OUT 0x8916 1838 #define LOCAL_GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA 1839 #define LOCAL_GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA 1840 #define LOCAL_GL_GEQUAL 0x0206 1841 #define LOCAL_GL_GET_TEXTURE_IMAGE_FORMAT 0x8291 1842 #define LOCAL_GL_GET_TEXTURE_IMAGE_TYPE 0x8292 1843 #define LOCAL_GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA 1844 #define LOCAL_GL_GLOBAL_ALPHA_SUN 0x81D9 1845 #define LOCAL_GL_GLYPH_HAS_KERNING_BIT_NV 0x100 1846 #define LOCAL_GL_GLYPH_HEIGHT_BIT_NV 0x02 1847 #define LOCAL_GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10 1848 #define LOCAL_GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04 1849 #define LOCAL_GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08 1850 #define LOCAL_GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80 1851 #define LOCAL_GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20 1852 #define LOCAL_GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40 1853 #define LOCAL_GL_GLYPH_WIDTH_BIT_NV 0x01 1854 #define LOCAL_GL_GPU_ADDRESS_NV 0x8F34 1855 #define LOCAL_GL_GPU_DISJOINT_EXT 0x8FBB 1856 #define LOCAL_GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049 1857 #define LOCAL_GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047 1858 #define LOCAL_GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B 1859 #define LOCAL_GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A 1860 #define LOCAL_GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048 1861 #define LOCAL_GL_GPU_OPTIMIZED_QCOM 0x8FB2 1862 #define LOCAL_GL_GREATER 0x0204 1863 #define LOCAL_GL_GREEN 0x1904 1864 #define LOCAL_GL_GREEN_BIAS 0x0D19 1865 #define LOCAL_GL_GREEN_BITS 0x0D53 1866 #define LOCAL_GL_GREEN_BIT_ATI 0x00000002 1867 #define LOCAL_GL_GREEN_INTEGER 0x8D95 1868 #define LOCAL_GL_GREEN_INTEGER_EXT 0x8D95 1869 #define LOCAL_GL_GREEN_MAX_CLAMP_INGR 0x8565 1870 #define LOCAL_GL_GREEN_MIN_CLAMP_INGR 0x8561 1871 #define LOCAL_GL_GREEN_NV 0x1904 1872 #define LOCAL_GL_GREEN_SCALE 0x0D18 1873 #define LOCAL_GL_GS_PROGRAM_BINARY_MTK 0x9641 1874 #define LOCAL_GL_GS_SHADER_BINARY_MTK 0x9640 1875 #define LOCAL_GL_GUILTY_CONTEXT_RESET 0x8253 1876 #define LOCAL_GL_GUILTY_CONTEXT_RESET_ARB 0x8253 1877 #define LOCAL_GL_GUILTY_CONTEXT_RESET_EXT 0x8253 1878 #define LOCAL_GL_GUILTY_CONTEXT_RESET_KHR 0x8253 1879 #define LOCAL_GL_HALF_APPLE 0x140B 1880 #define LOCAL_GL_HALF_BIAS_NEGATE_NV 0x853B 1881 #define LOCAL_GL_HALF_BIAS_NORMAL_NV 0x853A 1882 #define LOCAL_GL_HALF_BIT_ATI 0x00000008 1883 #define LOCAL_GL_HALF_FLOAT 0x140B 1884 #define LOCAL_GL_HALF_FLOAT_ARB 0x140B 1885 #define LOCAL_GL_HALF_FLOAT_NV 0x140B 1886 #define LOCAL_GL_HALF_FLOAT_OES 0x8D61 1887 #define LOCAL_GL_HANDLE_TYPE_D3D11_IMAGE_EXT 0x958B 1888 #define LOCAL_GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT 0x958C 1889 #define LOCAL_GL_HANDLE_TYPE_D3D12_FENCE_EXT 0x9594 1890 #define LOCAL_GL_HANDLE_TYPE_D3D12_RESOURCE_EXT 0x958A 1891 #define LOCAL_GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT 0x9589 1892 #define LOCAL_GL_HANDLE_TYPE_OPAQUE_FD_EXT 0x9586 1893 #define LOCAL_GL_HANDLE_TYPE_OPAQUE_WIN32_EXT 0x9587 1894 #define LOCAL_GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT 0x9588 1895 #define LOCAL_GL_HARDLIGHT 0x929B 1896 #define LOCAL_GL_HARDLIGHT_KHR 0x929B 1897 #define LOCAL_GL_HARDLIGHT_NV 0x929B 1898 #define LOCAL_GL_HARDMIX_NV 0x92A9 1899 #define LOCAL_GL_HIGH_FLOAT 0x8DF2 1900 #define LOCAL_GL_HIGH_INT 0x8DF5 1901 #define LOCAL_GL_HILO16_NV 0x86F8 1902 #define LOCAL_GL_HILO8_NV 0x885E 1903 #define LOCAL_GL_HILO_NV 0x86F4 1904 #define LOCAL_GL_HINT_BIT 0x00008000 1905 #define LOCAL_GL_HISTOGRAM 0x8024 1906 #define LOCAL_GL_HISTOGRAM_ALPHA_SIZE 0x802B 1907 #define LOCAL_GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B 1908 #define LOCAL_GL_HISTOGRAM_BLUE_SIZE 0x802A 1909 #define LOCAL_GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A 1910 #define LOCAL_GL_HISTOGRAM_EXT 0x8024 1911 #define LOCAL_GL_HISTOGRAM_FORMAT 0x8027 1912 #define LOCAL_GL_HISTOGRAM_FORMAT_EXT 0x8027 1913 #define LOCAL_GL_HISTOGRAM_GREEN_SIZE 0x8029 1914 #define LOCAL_GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029 1915 #define LOCAL_GL_HISTOGRAM_LUMINANCE_SIZE 0x802C 1916 #define LOCAL_GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C 1917 #define LOCAL_GL_HISTOGRAM_RED_SIZE 0x8028 1918 #define LOCAL_GL_HISTOGRAM_RED_SIZE_EXT 0x8028 1919 #define LOCAL_GL_HISTOGRAM_SINK 0x802D 1920 #define LOCAL_GL_HISTOGRAM_SINK_EXT 0x802D 1921 #define LOCAL_GL_HISTOGRAM_WIDTH 0x8026 1922 #define LOCAL_GL_HISTOGRAM_WIDTH_EXT 0x8026 1923 #define LOCAL_GL_HI_BIAS_NV 0x8714 1924 #define LOCAL_GL_HI_SCALE_NV 0x870E 1925 #define LOCAL_GL_HORIZONTAL_LINE_TO_NV 0x06 1926 #define LOCAL_GL_HSL_COLOR 0x92AF 1927 #define LOCAL_GL_HSL_COLOR_KHR 0x92AF 1928 #define LOCAL_GL_HSL_COLOR_NV 0x92AF 1929 #define LOCAL_GL_HSL_HUE 0x92AD 1930 #define LOCAL_GL_HSL_HUE_KHR 0x92AD 1931 #define LOCAL_GL_HSL_HUE_NV 0x92AD 1932 #define LOCAL_GL_HSL_LUMINOSITY 0x92B0 1933 #define LOCAL_GL_HSL_LUMINOSITY_KHR 0x92B0 1934 #define LOCAL_GL_HSL_LUMINOSITY_NV 0x92B0 1935 #define LOCAL_GL_HSL_SATURATION 0x92AE 1936 #define LOCAL_GL_HSL_SATURATION_KHR 0x92AE 1937 #define LOCAL_GL_HSL_SATURATION_NV 0x92AE 1938 #define LOCAL_GL_IDENTITY_NV 0x862A 1939 #define LOCAL_GL_IGNORE_BORDER_HP 0x8150 1940 #define LOCAL_GL_IMAGE_1D 0x904C 1941 #define LOCAL_GL_IMAGE_1D_ARRAY 0x9052 1942 #define LOCAL_GL_IMAGE_1D_ARRAY_EXT 0x9052 1943 #define LOCAL_GL_IMAGE_1D_EXT 0x904C 1944 #define LOCAL_GL_IMAGE_2D 0x904D 1945 #define LOCAL_GL_IMAGE_2D_ARRAY 0x9053 1946 #define LOCAL_GL_IMAGE_2D_ARRAY_EXT 0x9053 1947 #define LOCAL_GL_IMAGE_2D_EXT 0x904D 1948 #define LOCAL_GL_IMAGE_2D_MULTISAMPLE 0x9055 1949 #define LOCAL_GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056 1950 #define LOCAL_GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056 1951 #define LOCAL_GL_IMAGE_2D_MULTISAMPLE_EXT 0x9055 1952 #define LOCAL_GL_IMAGE_2D_RECT 0x904F 1953 #define LOCAL_GL_IMAGE_2D_RECT_EXT 0x904F 1954 #define LOCAL_GL_IMAGE_3D 0x904E 1955 #define LOCAL_GL_IMAGE_3D_EXT 0x904E 1956 #define LOCAL_GL_IMAGE_BINDING_ACCESS 0x8F3E 1957 #define LOCAL_GL_IMAGE_BINDING_ACCESS_EXT 0x8F3E 1958 #define LOCAL_GL_IMAGE_BINDING_FORMAT 0x906E 1959 #define LOCAL_GL_IMAGE_BINDING_FORMAT_EXT 0x906E 1960 #define LOCAL_GL_IMAGE_BINDING_LAYER 0x8F3D 1961 #define LOCAL_GL_IMAGE_BINDING_LAYERED 0x8F3C 1962 #define LOCAL_GL_IMAGE_BINDING_LAYERED_EXT 0x8F3C 1963 #define LOCAL_GL_IMAGE_BINDING_LAYER_EXT 0x8F3D 1964 #define LOCAL_GL_IMAGE_BINDING_LEVEL 0x8F3B 1965 #define LOCAL_GL_IMAGE_BINDING_LEVEL_EXT 0x8F3B 1966 #define LOCAL_GL_IMAGE_BINDING_NAME 0x8F3A 1967 #define LOCAL_GL_IMAGE_BINDING_NAME_EXT 0x8F3A 1968 #define LOCAL_GL_IMAGE_BUFFER 0x9051 1969 #define LOCAL_GL_IMAGE_BUFFER_EXT 0x9051 1970 #define LOCAL_GL_IMAGE_BUFFER_OES 0x9051 1971 #define LOCAL_GL_IMAGE_CLASS_10_10_10_2 0x82C3 1972 #define LOCAL_GL_IMAGE_CLASS_11_11_10 0x82C2 1973 #define LOCAL_GL_IMAGE_CLASS_1_X_16 0x82BE 1974 #define LOCAL_GL_IMAGE_CLASS_1_X_32 0x82BB 1975 #define LOCAL_GL_IMAGE_CLASS_1_X_8 0x82C1 1976 #define LOCAL_GL_IMAGE_CLASS_2_X_16 0x82BD 1977 #define LOCAL_GL_IMAGE_CLASS_2_X_32 0x82BA 1978 #define LOCAL_GL_IMAGE_CLASS_2_X_8 0x82C0 1979 #define LOCAL_GL_IMAGE_CLASS_4_X_16 0x82BC 1980 #define LOCAL_GL_IMAGE_CLASS_4_X_32 0x82B9 1981 #define LOCAL_GL_IMAGE_CLASS_4_X_8 0x82BF 1982 #define LOCAL_GL_IMAGE_COMPATIBILITY_CLASS 0x82A8 1983 #define LOCAL_GL_IMAGE_CUBE 0x9050 1984 #define LOCAL_GL_IMAGE_CUBE_EXT 0x9050 1985 #define LOCAL_GL_IMAGE_CUBE_MAP_ARRAY 0x9054 1986 #define LOCAL_GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054 1987 #define LOCAL_GL_IMAGE_CUBE_MAP_ARRAY_OES 0x9054 1988 #define LOCAL_GL_IMAGE_CUBIC_WEIGHT_HP 0x815E 1989 #define LOCAL_GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9 1990 #define LOCAL_GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8 1991 #define LOCAL_GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7 1992 #define LOCAL_GL_IMAGE_MAG_FILTER_HP 0x815C 1993 #define LOCAL_GL_IMAGE_MIN_FILTER_HP 0x815D 1994 #define LOCAL_GL_IMAGE_PIXEL_FORMAT 0x82A9 1995 #define LOCAL_GL_IMAGE_PIXEL_TYPE 0x82AA 1996 #define LOCAL_GL_IMAGE_ROTATE_ANGLE_HP 0x8159 1997 #define LOCAL_GL_IMAGE_ROTATE_ORIGIN_X_HP 0x815A 1998 #define LOCAL_GL_IMAGE_ROTATE_ORIGIN_Y_HP 0x815B 1999 #define LOCAL_GL_IMAGE_SCALE_X_HP 0x8155 2000 #define LOCAL_GL_IMAGE_SCALE_Y_HP 0x8156 2001 #define LOCAL_GL_IMAGE_TEXEL_SIZE 0x82A7 2002 #define LOCAL_GL_IMAGE_TRANSFORM_2D_HP 0x8161 2003 #define LOCAL_GL_IMAGE_TRANSLATE_X_HP 0x8157 2004 #define LOCAL_GL_IMAGE_TRANSLATE_Y_HP 0x8158 2005 #define LOCAL_GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B 2006 #define LOCAL_GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B 2007 #define LOCAL_GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A 2008 #define LOCAL_GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A 2009 #define LOCAL_GL_INCLUSIVE_EXT 0x8F10 2010 #define LOCAL_GL_INCR 0x1E02 2011 #define LOCAL_GL_INCR_WRAP 0x8507 2012 #define LOCAL_GL_INCR_WRAP_EXT 0x8507 2013 #define LOCAL_GL_INCR_WRAP_OES 0x8507 2014 #define LOCAL_GL_INDEX 0x8222 2015 #define LOCAL_GL_INDEX_ARRAY 0x8077 2016 #define LOCAL_GL_INDEX_ARRAY_ADDRESS_NV 0x8F24 2017 #define LOCAL_GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 2018 #define LOCAL_GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899 2019 #define LOCAL_GL_INDEX_ARRAY_COUNT_EXT 0x8087 2020 #define LOCAL_GL_INDEX_ARRAY_EXT 0x8077 2021 #define LOCAL_GL_INDEX_ARRAY_LENGTH_NV 0x8F2E 2022 #define LOCAL_GL_INDEX_ARRAY_LIST_IBM 103073 2023 #define LOCAL_GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083 2024 #define LOCAL_GL_INDEX_ARRAY_POINTER 0x8091 2025 #define LOCAL_GL_INDEX_ARRAY_POINTER_EXT 0x8091 2026 #define LOCAL_GL_INDEX_ARRAY_STRIDE 0x8086 2027 #define LOCAL_GL_INDEX_ARRAY_STRIDE_EXT 0x8086 2028 #define LOCAL_GL_INDEX_ARRAY_TYPE 0x8085 2029 #define LOCAL_GL_INDEX_ARRAY_TYPE_EXT 0x8085 2030 #define LOCAL_GL_INDEX_BITS 0x0D51 2031 #define LOCAL_GL_INDEX_BIT_PGI 0x00080000 2032 #define LOCAL_GL_INDEX_CLEAR_VALUE 0x0C20 2033 #define LOCAL_GL_INDEX_LOGIC_OP 0x0BF1 2034 #define LOCAL_GL_INDEX_MATERIAL_EXT 0x81B8 2035 #define LOCAL_GL_INDEX_MATERIAL_FACE_EXT 0x81BA 2036 #define LOCAL_GL_INDEX_MATERIAL_PARAMETER_EXT 0x81B9 2037 #define LOCAL_GL_INDEX_MODE 0x0C30 2038 #define LOCAL_GL_INDEX_OFFSET 0x0D13 2039 #define LOCAL_GL_INDEX_SHIFT 0x0D12 2040 #define LOCAL_GL_INDEX_TEST_EXT 0x81B5 2041 #define LOCAL_GL_INDEX_TEST_FUNC_EXT 0x81B6 2042 #define LOCAL_GL_INDEX_TEST_REF_EXT 0x81B7 2043 #define LOCAL_GL_INDEX_WRITEMASK 0x0C21 2044 #define LOCAL_GL_INFO_LOG_LENGTH 0x8B84 2045 #define LOCAL_GL_INNOCENT_CONTEXT_RESET 0x8254 2046 #define LOCAL_GL_INNOCENT_CONTEXT_RESET_ARB 0x8254 2047 #define LOCAL_GL_INNOCENT_CONTEXT_RESET_EXT 0x8254 2048 #define LOCAL_GL_INNOCENT_CONTEXT_RESET_KHR 0x8254 2049 #define LOCAL_GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180 2050 #define LOCAL_GL_INSTRUMENT_MEASUREMENTS_SGIX 0x8181 2051 #define LOCAL_GL_INT 0x1404 2052 #define LOCAL_GL_INT16_NV 0x8FE4 2053 #define LOCAL_GL_INT16_VEC2_NV 0x8FE5 2054 #define LOCAL_GL_INT16_VEC3_NV 0x8FE6 2055 #define LOCAL_GL_INT16_VEC4_NV 0x8FE7 2056 #define LOCAL_GL_INT64_ARB 0x140E 2057 #define LOCAL_GL_INT64_NV 0x140E 2058 #define LOCAL_GL_INT64_VEC2_ARB 0x8FE9 2059 #define LOCAL_GL_INT64_VEC2_NV 0x8FE9 2060 #define LOCAL_GL_INT64_VEC3_ARB 0x8FEA 2061 #define LOCAL_GL_INT64_VEC3_NV 0x8FEA 2062 #define LOCAL_GL_INT64_VEC4_ARB 0x8FEB 2063 #define LOCAL_GL_INT64_VEC4_NV 0x8FEB 2064 #define LOCAL_GL_INT8_NV 0x8FE0 2065 #define LOCAL_GL_INT8_VEC2_NV 0x8FE1 2066 #define LOCAL_GL_INT8_VEC3_NV 0x8FE2 2067 #define LOCAL_GL_INT8_VEC4_NV 0x8FE3 2068 #define LOCAL_GL_INTENSITY 0x8049 2069 #define LOCAL_GL_INTENSITY12 0x804C 2070 #define LOCAL_GL_INTENSITY12_EXT 0x804C 2071 #define LOCAL_GL_INTENSITY16 0x804D 2072 #define LOCAL_GL_INTENSITY16F_ARB 0x881D 2073 #define LOCAL_GL_INTENSITY16I_EXT 0x8D8B 2074 #define LOCAL_GL_INTENSITY16UI_EXT 0x8D79 2075 #define LOCAL_GL_INTENSITY16_EXT 0x804D 2076 #define LOCAL_GL_INTENSITY16_SNORM 0x901B 2077 #define LOCAL_GL_INTENSITY32F_ARB 0x8817 2078 #define LOCAL_GL_INTENSITY32I_EXT 0x8D85 2079 #define LOCAL_GL_INTENSITY32UI_EXT 0x8D73 2080 #define LOCAL_GL_INTENSITY4 0x804A 2081 #define LOCAL_GL_INTENSITY4_EXT 0x804A 2082 #define LOCAL_GL_INTENSITY8 0x804B 2083 #define LOCAL_GL_INTENSITY8I_EXT 0x8D91 2084 #define LOCAL_GL_INTENSITY8UI_EXT 0x8D7F 2085 #define LOCAL_GL_INTENSITY8_EXT 0x804B 2086 #define LOCAL_GL_INTENSITY8_SNORM 0x9017 2087 #define LOCAL_GL_INTENSITY_EXT 0x8049 2088 #define LOCAL_GL_INTENSITY_FLOAT16_APPLE 0x881D 2089 #define LOCAL_GL_INTENSITY_FLOAT16_ATI 0x881D 2090 #define LOCAL_GL_INTENSITY_FLOAT32_APPLE 0x8817 2091 #define LOCAL_GL_INTENSITY_FLOAT32_ATI 0x8817 2092 #define LOCAL_GL_INTENSITY_SNORM 0x9013 2093 #define LOCAL_GL_INTERLACE_OML 0x8980 2094 #define LOCAL_GL_INTERLACE_READ_INGR 0x8568 2095 #define LOCAL_GL_INTERLACE_READ_OML 0x8981 2096 #define LOCAL_GL_INTERLACE_SGIX 0x8094 2097 #define LOCAL_GL_INTERLEAVED_ATTRIBS 0x8C8C 2098 #define LOCAL_GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C 2099 #define LOCAL_GL_INTERLEAVED_ATTRIBS_NV 0x8C8C 2100 #define LOCAL_GL_INTERNALFORMAT_ALPHA_SIZE 0x8274 2101 #define LOCAL_GL_INTERNALFORMAT_ALPHA_TYPE 0x827B 2102 #define LOCAL_GL_INTERNALFORMAT_BLUE_SIZE 0x8273 2103 #define LOCAL_GL_INTERNALFORMAT_BLUE_TYPE 0x827A 2104 #define LOCAL_GL_INTERNALFORMAT_DEPTH_SIZE 0x8275 2105 #define LOCAL_GL_INTERNALFORMAT_DEPTH_TYPE 0x827C 2106 #define LOCAL_GL_INTERNALFORMAT_GREEN_SIZE 0x8272 2107 #define LOCAL_GL_INTERNALFORMAT_GREEN_TYPE 0x8279 2108 #define LOCAL_GL_INTERNALFORMAT_PREFERRED 0x8270 2109 #define LOCAL_GL_INTERNALFORMAT_RED_SIZE 0x8271 2110 #define LOCAL_GL_INTERNALFORMAT_RED_TYPE 0x8278 2111 #define LOCAL_GL_INTERNALFORMAT_SHARED_SIZE 0x8277 2112 #define LOCAL_GL_INTERNALFORMAT_STENCIL_SIZE 0x8276 2113 #define LOCAL_GL_INTERNALFORMAT_STENCIL_TYPE 0x827D 2114 #define LOCAL_GL_INTERNALFORMAT_SUPPORTED 0x826F 2115 #define LOCAL_GL_INTERPOLATE 0x8575 2116 #define LOCAL_GL_INTERPOLATE_ARB 0x8575 2117 #define LOCAL_GL_INTERPOLATE_EXT 0x8575 2118 #define LOCAL_GL_INT_10_10_10_2_OES 0x8DF7 2119 #define LOCAL_GL_INT_2_10_10_10_REV 0x8D9F 2120 #define LOCAL_GL_INT_IMAGE_1D 0x9057 2121 #define LOCAL_GL_INT_IMAGE_1D_ARRAY 0x905D 2122 #define LOCAL_GL_INT_IMAGE_1D_ARRAY_EXT 0x905D 2123 #define LOCAL_GL_INT_IMAGE_1D_EXT 0x9057 2124 #define LOCAL_GL_INT_IMAGE_2D 0x9058 2125 #define LOCAL_GL_INT_IMAGE_2D_ARRAY 0x905E 2126 #define LOCAL_GL_INT_IMAGE_2D_ARRAY_EXT 0x905E 2127 #define LOCAL_GL_INT_IMAGE_2D_EXT 0x9058 2128 #define LOCAL_GL_INT_IMAGE_2D_MULTISAMPLE 0x9060 2129 #define LOCAL_GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061 2130 #define LOCAL_GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061 2131 #define LOCAL_GL_INT_IMAGE_2D_MULTISAMPLE_EXT 0x9060 2132 #define LOCAL_GL_INT_IMAGE_2D_RECT 0x905A 2133 #define LOCAL_GL_INT_IMAGE_2D_RECT_EXT 0x905A 2134 #define LOCAL_GL_INT_IMAGE_3D 0x9059 2135 #define LOCAL_GL_INT_IMAGE_3D_EXT 0x9059 2136 #define LOCAL_GL_INT_IMAGE_BUFFER 0x905C 2137 #define LOCAL_GL_INT_IMAGE_BUFFER_EXT 0x905C 2138 #define LOCAL_GL_INT_IMAGE_BUFFER_OES 0x905C 2139 #define LOCAL_GL_INT_IMAGE_CUBE 0x905B 2140 #define LOCAL_GL_INT_IMAGE_CUBE_EXT 0x905B 2141 #define LOCAL_GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F 2142 #define LOCAL_GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F 2143 #define LOCAL_GL_INT_IMAGE_CUBE_MAP_ARRAY_OES 0x905F 2144 #define LOCAL_GL_INT_SAMPLER_1D 0x8DC9 2145 #define LOCAL_GL_INT_SAMPLER_1D_ARRAY 0x8DCE 2146 #define LOCAL_GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE 2147 #define LOCAL_GL_INT_SAMPLER_1D_EXT 0x8DC9 2148 #define LOCAL_GL_INT_SAMPLER_2D 0x8DCA 2149 #define LOCAL_GL_INT_SAMPLER_2D_ARRAY 0x8DCF 2150 #define LOCAL_GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF 2151 #define LOCAL_GL_INT_SAMPLER_2D_EXT 0x8DCA 2152 #define LOCAL_GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 2153 #define LOCAL_GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C 2154 #define LOCAL_GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910C 2155 #define LOCAL_GL_INT_SAMPLER_2D_RECT 0x8DCD 2156 #define LOCAL_GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD 2157 #define LOCAL_GL_INT_SAMPLER_3D 0x8DCB 2158 #define LOCAL_GL_INT_SAMPLER_3D_EXT 0x8DCB 2159 #define LOCAL_GL_INT_SAMPLER_BUFFER 0x8DD0 2160 #define LOCAL_GL_INT_SAMPLER_BUFFER_AMD 0x9002 2161 #define LOCAL_GL_INT_SAMPLER_BUFFER_EXT 0x8DD0 2162 #define LOCAL_GL_INT_SAMPLER_BUFFER_OES 0x8DD0 2163 #define LOCAL_GL_INT_SAMPLER_CUBE 0x8DCC 2164 #define LOCAL_GL_INT_SAMPLER_CUBE_EXT 0x8DCC 2165 #define LOCAL_GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E 2166 #define LOCAL_GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E 2167 #define LOCAL_GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900E 2168 #define LOCAL_GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES 0x900E 2169 #define LOCAL_GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57 2170 #define LOCAL_GL_INT_VEC2 0x8B53 2171 #define LOCAL_GL_INT_VEC2_ARB 0x8B53 2172 #define LOCAL_GL_INT_VEC3 0x8B54 2173 #define LOCAL_GL_INT_VEC3_ARB 0x8B54 2174 #define LOCAL_GL_INT_VEC4 0x8B55 2175 #define LOCAL_GL_INT_VEC4_ARB 0x8B55 2176 #define LOCAL_GL_INVALID_ENUM 0x0500 2177 #define LOCAL_GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 2178 #define LOCAL_GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 2179 #define LOCAL_GL_INVALID_FRAMEBUFFER_OPERATION_OES 0x0506 2180 #define LOCAL_GL_INVALID_INDEX 0xFFFFFFFF 2181 #define LOCAL_GL_INVALID_OPERATION 0x0502 2182 #define LOCAL_GL_INVALID_VALUE 0x0501 2183 #define LOCAL_GL_INVARIANT_DATATYPE_EXT 0x87EB 2184 #define LOCAL_GL_INVARIANT_EXT 0x87C2 2185 #define LOCAL_GL_INVARIANT_VALUE_EXT 0x87EA 2186 #define LOCAL_GL_INVERSE_NV 0x862B 2187 #define LOCAL_GL_INVERSE_TRANSPOSE_NV 0x862D 2188 #define LOCAL_GL_INVERT 0x150A 2189 #define LOCAL_GL_INVERTED_SCREEN_W_REND 0x8491 2190 #define LOCAL_GL_INVERT_OVG_NV 0x92B4 2191 #define LOCAL_GL_INVERT_RGB_NV 0x92A3 2192 #define LOCAL_GL_IR_INSTRUMENT1_SGIX 0x817F 2193 #define LOCAL_GL_ISOLINES 0x8E7A 2194 #define LOCAL_GL_ISOLINES_EXT 0x8E7A 2195 #define LOCAL_GL_ISOLINES_OES 0x8E7A 2196 #define LOCAL_GL_IS_PER_PATCH 0x92E7 2197 #define LOCAL_GL_IS_PER_PATCH_EXT 0x92E7 2198 #define LOCAL_GL_IS_PER_PATCH_OES 0x92E7 2199 #define LOCAL_GL_IS_ROW_MAJOR 0x9300 2200 #define LOCAL_GL_ITALIC_BIT_NV 0x02 2201 #define LOCAL_GL_IUI_N3F_V2F_EXT 0x81AF 2202 #define LOCAL_GL_IUI_N3F_V3F_EXT 0x81B0 2203 #define LOCAL_GL_IUI_V2F_EXT 0x81AD 2204 #define LOCAL_GL_IUI_V3F_EXT 0x81AE 2205 #define LOCAL_GL_KEEP 0x1E00 2206 #define LOCAL_GL_LARGE_CCW_ARC_TO_NV 0x16 2207 #define LOCAL_GL_LARGE_CW_ARC_TO_NV 0x18 2208 #define LOCAL_GL_LAST_VERTEX_CONVENTION 0x8E4E 2209 #define LOCAL_GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E 2210 #define LOCAL_GL_LAST_VERTEX_CONVENTION_OES 0x8E4E 2211 #define LOCAL_GL_LAST_VIDEO_CAPTURE_STATUS_NV 0x9027 2212 #define LOCAL_GL_LAYER_NV 0x8DAA 2213 #define LOCAL_GL_LAYER_PROVOKING_VERTEX 0x825E 2214 #define LOCAL_GL_LAYER_PROVOKING_VERTEX_EXT 0x825E 2215 #define LOCAL_GL_LAYER_PROVOKING_VERTEX_OES 0x825E 2216 #define LOCAL_GL_LAYOUT_COLOR_ATTACHMENT_EXT 0x958E 2217 #define LOCAL_GL_LAYOUT_DEFAULT_INTEL 0 2218 #define LOCAL_GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT 0x958F 2219 #define LOCAL_GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT 0x9590 2220 #define LOCAL_GL_LAYOUT_GENERAL_EXT 0x958D 2221 #define LOCAL_GL_LAYOUT_LINEAR_CPU_CACHED_INTEL 2 2222 #define LOCAL_GL_LAYOUT_LINEAR_INTEL 1 2223 #define LOCAL_GL_LAYOUT_SHADER_READ_ONLY_EXT 0x9591 2224 #define LOCAL_GL_LAYOUT_TRANSFER_DST_EXT 0x9593 2225 #define LOCAL_GL_LAYOUT_TRANSFER_SRC_EXT 0x9592 2226 #define LOCAL_GL_LEFT 0x0406 2227 #define LOCAL_GL_LEQUAL 0x0203 2228 #define LOCAL_GL_LERP_ATI 0x8969 2229 #define LOCAL_GL_LESS 0x0201 2230 #define LOCAL_GL_LGPU_SEPARATE_STORAGE_BIT_NVX 0x0800 2231 #define LOCAL_GL_LIGHT0 0x4000 2232 #define LOCAL_GL_LIGHT1 0x4001 2233 #define LOCAL_GL_LIGHT2 0x4002 2234 #define LOCAL_GL_LIGHT3 0x4003 2235 #define LOCAL_GL_LIGHT4 0x4004 2236 #define LOCAL_GL_LIGHT5 0x4005 2237 #define LOCAL_GL_LIGHT6 0x4006 2238 #define LOCAL_GL_LIGHT7 0x4007 2239 #define LOCAL_GL_LIGHTEN 0x9298 2240 #define LOCAL_GL_LIGHTEN_KHR 0x9298 2241 #define LOCAL_GL_LIGHTEN_NV 0x9298 2242 #define LOCAL_GL_LIGHTING 0x0B50 2243 #define LOCAL_GL_LIGHTING_BIT 0x00000040 2244 #define LOCAL_GL_LIGHT_ENV_MODE_SGIX 0x8407 2245 #define LOCAL_GL_LIGHT_MODEL_AMBIENT 0x0B53 2246 #define LOCAL_GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 2247 #define LOCAL_GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8 2248 #define LOCAL_GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 2249 #define LOCAL_GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0 2250 #define LOCAL_GL_LIGHT_MODEL_TWO_SIDE 0x0B52 2251 #define LOCAL_GL_LINE 0x1B01 2252 #define LOCAL_GL_LINEAR 0x2601 2253 #define LOCAL_GL_LINEARBURN_NV 0x92A5 2254 #define LOCAL_GL_LINEARDODGE_NV 0x92A4 2255 #define LOCAL_GL_LINEARLIGHT_NV 0x92A7 2256 #define LOCAL_GL_LINEAR_ATTENUATION 0x1208 2257 #define LOCAL_GL_LINEAR_CLIPMAP_LINEAR_SGIX 0x8170 2258 #define LOCAL_GL_LINEAR_CLIPMAP_NEAREST_SGIX 0x844F 2259 #define LOCAL_GL_LINEAR_DETAIL_ALPHA_SGIS 0x8098 2260 #define LOCAL_GL_LINEAR_DETAIL_COLOR_SGIS 0x8099 2261 #define LOCAL_GL_LINEAR_DETAIL_SGIS 0x8097 2262 #define LOCAL_GL_LINEAR_MIPMAP_LINEAR 0x2703 2263 #define LOCAL_GL_LINEAR_MIPMAP_NEAREST 0x2701 2264 #define LOCAL_GL_LINEAR_SHARPEN_ALPHA_SGIS 0x80AE 2265 #define LOCAL_GL_LINEAR_SHARPEN_COLOR_SGIS 0x80AF 2266 #define LOCAL_GL_LINEAR_SHARPEN_SGIS 0x80AD 2267 #define LOCAL_GL_LINEAR_TILING_EXT 0x9585 2268 #define LOCAL_GL_LINES 0x0001 2269 #define LOCAL_GL_LINES_ADJACENCY 0x000A 2270 #define LOCAL_GL_LINES_ADJACENCY_ARB 0x000A 2271 #define LOCAL_GL_LINES_ADJACENCY_EXT 0x000A 2272 #define LOCAL_GL_LINES_ADJACENCY_OES 0x000A 2273 #define LOCAL_GL_LINE_BIT 0x00000004 2274 #define LOCAL_GL_LINE_LOOP 0x0002 2275 #define LOCAL_GL_LINE_NV 0x1B01 2276 #define LOCAL_GL_LINE_QUALITY_HINT_SGIX 0x835B 2277 #define LOCAL_GL_LINE_RESET_TOKEN 0x0707 2278 #define LOCAL_GL_LINE_SMOOTH 0x0B20 2279 #define LOCAL_GL_LINE_SMOOTH_HINT 0x0C52 2280 #define LOCAL_GL_LINE_STIPPLE 0x0B24 2281 #define LOCAL_GL_LINE_STIPPLE_PATTERN 0x0B25 2282 #define LOCAL_GL_LINE_STIPPLE_REPEAT 0x0B26 2283 #define LOCAL_GL_LINE_STRIP 0x0003 2284 #define LOCAL_GL_LINE_STRIP_ADJACENCY 0x000B 2285 #define LOCAL_GL_LINE_STRIP_ADJACENCY_ARB 0x000B 2286 #define LOCAL_GL_LINE_STRIP_ADJACENCY_EXT 0x000B 2287 #define LOCAL_GL_LINE_STRIP_ADJACENCY_OES 0x000B 2288 #define LOCAL_GL_LINE_TOKEN 0x0702 2289 #define LOCAL_GL_LINE_TO_NV 0x04 2290 #define LOCAL_GL_LINE_WIDTH 0x0B21 2291 #define LOCAL_GL_LINE_WIDTH_COMMAND_NV 0x000D 2292 #define LOCAL_GL_LINE_WIDTH_GRANULARITY 0x0B23 2293 #define LOCAL_GL_LINE_WIDTH_RANGE 0x0B22 2294 #define LOCAL_GL_LINK_STATUS 0x8B82 2295 #define LOCAL_GL_LIST_BASE 0x0B32 2296 #define LOCAL_GL_LIST_BIT 0x00020000 2297 #define LOCAL_GL_LIST_INDEX 0x0B33 2298 #define LOCAL_GL_LIST_MODE 0x0B30 2299 #define LOCAL_GL_LIST_PRIORITY_SGIX 0x8182 2300 #define LOCAL_GL_LOAD 0x0101 2301 #define LOCAL_GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED 2302 #define LOCAL_GL_LOCAL_CONSTANT_EXT 0x87C3 2303 #define LOCAL_GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC 2304 #define LOCAL_GL_LOCAL_EXT 0x87C4 2305 #define LOCAL_GL_LOCATION 0x930E 2306 #define LOCAL_GL_LOCATION_COMPONENT 0x934A 2307 #define LOCAL_GL_LOCATION_INDEX 0x930F 2308 #define LOCAL_GL_LOCATION_INDEX_EXT 0x930F 2309 #define LOCAL_GL_LOGIC_OP 0x0BF1 2310 #define LOCAL_GL_LOGIC_OP_MODE 0x0BF0 2311 #define LOCAL_GL_LOSE_CONTEXT_ON_RESET 0x8252 2312 #define LOCAL_GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 2313 #define LOCAL_GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252 2314 #define LOCAL_GL_LOSE_CONTEXT_ON_RESET_KHR 0x8252 2315 #define LOCAL_GL_LOWER_LEFT 0x8CA1 2316 #define LOCAL_GL_LOW_FLOAT 0x8DF0 2317 #define LOCAL_GL_LOW_INT 0x8DF3 2318 #define LOCAL_GL_LO_BIAS_NV 0x8715 2319 #define LOCAL_GL_LO_SCALE_NV 0x870F 2320 #define LOCAL_GL_LUID_SIZE_EXT 8 2321 #define LOCAL_GL_LUMINANCE 0x1909 2322 #define LOCAL_GL_LUMINANCE12 0x8041 2323 #define LOCAL_GL_LUMINANCE12_ALPHA12 0x8047 2324 #define LOCAL_GL_LUMINANCE12_ALPHA12_EXT 0x8047 2325 #define LOCAL_GL_LUMINANCE12_ALPHA4 0x8046 2326 #define LOCAL_GL_LUMINANCE12_ALPHA4_EXT 0x8046 2327 #define LOCAL_GL_LUMINANCE12_EXT 0x8041 2328 #define LOCAL_GL_LUMINANCE16 0x8042 2329 #define LOCAL_GL_LUMINANCE16F_ARB 0x881E 2330 #define LOCAL_GL_LUMINANCE16F_EXT 0x881E 2331 #define LOCAL_GL_LUMINANCE16I_EXT 0x8D8C 2332 #define LOCAL_GL_LUMINANCE16UI_EXT 0x8D7A 2333 #define LOCAL_GL_LUMINANCE16_ALPHA16 0x8048 2334 #define LOCAL_GL_LUMINANCE16_ALPHA16_EXT 0x8048 2335 #define LOCAL_GL_LUMINANCE16_ALPHA16_SNORM 0x901A 2336 #define LOCAL_GL_LUMINANCE16_EXT 0x8042 2337 #define LOCAL_GL_LUMINANCE16_SNORM 0x9019 2338 #define LOCAL_GL_LUMINANCE32F_ARB 0x8818 2339 #define LOCAL_GL_LUMINANCE32F_EXT 0x8818 2340 #define LOCAL_GL_LUMINANCE32I_EXT 0x8D86 2341 #define LOCAL_GL_LUMINANCE32UI_EXT 0x8D74 2342 #define LOCAL_GL_LUMINANCE4 0x803F 2343 #define LOCAL_GL_LUMINANCE4_ALPHA4 0x8043 2344 #define LOCAL_GL_LUMINANCE4_ALPHA4_EXT 0x8043 2345 #define LOCAL_GL_LUMINANCE4_ALPHA4_OES 0x8043 2346 #define LOCAL_GL_LUMINANCE4_EXT 0x803F 2347 #define LOCAL_GL_LUMINANCE6_ALPHA2 0x8044 2348 #define LOCAL_GL_LUMINANCE6_ALPHA2_EXT 0x8044 2349 #define LOCAL_GL_LUMINANCE8 0x8040 2350 #define LOCAL_GL_LUMINANCE8I_EXT 0x8D92 2351 #define LOCAL_GL_LUMINANCE8UI_EXT 0x8D80 2352 #define LOCAL_GL_LUMINANCE8_ALPHA8 0x8045 2353 #define LOCAL_GL_LUMINANCE8_ALPHA8_EXT 0x8045 2354 #define LOCAL_GL_LUMINANCE8_ALPHA8_OES 0x8045 2355 #define LOCAL_GL_LUMINANCE8_ALPHA8_SNORM 0x9016 2356 #define LOCAL_GL_LUMINANCE8_EXT 0x8040 2357 #define LOCAL_GL_LUMINANCE8_OES 0x8040 2358 #define LOCAL_GL_LUMINANCE8_SNORM 0x9015 2359 #define LOCAL_GL_LUMINANCE_ALPHA 0x190A 2360 #define LOCAL_GL_LUMINANCE_ALPHA16F_ARB 0x881F 2361 #define LOCAL_GL_LUMINANCE_ALPHA16F_EXT 0x881F 2362 #define LOCAL_GL_LUMINANCE_ALPHA16I_EXT 0x8D8D 2363 #define LOCAL_GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B 2364 #define LOCAL_GL_LUMINANCE_ALPHA32F_ARB 0x8819 2365 #define LOCAL_GL_LUMINANCE_ALPHA32F_EXT 0x8819 2366 #define LOCAL_GL_LUMINANCE_ALPHA32I_EXT 0x8D87 2367 #define LOCAL_GL_LUMINANCE_ALPHA32UI_EXT 0x8D75 2368 #define LOCAL_GL_LUMINANCE_ALPHA8I_EXT 0x8D93 2369 #define LOCAL_GL_LUMINANCE_ALPHA8UI_EXT 0x8D81 2370 #define LOCAL_GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F 2371 #define LOCAL_GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F 2372 #define LOCAL_GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 2373 #define LOCAL_GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819 2374 #define LOCAL_GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D 2375 #define LOCAL_GL_LUMINANCE_ALPHA_SNORM 0x9012 2376 #define LOCAL_GL_LUMINANCE_FLOAT16_APPLE 0x881E 2377 #define LOCAL_GL_LUMINANCE_FLOAT16_ATI 0x881E 2378 #define LOCAL_GL_LUMINANCE_FLOAT32_APPLE 0x8818 2379 #define LOCAL_GL_LUMINANCE_FLOAT32_ATI 0x8818 2380 #define LOCAL_GL_LUMINANCE_INTEGER_EXT 0x8D9C 2381 #define LOCAL_GL_LUMINANCE_SNORM 0x9011 2382 #define LOCAL_GL_MAD_ATI 0x8968 2383 #define LOCAL_GL_MAGNITUDE_BIAS_NV 0x8718 2384 #define LOCAL_GL_MAGNITUDE_SCALE_NV 0x8712 2385 #define LOCAL_GL_MAJOR_VERSION 0x821B 2386 #define LOCAL_GL_MALI_PROGRAM_BINARY_ARM 0x8F61 2387 #define LOCAL_GL_MALI_SHADER_BINARY_ARM 0x8F60 2388 #define LOCAL_GL_MANUAL_GENERATE_MIPMAP 0x8294 2389 #define LOCAL_GL_MAP1_BINORMAL_EXT 0x8446 2390 #define LOCAL_GL_MAP1_COLOR_4 0x0D90 2391 #define LOCAL_GL_MAP1_GRID_DOMAIN 0x0DD0 2392 #define LOCAL_GL_MAP1_GRID_SEGMENTS 0x0DD1 2393 #define LOCAL_GL_MAP1_INDEX 0x0D91 2394 #define LOCAL_GL_MAP1_NORMAL 0x0D92 2395 #define LOCAL_GL_MAP1_TANGENT_EXT 0x8444 2396 #define LOCAL_GL_MAP1_TEXTURE_COORD_1 0x0D93 2397 #define LOCAL_GL_MAP1_TEXTURE_COORD_2 0x0D94 2398 #define LOCAL_GL_MAP1_TEXTURE_COORD_3 0x0D95 2399 #define LOCAL_GL_MAP1_TEXTURE_COORD_4 0x0D96 2400 #define LOCAL_GL_MAP1_VERTEX_3 0x0D97 2401 #define LOCAL_GL_MAP1_VERTEX_4 0x0D98 2402 #define LOCAL_GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660 2403 #define LOCAL_GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A 2404 #define LOCAL_GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B 2405 #define LOCAL_GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C 2406 #define LOCAL_GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D 2407 #define LOCAL_GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E 2408 #define LOCAL_GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F 2409 #define LOCAL_GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661 2410 #define LOCAL_GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662 2411 #define LOCAL_GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663 2412 #define LOCAL_GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664 2413 #define LOCAL_GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665 2414 #define LOCAL_GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666 2415 #define LOCAL_GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667 2416 #define LOCAL_GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668 2417 #define LOCAL_GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669 2418 #define LOCAL_GL_MAP2_BINORMAL_EXT 0x8447 2419 #define LOCAL_GL_MAP2_COLOR_4 0x0DB0 2420 #define LOCAL_GL_MAP2_GRID_DOMAIN 0x0DD2 2421 #define LOCAL_GL_MAP2_GRID_SEGMENTS 0x0DD3 2422 #define LOCAL_GL_MAP2_INDEX 0x0DB1 2423 #define LOCAL_GL_MAP2_NORMAL 0x0DB2 2424 #define LOCAL_GL_MAP2_TANGENT_EXT 0x8445 2425 #define LOCAL_GL_MAP2_TEXTURE_COORD_1 0x0DB3 2426 #define LOCAL_GL_MAP2_TEXTURE_COORD_2 0x0DB4 2427 #define LOCAL_GL_MAP2_TEXTURE_COORD_3 0x0DB5 2428 #define LOCAL_GL_MAP2_TEXTURE_COORD_4 0x0DB6 2429 #define LOCAL_GL_MAP2_VERTEX_3 0x0DB7 2430 #define LOCAL_GL_MAP2_VERTEX_4 0x0DB8 2431 #define LOCAL_GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670 2432 #define LOCAL_GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A 2433 #define LOCAL_GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B 2434 #define LOCAL_GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C 2435 #define LOCAL_GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D 2436 #define LOCAL_GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E 2437 #define LOCAL_GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F 2438 #define LOCAL_GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671 2439 #define LOCAL_GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672 2440 #define LOCAL_GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673 2441 #define LOCAL_GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674 2442 #define LOCAL_GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675 2443 #define LOCAL_GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676 2444 #define LOCAL_GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677 2445 #define LOCAL_GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678 2446 #define LOCAL_GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679 2447 #define LOCAL_GL_MAP_ATTRIB_U_ORDER_NV 0x86C3 2448 #define LOCAL_GL_MAP_ATTRIB_V_ORDER_NV 0x86C4 2449 #define LOCAL_GL_MAP_COHERENT_BIT 0x0080 2450 #define LOCAL_GL_MAP_COHERENT_BIT_EXT 0x0080 2451 #define LOCAL_GL_MAP_COLOR 0x0D10 2452 #define LOCAL_GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 2453 #define LOCAL_GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010 2454 #define LOCAL_GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 2455 #define LOCAL_GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008 2456 #define LOCAL_GL_MAP_INVALIDATE_RANGE_BIT 0x0004 2457 #define LOCAL_GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004 2458 #define LOCAL_GL_MAP_PERSISTENT_BIT 0x0040 2459 #define LOCAL_GL_MAP_PERSISTENT_BIT_EXT 0x0040 2460 #define LOCAL_GL_MAP_READ_BIT 0x0001 2461 #define LOCAL_GL_MAP_READ_BIT_EXT 0x0001 2462 #define LOCAL_GL_MAP_STENCIL 0x0D11 2463 #define LOCAL_GL_MAP_TESSELLATION_NV 0x86C2 2464 #define LOCAL_GL_MAP_UNSYNCHRONIZED_BIT 0x0020 2465 #define LOCAL_GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020 2466 #define LOCAL_GL_MAP_WRITE_BIT 0x0002 2467 #define LOCAL_GL_MAP_WRITE_BIT_EXT 0x0002 2468 #define LOCAL_GL_MATERIAL_SIDE_HINT_PGI 0x1A22C 2469 #define LOCAL_GL_MATRIX0_ARB 0x88C0 2470 #define LOCAL_GL_MATRIX0_NV 0x8630 2471 #define LOCAL_GL_MATRIX10_ARB 0x88CA 2472 #define LOCAL_GL_MATRIX11_ARB 0x88CB 2473 #define LOCAL_GL_MATRIX12_ARB 0x88CC 2474 #define LOCAL_GL_MATRIX13_ARB 0x88CD 2475 #define LOCAL_GL_MATRIX14_ARB 0x88CE 2476 #define LOCAL_GL_MATRIX15_ARB 0x88CF 2477 #define LOCAL_GL_MATRIX16_ARB 0x88D0 2478 #define LOCAL_GL_MATRIX17_ARB 0x88D1 2479 #define LOCAL_GL_MATRIX18_ARB 0x88D2 2480 #define LOCAL_GL_MATRIX19_ARB 0x88D3 2481 #define LOCAL_GL_MATRIX1_ARB 0x88C1 2482 #define LOCAL_GL_MATRIX1_NV 0x8631 2483 #define LOCAL_GL_MATRIX20_ARB 0x88D4 2484 #define LOCAL_GL_MATRIX21_ARB 0x88D5 2485 #define LOCAL_GL_MATRIX22_ARB 0x88D6 2486 #define LOCAL_GL_MATRIX23_ARB 0x88D7 2487 #define LOCAL_GL_MATRIX24_ARB 0x88D8 2488 #define LOCAL_GL_MATRIX25_ARB 0x88D9 2489 #define LOCAL_GL_MATRIX26_ARB 0x88DA 2490 #define LOCAL_GL_MATRIX27_ARB 0x88DB 2491 #define LOCAL_GL_MATRIX28_ARB 0x88DC 2492 #define LOCAL_GL_MATRIX29_ARB 0x88DD 2493 #define LOCAL_GL_MATRIX2_ARB 0x88C2 2494 #define LOCAL_GL_MATRIX2_NV 0x8632 2495 #define LOCAL_GL_MATRIX30_ARB 0x88DE 2496 #define LOCAL_GL_MATRIX31_ARB 0x88DF 2497 #define LOCAL_GL_MATRIX3_ARB 0x88C3 2498 #define LOCAL_GL_MATRIX3_NV 0x8633 2499 #define LOCAL_GL_MATRIX4_ARB 0x88C4 2500 #define LOCAL_GL_MATRIX4_NV 0x8634 2501 #define LOCAL_GL_MATRIX5_ARB 0x88C5 2502 #define LOCAL_GL_MATRIX5_NV 0x8635 2503 #define LOCAL_GL_MATRIX6_ARB 0x88C6 2504 #define LOCAL_GL_MATRIX6_NV 0x8636 2505 #define LOCAL_GL_MATRIX7_ARB 0x88C7 2506 #define LOCAL_GL_MATRIX7_NV 0x8637 2507 #define LOCAL_GL_MATRIX8_ARB 0x88C8 2508 #define LOCAL_GL_MATRIX9_ARB 0x88C9 2509 #define LOCAL_GL_MATRIX_EXT 0x87C0 2510 #define LOCAL_GL_MATRIX_INDEX_ARRAY_ARB 0x8844 2511 #define LOCAL_GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES 0x8B9E 2512 #define LOCAL_GL_MATRIX_INDEX_ARRAY_OES 0x8844 2513 #define LOCAL_GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849 2514 #define LOCAL_GL_MATRIX_INDEX_ARRAY_POINTER_OES 0x8849 2515 #define LOCAL_GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846 2516 #define LOCAL_GL_MATRIX_INDEX_ARRAY_SIZE_OES 0x8846 2517 #define LOCAL_GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848 2518 #define LOCAL_GL_MATRIX_INDEX_ARRAY_STRIDE_OES 0x8848 2519 #define LOCAL_GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847 2520 #define LOCAL_GL_MATRIX_INDEX_ARRAY_TYPE_OES 0x8847 2521 #define LOCAL_GL_MATRIX_MODE 0x0BA0 2522 #define LOCAL_GL_MATRIX_PALETTE_ARB 0x8840 2523 #define LOCAL_GL_MATRIX_PALETTE_OES 0x8840 2524 #define LOCAL_GL_MATRIX_STRIDE 0x92FF 2525 #define LOCAL_GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000 2526 #define LOCAL_GL_MAT_AMBIENT_BIT_PGI 0x00100000 2527 #define LOCAL_GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000 2528 #define LOCAL_GL_MAT_DIFFUSE_BIT_PGI 0x00400000 2529 #define LOCAL_GL_MAT_EMISSION_BIT_PGI 0x00800000 2530 #define LOCAL_GL_MAT_SHININESS_BIT_PGI 0x02000000 2531 #define LOCAL_GL_MAT_SPECULAR_BIT_PGI 0x04000000 2532 #define LOCAL_GL_MAX 0x8008 2533 #define LOCAL_GL_MAX_3D_TEXTURE_SIZE 0x8073 2534 #define LOCAL_GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 2535 #define LOCAL_GL_MAX_3D_TEXTURE_SIZE_OES 0x8073 2536 #define LOCAL_GL_MAX_4D_TEXTURE_SIZE_SGIS 0x8138 2537 #define LOCAL_GL_MAX_ACTIVE_LIGHTS_SGIX 0x8405 2538 #define LOCAL_GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF 2539 #define LOCAL_GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF 2540 #define LOCAL_GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360 2541 #define LOCAL_GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D 2542 #define LOCAL_GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361 2543 #define LOCAL_GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F 2544 #define LOCAL_GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC 2545 #define LOCAL_GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8 2546 #define LOCAL_GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 2547 #define LOCAL_GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED 2548 #define LOCAL_GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B 2549 #define LOCAL_GL_MAX_CLIPMAP_DEPTH_SGIX 0x8177 2550 #define LOCAL_GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178 2551 #define LOCAL_GL_MAX_CLIP_DISTANCES 0x0D32 2552 #define LOCAL_GL_MAX_CLIP_DISTANCES_APPLE 0x0D32 2553 #define LOCAL_GL_MAX_CLIP_DISTANCES_EXT 0x0D32 2554 #define LOCAL_GL_MAX_CLIP_PLANES 0x0D32 2555 #define LOCAL_GL_MAX_CLIP_PLANES_IMG 0x0D32 2556 #define LOCAL_GL_MAX_COLOR_ATTACHMENTS 0x8CDF 2557 #define LOCAL_GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF 2558 #define LOCAL_GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF 2559 #define LOCAL_GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 2560 #define LOCAL_GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3 2561 #define LOCAL_GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E 2562 #define LOCAL_GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7 2563 #define LOCAL_GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1 2564 #define LOCAL_GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES 0x82FA 2565 #define LOCAL_GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT 0x82FA 2566 #define LOCAL_GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 2567 #define LOCAL_GL_MAX_COMBINED_DIMENSIONS 0x8282 2568 #define LOCAL_GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 2569 #define LOCAL_GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 2570 #define LOCAL_GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8A32 2571 #define LOCAL_GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES 0x8A32 2572 #define LOCAL_GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF 2573 #define LOCAL_GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39 2574 #define LOCAL_GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39 2575 #define LOCAL_GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39 2576 #define LOCAL_GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC 2577 #define LOCAL_GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E 2578 #define LOCAL_GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E1E 2579 #define LOCAL_GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES 0x8E1E 2580 #define LOCAL_GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F 2581 #define LOCAL_GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E1F 2582 #define LOCAL_GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 0x8E1F 2583 #define LOCAL_GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D 2584 #define LOCAL_GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D 2585 #define LOCAL_GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E 2586 #define LOCAL_GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 2587 #define LOCAL_GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265 2588 #define LOCAL_GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264 2589 #define LOCAL_GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB 0x90EB 2590 #define LOCAL_GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB 0x91BF 2591 #define LOCAL_GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD 2592 #define LOCAL_GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB 2593 #define LOCAL_GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262 2594 #define LOCAL_GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC 2595 #define LOCAL_GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB 2596 #define LOCAL_GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 2597 #define LOCAL_GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB 0x9344 2598 #define LOCAL_GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB 0x9345 2599 #define LOCAL_GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE 2600 #define LOCAL_GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB 2601 #define LOCAL_GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF 2602 #define LOCAL_GL_MAX_CONVOLUTION_HEIGHT 0x801B 2603 #define LOCAL_GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B 2604 #define LOCAL_GL_MAX_CONVOLUTION_WIDTH 0x801A 2605 #define LOCAL_GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A 2606 #define LOCAL_GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C 2607 #define LOCAL_GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C 2608 #define LOCAL_GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C 2609 #define LOCAL_GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES 0x851C 2610 #define LOCAL_GL_MAX_CULL_DISTANCES 0x82F9 2611 #define LOCAL_GL_MAX_CULL_DISTANCES_EXT 0x82F9 2612 #define LOCAL_GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C 2613 #define LOCAL_GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C 2614 #define LOCAL_GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 2615 #define LOCAL_GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 0x9144 2616 #define LOCAL_GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144 2617 #define LOCAL_GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144 2618 #define LOCAL_GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 2619 #define LOCAL_GL_MAX_DEBUG_MESSAGE_LENGTH_AMD 0x9143 2620 #define LOCAL_GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143 2621 #define LOCAL_GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143 2622 #define LOCAL_GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV 0x90D1 2623 #define LOCAL_GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0 2624 #define LOCAL_GL_MAX_DEFORMATION_ORDER_SGIX 0x8197 2625 #define LOCAL_GL_MAX_DEPTH 0x8280 2626 #define LOCAL_GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F 2627 #define LOCAL_GL_MAX_DRAW_BUFFERS 0x8824 2628 #define LOCAL_GL_MAX_DRAW_BUFFERS_ARB 0x8824 2629 #define LOCAL_GL_MAX_DRAW_BUFFERS_ATI 0x8824 2630 #define LOCAL_GL_MAX_DRAW_BUFFERS_EXT 0x8824 2631 #define LOCAL_GL_MAX_DRAW_BUFFERS_NV 0x8824 2632 #define LOCAL_GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC 2633 #define LOCAL_GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT 0x88FC 2634 #define LOCAL_GL_MAX_ELEMENTS_INDICES 0x80E9 2635 #define LOCAL_GL_MAX_ELEMENTS_INDICES_EXT 0x80E9 2636 #define LOCAL_GL_MAX_ELEMENTS_VERTICES 0x80E8 2637 #define LOCAL_GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8 2638 #define LOCAL_GL_MAX_ELEMENT_INDEX 0x8D6B 2639 #define LOCAL_GL_MAX_EVAL_ORDER 0x0D30 2640 #define LOCAL_GL_MAX_EXT 0x8008 2641 #define LOCAL_GL_MAX_FOG_FUNC_POINTS_SGIS 0x812C 2642 #define LOCAL_GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6 2643 #define LOCAL_GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0 2644 #define LOCAL_GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3 2645 #define LOCAL_GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE 2646 #define LOCAL_GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 2647 #define LOCAL_GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C 2648 #define LOCAL_GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C 2649 #define LOCAL_GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5C 2650 #define LOCAL_GL_MAX_FRAGMENT_LIGHTS_SGIX 0x8404 2651 #define LOCAL_GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868 2652 #define LOCAL_GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA 2653 #define LOCAL_GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D 2654 #define LOCAL_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 2655 #define LOCAL_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49 2656 #define LOCAL_GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD 2657 #define LOCAL_GL_MAX_FRAMEBUFFER_HEIGHT 0x9316 2658 #define LOCAL_GL_MAX_FRAMEBUFFER_LAYERS 0x9317 2659 #define LOCAL_GL_MAX_FRAMEBUFFER_LAYERS_EXT 0x9317 2660 #define LOCAL_GL_MAX_FRAMEBUFFER_LAYERS_OES 0x9317 2661 #define LOCAL_GL_MAX_FRAMEBUFFER_SAMPLES 0x9318 2662 #define LOCAL_GL_MAX_FRAMEBUFFER_WIDTH 0x9315 2663 #define LOCAL_GL_MAX_FRAMEZOOM_FACTOR_SGIX 0x818D 2664 #define LOCAL_GL_MAX_GENERAL_COMBINERS_NV 0x854D 2665 #define LOCAL_GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5 2666 #define LOCAL_GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT 0x92D5 2667 #define LOCAL_GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES 0x92D5 2668 #define LOCAL_GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF 2669 #define LOCAL_GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT 0x92CF 2670 #define LOCAL_GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES 0x92CF 2671 #define LOCAL_GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4 2672 #define LOCAL_GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD 2673 #define LOCAL_GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT 0x90CD 2674 #define LOCAL_GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES 0x90CD 2675 #define LOCAL_GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 2676 #define LOCAL_GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT 0x9123 2677 #define LOCAL_GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES 0x9123 2678 #define LOCAL_GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 2679 #define LOCAL_GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT 0x9124 2680 #define LOCAL_GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES 0x9124 2681 #define LOCAL_GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 2682 #define LOCAL_GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0 2683 #define LOCAL_GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 2684 #define LOCAL_GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES 0x8DE0 2685 #define LOCAL_GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A 2686 #define LOCAL_GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A 2687 #define LOCAL_GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT 0x8E5A 2688 #define LOCAL_GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES 0x8E5A 2689 #define LOCAL_GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7 2690 #define LOCAL_GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT 0x90D7 2691 #define LOCAL_GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES 0x90D7 2692 #define LOCAL_GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 2693 #define LOCAL_GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29 2694 #define LOCAL_GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 2695 #define LOCAL_GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES 0x8C29 2696 #define LOCAL_GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 2697 #define LOCAL_GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1 2698 #define LOCAL_GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 2699 #define LOCAL_GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES 0x8DE1 2700 #define LOCAL_GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C 2701 #define LOCAL_GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT 0x8A2C 2702 #define LOCAL_GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES 0x8A2C 2703 #define LOCAL_GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF 2704 #define LOCAL_GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF 2705 #define LOCAL_GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF 2706 #define LOCAL_GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES 0x8DDF 2707 #define LOCAL_GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD 2708 #define LOCAL_GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD 2709 #define LOCAL_GL_MAX_HEIGHT 0x827F 2710 #define LOCAL_GL_MAX_IMAGE_SAMPLES 0x906D 2711 #define LOCAL_GL_MAX_IMAGE_SAMPLES_EXT 0x906D 2712 #define LOCAL_GL_MAX_IMAGE_UNITS 0x8F38 2713 #define LOCAL_GL_MAX_IMAGE_UNITS_EXT 0x8F38 2714 #define LOCAL_GL_MAX_INTEGER_SAMPLES 0x9110 2715 #define LOCAL_GL_MAX_LABEL_LENGTH 0x82E8 2716 #define LOCAL_GL_MAX_LABEL_LENGTH_KHR 0x82E8 2717 #define LOCAL_GL_MAX_LAYERS 0x8281 2718 #define LOCAL_GL_MAX_LGPU_GPUS_NVX 0x92BA 2719 #define LOCAL_GL_MAX_LIGHTS 0x0D31 2720 #define LOCAL_GL_MAX_LIST_NESTING 0x0B31 2721 #define LOCAL_GL_MAX_MAP_TESSELLATION_NV 0x86D6 2722 #define LOCAL_GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841 2723 #define LOCAL_GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 2724 #define LOCAL_GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11 2725 #define LOCAL_GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2 2726 #define LOCAL_GL_MAX_NAME_LENGTH 0x92F6 2727 #define LOCAL_GL_MAX_NAME_STACK_DEPTH 0x0D37 2728 #define LOCAL_GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7 2729 #define LOCAL_GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8 2730 #define LOCAL_GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA 2731 #define LOCAL_GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD 2732 #define LOCAL_GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE 2733 #define LOCAL_GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC 2734 #define LOCAL_GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB 2735 #define LOCAL_GL_MAX_PALETTE_MATRICES_ARB 0x8842 2736 #define LOCAL_GL_MAX_PALETTE_MATRICES_OES 0x8842 2737 #define LOCAL_GL_MAX_PATCH_VERTICES 0x8E7D 2738 #define LOCAL_GL_MAX_PATCH_VERTICES_EXT 0x8E7D 2739 #define LOCAL_GL_MAX_PATCH_VERTICES_OES 0x8E7D 2740 #define LOCAL_GL_MAX_PIXEL_MAP_TABLE 0x0D34 2741 #define LOCAL_GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337 2742 #define LOCAL_GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1 2743 #define LOCAL_GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1 2744 #define LOCAL_GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B 2745 #define LOCAL_GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD 2746 #define LOCAL_GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908 2747 #define LOCAL_GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 2748 #define LOCAL_GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5 2749 #define LOCAL_GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 2750 #define LOCAL_GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5 2751 #define LOCAL_GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6 2752 #define LOCAL_GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6 2753 #define LOCAL_GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1 2754 #define LOCAL_GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4 2755 #define LOCAL_GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8 2756 #define LOCAL_GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7 2757 #define LOCAL_GL_MAX_PROGRAM_MATRICES_ARB 0x862F 2758 #define LOCAL_GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E 2759 #define LOCAL_GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3 2760 #define LOCAL_GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E 2761 #define LOCAL_GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF 2762 #define LOCAL_GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3 2763 #define LOCAL_GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB 2764 #define LOCAL_GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7 2765 #define LOCAL_GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810 2766 #define LOCAL_GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F 2767 #define LOCAL_GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27 2768 #define LOCAL_GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9 2769 #define LOCAL_GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0 2770 #define LOCAL_GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1 2771 #define LOCAL_GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8 2772 #define LOCAL_GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909 2773 #define LOCAL_GL_MAX_PROGRAM_SUBROUTINE_NUM_NV 0x8F45 2774 #define LOCAL_GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV 0x8F44 2775 #define LOCAL_GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5 2776 #define LOCAL_GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 2777 #define LOCAL_GL_MAX_PROGRAM_TEXEL_OFFSET_EXT 0x8905 2778 #define LOCAL_GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905 2779 #define LOCAL_GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F 2780 #define LOCAL_GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F 2781 #define LOCAL_GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F 2782 #define LOCAL_GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F 2783 #define LOCAL_GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D 2784 #define LOCAL_GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C 2785 #define LOCAL_GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28 2786 #define LOCAL_GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 2787 #define LOCAL_GL_MAX_RASTER_SAMPLES_EXT 0x9329 2788 #define LOCAL_GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7 2789 #define LOCAL_GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 2790 #define LOCAL_GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8 2791 #define LOCAL_GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8 2792 #define LOCAL_GL_MAX_RENDERBUFFER_SIZE 0x84E8 2793 #define LOCAL_GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 2794 #define LOCAL_GL_MAX_RENDERBUFFER_SIZE_OES 0x84E8 2795 #define LOCAL_GL_MAX_SAMPLES 0x8D57 2796 #define LOCAL_GL_MAX_SAMPLES_ANGLE 0x8D57 2797 #define LOCAL_GL_MAX_SAMPLES_APPLE 0x8D57 2798 #define LOCAL_GL_MAX_SAMPLES_EXT 0x8D57 2799 #define LOCAL_GL_MAX_SAMPLES_IMG 0x9135 2800 #define LOCAL_GL_MAX_SAMPLES_NV 0x8D57 2801 #define LOCAL_GL_MAX_SAMPLE_MASK_WORDS 0x8E59 2802 #define LOCAL_GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59 2803 #define LOCAL_GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 2804 #define LOCAL_GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111 2805 #define LOCAL_GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35 2806 #define LOCAL_GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT 0x9650 2807 #define LOCAL_GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT 0x9651 2808 #define LOCAL_GL_MAX_SHADER_COMPILER_THREADS_ARB 0x91B0 2809 #define LOCAL_GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT 0x8F63 2810 #define LOCAL_GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT 0x8F67 2811 #define LOCAL_GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE 2812 #define LOCAL_GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD 2813 #define LOCAL_GL_MAX_SHININESS_NV 0x8504 2814 #define LOCAL_GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD 0x9199 2815 #define LOCAL_GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB 0x9199 2816 #define LOCAL_GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT 0x9199 2817 #define LOCAL_GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS 0x919A 2818 #define LOCAL_GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB 0x919A 2819 #define LOCAL_GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT 0x919A 2820 #define LOCAL_GL_MAX_SPARSE_TEXTURE_SIZE_AMD 0x9198 2821 #define LOCAL_GL_MAX_SPARSE_TEXTURE_SIZE_ARB 0x9198 2822 #define LOCAL_GL_MAX_SPARSE_TEXTURE_SIZE_EXT 0x9198 2823 #define LOCAL_GL_MAX_SPOT_EXPONENT_NV 0x8505 2824 #define LOCAL_GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 0x9349 2825 #define LOCAL_GL_MAX_SUBROUTINES 0x8DE7 2826 #define LOCAL_GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8 2827 #define LOCAL_GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3 2828 #define LOCAL_GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT 0x92D3 2829 #define LOCAL_GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES 0x92D3 2830 #define LOCAL_GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD 2831 #define LOCAL_GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT 0x92CD 2832 #define LOCAL_GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES 0x92CD 2833 #define LOCAL_GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB 2834 #define LOCAL_GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT 0x90CB 2835 #define LOCAL_GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES 0x90CB 2836 #define LOCAL_GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C 2837 #define LOCAL_GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT 0x886C 2838 #define LOCAL_GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES 0x886C 2839 #define LOCAL_GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83 2840 #define LOCAL_GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT 0x8E83 2841 #define LOCAL_GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES 0x8E83 2842 #define LOCAL_GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8 2843 #define LOCAL_GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT 0x90D8 2844 #define LOCAL_GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES 0x90D8 2845 #define LOCAL_GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81 2846 #define LOCAL_GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT 0x8E81 2847 #define LOCAL_GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES 0x8E81 2848 #define LOCAL_GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85 2849 #define LOCAL_GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT 0x8E85 2850 #define LOCAL_GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES 0x8E85 2851 #define LOCAL_GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89 2852 #define LOCAL_GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT 0x8E89 2853 #define LOCAL_GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES 0x8E89 2854 #define LOCAL_GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F 2855 #define LOCAL_GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E7F 2856 #define LOCAL_GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES 0x8E7F 2857 #define LOCAL_GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4 2858 #define LOCAL_GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT 0x92D4 2859 #define LOCAL_GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES 0x92D4 2860 #define LOCAL_GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE 2861 #define LOCAL_GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT 0x92CE 2862 #define LOCAL_GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES 0x92CE 2863 #define LOCAL_GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC 2864 #define LOCAL_GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT 0x90CC 2865 #define LOCAL_GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES 0x90CC 2866 #define LOCAL_GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D 2867 #define LOCAL_GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT 0x886D 2868 #define LOCAL_GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES 0x886D 2869 #define LOCAL_GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86 2870 #define LOCAL_GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT 0x8E86 2871 #define LOCAL_GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES 0x8E86 2872 #define LOCAL_GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9 2873 #define LOCAL_GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT 0x90D9 2874 #define LOCAL_GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES 0x90D9 2875 #define LOCAL_GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82 2876 #define LOCAL_GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT 0x8E82 2877 #define LOCAL_GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES 0x8E82 2878 #define LOCAL_GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A 2879 #define LOCAL_GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT 0x8E8A 2880 #define LOCAL_GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES 0x8E8A 2881 #define LOCAL_GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80 2882 #define LOCAL_GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E80 2883 #define LOCAL_GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES 0x8E80 2884 #define LOCAL_GL_MAX_TESS_GEN_LEVEL 0x8E7E 2885 #define LOCAL_GL_MAX_TESS_GEN_LEVEL_EXT 0x8E7E 2886 #define LOCAL_GL_MAX_TESS_GEN_LEVEL_OES 0x8E7E 2887 #define LOCAL_GL_MAX_TESS_PATCH_COMPONENTS 0x8E84 2888 #define LOCAL_GL_MAX_TESS_PATCH_COMPONENTS_EXT 0x8E84 2889 #define LOCAL_GL_MAX_TESS_PATCH_COMPONENTS_OES 0x8E84 2890 #define LOCAL_GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B 2891 #define LOCAL_GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B 2892 #define LOCAL_GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B 2893 #define LOCAL_GL_MAX_TEXTURE_BUFFER_SIZE_OES 0x8C2B 2894 #define LOCAL_GL_MAX_TEXTURE_COORDS 0x8871 2895 #define LOCAL_GL_MAX_TEXTURE_COORDS_ARB 0x8871 2896 #define LOCAL_GL_MAX_TEXTURE_COORDS_NV 0x8871 2897 #define LOCAL_GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 2898 #define LOCAL_GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 2899 #define LOCAL_GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872 2900 #define LOCAL_GL_MAX_TEXTURE_LOD_BIAS 0x84FD 2901 #define LOCAL_GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD 2902 #define LOCAL_GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF 2903 #define LOCAL_GL_MAX_TEXTURE_SIZE 0x0D33 2904 #define LOCAL_GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 2905 #define LOCAL_GL_MAX_TEXTURE_UNITS 0x84E2 2906 #define LOCAL_GL_MAX_TEXTURE_UNITS_ARB 0x84E2 2907 #define LOCAL_GL_MAX_TRACK_MATRICES_NV 0x862F 2908 #define LOCAL_GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E 2909 #define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70 2910 #define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A 2911 #define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A 2912 #define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A 2913 #define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B 2914 #define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B 2915 #define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B 2916 #define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 2917 #define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80 2918 #define LOCAL_GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80 2919 #define LOCAL_GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 2920 #define LOCAL_GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F 2921 #define LOCAL_GL_MAX_UNIFORM_LOCATIONS 0x826E 2922 #define LOCAL_GL_MAX_VARYING_COMPONENTS 0x8B4B 2923 #define LOCAL_GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B 2924 #define LOCAL_GL_MAX_VARYING_FLOATS 0x8B4B 2925 #define LOCAL_GL_MAX_VARYING_FLOATS_ARB 0x8B4B 2926 #define LOCAL_GL_MAX_VARYING_VECTORS 0x8DFC 2927 #define LOCAL_GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520 2928 #define LOCAL_GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2 2929 #define LOCAL_GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC 2930 #define LOCAL_GL_MAX_VERTEX_ATTRIBS 0x8869 2931 #define LOCAL_GL_MAX_VERTEX_ATTRIBS_ARB 0x8869 2932 #define LOCAL_GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA 2933 #define LOCAL_GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9 2934 #define LOCAL_GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5 2935 #define LOCAL_GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2 2936 #define LOCAL_GL_MAX_VERTEX_HINT_PGI 0x1A22D 2937 #define LOCAL_GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA 2938 #define LOCAL_GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 2939 #define LOCAL_GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5 2940 #define LOCAL_GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7 2941 #define LOCAL_GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9 2942 #define LOCAL_GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8 2943 #define LOCAL_GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6 2944 #define LOCAL_GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6 2945 #define LOCAL_GL_MAX_VERTEX_STREAMS 0x8E71 2946 #define LOCAL_GL_MAX_VERTEX_STREAMS_ATI 0x876B 2947 #define LOCAL_GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C 2948 #define LOCAL_GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C 2949 #define LOCAL_GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B 2950 #define LOCAL_GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A 2951 #define LOCAL_GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A 2952 #define LOCAL_GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB 2953 #define LOCAL_GL_MAX_VERTEX_UNITS_ARB 0x86A4 2954 #define LOCAL_GL_MAX_VERTEX_UNITS_OES 0x86A4 2955 #define LOCAL_GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE 2956 #define LOCAL_GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE 2957 #define LOCAL_GL_MAX_VIEWPORTS 0x825B 2958 #define LOCAL_GL_MAX_VIEWPORTS_NV 0x825B 2959 #define LOCAL_GL_MAX_VIEWPORTS_OES 0x825B 2960 #define LOCAL_GL_MAX_VIEWPORT_DIMS 0x0D3A 2961 #define LOCAL_GL_MAX_VIEWS_OVR 0x9631 2962 #define LOCAL_GL_MAX_WIDTH 0x827E 2963 #define LOCAL_GL_MAX_WINDOW_RECTANGLES_EXT 0x8F14 2964 #define LOCAL_GL_MEDIUM_FLOAT 0x8DF1 2965 #define LOCAL_GL_MEDIUM_INT 0x8DF4 2966 #define LOCAL_GL_MIN 0x8007 2967 #define LOCAL_GL_MINMAX 0x802E 2968 #define LOCAL_GL_MINMAX_EXT 0x802E 2969 #define LOCAL_GL_MINMAX_FORMAT 0x802F 2970 #define LOCAL_GL_MINMAX_FORMAT_EXT 0x802F 2971 #define LOCAL_GL_MINMAX_SINK 0x8030 2972 #define LOCAL_GL_MINMAX_SINK_EXT 0x8030 2973 #define LOCAL_GL_MINOR_VERSION 0x821C 2974 #define LOCAL_GL_MINUS_CLAMPED_NV 0x92B3 2975 #define LOCAL_GL_MINUS_NV 0x929F 2976 #define LOCAL_GL_MIN_EXT 0x8007 2977 #define LOCAL_GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B 2978 #define LOCAL_GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B 2979 #define LOCAL_GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5B 2980 #define LOCAL_GL_MIN_LOD_WARNING_AMD 0x919C 2981 #define LOCAL_GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC 2982 #define LOCAL_GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 2983 #define LOCAL_GL_MIN_PROGRAM_TEXEL_OFFSET_EXT 0x8904 2984 #define LOCAL_GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904 2985 #define LOCAL_GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E 2986 #define LOCAL_GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E 2987 #define LOCAL_GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E 2988 #define LOCAL_GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 2989 #define LOCAL_GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37 2990 #define LOCAL_GL_MIN_SAMPLE_SHADING_VALUE_OES 0x8C37 2991 #define LOCAL_GL_MIN_SPARSE_LEVEL_AMD 0x919B 2992 #define LOCAL_GL_MIPMAP 0x8293 2993 #define LOCAL_GL_MIRRORED_REPEAT 0x8370 2994 #define LOCAL_GL_MIRRORED_REPEAT_ARB 0x8370 2995 #define LOCAL_GL_MIRRORED_REPEAT_IBM 0x8370 2996 #define LOCAL_GL_MIRRORED_REPEAT_OES 0x8370 2997 #define LOCAL_GL_MIRROR_CLAMP_ATI 0x8742 2998 #define LOCAL_GL_MIRROR_CLAMP_EXT 0x8742 2999 #define LOCAL_GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912 3000 #define LOCAL_GL_MIRROR_CLAMP_TO_EDGE 0x8743 3001 #define LOCAL_GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743 3002 #define LOCAL_GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743 3003 #define LOCAL_GL_MITER_REVERT_NV 0x90A7 3004 #define LOCAL_GL_MITER_TRUNCATE_NV 0x90A8 3005 #define LOCAL_GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F 3006 #define LOCAL_GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330 3007 #define LOCAL_GL_MODELVIEW 0x1700 3008 #define LOCAL_GL_MODELVIEW0_ARB 0x1700 3009 #define LOCAL_GL_MODELVIEW0_EXT 0x1700 3010 #define LOCAL_GL_MODELVIEW0_MATRIX_EXT 0x0BA6 3011 #define LOCAL_GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3 3012 #define LOCAL_GL_MODELVIEW10_ARB 0x872A 3013 #define LOCAL_GL_MODELVIEW11_ARB 0x872B 3014 #define LOCAL_GL_MODELVIEW12_ARB 0x872C 3015 #define LOCAL_GL_MODELVIEW13_ARB 0x872D 3016 #define LOCAL_GL_MODELVIEW14_ARB 0x872E 3017 #define LOCAL_GL_MODELVIEW15_ARB 0x872F 3018 #define LOCAL_GL_MODELVIEW16_ARB 0x8730 3019 #define LOCAL_GL_MODELVIEW17_ARB 0x8731 3020 #define LOCAL_GL_MODELVIEW18_ARB 0x8732 3021 #define LOCAL_GL_MODELVIEW19_ARB 0x8733 3022 #define LOCAL_GL_MODELVIEW1_ARB 0x850A 3023 #define LOCAL_GL_MODELVIEW1_EXT 0x850A 3024 #define LOCAL_GL_MODELVIEW1_MATRIX_EXT 0x8506 3025 #define LOCAL_GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502 3026 #define LOCAL_GL_MODELVIEW20_ARB 0x8734 3027 #define LOCAL_GL_MODELVIEW21_ARB 0x8735 3028 #define LOCAL_GL_MODELVIEW22_ARB 0x8736 3029 #define LOCAL_GL_MODELVIEW23_ARB 0x8737 3030 #define LOCAL_GL_MODELVIEW24_ARB 0x8738 3031 #define LOCAL_GL_MODELVIEW25_ARB 0x8739 3032 #define LOCAL_GL_MODELVIEW26_ARB 0x873A 3033 #define LOCAL_GL_MODELVIEW27_ARB 0x873B 3034 #define LOCAL_GL_MODELVIEW28_ARB 0x873C 3035 #define LOCAL_GL_MODELVIEW29_ARB 0x873D 3036 #define LOCAL_GL_MODELVIEW2_ARB 0x8722 3037 #define LOCAL_GL_MODELVIEW30_ARB 0x873E 3038 #define LOCAL_GL_MODELVIEW31_ARB 0x873F 3039 #define LOCAL_GL_MODELVIEW3_ARB 0x8723 3040 #define LOCAL_GL_MODELVIEW4_ARB 0x8724 3041 #define LOCAL_GL_MODELVIEW5_ARB 0x8725 3042 #define LOCAL_GL_MODELVIEW6_ARB 0x8726 3043 #define LOCAL_GL_MODELVIEW7_ARB 0x8727 3044 #define LOCAL_GL_MODELVIEW8_ARB 0x8728 3045 #define LOCAL_GL_MODELVIEW9_ARB 0x8729 3046 #define LOCAL_GL_MODELVIEW_MATRIX 0x0BA6 3047 #define LOCAL_GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES 0x898D 3048 #define LOCAL_GL_MODELVIEW_PROJECTION_NV 0x8629 3049 #define LOCAL_GL_MODELVIEW_STACK_DEPTH 0x0BA3 3050 #define LOCAL_GL_MODULATE 0x2100 3051 #define LOCAL_GL_MODULATE_ADD_ATI 0x8744 3052 #define LOCAL_GL_MODULATE_COLOR_IMG 0x8C04 3053 #define LOCAL_GL_MODULATE_SIGNED_ADD_ATI 0x8745 3054 #define LOCAL_GL_MODULATE_SUBTRACT_ATI 0x8746 3055 #define LOCAL_GL_MOVE_TO_CONTINUES_NV 0x90B6 3056 #define LOCAL_GL_MOVE_TO_NV 0x02 3057 #define LOCAL_GL_MOVE_TO_RESETS_NV 0x90B5 3058 #define LOCAL_GL_MOV_ATI 0x8961 3059 #define LOCAL_GL_MULT 0x0103 3060 #define LOCAL_GL_MULTICAST_GPUS_NV 0x92BA 3061 #define LOCAL_GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9549 3062 #define LOCAL_GL_MULTIPLY 0x9294 3063 #define LOCAL_GL_MULTIPLY_KHR 0x9294 3064 #define LOCAL_GL_MULTIPLY_NV 0x9294 3065 #define LOCAL_GL_MULTISAMPLE 0x809D 3066 #define LOCAL_GL_MULTISAMPLES_NV 0x9371 3067 #define LOCAL_GL_MULTISAMPLE_3DFX 0x86B2 3068 #define LOCAL_GL_MULTISAMPLE_ARB 0x809D 3069 #define LOCAL_GL_MULTISAMPLE_BIT 0x20000000 3070 #define LOCAL_GL_MULTISAMPLE_BIT_3DFX 0x20000000 3071 #define LOCAL_GL_MULTISAMPLE_BIT_ARB 0x20000000 3072 #define LOCAL_GL_MULTISAMPLE_BIT_EXT 0x20000000 3073 #define LOCAL_GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000 3074 #define LOCAL_GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000 3075 #define LOCAL_GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000 3076 #define LOCAL_GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000 3077 #define LOCAL_GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000 3078 #define LOCAL_GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000 3079 #define LOCAL_GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000 3080 #define LOCAL_GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000 3081 #define LOCAL_GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12 3082 #define LOCAL_GL_MULTISAMPLE_EXT 0x809D 3083 #define LOCAL_GL_MULTISAMPLE_FILTER_HINT_NV 0x8534 3084 #define LOCAL_GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY 0x9382 3085 #define LOCAL_GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB 0x9382 3086 #define LOCAL_GL_MULTISAMPLE_LINE_WIDTH_RANGE 0x9381 3087 #define LOCAL_GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB 0x9381 3088 #define LOCAL_GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B 3089 #define LOCAL_GL_MULTISAMPLE_SGIS 0x809D 3090 #define LOCAL_GL_MULTIVIEW_EXT 0x90F1 3091 #define LOCAL_GL_MUL_ATI 0x8964 3092 #define LOCAL_GL_MVP_MATRIX_EXT 0x87E3 3093 #define LOCAL_GL_N3F_V3F 0x2A25 3094 #define LOCAL_GL_NAMED_STRING_LENGTH_ARB 0x8DE9 3095 #define LOCAL_GL_NAMED_STRING_TYPE_ARB 0x8DEA 3096 #define LOCAL_GL_NAME_LENGTH 0x92F9 3097 #define LOCAL_GL_NAME_STACK_DEPTH 0x0D70 3098 #define LOCAL_GL_NAND 0x150E 3099 #define LOCAL_GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203 3100 #define LOCAL_GL_NATIVE_GRAPHICS_END_HINT_PGI 0x1A204 3101 #define LOCAL_GL_NATIVE_GRAPHICS_HANDLE_PGI 0x1A202 3102 #define LOCAL_GL_NEAREST 0x2600 3103 #define LOCAL_GL_NEAREST_CLIPMAP_LINEAR_SGIX 0x844E 3104 #define LOCAL_GL_NEAREST_CLIPMAP_NEAREST_SGIX 0x844D 3105 #define LOCAL_GL_NEAREST_MIPMAP_LINEAR 0x2702 3106 #define LOCAL_GL_NEAREST_MIPMAP_NEAREST 0x2700 3107 #define LOCAL_GL_NEGATE_BIT_ATI 0x00000004 3108 #define LOCAL_GL_NEGATIVE_ONE_EXT 0x87DF 3109 #define LOCAL_GL_NEGATIVE_ONE_TO_ONE 0x935E 3110 #define LOCAL_GL_NEGATIVE_W_EXT 0x87DC 3111 #define LOCAL_GL_NEGATIVE_X_EXT 0x87D9 3112 #define LOCAL_GL_NEGATIVE_Y_EXT 0x87DA 3113 #define LOCAL_GL_NEGATIVE_Z_EXT 0x87DB 3114 #define LOCAL_GL_NEVER 0x0200 3115 #define LOCAL_GL_NEXT_BUFFER_NV -2 3116 #define LOCAL_GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025 3117 #define LOCAL_GL_NICEST 0x1102 3118 #define LOCAL_GL_NONE 0 3119 #define LOCAL_GL_NONE_OES 0 3120 #define LOCAL_GL_NOOP 0x1505 3121 #define LOCAL_GL_NOP_COMMAND_NV 0x0001 3122 #define LOCAL_GL_NOR 0x1508 3123 #define LOCAL_GL_NORMALIZE 0x0BA1 3124 #define LOCAL_GL_NORMALIZED_RANGE_EXT 0x87E0 3125 #define LOCAL_GL_NORMAL_ARRAY 0x8075 3126 #define LOCAL_GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22 3127 #define LOCAL_GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 3128 #define LOCAL_GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897 3129 #define LOCAL_GL_NORMAL_ARRAY_COUNT_EXT 0x8080 3130 #define LOCAL_GL_NORMAL_ARRAY_EXT 0x8075 3131 #define LOCAL_GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C 3132 #define LOCAL_GL_NORMAL_ARRAY_LIST_IBM 103071 3133 #define LOCAL_GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081 3134 #define LOCAL_GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6 3135 #define LOCAL_GL_NORMAL_ARRAY_POINTER 0x808F 3136 #define LOCAL_GL_NORMAL_ARRAY_POINTER_EXT 0x808F 3137 #define LOCAL_GL_NORMAL_ARRAY_STRIDE 0x807F 3138 #define LOCAL_GL_NORMAL_ARRAY_STRIDE_EXT 0x807F 3139 #define LOCAL_GL_NORMAL_ARRAY_TYPE 0x807E 3140 #define LOCAL_GL_NORMAL_ARRAY_TYPE_EXT 0x807E 3141 #define LOCAL_GL_NORMAL_BIT_PGI 0x08000000 3142 #define LOCAL_GL_NORMAL_MAP 0x8511 3143 #define LOCAL_GL_NORMAL_MAP_ARB 0x8511 3144 #define LOCAL_GL_NORMAL_MAP_EXT 0x8511 3145 #define LOCAL_GL_NORMAL_MAP_NV 0x8511 3146 #define LOCAL_GL_NORMAL_MAP_OES 0x8511 3147 #define LOCAL_GL_NOTEQUAL 0x0205 3148 #define LOCAL_GL_NO_ERROR 0 3149 #define LOCAL_GL_NO_RESET_NOTIFICATION 0x8261 3150 #define LOCAL_GL_NO_RESET_NOTIFICATION_ARB 0x8261 3151 #define LOCAL_GL_NO_RESET_NOTIFICATION_EXT 0x8261 3152 #define LOCAL_GL_NO_RESET_NOTIFICATION_KHR 0x8261 3153 #define LOCAL_GL_NUM_ACTIVE_VARIABLES 0x9304 3154 #define LOCAL_GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A 3155 #define LOCAL_GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 3156 #define LOCAL_GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2 3157 #define LOCAL_GL_NUM_DEVICE_UUIDS_EXT 0x9596 3158 #define LOCAL_GL_NUM_DOWNSAMPLE_SCALES_IMG 0x913D 3159 #define LOCAL_GL_NUM_EXTENSIONS 0x821D 3160 #define LOCAL_GL_NUM_FILL_STREAMS_NV 0x8E29 3161 #define LOCAL_GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F 3162 #define LOCAL_GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E 3163 #define LOCAL_GL_NUM_GENERAL_COMBINERS_NV 0x854E 3164 #define LOCAL_GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973 3165 #define LOCAL_GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971 3166 #define LOCAL_GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972 3167 #define LOCAL_GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974 3168 #define LOCAL_GL_NUM_PASSES_ATI 0x8970 3169 #define LOCAL_GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE 3170 #define LOCAL_GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE 3171 #define LOCAL_GL_NUM_SAMPLE_COUNTS 0x9380 3172 #define LOCAL_GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 3173 #define LOCAL_GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9 3174 #define LOCAL_GL_NUM_SPARSE_LEVELS_ARB 0x91AA 3175 #define LOCAL_GL_NUM_SPARSE_LEVELS_EXT 0x91AA 3176 #define LOCAL_GL_NUM_TILING_TYPES_EXT 0x9582 3177 #define LOCAL_GL_NUM_VIDEO_CAPTURE_STREAMS_NV 0x9024 3178 #define LOCAL_GL_NUM_VIRTUAL_PAGE_SIZES_ARB 0x91A8 3179 #define LOCAL_GL_NUM_VIRTUAL_PAGE_SIZES_EXT 0x91A8 3180 #define LOCAL_GL_NUM_WINDOW_RECTANGLES_EXT 0x8F15 3181 #define LOCAL_GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89 3182 #define LOCAL_GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A 3183 #define LOCAL_GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86 3184 #define LOCAL_GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 3185 #define LOCAL_GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 3186 #define LOCAL_GL_OBJECT_BUFFER_SIZE_ATI 0x8764 3187 #define LOCAL_GL_OBJECT_BUFFER_USAGE_ATI 0x8765 3188 #define LOCAL_GL_OBJECT_COMPILE_STATUS_ARB 0x8B81 3189 #define LOCAL_GL_OBJECT_DELETE_STATUS_ARB 0x8B80 3190 #define LOCAL_GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3 3191 #define LOCAL_GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1 3192 #define LOCAL_GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84 3193 #define LOCAL_GL_OBJECT_LINEAR 0x2401 3194 #define LOCAL_GL_OBJECT_LINEAR_NV 0x2401 3195 #define LOCAL_GL_OBJECT_LINE_SGIS 0x81F7 3196 #define LOCAL_GL_OBJECT_LINK_STATUS_ARB 0x8B82 3197 #define LOCAL_GL_OBJECT_PLANE 0x2501 3198 #define LOCAL_GL_OBJECT_POINT_SGIS 0x81F5 3199 #define LOCAL_GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88 3200 #define LOCAL_GL_OBJECT_SUBTYPE_ARB 0x8B4F 3201 #define LOCAL_GL_OBJECT_TYPE 0x9112 3202 #define LOCAL_GL_OBJECT_TYPE_APPLE 0x9112 3203 #define LOCAL_GL_OBJECT_TYPE_ARB 0x8B4E 3204 #define LOCAL_GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 3205 #define LOCAL_GL_OCCLUSION_QUERY_EVENT_MASK_AMD 0x874F 3206 #define LOCAL_GL_OCCLUSION_TEST_HP 0x8165 3207 #define LOCAL_GL_OCCLUSION_TEST_RESULT_HP 0x8166 3208 #define LOCAL_GL_OFFSET 0x92FC 3209 #define LOCAL_GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856 3210 #define LOCAL_GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857 3211 #define LOCAL_GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854 3212 #define LOCAL_GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855 3213 #define LOCAL_GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850 3214 #define LOCAL_GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851 3215 #define LOCAL_GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852 3216 #define LOCAL_GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853 3217 #define LOCAL_GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 3218 #define LOCAL_GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 3219 #define LOCAL_GL_OFFSET_TEXTURE_2D_NV 0x86E8 3220 #define LOCAL_GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 3221 #define LOCAL_GL_OFFSET_TEXTURE_BIAS_NV 0x86E3 3222 #define LOCAL_GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1 3223 #define LOCAL_GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C 3224 #define LOCAL_GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D 3225 #define LOCAL_GL_OFFSET_TEXTURE_SCALE_NV 0x86E2 3226 #define LOCAL_GL_ONE 1 3227 #define LOCAL_GL_ONE_EXT 0x87DE 3228 #define LOCAL_GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 3229 #define LOCAL_GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 3230 #define LOCAL_GL_ONE_MINUS_CONSTANT_COLOR 0x8002 3231 #define LOCAL_GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 3232 #define LOCAL_GL_ONE_MINUS_DST_ALPHA 0x0305 3233 #define LOCAL_GL_ONE_MINUS_DST_COLOR 0x0307 3234 #define LOCAL_GL_ONE_MINUS_SRC1_ALPHA 0x88FB 3235 #define LOCAL_GL_ONE_MINUS_SRC1_ALPHA_EXT 0x88FB 3236 #define LOCAL_GL_ONE_MINUS_SRC1_COLOR 0x88FA 3237 #define LOCAL_GL_ONE_MINUS_SRC1_COLOR_EXT 0x88FA 3238 #define LOCAL_GL_ONE_MINUS_SRC_ALPHA 0x0303 3239 #define LOCAL_GL_ONE_MINUS_SRC_COLOR 0x0301 3240 #define LOCAL_GL_OPERAND0_ALPHA 0x8598 3241 #define LOCAL_GL_OPERAND0_ALPHA_ARB 0x8598 3242 #define LOCAL_GL_OPERAND0_ALPHA_EXT 0x8598 3243 #define LOCAL_GL_OPERAND0_RGB 0x8590 3244 #define LOCAL_GL_OPERAND0_RGB_ARB 0x8590 3245 #define LOCAL_GL_OPERAND0_RGB_EXT 0x8590 3246 #define LOCAL_GL_OPERAND1_ALPHA 0x8599 3247 #define LOCAL_GL_OPERAND1_ALPHA_ARB 0x8599 3248 #define LOCAL_GL_OPERAND1_ALPHA_EXT 0x8599 3249 #define LOCAL_GL_OPERAND1_RGB 0x8591 3250 #define LOCAL_GL_OPERAND1_RGB_ARB 0x8591 3251 #define LOCAL_GL_OPERAND1_RGB_EXT 0x8591 3252 #define LOCAL_GL_OPERAND2_ALPHA 0x859A 3253 #define LOCAL_GL_OPERAND2_ALPHA_ARB 0x859A 3254 #define LOCAL_GL_OPERAND2_ALPHA_EXT 0x859A 3255 #define LOCAL_GL_OPERAND2_RGB 0x8592 3256 #define LOCAL_GL_OPERAND2_RGB_ARB 0x8592 3257 #define LOCAL_GL_OPERAND2_RGB_EXT 0x8592 3258 #define LOCAL_GL_OPERAND3_ALPHA_NV 0x859B 3259 #define LOCAL_GL_OPERAND3_RGB_NV 0x8593 3260 #define LOCAL_GL_OPTIMAL_TILING_EXT 0x9584 3261 #define LOCAL_GL_OP_ADD_EXT 0x8787 3262 #define LOCAL_GL_OP_CLAMP_EXT 0x878E 3263 #define LOCAL_GL_OP_CROSS_PRODUCT_EXT 0x8797 3264 #define LOCAL_GL_OP_DOT3_EXT 0x8784 3265 #define LOCAL_GL_OP_DOT4_EXT 0x8785 3266 #define LOCAL_GL_OP_EXP_BASE_2_EXT 0x8791 3267 #define LOCAL_GL_OP_FLOOR_EXT 0x878F 3268 #define LOCAL_GL_OP_FRAC_EXT 0x8789 3269 #define LOCAL_GL_OP_INDEX_EXT 0x8782 3270 #define LOCAL_GL_OP_LOG_BASE_2_EXT 0x8792 3271 #define LOCAL_GL_OP_MADD_EXT 0x8788 3272 #define LOCAL_GL_OP_MAX_EXT 0x878A 3273 #define LOCAL_GL_OP_MIN_EXT 0x878B 3274 #define LOCAL_GL_OP_MOV_EXT 0x8799 3275 #define LOCAL_GL_OP_MULTIPLY_MATRIX_EXT 0x8798 3276 #define LOCAL_GL_OP_MUL_EXT 0x8786 3277 #define LOCAL_GL_OP_NEGATE_EXT 0x8783 3278 #define LOCAL_GL_OP_POWER_EXT 0x8793 3279 #define LOCAL_GL_OP_RECIP_EXT 0x8794 3280 #define LOCAL_GL_OP_RECIP_SQRT_EXT 0x8795 3281 #define LOCAL_GL_OP_ROUND_EXT 0x8790 3282 #define LOCAL_GL_OP_SET_GE_EXT 0x878C 3283 #define LOCAL_GL_OP_SET_LT_EXT 0x878D 3284 #define LOCAL_GL_OP_SUB_EXT 0x8796 3285 #define LOCAL_GL_OR 0x1507 3286 #define LOCAL_GL_ORDER 0x0A01 3287 #define LOCAL_GL_OR_INVERTED 0x150D 3288 #define LOCAL_GL_OR_REVERSE 0x150B 3289 #define LOCAL_GL_OUTPUT_COLOR0_EXT 0x879B 3290 #define LOCAL_GL_OUTPUT_COLOR1_EXT 0x879C 3291 #define LOCAL_GL_OUTPUT_FOG_EXT 0x87BD 3292 #define LOCAL_GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D 3293 #define LOCAL_GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7 3294 #define LOCAL_GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8 3295 #define LOCAL_GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9 3296 #define LOCAL_GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA 3297 #define LOCAL_GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB 3298 #define LOCAL_GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC 3299 #define LOCAL_GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD 3300 #define LOCAL_GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE 3301 #define LOCAL_GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF 3302 #define LOCAL_GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0 3303 #define LOCAL_GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E 3304 #define LOCAL_GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1 3305 #define LOCAL_GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2 3306 #define LOCAL_GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3 3307 #define LOCAL_GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4 3308 #define LOCAL_GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5 3309 #define LOCAL_GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6 3310 #define LOCAL_GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7 3311 #define LOCAL_GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8 3312 #define LOCAL_GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9 3313 #define LOCAL_GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA 3314 #define LOCAL_GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F 3315 #define LOCAL_GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB 3316 #define LOCAL_GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC 3317 #define LOCAL_GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0 3318 #define LOCAL_GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1 3319 #define LOCAL_GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2 3320 #define LOCAL_GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 3321 #define LOCAL_GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4 3322 #define LOCAL_GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5 3323 #define LOCAL_GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6 3324 #define LOCAL_GL_OUTPUT_VERTEX_EXT 0x879A 3325 #define LOCAL_GL_OUT_OF_MEMORY 0x0505 3326 #define LOCAL_GL_OVERLAY 0x9296 3327 #define LOCAL_GL_OVERLAY_KHR 0x9296 3328 #define LOCAL_GL_OVERLAY_NV 0x9296 3329 #define LOCAL_GL_PACK_ALIGNMENT 0x0D05 3330 #define LOCAL_GL_PACK_CMYK_HINT_EXT 0x800E 3331 #define LOCAL_GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D 3332 #define LOCAL_GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C 3333 #define LOCAL_GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E 3334 #define LOCAL_GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B 3335 #define LOCAL_GL_PACK_COMPRESSED_SIZE_SGIX 0x831C 3336 #define LOCAL_GL_PACK_IMAGE_DEPTH_SGIS 0x8131 3337 #define LOCAL_GL_PACK_IMAGE_HEIGHT 0x806C 3338 #define LOCAL_GL_PACK_IMAGE_HEIGHT_EXT 0x806C 3339 #define LOCAL_GL_PACK_INVERT_MESA 0x8758 3340 #define LOCAL_GL_PACK_LSB_FIRST 0x0D01 3341 #define LOCAL_GL_PACK_MAX_COMPRESSED_SIZE_SGIX 0x831B 3342 #define LOCAL_GL_PACK_RESAMPLE_OML 0x8984 3343 #define LOCAL_GL_PACK_RESAMPLE_SGIX 0x842E 3344 #define LOCAL_GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4 3345 #define LOCAL_GL_PACK_ROW_BYTES_APPLE 0x8A15 3346 #define LOCAL_GL_PACK_ROW_LENGTH 0x0D02 3347 #define LOCAL_GL_PACK_SKIP_IMAGES 0x806B 3348 #define LOCAL_GL_PACK_SKIP_IMAGES_EXT 0x806B 3349 #define LOCAL_GL_PACK_SKIP_PIXELS 0x0D04 3350 #define LOCAL_GL_PACK_SKIP_ROWS 0x0D03 3351 #define LOCAL_GL_PACK_SKIP_VOLUMES_SGIS 0x8130 3352 #define LOCAL_GL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0 3353 #define LOCAL_GL_PACK_SWAP_BYTES 0x0D00 3354 #define LOCAL_GL_PALETTE4_R5_G6_B5_OES 0x8B92 3355 #define LOCAL_GL_PALETTE4_RGB5_A1_OES 0x8B94 3356 #define LOCAL_GL_PALETTE4_RGB8_OES 0x8B90 3357 #define LOCAL_GL_PALETTE4_RGBA4_OES 0x8B93 3358 #define LOCAL_GL_PALETTE4_RGBA8_OES 0x8B91 3359 #define LOCAL_GL_PALETTE8_R5_G6_B5_OES 0x8B97 3360 #define LOCAL_GL_PALETTE8_RGB5_A1_OES 0x8B99 3361 #define LOCAL_GL_PALETTE8_RGB8_OES 0x8B95 3362 #define LOCAL_GL_PALETTE8_RGBA4_OES 0x8B98 3363 #define LOCAL_GL_PALETTE8_RGBA8_OES 0x8B96 3364 #define LOCAL_GL_PARALLEL_ARRAYS_INTEL 0x83F4 3365 #define LOCAL_GL_PARAMETER_BUFFER_ARB 0x80EE 3366 #define LOCAL_GL_PARAMETER_BUFFER_BINDING_ARB 0x80EF 3367 #define LOCAL_GL_PARTIAL_SUCCESS_NV 0x902E 3368 #define LOCAL_GL_PASS_THROUGH_NV 0x86E6 3369 #define LOCAL_GL_PASS_THROUGH_TOKEN 0x0700 3370 #define LOCAL_GL_PATCHES 0x000E 3371 #define LOCAL_GL_PATCHES_EXT 0x000E 3372 #define LOCAL_GL_PATCHES_OES 0x000E 3373 #define LOCAL_GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73 3374 #define LOCAL_GL_PATCH_DEFAULT_INNER_LEVEL_EXT 0x8E73 3375 #define LOCAL_GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74 3376 #define LOCAL_GL_PATCH_DEFAULT_OUTER_LEVEL_EXT 0x8E74 3377 #define LOCAL_GL_PATCH_VERTICES 0x8E72 3378 #define LOCAL_GL_PATCH_VERTICES_EXT 0x8E72 3379 #define LOCAL_GL_PATCH_VERTICES_OES 0x8E72 3380 #define LOCAL_GL_PATH_CLIENT_LENGTH_NV 0x907F 3381 #define LOCAL_GL_PATH_COMMAND_COUNT_NV 0x909D 3382 #define LOCAL_GL_PATH_COMPUTED_LENGTH_NV 0x90A0 3383 #define LOCAL_GL_PATH_COORD_COUNT_NV 0x909E 3384 #define LOCAL_GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF 3385 #define LOCAL_GL_PATH_DASH_ARRAY_COUNT_NV 0x909F 3386 #define LOCAL_GL_PATH_DASH_CAPS_NV 0x907B 3387 #define LOCAL_GL_PATH_DASH_OFFSET_NV 0x907E 3388 #define LOCAL_GL_PATH_DASH_OFFSET_RESET_NV 0x90B4 3389 #define LOCAL_GL_PATH_END_CAPS_NV 0x9076 3390 #define LOCAL_GL_PATH_ERROR_POSITION_NV 0x90AB 3391 #define LOCAL_GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1 3392 #define LOCAL_GL_PATH_FILL_COVER_MODE_NV 0x9082 3393 #define LOCAL_GL_PATH_FILL_MASK_NV 0x9081 3394 #define LOCAL_GL_PATH_FILL_MODE_NV 0x9080 3395 #define LOCAL_GL_PATH_FOG_GEN_MODE_NV 0x90AC 3396 #define LOCAL_GL_PATH_FORMAT_PS_NV 0x9071 3397 #define LOCAL_GL_PATH_FORMAT_SVG_NV 0x9070 3398 #define LOCAL_GL_PATH_GEN_COEFF_NV 0x90B1 3399 #define LOCAL_GL_PATH_GEN_COLOR_FORMAT_NV 0x90B2 3400 #define LOCAL_GL_PATH_GEN_COMPONENTS_NV 0x90B3 3401 #define LOCAL_GL_PATH_GEN_MODE_NV 0x90B0 3402 #define LOCAL_GL_PATH_INITIAL_DASH_CAP_NV 0x907C 3403 #define LOCAL_GL_PATH_INITIAL_END_CAP_NV 0x9077 3404 #define LOCAL_GL_PATH_JOIN_STYLE_NV 0x9079 3405 #define LOCAL_GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV 0x0D36 3406 #define LOCAL_GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV 0x0D38 3407 #define LOCAL_GL_PATH_MITER_LIMIT_NV 0x907A 3408 #define LOCAL_GL_PATH_MODELVIEW_MATRIX_NV 0x0BA6 3409 #define LOCAL_GL_PATH_MODELVIEW_NV 0x1700 3410 #define LOCAL_GL_PATH_MODELVIEW_STACK_DEPTH_NV 0x0BA3 3411 #define LOCAL_GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A 3412 #define LOCAL_GL_PATH_PROJECTION_MATRIX_NV 0x0BA7 3413 #define LOCAL_GL_PATH_PROJECTION_NV 0x1701 3414 #define LOCAL_GL_PATH_PROJECTION_STACK_DEPTH_NV 0x0BA4 3415 #define LOCAL_GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD 3416 #define LOCAL_GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE 3417 #define LOCAL_GL_PATH_STENCIL_FUNC_NV 0x90B7 3418 #define LOCAL_GL_PATH_STENCIL_REF_NV 0x90B8 3419 #define LOCAL_GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9 3420 #define LOCAL_GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2 3421 #define LOCAL_GL_PATH_STROKE_COVER_MODE_NV 0x9083 3422 #define LOCAL_GL_PATH_STROKE_MASK_NV 0x9084 3423 #define LOCAL_GL_PATH_STROKE_WIDTH_NV 0x9075 3424 #define LOCAL_GL_PATH_TERMINAL_DASH_CAP_NV 0x907D 3425 #define LOCAL_GL_PATH_TERMINAL_END_CAP_NV 0x9078 3426 #define LOCAL_GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV 0x84E3 3427 #define LOCAL_GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV 0x84E4 3428 #define LOCAL_GL_PERCENTAGE_AMD 0x8BC3 3429 #define LOCAL_GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0 3430 #define LOCAL_GL_PERFMON_RESULT_AMD 0x8BC6 3431 #define LOCAL_GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 3432 #define LOCAL_GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 3433 #define LOCAL_GL_PERFORMANCE_MONITOR_AMD 0x9152 3434 #define LOCAL_GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC 3435 #define LOCAL_GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB 3436 #define LOCAL_GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA 3437 #define LOCAL_GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8 3438 #define LOCAL_GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9 3439 #define LOCAL_GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF 3440 #define LOCAL_GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1 3441 #define LOCAL_GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2 3442 #define LOCAL_GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0 3443 #define LOCAL_GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE 3444 #define LOCAL_GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4 3445 #define LOCAL_GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3 3446 #define LOCAL_GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5 3447 #define LOCAL_GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9 3448 #define LOCAL_GL_PERFQUERY_FLUSH_INTEL 0x83FA 3449 #define LOCAL_GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001 3450 #define LOCAL_GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500 3451 #define LOCAL_GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD 3452 #define LOCAL_GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000 3453 #define LOCAL_GL_PERFQUERY_WAIT_INTEL 0x83FB 3454 #define LOCAL_GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 3455 #define LOCAL_GL_PERTURB_EXT 0x85AE 3456 #define LOCAL_GL_PER_GPU_STORAGE_BIT_NV 0x0800 3457 #define LOCAL_GL_PER_GPU_STORAGE_NV 0x9548 3458 #define LOCAL_GL_PER_STAGE_CONSTANTS_NV 0x8535 3459 #define LOCAL_GL_PHONG_HINT_WIN 0x80EB 3460 #define LOCAL_GL_PHONG_WIN 0x80EA 3461 #define LOCAL_GL_PINLIGHT_NV 0x92A8 3462 #define LOCAL_GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD 0x91AE 3463 #define LOCAL_GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD 0x91AF 3464 #define LOCAL_GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 3465 #define LOCAL_GL_PIXEL_BUFFER_BARRIER_BIT_EXT 0x00000080 3466 #define LOCAL_GL_PIXEL_COUNTER_BITS_NV 0x8864 3467 #define LOCAL_GL_PIXEL_COUNT_AVAILABLE_NV 0x8867 3468 #define LOCAL_GL_PIXEL_COUNT_NV 0x8866 3469 #define LOCAL_GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333 3470 #define LOCAL_GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355 3471 #define LOCAL_GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354 3472 #define LOCAL_GL_PIXEL_GROUP_COLOR_SGIS 0x8356 3473 #define LOCAL_GL_PIXEL_MAG_FILTER_EXT 0x8331 3474 #define LOCAL_GL_PIXEL_MAP_A_TO_A 0x0C79 3475 #define LOCAL_GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 3476 #define LOCAL_GL_PIXEL_MAP_B_TO_B 0x0C78 3477 #define LOCAL_GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 3478 #define LOCAL_GL_PIXEL_MAP_G_TO_G 0x0C77 3479 #define LOCAL_GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 3480 #define LOCAL_GL_PIXEL_MAP_I_TO_A 0x0C75 3481 #define LOCAL_GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 3482 #define LOCAL_GL_PIXEL_MAP_I_TO_B 0x0C74 3483 #define LOCAL_GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 3484 #define LOCAL_GL_PIXEL_MAP_I_TO_G 0x0C73 3485 #define LOCAL_GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 3486 #define LOCAL_GL_PIXEL_MAP_I_TO_I 0x0C70 3487 #define LOCAL_GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 3488 #define LOCAL_GL_PIXEL_MAP_I_TO_R 0x0C72 3489 #define LOCAL_GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 3490 #define LOCAL_GL_PIXEL_MAP_R_TO_R 0x0C76 3491 #define LOCAL_GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 3492 #define LOCAL_GL_PIXEL_MAP_S_TO_S 0x0C71 3493 #define LOCAL_GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 3494 #define LOCAL_GL_PIXEL_MIN_FILTER_EXT 0x8332 3495 #define LOCAL_GL_PIXEL_MODE_BIT 0x00000020 3496 #define LOCAL_GL_PIXEL_PACK_BUFFER 0x88EB 3497 #define LOCAL_GL_PIXEL_PACK_BUFFER_ARB 0x88EB 3498 #define LOCAL_GL_PIXEL_PACK_BUFFER_BINDING 0x88ED 3499 #define LOCAL_GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED 3500 #define LOCAL_GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED 3501 #define LOCAL_GL_PIXEL_PACK_BUFFER_EXT 0x88EB 3502 #define LOCAL_GL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3 3503 #define LOCAL_GL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4 3504 #define LOCAL_GL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2 3505 #define LOCAL_GL_PIXEL_TEXTURE_SGIS 0x8353 3506 #define LOCAL_GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX 0x8189 3507 #define LOCAL_GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX 0x818A 3508 #define LOCAL_GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX 0x8188 3509 #define LOCAL_GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX 0x8187 3510 #define LOCAL_GL_PIXEL_TEX_GEN_MODE_SGIX 0x832B 3511 #define LOCAL_GL_PIXEL_TEX_GEN_Q_CEILING_SGIX 0x8184 3512 #define LOCAL_GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX 0x8186 3513 #define LOCAL_GL_PIXEL_TEX_GEN_Q_ROUND_SGIX 0x8185 3514 #define LOCAL_GL_PIXEL_TEX_GEN_SGIX 0x8139 3515 #define LOCAL_GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E 3516 #define LOCAL_GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F 3517 #define LOCAL_GL_PIXEL_TILE_CACHE_SIZE_SGIX 0x8145 3518 #define LOCAL_GL_PIXEL_TILE_GRID_DEPTH_SGIX 0x8144 3519 #define LOCAL_GL_PIXEL_TILE_GRID_HEIGHT_SGIX 0x8143 3520 #define LOCAL_GL_PIXEL_TILE_GRID_WIDTH_SGIX 0x8142 3521 #define LOCAL_GL_PIXEL_TILE_HEIGHT_SGIX 0x8141 3522 #define LOCAL_GL_PIXEL_TILE_WIDTH_SGIX 0x8140 3523 #define LOCAL_GL_PIXEL_TRANSFORM_2D_EXT 0x8330 3524 #define LOCAL_GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338 3525 #define LOCAL_GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336 3526 #define LOCAL_GL_PIXEL_UNPACK_BUFFER 0x88EC 3527 #define LOCAL_GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC 3528 #define LOCAL_GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF 3529 #define LOCAL_GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF 3530 #define LOCAL_GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF 3531 #define LOCAL_GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC 3532 #define LOCAL_GL_PLUS_CLAMPED_ALPHA_NV 0x92B2 3533 #define LOCAL_GL_PLUS_CLAMPED_NV 0x92B1 3534 #define LOCAL_GL_PLUS_DARKER_NV 0x9292 3535 #define LOCAL_GL_PLUS_NV 0x9291 3536 #define LOCAL_GL_PN_TRIANGLES_ATI 0x87F0 3537 #define LOCAL_GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3 3538 #define LOCAL_GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7 3539 #define LOCAL_GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8 3540 #define LOCAL_GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2 3541 #define LOCAL_GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6 3542 #define LOCAL_GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5 3543 #define LOCAL_GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4 3544 #define LOCAL_GL_POINT 0x1B00 3545 #define LOCAL_GL_POINTS 0x0000 3546 #define LOCAL_GL_POINT_BIT 0x00000002 3547 #define LOCAL_GL_POINT_DISTANCE_ATTENUATION 0x8129 3548 #define LOCAL_GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129 3549 #define LOCAL_GL_POINT_FADE_THRESHOLD_SIZE 0x8128 3550 #define LOCAL_GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128 3551 #define LOCAL_GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 3552 #define LOCAL_GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128 3553 #define LOCAL_GL_POINT_NV 0x1B00 3554 #define LOCAL_GL_POINT_SIZE 0x0B11 3555 #define LOCAL_GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES 0x8B9F 3556 #define LOCAL_GL_POINT_SIZE_ARRAY_OES 0x8B9C 3557 #define LOCAL_GL_POINT_SIZE_ARRAY_POINTER_OES 0x898C 3558 #define LOCAL_GL_POINT_SIZE_ARRAY_STRIDE_OES 0x898B 3559 #define LOCAL_GL_POINT_SIZE_ARRAY_TYPE_OES 0x898A 3560 #define LOCAL_GL_POINT_SIZE_GRANULARITY 0x0B13 3561 #define LOCAL_GL_POINT_SIZE_MAX 0x8127 3562 #define LOCAL_GL_POINT_SIZE_MAX_ARB 0x8127 3563 #define LOCAL_GL_POINT_SIZE_MAX_EXT 0x8127 3564 #define LOCAL_GL_POINT_SIZE_MAX_SGIS 0x8127 3565 #define LOCAL_GL_POINT_SIZE_MIN 0x8126 3566 #define LOCAL_GL_POINT_SIZE_MIN_ARB 0x8126 3567 #define LOCAL_GL_POINT_SIZE_MIN_EXT 0x8126 3568 #define LOCAL_GL_POINT_SIZE_MIN_SGIS 0x8126 3569 #define LOCAL_GL_POINT_SIZE_RANGE 0x0B12 3570 #define LOCAL_GL_POINT_SMOOTH 0x0B10 3571 #define LOCAL_GL_POINT_SMOOTH_HINT 0x0C51 3572 #define LOCAL_GL_POINT_SPRITE 0x8861 3573 #define LOCAL_GL_POINT_SPRITE_ARB 0x8861 3574 #define LOCAL_GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 3575 #define LOCAL_GL_POINT_SPRITE_NV 0x8861 3576 #define LOCAL_GL_POINT_SPRITE_OES 0x8861 3577 #define LOCAL_GL_POINT_SPRITE_R_MODE_NV 0x8863 3578 #define LOCAL_GL_POINT_TOKEN 0x0701 3579 #define LOCAL_GL_POLYGON 0x0009 3580 #define LOCAL_GL_POLYGON_BIT 0x00000008 3581 #define LOCAL_GL_POLYGON_MODE 0x0B40 3582 #define LOCAL_GL_POLYGON_MODE_NV 0x0B40 3583 #define LOCAL_GL_POLYGON_OFFSET_BIAS_EXT 0x8039 3584 #define LOCAL_GL_POLYGON_OFFSET_CLAMP_EXT 0x8E1B 3585 #define LOCAL_GL_POLYGON_OFFSET_COMMAND_NV 0x000E 3586 #define LOCAL_GL_POLYGON_OFFSET_EXT 0x8037 3587 #define LOCAL_GL_POLYGON_OFFSET_FACTOR 0x8038 3588 #define LOCAL_GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 3589 #define LOCAL_GL_POLYGON_OFFSET_FILL 0x8037 3590 #define LOCAL_GL_POLYGON_OFFSET_LINE 0x2A02 3591 #define LOCAL_GL_POLYGON_OFFSET_LINE_NV 0x2A02 3592 #define LOCAL_GL_POLYGON_OFFSET_POINT 0x2A01 3593 #define LOCAL_GL_POLYGON_OFFSET_POINT_NV 0x2A01 3594 #define LOCAL_GL_POLYGON_OFFSET_UNITS 0x2A00 3595 #define LOCAL_GL_POLYGON_SMOOTH 0x0B41 3596 #define LOCAL_GL_POLYGON_SMOOTH_HINT 0x0C53 3597 #define LOCAL_GL_POLYGON_STIPPLE 0x0B42 3598 #define LOCAL_GL_POLYGON_STIPPLE_BIT 0x00000010 3599 #define LOCAL_GL_POLYGON_TOKEN 0x0703 3600 #define LOCAL_GL_POSITION 0x1203 3601 #define LOCAL_GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB 3602 #define LOCAL_GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB 3603 #define LOCAL_GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 3604 #define LOCAL_GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7 3605 #define LOCAL_GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA 3606 #define LOCAL_GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA 3607 #define LOCAL_GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 3608 #define LOCAL_GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6 3609 #define LOCAL_GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 3610 #define LOCAL_GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2 3611 #define LOCAL_GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 3612 #define LOCAL_GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9 3613 #define LOCAL_GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 3614 #define LOCAL_GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5 3615 #define LOCAL_GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 3616 #define LOCAL_GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8 3617 #define LOCAL_GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 3618 #define LOCAL_GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4 3619 #define LOCAL_GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 3620 #define LOCAL_GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023 3621 #define LOCAL_GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F 3622 #define LOCAL_GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F 3623 #define LOCAL_GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 3624 #define LOCAL_GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022 3625 #define LOCAL_GL_POST_CONVOLUTION_BLUE_SCALE 0x801E 3626 #define LOCAL_GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E 3627 #define LOCAL_GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 3628 #define LOCAL_GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1 3629 #define LOCAL_GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 3630 #define LOCAL_GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021 3631 #define LOCAL_GL_POST_CONVOLUTION_GREEN_SCALE 0x801D 3632 #define LOCAL_GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D 3633 #define LOCAL_GL_POST_CONVOLUTION_RED_BIAS 0x8020 3634 #define LOCAL_GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020 3635 #define LOCAL_GL_POST_CONVOLUTION_RED_SCALE 0x801C 3636 #define LOCAL_GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C 3637 #define LOCAL_GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162 3638 #define LOCAL_GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B 3639 #define LOCAL_GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179 3640 #define LOCAL_GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C 3641 #define LOCAL_GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A 3642 #define LOCAL_GL_PREFER_DOUBLEBUFFER_HINT_PGI 0x1A1F8 3643 #define LOCAL_GL_PRESENT_DURATION_NV 0x8E2B 3644 #define LOCAL_GL_PRESENT_TIME_NV 0x8E2A 3645 #define LOCAL_GL_PRESERVE_ATI 0x8762 3646 #define LOCAL_GL_PREVIOUS 0x8578 3647 #define LOCAL_GL_PREVIOUS_ARB 0x8578 3648 #define LOCAL_GL_PREVIOUS_EXT 0x8578 3649 #define LOCAL_GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4 3650 #define LOCAL_GL_PRIMARY_COLOR 0x8577 3651 #define LOCAL_GL_PRIMARY_COLOR_ARB 0x8577 3652 #define LOCAL_GL_PRIMARY_COLOR_EXT 0x8577 3653 #define LOCAL_GL_PRIMARY_COLOR_NV 0x852C 3654 #define LOCAL_GL_PRIMITIVES_GENERATED 0x8C87 3655 #define LOCAL_GL_PRIMITIVES_GENERATED_EXT 0x8C87 3656 #define LOCAL_GL_PRIMITIVES_GENERATED_NV 0x8C87 3657 #define LOCAL_GL_PRIMITIVES_GENERATED_OES 0x8C87 3658 #define LOCAL_GL_PRIMITIVES_SUBMITTED_ARB 0x82EF 3659 #define LOCAL_GL_PRIMITIVE_BOUNDING_BOX 0x92BE 3660 #define LOCAL_GL_PRIMITIVE_BOUNDING_BOX_ARB 0x92BE 3661 #define LOCAL_GL_PRIMITIVE_BOUNDING_BOX_EXT 0x92BE 3662 #define LOCAL_GL_PRIMITIVE_BOUNDING_BOX_OES 0x92BE 3663 #define LOCAL_GL_PRIMITIVE_ID_NV 0x8C7C 3664 #define LOCAL_GL_PRIMITIVE_RESTART 0x8F9D 3665 #define LOCAL_GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 3666 #define LOCAL_GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221 3667 #define LOCAL_GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES 0x8221 3668 #define LOCAL_GL_PRIMITIVE_RESTART_INDEX 0x8F9E 3669 #define LOCAL_GL_PRIMITIVE_RESTART_INDEX_NV 0x8559 3670 #define LOCAL_GL_PRIMITIVE_RESTART_NV 0x8558 3671 #define LOCAL_GL_PROGRAM 0x82E2 3672 #define LOCAL_GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB 0x9341 3673 #define LOCAL_GL_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9341 3674 #define LOCAL_GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB 0x9340 3675 #define LOCAL_GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 0x9340 3676 #define LOCAL_GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0 3677 #define LOCAL_GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805 3678 #define LOCAL_GL_PROGRAM_ATTRIBS_ARB 0x88AC 3679 #define LOCAL_GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906 3680 #define LOCAL_GL_PROGRAM_BINARY_ANGLE 0x93A6 3681 #define LOCAL_GL_PROGRAM_BINARY_FORMATS 0x87FF 3682 #define LOCAL_GL_PROGRAM_BINARY_FORMATS_OES 0x87FF 3683 #define LOCAL_GL_PROGRAM_BINARY_LENGTH 0x8741 3684 #define LOCAL_GL_PROGRAM_BINARY_LENGTH_OES 0x8741 3685 #define LOCAL_GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 3686 #define LOCAL_GL_PROGRAM_BINDING_ARB 0x8677 3687 #define LOCAL_GL_PROGRAM_ERROR_POSITION_ARB 0x864B 3688 #define LOCAL_GL_PROGRAM_ERROR_POSITION_NV 0x864B 3689 #define LOCAL_GL_PROGRAM_ERROR_STRING_ARB 0x8874 3690 #define LOCAL_GL_PROGRAM_ERROR_STRING_NV 0x8874 3691 #define LOCAL_GL_PROGRAM_FORMAT_ARB 0x8876 3692 #define LOCAL_GL_PROGRAM_FORMAT_ASCII_ARB 0x8875 3693 #define LOCAL_GL_PROGRAM_INPUT 0x92E3 3694 #define LOCAL_GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0 3695 #define LOCAL_GL_PROGRAM_KHR 0x82E2 3696 #define LOCAL_GL_PROGRAM_LENGTH_ARB 0x8627 3697 #define LOCAL_GL_PROGRAM_LENGTH_NV 0x8627 3698 #define LOCAL_GL_PROGRAM_MATRIX_EXT 0x8E2D 3699 #define LOCAL_GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F 3700 #define LOCAL_GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2 3701 #define LOCAL_GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808 3702 #define LOCAL_GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE 3703 #define LOCAL_GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2 3704 #define LOCAL_GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA 3705 #define LOCAL_GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6 3706 #define LOCAL_GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A 3707 #define LOCAL_GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809 3708 #define LOCAL_GL_PROGRAM_OBJECT_ARB 0x8B40 3709 #define LOCAL_GL_PROGRAM_OBJECT_EXT 0x8B40 3710 #define LOCAL_GL_PROGRAM_OUTPUT 0x92E4 3711 #define LOCAL_GL_PROGRAM_PARAMETERS_ARB 0x88A8 3712 #define LOCAL_GL_PROGRAM_PARAMETER_NV 0x8644 3713 #define LOCAL_GL_PROGRAM_PIPELINE 0x82E4 3714 #define LOCAL_GL_PROGRAM_PIPELINE_BINDING 0x825A 3715 #define LOCAL_GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A 3716 #define LOCAL_GL_PROGRAM_PIPELINE_KHR 0x82E4 3717 #define LOCAL_GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F 3718 #define LOCAL_GL_PROGRAM_POINT_SIZE 0x8642 3719 #define LOCAL_GL_PROGRAM_POINT_SIZE_ARB 0x8642 3720 #define LOCAL_GL_PROGRAM_POINT_SIZE_EXT 0x8642 3721 #define LOCAL_GL_PROGRAM_RESIDENT_NV 0x8647 3722 #define LOCAL_GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907 3723 #define LOCAL_GL_PROGRAM_SEPARABLE 0x8258 3724 #define LOCAL_GL_PROGRAM_SEPARABLE_EXT 0x8258 3725 #define LOCAL_GL_PROGRAM_STRING_ARB 0x8628 3726 #define LOCAL_GL_PROGRAM_STRING_NV 0x8628 3727 #define LOCAL_GL_PROGRAM_TARGET_NV 0x8646 3728 #define LOCAL_GL_PROGRAM_TEMPORARIES_ARB 0x88A4 3729 #define LOCAL_GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807 3730 #define LOCAL_GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806 3731 #define LOCAL_GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6 3732 #define LOCAL_GL_PROJECTION 0x1701 3733 #define LOCAL_GL_PROJECTION_MATRIX 0x0BA7 3734 #define LOCAL_GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES 0x898E 3735 #define LOCAL_GL_PROJECTION_STACK_DEPTH 0x0BA4 3736 #define LOCAL_GL_PROTECTED_MEMORY_OBJECT_EXT 0x959B 3737 #define LOCAL_GL_PROVOKING_VERTEX 0x8E4F 3738 #define LOCAL_GL_PROVOKING_VERTEX_EXT 0x8E4F 3739 #define LOCAL_GL_PROXY_COLOR_TABLE 0x80D3 3740 #define LOCAL_GL_PROXY_COLOR_TABLE_SGI 0x80D3 3741 #define LOCAL_GL_PROXY_HISTOGRAM 0x8025 3742 #define LOCAL_GL_PROXY_HISTOGRAM_EXT 0x8025 3743 #define LOCAL_GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 3744 #define LOCAL_GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5 3745 #define LOCAL_GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 3746 #define LOCAL_GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4 3747 #define LOCAL_GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163 3748 #define LOCAL_GL_PROXY_TEXTURE_1D 0x8063 3749 #define LOCAL_GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 3750 #define LOCAL_GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19 3751 #define LOCAL_GL_PROXY_TEXTURE_1D_EXT 0x8063 3752 #define LOCAL_GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B 3753 #define LOCAL_GL_PROXY_TEXTURE_2D 0x8064 3754 #define LOCAL_GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B 3755 #define LOCAL_GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B 3756 #define LOCAL_GL_PROXY_TEXTURE_2D_EXT 0x8064 3757 #define LOCAL_GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 3758 #define LOCAL_GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 3759 #define LOCAL_GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C 3760 #define LOCAL_GL_PROXY_TEXTURE_3D 0x8070 3761 #define LOCAL_GL_PROXY_TEXTURE_3D_EXT 0x8070 3762 #define LOCAL_GL_PROXY_TEXTURE_4D_SGIS 0x8135 3763 #define LOCAL_GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD 3764 #define LOCAL_GL_PROXY_TEXTURE_CUBE_MAP 0x851B 3765 #define LOCAL_GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B 3766 #define LOCAL_GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B 3767 #define LOCAL_GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B 3768 #define LOCAL_GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B 3769 #define LOCAL_GL_PROXY_TEXTURE_RECTANGLE 0x84F7 3770 #define LOCAL_GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7 3771 #define LOCAL_GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7 3772 #define LOCAL_GL_PURGEABLE_APPLE 0x8A1D 3773 #define LOCAL_GL_PURGED_CONTEXT_RESET_NV 0x92BB 3774 #define LOCAL_GL_Q 0x2003 3775 #define LOCAL_GL_QUADRATIC_ATTENUATION 0x1209 3776 #define LOCAL_GL_QUADRATIC_CURVE_TO_NV 0x0A 3777 #define LOCAL_GL_QUADS 0x0007 3778 #define LOCAL_GL_QUADS_EXT 0x0007 3779 #define LOCAL_GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C 3780 #define LOCAL_GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C 3781 #define LOCAL_GL_QUADS_OES 0x0007 3782 #define LOCAL_GL_QUAD_ALPHA4_SGIS 0x811E 3783 #define LOCAL_GL_QUAD_ALPHA8_SGIS 0x811F 3784 #define LOCAL_GL_QUAD_INTENSITY4_SGIS 0x8122 3785 #define LOCAL_GL_QUAD_INTENSITY8_SGIS 0x8123 3786 #define LOCAL_GL_QUAD_LUMINANCE4_SGIS 0x8120 3787 #define LOCAL_GL_QUAD_LUMINANCE8_SGIS 0x8121 3788 #define LOCAL_GL_QUAD_MESH_SUN 0x8614 3789 #define LOCAL_GL_QUAD_STRIP 0x0008 3790 #define LOCAL_GL_QUAD_TEXTURE_SELECT_SGIS 0x8125 3791 #define LOCAL_GL_QUARTER_BIT_ATI 0x00000010 3792 #define LOCAL_GL_QUERY 0x82E3 3793 #define LOCAL_GL_QUERY_ALL_EVENT_BITS_AMD 0xFFFFFFFF 3794 #define LOCAL_GL_QUERY_BUFFER 0x9192 3795 #define LOCAL_GL_QUERY_BUFFER_AMD 0x9192 3796 #define LOCAL_GL_QUERY_BUFFER_BARRIER_BIT 0x00008000 3797 #define LOCAL_GL_QUERY_BUFFER_BINDING 0x9193 3798 #define LOCAL_GL_QUERY_BUFFER_BINDING_AMD 0x9193 3799 #define LOCAL_GL_QUERY_BY_REGION_NO_WAIT 0x8E16 3800 #define LOCAL_GL_QUERY_BY_REGION_NO_WAIT_INVERTED 0x8E1A 3801 #define LOCAL_GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16 3802 #define LOCAL_GL_QUERY_BY_REGION_WAIT 0x8E15 3803 #define LOCAL_GL_QUERY_BY_REGION_WAIT_INVERTED 0x8E19 3804 #define LOCAL_GL_QUERY_BY_REGION_WAIT_NV 0x8E15 3805 #define LOCAL_GL_QUERY_COUNTER_BITS 0x8864 3806 #define LOCAL_GL_QUERY_COUNTER_BITS_ARB 0x8864 3807 #define LOCAL_GL_QUERY_COUNTER_BITS_EXT 0x8864 3808 #define LOCAL_GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD 0x00000008 3809 #define LOCAL_GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD 0x00000002 3810 #define LOCAL_GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD 0x00000001 3811 #define LOCAL_GL_QUERY_KHR 0x82E3 3812 #define LOCAL_GL_QUERY_NO_WAIT 0x8E14 3813 #define LOCAL_GL_QUERY_NO_WAIT_INVERTED 0x8E18 3814 #define LOCAL_GL_QUERY_NO_WAIT_NV 0x8E14 3815 #define LOCAL_GL_QUERY_OBJECT_AMD 0x9153 3816 #define LOCAL_GL_QUERY_OBJECT_EXT 0x9153 3817 #define LOCAL_GL_QUERY_RESULT 0x8866 3818 #define LOCAL_GL_QUERY_RESULT_ARB 0x8866 3819 #define LOCAL_GL_QUERY_RESULT_AVAILABLE 0x8867 3820 #define LOCAL_GL_QUERY_RESULT_AVAILABLE_ARB 0x8867 3821 #define LOCAL_GL_QUERY_RESULT_AVAILABLE_EXT 0x8867 3822 #define LOCAL_GL_QUERY_RESULT_EXT 0x8866 3823 #define LOCAL_GL_QUERY_RESULT_NO_WAIT 0x9194 3824 #define LOCAL_GL_QUERY_RESULT_NO_WAIT_AMD 0x9194 3825 #define LOCAL_GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD 0x00000004 3826 #define LOCAL_GL_QUERY_TARGET 0x82EA 3827 #define LOCAL_GL_QUERY_WAIT 0x8E13 3828 #define LOCAL_GL_QUERY_WAIT_INVERTED 0x8E17 3829 #define LOCAL_GL_QUERY_WAIT_NV 0x8E13 3830 #define LOCAL_GL_R 0x2002 3831 #define LOCAL_GL_R11F_G11F_B10F 0x8C3A 3832 #define LOCAL_GL_R11F_G11F_B10F_APPLE 0x8C3A 3833 #define LOCAL_GL_R11F_G11F_B10F_EXT 0x8C3A 3834 #define LOCAL_GL_R16 0x822A 3835 #define LOCAL_GL_R16F 0x822D 3836 #define LOCAL_GL_R16F_EXT 0x822D 3837 #define LOCAL_GL_R16I 0x8233 3838 #define LOCAL_GL_R16UI 0x8234 3839 #define LOCAL_GL_R16_EXT 0x822A 3840 #define LOCAL_GL_R16_SNORM 0x8F98 3841 #define LOCAL_GL_R16_SNORM_EXT 0x8F98 3842 #define LOCAL_GL_R1UI_C3F_V3F_SUN 0x85C6 3843 #define LOCAL_GL_R1UI_C4F_N3F_V3F_SUN 0x85C8 3844 #define LOCAL_GL_R1UI_C4UB_V3F_SUN 0x85C5 3845 #define LOCAL_GL_R1UI_N3F_V3F_SUN 0x85C7 3846 #define LOCAL_GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB 3847 #define LOCAL_GL_R1UI_T2F_N3F_V3F_SUN 0x85CA 3848 #define LOCAL_GL_R1UI_T2F_V3F_SUN 0x85C9 3849 #define LOCAL_GL_R1UI_V3F_SUN 0x85C4 3850 #define LOCAL_GL_R32F 0x822E 3851 #define LOCAL_GL_R32F_EXT 0x822E 3852 #define LOCAL_GL_R32I 0x8235 3853 #define LOCAL_GL_R32UI 0x8236 3854 #define LOCAL_GL_R3_G3_B2 0x2A10 3855 #define LOCAL_GL_R8 0x8229 3856 #define LOCAL_GL_R8I 0x8231 3857 #define LOCAL_GL_R8UI 0x8232 3858 #define LOCAL_GL_R8_EXT 0x8229 3859 #define LOCAL_GL_R8_SNORM 0x8F94 3860 #define LOCAL_GL_RASTERIZER_DISCARD 0x8C89 3861 #define LOCAL_GL_RASTERIZER_DISCARD_EXT 0x8C89 3862 #define LOCAL_GL_RASTERIZER_DISCARD_NV 0x8C89 3863 #define LOCAL_GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A 3864 #define LOCAL_GL_RASTER_MULTISAMPLE_EXT 0x9327 3865 #define LOCAL_GL_RASTER_POSITION_UNCLIPPED_IBM 0x19262 3866 #define LOCAL_GL_RASTER_SAMPLES_EXT 0x9328 3867 #define LOCAL_GL_READ_BUFFER 0x0C02 3868 #define LOCAL_GL_READ_BUFFER_EXT 0x0C02 3869 #define LOCAL_GL_READ_BUFFER_NV 0x0C02 3870 #define LOCAL_GL_READ_FRAMEBUFFER 0x8CA8 3871 #define LOCAL_GL_READ_FRAMEBUFFER_ANGLE 0x8CA8 3872 #define LOCAL_GL_READ_FRAMEBUFFER_APPLE 0x8CA8 3873 #define LOCAL_GL_READ_FRAMEBUFFER_BINDING 0x8CAA 3874 #define LOCAL_GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA 3875 #define LOCAL_GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA 3876 #define LOCAL_GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA 3877 #define LOCAL_GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA 3878 #define LOCAL_GL_READ_FRAMEBUFFER_EXT 0x8CA8 3879 #define LOCAL_GL_READ_FRAMEBUFFER_NV 0x8CA8 3880 #define LOCAL_GL_READ_ONLY 0x88B8 3881 #define LOCAL_GL_READ_ONLY_ARB 0x88B8 3882 #define LOCAL_GL_READ_PIXELS 0x828C 3883 #define LOCAL_GL_READ_PIXELS_FORMAT 0x828D 3884 #define LOCAL_GL_READ_PIXELS_TYPE 0x828E 3885 #define LOCAL_GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B 3886 #define LOCAL_GL_READ_PIXEL_DATA_RANGE_NV 0x8879 3887 #define LOCAL_GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D 3888 #define LOCAL_GL_READ_WRITE 0x88BA 3889 #define LOCAL_GL_READ_WRITE_ARB 0x88BA 3890 #define LOCAL_GL_RECIP_ADD_SIGNED_ALPHA_IMG 0x8C05 3891 #define LOCAL_GL_RECLAIM_MEMORY_HINT_PGI 0x1A1FE 3892 #define LOCAL_GL_RECT_NV 0xF6 3893 #define LOCAL_GL_RED 0x1903 3894 #define LOCAL_GL_REDUCE 0x8016 3895 #define LOCAL_GL_REDUCE_EXT 0x8016 3896 #define LOCAL_GL_RED_BIAS 0x0D15 3897 #define LOCAL_GL_RED_BITS 0x0D52 3898 #define LOCAL_GL_RED_BIT_ATI 0x00000001 3899 #define LOCAL_GL_RED_EXT 0x1903 3900 #define LOCAL_GL_RED_INTEGER 0x8D94 3901 #define LOCAL_GL_RED_INTEGER_EXT 0x8D94 3902 #define LOCAL_GL_RED_MAX_CLAMP_INGR 0x8564 3903 #define LOCAL_GL_RED_MIN_CLAMP_INGR 0x8560 3904 #define LOCAL_GL_RED_NV 0x1903 3905 #define LOCAL_GL_RED_SCALE 0x0D14 3906 #define LOCAL_GL_RED_SNORM 0x8F90 3907 #define LOCAL_GL_REFERENCED_BY_COMPUTE_SHADER 0x930B 3908 #define LOCAL_GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A 3909 #define LOCAL_GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309 3910 #define LOCAL_GL_REFERENCED_BY_GEOMETRY_SHADER_EXT 0x9309 3911 #define LOCAL_GL_REFERENCED_BY_GEOMETRY_SHADER_OES 0x9309 3912 #define LOCAL_GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307 3913 #define LOCAL_GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT 0x9307 3914 #define LOCAL_GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES 0x9307 3915 #define LOCAL_GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308 3916 #define LOCAL_GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT 0x9308 3917 #define LOCAL_GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES 0x9308 3918 #define LOCAL_GL_REFERENCED_BY_VERTEX_SHADER 0x9306 3919 #define LOCAL_GL_REFERENCE_PLANE_EQUATION_SGIX 0x817E 3920 #define LOCAL_GL_REFERENCE_PLANE_SGIX 0x817D 3921 #define LOCAL_GL_REFLECTION_MAP 0x8512 3922 #define LOCAL_GL_REFLECTION_MAP_ARB 0x8512 3923 #define LOCAL_GL_REFLECTION_MAP_EXT 0x8512 3924 #define LOCAL_GL_REFLECTION_MAP_NV 0x8512 3925 #define LOCAL_GL_REFLECTION_MAP_OES 0x8512 3926 #define LOCAL_GL_REGISTER_COMBINERS_NV 0x8522 3927 #define LOCAL_GL_REG_0_ATI 0x8921 3928 #define LOCAL_GL_REG_10_ATI 0x892B 3929 #define LOCAL_GL_REG_11_ATI 0x892C 3930 #define LOCAL_GL_REG_12_ATI 0x892D 3931 #define LOCAL_GL_REG_13_ATI 0x892E 3932 #define LOCAL_GL_REG_14_ATI 0x892F 3933 #define LOCAL_GL_REG_15_ATI 0x8930 3934 #define LOCAL_GL_REG_16_ATI 0x8931 3935 #define LOCAL_GL_REG_17_ATI 0x8932 3936 #define LOCAL_GL_REG_18_ATI 0x8933 3937 #define LOCAL_GL_REG_19_ATI 0x8934 3938 #define LOCAL_GL_REG_1_ATI 0x8922 3939 #define LOCAL_GL_REG_20_ATI 0x8935 3940 #define LOCAL_GL_REG_21_ATI 0x8936 3941 #define LOCAL_GL_REG_22_ATI 0x8937 3942 #define LOCAL_GL_REG_23_ATI 0x8938 3943 #define LOCAL_GL_REG_24_ATI 0x8939 3944 #define LOCAL_GL_REG_25_ATI 0x893A 3945 #define LOCAL_GL_REG_26_ATI 0x893B 3946 #define LOCAL_GL_REG_27_ATI 0x893C 3947 #define LOCAL_GL_REG_28_ATI 0x893D 3948 #define LOCAL_GL_REG_29_ATI 0x893E 3949 #define LOCAL_GL_REG_2_ATI 0x8923 3950 #define LOCAL_GL_REG_30_ATI 0x893F 3951 #define LOCAL_GL_REG_31_ATI 0x8940 3952 #define LOCAL_GL_REG_3_ATI 0x8924 3953 #define LOCAL_GL_REG_4_ATI 0x8925 3954 #define LOCAL_GL_REG_5_ATI 0x8926 3955 #define LOCAL_GL_REG_6_ATI 0x8927 3956 #define LOCAL_GL_REG_7_ATI 0x8928 3957 #define LOCAL_GL_REG_8_ATI 0x8929 3958 #define LOCAL_GL_REG_9_ATI 0x892A 3959 #define LOCAL_GL_RELATIVE_ARC_TO_NV 0xFF 3960 #define LOCAL_GL_RELATIVE_CONIC_CURVE_TO_NV 0x1B 3961 #define LOCAL_GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D 3962 #define LOCAL_GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07 3963 #define LOCAL_GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17 3964 #define LOCAL_GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19 3965 #define LOCAL_GL_RELATIVE_LINE_TO_NV 0x05 3966 #define LOCAL_GL_RELATIVE_MOVE_TO_NV 0x03 3967 #define LOCAL_GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B 3968 #define LOCAL_GL_RELATIVE_RECT_NV 0xF7 3969 #define LOCAL_GL_RELATIVE_ROUNDED_RECT2_NV 0xEB 3970 #define LOCAL_GL_RELATIVE_ROUNDED_RECT4_NV 0xED 3971 #define LOCAL_GL_RELATIVE_ROUNDED_RECT8_NV 0xEF 3972 #define LOCAL_GL_RELATIVE_ROUNDED_RECT_NV 0xE9 3973 #define LOCAL_GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13 3974 #define LOCAL_GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15 3975 #define LOCAL_GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11 3976 #define LOCAL_GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F 3977 #define LOCAL_GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09 3978 #define LOCAL_GL_RELEASED_APPLE 0x8A19 3979 #define LOCAL_GL_RENDER 0x1C00 3980 #define LOCAL_GL_RENDERBUFFER 0x8D41 3981 #define LOCAL_GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 3982 #define LOCAL_GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53 3983 #define LOCAL_GL_RENDERBUFFER_ALPHA_SIZE_OES 0x8D53 3984 #define LOCAL_GL_RENDERBUFFER_BINDING 0x8CA7 3985 #define LOCAL_GL_RENDERBUFFER_BINDING_ANGLE 0x8CA7 3986 #define LOCAL_GL_RENDERBUFFER_BINDING_EXT 0x8CA7 3987 #define LOCAL_GL_RENDERBUFFER_BINDING_OES 0x8CA7 3988 #define LOCAL_GL_RENDERBUFFER_BLUE_SIZE 0x8D52 3989 #define LOCAL_GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52 3990 #define LOCAL_GL_RENDERBUFFER_BLUE_SIZE_OES 0x8D52 3991 #define LOCAL_GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10 3992 #define LOCAL_GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB 3993 #define LOCAL_GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 3994 #define LOCAL_GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54 3995 #define LOCAL_GL_RENDERBUFFER_DEPTH_SIZE_OES 0x8D54 3996 #define LOCAL_GL_RENDERBUFFER_EXT 0x8D41 3997 #define LOCAL_GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD 3998 #define LOCAL_GL_RENDERBUFFER_GREEN_SIZE 0x8D51 3999 #define LOCAL_GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51 4000 #define LOCAL_GL_RENDERBUFFER_GREEN_SIZE_OES 0x8D51 4001 #define LOCAL_GL_RENDERBUFFER_HEIGHT 0x8D43 4002 #define LOCAL_GL_RENDERBUFFER_HEIGHT_EXT 0x8D43 4003 #define LOCAL_GL_RENDERBUFFER_HEIGHT_OES 0x8D43 4004 #define LOCAL_GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 4005 #define LOCAL_GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 4006 #define LOCAL_GL_RENDERBUFFER_INTERNAL_FORMAT_OES 0x8D44 4007 #define LOCAL_GL_RENDERBUFFER_OES 0x8D41 4008 #define LOCAL_GL_RENDERBUFFER_RED_SIZE 0x8D50 4009 #define LOCAL_GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50 4010 #define LOCAL_GL_RENDERBUFFER_RED_SIZE_OES 0x8D50 4011 #define LOCAL_GL_RENDERBUFFER_SAMPLES 0x8CAB 4012 #define LOCAL_GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB 4013 #define LOCAL_GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB 4014 #define LOCAL_GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB 4015 #define LOCAL_GL_RENDERBUFFER_SAMPLES_IMG 0x9133 4016 #define LOCAL_GL_RENDERBUFFER_SAMPLES_NV 0x8CAB 4017 #define LOCAL_GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 4018 #define LOCAL_GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55 4019 #define LOCAL_GL_RENDERBUFFER_STENCIL_SIZE_OES 0x8D55 4020 #define LOCAL_GL_RENDERBUFFER_WIDTH 0x8D42 4021 #define LOCAL_GL_RENDERBUFFER_WIDTH_EXT 0x8D42 4022 #define LOCAL_GL_RENDERBUFFER_WIDTH_OES 0x8D42 4023 #define LOCAL_GL_RENDERER 0x1F01 4024 #define LOCAL_GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3 4025 #define LOCAL_GL_RENDER_GPU_MASK_NV 0x9558 4026 #define LOCAL_GL_RENDER_MODE 0x0C40 4027 #define LOCAL_GL_REPEAT 0x2901 4028 #define LOCAL_GL_REPLACE 0x1E01 4029 #define LOCAL_GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3 4030 #define LOCAL_GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2 4031 #define LOCAL_GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0 4032 #define LOCAL_GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1 4033 #define LOCAL_GL_REPLACEMENT_CODE_SUN 0x81D8 4034 #define LOCAL_GL_REPLACE_EXT 0x8062 4035 #define LOCAL_GL_REPLACE_MIDDLE_SUN 0x0002 4036 #define LOCAL_GL_REPLACE_OLDEST_SUN 0x0003 4037 #define LOCAL_GL_REPLACE_VALUE_AMD 0x874B 4038 #define LOCAL_GL_REPLICATE_BORDER 0x8153 4039 #define LOCAL_GL_REPLICATE_BORDER_HP 0x8153 4040 #define LOCAL_GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68 4041 #define LOCAL_GL_RESAMPLE_AVERAGE_OML 0x8988 4042 #define LOCAL_GL_RESAMPLE_DECIMATE_OML 0x8989 4043 #define LOCAL_GL_RESAMPLE_DECIMATE_SGIX 0x8430 4044 #define LOCAL_GL_RESAMPLE_REPLICATE_OML 0x8986 4045 #define LOCAL_GL_RESAMPLE_REPLICATE_SGIX 0x8433 4046 #define LOCAL_GL_RESAMPLE_ZERO_FILL_OML 0x8987 4047 #define LOCAL_GL_RESAMPLE_ZERO_FILL_SGIX 0x8434 4048 #define LOCAL_GL_RESCALE_NORMAL 0x803A 4049 #define LOCAL_GL_RESCALE_NORMAL_EXT 0x803A 4050 #define LOCAL_GL_RESET_NOTIFICATION_STRATEGY 0x8256 4051 #define LOCAL_GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 4052 #define LOCAL_GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256 4053 #define LOCAL_GL_RESET_NOTIFICATION_STRATEGY_KHR 0x8256 4054 #define LOCAL_GL_RESTART_PATH_NV 0xF0 4055 #define LOCAL_GL_RESTART_SUN 0x0001 4056 #define LOCAL_GL_RETAINED_APPLE 0x8A1B 4057 #define LOCAL_GL_RETURN 0x0102 4058 #define LOCAL_GL_RG 0x8227 4059 #define LOCAL_GL_RG16 0x822C 4060 #define LOCAL_GL_RG16F 0x822F 4061 #define LOCAL_GL_RG16F_EXT 0x822F 4062 #define LOCAL_GL_RG16I 0x8239 4063 #define LOCAL_GL_RG16UI 0x823A 4064 #define LOCAL_GL_RG16_EXT 0x822C 4065 #define LOCAL_GL_RG16_SNORM 0x8F99 4066 #define LOCAL_GL_RG16_SNORM_EXT 0x8F99 4067 #define LOCAL_GL_RG32F 0x8230 4068 #define LOCAL_GL_RG32F_EXT 0x8230 4069 #define LOCAL_GL_RG32I 0x823B 4070 #define LOCAL_GL_RG32UI 0x823C 4071 #define LOCAL_GL_RG8 0x822B 4072 #define LOCAL_GL_RG8I 0x8237 4073 #define LOCAL_GL_RG8UI 0x8238 4074 #define LOCAL_GL_RG8_EXT 0x822B 4075 #define LOCAL_GL_RG8_SNORM 0x8F95 4076 #define LOCAL_GL_RGB 0x1907 4077 #define LOCAL_GL_RGB10 0x8052 4078 #define LOCAL_GL_RGB10_A2 0x8059 4079 #define LOCAL_GL_RGB10_A2UI 0x906F 4080 #define LOCAL_GL_RGB10_A2_EXT 0x8059 4081 #define LOCAL_GL_RGB10_EXT 0x8052 4082 #define LOCAL_GL_RGB12 0x8053 4083 #define LOCAL_GL_RGB12_EXT 0x8053 4084 #define LOCAL_GL_RGB16 0x8054 4085 #define LOCAL_GL_RGB16F 0x881B 4086 #define LOCAL_GL_RGB16F_ARB 0x881B 4087 #define LOCAL_GL_RGB16F_EXT 0x881B 4088 #define LOCAL_GL_RGB16I 0x8D89 4089 #define LOCAL_GL_RGB16I_EXT 0x8D89 4090 #define LOCAL_GL_RGB16UI 0x8D77 4091 #define LOCAL_GL_RGB16UI_EXT 0x8D77 4092 #define LOCAL_GL_RGB16_EXT 0x8054 4093 #define LOCAL_GL_RGB16_SNORM 0x8F9A 4094 #define LOCAL_GL_RGB16_SNORM_EXT 0x8F9A 4095 #define LOCAL_GL_RGB2_EXT 0x804E 4096 #define LOCAL_GL_RGB32F 0x8815 4097 #define LOCAL_GL_RGB32F_ARB 0x8815 4098 #define LOCAL_GL_RGB32F_EXT 0x8815 4099 #define LOCAL_GL_RGB32I 0x8D83 4100 #define LOCAL_GL_RGB32I_EXT 0x8D83 4101 #define LOCAL_GL_RGB32UI 0x8D71 4102 #define LOCAL_GL_RGB32UI_EXT 0x8D71 4103 #define LOCAL_GL_RGB4 0x804F 4104 #define LOCAL_GL_RGB4_EXT 0x804F 4105 #define LOCAL_GL_RGB4_S3TC 0x83A1 4106 #define LOCAL_GL_RGB5 0x8050 4107 #define LOCAL_GL_RGB565 0x8D62 4108 #define LOCAL_GL_RGB565_OES 0x8D62 4109 #define LOCAL_GL_RGB5_A1 0x8057 4110 #define LOCAL_GL_RGB5_A1_EXT 0x8057 4111 #define LOCAL_GL_RGB5_A1_OES 0x8057 4112 #define LOCAL_GL_RGB5_EXT 0x8050 4113 #define LOCAL_GL_RGB8 0x8051 4114 #define LOCAL_GL_RGB8I 0x8D8F 4115 #define LOCAL_GL_RGB8I_EXT 0x8D8F 4116 #define LOCAL_GL_RGB8UI 0x8D7D 4117 #define LOCAL_GL_RGB8UI_EXT 0x8D7D 4118 #define LOCAL_GL_RGB8_EXT 0x8051 4119 #define LOCAL_GL_RGB8_OES 0x8051 4120 #define LOCAL_GL_RGB8_SNORM 0x8F96 4121 #define LOCAL_GL_RGB9_E5 0x8C3D 4122 #define LOCAL_GL_RGB9_E5_APPLE 0x8C3D 4123 #define LOCAL_GL_RGB9_E5_EXT 0x8C3D 4124 #define LOCAL_GL_RGBA 0x1908 4125 #define LOCAL_GL_RGBA12 0x805A 4126 #define LOCAL_GL_RGBA12_EXT 0x805A 4127 #define LOCAL_GL_RGBA16 0x805B 4128 #define LOCAL_GL_RGBA16F 0x881A 4129 #define LOCAL_GL_RGBA16F_ARB 0x881A 4130 #define LOCAL_GL_RGBA16F_EXT 0x881A 4131 #define LOCAL_GL_RGBA16I 0x8D88 4132 #define LOCAL_GL_RGBA16I_EXT 0x8D88 4133 #define LOCAL_GL_RGBA16UI 0x8D76 4134 #define LOCAL_GL_RGBA16UI_EXT 0x8D76 4135 #define LOCAL_GL_RGBA16_EXT 0x805B 4136 #define LOCAL_GL_RGBA16_SNORM 0x8F9B 4137 #define LOCAL_GL_RGBA16_SNORM_EXT 0x8F9B 4138 #define LOCAL_GL_RGBA2 0x8055 4139 #define LOCAL_GL_RGBA2_EXT 0x8055 4140 #define LOCAL_GL_RGBA32F 0x8814 4141 #define LOCAL_GL_RGBA32F_ARB 0x8814 4142 #define LOCAL_GL_RGBA32F_EXT 0x8814 4143 #define LOCAL_GL_RGBA32I 0x8D82 4144 #define LOCAL_GL_RGBA32I_EXT 0x8D82 4145 #define LOCAL_GL_RGBA32UI 0x8D70 4146 #define LOCAL_GL_RGBA32UI_EXT 0x8D70 4147 #define LOCAL_GL_RGBA4 0x8056 4148 #define LOCAL_GL_RGBA4_DXT5_S3TC 0x83A5 4149 #define LOCAL_GL_RGBA4_EXT 0x8056 4150 #define LOCAL_GL_RGBA4_OES 0x8056 4151 #define LOCAL_GL_RGBA4_S3TC 0x83A3 4152 #define LOCAL_GL_RGBA8 0x8058 4153 #define LOCAL_GL_RGBA8I 0x8D8E 4154 #define LOCAL_GL_RGBA8I_EXT 0x8D8E 4155 #define LOCAL_GL_RGBA8UI 0x8D7C 4156 #define LOCAL_GL_RGBA8UI_EXT 0x8D7C 4157 #define LOCAL_GL_RGBA8_EXT 0x8058 4158 #define LOCAL_GL_RGBA8_OES 0x8058 4159 #define LOCAL_GL_RGBA8_SNORM 0x8F97 4160 #define LOCAL_GL_RGBA_DXT5_S3TC 0x83A4 4161 #define LOCAL_GL_RGBA_FLOAT16_APPLE 0x881A 4162 #define LOCAL_GL_RGBA_FLOAT16_ATI 0x881A 4163 #define LOCAL_GL_RGBA_FLOAT32_APPLE 0x8814 4164 #define LOCAL_GL_RGBA_FLOAT32_ATI 0x8814 4165 #define LOCAL_GL_RGBA_FLOAT_MODE_ARB 0x8820 4166 #define LOCAL_GL_RGBA_FLOAT_MODE_ATI 0x8820 4167 #define LOCAL_GL_RGBA_INTEGER 0x8D99 4168 #define LOCAL_GL_RGBA_INTEGER_EXT 0x8D99 4169 #define LOCAL_GL_RGBA_INTEGER_MODE_EXT 0x8D9E 4170 #define LOCAL_GL_RGBA_MODE 0x0C31 4171 #define LOCAL_GL_RGBA_S3TC 0x83A2 4172 #define LOCAL_GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C 4173 #define LOCAL_GL_RGBA_SNORM 0x8F93 4174 #define LOCAL_GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9 4175 #define LOCAL_GL_RGB_422_APPLE 0x8A1F 4176 #define LOCAL_GL_RGB_FLOAT16_APPLE 0x881B 4177 #define LOCAL_GL_RGB_FLOAT16_ATI 0x881B 4178 #define LOCAL_GL_RGB_FLOAT32_APPLE 0x8815 4179 #define LOCAL_GL_RGB_FLOAT32_ATI 0x8815 4180 #define LOCAL_GL_RGB_INTEGER 0x8D98 4181 #define LOCAL_GL_RGB_INTEGER_EXT 0x8D98 4182 #define LOCAL_GL_RGB_RAW_422_APPLE 0x8A51 4183 #define LOCAL_GL_RGB_S3TC 0x83A0 4184 #define LOCAL_GL_RGB_SCALE 0x8573 4185 #define LOCAL_GL_RGB_SCALE_ARB 0x8573 4186 #define LOCAL_GL_RGB_SCALE_EXT 0x8573 4187 #define LOCAL_GL_RGB_SNORM 0x8F92 4188 #define LOCAL_GL_RG_EXT 0x8227 4189 #define LOCAL_GL_RG_INTEGER 0x8228 4190 #define LOCAL_GL_RG_SNORM 0x8F91 4191 #define LOCAL_GL_RIGHT 0x0407 4192 #define LOCAL_GL_ROUNDED_RECT2_NV 0xEA 4193 #define LOCAL_GL_ROUNDED_RECT4_NV 0xEC 4194 #define LOCAL_GL_ROUNDED_RECT8_NV 0xEE 4195 #define LOCAL_GL_ROUNDED_RECT_NV 0xE8 4196 #define LOCAL_GL_ROUND_NV 0x90A4 4197 #define LOCAL_GL_S 0x2000 4198 #define LOCAL_GL_SAMPLER 0x82E6 4199 #define LOCAL_GL_SAMPLER_1D 0x8B5D 4200 #define LOCAL_GL_SAMPLER_1D_ARB 0x8B5D 4201 #define LOCAL_GL_SAMPLER_1D_ARRAY 0x8DC0 4202 #define LOCAL_GL_SAMPLER_1D_ARRAY_EXT 0x8DC0 4203 #define LOCAL_GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 4204 #define LOCAL_GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3 4205 #define LOCAL_GL_SAMPLER_1D_SHADOW 0x8B61 4206 #define LOCAL_GL_SAMPLER_1D_SHADOW_ARB 0x8B61 4207 #define LOCAL_GL_SAMPLER_2D 0x8B5E 4208 #define LOCAL_GL_SAMPLER_2D_ARB 0x8B5E 4209 #define LOCAL_GL_SAMPLER_2D_ARRAY 0x8DC1 4210 #define LOCAL_GL_SAMPLER_2D_ARRAY_EXT 0x8DC1 4211 #define LOCAL_GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 4212 #define LOCAL_GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4 4213 #define LOCAL_GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4 4214 #define LOCAL_GL_SAMPLER_2D_MULTISAMPLE 0x9108 4215 #define LOCAL_GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B 4216 #define LOCAL_GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910B 4217 #define LOCAL_GL_SAMPLER_2D_RECT 0x8B63 4218 #define LOCAL_GL_SAMPLER_2D_RECT_ARB 0x8B63 4219 #define LOCAL_GL_SAMPLER_2D_RECT_SHADOW 0x8B64 4220 #define LOCAL_GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 4221 #define LOCAL_GL_SAMPLER_2D_SHADOW 0x8B62 4222 #define LOCAL_GL_SAMPLER_2D_SHADOW_ARB 0x8B62 4223 #define LOCAL_GL_SAMPLER_2D_SHADOW_EXT 0x8B62 4224 #define LOCAL_GL_SAMPLER_3D 0x8B5F 4225 #define LOCAL_GL_SAMPLER_3D_ARB 0x8B5F 4226 #define LOCAL_GL_SAMPLER_3D_OES 0x8B5F 4227 #define LOCAL_GL_SAMPLER_BINDING 0x8919 4228 #define LOCAL_GL_SAMPLER_BUFFER 0x8DC2 4229 #define LOCAL_GL_SAMPLER_BUFFER_AMD 0x9001 4230 #define LOCAL_GL_SAMPLER_BUFFER_EXT 0x8DC2 4231 #define LOCAL_GL_SAMPLER_BUFFER_OES 0x8DC2 4232 #define LOCAL_GL_SAMPLER_CUBE 0x8B60 4233 #define LOCAL_GL_SAMPLER_CUBE_ARB 0x8B60 4234 #define LOCAL_GL_SAMPLER_CUBE_MAP_ARRAY 0x900C 4235 #define LOCAL_GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C 4236 #define LOCAL_GL_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900C 4237 #define LOCAL_GL_SAMPLER_CUBE_MAP_ARRAY_OES 0x900C 4238 #define LOCAL_GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D 4239 #define LOCAL_GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D 4240 #define LOCAL_GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT 0x900D 4241 #define LOCAL_GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES 0x900D 4242 #define LOCAL_GL_SAMPLER_CUBE_SHADOW 0x8DC5 4243 #define LOCAL_GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5 4244 #define LOCAL_GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5 4245 #define LOCAL_GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT 0x8BE7 4246 #define LOCAL_GL_SAMPLER_EXTERNAL_OES 0x8D66 4247 #define LOCAL_GL_SAMPLER_KHR 0x82E6 4248 #define LOCAL_GL_SAMPLER_OBJECT_AMD 0x9155 4249 #define LOCAL_GL_SAMPLER_RENDERBUFFER_NV 0x8E56 4250 #define LOCAL_GL_SAMPLES 0x80A9 4251 #define LOCAL_GL_SAMPLES_3DFX 0x86B4 4252 #define LOCAL_GL_SAMPLES_ARB 0x80A9 4253 #define LOCAL_GL_SAMPLES_EXT 0x80A9 4254 #define LOCAL_GL_SAMPLES_PASSED 0x8914 4255 #define LOCAL_GL_SAMPLES_PASSED_ARB 0x8914 4256 #define LOCAL_GL_SAMPLES_SGIS 0x80A9 4257 #define LOCAL_GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E 4258 #define LOCAL_GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E 4259 #define LOCAL_GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E 4260 #define LOCAL_GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E 4261 #define LOCAL_GL_SAMPLE_ALPHA_TO_ONE 0x809F 4262 #define LOCAL_GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F 4263 #define LOCAL_GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F 4264 #define LOCAL_GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F 4265 #define LOCAL_GL_SAMPLE_BUFFERS 0x80A8 4266 #define LOCAL_GL_SAMPLE_BUFFERS_3DFX 0x86B3 4267 #define LOCAL_GL_SAMPLE_BUFFERS_ARB 0x80A8 4268 #define LOCAL_GL_SAMPLE_BUFFERS_EXT 0x80A8 4269 #define LOCAL_GL_SAMPLE_BUFFERS_SGIS 0x80A8 4270 #define LOCAL_GL_SAMPLE_COVERAGE 0x80A0 4271 #define LOCAL_GL_SAMPLE_COVERAGE_ARB 0x80A0 4272 #define LOCAL_GL_SAMPLE_COVERAGE_INVERT 0x80AB 4273 #define LOCAL_GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB 4274 #define LOCAL_GL_SAMPLE_COVERAGE_VALUE 0x80AA 4275 #define LOCAL_GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA 4276 #define LOCAL_GL_SAMPLE_LOCATION_ARB 0x8E50 4277 #define LOCAL_GL_SAMPLE_LOCATION_NV 0x8E50 4278 #define LOCAL_GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB 0x933F 4279 #define LOCAL_GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV 0x933F 4280 #define LOCAL_GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB 0x933E 4281 #define LOCAL_GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV 0x933E 4282 #define LOCAL_GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB 0x933D 4283 #define LOCAL_GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV 0x933D 4284 #define LOCAL_GL_SAMPLE_MASK 0x8E51 4285 #define LOCAL_GL_SAMPLE_MASK_EXT 0x80A0 4286 #define LOCAL_GL_SAMPLE_MASK_INVERT_EXT 0x80AB 4287 #define LOCAL_GL_SAMPLE_MASK_INVERT_SGIS 0x80AB 4288 #define LOCAL_GL_SAMPLE_MASK_NV 0x8E51 4289 #define LOCAL_GL_SAMPLE_MASK_SGIS 0x80A0 4290 #define LOCAL_GL_SAMPLE_MASK_VALUE 0x8E52 4291 #define LOCAL_GL_SAMPLE_MASK_VALUE_EXT 0x80AA 4292 #define LOCAL_GL_SAMPLE_MASK_VALUE_NV 0x8E52 4293 #define LOCAL_GL_SAMPLE_MASK_VALUE_SGIS 0x80AA 4294 #define LOCAL_GL_SAMPLE_PATTERN_EXT 0x80AC 4295 #define LOCAL_GL_SAMPLE_PATTERN_SGIS 0x80AC 4296 #define LOCAL_GL_SAMPLE_POSITION 0x8E50 4297 #define LOCAL_GL_SAMPLE_POSITION_NV 0x8E50 4298 #define LOCAL_GL_SAMPLE_SHADING 0x8C36 4299 #define LOCAL_GL_SAMPLE_SHADING_ARB 0x8C36 4300 #define LOCAL_GL_SAMPLE_SHADING_OES 0x8C36 4301 #define LOCAL_GL_SATURATE_BIT_ATI 0x00000040 4302 #define LOCAL_GL_SCALAR_EXT 0x87BE 4303 #define LOCAL_GL_SCALEBIAS_HINT_SGIX 0x8322 4304 #define LOCAL_GL_SCALED_RESOLVE_FASTEST_EXT 0x90BA 4305 #define LOCAL_GL_SCALED_RESOLVE_NICEST_EXT 0x90BB 4306 #define LOCAL_GL_SCALE_BY_FOUR_NV 0x853F 4307 #define LOCAL_GL_SCALE_BY_ONE_HALF_NV 0x8540 4308 #define LOCAL_GL_SCALE_BY_TWO_NV 0x853E 4309 #define LOCAL_GL_SCISSOR_BIT 0x00080000 4310 #define LOCAL_GL_SCISSOR_BOX 0x0C10 4311 #define LOCAL_GL_SCISSOR_COMMAND_NV 0x0011 4312 #define LOCAL_GL_SCISSOR_TEST 0x0C11 4313 #define LOCAL_GL_SCREEN 0x9295 4314 #define LOCAL_GL_SCREEN_COORDINATES_REND 0x8490 4315 #define LOCAL_GL_SCREEN_KHR 0x9295 4316 #define LOCAL_GL_SCREEN_NV 0x9295 4317 #define LOCAL_GL_SECONDARY_COLOR_ARRAY 0x845E 4318 #define LOCAL_GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27 4319 #define LOCAL_GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C 4320 #define LOCAL_GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C 4321 #define LOCAL_GL_SECONDARY_COLOR_ARRAY_EXT 0x845E 4322 #define LOCAL_GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31 4323 #define LOCAL_GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077 4324 #define LOCAL_GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087 4325 #define LOCAL_GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D 4326 #define LOCAL_GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D 4327 #define LOCAL_GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A 4328 #define LOCAL_GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A 4329 #define LOCAL_GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C 4330 #define LOCAL_GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C 4331 #define LOCAL_GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B 4332 #define LOCAL_GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B 4333 #define LOCAL_GL_SECONDARY_COLOR_NV 0x852D 4334 #define LOCAL_GL_SECONDARY_INTERPOLATOR_ATI 0x896D 4335 #define LOCAL_GL_SELECT 0x1C02 4336 #define LOCAL_GL_SELECTION_BUFFER_POINTER 0x0DF3 4337 #define LOCAL_GL_SELECTION_BUFFER_SIZE 0x0DF4 4338 #define LOCAL_GL_SEPARABLE_2D 0x8012 4339 #define LOCAL_GL_SEPARABLE_2D_EXT 0x8012 4340 #define LOCAL_GL_SEPARATE_ATTRIBS 0x8C8D 4341 #define LOCAL_GL_SEPARATE_ATTRIBS_EXT 0x8C8D 4342 #define LOCAL_GL_SEPARATE_ATTRIBS_NV 0x8C8D 4343 #define LOCAL_GL_SEPARATE_SPECULAR_COLOR 0x81FA 4344 #define LOCAL_GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA 4345 #define LOCAL_GL_SET 0x150F 4346 #define LOCAL_GL_SET_AMD 0x874A 4347 #define LOCAL_GL_SGX_BINARY_IMG 0x8C0A 4348 #define LOCAL_GL_SGX_PROGRAM_BINARY_IMG 0x9130 4349 #define LOCAL_GL_SHADER 0x82E1 4350 #define LOCAL_GL_SHADER_BINARY_DMP 0x9250 4351 #define LOCAL_GL_SHADER_BINARY_FORMATS 0x8DF8 4352 #define LOCAL_GL_SHADER_BINARY_FORMAT_SPIR_V_ARB 0x9551 4353 #define LOCAL_GL_SHADER_BINARY_VIV 0x8FC4 4354 #define LOCAL_GL_SHADER_COMPILER 0x8DFA 4355 #define LOCAL_GL_SHADER_CONSISTENT_NV 0x86DD 4356 #define LOCAL_GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV 0x00000010 4357 #define LOCAL_GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020 4358 #define LOCAL_GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020 4359 #define LOCAL_GL_SHADER_IMAGE_ATOMIC 0x82A6 4360 #define LOCAL_GL_SHADER_IMAGE_LOAD 0x82A4 4361 #define LOCAL_GL_SHADER_IMAGE_STORE 0x82A5 4362 #define LOCAL_GL_SHADER_INCLUDE_ARB 0x8DAE 4363 #define LOCAL_GL_SHADER_KHR 0x82E1 4364 #define LOCAL_GL_SHADER_OBJECT_ARB 0x8B48 4365 #define LOCAL_GL_SHADER_OBJECT_EXT 0x8B48 4366 #define LOCAL_GL_SHADER_OPERATION_NV 0x86DF 4367 #define LOCAL_GL_SHADER_PIXEL_LOCAL_STORAGE_EXT 0x8F64 4368 #define LOCAL_GL_SHADER_SOURCE_LENGTH 0x8B88 4369 #define LOCAL_GL_SHADER_STORAGE_BARRIER_BIT 0x00002000 4370 #define LOCAL_GL_SHADER_STORAGE_BLOCK 0x92E6 4371 #define LOCAL_GL_SHADER_STORAGE_BUFFER 0x90D2 4372 #define LOCAL_GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3 4373 #define LOCAL_GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF 4374 #define LOCAL_GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5 4375 #define LOCAL_GL_SHADER_STORAGE_BUFFER_START 0x90D4 4376 #define LOCAL_GL_SHADER_TYPE 0x8B4F 4377 #define LOCAL_GL_SHADE_MODEL 0x0B54 4378 #define LOCAL_GL_SHADING_LANGUAGE_VERSION 0x8B8C 4379 #define LOCAL_GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C 4380 #define LOCAL_GL_SHADOW_AMBIENT_SGIX 0x80BF 4381 #define LOCAL_GL_SHADOW_ATTENUATION_EXT 0x834E 4382 #define LOCAL_GL_SHARED_EDGE_NV 0xC0 4383 #define LOCAL_GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB 4384 #define LOCAL_GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0 4385 #define LOCAL_GL_SHININESS 0x1601 4386 #define LOCAL_GL_SHORT 0x1402 4387 #define LOCAL_GL_SIGNALED 0x9119 4388 #define LOCAL_GL_SIGNALED_APPLE 0x9119 4389 #define LOCAL_GL_SIGNED_ALPHA8_NV 0x8706 4390 #define LOCAL_GL_SIGNED_ALPHA_NV 0x8705 4391 #define LOCAL_GL_SIGNED_HILO16_NV 0x86FA 4392 #define LOCAL_GL_SIGNED_HILO8_NV 0x885F 4393 #define LOCAL_GL_SIGNED_HILO_NV 0x86F9 4394 #define LOCAL_GL_SIGNED_IDENTITY_NV 0x853C 4395 #define LOCAL_GL_SIGNED_INTENSITY8_NV 0x8708 4396 #define LOCAL_GL_SIGNED_INTENSITY_NV 0x8707 4397 #define LOCAL_GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 4398 #define LOCAL_GL_SIGNED_LUMINANCE8_NV 0x8702 4399 #define LOCAL_GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 4400 #define LOCAL_GL_SIGNED_LUMINANCE_NV 0x8701 4401 #define LOCAL_GL_SIGNED_NEGATE_NV 0x853D 4402 #define LOCAL_GL_SIGNED_NORMALIZED 0x8F9C 4403 #define LOCAL_GL_SIGNED_RGB8_NV 0x86FF 4404 #define LOCAL_GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D 4405 #define LOCAL_GL_SIGNED_RGBA8_NV 0x86FC 4406 #define LOCAL_GL_SIGNED_RGBA_NV 0x86FB 4407 #define LOCAL_GL_SIGNED_RGB_NV 0x86FE 4408 #define LOCAL_GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C 4409 #define LOCAL_GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC 4410 #define LOCAL_GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE 4411 #define LOCAL_GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD 4412 #define LOCAL_GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF 4413 #define LOCAL_GL_SINGLE_COLOR 0x81F9 4414 #define LOCAL_GL_SINGLE_COLOR_EXT 0x81F9 4415 #define LOCAL_GL_SKIP_COMPONENTS1_NV -6 4416 #define LOCAL_GL_SKIP_COMPONENTS2_NV -5 4417 #define LOCAL_GL_SKIP_COMPONENTS3_NV -4 4418 #define LOCAL_GL_SKIP_COMPONENTS4_NV -3 4419 #define LOCAL_GL_SKIP_DECODE_EXT 0x8A4A 4420 #define LOCAL_GL_SKIP_MISSING_GLYPH_NV 0x90A9 4421 #define LOCAL_GL_SLICE_ACCUM_SUN 0x85CC 4422 #define LOCAL_GL_SLIM10U_SGIX 0x831E 4423 #define LOCAL_GL_SLIM12S_SGIX 0x831F 4424 #define LOCAL_GL_SLIM8U_SGIX 0x831D 4425 #define LOCAL_GL_SLUMINANCE 0x8C46 4426 #define LOCAL_GL_SLUMINANCE8 0x8C47 4427 #define LOCAL_GL_SLUMINANCE8_ALPHA8 0x8C45 4428 #define LOCAL_GL_SLUMINANCE8_ALPHA8_EXT 0x8C45 4429 #define LOCAL_GL_SLUMINANCE8_ALPHA8_NV 0x8C45 4430 #define LOCAL_GL_SLUMINANCE8_EXT 0x8C47 4431 #define LOCAL_GL_SLUMINANCE8_NV 0x8C47 4432 #define LOCAL_GL_SLUMINANCE_ALPHA 0x8C44 4433 #define LOCAL_GL_SLUMINANCE_ALPHA_EXT 0x8C44 4434 #define LOCAL_GL_SLUMINANCE_ALPHA_NV 0x8C44 4435 #define LOCAL_GL_SLUMINANCE_EXT 0x8C46 4436 #define LOCAL_GL_SLUMINANCE_NV 0x8C46 4437 #define LOCAL_GL_SMALL_CCW_ARC_TO_NV 0x12 4438 #define LOCAL_GL_SMALL_CW_ARC_TO_NV 0x14 4439 #define LOCAL_GL_SMAPHS30_PROGRAM_BINARY_DMP 0x9251 4440 #define LOCAL_GL_SMAPHS_PROGRAM_BINARY_DMP 0x9252 4441 #define LOCAL_GL_SMOOTH 0x1D01 4442 #define LOCAL_GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10 4443 #define LOCAL_GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 4444 #define LOCAL_GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 4445 #define LOCAL_GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 4446 #define LOCAL_GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 4447 #define LOCAL_GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E 4448 #define LOCAL_GL_SM_COUNT_NV 0x933B 4449 #define LOCAL_GL_SOFTLIGHT 0x929C 4450 #define LOCAL_GL_SOFTLIGHT_KHR 0x929C 4451 #define LOCAL_GL_SOFTLIGHT_NV 0x929C 4452 #define LOCAL_GL_SOURCE0_ALPHA 0x8588 4453 #define LOCAL_GL_SOURCE0_ALPHA_ARB 0x8588 4454 #define LOCAL_GL_SOURCE0_ALPHA_EXT 0x8588 4455 #define LOCAL_GL_SOURCE0_RGB 0x8580 4456 #define LOCAL_GL_SOURCE0_RGB_ARB 0x8580 4457 #define LOCAL_GL_SOURCE0_RGB_EXT 0x8580 4458 #define LOCAL_GL_SOURCE1_ALPHA 0x8589 4459 #define LOCAL_GL_SOURCE1_ALPHA_ARB 0x8589 4460 #define LOCAL_GL_SOURCE1_ALPHA_EXT 0x8589 4461 #define LOCAL_GL_SOURCE1_RGB 0x8581 4462 #define LOCAL_GL_SOURCE1_RGB_ARB 0x8581 4463 #define LOCAL_GL_SOURCE1_RGB_EXT 0x8581 4464 #define LOCAL_GL_SOURCE2_ALPHA 0x858A 4465 #define LOCAL_GL_SOURCE2_ALPHA_ARB 0x858A 4466 #define LOCAL_GL_SOURCE2_ALPHA_EXT 0x858A 4467 #define LOCAL_GL_SOURCE2_RGB 0x8582 4468 #define LOCAL_GL_SOURCE2_RGB_ARB 0x8582 4469 #define LOCAL_GL_SOURCE2_RGB_EXT 0x8582 4470 #define LOCAL_GL_SOURCE3_ALPHA_NV 0x858B 4471 #define LOCAL_GL_SOURCE3_RGB_NV 0x8583 4472 #define LOCAL_GL_SPARE0_NV 0x852E 4473 #define LOCAL_GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532 4474 #define LOCAL_GL_SPARE1_NV 0x852F 4475 #define LOCAL_GL_SPARSE_BUFFER_PAGE_SIZE_ARB 0x82F8 4476 #define LOCAL_GL_SPARSE_STORAGE_BIT_ARB 0x0400 4477 #define LOCAL_GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB 0x91A9 4478 #define LOCAL_GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT 0x91A9 4479 #define LOCAL_GL_SPECULAR 0x1202 4480 #define LOCAL_GL_SPHERE_MAP 0x2402 4481 #define LOCAL_GL_SPIR_V_BINARY_ARB 0x9552 4482 #define LOCAL_GL_SPOT_CUTOFF 0x1206 4483 #define LOCAL_GL_SPOT_DIRECTION 0x1204 4484 #define LOCAL_GL_SPOT_EXPONENT 0x1205 4485 #define LOCAL_GL_SPRITE_AXIAL_SGIX 0x814C 4486 #define LOCAL_GL_SPRITE_AXIS_SGIX 0x814A 4487 #define LOCAL_GL_SPRITE_EYE_ALIGNED_SGIX 0x814E 4488 #define LOCAL_GL_SPRITE_MODE_SGIX 0x8149 4489 #define LOCAL_GL_SPRITE_OBJECT_ALIGNED_SGIX 0x814D 4490 #define LOCAL_GL_SPRITE_SGIX 0x8148 4491 #define LOCAL_GL_SPRITE_TRANSLATION_SGIX 0x814B 4492 #define LOCAL_GL_SQUARE_NV 0x90A3 4493 #define LOCAL_GL_SR8_EXT 0x8FBD 4494 #define LOCAL_GL_SRC0_ALPHA 0x8588 4495 #define LOCAL_GL_SRC0_RGB 0x8580 4496 #define LOCAL_GL_SRC1_ALPHA 0x8589 4497 #define LOCAL_GL_SRC1_ALPHA_EXT 0x8589 4498 #define LOCAL_GL_SRC1_COLOR 0x88F9 4499 #define LOCAL_GL_SRC1_COLOR_EXT 0x88F9 4500 #define LOCAL_GL_SRC1_RGB 0x8581 4501 #define LOCAL_GL_SRC2_ALPHA 0x858A 4502 #define LOCAL_GL_SRC2_RGB 0x8582 4503 #define LOCAL_GL_SRC_ALPHA 0x0302 4504 #define LOCAL_GL_SRC_ALPHA_SATURATE 0x0308 4505 #define LOCAL_GL_SRC_ALPHA_SATURATE_EXT 0x0308 4506 #define LOCAL_GL_SRC_ATOP_NV 0x928E 4507 #define LOCAL_GL_SRC_COLOR 0x0300 4508 #define LOCAL_GL_SRC_IN_NV 0x928A 4509 #define LOCAL_GL_SRC_NV 0x9286 4510 #define LOCAL_GL_SRC_OUT_NV 0x928C 4511 #define LOCAL_GL_SRC_OVER_NV 0x9288 4512 #define LOCAL_GL_SRG8_EXT 0x8FBE 4513 #define LOCAL_GL_SRGB 0x8C40 4514 #define LOCAL_GL_SRGB8 0x8C41 4515 #define LOCAL_GL_SRGB8_ALPHA8 0x8C43 4516 #define LOCAL_GL_SRGB8_ALPHA8_EXT 0x8C43 4517 #define LOCAL_GL_SRGB8_EXT 0x8C41 4518 #define LOCAL_GL_SRGB8_NV 0x8C41 4519 #define LOCAL_GL_SRGB_ALPHA 0x8C42 4520 #define LOCAL_GL_SRGB_ALPHA_EXT 0x8C42 4521 #define LOCAL_GL_SRGB_DECODE_ARB 0x8299 4522 #define LOCAL_GL_SRGB_EXT 0x8C40 4523 #define LOCAL_GL_SRGB_READ 0x8297 4524 #define LOCAL_GL_SRGB_WRITE 0x8298 4525 #define LOCAL_GL_STACK_OVERFLOW 0x0503 4526 #define LOCAL_GL_STACK_OVERFLOW_KHR 0x0503 4527 #define LOCAL_GL_STACK_UNDERFLOW 0x0504 4528 #define LOCAL_GL_STACK_UNDERFLOW_KHR 0x0504 4529 #define LOCAL_GL_STANDARD_FONT_FORMAT_NV 0x936C 4530 #define LOCAL_GL_STANDARD_FONT_NAME_NV 0x9072 4531 #define LOCAL_GL_STATE_RESTORE 0x8BDC 4532 #define LOCAL_GL_STATIC_ATI 0x8760 4533 #define LOCAL_GL_STATIC_COPY 0x88E6 4534 #define LOCAL_GL_STATIC_COPY_ARB 0x88E6 4535 #define LOCAL_GL_STATIC_DRAW 0x88E4 4536 #define LOCAL_GL_STATIC_DRAW_ARB 0x88E4 4537 #define LOCAL_GL_STATIC_READ 0x88E5 4538 #define LOCAL_GL_STATIC_READ_ARB 0x88E5 4539 #define LOCAL_GL_STATIC_VERTEX_ARRAY_IBM 103061 4540 #define LOCAL_GL_STENCIL 0x1802 4541 #define LOCAL_GL_STENCIL_ATTACHMENT 0x8D20 4542 #define LOCAL_GL_STENCIL_ATTACHMENT_EXT 0x8D20 4543 #define LOCAL_GL_STENCIL_ATTACHMENT_OES 0x8D20 4544 #define LOCAL_GL_STENCIL_BACK_FAIL 0x8801 4545 #define LOCAL_GL_STENCIL_BACK_FAIL_ATI 0x8801 4546 #define LOCAL_GL_STENCIL_BACK_FUNC 0x8800 4547 #define LOCAL_GL_STENCIL_BACK_FUNC_ATI 0x8800 4548 #define LOCAL_GL_STENCIL_BACK_OP_VALUE_AMD 0x874D 4549 #define LOCAL_GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 4550 #define LOCAL_GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802 4551 #define LOCAL_GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 4552 #define LOCAL_GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803 4553 #define LOCAL_GL_STENCIL_BACK_REF 0x8CA3 4554 #define LOCAL_GL_STENCIL_BACK_VALUE_MASK 0x8CA4 4555 #define LOCAL_GL_STENCIL_BACK_WRITEMASK 0x8CA5 4556 #define LOCAL_GL_STENCIL_BITS 0x0D57 4557 #define LOCAL_GL_STENCIL_BUFFER_BIT 0x00000400 4558 #define LOCAL_GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000 4559 #define LOCAL_GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000 4560 #define LOCAL_GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000 4561 #define LOCAL_GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000 4562 #define LOCAL_GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000 4563 #define LOCAL_GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000 4564 #define LOCAL_GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000 4565 #define LOCAL_GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000 4566 #define LOCAL_GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3 4567 #define LOCAL_GL_STENCIL_CLEAR_VALUE 0x0B91 4568 #define LOCAL_GL_STENCIL_COMPONENTS 0x8285 4569 #define LOCAL_GL_STENCIL_EXT 0x1802 4570 #define LOCAL_GL_STENCIL_FAIL 0x0B94 4571 #define LOCAL_GL_STENCIL_FUNC 0x0B92 4572 #define LOCAL_GL_STENCIL_INDEX 0x1901 4573 #define LOCAL_GL_STENCIL_INDEX1 0x8D46 4574 #define LOCAL_GL_STENCIL_INDEX16 0x8D49 4575 #define LOCAL_GL_STENCIL_INDEX16_EXT 0x8D49 4576 #define LOCAL_GL_STENCIL_INDEX1_EXT 0x8D46 4577 #define LOCAL_GL_STENCIL_INDEX1_OES 0x8D46 4578 #define LOCAL_GL_STENCIL_INDEX4 0x8D47 4579 #define LOCAL_GL_STENCIL_INDEX4_EXT 0x8D47 4580 #define LOCAL_GL_STENCIL_INDEX4_OES 0x8D47 4581 #define LOCAL_GL_STENCIL_INDEX8 0x8D48 4582 #define LOCAL_GL_STENCIL_INDEX8_EXT 0x8D48 4583 #define LOCAL_GL_STENCIL_INDEX8_OES 0x8D48 4584 #define LOCAL_GL_STENCIL_INDEX_OES 0x1901 4585 #define LOCAL_GL_STENCIL_OP_VALUE_AMD 0x874C 4586 #define LOCAL_GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 4587 #define LOCAL_GL_STENCIL_PASS_DEPTH_PASS 0x0B96 4588 #define LOCAL_GL_STENCIL_REF 0x0B97 4589 #define LOCAL_GL_STENCIL_REF_COMMAND_NV 0x000C 4590 #define LOCAL_GL_STENCIL_RENDERABLE 0x8288 4591 #define LOCAL_GL_STENCIL_SAMPLES_NV 0x932E 4592 #define LOCAL_GL_STENCIL_TAG_BITS_EXT 0x88F2 4593 #define LOCAL_GL_STENCIL_TEST 0x0B90 4594 #define LOCAL_GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910 4595 #define LOCAL_GL_STENCIL_VALUE_MASK 0x0B93 4596 #define LOCAL_GL_STENCIL_WRITEMASK 0x0B98 4597 #define LOCAL_GL_STEREO 0x0C33 4598 #define LOCAL_GL_STORAGE_CACHED_APPLE 0x85BE 4599 #define LOCAL_GL_STORAGE_CLIENT_APPLE 0x85B4 4600 #define LOCAL_GL_STORAGE_PRIVATE_APPLE 0x85BD 4601 #define LOCAL_GL_STORAGE_SHARED_APPLE 0x85BF 4602 #define LOCAL_GL_STREAM_COPY 0x88E2 4603 #define LOCAL_GL_STREAM_COPY_ARB 0x88E2 4604 #define LOCAL_GL_STREAM_DRAW 0x88E0 4605 #define LOCAL_GL_STREAM_DRAW_ARB 0x88E0 4606 #define LOCAL_GL_STREAM_RASTERIZATION_AMD 0x91A0 4607 #define LOCAL_GL_STREAM_READ 0x88E1 4608 #define LOCAL_GL_STREAM_READ_ARB 0x88E1 4609 #define LOCAL_GL_STRICT_DEPTHFUNC_HINT_PGI 0x1A216 4610 #define LOCAL_GL_STRICT_LIGHTING_HINT_PGI 0x1A217 4611 #define LOCAL_GL_STRICT_SCISSOR_HINT_PGI 0x1A218 4612 #define LOCAL_GL_SUBPIXEL_BITS 0x0D50 4613 #define LOCAL_GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV 0x9347 4614 #define LOCAL_GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV 0x9348 4615 #define LOCAL_GL_SUBSAMPLE_DISTANCE_AMD 0x883F 4616 #define LOCAL_GL_SUBTRACT 0x84E7 4617 #define LOCAL_GL_SUBTRACT_ARB 0x84E7 4618 #define LOCAL_GL_SUB_ATI 0x8965 4619 #define LOCAL_GL_SUCCESS_NV 0x902F 4620 #define LOCAL_GL_SUPERSAMPLE_SCALE_X_NV 0x9372 4621 #define LOCAL_GL_SUPERSAMPLE_SCALE_Y_NV 0x9373 4622 #define LOCAL_GL_SURFACE_MAPPED_NV 0x8700 4623 #define LOCAL_GL_SURFACE_REGISTERED_NV 0x86FD 4624 #define LOCAL_GL_SURFACE_STATE_NV 0x86EB 4625 #define LOCAL_GL_SWIZZLE_STQ_ATI 0x8977 4626 #define LOCAL_GL_SWIZZLE_STQ_DQ_ATI 0x8979 4627 #define LOCAL_GL_SWIZZLE_STRQ_ATI 0x897A 4628 #define LOCAL_GL_SWIZZLE_STRQ_DQ_ATI 0x897B 4629 #define LOCAL_GL_SWIZZLE_STR_ATI 0x8976 4630 #define LOCAL_GL_SWIZZLE_STR_DR_ATI 0x8978 4631 #define LOCAL_GL_SYNC_CL_EVENT_ARB 0x8240 4632 #define LOCAL_GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241 4633 #define LOCAL_GL_SYNC_CONDITION 0x9113 4634 #define LOCAL_GL_SYNC_CONDITION_APPLE 0x9113 4635 #define LOCAL_GL_SYNC_FENCE 0x9116 4636 #define LOCAL_GL_SYNC_FENCE_APPLE 0x9116 4637 #define LOCAL_GL_SYNC_FLAGS 0x9115 4638 #define LOCAL_GL_SYNC_FLAGS_APPLE 0x9115 4639 #define LOCAL_GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 4640 #define LOCAL_GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001 4641 #define LOCAL_GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 4642 #define LOCAL_GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117 4643 #define LOCAL_GL_SYNC_OBJECT_APPLE 0x8A53 4644 #define LOCAL_GL_SYNC_STATUS 0x9114 4645 #define LOCAL_GL_SYNC_STATUS_APPLE 0x9114 4646 #define LOCAL_GL_SYNC_X11_FENCE_EXT 0x90E1 4647 #define LOCAL_GL_SYSTEM_FONT_NAME_NV 0x9073 4648 #define LOCAL_GL_T 0x2001 4649 #define LOCAL_GL_T2F_C3F_V3F 0x2A2A 4650 #define LOCAL_GL_T2F_C4F_N3F_V3F 0x2A2C 4651 #define LOCAL_GL_T2F_C4UB_V3F 0x2A29 4652 #define LOCAL_GL_T2F_IUI_N3F_V2F_EXT 0x81B3 4653 #define LOCAL_GL_T2F_IUI_N3F_V3F_EXT 0x81B4 4654 #define LOCAL_GL_T2F_IUI_V2F_EXT 0x81B1 4655 #define LOCAL_GL_T2F_IUI_V3F_EXT 0x81B2 4656 #define LOCAL_GL_T2F_N3F_V3F 0x2A2B 4657 #define LOCAL_GL_T2F_V3F 0x2A27 4658 #define LOCAL_GL_T4F_C4F_N3F_V4F 0x2A2D 4659 #define LOCAL_GL_T4F_V4F 0x2A28 4660 #define LOCAL_GL_TABLE_TOO_LARGE 0x8031 4661 #define LOCAL_GL_TABLE_TOO_LARGE_EXT 0x8031 4662 #define LOCAL_GL_TANGENT_ARRAY_EXT 0x8439 4663 #define LOCAL_GL_TANGENT_ARRAY_POINTER_EXT 0x8442 4664 #define LOCAL_GL_TANGENT_ARRAY_STRIDE_EXT 0x843F 4665 #define LOCAL_GL_TANGENT_ARRAY_TYPE_EXT 0x843E 4666 #define LOCAL_GL_TERMINATE_SEQUENCE_COMMAND_NV 0x0000 4667 #define LOCAL_GL_TESSELLATION_FACTOR_AMD 0x9005 4668 #define LOCAL_GL_TESSELLATION_MODE_AMD 0x9004 4669 #define LOCAL_GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75 4670 #define LOCAL_GL_TESS_CONTROL_OUTPUT_VERTICES_EXT 0x8E75 4671 #define LOCAL_GL_TESS_CONTROL_OUTPUT_VERTICES_OES 0x8E75 4672 #define LOCAL_GL_TESS_CONTROL_PROGRAM_NV 0x891E 4673 #define LOCAL_GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74 4674 #define LOCAL_GL_TESS_CONTROL_SHADER 0x8E88 4675 #define LOCAL_GL_TESS_CONTROL_SHADER_BIT 0x00000008 4676 #define LOCAL_GL_TESS_CONTROL_SHADER_BIT_EXT 0x00000008 4677 #define LOCAL_GL_TESS_CONTROL_SHADER_BIT_OES 0x00000008 4678 #define LOCAL_GL_TESS_CONTROL_SHADER_EXT 0x8E88 4679 #define LOCAL_GL_TESS_CONTROL_SHADER_OES 0x8E88 4680 #define LOCAL_GL_TESS_CONTROL_SHADER_PATCHES_ARB 0x82F1 4681 #define LOCAL_GL_TESS_CONTROL_SUBROUTINE 0x92E9 4682 #define LOCAL_GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF 4683 #define LOCAL_GL_TESS_CONTROL_TEXTURE 0x829C 4684 #define LOCAL_GL_TESS_EVALUATION_PROGRAM_NV 0x891F 4685 #define LOCAL_GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75 4686 #define LOCAL_GL_TESS_EVALUATION_SHADER 0x8E87 4687 #define LOCAL_GL_TESS_EVALUATION_SHADER_BIT 0x00000010 4688 #define LOCAL_GL_TESS_EVALUATION_SHADER_BIT_EXT 0x00000010 4689 #define LOCAL_GL_TESS_EVALUATION_SHADER_BIT_OES 0x00000010 4690 #define LOCAL_GL_TESS_EVALUATION_SHADER_EXT 0x8E87 4691 #define LOCAL_GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB 0x82F2 4692 #define LOCAL_GL_TESS_EVALUATION_SHADER_OES 0x8E87 4693 #define LOCAL_GL_TESS_EVALUATION_SUBROUTINE 0x92EA 4694 #define LOCAL_GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0 4695 #define LOCAL_GL_TESS_EVALUATION_TEXTURE 0x829D 4696 #define LOCAL_GL_TESS_GEN_MODE 0x8E76 4697 #define LOCAL_GL_TESS_GEN_MODE_EXT 0x8E76 4698 #define LOCAL_GL_TESS_GEN_MODE_OES 0x8E76 4699 #define LOCAL_GL_TESS_GEN_POINT_MODE 0x8E79 4700 #define LOCAL_GL_TESS_GEN_POINT_MODE_EXT 0x8E79 4701 #define LOCAL_GL_TESS_GEN_POINT_MODE_OES 0x8E79 4702 #define LOCAL_GL_TESS_GEN_SPACING 0x8E77 4703 #define LOCAL_GL_TESS_GEN_SPACING_EXT 0x8E77 4704 #define LOCAL_GL_TESS_GEN_SPACING_OES 0x8E77 4705 #define LOCAL_GL_TESS_GEN_VERTEX_ORDER 0x8E78 4706 #define LOCAL_GL_TESS_GEN_VERTEX_ORDER_EXT 0x8E78 4707 #define LOCAL_GL_TESS_GEN_VERTEX_ORDER_OES 0x8E78 4708 #define LOCAL_GL_TEXCOORD1_BIT_PGI 0x10000000 4709 #define LOCAL_GL_TEXCOORD2_BIT_PGI 0x20000000 4710 #define LOCAL_GL_TEXCOORD3_BIT_PGI 0x40000000 4711 #define LOCAL_GL_TEXCOORD4_BIT_PGI 0x80000000 4712 #define LOCAL_GL_TEXTURE 0x1702 4713 #define LOCAL_GL_TEXTURE0 0x84C0 4714 #define LOCAL_GL_TEXTURE0_ARB 0x84C0 4715 #define LOCAL_GL_TEXTURE1 0x84C1 4716 #define LOCAL_GL_TEXTURE10 0x84CA 4717 #define LOCAL_GL_TEXTURE10_ARB 0x84CA 4718 #define LOCAL_GL_TEXTURE11 0x84CB 4719 #define LOCAL_GL_TEXTURE11_ARB 0x84CB 4720 #define LOCAL_GL_TEXTURE12 0x84CC 4721 #define LOCAL_GL_TEXTURE12_ARB 0x84CC 4722 #define LOCAL_GL_TEXTURE13 0x84CD 4723 #define LOCAL_GL_TEXTURE13_ARB 0x84CD 4724 #define LOCAL_GL_TEXTURE14 0x84CE 4725 #define LOCAL_GL_TEXTURE14_ARB 0x84CE 4726 #define LOCAL_GL_TEXTURE15 0x84CF 4727 #define LOCAL_GL_TEXTURE15_ARB 0x84CF 4728 #define LOCAL_GL_TEXTURE16 0x84D0 4729 #define LOCAL_GL_TEXTURE16_ARB 0x84D0 4730 #define LOCAL_GL_TEXTURE17 0x84D1 4731 #define LOCAL_GL_TEXTURE17_ARB 0x84D1 4732 #define LOCAL_GL_TEXTURE18 0x84D2 4733 #define LOCAL_GL_TEXTURE18_ARB 0x84D2 4734 #define LOCAL_GL_TEXTURE19 0x84D3 4735 #define LOCAL_GL_TEXTURE19_ARB 0x84D3 4736 #define LOCAL_GL_TEXTURE1_ARB 0x84C1 4737 #define LOCAL_GL_TEXTURE2 0x84C2 4738 #define LOCAL_GL_TEXTURE20 0x84D4 4739 #define LOCAL_GL_TEXTURE20_ARB 0x84D4 4740 #define LOCAL_GL_TEXTURE21 0x84D5 4741 #define LOCAL_GL_TEXTURE21_ARB 0x84D5 4742 #define LOCAL_GL_TEXTURE22 0x84D6 4743 #define LOCAL_GL_TEXTURE22_ARB 0x84D6 4744 #define LOCAL_GL_TEXTURE23 0x84D7 4745 #define LOCAL_GL_TEXTURE23_ARB 0x84D7 4746 #define LOCAL_GL_TEXTURE24 0x84D8 4747 #define LOCAL_GL_TEXTURE24_ARB 0x84D8 4748 #define LOCAL_GL_TEXTURE25 0x84D9 4749 #define LOCAL_GL_TEXTURE25_ARB 0x84D9 4750 #define LOCAL_GL_TEXTURE26 0x84DA 4751 #define LOCAL_GL_TEXTURE26_ARB 0x84DA 4752 #define LOCAL_GL_TEXTURE27 0x84DB 4753 #define LOCAL_GL_TEXTURE27_ARB 0x84DB 4754 #define LOCAL_GL_TEXTURE28 0x84DC 4755 #define LOCAL_GL_TEXTURE28_ARB 0x84DC 4756 #define LOCAL_GL_TEXTURE29 0x84DD 4757 #define LOCAL_GL_TEXTURE29_ARB 0x84DD 4758 #define LOCAL_GL_TEXTURE2_ARB 0x84C2 4759 #define LOCAL_GL_TEXTURE3 0x84C3 4760 #define LOCAL_GL_TEXTURE30 0x84DE 4761 #define LOCAL_GL_TEXTURE30_ARB 0x84DE 4762 #define LOCAL_GL_TEXTURE31 0x84DF 4763 #define LOCAL_GL_TEXTURE31_ARB 0x84DF 4764 #define LOCAL_GL_TEXTURE3_ARB 0x84C3 4765 #define LOCAL_GL_TEXTURE4 0x84C4 4766 #define LOCAL_GL_TEXTURE4_ARB 0x84C4 4767 #define LOCAL_GL_TEXTURE5 0x84C5 4768 #define LOCAL_GL_TEXTURE5_ARB 0x84C5 4769 #define LOCAL_GL_TEXTURE6 0x84C6 4770 #define LOCAL_GL_TEXTURE6_ARB 0x84C6 4771 #define LOCAL_GL_TEXTURE7 0x84C7 4772 #define LOCAL_GL_TEXTURE7_ARB 0x84C7 4773 #define LOCAL_GL_TEXTURE8 0x84C8 4774 #define LOCAL_GL_TEXTURE8_ARB 0x84C8 4775 #define LOCAL_GL_TEXTURE9 0x84C9 4776 #define LOCAL_GL_TEXTURE9_ARB 0x84C9 4777 #define LOCAL_GL_TEXTURE_1D 0x0DE0 4778 #define LOCAL_GL_TEXTURE_1D_ARRAY 0x8C18 4779 #define LOCAL_GL_TEXTURE_1D_ARRAY_EXT 0x8C18 4780 #define LOCAL_GL_TEXTURE_1D_BINDING_EXT 0x8068 4781 #define LOCAL_GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D 4782 #define LOCAL_GL_TEXTURE_1D_STACK_MESAX 0x8759 4783 #define LOCAL_GL_TEXTURE_2D 0x0DE1 4784 #define LOCAL_GL_TEXTURE_2D_ARRAY 0x8C1A 4785 #define LOCAL_GL_TEXTURE_2D_ARRAY_EXT 0x8C1A 4786 #define LOCAL_GL_TEXTURE_2D_BINDING_EXT 0x8069 4787 #define LOCAL_GL_TEXTURE_2D_MULTISAMPLE 0x9100 4788 #define LOCAL_GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 4789 #define LOCAL_GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES 0x9102 4790 #define LOCAL_GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E 4791 #define LOCAL_GL_TEXTURE_2D_STACK_MESAX 0x875A 4792 #define LOCAL_GL_TEXTURE_3D 0x806F 4793 #define LOCAL_GL_TEXTURE_3D_BINDING_EXT 0x806A 4794 #define LOCAL_GL_TEXTURE_3D_BINDING_OES 0x806A 4795 #define LOCAL_GL_TEXTURE_3D_EXT 0x806F 4796 #define LOCAL_GL_TEXTURE_3D_OES 0x806F 4797 #define LOCAL_GL_TEXTURE_4DSIZE_SGIS 0x8136 4798 #define LOCAL_GL_TEXTURE_4D_BINDING_SGIS 0x814F 4799 #define LOCAL_GL_TEXTURE_4D_SGIS 0x8134 4800 #define LOCAL_GL_TEXTURE_ALPHA_MODULATE_IMG 0x8C06 4801 #define LOCAL_GL_TEXTURE_ALPHA_SIZE 0x805F 4802 #define LOCAL_GL_TEXTURE_ALPHA_SIZE_EXT 0x805F 4803 #define LOCAL_GL_TEXTURE_ALPHA_TYPE 0x8C13 4804 #define LOCAL_GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13 4805 #define LOCAL_GL_TEXTURE_APPLICATION_MODE_EXT 0x834F 4806 #define LOCAL_GL_TEXTURE_ASTC_DECODE_PRECISION_EXT 0x8F69 4807 #define LOCAL_GL_TEXTURE_BASE_LEVEL 0x813C 4808 #define LOCAL_GL_TEXTURE_BASE_LEVEL_SGIS 0x813C 4809 #define LOCAL_GL_TEXTURE_BINDING_1D 0x8068 4810 #define LOCAL_GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C 4811 #define LOCAL_GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C 4812 #define LOCAL_GL_TEXTURE_BINDING_2D 0x8069 4813 #define LOCAL_GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D 4814 #define LOCAL_GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D 4815 #define LOCAL_GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 4816 #define LOCAL_GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 4817 #define LOCAL_GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES 0x9105 4818 #define LOCAL_GL_TEXTURE_BINDING_3D 0x806A 4819 #define LOCAL_GL_TEXTURE_BINDING_3D_OES 0x806A 4820 #define LOCAL_GL_TEXTURE_BINDING_BUFFER 0x8C2C 4821 #define LOCAL_GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C 4822 #define LOCAL_GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C 4823 #define LOCAL_GL_TEXTURE_BINDING_BUFFER_OES 0x8C2C 4824 #define LOCAL_GL_TEXTURE_BINDING_CUBE_MAP 0x8514 4825 #define LOCAL_GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514 4826 #define LOCAL_GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A 4827 #define LOCAL_GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A 4828 #define LOCAL_GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT 0x900A 4829 #define LOCAL_GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES 0x900A 4830 #define LOCAL_GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514 4831 #define LOCAL_GL_TEXTURE_BINDING_CUBE_MAP_OES 0x8514 4832 #define LOCAL_GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67 4833 #define LOCAL_GL_TEXTURE_BINDING_RECTANGLE 0x84F6 4834 #define LOCAL_GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6 4835 #define LOCAL_GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 4836 #define LOCAL_GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53 4837 #define LOCAL_GL_TEXTURE_BIT 0x00040000 4838 #define LOCAL_GL_TEXTURE_BLUE_SIZE 0x805E 4839 #define LOCAL_GL_TEXTURE_BLUE_SIZE_EXT 0x805E 4840 #define LOCAL_GL_TEXTURE_BLUE_TYPE 0x8C12 4841 #define LOCAL_GL_TEXTURE_BLUE_TYPE_ARB 0x8C12 4842 #define LOCAL_GL_TEXTURE_BORDER 0x1005 4843 #define LOCAL_GL_TEXTURE_BORDER_COLOR 0x1004 4844 #define LOCAL_GL_TEXTURE_BORDER_COLOR_EXT 0x1004 4845 #define LOCAL_GL_TEXTURE_BORDER_COLOR_NV 0x1004 4846 #define LOCAL_GL_TEXTURE_BORDER_COLOR_OES 0x1004 4847 #define LOCAL_GL_TEXTURE_BORDER_VALUES_NV 0x871A 4848 #define LOCAL_GL_TEXTURE_BUFFER 0x8C2A 4849 #define LOCAL_GL_TEXTURE_BUFFER_ARB 0x8C2A 4850 #define LOCAL_GL_TEXTURE_BUFFER_BINDING 0x8C2A 4851 #define LOCAL_GL_TEXTURE_BUFFER_BINDING_EXT 0x8C2A 4852 #define LOCAL_GL_TEXTURE_BUFFER_BINDING_OES 0x8C2A 4853 #define LOCAL_GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D 4854 #define LOCAL_GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D 4855 #define LOCAL_GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D 4856 #define LOCAL_GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES 0x8C2D 4857 #define LOCAL_GL_TEXTURE_BUFFER_EXT 0x8C2A 4858 #define LOCAL_GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E 4859 #define LOCAL_GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E 4860 #define LOCAL_GL_TEXTURE_BUFFER_OES 0x8C2A 4861 #define LOCAL_GL_TEXTURE_BUFFER_OFFSET 0x919D 4862 #define LOCAL_GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F 4863 #define LOCAL_GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT 0x919F 4864 #define LOCAL_GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES 0x919F 4865 #define LOCAL_GL_TEXTURE_BUFFER_OFFSET_EXT 0x919D 4866 #define LOCAL_GL_TEXTURE_BUFFER_OFFSET_OES 0x919D 4867 #define LOCAL_GL_TEXTURE_BUFFER_SIZE 0x919E 4868 #define LOCAL_GL_TEXTURE_BUFFER_SIZE_EXT 0x919E 4869 #define LOCAL_GL_TEXTURE_BUFFER_SIZE_OES 0x919E 4870 #define LOCAL_GL_TEXTURE_CLIPMAP_CENTER_SGIX 0x8171 4871 #define LOCAL_GL_TEXTURE_CLIPMAP_DEPTH_SGIX 0x8176 4872 #define LOCAL_GL_TEXTURE_CLIPMAP_FRAME_SGIX 0x8172 4873 #define LOCAL_GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175 4874 #define LOCAL_GL_TEXTURE_CLIPMAP_OFFSET_SGIX 0x8173 4875 #define LOCAL_GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174 4876 #define LOCAL_GL_TEXTURE_COLOR_SAMPLES_NV 0x9046 4877 #define LOCAL_GL_TEXTURE_COLOR_TABLE_SGI 0x80BC 4878 #define LOCAL_GL_TEXTURE_COLOR_WRITEMASK_SGIS 0x81EF 4879 #define LOCAL_GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF 4880 #define LOCAL_GL_TEXTURE_COMPARE_FUNC 0x884D 4881 #define LOCAL_GL_TEXTURE_COMPARE_FUNC_ARB 0x884D 4882 #define LOCAL_GL_TEXTURE_COMPARE_FUNC_EXT 0x884D 4883 #define LOCAL_GL_TEXTURE_COMPARE_MODE 0x884C 4884 #define LOCAL_GL_TEXTURE_COMPARE_MODE_ARB 0x884C 4885 #define LOCAL_GL_TEXTURE_COMPARE_MODE_EXT 0x884C 4886 #define LOCAL_GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B 4887 #define LOCAL_GL_TEXTURE_COMPARE_SGIX 0x819A 4888 #define LOCAL_GL_TEXTURE_COMPONENTS 0x1003 4889 #define LOCAL_GL_TEXTURE_COMPRESSED 0x86A1 4890 #define LOCAL_GL_TEXTURE_COMPRESSED_ARB 0x86A1 4891 #define LOCAL_GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2 4892 #define LOCAL_GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3 4893 #define LOCAL_GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1 4894 #define LOCAL_GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 4895 #define LOCAL_GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0 4896 #define LOCAL_GL_TEXTURE_COMPRESSION_HINT 0x84EF 4897 #define LOCAL_GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF 4898 #define LOCAL_GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6 4899 #define LOCAL_GL_TEXTURE_COORD_ARRAY 0x8078 4900 #define LOCAL_GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25 4901 #define LOCAL_GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A 4902 #define LOCAL_GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A 4903 #define LOCAL_GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B 4904 #define LOCAL_GL_TEXTURE_COORD_ARRAY_EXT 0x8078 4905 #define LOCAL_GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F 4906 #define LOCAL_GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074 4907 #define LOCAL_GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084 4908 #define LOCAL_GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8 4909 #define LOCAL_GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 4910 #define LOCAL_GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 4911 #define LOCAL_GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 4912 #define LOCAL_GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 4913 #define LOCAL_GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A 4914 #define LOCAL_GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A 4915 #define LOCAL_GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 4916 #define LOCAL_GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 4917 #define LOCAL_GL_TEXTURE_COORD_NV 0x8C79 4918 #define LOCAL_GL_TEXTURE_COVERAGE_SAMPLES_NV 0x9045 4919 #define LOCAL_GL_TEXTURE_CROP_RECT_OES 0x8B9D 4920 #define LOCAL_GL_TEXTURE_CUBE_MAP 0x8513 4921 #define LOCAL_GL_TEXTURE_CUBE_MAP_ARB 0x8513 4922 #define LOCAL_GL_TEXTURE_CUBE_MAP_ARRAY 0x9009 4923 #define LOCAL_GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009 4924 #define LOCAL_GL_TEXTURE_CUBE_MAP_ARRAY_EXT 0x9009 4925 #define LOCAL_GL_TEXTURE_CUBE_MAP_ARRAY_OES 0x9009 4926 #define LOCAL_GL_TEXTURE_CUBE_MAP_EXT 0x8513 4927 #define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 4928 #define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516 4929 #define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516 4930 #define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES 0x8516 4931 #define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 4932 #define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518 4933 #define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518 4934 #define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES 0x8518 4935 #define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A 4936 #define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A 4937 #define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A 4938 #define LOCAL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES 0x851A 4939 #define LOCAL_GL_TEXTURE_CUBE_MAP_OES 0x8513 4940 #define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 4941 #define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515 4942 #define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515 4943 #define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES 0x8515 4944 #define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 4945 #define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517 4946 #define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517 4947 #define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES 0x8517 4948 #define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 4949 #define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519 4950 #define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519 4951 #define LOCAL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES 0x8519 4952 #define LOCAL_GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F 4953 #define LOCAL_GL_TEXTURE_DEFORMATION_BIT_SGIX 0x00000001 4954 #define LOCAL_GL_TEXTURE_DEFORMATION_SGIX 0x8195 4955 #define LOCAL_GL_TEXTURE_DEPTH 0x8071 4956 #define LOCAL_GL_TEXTURE_DEPTH_EXT 0x8071 4957 #define LOCAL_GL_TEXTURE_DEPTH_QCOM 0x8BD4 4958 #define LOCAL_GL_TEXTURE_DEPTH_SIZE 0x884A 4959 #define LOCAL_GL_TEXTURE_DEPTH_SIZE_ARB 0x884A 4960 #define LOCAL_GL_TEXTURE_DEPTH_TYPE 0x8C16 4961 #define LOCAL_GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16 4962 #define LOCAL_GL_TEXTURE_DS_SIZE_NV 0x871D 4963 #define LOCAL_GL_TEXTURE_DT_SIZE_NV 0x871E 4964 #define LOCAL_GL_TEXTURE_ENV 0x2300 4965 #define LOCAL_GL_TEXTURE_ENV_BIAS_SGIX 0x80BE 4966 #define LOCAL_GL_TEXTURE_ENV_COLOR 0x2201 4967 #define LOCAL_GL_TEXTURE_ENV_MODE 0x2200 4968 #define LOCAL_GL_TEXTURE_EXTERNAL_OES 0x8D65 4969 #define LOCAL_GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 4970 #define LOCAL_GL_TEXTURE_FETCH_BARRIER_BIT_EXT 0x00000008 4971 #define LOCAL_GL_TEXTURE_FILTER4_SIZE_SGIS 0x8147 4972 #define LOCAL_GL_TEXTURE_FILTER_CONTROL 0x8500 4973 #define LOCAL_GL_TEXTURE_FILTER_CONTROL_EXT 0x8500 4974 #define LOCAL_GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 4975 #define LOCAL_GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C 4976 #define LOCAL_GL_TEXTURE_FORMAT_QCOM 0x8BD6 4977 #define LOCAL_GL_TEXTURE_FREE_MEMORY_ATI 0x87FC 4978 #define LOCAL_GL_TEXTURE_GATHER 0x82A2 4979 #define LOCAL_GL_TEXTURE_GATHER_SHADOW 0x82A3 4980 #define LOCAL_GL_TEXTURE_GEN_MODE 0x2500 4981 #define LOCAL_GL_TEXTURE_GEN_MODE_OES 0x2500 4982 #define LOCAL_GL_TEXTURE_GEN_Q 0x0C63 4983 #define LOCAL_GL_TEXTURE_GEN_R 0x0C62 4984 #define LOCAL_GL_TEXTURE_GEN_S 0x0C60 4985 #define LOCAL_GL_TEXTURE_GEN_STR_OES 0x8D60 4986 #define LOCAL_GL_TEXTURE_GEN_T 0x0C61 4987 #define LOCAL_GL_TEXTURE_GEQUAL_R_SGIX 0x819D 4988 #define LOCAL_GL_TEXTURE_GREEN_SIZE 0x805D 4989 #define LOCAL_GL_TEXTURE_GREEN_SIZE_EXT 0x805D 4990 #define LOCAL_GL_TEXTURE_GREEN_TYPE 0x8C11 4991 #define LOCAL_GL_TEXTURE_GREEN_TYPE_ARB 0x8C11 4992 #define LOCAL_GL_TEXTURE_HEIGHT 0x1001 4993 #define LOCAL_GL_TEXTURE_HEIGHT_QCOM 0x8BD3 4994 #define LOCAL_GL_TEXTURE_HI_SIZE_NV 0x871B 4995 #define LOCAL_GL_TEXTURE_IMAGE_FORMAT 0x828F 4996 #define LOCAL_GL_TEXTURE_IMAGE_TYPE 0x8290 4997 #define LOCAL_GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8 4998 #define LOCAL_GL_TEXTURE_IMMUTABLE_FORMAT 0x912F 4999 #define LOCAL_GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F 5000 #define LOCAL_GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF 5001 #define LOCAL_GL_TEXTURE_INDEX_SIZE_EXT 0x80ED 5002 #define LOCAL_GL_TEXTURE_INTENSITY_SIZE 0x8061 5003 #define LOCAL_GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061 5004 #define LOCAL_GL_TEXTURE_INTENSITY_TYPE 0x8C15 5005 #define LOCAL_GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15 5006 #define LOCAL_GL_TEXTURE_INTERNAL_FORMAT 0x1003 5007 #define LOCAL_GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5 5008 #define LOCAL_GL_TEXTURE_LEQUAL_R_SGIX 0x819C 5009 #define LOCAL_GL_TEXTURE_LIGHTING_MODE_HP 0x8167 5010 #define LOCAL_GL_TEXTURE_LIGHT_EXT 0x8350 5011 #define LOCAL_GL_TEXTURE_LOD_BIAS 0x8501 5012 #define LOCAL_GL_TEXTURE_LOD_BIAS_EXT 0x8501 5013 #define LOCAL_GL_TEXTURE_LOD_BIAS_R_SGIX 0x8190 5014 #define LOCAL_GL_TEXTURE_LOD_BIAS_S_SGIX 0x818E 5015 #define LOCAL_GL_TEXTURE_LOD_BIAS_T_SGIX 0x818F 5016 #define LOCAL_GL_TEXTURE_LO_SIZE_NV 0x871C 5017 #define LOCAL_GL_TEXTURE_LUMINANCE_SIZE 0x8060 5018 #define LOCAL_GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060 5019 #define LOCAL_GL_TEXTURE_LUMINANCE_TYPE 0x8C14 5020 #define LOCAL_GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14 5021 #define LOCAL_GL_TEXTURE_MAG_FILTER 0x2800 5022 #define LOCAL_GL_TEXTURE_MAG_SIZE_NV 0x871F 5023 #define LOCAL_GL_TEXTURE_MATERIAL_FACE_EXT 0x8351 5024 #define LOCAL_GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352 5025 #define LOCAL_GL_TEXTURE_MATRIX 0x0BA8 5026 #define LOCAL_GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES 0x898F 5027 #define LOCAL_GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE 5028 #define LOCAL_GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B 5029 #define LOCAL_GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369 5030 #define LOCAL_GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A 5031 #define LOCAL_GL_TEXTURE_MAX_LEVEL 0x813D 5032 #define LOCAL_GL_TEXTURE_MAX_LEVEL_APPLE 0x813D 5033 #define LOCAL_GL_TEXTURE_MAX_LEVEL_SGIS 0x813D 5034 #define LOCAL_GL_TEXTURE_MAX_LOD 0x813B 5035 #define LOCAL_GL_TEXTURE_MAX_LOD_SGIS 0x813B 5036 #define LOCAL_GL_TEXTURE_MEMORY_LAYOUT_INTEL 0x83FF 5037 #define LOCAL_GL_TEXTURE_MIN_FILTER 0x2801 5038 #define LOCAL_GL_TEXTURE_MIN_LOD 0x813A 5039 #define LOCAL_GL_TEXTURE_MIN_LOD_SGIS 0x813A 5040 #define LOCAL_GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E 5041 #define LOCAL_GL_TEXTURE_NORMAL_EXT 0x85AF 5042 #define LOCAL_GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9 5043 #define LOCAL_GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB 5044 #define LOCAL_GL_TEXTURE_POST_SPECULAR_HP 0x8168 5045 #define LOCAL_GL_TEXTURE_PRE_SPECULAR_HP 0x8169 5046 #define LOCAL_GL_TEXTURE_PRIORITY 0x8066 5047 #define LOCAL_GL_TEXTURE_PRIORITY_EXT 0x8066 5048 #define LOCAL_GL_TEXTURE_PROTECTED_EXT 0x8BFA 5049 #define LOCAL_GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7 5050 #define LOCAL_GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8 5051 #define LOCAL_GL_TEXTURE_RECTANGLE 0x84F5 5052 #define LOCAL_GL_TEXTURE_RECTANGLE_ARB 0x84F5 5053 #define LOCAL_GL_TEXTURE_RECTANGLE_NV 0x84F5 5054 #define LOCAL_GL_TEXTURE_REDUCTION_MODE_ARB 0x9366 5055 #define LOCAL_GL_TEXTURE_RED_SIZE 0x805C 5056 #define LOCAL_GL_TEXTURE_RED_SIZE_EXT 0x805C 5057 #define LOCAL_GL_TEXTURE_RED_TYPE 0x8C10 5058 #define LOCAL_GL_TEXTURE_RED_TYPE_ARB 0x8C10 5059 #define LOCAL_GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54 5060 #define LOCAL_GL_TEXTURE_RENDERBUFFER_NV 0x8E55 5061 #define LOCAL_GL_TEXTURE_RESIDENT 0x8067 5062 #define LOCAL_GL_TEXTURE_RESIDENT_EXT 0x8067 5063 #define LOCAL_GL_TEXTURE_SAMPLES 0x9106 5064 #define LOCAL_GL_TEXTURE_SAMPLES_IMG 0x9136 5065 #define LOCAL_GL_TEXTURE_SHADER_NV 0x86DE 5066 #define LOCAL_GL_TEXTURE_SHADOW 0x82A1 5067 #define LOCAL_GL_TEXTURE_SHARED_SIZE 0x8C3F 5068 #define LOCAL_GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F 5069 #define LOCAL_GL_TEXTURE_SPARSE_ARB 0x91A6 5070 #define LOCAL_GL_TEXTURE_SPARSE_EXT 0x91A6 5071 #define LOCAL_GL_TEXTURE_SRGB_DECODE_EXT 0x8A48 5072 #define LOCAL_GL_TEXTURE_STACK_DEPTH 0x0BA5 5073 #define LOCAL_GL_TEXTURE_STENCIL_SIZE 0x88F1 5074 #define LOCAL_GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1 5075 #define LOCAL_GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC 5076 #define LOCAL_GL_TEXTURE_STORAGE_SPARSE_BIT_AMD 0x00000001 5077 #define LOCAL_GL_TEXTURE_SWIZZLE_A 0x8E45 5078 #define LOCAL_GL_TEXTURE_SWIZZLE_A_EXT 0x8E45 5079 #define LOCAL_GL_TEXTURE_SWIZZLE_B 0x8E44 5080 #define LOCAL_GL_TEXTURE_SWIZZLE_B_EXT 0x8E44 5081 #define LOCAL_GL_TEXTURE_SWIZZLE_G 0x8E43 5082 #define LOCAL_GL_TEXTURE_SWIZZLE_G_EXT 0x8E43 5083 #define LOCAL_GL_TEXTURE_SWIZZLE_R 0x8E42 5084 #define LOCAL_GL_TEXTURE_SWIZZLE_RGBA 0x8E46 5085 #define LOCAL_GL_TEXTURE_SWIZZLE_RGBA_EXT 0x8E46 5086 #define LOCAL_GL_TEXTURE_SWIZZLE_R_EXT 0x8E42 5087 #define LOCAL_GL_TEXTURE_TARGET 0x1006 5088 #define LOCAL_GL_TEXTURE_TARGET_QCOM 0x8BDA 5089 #define LOCAL_GL_TEXTURE_TILING_EXT 0x9580 5090 #define LOCAL_GL_TEXTURE_TOO_LARGE_EXT 0x8065 5091 #define LOCAL_GL_TEXTURE_TYPE_QCOM 0x8BD7 5092 #define LOCAL_GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F 5093 #define LOCAL_GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100 5094 #define LOCAL_GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100 5095 #define LOCAL_GL_TEXTURE_USAGE_ANGLE 0x93A2 5096 #define LOCAL_GL_TEXTURE_VIEW 0x82B5 5097 #define LOCAL_GL_TEXTURE_VIEW_MIN_LAYER 0x82DD 5098 #define LOCAL_GL_TEXTURE_VIEW_MIN_LAYER_EXT 0x82DD 5099 #define LOCAL_GL_TEXTURE_VIEW_MIN_LAYER_OES 0x82DD 5100 #define LOCAL_GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB 5101 #define LOCAL_GL_TEXTURE_VIEW_MIN_LEVEL_EXT 0x82DB 5102 #define LOCAL_GL_TEXTURE_VIEW_MIN_LEVEL_OES 0x82DB 5103 #define LOCAL_GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE 5104 #define LOCAL_GL_TEXTURE_VIEW_NUM_LAYERS_EXT 0x82DE 5105 #define LOCAL_GL_TEXTURE_VIEW_NUM_LAYERS_OES 0x82DE 5106 #define LOCAL_GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC 5107 #define LOCAL_GL_TEXTURE_VIEW_NUM_LEVELS_EXT 0x82DC 5108 #define LOCAL_GL_TEXTURE_VIEW_NUM_LEVELS_OES 0x82DC 5109 #define LOCAL_GL_TEXTURE_WIDTH 0x1000 5110 #define LOCAL_GL_TEXTURE_WIDTH_QCOM 0x8BD2 5111 #define LOCAL_GL_TEXTURE_WRAP_Q_SGIS 0x8137 5112 #define LOCAL_GL_TEXTURE_WRAP_R 0x8072 5113 #define LOCAL_GL_TEXTURE_WRAP_R_EXT 0x8072 5114 #define LOCAL_GL_TEXTURE_WRAP_R_OES 0x8072 5115 #define LOCAL_GL_TEXTURE_WRAP_S 0x2802 5116 #define LOCAL_GL_TEXTURE_WRAP_T 0x2803 5117 #define LOCAL_GL_TEXT_FRAGMENT_SHADER_ATI 0x8200 5118 #define LOCAL_GL_TILING_TYPES_EXT 0x9583 5119 #define LOCAL_GL_TIMEOUT_EXPIRED 0x911B 5120 #define LOCAL_GL_TIMEOUT_EXPIRED_APPLE 0x911B 5121 #define LOCAL_GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF 5122 #define LOCAL_GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFF 5123 #define LOCAL_GL_TIMESTAMP 0x8E28 5124 #define LOCAL_GL_TIMESTAMP_EXT 0x8E28 5125 #define LOCAL_GL_TIME_ELAPSED 0x88BF 5126 #define LOCAL_GL_TIME_ELAPSED_EXT 0x88BF 5127 #define LOCAL_GL_TOP_LEVEL_ARRAY_SIZE 0x930C 5128 #define LOCAL_GL_TOP_LEVEL_ARRAY_STRIDE 0x930D 5129 #define LOCAL_GL_TRACE_ALL_BITS_MESA 0xFFFF 5130 #define LOCAL_GL_TRACE_ARRAYS_BIT_MESA 0x0004 5131 #define LOCAL_GL_TRACE_ERRORS_BIT_MESA 0x0020 5132 #define LOCAL_GL_TRACE_MASK_MESA 0x8755 5133 #define LOCAL_GL_TRACE_NAME_MESA 0x8756 5134 #define LOCAL_GL_TRACE_OPERATIONS_BIT_MESA 0x0001 5135 #define LOCAL_GL_TRACE_PIXELS_BIT_MESA 0x0010 5136 #define LOCAL_GL_TRACE_PRIMITIVES_BIT_MESA 0x0002 5137 #define LOCAL_GL_TRACE_TEXTURES_BIT_MESA 0x0008 5138 #define LOCAL_GL_TRACK_MATRIX_NV 0x8648 5139 #define LOCAL_GL_TRACK_MATRIX_TRANSFORM_NV 0x8649 5140 #define LOCAL_GL_TRANSFORM_BIT 0x00001000 5141 #define LOCAL_GL_TRANSFORM_FEEDBACK 0x8E22 5142 #define LOCAL_GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24 5143 #define LOCAL_GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E 5144 #define LOCAL_GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 5145 #define LOCAL_GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800 5146 #define LOCAL_GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 5147 #define LOCAL_GL_TRANSFORM_FEEDBACK_BINDING_NV 0x8E25 5148 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E 5149 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24 5150 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24 5151 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F 5152 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F 5153 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F 5154 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E 5155 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B 5156 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F 5157 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F 5158 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F 5159 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E 5160 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23 5161 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23 5162 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 5163 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85 5164 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85 5165 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 5166 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84 5167 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84 5168 #define LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C 5169 #define LOCAL_GL_TRANSFORM_FEEDBACK_NV 0x8E22 5170 #define LOCAL_GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB 0x82EC 5171 #define LOCAL_GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23 5172 #define LOCAL_GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 5173 #define LOCAL_GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88 5174 #define LOCAL_GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88 5175 #define LOCAL_GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86 5176 #define LOCAL_GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB 0x82ED 5177 #define LOCAL_GL_TRANSFORM_FEEDBACK_VARYING 0x92F4 5178 #define LOCAL_GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 5179 #define LOCAL_GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83 5180 #define LOCAL_GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83 5181 #define LOCAL_GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 5182 #define LOCAL_GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76 5183 #define LOCAL_GL_TRANSFORM_HINT_APPLE 0x85B1 5184 #define LOCAL_GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0 5185 #define LOCAL_GL_TRANSLATE_2D_NV 0x9090 5186 #define LOCAL_GL_TRANSLATE_3D_NV 0x9091 5187 #define LOCAL_GL_TRANSLATE_X_NV 0x908E 5188 #define LOCAL_GL_TRANSLATE_Y_NV 0x908F 5189 #define LOCAL_GL_TRANSPOSE_AFFINE_2D_NV 0x9096 5190 #define LOCAL_GL_TRANSPOSE_AFFINE_3D_NV 0x9098 5191 #define LOCAL_GL_TRANSPOSE_COLOR_MATRIX 0x84E6 5192 #define LOCAL_GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6 5193 #define LOCAL_GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7 5194 #define LOCAL_GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 5195 #define LOCAL_GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3 5196 #define LOCAL_GL_TRANSPOSE_NV 0x862C 5197 #define LOCAL_GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E 5198 #define LOCAL_GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 5199 #define LOCAL_GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4 5200 #define LOCAL_GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 5201 #define LOCAL_GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5 5202 #define LOCAL_GL_TRIANGLES 0x0004 5203 #define LOCAL_GL_TRIANGLES_ADJACENCY 0x000C 5204 #define LOCAL_GL_TRIANGLES_ADJACENCY_ARB 0x000C 5205 #define LOCAL_GL_TRIANGLES_ADJACENCY_EXT 0x000C 5206 #define LOCAL_GL_TRIANGLES_ADJACENCY_OES 0x000C 5207 #define LOCAL_GL_TRIANGLE_FAN 0x0006 5208 #define LOCAL_GL_TRIANGLE_LIST_SUN 0x81D7 5209 #define LOCAL_GL_TRIANGLE_MESH_SUN 0x8615 5210 #define LOCAL_GL_TRIANGLE_STRIP 0x0005 5211 #define LOCAL_GL_TRIANGLE_STRIP_ADJACENCY 0x000D 5212 #define LOCAL_GL_TRIANGLE_STRIP_ADJACENCY_ARB 0x000D 5213 #define LOCAL_GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D 5214 #define LOCAL_GL_TRIANGLE_STRIP_ADJACENCY_OES 0x000D 5215 #define LOCAL_GL_TRIANGULAR_NV 0x90A5 5216 #define LOCAL_GL_TRUE 1 5217 #define LOCAL_GL_TYPE 0x92FA 5218 #define LOCAL_GL_UNCORRELATED_NV 0x9282 5219 #define LOCAL_GL_UNDEFINED_APPLE 0x8A1C 5220 #define LOCAL_GL_UNDEFINED_VERTEX 0x8260 5221 #define LOCAL_GL_UNDEFINED_VERTEX_EXT 0x8260 5222 #define LOCAL_GL_UNDEFINED_VERTEX_OES 0x8260 5223 #define LOCAL_GL_UNIFORM 0x92E1 5224 #define LOCAL_GL_UNIFORM_ADDRESS_COMMAND_NV 0x000A 5225 #define LOCAL_GL_UNIFORM_ARRAY_STRIDE 0x8A3C 5226 #define LOCAL_GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA 5227 #define LOCAL_GL_UNIFORM_BARRIER_BIT 0x00000004 5228 #define LOCAL_GL_UNIFORM_BARRIER_BIT_EXT 0x00000004 5229 #define LOCAL_GL_UNIFORM_BLOCK 0x92E2 5230 #define LOCAL_GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 5231 #define LOCAL_GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 5232 #define LOCAL_GL_UNIFORM_BLOCK_BINDING 0x8A3F 5233 #define LOCAL_GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 5234 #define LOCAL_GL_UNIFORM_BLOCK_INDEX 0x8A3A 5235 #define LOCAL_GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 5236 #define LOCAL_GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC 5237 #define LOCAL_GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 5238 #define LOCAL_GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 5239 #define LOCAL_GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0 5240 #define LOCAL_GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1 5241 #define LOCAL_GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 5242 #define LOCAL_GL_UNIFORM_BUFFER 0x8A11 5243 #define LOCAL_GL_UNIFORM_BUFFER_ADDRESS_NV 0x936F 5244 #define LOCAL_GL_UNIFORM_BUFFER_BINDING 0x8A28 5245 #define LOCAL_GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF 5246 #define LOCAL_GL_UNIFORM_BUFFER_EXT 0x8DEE 5247 #define LOCAL_GL_UNIFORM_BUFFER_LENGTH_NV 0x9370 5248 #define LOCAL_GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 5249 #define LOCAL_GL_UNIFORM_BUFFER_SIZE 0x8A2A 5250 #define LOCAL_GL_UNIFORM_BUFFER_START 0x8A29 5251 #define LOCAL_GL_UNIFORM_BUFFER_UNIFIED_NV 0x936E 5252 #define LOCAL_GL_UNIFORM_IS_ROW_MAJOR 0x8A3E 5253 #define LOCAL_GL_UNIFORM_MATRIX_STRIDE 0x8A3D 5254 #define LOCAL_GL_UNIFORM_NAME_LENGTH 0x8A39 5255 #define LOCAL_GL_UNIFORM_OFFSET 0x8A3B 5256 #define LOCAL_GL_UNIFORM_SIZE 0x8A38 5257 #define LOCAL_GL_UNIFORM_TYPE 0x8A37 5258 #define LOCAL_GL_UNKNOWN_CONTEXT_RESET 0x8255 5259 #define LOCAL_GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255 5260 #define LOCAL_GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255 5261 #define LOCAL_GL_UNKNOWN_CONTEXT_RESET_KHR 0x8255 5262 #define LOCAL_GL_UNPACK_ALIGNMENT 0x0CF5 5263 #define LOCAL_GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2 5264 #define LOCAL_GL_UNPACK_CMYK_HINT_EXT 0x800F 5265 #define LOCAL_GL_UNPACK_COLORSPACE_CONVERSION_WEBGL 0x9243 5266 #define LOCAL_GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129 5267 #define LOCAL_GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128 5268 #define LOCAL_GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A 5269 #define LOCAL_GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127 5270 #define LOCAL_GL_UNPACK_COMPRESSED_SIZE_SGIX 0x831A 5271 #define LOCAL_GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5 5272 #define LOCAL_GL_UNPACK_FLIP_Y_WEBGL 0x9240 5273 #define LOCAL_GL_UNPACK_IMAGE_DEPTH_SGIS 0x8133 5274 #define LOCAL_GL_UNPACK_IMAGE_HEIGHT 0x806E 5275 #define LOCAL_GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E 5276 #define LOCAL_GL_UNPACK_LSB_FIRST 0x0CF1 5277 #define LOCAL_GL_UNPACK_PREMULTIPLY_ALPHA_WEBGL 0x9241 5278 #define LOCAL_GL_UNPACK_RESAMPLE_OML 0x8985 5279 #define LOCAL_GL_UNPACK_RESAMPLE_SGIX 0x842F 5280 #define LOCAL_GL_UNPACK_ROW_BYTES_APPLE 0x8A16 5281 #define LOCAL_GL_UNPACK_ROW_LENGTH 0x0CF2 5282 #define LOCAL_GL_UNPACK_ROW_LENGTH_EXT 0x0CF2 5283 #define LOCAL_GL_UNPACK_SKIP_IMAGES 0x806D 5284 #define LOCAL_GL_UNPACK_SKIP_IMAGES_EXT 0x806D 5285 #define LOCAL_GL_UNPACK_SKIP_PIXELS 0x0CF4 5286 #define LOCAL_GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4 5287 #define LOCAL_GL_UNPACK_SKIP_ROWS 0x0CF3 5288 #define LOCAL_GL_UNPACK_SKIP_ROWS_EXT 0x0CF3 5289 #define LOCAL_GL_UNPACK_SKIP_VOLUMES_SGIS 0x8132 5290 #define LOCAL_GL_UNPACK_SUBSAMPLE_RATE_SGIX 0x85A1 5291 #define LOCAL_GL_UNPACK_SWAP_BYTES 0x0CF0 5292 #define LOCAL_GL_UNSIGNALED 0x9118 5293 #define LOCAL_GL_UNSIGNALED_APPLE 0x9118 5294 #define LOCAL_GL_UNSIGNED_BYTE 0x1401 5295 #define LOCAL_GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 5296 #define LOCAL_GL_UNSIGNED_BYTE_2_3_3_REV_EXT 0x8362 5297 #define LOCAL_GL_UNSIGNED_BYTE_3_3_2 0x8032 5298 #define LOCAL_GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032 5299 #define LOCAL_GL_UNSIGNED_IDENTITY_NV 0x8536 5300 #define LOCAL_GL_UNSIGNED_INT 0x1405 5301 #define LOCAL_GL_UNSIGNED_INT16_NV 0x8FF0 5302 #define LOCAL_GL_UNSIGNED_INT16_VEC2_NV 0x8FF1 5303 #define LOCAL_GL_UNSIGNED_INT16_VEC3_NV 0x8FF2 5304 #define LOCAL_GL_UNSIGNED_INT16_VEC4_NV 0x8FF3 5305 #define LOCAL_GL_UNSIGNED_INT64_AMD 0x8BC2 5306 #define LOCAL_GL_UNSIGNED_INT64_ARB 0x140F 5307 #define LOCAL_GL_UNSIGNED_INT64_NV 0x140F 5308 #define LOCAL_GL_UNSIGNED_INT64_VEC2_ARB 0x8FF5 5309 #define LOCAL_GL_UNSIGNED_INT64_VEC2_NV 0x8FF5 5310 #define LOCAL_GL_UNSIGNED_INT64_VEC3_ARB 0x8FF6 5311 #define LOCAL_GL_UNSIGNED_INT64_VEC3_NV 0x8FF6 5312 #define LOCAL_GL_UNSIGNED_INT64_VEC4_ARB 0x8FF7 5313 #define LOCAL_GL_UNSIGNED_INT64_VEC4_NV 0x8FF7 5314 #define LOCAL_GL_UNSIGNED_INT8_NV 0x8FEC 5315 #define LOCAL_GL_UNSIGNED_INT8_VEC2_NV 0x8FED 5316 #define LOCAL_GL_UNSIGNED_INT8_VEC3_NV 0x8FEE 5317 #define LOCAL_GL_UNSIGNED_INT8_VEC4_NV 0x8FEF 5318 #define LOCAL_GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B 5319 #define LOCAL_GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE 0x8C3B 5320 #define LOCAL_GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B 5321 #define LOCAL_GL_UNSIGNED_INT_10_10_10_2 0x8036 5322 #define LOCAL_GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036 5323 #define LOCAL_GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6 5324 #define LOCAL_GL_UNSIGNED_INT_24_8 0x84FA 5325 #define LOCAL_GL_UNSIGNED_INT_24_8_EXT 0x84FA 5326 #define LOCAL_GL_UNSIGNED_INT_24_8_MESA 0x8751 5327 #define LOCAL_GL_UNSIGNED_INT_24_8_NV 0x84FA 5328 #define LOCAL_GL_UNSIGNED_INT_24_8_OES 0x84FA 5329 #define LOCAL_GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 5330 #define LOCAL_GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368 5331 #define LOCAL_GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E 5332 #define LOCAL_GL_UNSIGNED_INT_5_9_9_9_REV_APPLE 0x8C3E 5333 #define LOCAL_GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E 5334 #define LOCAL_GL_UNSIGNED_INT_8_24_REV_MESA 0x8752 5335 #define LOCAL_GL_UNSIGNED_INT_8_8_8_8 0x8035 5336 #define LOCAL_GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035 5337 #define LOCAL_GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 5338 #define LOCAL_GL_UNSIGNED_INT_8_8_8_8_REV_EXT 0x8367 5339 #define LOCAL_GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB 5340 #define LOCAL_GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB 5341 #define LOCAL_GL_UNSIGNED_INT_IMAGE_1D 0x9062 5342 #define LOCAL_GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068 5343 #define LOCAL_GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068 5344 #define LOCAL_GL_UNSIGNED_INT_IMAGE_1D_EXT 0x9062 5345 #define LOCAL_GL_UNSIGNED_INT_IMAGE_2D 0x9063 5346 #define LOCAL_GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069 5347 #define LOCAL_GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069 5348 #define LOCAL_GL_UNSIGNED_INT_IMAGE_2D_EXT 0x9063 5349 #define LOCAL_GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B 5350 #define LOCAL_GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C 5351 #define LOCAL_GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C 5352 #define LOCAL_GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B 5353 #define LOCAL_GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065 5354 #define LOCAL_GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065 5355 #define LOCAL_GL_UNSIGNED_INT_IMAGE_3D 0x9064 5356 #define LOCAL_GL_UNSIGNED_INT_IMAGE_3D_EXT 0x9064 5357 #define LOCAL_GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067 5358 #define LOCAL_GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067 5359 #define LOCAL_GL_UNSIGNED_INT_IMAGE_BUFFER_OES 0x9067 5360 #define LOCAL_GL_UNSIGNED_INT_IMAGE_CUBE 0x9066 5361 #define LOCAL_GL_UNSIGNED_INT_IMAGE_CUBE_EXT 0x9066 5362 #define LOCAL_GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A 5363 #define LOCAL_GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A 5364 #define LOCAL_GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES 0x906A 5365 #define LOCAL_GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA 5366 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 5367 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 5368 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6 5369 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1 5370 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 5371 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 5372 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7 5373 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2 5374 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A 5375 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D 5376 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910D 5377 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 5378 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5 5379 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 5380 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3 5381 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 5382 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003 5383 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8 5384 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_BUFFER_OES 0x8DD8 5385 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 5386 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4 5387 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F 5388 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F 5389 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900F 5390 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES 0x900F 5391 #define LOCAL_GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58 5392 #define LOCAL_GL_UNSIGNED_INT_VEC2 0x8DC6 5393 #define LOCAL_GL_UNSIGNED_INT_VEC2_EXT 0x8DC6 5394 #define LOCAL_GL_UNSIGNED_INT_VEC3 0x8DC7 5395 #define LOCAL_GL_UNSIGNED_INT_VEC3_EXT 0x8DC7 5396 #define LOCAL_GL_UNSIGNED_INT_VEC4 0x8DC8 5397 #define LOCAL_GL_UNSIGNED_INT_VEC4_EXT 0x8DC8 5398 #define LOCAL_GL_UNSIGNED_INVERT_NV 0x8537 5399 #define LOCAL_GL_UNSIGNED_NORMALIZED 0x8C17 5400 #define LOCAL_GL_UNSIGNED_NORMALIZED_ARB 0x8C17 5401 #define LOCAL_GL_UNSIGNED_NORMALIZED_EXT 0x8C17 5402 #define LOCAL_GL_UNSIGNED_SHORT 0x1403 5403 #define LOCAL_GL_UNSIGNED_SHORT_15_1_MESA 0x8753 5404 #define LOCAL_GL_UNSIGNED_SHORT_1_15_REV_MESA 0x8754 5405 #define LOCAL_GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 5406 #define LOCAL_GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366 5407 #define LOCAL_GL_UNSIGNED_SHORT_4_4_4_4 0x8033 5408 #define LOCAL_GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033 5409 #define LOCAL_GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 5410 #define LOCAL_GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365 5411 #define LOCAL_GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365 5412 #define LOCAL_GL_UNSIGNED_SHORT_5_5_5_1 0x8034 5413 #define LOCAL_GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034 5414 #define LOCAL_GL_UNSIGNED_SHORT_5_6_5 0x8363 5415 #define LOCAL_GL_UNSIGNED_SHORT_5_6_5_EXT 0x8363 5416 #define LOCAL_GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 5417 #define LOCAL_GL_UNSIGNED_SHORT_5_6_5_REV_EXT 0x8364 5418 #define LOCAL_GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA 5419 #define LOCAL_GL_UNSIGNED_SHORT_8_8_MESA 0x85BA 5420 #define LOCAL_GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB 5421 #define LOCAL_GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB 5422 #define LOCAL_GL_UPPER_LEFT 0x8CA2 5423 #define LOCAL_GL_USE_MISSING_GLYPH_NV 0x90AA 5424 #define LOCAL_GL_UTF16_NV 0x909B 5425 #define LOCAL_GL_UTF8_NV 0x909A 5426 #define LOCAL_GL_UUID_SIZE_EXT 16 5427 #define LOCAL_GL_V2F 0x2A20 5428 #define LOCAL_GL_V3F 0x2A21 5429 #define LOCAL_GL_VALIDATE_STATUS 0x8B83 5430 #define LOCAL_GL_VARIABLE_A_NV 0x8523 5431 #define LOCAL_GL_VARIABLE_B_NV 0x8524 5432 #define LOCAL_GL_VARIABLE_C_NV 0x8525 5433 #define LOCAL_GL_VARIABLE_D_NV 0x8526 5434 #define LOCAL_GL_VARIABLE_E_NV 0x8527 5435 #define LOCAL_GL_VARIABLE_F_NV 0x8528 5436 #define LOCAL_GL_VARIABLE_G_NV 0x8529 5437 #define LOCAL_GL_VARIANT_ARRAY_EXT 0x87E8 5438 #define LOCAL_GL_VARIANT_ARRAY_POINTER_EXT 0x87E9 5439 #define LOCAL_GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6 5440 #define LOCAL_GL_VARIANT_ARRAY_TYPE_EXT 0x87E7 5441 #define LOCAL_GL_VARIANT_DATATYPE_EXT 0x87E5 5442 #define LOCAL_GL_VARIANT_EXT 0x87C1 5443 #define LOCAL_GL_VARIANT_VALUE_EXT 0x87E4 5444 #define LOCAL_GL_VBO_FREE_MEMORY_ATI 0x87FB 5445 #define LOCAL_GL_VECTOR_EXT 0x87BF 5446 #define LOCAL_GL_VENDOR 0x1F00 5447 #define LOCAL_GL_VERSION 0x1F02 5448 #define LOCAL_GL_VERSION_ES_CL_1_0 1 5449 #define LOCAL_GL_VERSION_ES_CL_1_1 1 5450 #define LOCAL_GL_VERSION_ES_CM_1_1 1 5451 #define LOCAL_GL_VERTEX23_BIT_PGI 0x00000004 5452 #define LOCAL_GL_VERTEX4_BIT_PGI 0x00000008 5453 #define LOCAL_GL_VERTEX_ARRAY 0x8074 5454 #define LOCAL_GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21 5455 #define LOCAL_GL_VERTEX_ARRAY_BINDING 0x85B5 5456 #define LOCAL_GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5 5457 #define LOCAL_GL_VERTEX_ARRAY_BINDING_OES 0x85B5 5458 #define LOCAL_GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 5459 #define LOCAL_GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896 5460 #define LOCAL_GL_VERTEX_ARRAY_COUNT_EXT 0x807D 5461 #define LOCAL_GL_VERTEX_ARRAY_EXT 0x8074 5462 #define LOCAL_GL_VERTEX_ARRAY_KHR 0x8074 5463 #define LOCAL_GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B 5464 #define LOCAL_GL_VERTEX_ARRAY_LIST_IBM 103070 5465 #define LOCAL_GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080 5466 #define LOCAL_GL_VERTEX_ARRAY_OBJECT_AMD 0x9154 5467 #define LOCAL_GL_VERTEX_ARRAY_OBJECT_EXT 0x9154 5468 #define LOCAL_GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5 5469 #define LOCAL_GL_VERTEX_ARRAY_POINTER 0x808E 5470 #define LOCAL_GL_VERTEX_ARRAY_POINTER_EXT 0x808E 5471 #define LOCAL_GL_VERTEX_ARRAY_RANGE_APPLE 0x851D 5472 #define LOCAL_GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E 5473 #define LOCAL_GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E 5474 #define LOCAL_GL_VERTEX_ARRAY_RANGE_NV 0x851D 5475 #define LOCAL_GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521 5476 #define LOCAL_GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521 5477 #define LOCAL_GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F 5478 #define LOCAL_GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533 5479 #define LOCAL_GL_VERTEX_ARRAY_SIZE 0x807A 5480 #define LOCAL_GL_VERTEX_ARRAY_SIZE_EXT 0x807A 5481 #define LOCAL_GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F 5482 #define LOCAL_GL_VERTEX_ARRAY_STRIDE 0x807C 5483 #define LOCAL_GL_VERTEX_ARRAY_STRIDE_EXT 0x807C 5484 #define LOCAL_GL_VERTEX_ARRAY_TYPE 0x807B 5485 #define LOCAL_GL_VERTEX_ARRAY_TYPE_EXT 0x807B 5486 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650 5487 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A 5488 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B 5489 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C 5490 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D 5491 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E 5492 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F 5493 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651 5494 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652 5495 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653 5496 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654 5497 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655 5498 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656 5499 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657 5500 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658 5501 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659 5502 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20 5503 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001 5504 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001 5505 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F 5506 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F 5507 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE 5508 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE 5509 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE 5510 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT 0x88FE 5511 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE 5512 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 5513 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622 5514 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD 5515 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD 5516 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD 5517 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A 5518 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E 5519 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A 5520 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A 5521 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 5522 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645 5523 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 5524 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623 5525 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 5526 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624 5527 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 5528 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625 5529 #define LOCAL_GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E 5530 #define LOCAL_GL_VERTEX_ATTRIB_BINDING 0x82D4 5531 #define LOCAL_GL_VERTEX_ATTRIB_MAP1_APPLE 0x8A00 5532 #define LOCAL_GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03 5533 #define LOCAL_GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05 5534 #define LOCAL_GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04 5535 #define LOCAL_GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 0x8A02 5536 #define LOCAL_GL_VERTEX_ATTRIB_MAP2_APPLE 0x8A01 5537 #define LOCAL_GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07 5538 #define LOCAL_GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09 5539 #define LOCAL_GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08 5540 #define LOCAL_GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE 0x8A06 5541 #define LOCAL_GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5 5542 #define LOCAL_GL_VERTEX_BINDING_BUFFER 0x8F4F 5543 #define LOCAL_GL_VERTEX_BINDING_DIVISOR 0x82D6 5544 #define LOCAL_GL_VERTEX_BINDING_OFFSET 0x82D7 5545 #define LOCAL_GL_VERTEX_BINDING_STRIDE 0x82D8 5546 #define LOCAL_GL_VERTEX_BLEND_ARB 0x86A7 5547 #define LOCAL_GL_VERTEX_CONSISTENT_HINT_PGI 0x1A22B 5548 #define LOCAL_GL_VERTEX_DATA_HINT_PGI 0x1A22A 5549 #define LOCAL_GL_VERTEX_ELEMENT_SWIZZLE_AMD 0x91A4 5550 #define LOCAL_GL_VERTEX_ID_NV 0x8C7B 5551 #define LOCAL_GL_VERTEX_ID_SWIZZLE_AMD 0x91A5 5552 #define LOCAL_GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF 5553 #define LOCAL_GL_VERTEX_PRECLIP_SGIX 0x83EE 5554 #define LOCAL_GL_VERTEX_PROGRAM_ARB 0x8620 5555 #define LOCAL_GL_VERTEX_PROGRAM_BINDING_NV 0x864A 5556 #define LOCAL_GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA 0x8BB7 5557 #define LOCAL_GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA 0x8BB6 5558 #define LOCAL_GL_VERTEX_PROGRAM_CALLBACK_MESA 0x8BB5 5559 #define LOCAL_GL_VERTEX_PROGRAM_NV 0x8620 5560 #define LOCAL_GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2 5561 #define LOCAL_GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 5562 #define LOCAL_GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642 5563 #define LOCAL_GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642 5564 #define LOCAL_GL_VERTEX_PROGRAM_POSITION_MESA 0x8BB4 5565 #define LOCAL_GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 5566 #define LOCAL_GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643 5567 #define LOCAL_GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643 5568 #define LOCAL_GL_VERTEX_SHADER 0x8B31 5569 #define LOCAL_GL_VERTEX_SHADER_ARB 0x8B31 5570 #define LOCAL_GL_VERTEX_SHADER_BINDING_EXT 0x8781 5571 #define LOCAL_GL_VERTEX_SHADER_BIT 0x00000001 5572 #define LOCAL_GL_VERTEX_SHADER_BIT_EXT 0x00000001 5573 #define LOCAL_GL_VERTEX_SHADER_EXT 0x8780 5574 #define LOCAL_GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF 5575 #define LOCAL_GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1 5576 #define LOCAL_GL_VERTEX_SHADER_INVOCATIONS_ARB 0x82F0 5577 #define LOCAL_GL_VERTEX_SHADER_LOCALS_EXT 0x87D3 5578 #define LOCAL_GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2 5579 #define LOCAL_GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4 5580 #define LOCAL_GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0 5581 #define LOCAL_GL_VERTEX_SOURCE_ATI 0x8774 5582 #define LOCAL_GL_VERTEX_STATE_PROGRAM_NV 0x8621 5583 #define LOCAL_GL_VERTEX_STREAM0_ATI 0x876C 5584 #define LOCAL_GL_VERTEX_STREAM1_ATI 0x876D 5585 #define LOCAL_GL_VERTEX_STREAM2_ATI 0x876E 5586 #define LOCAL_GL_VERTEX_STREAM3_ATI 0x876F 5587 #define LOCAL_GL_VERTEX_STREAM4_ATI 0x8770 5588 #define LOCAL_GL_VERTEX_STREAM5_ATI 0x8771 5589 #define LOCAL_GL_VERTEX_STREAM6_ATI 0x8772 5590 #define LOCAL_GL_VERTEX_STREAM7_ATI 0x8773 5591 #define LOCAL_GL_VERTEX_SUBROUTINE 0x92E8 5592 #define LOCAL_GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE 5593 #define LOCAL_GL_VERTEX_TEXTURE 0x829B 5594 #define LOCAL_GL_VERTEX_WEIGHTING_EXT 0x8509 5595 #define LOCAL_GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C 5596 #define LOCAL_GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510 5597 #define LOCAL_GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D 5598 #define LOCAL_GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F 5599 #define LOCAL_GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E 5600 #define LOCAL_GL_VERTICAL_LINE_TO_NV 0x08 5601 #define LOCAL_GL_VERTICES_SUBMITTED_ARB 0x82EE 5602 #define LOCAL_GL_VIBRANCE_BIAS_NV 0x8719 5603 #define LOCAL_GL_VIBRANCE_SCALE_NV 0x8713 5604 #define LOCAL_GL_VIDEO_BUFFER_BINDING_NV 0x9021 5605 #define LOCAL_GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D 5606 #define LOCAL_GL_VIDEO_BUFFER_NV 0x9020 5607 #define LOCAL_GL_VIDEO_BUFFER_PITCH_NV 0x9028 5608 #define LOCAL_GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B 5609 #define LOCAL_GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A 5610 #define LOCAL_GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV 0x9039 5611 #define LOCAL_GL_VIDEO_CAPTURE_FRAME_WIDTH_NV 0x9038 5612 #define LOCAL_GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C 5613 #define LOCAL_GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026 5614 #define LOCAL_GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029 5615 #define LOCAL_GL_VIDEO_COLOR_CONVERSION_MAX_NV 0x902A 5616 #define LOCAL_GL_VIDEO_COLOR_CONVERSION_MIN_NV 0x902B 5617 #define LOCAL_GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C 5618 #define LOCAL_GL_VIEWPORT 0x0BA2 5619 #define LOCAL_GL_VIEWPORT_BIT 0x00000800 5620 #define LOCAL_GL_VIEWPORT_BOUNDS_RANGE 0x825D 5621 #define LOCAL_GL_VIEWPORT_BOUNDS_RANGE_EXT 0x825D 5622 #define LOCAL_GL_VIEWPORT_BOUNDS_RANGE_NV 0x825D 5623 #define LOCAL_GL_VIEWPORT_BOUNDS_RANGE_OES 0x825D 5624 #define LOCAL_GL_VIEWPORT_COMMAND_NV 0x0010 5625 #define LOCAL_GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F 5626 #define LOCAL_GL_VIEWPORT_INDEX_PROVOKING_VERTEX_EXT 0x825F 5627 #define LOCAL_GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV 0x825F 5628 #define LOCAL_GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES 0x825F 5629 #define LOCAL_GL_VIEWPORT_POSITION_W_SCALE_NV 0x937C 5630 #define LOCAL_GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV 0x937D 5631 #define LOCAL_GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV 0x937E 5632 #define LOCAL_GL_VIEWPORT_SUBPIXEL_BITS 0x825C 5633 #define LOCAL_GL_VIEWPORT_SUBPIXEL_BITS_EXT 0x825C 5634 #define LOCAL_GL_VIEWPORT_SUBPIXEL_BITS_NV 0x825C 5635 #define LOCAL_GL_VIEWPORT_SUBPIXEL_BITS_OES 0x825C 5636 #define LOCAL_GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV 0x9357 5637 #define LOCAL_GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV 0x9351 5638 #define LOCAL_GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV 0x9353 5639 #define LOCAL_GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV 0x9355 5640 #define LOCAL_GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV 0x9356 5641 #define LOCAL_GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV 0x9350 5642 #define LOCAL_GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV 0x9352 5643 #define LOCAL_GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV 0x9354 5644 #define LOCAL_GL_VIEWPORT_SWIZZLE_W_NV 0x935B 5645 #define LOCAL_GL_VIEWPORT_SWIZZLE_X_NV 0x9358 5646 #define LOCAL_GL_VIEWPORT_SWIZZLE_Y_NV 0x9359 5647 #define LOCAL_GL_VIEWPORT_SWIZZLE_Z_NV 0x935A 5648 #define LOCAL_GL_VIEW_CLASS_128_BITS 0x82C4 5649 #define LOCAL_GL_VIEW_CLASS_16_BITS 0x82CA 5650 #define LOCAL_GL_VIEW_CLASS_24_BITS 0x82C9 5651 #define LOCAL_GL_VIEW_CLASS_32_BITS 0x82C8 5652 #define LOCAL_GL_VIEW_CLASS_48_BITS 0x82C7 5653 #define LOCAL_GL_VIEW_CLASS_64_BITS 0x82C6 5654 #define LOCAL_GL_VIEW_CLASS_8_BITS 0x82CB 5655 #define LOCAL_GL_VIEW_CLASS_96_BITS 0x82C5 5656 #define LOCAL_GL_VIEW_CLASS_BPTC_FLOAT 0x82D3 5657 #define LOCAL_GL_VIEW_CLASS_BPTC_UNORM 0x82D2 5658 #define LOCAL_GL_VIEW_CLASS_RGTC1_RED 0x82D0 5659 #define LOCAL_GL_VIEW_CLASS_RGTC2_RG 0x82D1 5660 #define LOCAL_GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC 5661 #define LOCAL_GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD 5662 #define LOCAL_GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE 5663 #define LOCAL_GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF 5664 #define LOCAL_GL_VIEW_COMPATIBILITY_CLASS 0x82B6 5665 #define LOCAL_GL_VIRTUAL_PAGE_SIZE_INDEX_ARB 0x91A7 5666 #define LOCAL_GL_VIRTUAL_PAGE_SIZE_INDEX_EXT 0x91A7 5667 #define LOCAL_GL_VIRTUAL_PAGE_SIZE_X_AMD 0x9195 5668 #define LOCAL_GL_VIRTUAL_PAGE_SIZE_X_ARB 0x9195 5669 #define LOCAL_GL_VIRTUAL_PAGE_SIZE_X_EXT 0x9195 5670 #define LOCAL_GL_VIRTUAL_PAGE_SIZE_Y_AMD 0x9196 5671 #define LOCAL_GL_VIRTUAL_PAGE_SIZE_Y_ARB 0x9196 5672 #define LOCAL_GL_VIRTUAL_PAGE_SIZE_Y_EXT 0x9196 5673 #define LOCAL_GL_VIRTUAL_PAGE_SIZE_Z_AMD 0x9197 5674 #define LOCAL_GL_VIRTUAL_PAGE_SIZE_Z_ARB 0x9197 5675 #define LOCAL_GL_VIRTUAL_PAGE_SIZE_Z_EXT 0x9197 5676 #define LOCAL_GL_VIVIDLIGHT_NV 0x92A6 5677 #define LOCAL_GL_VOLATILE_APPLE 0x8A1A 5678 #define LOCAL_GL_WAIT_FAILED 0x911D 5679 #define LOCAL_GL_WAIT_FAILED_APPLE 0x911D 5680 #define LOCAL_GL_WARPS_PER_SM_NV 0x933A 5681 #define LOCAL_GL_WARP_SIZE_NV 0x9339 5682 #define LOCAL_GL_WEIGHTED_AVERAGE_ARB 0x9367 5683 #define LOCAL_GL_WEIGHT_ARRAY_ARB 0x86AD 5684 #define LOCAL_GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E 5685 #define LOCAL_GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E 5686 #define LOCAL_GL_WEIGHT_ARRAY_BUFFER_BINDING_OES 0x889E 5687 #define LOCAL_GL_WEIGHT_ARRAY_OES 0x86AD 5688 #define LOCAL_GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC 5689 #define LOCAL_GL_WEIGHT_ARRAY_POINTER_OES 0x86AC 5690 #define LOCAL_GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB 5691 #define LOCAL_GL_WEIGHT_ARRAY_SIZE_OES 0x86AB 5692 #define LOCAL_GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA 5693 #define LOCAL_GL_WEIGHT_ARRAY_STRIDE_OES 0x86AA 5694 #define LOCAL_GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9 5695 #define LOCAL_GL_WEIGHT_ARRAY_TYPE_OES 0x86A9 5696 #define LOCAL_GL_WEIGHT_SUM_UNITY_ARB 0x86A6 5697 #define LOCAL_GL_WIDE_LINE_HINT_PGI 0x1A222 5698 #define LOCAL_GL_WINDOW_RECTANGLE_EXT 0x8F12 5699 #define LOCAL_GL_WINDOW_RECTANGLE_MODE_EXT 0x8F13 5700 #define LOCAL_GL_WRAP_BORDER_SUN 0x81D4 5701 #define LOCAL_GL_WRITEONLY_RENDERING_QCOM 0x8823 5702 #define LOCAL_GL_WRITE_DISCARD_NV 0x88BE 5703 #define LOCAL_GL_WRITE_ONLY 0x88B9 5704 #define LOCAL_GL_WRITE_ONLY_ARB 0x88B9 5705 #define LOCAL_GL_WRITE_ONLY_OES 0x88B9 5706 #define LOCAL_GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A 5707 #define LOCAL_GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878 5708 #define LOCAL_GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C 5709 #define LOCAL_GL_W_EXT 0x87D8 5710 #define LOCAL_GL_XOR 0x1506 5711 #define LOCAL_GL_XOR_NV 0x1506 5712 #define LOCAL_GL_X_EXT 0x87D5 5713 #define LOCAL_GL_YCBAYCR8A_4224_NV 0x9032 5714 #define LOCAL_GL_YCBCR_422_APPLE 0x85B9 5715 #define LOCAL_GL_YCBCR_MESA 0x8757 5716 #define LOCAL_GL_YCBYCR8_422_NV 0x9031 5717 #define LOCAL_GL_YCRCBA_SGIX 0x8319 5718 #define LOCAL_GL_YCRCB_422_SGIX 0x81BB 5719 #define LOCAL_GL_YCRCB_444_SGIX 0x81BC 5720 #define LOCAL_GL_YCRCB_SGIX 0x8318 5721 #define LOCAL_GL_Y_EXT 0x87D6 5722 #define LOCAL_GL_Z400_BINARY_AMD 0x8740 5723 #define LOCAL_GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036 5724 #define LOCAL_GL_Z4Y12Z4CB12Z4CR12_444_NV 0x9037 5725 #define LOCAL_GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV 0x9035 5726 #define LOCAL_GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034 5727 #define LOCAL_GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV 0x9033 5728 #define LOCAL_GL_ZERO 0 5729 #define LOCAL_GL_ZERO_EXT 0x87DD 5730 #define LOCAL_GL_ZERO_TO_ONE 0x935F 5731 #define LOCAL_GL_ZOOM_X 0x0D16 5732 #define LOCAL_GL_ZOOM_Y 0x0D17 5733 #define LOCAL_GL_Z_EXT 0x87D7 5734 5735 5736 // EGL 5737 #define LOCAL_EGL_ALPHA_FORMAT 0x3088 5738 #define LOCAL_EGL_ALPHA_FORMAT_NONPRE 0x308B 5739 #define LOCAL_EGL_ALPHA_FORMAT_PRE 0x308C 5740 #define LOCAL_EGL_ALPHA_MASK_SIZE 0x303E 5741 #define LOCAL_EGL_ALPHA_SIZE 0x3021 5742 #define LOCAL_EGL_ALREADY_SIGNALED_NV 0x30EA 5743 #define LOCAL_EGL_AUTO_STEREO_NV 0x3136 5744 #define LOCAL_EGL_BACK_BUFFER 0x3084 5745 #define LOCAL_EGL_BAD_ACCESS 0x3002 5746 #define LOCAL_EGL_BAD_ALLOC 0x3003 5747 #define LOCAL_EGL_BAD_ATTRIBUTE 0x3004 5748 #define LOCAL_EGL_BAD_CONFIG 0x3005 5749 #define LOCAL_EGL_BAD_CONTEXT 0x3006 5750 #define LOCAL_EGL_BAD_CURRENT_SURFACE 0x3007 5751 #define LOCAL_EGL_BAD_DEVICE_EXT 0x322B 5752 #define LOCAL_EGL_BAD_DISPLAY 0x3008 5753 #define LOCAL_EGL_BAD_MATCH 0x3009 5754 #define LOCAL_EGL_BAD_NATIVE_PIXMAP 0x300A 5755 #define LOCAL_EGL_BAD_NATIVE_WINDOW 0x300B 5756 #define LOCAL_EGL_BAD_OUTPUT_LAYER_EXT 0x322D 5757 #define LOCAL_EGL_BAD_OUTPUT_PORT_EXT 0x322E 5758 #define LOCAL_EGL_BAD_PARAMETER 0x300C 5759 #define LOCAL_EGL_BAD_STATE_KHR 0x321C 5760 #define LOCAL_EGL_BAD_STREAM_KHR 0x321B 5761 #define LOCAL_EGL_BAD_SURFACE 0x300D 5762 #define LOCAL_EGL_BIND_TO_TEXTURE_RGB 0x3039 5763 #define LOCAL_EGL_BIND_TO_TEXTURE_RGBA 0x303A 5764 #define LOCAL_EGL_BITMAP_ORIGIN_KHR 0x30C8 5765 #define LOCAL_EGL_BITMAP_PITCH_KHR 0x30C7 5766 #define LOCAL_EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR 0x30CC 5767 #define LOCAL_EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR 0x30CB 5768 #define LOCAL_EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR 0x30CA 5769 #define LOCAL_EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR 0x30CD 5770 #define LOCAL_EGL_BITMAP_PIXEL_RED_OFFSET_KHR 0x30C9 5771 #define LOCAL_EGL_BITMAP_PIXEL_SIZE_KHR 0x3110 5772 #define LOCAL_EGL_BITMAP_POINTER_KHR 0x30C6 5773 #define LOCAL_EGL_BLUE_SIZE 0x3022 5774 #define LOCAL_EGL_BUFFER_AGE_EXT 0x313D 5775 #define LOCAL_EGL_BUFFER_AGE_KHR 0x313D 5776 #define LOCAL_EGL_BUFFER_COUNT_NV 0x321D 5777 #define LOCAL_EGL_BUFFER_DESTROYED 0x3095 5778 #define LOCAL_EGL_BUFFER_PRESERVED 0x3094 5779 #define LOCAL_EGL_BUFFER_SIZE 0x3020 5780 #define LOCAL_EGL_CLIENT_APIS 0x308D 5781 #define LOCAL_EGL_CLIENT_PIXMAP_POINTER_HI 0x8F74 5782 #define LOCAL_EGL_CL_EVENT_HANDLE 0x309C 5783 #define LOCAL_EGL_CL_EVENT_HANDLE_KHR 0x309C 5784 #define LOCAL_EGL_COLORSPACE 0x3087 5785 #define LOCAL_EGL_COLORSPACE_LINEAR 0x308A 5786 #define LOCAL_EGL_COLORSPACE_sRGB 0x3089 5787 #define LOCAL_EGL_COLOR_ARGB_HI 0x8F73 5788 #define LOCAL_EGL_COLOR_BUFFER_TYPE 0x303F 5789 #define LOCAL_EGL_COLOR_COMPONENT_TYPE_EXT 0x3339 5790 #define LOCAL_EGL_COLOR_COMPONENT_TYPE_FIXED_EXT 0x333A 5791 #define LOCAL_EGL_COLOR_COMPONENT_TYPE_FLOAT_EXT 0x333B 5792 #define LOCAL_EGL_COLOR_FORMAT_HI 0x8F70 5793 #define LOCAL_EGL_COLOR_RGBA_HI 0x8F72 5794 #define LOCAL_EGL_COLOR_RGB_HI 0x8F71 5795 #define LOCAL_EGL_COMPOSITOR_DROP_NEWEST_FRAME_EXT 0x3462 5796 #define LOCAL_EGL_COMPOSITOR_KEEP_NEWEST_FRAME_EXT 0x3463 5797 #define LOCAL_EGL_CONDITION_SATISFIED 0x30F6 5798 #define LOCAL_EGL_CONDITION_SATISFIED_KHR 0x30F6 5799 #define LOCAL_EGL_CONDITION_SATISFIED_NV 0x30EC 5800 #define LOCAL_EGL_CONFIG_CAVEAT 0x3027 5801 #define LOCAL_EGL_CONFIG_ID 0x3028 5802 #define LOCAL_EGL_CONFORMANT 0x3042 5803 #define LOCAL_EGL_CONFORMANT_KHR 0x3042 5804 #define LOCAL_EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR 0x321E 5805 #define LOCAL_EGL_CONSUMER_FRAME_KHR 0x3213 5806 #define LOCAL_EGL_CONSUMER_LATENCY_USEC_KHR 0x3210 5807 #define LOCAL_EGL_CONSUMER_MAX_FRAME_HINT_NV 0x3338 5808 #define LOCAL_EGL_CONSUMER_METADATA_NV 0x3254 5809 #define LOCAL_EGL_CONTEXT_CLIENT_TYPE 0x3097 5810 #define LOCAL_EGL_CONTEXT_CLIENT_VERSION 0x3098 5811 #define LOCAL_EGL_CONTEXT_FLAGS_KHR 0x30FC 5812 #define LOCAL_EGL_CONTEXT_LOST 0x300E 5813 #define LOCAL_EGL_CONTEXT_MAJOR_VERSION 0x3098 5814 #define LOCAL_EGL_CONTEXT_MAJOR_VERSION_KHR 0x3098 5815 #define LOCAL_EGL_CONTEXT_MINOR_VERSION 0x30FB 5816 #define LOCAL_EGL_CONTEXT_MINOR_VERSION_KHR 0x30FB 5817 #define LOCAL_EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT 0x00000002 5818 #define LOCAL_EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR 0x00000002 5819 #define LOCAL_EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT 0x00000001 5820 #define LOCAL_EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR 0x00000001 5821 #define LOCAL_EGL_CONTEXT_OPENGL_DEBUG 0x31B0 5822 #define LOCAL_EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR 0x00000001 5823 #define LOCAL_EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE 0x31B1 5824 #define LOCAL_EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR 0x00000002 5825 #define LOCAL_EGL_CONTEXT_OPENGL_NO_ERROR_KHR 0x31B3 5826 #define LOCAL_EGL_CONTEXT_OPENGL_PROFILE_MASK 0x30FD 5827 #define LOCAL_EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30FD 5828 #define LOCAL_EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY 0x31BD 5829 #define LOCAL_EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT 0x3138 5830 #define LOCAL_EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR 0x31BD 5831 #define LOCAL_EGL_CONTEXT_OPENGL_ROBUST_ACCESS 0x31B2 5832 #define LOCAL_EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR 0x00000004 5833 #define LOCAL_EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT 0x30BF 5834 #define LOCAL_EGL_CONTEXT_PRIORITY_HIGH_IMG 0x3101 5835 #define LOCAL_EGL_CONTEXT_PRIORITY_LEVEL_IMG 0x3100 5836 #define LOCAL_EGL_CONTEXT_PRIORITY_LOW_IMG 0x3103 5837 #define LOCAL_EGL_CONTEXT_PRIORITY_MEDIUM_IMG 0x3102 5838 #define LOCAL_EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x2098 5839 #define LOCAL_EGL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x2097 5840 #define LOCAL_EGL_CONTEXT_RELEASE_BEHAVIOR_NONE_KHR 0 5841 #define LOCAL_EGL_CORE_NATIVE_ENGINE 0x305B 5842 #define LOCAL_EGL_COVERAGE_BUFFERS_NV 0x30E0 5843 #define LOCAL_EGL_COVERAGE_SAMPLES_NV 0x30E1 5844 #define LOCAL_EGL_COVERAGE_SAMPLE_RESOLVE_DEFAULT_NV 0x3132 5845 #define LOCAL_EGL_COVERAGE_SAMPLE_RESOLVE_NONE_NV 0x3133 5846 #define LOCAL_EGL_COVERAGE_SAMPLE_RESOLVE_NV 0x3131 5847 #define LOCAL_EGL_CTA861_3_MAX_CONTENT_LIGHT_LEVEL_EXT 0x3360 5848 #define LOCAL_EGL_CTA861_3_MAX_FRAME_AVERAGE_LEVEL_EXT 0x3361 5849 #define LOCAL_EGL_CUDA_DEVICE_NV 0x323A 5850 #define LOCAL_EGL_CUDA_EVENT_HANDLE_NV 0x323B 5851 #define LOCAL_EGL_D3D11_DEVICE_ANGLE 0x33A1 5852 #define LOCAL_EGL_D3D9_DEVICE_ANGLE 0x33A0 5853 #define LOCAL_EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE 0x3200 5854 #define LOCAL_EGL_DEBUG_CALLBACK_KHR 0x33B8 5855 #define LOCAL_EGL_DEBUG_MSG_CRITICAL_KHR 0x33B9 5856 #define LOCAL_EGL_DEBUG_MSG_ERROR_KHR 0x33BA 5857 #define LOCAL_EGL_DEBUG_MSG_INFO_KHR 0x33BC 5858 #define LOCAL_EGL_DEBUG_MSG_WARN_KHR 0x33BB 5859 #define LOCAL_EGL_DEFAULT_DISPLAY EGL_CAST(EGLNativeDisplayType,0) 5860 #define LOCAL_EGL_DEPTH_ENCODING_NONE_NV 0 5861 #define LOCAL_EGL_DEPTH_ENCODING_NONLINEAR_NV 0x30E3 5862 #define LOCAL_EGL_DEPTH_ENCODING_NV 0x30E2 5863 #define LOCAL_EGL_DEPTH_SIZE 0x3025 5864 #define LOCAL_EGL_DEVICE_EXT 0x322C 5865 #define LOCAL_EGL_DISCARD_SAMPLES_ARM 0x3286 5866 #define LOCAL_EGL_DISPLAY_SCALING 10000 5867 #define LOCAL_EGL_DMA_BUF_PLANE0_FD_EXT 0x3272 5868 #define LOCAL_EGL_DMA_BUF_PLANE0_MODIFIER_HI_EXT 0x3444 5869 #define LOCAL_EGL_DMA_BUF_PLANE0_MODIFIER_LO_EXT 0x3443 5870 #define LOCAL_EGL_DMA_BUF_PLANE0_OFFSET_EXT 0x3273 5871 #define LOCAL_EGL_DMA_BUF_PLANE0_PITCH_EXT 0x3274 5872 #define LOCAL_EGL_DMA_BUF_PLANE1_FD_EXT 0x3275 5873 #define LOCAL_EGL_DMA_BUF_PLANE1_MODIFIER_HI_EXT 0x3446 5874 #define LOCAL_EGL_DMA_BUF_PLANE1_MODIFIER_LO_EXT 0x3445 5875 #define LOCAL_EGL_DMA_BUF_PLANE1_OFFSET_EXT 0x3276 5876 #define LOCAL_EGL_DMA_BUF_PLANE1_PITCH_EXT 0x3277 5877 #define LOCAL_EGL_DMA_BUF_PLANE2_FD_EXT 0x3278 5878 #define LOCAL_EGL_DMA_BUF_PLANE2_MODIFIER_HI_EXT 0x3448 5879 #define LOCAL_EGL_DMA_BUF_PLANE2_MODIFIER_LO_EXT 0x3447 5880 #define LOCAL_EGL_DMA_BUF_PLANE2_OFFSET_EXT 0x3279 5881 #define LOCAL_EGL_DMA_BUF_PLANE2_PITCH_EXT 0x327A 5882 #define LOCAL_EGL_DMA_BUF_PLANE3_FD_EXT 0x3440 5883 #define LOCAL_EGL_DMA_BUF_PLANE3_MODIFIER_HI_EXT 0x344A 5884 #define LOCAL_EGL_DMA_BUF_PLANE3_MODIFIER_LO_EXT 0x3449 5885 #define LOCAL_EGL_DMA_BUF_PLANE3_OFFSET_EXT 0x3441 5886 #define LOCAL_EGL_DMA_BUF_PLANE3_PITCH_EXT 0x3442 5887 #define LOCAL_EGL_DONT_CARE EGL_CAST(EGLint,-1) 5888 #define LOCAL_EGL_DRAW 0x3059 5889 #define LOCAL_EGL_DRM_BUFFER_FORMAT_ARGB32_MESA 0x31D2 5890 #define LOCAL_EGL_DRM_BUFFER_FORMAT_MESA 0x31D0 5891 #define LOCAL_EGL_DRM_BUFFER_MESA 0x31D3 5892 #define LOCAL_EGL_DRM_BUFFER_STRIDE_MESA 0x31D4 5893 #define LOCAL_EGL_DRM_BUFFER_USE_MESA 0x31D1 5894 #define LOCAL_EGL_DRM_BUFFER_USE_SCANOUT_MESA 0x00000001 5895 #define LOCAL_EGL_DRM_BUFFER_USE_SHARE_MESA 0x00000002 5896 #define LOCAL_EGL_DRM_CONNECTOR_EXT 0x3236 5897 #define LOCAL_EGL_DRM_CRTC_EXT 0x3234 5898 #define LOCAL_EGL_DRM_DEVICE_FILE_EXT 0x3233 5899 #define LOCAL_EGL_DRM_PLANE_EXT 0x3235 5900 #define LOCAL_EGL_EXTENSIONS 0x3055 5901 #define LOCAL_EGL_EXTERNAL_REF_ID_EXT 0x3461 5902 #define LOCAL_EGL_FALSE 0 5903 #define LOCAL_EGL_FIXED_SIZE_ANGLE 0x3201 5904 #define LOCAL_EGL_FOREVER 0xFFFFFFFFFFFFFFFF 5905 #define LOCAL_EGL_FOREVER_KHR 0xFFFFFFFFFFFFFFFF 5906 #define LOCAL_EGL_FOREVER_NV 0xFFFFFFFFFFFFFFFF 5907 #define LOCAL_EGL_FORMAT_RGBA_8888_EXACT_KHR 0x30C2 5908 #define LOCAL_EGL_FORMAT_RGBA_8888_KHR 0x30C3 5909 #define LOCAL_EGL_FORMAT_RGB_565_EXACT_KHR 0x30C0 5910 #define LOCAL_EGL_FORMAT_RGB_565_KHR 0x30C1 5911 #define LOCAL_EGL_FRAMEBUFFER_TARGET_ANDROID 0x3147 5912 #define LOCAL_EGL_FRONT_BUFFER_AUTO_REFRESH_ANDROID 0x314C 5913 #define LOCAL_EGL_GENERATE_RESET_ON_VIDEO_MEMORY_PURGE_NV 0x334C 5914 #define LOCAL_EGL_GL_COLORSPACE 0x309D 5915 #define LOCAL_EGL_GL_COLORSPACE_BT2020_LINEAR_EXT 0x333F 5916 #define LOCAL_EGL_GL_COLORSPACE_BT2020_PQ_EXT 0x3340 5917 #define LOCAL_EGL_GL_COLORSPACE_DISPLAY_P3_EXT 0x3363 5918 #define LOCAL_EGL_GL_COLORSPACE_DISPLAY_P3_LINEAR_EXT 0x3362 5919 #define LOCAL_EGL_GL_COLORSPACE_KHR 0x309D 5920 #define LOCAL_EGL_GL_COLORSPACE_LINEAR 0x308A 5921 #define LOCAL_EGL_GL_COLORSPACE_LINEAR_KHR 0x308A 5922 #define LOCAL_EGL_GL_COLORSPACE_SCRGB_LINEAR_EXT 0x3350 5923 #define LOCAL_EGL_GL_COLORSPACE_SRGB 0x3089 5924 #define LOCAL_EGL_GL_COLORSPACE_SRGB_KHR 0x3089 5925 #define LOCAL_EGL_GL_RENDERBUFFER 0x30B9 5926 #define LOCAL_EGL_GL_RENDERBUFFER_KHR 0x30B9 5927 #define LOCAL_EGL_GL_TEXTURE_2D 0x30B1 5928 #define LOCAL_EGL_GL_TEXTURE_2D_KHR 0x30B1 5929 #define LOCAL_EGL_GL_TEXTURE_3D 0x30B2 5930 #define LOCAL_EGL_GL_TEXTURE_3D_KHR 0x30B2 5931 #define LOCAL_EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x30B4 5932 #define LOCAL_EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR 0x30B4 5933 #define LOCAL_EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x30B6 5934 #define LOCAL_EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR 0x30B6 5935 #define LOCAL_EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x30B8 5936 #define LOCAL_EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR 0x30B8 5937 #define LOCAL_EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x30B3 5938 #define LOCAL_EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR 0x30B3 5939 #define LOCAL_EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x30B5 5940 #define LOCAL_EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR 0x30B5 5941 #define LOCAL_EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x30B7 5942 #define LOCAL_EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR 0x30B7 5943 #define LOCAL_EGL_GL_TEXTURE_LEVEL 0x30BC 5944 #define LOCAL_EGL_GL_TEXTURE_LEVEL_KHR 0x30BC 5945 #define LOCAL_EGL_GL_TEXTURE_ZOFFSET 0x30BD 5946 #define LOCAL_EGL_GL_TEXTURE_ZOFFSET_KHR 0x30BD 5947 #define LOCAL_EGL_GREEN_SIZE 0x3023 5948 #define LOCAL_EGL_HEIGHT 0x3056 5949 #define LOCAL_EGL_HORIZONTAL_RESOLUTION 0x3090 5950 #define LOCAL_EGL_IMAGE_PRESERVED 0x30D2 5951 #define LOCAL_EGL_IMAGE_PRESERVED_KHR 0x30D2 5952 #define LOCAL_EGL_INTEROP_BIT_KHR 0x0010 5953 #define LOCAL_EGL_ITU_REC2020_EXT 0x3281 5954 #define LOCAL_EGL_ITU_REC601_EXT 0x327F 5955 #define LOCAL_EGL_ITU_REC709_EXT 0x3280 5956 #define LOCAL_EGL_LARGEST_PBUFFER 0x3058 5957 #define LOCAL_EGL_LEVEL 0x3029 5958 #define LOCAL_EGL_LINUX_DMA_BUF_EXT 0x3270 5959 #define LOCAL_EGL_LINUX_DRM_FOURCC_EXT 0x3271 5960 #define LOCAL_EGL_LOCK_SURFACE_BIT_KHR 0x0080 5961 #define LOCAL_EGL_LOCK_USAGE_HINT_KHR 0x30C5 5962 #define LOCAL_EGL_LOSE_CONTEXT_ON_RESET 0x31BF 5963 #define LOCAL_EGL_LOSE_CONTEXT_ON_RESET_EXT 0x31BF 5964 #define LOCAL_EGL_LOSE_CONTEXT_ON_RESET_KHR 0x31BF 5965 #define LOCAL_EGL_LOWER_LEFT_KHR 0x30CE 5966 #define LOCAL_EGL_LUMINANCE_BUFFER 0x308F 5967 #define LOCAL_EGL_LUMINANCE_SIZE 0x303D 5968 #define LOCAL_EGL_MAP_PRESERVE_PIXELS_KHR 0x30C4 5969 #define LOCAL_EGL_MATCH_FORMAT_KHR 0x3043 5970 #define LOCAL_EGL_MATCH_NATIVE_PIXMAP 0x3041 5971 #define LOCAL_EGL_MAX_PBUFFER_HEIGHT 0x302A 5972 #define LOCAL_EGL_MAX_PBUFFER_PIXELS 0x302B 5973 #define LOCAL_EGL_MAX_PBUFFER_WIDTH 0x302C 5974 #define LOCAL_EGL_MAX_STREAM_METADATA_BLOCKS_NV 0x3250 5975 #define LOCAL_EGL_MAX_STREAM_METADATA_BLOCK_SIZE_NV 0x3251 5976 #define LOCAL_EGL_MAX_STREAM_METADATA_TOTAL_SIZE_NV 0x3252 5977 #define LOCAL_EGL_MAX_SWAP_INTERVAL 0x303C 5978 #define LOCAL_EGL_METADATA0_SIZE_NV 0x3255 5979 #define LOCAL_EGL_METADATA0_TYPE_NV 0x3259 5980 #define LOCAL_EGL_METADATA1_SIZE_NV 0x3256 5981 #define LOCAL_EGL_METADATA1_TYPE_NV 0x325A 5982 #define LOCAL_EGL_METADATA2_SIZE_NV 0x3257 5983 #define LOCAL_EGL_METADATA2_TYPE_NV 0x325B 5984 #define LOCAL_EGL_METADATA3_SIZE_NV 0x3258 5985 #define LOCAL_EGL_METADATA3_TYPE_NV 0x325C 5986 #define LOCAL_EGL_METADATA_SCALING_EXT 50000 5987 #define LOCAL_EGL_MIN_SWAP_INTERVAL 0x303B 5988 #define LOCAL_EGL_MIPMAP_LEVEL 0x3083 5989 #define LOCAL_EGL_MIPMAP_TEXTURE 0x3082 5990 #define LOCAL_EGL_MULTISAMPLE_RESOLVE 0x3099 5991 #define LOCAL_EGL_MULTISAMPLE_RESOLVE_BOX 0x309B 5992 #define LOCAL_EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200 5993 #define LOCAL_EGL_MULTISAMPLE_RESOLVE_DEFAULT 0x309A 5994 #define LOCAL_EGL_MULTIVIEW_VIEW_COUNT_EXT 0x3134 5995 #define LOCAL_EGL_MUTABLE_RENDER_BUFFER_BIT_KHR 0x1000 5996 #define LOCAL_EGL_NATIVE_BUFFER_ANDROID 0x3140 5997 #define LOCAL_EGL_NATIVE_BUFFER_MULTIPLANE_SEPARATE_IMG 0x3105 5998 #define LOCAL_EGL_NATIVE_BUFFER_PLANE_OFFSET_IMG 0x3106 5999 #define LOCAL_EGL_NATIVE_BUFFER_TIZEN 0x32A0 6000 #define LOCAL_EGL_NATIVE_BUFFER_USAGE_ANDROID 0x3143 6001 #define LOCAL_EGL_NATIVE_BUFFER_USAGE_PROTECTED_BIT_ANDROID 0x00000001 6002 #define LOCAL_EGL_NATIVE_BUFFER_USAGE_RENDERBUFFER_BIT_ANDROID 0x00000002 6003 #define LOCAL_EGL_NATIVE_BUFFER_USAGE_TEXTURE_BIT_ANDROID 0x00000004 6004 #define LOCAL_EGL_NATIVE_PIXMAP_KHR 0x30B0 6005 #define LOCAL_EGL_NATIVE_RENDERABLE 0x302D 6006 #define LOCAL_EGL_NATIVE_SURFACE_TIZEN 0x32A1 6007 #define LOCAL_EGL_NATIVE_VISUAL_ID 0x302E 6008 #define LOCAL_EGL_NATIVE_VISUAL_TYPE 0x302F 6009 #define LOCAL_EGL_NONE 0x3038 6010 #define LOCAL_EGL_NON_CONFORMANT_CONFIG 0x3051 6011 #define LOCAL_EGL_NOT_INITIALIZED 0x3001 6012 #define LOCAL_EGL_NO_CONFIG_KHR EGL_CAST(EGLConfig,0) 6013 #define LOCAL_EGL_NO_CONTEXT EGL_CAST(EGLContext,0) 6014 #define LOCAL_EGL_NO_DEVICE_EXT EGL_CAST(EGLDeviceEXT,0) 6015 #define LOCAL_EGL_NO_DISPLAY EGL_CAST(EGLDisplay,0) 6016 #define LOCAL_EGL_NO_FILE_DESCRIPTOR_KHR EGL_CAST(EGLNativeFileDescriptorKHR,-1) 6017 #define LOCAL_EGL_NO_IMAGE EGL_CAST(EGLImage,0) 6018 #define LOCAL_EGL_NO_IMAGE_KHR EGL_CAST(EGLImageKHR,0) 6019 #define LOCAL_EGL_NO_NATIVE_FENCE_FD_ANDROID -1 6020 #define LOCAL_EGL_NO_OUTPUT_LAYER_EXT EGL_CAST(EGLOutputLayerEXT,0) 6021 #define LOCAL_EGL_NO_OUTPUT_PORT_EXT EGL_CAST(EGLOutputPortEXT,0) 6022 #define LOCAL_EGL_NO_RESET_NOTIFICATION 0x31BE 6023 #define LOCAL_EGL_NO_RESET_NOTIFICATION_EXT 0x31BE 6024 #define LOCAL_EGL_NO_RESET_NOTIFICATION_KHR 0x31BE 6025 #define LOCAL_EGL_NO_STREAM_KHR EGL_CAST(EGLStreamKHR,0) 6026 #define LOCAL_EGL_NO_SURFACE EGL_CAST(EGLSurface,0) 6027 #define LOCAL_EGL_NO_SYNC EGL_CAST(EGLSync,0) 6028 #define LOCAL_EGL_NO_SYNC_KHR EGL_CAST(EGLSyncKHR,0) 6029 #define LOCAL_EGL_NO_SYNC_NV EGL_CAST(EGLSyncNV,0) 6030 #define LOCAL_EGL_NO_TEXTURE 0x305C 6031 #define LOCAL_EGL_OBJECT_CONTEXT_KHR 0x33B2 6032 #define LOCAL_EGL_OBJECT_DISPLAY_KHR 0x33B1 6033 #define LOCAL_EGL_OBJECT_IMAGE_KHR 0x33B4 6034 #define LOCAL_EGL_OBJECT_STREAM_KHR 0x33B6 6035 #define LOCAL_EGL_OBJECT_SURFACE_KHR 0x33B3 6036 #define LOCAL_EGL_OBJECT_SYNC_KHR 0x33B5 6037 #define LOCAL_EGL_OBJECT_THREAD_KHR 0x33B0 6038 #define LOCAL_EGL_OPENGL_API 0x30A2 6039 #define LOCAL_EGL_OPENGL_BIT 0x0008 6040 #define LOCAL_EGL_OPENGL_ES2_BIT 0x0004 6041 #define LOCAL_EGL_OPENGL_ES3_BIT 0x00000040 6042 #define LOCAL_EGL_OPENGL_ES3_BIT_KHR 0x00000040 6043 #define LOCAL_EGL_OPENGL_ES_API 0x30A0 6044 #define LOCAL_EGL_OPENGL_ES_BIT 0x0001 6045 #define LOCAL_EGL_OPENMAX_IL_BIT_KHR 0x0020 6046 #define LOCAL_EGL_OPENVG_API 0x30A1 6047 #define LOCAL_EGL_OPENVG_BIT 0x0002 6048 #define LOCAL_EGL_OPENVG_IMAGE 0x3096 6049 #define LOCAL_EGL_OPENWF_DEVICE_ID_EXT 0x3237 6050 #define LOCAL_EGL_OPENWF_PIPELINE_ID_EXT 0x3238 6051 #define LOCAL_EGL_OPENWF_PORT_ID_EXT 0x3239 6052 #define LOCAL_EGL_OPTIMAL_FORMAT_BIT_KHR 0x0100 6053 #define LOCAL_EGL_PBUFFER_BIT 0x0001 6054 #define LOCAL_EGL_PBUFFER_IMAGE_BIT_TAO 0x0008 6055 #define LOCAL_EGL_PBUFFER_PALETTE_IMAGE_BIT_TAO 0x0010 6056 #define LOCAL_EGL_PENDING_FRAME_NV 0x3329 6057 #define LOCAL_EGL_PENDING_METADATA_NV 0x3328 6058 #define LOCAL_EGL_PIXEL_ASPECT_RATIO 0x3092 6059 #define LOCAL_EGL_PIXMAP_BIT 0x0002 6060 #define LOCAL_EGL_PLATFORM_ANDROID_KHR 0x3141 6061 #define LOCAL_EGL_PLATFORM_DEVICE_EXT 0x313F 6062 #define LOCAL_EGL_PLATFORM_GBM_KHR 0x31D7 6063 #define LOCAL_EGL_PLATFORM_GBM_MESA 0x31D7 6064 #define LOCAL_EGL_PLATFORM_SURFACELESS_MESA 0x31DD 6065 #define LOCAL_EGL_PLATFORM_WAYLAND_EXT 0x31D8 6066 #define LOCAL_EGL_PLATFORM_WAYLAND_KHR 0x31D8 6067 #define LOCAL_EGL_PLATFORM_X11_EXT 0x31D5 6068 #define LOCAL_EGL_PLATFORM_X11_KHR 0x31D5 6069 #define LOCAL_EGL_PLATFORM_X11_SCREEN_EXT 0x31D6 6070 #define LOCAL_EGL_PLATFORM_X11_SCREEN_KHR 0x31D6 6071 #define LOCAL_EGL_POST_SUB_BUFFER_SUPPORTED_NV 0x30BE 6072 #define LOCAL_EGL_PRIMARY_COMPOSITOR_CONTEXT_EXT 0x3460 6073 #define LOCAL_EGL_PRODUCER_FRAME_KHR 0x3212 6074 #define LOCAL_EGL_PRODUCER_MAX_FRAME_HINT_NV 0x3337 6075 #define LOCAL_EGL_PRODUCER_METADATA_NV 0x3253 6076 #define LOCAL_EGL_PROTECTED_CONTENT_EXT 0x32C0 6077 #define LOCAL_EGL_READ 0x305A 6078 #define LOCAL_EGL_READ_SURFACE_BIT_KHR 0x0001 6079 #define LOCAL_EGL_RECORDABLE_ANDROID 0x3142 6080 #define LOCAL_EGL_RED_SIZE 0x3024 6081 #define LOCAL_EGL_RENDERABLE_TYPE 0x3040 6082 #define LOCAL_EGL_RENDER_BUFFER 0x3086 6083 #define LOCAL_EGL_RGB_BUFFER 0x308E 6084 #define LOCAL_EGL_SAMPLES 0x3031 6085 #define LOCAL_EGL_SAMPLE_BUFFERS 0x3032 6086 #define LOCAL_EGL_SAMPLE_RANGE_HINT_EXT 0x327C 6087 #define LOCAL_EGL_SHARED_IMAGE_NOK 0x30DA 6088 #define LOCAL_EGL_SIGNALED 0x30F2 6089 #define LOCAL_EGL_SIGNALED_KHR 0x30F2 6090 #define LOCAL_EGL_SIGNALED_NV 0x30E8 6091 #define LOCAL_EGL_SINGLE_BUFFER 0x3085 6092 #define LOCAL_EGL_SLOW_CONFIG 0x3050 6093 #define LOCAL_EGL_SMPTE2086_DISPLAY_PRIMARY_BX_EXT 0x3345 6094 #define LOCAL_EGL_SMPTE2086_DISPLAY_PRIMARY_BY_EXT 0x3346 6095 #define LOCAL_EGL_SMPTE2086_DISPLAY_PRIMARY_GX_EXT 0x3343 6096 #define LOCAL_EGL_SMPTE2086_DISPLAY_PRIMARY_GY_EXT 0x3344 6097 #define LOCAL_EGL_SMPTE2086_DISPLAY_PRIMARY_RX_EXT 0x3341 6098 #define LOCAL_EGL_SMPTE2086_DISPLAY_PRIMARY_RY_EXT 0x3342 6099 #define LOCAL_EGL_SMPTE2086_MAX_LUMINANCE_EXT 0x3349 6100 #define LOCAL_EGL_SMPTE2086_MIN_LUMINANCE_EXT 0x334A 6101 #define LOCAL_EGL_SMPTE2086_WHITE_POINT_X_EXT 0x3347 6102 #define LOCAL_EGL_SMPTE2086_WHITE_POINT_Y_EXT 0x3348 6103 #define LOCAL_EGL_SOCKET_HANDLE_NV 0x324C 6104 #define LOCAL_EGL_SOCKET_TYPE_INET_NV 0x324F 6105 #define LOCAL_EGL_SOCKET_TYPE_NV 0x324D 6106 #define LOCAL_EGL_SOCKET_TYPE_UNIX_NV 0x324E 6107 #define LOCAL_EGL_STENCIL_SIZE 0x3026 6108 #define LOCAL_EGL_STREAM_BIT_KHR 0x0800 6109 #define LOCAL_EGL_STREAM_CONSUMER_NV 0x3248 6110 #define LOCAL_EGL_STREAM_CROSS_DISPLAY_NV 0x334E 6111 #define LOCAL_EGL_STREAM_CROSS_OBJECT_NV 0x334D 6112 #define LOCAL_EGL_STREAM_CROSS_PARTITION_NV 0x323F 6113 #define LOCAL_EGL_STREAM_CROSS_PROCESS_NV 0x3245 6114 #define LOCAL_EGL_STREAM_CROSS_SYSTEM_NV 0x334F 6115 #define LOCAL_EGL_STREAM_ENDPOINT_NV 0x3243 6116 #define LOCAL_EGL_STREAM_FIFO_LENGTH_KHR 0x31FC 6117 #define LOCAL_EGL_STREAM_FIFO_SYNCHRONOUS_NV 0x3336 6118 #define LOCAL_EGL_STREAM_LOCAL_NV 0x3244 6119 #define LOCAL_EGL_STREAM_PRODUCER_NV 0x3247 6120 #define LOCAL_EGL_STREAM_PROTOCOL_FD_NV 0x3246 6121 #define LOCAL_EGL_STREAM_PROTOCOL_NV 0x3242 6122 #define LOCAL_EGL_STREAM_PROTOCOL_SOCKET_NV 0x324B 6123 #define LOCAL_EGL_STREAM_STATE_CONNECTING_KHR 0x3216 6124 #define LOCAL_EGL_STREAM_STATE_CREATED_KHR 0x3215 6125 #define LOCAL_EGL_STREAM_STATE_DISCONNECTED_KHR 0x321A 6126 #define LOCAL_EGL_STREAM_STATE_EMPTY_KHR 0x3217 6127 #define LOCAL_EGL_STREAM_STATE_INITIALIZING_NV 0x3240 6128 #define LOCAL_EGL_STREAM_STATE_KHR 0x3214 6129 #define LOCAL_EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR 0x3218 6130 #define LOCAL_EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR 0x3219 6131 #define LOCAL_EGL_STREAM_TIME_CONSUMER_KHR 0x31FE 6132 #define LOCAL_EGL_STREAM_TIME_NOW_KHR 0x31FD 6133 #define LOCAL_EGL_STREAM_TIME_PENDING_NV 0x332A 6134 #define LOCAL_EGL_STREAM_TIME_PRODUCER_KHR 0x31FF 6135 #define LOCAL_EGL_STREAM_TYPE_NV 0x3241 6136 #define LOCAL_EGL_SUCCESS 0x3000 6137 #define LOCAL_EGL_SUPPORT_RESET_NV 0x3334 6138 #define LOCAL_EGL_SUPPORT_REUSE_NV 0x3335 6139 #define LOCAL_EGL_SURFACE_TYPE 0x3033 6140 #define LOCAL_EGL_SWAP_BEHAVIOR 0x3093 6141 #define LOCAL_EGL_SWAP_BEHAVIOR_PRESERVED_BIT 0x0400 6142 #define LOCAL_EGL_SWAP_INTERVAL_EXT 0x322F 6143 #define LOCAL_EGL_SYNC_CL_EVENT 0x30FE 6144 #define LOCAL_EGL_SYNC_CL_EVENT_COMPLETE 0x30FF 6145 #define LOCAL_EGL_SYNC_CL_EVENT_COMPLETE_KHR 0x30FF 6146 #define LOCAL_EGL_SYNC_CL_EVENT_KHR 0x30FE 6147 #define LOCAL_EGL_SYNC_CONDITION 0x30F8 6148 #define LOCAL_EGL_SYNC_CONDITION_KHR 0x30F8 6149 #define LOCAL_EGL_SYNC_CONDITION_NV 0x30EE 6150 #define LOCAL_EGL_SYNC_CUDA_EVENT_COMPLETE_NV 0x323D 6151 #define LOCAL_EGL_SYNC_CUDA_EVENT_NV 0x323C 6152 #define LOCAL_EGL_SYNC_FENCE 0x30F9 6153 #define LOCAL_EGL_SYNC_FENCE_KHR 0x30F9 6154 #define LOCAL_EGL_SYNC_FENCE_NV 0x30EF 6155 #define LOCAL_EGL_SYNC_FLUSH_COMMANDS_BIT 0x0001 6156 #define LOCAL_EGL_SYNC_FLUSH_COMMANDS_BIT_KHR 0x0001 6157 #define LOCAL_EGL_SYNC_FLUSH_COMMANDS_BIT_NV 0x0001 6158 #define LOCAL_EGL_SYNC_NATIVE_FENCE_ANDROID 0x3144 6159 #define LOCAL_EGL_SYNC_NATIVE_FENCE_FD_ANDROID 0x3145 6160 #define LOCAL_EGL_SYNC_NATIVE_FENCE_SIGNALED_ANDROID 0x3146 6161 #define LOCAL_EGL_SYNC_NEW_FRAME_NV 0x321F 6162 #define LOCAL_EGL_SYNC_PRIOR_COMMANDS_COMPLETE 0x30F0 6163 #define LOCAL_EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR 0x30F0 6164 #define LOCAL_EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV 0x30E6 6165 #define LOCAL_EGL_SYNC_PRIOR_COMMANDS_IMPLICIT_EXTERNAL_ARM 0x328A 6166 #define LOCAL_EGL_SYNC_REUSABLE_KHR 0x30FA 6167 #define LOCAL_EGL_SYNC_STATUS 0x30F1 6168 #define LOCAL_EGL_SYNC_STATUS_KHR 0x30F1 6169 #define LOCAL_EGL_SYNC_STATUS_NV 0x30E7 6170 #define LOCAL_EGL_SYNC_TYPE 0x30F7 6171 #define LOCAL_EGL_SYNC_TYPE_KHR 0x30F7 6172 #define LOCAL_EGL_SYNC_TYPE_NV 0x30ED 6173 #define LOCAL_EGL_TEXTURE_2D 0x305F 6174 #define LOCAL_EGL_TEXTURE_FORMAT 0x3080 6175 #define LOCAL_EGL_TEXTURE_RGB 0x305D 6176 #define LOCAL_EGL_TEXTURE_RGBA 0x305E 6177 #define LOCAL_EGL_TEXTURE_TARGET 0x3081 6178 #define LOCAL_EGL_TIMEOUT_EXPIRED 0x30F5 6179 #define LOCAL_EGL_TIMEOUT_EXPIRED_KHR 0x30F5 6180 #define LOCAL_EGL_TIMEOUT_EXPIRED_NV 0x30EB 6181 #define LOCAL_EGL_TRACK_REFERENCES_KHR 0x3352 6182 #define LOCAL_EGL_TRANSPARENT_BLUE_VALUE 0x3035 6183 #define LOCAL_EGL_TRANSPARENT_GREEN_VALUE 0x3036 6184 #define LOCAL_EGL_TRANSPARENT_RED_VALUE 0x3037 6185 #define LOCAL_EGL_TRANSPARENT_RGB 0x3052 6186 #define LOCAL_EGL_TRANSPARENT_TYPE 0x3034 6187 #define LOCAL_EGL_TRUE 1 6188 #define LOCAL_EGL_UNKNOWN EGL_CAST(EGLint,-1) 6189 #define LOCAL_EGL_UNSIGNALED 0x30F3 6190 #define LOCAL_EGL_UNSIGNALED_KHR 0x30F3 6191 #define LOCAL_EGL_UNSIGNALED_NV 0x30E9 6192 #define LOCAL_EGL_UPPER_LEFT_KHR 0x30CF 6193 #define LOCAL_EGL_VENDOR 0x3053 6194 #define LOCAL_EGL_VERSION 0x3054 6195 #define LOCAL_EGL_VERTICAL_RESOLUTION 0x3091 6196 #define LOCAL_EGL_VG_ALPHA_FORMAT 0x3088 6197 #define LOCAL_EGL_VG_ALPHA_FORMAT_NONPRE 0x308B 6198 #define LOCAL_EGL_VG_ALPHA_FORMAT_PRE 0x308C 6199 #define LOCAL_EGL_VG_ALPHA_FORMAT_PRE_BIT 0x0040 6200 #define LOCAL_EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR 0x0040 6201 #define LOCAL_EGL_VG_COLORSPACE 0x3087 6202 #define LOCAL_EGL_VG_COLORSPACE_LINEAR 0x308A 6203 #define LOCAL_EGL_VG_COLORSPACE_LINEAR_BIT 0x0020 6204 #define LOCAL_EGL_VG_COLORSPACE_LINEAR_BIT_KHR 0x0020 6205 #define LOCAL_EGL_VG_COLORSPACE_sRGB 0x3089 6206 #define LOCAL_EGL_VG_PARENT_IMAGE_KHR 0x30BA 6207 #define LOCAL_EGL_WIDTH 0x3057 6208 #define LOCAL_EGL_WINDOW_BIT 0x0004 6209 #define LOCAL_EGL_WRITE_SURFACE_BIT_KHR 0x0002 6210 #define LOCAL_EGL_YUV_BUFFER_EXT 0x3300 6211 #define LOCAL_EGL_YUV_CHROMA_HORIZONTAL_SITING_HINT_EXT 0x327D 6212 #define LOCAL_EGL_YUV_CHROMA_SITING_0_5_EXT 0x3285 6213 #define LOCAL_EGL_YUV_CHROMA_SITING_0_EXT 0x3284 6214 #define LOCAL_EGL_YUV_CHROMA_VERTICAL_SITING_HINT_EXT 0x327E 6215 #define LOCAL_EGL_YUV_COLOR_SPACE_HINT_EXT 0x327B 6216 #define LOCAL_EGL_YUV_CSC_STANDARD_2020_EXT 0x330D 6217 #define LOCAL_EGL_YUV_CSC_STANDARD_601_EXT 0x330B 6218 #define LOCAL_EGL_YUV_CSC_STANDARD_709_EXT 0x330C 6219 #define LOCAL_EGL_YUV_CSC_STANDARD_EXT 0x330A 6220 #define LOCAL_EGL_YUV_DEPTH_RANGE_EXT 0x3317 6221 #define LOCAL_EGL_YUV_DEPTH_RANGE_FULL_EXT 0x3319 6222 #define LOCAL_EGL_YUV_DEPTH_RANGE_LIMITED_EXT 0x3318 6223 #define LOCAL_EGL_YUV_FULL_RANGE_EXT 0x3282 6224 #define LOCAL_EGL_YUV_NARROW_RANGE_EXT 0x3283 6225 #define LOCAL_EGL_YUV_NUMBER_OF_PLANES_EXT 0x3311 6226 #define LOCAL_EGL_YUV_ORDER_AYUV_EXT 0x3308 6227 #define LOCAL_EGL_YUV_ORDER_EXT 0x3301 6228 #define LOCAL_EGL_YUV_ORDER_UYVY_EXT 0x3305 6229 #define LOCAL_EGL_YUV_ORDER_VYUY_EXT 0x3307 6230 #define LOCAL_EGL_YUV_ORDER_YUV_EXT 0x3302 6231 #define LOCAL_EGL_YUV_ORDER_YUYV_EXT 0x3304 6232 #define LOCAL_EGL_YUV_ORDER_YVU_EXT 0x3303 6233 #define LOCAL_EGL_YUV_ORDER_YVYU_EXT 0x3306 6234 #define LOCAL_EGL_YUV_PLANE0_TEXTURE_UNIT_NV 0x332C 6235 #define LOCAL_EGL_YUV_PLANE1_TEXTURE_UNIT_NV 0x332D 6236 #define LOCAL_EGL_YUV_PLANE2_TEXTURE_UNIT_NV 0x332E 6237 #define LOCAL_EGL_YUV_PLANE_BPP_0_EXT 0x331B 6238 #define LOCAL_EGL_YUV_PLANE_BPP_10_EXT 0x331D 6239 #define LOCAL_EGL_YUV_PLANE_BPP_8_EXT 0x331C 6240 #define LOCAL_EGL_YUV_PLANE_BPP_EXT 0x331A 6241 #define LOCAL_EGL_YUV_SUBSAMPLE_4_2_0_EXT 0x3313 6242 #define LOCAL_EGL_YUV_SUBSAMPLE_4_2_2_EXT 0x3314 6243 #define LOCAL_EGL_YUV_SUBSAMPLE_4_4_4_EXT 0x3315 6244 #define LOCAL_EGL_YUV_SUBSAMPLE_EXT 0x3312 6245 #define LOCAL_EGL_Y_INVERTED_NOK 0x307F 6246 6247 6248 // GLX 6249 #define LOCAL_GLX_3DFX_FULLSCREEN_MODE_MESA 0x2 6250 #define LOCAL_GLX_3DFX_WINDOW_MODE_MESA 0x1 6251 #define LOCAL_GLX_ACCUM_ALPHA_SIZE 17 6252 #define LOCAL_GLX_ACCUM_BLUE_SIZE 16 6253 #define LOCAL_GLX_ACCUM_BUFFER_BIT 0x00000080 6254 #define LOCAL_GLX_ACCUM_BUFFER_BIT_SGIX 0x00000080 6255 #define LOCAL_GLX_ACCUM_GREEN_SIZE 15 6256 #define LOCAL_GLX_ACCUM_RED_SIZE 14 6257 #define LOCAL_GLX_ALPHA_SIZE 11 6258 #define LOCAL_GLX_AUX0_EXT 0x20E2 6259 #define LOCAL_GLX_AUX1_EXT 0x20E3 6260 #define LOCAL_GLX_AUX2_EXT 0x20E4 6261 #define LOCAL_GLX_AUX3_EXT 0x20E5 6262 #define LOCAL_GLX_AUX4_EXT 0x20E6 6263 #define LOCAL_GLX_AUX5_EXT 0x20E7 6264 #define LOCAL_GLX_AUX6_EXT 0x20E8 6265 #define LOCAL_GLX_AUX7_EXT 0x20E9 6266 #define LOCAL_GLX_AUX8_EXT 0x20EA 6267 #define LOCAL_GLX_AUX9_EXT 0x20EB 6268 #define LOCAL_GLX_AUX_BUFFERS 7 6269 #define LOCAL_GLX_AUX_BUFFERS_BIT 0x00000010 6270 #define LOCAL_GLX_AUX_BUFFERS_BIT_SGIX 0x00000010 6271 #define LOCAL_GLX_BACK_BUFFER_AGE_EXT 0x20F4 6272 #define LOCAL_GLX_BACK_EXT 0x20E0 6273 #define LOCAL_GLX_BACK_LEFT_BUFFER_BIT 0x00000004 6274 #define LOCAL_GLX_BACK_LEFT_BUFFER_BIT_SGIX 0x00000004 6275 #define LOCAL_GLX_BACK_LEFT_EXT 0x20E0 6276 #define LOCAL_GLX_BACK_RIGHT_BUFFER_BIT 0x00000008 6277 #define LOCAL_GLX_BACK_RIGHT_BUFFER_BIT_SGIX 0x00000008 6278 #define LOCAL_GLX_BACK_RIGHT_EXT 0x20E1 6279 #define LOCAL_GLX_BAD_ATTRIBUTE 2 6280 #define LOCAL_GLX_BAD_CONTEXT 5 6281 #define LOCAL_GLX_BAD_ENUM 7 6282 #define LOCAL_GLX_BAD_HYPERPIPE_CONFIG_SGIX 91 6283 #define LOCAL_GLX_BAD_HYPERPIPE_SGIX 92 6284 #define LOCAL_GLX_BAD_SCREEN 1 6285 #define LOCAL_GLX_BAD_VALUE 6 6286 #define LOCAL_GLX_BAD_VISUAL 4 6287 #define LOCAL_GLX_BIND_TO_MIPMAP_TEXTURE_EXT 0x20D2 6288 #define LOCAL_GLX_BIND_TO_TEXTURE_RGBA_EXT 0x20D1 6289 #define LOCAL_GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0 6290 #define LOCAL_GLX_BIND_TO_TEXTURE_TARGETS_EXT 0x20D3 6291 #define LOCAL_GLX_BLENDED_RGBA_SGIS 0x8025 6292 #define LOCAL_GLX_BLUE_SIZE 10 6293 #define LOCAL_GLX_BUFFER_CLOBBER_MASK_SGIX 0x08000000 6294 #define LOCAL_GLX_BUFFER_SIZE 2 6295 #define LOCAL_GLX_BUFFER_SWAP_COMPLETE_INTEL_MASK 0x04000000 6296 #define LOCAL_GLX_BufferSwapComplete 1 6297 #define LOCAL_GLX_COLOR_INDEX_BIT 0x00000002 6298 #define LOCAL_GLX_COLOR_INDEX_BIT_SGIX 0x00000002 6299 #define LOCAL_GLX_COLOR_INDEX_TYPE 0x8015 6300 #define LOCAL_GLX_COLOR_INDEX_TYPE_SGIX 0x8015 6301 #define LOCAL_GLX_COLOR_SAMPLES_NV 0x20B3 6302 #define LOCAL_GLX_CONFIG_CAVEAT 0x20 6303 #define LOCAL_GLX_CONTEXT_ALLOW_BUFFER_BYTE_ORDER_MISMATCH_ARB 0x2095 6304 #define LOCAL_GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 6305 #define LOCAL_GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 6306 #define LOCAL_GLX_CONTEXT_DEBUG_BIT_ARB 0x00000001 6307 #define LOCAL_GLX_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 6308 #define LOCAL_GLX_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004 6309 #define LOCAL_GLX_CONTEXT_FLAGS_ARB 0x2094 6310 #define LOCAL_GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002 6311 #define LOCAL_GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091 6312 #define LOCAL_GLX_CONTEXT_MINOR_VERSION_ARB 0x2092 6313 #define LOCAL_GLX_CONTEXT_OPENGL_NO_ERROR_ARB 0x31B3 6314 #define LOCAL_GLX_CONTEXT_PROFILE_MASK_ARB 0x9126 6315 #define LOCAL_GLX_CONTEXT_RELEASE_BEHAVIOR_ARB 0x2097 6316 #define LOCAL_GLX_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB 0x2098 6317 #define LOCAL_GLX_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB 0 6318 #define LOCAL_GLX_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 6319 #define LOCAL_GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 6320 #define LOCAL_GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 6321 #define LOCAL_GLX_COPY_COMPLETE_INTEL 0x8181 6322 #define LOCAL_GLX_COVERAGE_SAMPLES_NV 100001 6323 #define LOCAL_GLX_DAMAGED 0x8020 6324 #define LOCAL_GLX_DAMAGED_SGIX 0x8020 6325 #define LOCAL_GLX_DEPTH_BUFFER_BIT 0x00000020 6326 #define LOCAL_GLX_DEPTH_BUFFER_BIT_SGIX 0x00000020 6327 #define LOCAL_GLX_DEPTH_SIZE 12 6328 #define LOCAL_GLX_DEVICE_ID_NV 0x20CD 6329 #define LOCAL_GLX_DIGITAL_MEDIA_PBUFFER_SGIX 0x8024 6330 #define LOCAL_GLX_DIRECT_COLOR 0x8003 6331 #define LOCAL_GLX_DIRECT_COLOR_EXT 0x8003 6332 #define LOCAL_GLX_DONT_CARE 0xFFFFFFFF 6333 #define LOCAL_GLX_DOUBLEBUFFER 5 6334 #define LOCAL_GLX_DRAWABLE_TYPE 0x8010 6335 #define LOCAL_GLX_DRAWABLE_TYPE_SGIX 0x8010 6336 #define LOCAL_GLX_EVENT_MASK 0x801F 6337 #define LOCAL_GLX_EVENT_MASK_SGIX 0x801F 6338 #define LOCAL_GLX_EXCHANGE_COMPLETE_INTEL 0x8180 6339 #define LOCAL_GLX_EXTENSIONS 0x3 6340 #define LOCAL_GLX_EXTENSION_NAME "GLX" 6341 #define LOCAL_GLX_FBCONFIG_ID 0x8013 6342 #define LOCAL_GLX_FBCONFIG_ID_SGIX 0x8013 6343 #define LOCAL_GLX_FLIP_COMPLETE_INTEL 0x8182 6344 #define LOCAL_GLX_FLOAT_COMPONENTS_NV 0x20B0 6345 #define LOCAL_GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20B2 6346 #define LOCAL_GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20B2 6347 #define LOCAL_GLX_FRONT_EXT 0x20DE 6348 #define LOCAL_GLX_FRONT_LEFT_BUFFER_BIT 0x00000001 6349 #define LOCAL_GLX_FRONT_LEFT_BUFFER_BIT_SGIX 0x00000001 6350 #define LOCAL_GLX_FRONT_LEFT_EXT 0x20DE 6351 #define LOCAL_GLX_FRONT_RIGHT_BUFFER_BIT 0x00000002 6352 #define LOCAL_GLX_FRONT_RIGHT_BUFFER_BIT_SGIX 0x00000002 6353 #define LOCAL_GLX_FRONT_RIGHT_EXT 0x20DF 6354 #define LOCAL_GLX_GENERATE_RESET_ON_VIDEO_MEMORY_PURGE_NV 0x20F7 6355 #define LOCAL_GLX_GPU_CLOCK_AMD 0x21A4 6356 #define LOCAL_GLX_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2 6357 #define LOCAL_GLX_GPU_NUM_PIPES_AMD 0x21A5 6358 #define LOCAL_GLX_GPU_NUM_RB_AMD 0x21A7 6359 #define LOCAL_GLX_GPU_NUM_SIMD_AMD 0x21A6 6360 #define LOCAL_GLX_GPU_NUM_SPI_AMD 0x21A8 6361 #define LOCAL_GLX_GPU_OPENGL_VERSION_STRING_AMD 0x1F02 6362 #define LOCAL_GLX_GPU_RAM_AMD 0x21A3 6363 #define LOCAL_GLX_GPU_RENDERER_STRING_AMD 0x1F01 6364 #define LOCAL_GLX_GPU_VENDOR_AMD 0x1F00 6365 #define LOCAL_GLX_GRAY_SCALE 0x8006 6366 #define LOCAL_GLX_GRAY_SCALE_EXT 0x8006 6367 #define LOCAL_GLX_GREEN_SIZE 9 6368 #define LOCAL_GLX_HEIGHT 0x801E 6369 #define LOCAL_GLX_HEIGHT_SGIX 0x801E 6370 #define LOCAL_GLX_HYPERPIPE_DISPLAY_PIPE_SGIX 0x00000001 6371 #define LOCAL_GLX_HYPERPIPE_ID_SGIX 0x8030 6372 #define LOCAL_GLX_HYPERPIPE_PIPE_NAME_LENGTH_SGIX 80 6373 #define LOCAL_GLX_HYPERPIPE_PIXEL_AVERAGE_SGIX 0x00000004 6374 #define LOCAL_GLX_HYPERPIPE_RENDER_PIPE_SGIX 0x00000002 6375 #define LOCAL_GLX_HYPERPIPE_STEREO_SGIX 0x00000003 6376 #define LOCAL_GLX_LARGEST_PBUFFER 0x801C 6377 #define LOCAL_GLX_LARGEST_PBUFFER_SGIX 0x801C 6378 #define LOCAL_GLX_LATE_SWAPS_TEAR_EXT 0x20F3 6379 #define LOCAL_GLX_LEVEL 3 6380 #define LOCAL_GLX_LOSE_CONTEXT_ON_RESET_ARB 0x8252 6381 #define LOCAL_GLX_MAX_PBUFFER_HEIGHT 0x8017 6382 #define LOCAL_GLX_MAX_PBUFFER_HEIGHT_SGIX 0x8017 6383 #define LOCAL_GLX_MAX_PBUFFER_PIXELS 0x8018 6384 #define LOCAL_GLX_MAX_PBUFFER_PIXELS_SGIX 0x8018 6385 #define LOCAL_GLX_MAX_PBUFFER_WIDTH 0x8016 6386 #define LOCAL_GLX_MAX_PBUFFER_WIDTH_SGIX 0x8016 6387 #define LOCAL_GLX_MAX_SWAP_INTERVAL_EXT 0x20F2 6388 #define LOCAL_GLX_MIPMAP_TEXTURE_EXT 0x20D7 6389 #define LOCAL_GLX_MULTISAMPLE_SUB_RECT_HEIGHT_SGIS 0x8027 6390 #define LOCAL_GLX_MULTISAMPLE_SUB_RECT_WIDTH_SGIS 0x8026 6391 #define LOCAL_GLX_NONE 0x8000 6392 #define LOCAL_GLX_NONE_EXT 0x8000 6393 #define LOCAL_GLX_NON_CONFORMANT_CONFIG 0x800D 6394 #define LOCAL_GLX_NON_CONFORMANT_VISUAL_EXT 0x800D 6395 #define LOCAL_GLX_NO_EXTENSION 3 6396 #define LOCAL_GLX_NO_RESET_NOTIFICATION_ARB 0x8261 6397 #define LOCAL_GLX_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF 6398 #define LOCAL_GLX_NUM_VIDEO_SLOTS_NV 0x20F0 6399 #define LOCAL_GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX 0x801A 6400 #define LOCAL_GLX_OPTIMAL_PBUFFER_WIDTH_SGIX 0x8019 6401 #define LOCAL_GLX_PBUFFER 0x8023 6402 #define LOCAL_GLX_PBUFFER_BIT 0x00000004 6403 #define LOCAL_GLX_PBUFFER_BIT_SGIX 0x00000004 6404 #define LOCAL_GLX_PBUFFER_CLOBBER_MASK 0x08000000 6405 #define LOCAL_GLX_PBUFFER_HEIGHT 0x8040 6406 #define LOCAL_GLX_PBUFFER_SGIX 0x8023 6407 #define LOCAL_GLX_PBUFFER_WIDTH 0x8041 6408 #define LOCAL_GLX_PIPE_RECT_LIMITS_SGIX 0x00000002 6409 #define LOCAL_GLX_PIPE_RECT_SGIX 0x00000001 6410 #define LOCAL_GLX_PIXMAP_BIT 0x00000002 6411 #define LOCAL_GLX_PIXMAP_BIT_SGIX 0x00000002 6412 #define LOCAL_GLX_PRESERVED_CONTENTS 0x801B 6413 #define LOCAL_GLX_PRESERVED_CONTENTS_SGIX 0x801B 6414 #define LOCAL_GLX_PSEUDO_COLOR 0x8004 6415 #define LOCAL_GLX_PSEUDO_COLOR_EXT 0x8004 6416 #define LOCAL_GLX_PbufferClobber 0 6417 #define LOCAL_GLX_RED_SIZE 8 6418 #define LOCAL_GLX_RENDERER_ACCELERATED_MESA 0x8186 6419 #define LOCAL_GLX_RENDERER_DEVICE_ID_MESA 0x8184 6420 #define LOCAL_GLX_RENDERER_ID_MESA 0x818E 6421 #define LOCAL_GLX_RENDERER_OPENGL_COMPATIBILITY_PROFILE_VERSION_MESA 0x818B 6422 #define LOCAL_GLX_RENDERER_OPENGL_CORE_PROFILE_VERSION_MESA 0x818A 6423 #define LOCAL_GLX_RENDERER_OPENGL_ES2_PROFILE_VERSION_MESA 0x818D 6424 #define LOCAL_GLX_RENDERER_OPENGL_ES_PROFILE_VERSION_MESA 0x818C 6425 #define LOCAL_GLX_RENDERER_PREFERRED_PROFILE_MESA 0x8189 6426 #define LOCAL_GLX_RENDERER_UNIFIED_MEMORY_ARCHITECTURE_MESA 0x8188 6427 #define LOCAL_GLX_RENDERER_VENDOR_ID_MESA 0x8183 6428 #define LOCAL_GLX_RENDERER_VERSION_MESA 0x8185 6429 #define LOCAL_GLX_RENDERER_VIDEO_MEMORY_MESA 0x8187 6430 #define LOCAL_GLX_RENDER_TYPE 0x8011 6431 #define LOCAL_GLX_RENDER_TYPE_SGIX 0x8011 6432 #define LOCAL_GLX_RGBA 4 6433 #define LOCAL_GLX_RGBA_BIT 0x00000001 6434 #define LOCAL_GLX_RGBA_BIT_SGIX 0x00000001 6435 #define LOCAL_GLX_RGBA_FLOAT_BIT_ARB 0x00000004 6436 #define LOCAL_GLX_RGBA_FLOAT_TYPE_ARB 0x20B9 6437 #define LOCAL_GLX_RGBA_TYPE 0x8014 6438 #define LOCAL_GLX_RGBA_TYPE_SGIX 0x8014 6439 #define LOCAL_GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT 0x00000008 6440 #define LOCAL_GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT 0x20B1 6441 #define LOCAL_GLX_SAMPLES 100001 6442 #define LOCAL_GLX_SAMPLES_3DFX 0x8051 6443 #define LOCAL_GLX_SAMPLES_ARB 100001 6444 #define LOCAL_GLX_SAMPLES_SGIS 100001 6445 #define LOCAL_GLX_SAMPLE_BUFFERS 100000 6446 #define LOCAL_GLX_SAMPLE_BUFFERS_3DFX 0x8050 6447 #define LOCAL_GLX_SAMPLE_BUFFERS_ARB 100000 6448 #define LOCAL_GLX_SAMPLE_BUFFERS_BIT_SGIX 0x00000100 6449 #define LOCAL_GLX_SAMPLE_BUFFERS_SGIS 100000 6450 #define LOCAL_GLX_SAVED 0x8021 6451 #define LOCAL_GLX_SAVED_SGIX 0x8021 6452 #define LOCAL_GLX_SCREEN 0x800C 6453 #define LOCAL_GLX_SCREEN_EXT 0x800C 6454 #define LOCAL_GLX_SHARE_CONTEXT_EXT 0x800A 6455 #define LOCAL_GLX_SLOW_CONFIG 0x8001 6456 #define LOCAL_GLX_SLOW_VISUAL_EXT 0x8001 6457 #define LOCAL_GLX_STATIC_COLOR 0x8005 6458 #define LOCAL_GLX_STATIC_COLOR_EXT 0x8005 6459 #define LOCAL_GLX_STATIC_GRAY 0x8007 6460 #define LOCAL_GLX_STATIC_GRAY_EXT 0x8007 6461 #define LOCAL_GLX_STENCIL_BUFFER_BIT 0x00000040 6462 #define LOCAL_GLX_STENCIL_BUFFER_BIT_SGIX 0x00000040 6463 #define LOCAL_GLX_STENCIL_SIZE 13 6464 #define LOCAL_GLX_STEREO 6 6465 #define LOCAL_GLX_STEREO_NOTIFY_EXT 0x00000000 6466 #define LOCAL_GLX_STEREO_NOTIFY_MASK_EXT 0x00000001 6467 #define LOCAL_GLX_STEREO_TREE_EXT 0x20F5 6468 #define LOCAL_GLX_SWAP_COPY_OML 0x8062 6469 #define LOCAL_GLX_SWAP_EXCHANGE_OML 0x8061 6470 #define LOCAL_GLX_SWAP_INTERVAL_EXT 0x20F1 6471 #define LOCAL_GLX_SWAP_METHOD_OML 0x8060 6472 #define LOCAL_GLX_SWAP_UNDEFINED_OML 0x8063 6473 #define LOCAL_GLX_SYNC_FRAME_SGIX 0x00000000 6474 #define LOCAL_GLX_SYNC_SWAP_SGIX 0x00000001 6475 #define LOCAL_GLX_TEXTURE_1D_BIT_EXT 0x00000001 6476 #define LOCAL_GLX_TEXTURE_1D_EXT 0x20DB 6477 #define LOCAL_GLX_TEXTURE_2D_BIT_EXT 0x00000002 6478 #define LOCAL_GLX_TEXTURE_2D_EXT 0x20DC 6479 #define LOCAL_GLX_TEXTURE_FORMAT_EXT 0x20D5 6480 #define LOCAL_GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8 6481 #define LOCAL_GLX_TEXTURE_FORMAT_RGBA_EXT 0x20DA 6482 #define LOCAL_GLX_TEXTURE_FORMAT_RGB_EXT 0x20D9 6483 #define LOCAL_GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004 6484 #define LOCAL_GLX_TEXTURE_RECTANGLE_EXT 0x20DD 6485 #define LOCAL_GLX_TEXTURE_TARGET_EXT 0x20D6 6486 #define LOCAL_GLX_TRANSPARENT_ALPHA_VALUE 0x28 6487 #define LOCAL_GLX_TRANSPARENT_ALPHA_VALUE_EXT 0x28 6488 #define LOCAL_GLX_TRANSPARENT_BLUE_VALUE 0x27 6489 #define LOCAL_GLX_TRANSPARENT_BLUE_VALUE_EXT 0x27 6490 #define LOCAL_GLX_TRANSPARENT_GREEN_VALUE 0x26 6491 #define LOCAL_GLX_TRANSPARENT_GREEN_VALUE_EXT 0x26 6492 #define LOCAL_GLX_TRANSPARENT_INDEX 0x8009 6493 #define LOCAL_GLX_TRANSPARENT_INDEX_EXT 0x8009 6494 #define LOCAL_GLX_TRANSPARENT_INDEX_VALUE 0x24 6495 #define LOCAL_GLX_TRANSPARENT_INDEX_VALUE_EXT 0x24 6496 #define LOCAL_GLX_TRANSPARENT_RED_VALUE 0x25 6497 #define LOCAL_GLX_TRANSPARENT_RED_VALUE_EXT 0x25 6498 #define LOCAL_GLX_TRANSPARENT_RGB 0x8008 6499 #define LOCAL_GLX_TRANSPARENT_RGB_EXT 0x8008 6500 #define LOCAL_GLX_TRANSPARENT_TYPE 0x23 6501 #define LOCAL_GLX_TRANSPARENT_TYPE_EXT 0x23 6502 #define LOCAL_GLX_TRUE_COLOR 0x8002 6503 #define LOCAL_GLX_TRUE_COLOR_EXT 0x8002 6504 #define LOCAL_GLX_UNIQUE_ID_NV 0x20CE 6505 #define LOCAL_GLX_USE_GL 1 6506 #define LOCAL_GLX_VENDOR 0x1 6507 #define LOCAL_GLX_VENDOR_NAMES_EXT 0x20F6 6508 #define LOCAL_GLX_VERSION 0x2 6509 #define LOCAL_GLX_VIDEO_OUT_ALPHA_NV 0x20C4 6510 #define LOCAL_GLX_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6 6511 #define LOCAL_GLX_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7 6512 #define LOCAL_GLX_VIDEO_OUT_COLOR_NV 0x20C3 6513 #define LOCAL_GLX_VIDEO_OUT_DEPTH_NV 0x20C5 6514 #define LOCAL_GLX_VIDEO_OUT_FIELD_1_NV 0x20C9 6515 #define LOCAL_GLX_VIDEO_OUT_FIELD_2_NV 0x20CA 6516 #define LOCAL_GLX_VIDEO_OUT_FRAME_NV 0x20C8 6517 #define LOCAL_GLX_VIDEO_OUT_STACKED_FIELDS_1_2_NV 0x20CB 6518 #define LOCAL_GLX_VIDEO_OUT_STACKED_FIELDS_2_1_NV 0x20CC 6519 #define LOCAL_GLX_VISUAL_CAVEAT_EXT 0x20 6520 #define LOCAL_GLX_VISUAL_ID 0x800B 6521 #define LOCAL_GLX_VISUAL_ID_EXT 0x800B 6522 #define LOCAL_GLX_VISUAL_SELECT_GROUP_SGIX 0x8028 6523 #define LOCAL_GLX_WIDTH 0x801D 6524 #define LOCAL_GLX_WIDTH_SGIX 0x801D 6525 #define LOCAL_GLX_WINDOW 0x8022 6526 #define LOCAL_GLX_WINDOW_BIT 0x00000001 6527 #define LOCAL_GLX_WINDOW_BIT_SGIX 0x00000001 6528 #define LOCAL_GLX_WINDOW_SGIX 0x8022 6529 #define LOCAL_GLX_X_RENDERABLE 0x8012 6530 #define LOCAL_GLX_X_RENDERABLE_SGIX 0x8012 6531 #define LOCAL_GLX_X_VISUAL_TYPE 0x22 6532 #define LOCAL_GLX_X_VISUAL_TYPE_EXT 0x22 6533 #define LOCAL_GLX_Y_INVERTED_EXT 0x20D4 6534 6535 6536 // WGL 6537 #define LOCAL_WGL_ACCELERATION_ARB 0x2003 6538 #define LOCAL_WGL_ACCELERATION_EXT 0x2003 6539 #define LOCAL_WGL_ACCESS_READ_ONLY_NV 0x00000000 6540 #define LOCAL_WGL_ACCESS_READ_WRITE_NV 0x00000001 6541 #define LOCAL_WGL_ACCESS_WRITE_DISCARD_NV 0x00000002 6542 #define LOCAL_WGL_ACCUM_ALPHA_BITS_ARB 0x2021 6543 #define LOCAL_WGL_ACCUM_ALPHA_BITS_EXT 0x2021 6544 #define LOCAL_WGL_ACCUM_BITS_ARB 0x201D 6545 #define LOCAL_WGL_ACCUM_BITS_EXT 0x201D 6546 #define LOCAL_WGL_ACCUM_BLUE_BITS_ARB 0x2020 6547 #define LOCAL_WGL_ACCUM_BLUE_BITS_EXT 0x2020 6548 #define LOCAL_WGL_ACCUM_GREEN_BITS_ARB 0x201F 6549 #define LOCAL_WGL_ACCUM_GREEN_BITS_EXT 0x201F 6550 #define LOCAL_WGL_ACCUM_RED_BITS_ARB 0x201E 6551 #define LOCAL_WGL_ACCUM_RED_BITS_EXT 0x201E 6552 #define LOCAL_WGL_ALPHA_BITS_ARB 0x201B 6553 #define LOCAL_WGL_ALPHA_BITS_EXT 0x201B 6554 #define LOCAL_WGL_ALPHA_SHIFT_ARB 0x201C 6555 #define LOCAL_WGL_ALPHA_SHIFT_EXT 0x201C 6556 #define LOCAL_WGL_AUX0_ARB 0x2087 6557 #define LOCAL_WGL_AUX1_ARB 0x2088 6558 #define LOCAL_WGL_AUX2_ARB 0x2089 6559 #define LOCAL_WGL_AUX3_ARB 0x208A 6560 #define LOCAL_WGL_AUX4_ARB 0x208B 6561 #define LOCAL_WGL_AUX5_ARB 0x208C 6562 #define LOCAL_WGL_AUX6_ARB 0x208D 6563 #define LOCAL_WGL_AUX7_ARB 0x208E 6564 #define LOCAL_WGL_AUX8_ARB 0x208F 6565 #define LOCAL_WGL_AUX9_ARB 0x2090 6566 #define LOCAL_WGL_AUX_BUFFERS_ARB 0x2024 6567 #define LOCAL_WGL_AUX_BUFFERS_EXT 0x2024 6568 #define LOCAL_WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002 6569 #define LOCAL_WGL_BACK_LEFT_ARB 0x2085 6570 #define LOCAL_WGL_BACK_RIGHT_ARB 0x2086 6571 #define LOCAL_WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3 6572 #define LOCAL_WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4 6573 #define LOCAL_WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4 6574 #define LOCAL_WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3 6575 #define LOCAL_WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2 6576 #define LOCAL_WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1 6577 #define LOCAL_WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1 6578 #define LOCAL_WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0 6579 #define LOCAL_WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071 6580 #define LOCAL_WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070 6581 #define LOCAL_WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1 6582 #define LOCAL_WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2 6583 #define LOCAL_WGL_BIND_TO_VIDEO_RGB_NV 0x20C0 6584 #define LOCAL_WGL_BLUE_BITS_ARB 0x2019 6585 #define LOCAL_WGL_BLUE_BITS_EXT 0x2019 6586 #define LOCAL_WGL_BLUE_SHIFT_ARB 0x201A 6587 #define LOCAL_WGL_BLUE_SHIFT_EXT 0x201A 6588 #define LOCAL_WGL_COLORSPACE_EXT 0x3087 6589 #define LOCAL_WGL_COLORSPACE_LINEAR_EXT 0x308A 6590 #define LOCAL_WGL_COLORSPACE_SRGB_EXT 0x3089 6591 #define LOCAL_WGL_COLOR_BITS_ARB 0x2014 6592 #define LOCAL_WGL_COLOR_BITS_EXT 0x2014 6593 #define LOCAL_WGL_COLOR_SAMPLES_NV 0x20B9 6594 #define LOCAL_WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 6595 #define LOCAL_WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 6596 #define LOCAL_WGL_CONTEXT_DEBUG_BIT_ARB 0x00000001 6597 #define LOCAL_WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004 6598 #define LOCAL_WGL_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004 6599 #define LOCAL_WGL_CONTEXT_FLAGS_ARB 0x2094 6600 #define LOCAL_WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002 6601 #define LOCAL_WGL_CONTEXT_LAYER_PLANE_ARB 0x2093 6602 #define LOCAL_WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 6603 #define LOCAL_WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 6604 #define LOCAL_WGL_CONTEXT_OPENGL_NO_ERROR_ARB 0x31B3 6605 #define LOCAL_WGL_CONTEXT_PROFILE_MASK_ARB 0x9126 6606 #define LOCAL_WGL_CONTEXT_RELEASE_BEHAVIOR_ARB 0x2097 6607 #define LOCAL_WGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB 0x2098 6608 #define LOCAL_WGL_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB 0 6609 #define LOCAL_WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008 6610 #define LOCAL_WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 6611 #define LOCAL_WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004 6612 #define LOCAL_WGL_COVERAGE_SAMPLES_NV 0x2042 6613 #define LOCAL_WGL_CUBE_MAP_FACE_ARB 0x207C 6614 #define LOCAL_WGL_DEPTH_BITS_ARB 0x2022 6615 #define LOCAL_WGL_DEPTH_BITS_EXT 0x2022 6616 #define LOCAL_WGL_DEPTH_BUFFER_BIT_ARB 0x00000004 6617 #define LOCAL_WGL_DEPTH_COMPONENT_NV 0x20A7 6618 #define LOCAL_WGL_DEPTH_FLOAT_EXT 0x2040 6619 #define LOCAL_WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5 6620 #define LOCAL_WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050 6621 #define LOCAL_WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051 6622 #define LOCAL_WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052 6623 #define LOCAL_WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053 6624 #define LOCAL_WGL_DOUBLE_BUFFER_ARB 0x2011 6625 #define LOCAL_WGL_DOUBLE_BUFFER_EXT 0x2011 6626 #define LOCAL_WGL_DRAW_TO_BITMAP_ARB 0x2002 6627 #define LOCAL_WGL_DRAW_TO_BITMAP_EXT 0x2002 6628 #define LOCAL_WGL_DRAW_TO_PBUFFER_ARB 0x202D 6629 #define LOCAL_WGL_DRAW_TO_PBUFFER_EXT 0x202D 6630 #define LOCAL_WGL_DRAW_TO_WINDOW_ARB 0x2001 6631 #define LOCAL_WGL_DRAW_TO_WINDOW_EXT 0x2001 6632 #define LOCAL_WGL_FLOAT_COMPONENTS_NV 0x20B0 6633 #define LOCAL_WGL_FONT_LINES 0 6634 #define LOCAL_WGL_FONT_POLYGONS 1 6635 #define LOCAL_WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9 6636 #define LOCAL_WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9 6637 #define LOCAL_WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001 6638 #define LOCAL_WGL_FRONT_LEFT_ARB 0x2083 6639 #define LOCAL_WGL_FRONT_RIGHT_ARB 0x2084 6640 #define LOCAL_WGL_FULL_ACCELERATION_ARB 0x2027 6641 #define LOCAL_WGL_FULL_ACCELERATION_EXT 0x2027 6642 #define LOCAL_WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F 6643 #define LOCAL_WGL_GAMMA_TABLE_SIZE_I3D 0x204E 6644 #define LOCAL_WGL_GENERIC_ACCELERATION_ARB 0x2026 6645 #define LOCAL_WGL_GENERIC_ACCELERATION_EXT 0x2026 6646 #define LOCAL_WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049 6647 #define LOCAL_WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048 6648 #define LOCAL_WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C 6649 #define LOCAL_WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A 6650 #define LOCAL_WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B 6651 #define LOCAL_WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 0x2046 6652 #define LOCAL_WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 0x2045 6653 #define LOCAL_WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 0x2047 6654 #define LOCAL_WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044 6655 #define LOCAL_WGL_GPU_CLOCK_AMD 0x21A4 6656 #define LOCAL_WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2 6657 #define LOCAL_WGL_GPU_NUM_PIPES_AMD 0x21A5 6658 #define LOCAL_WGL_GPU_NUM_RB_AMD 0x21A7 6659 #define LOCAL_WGL_GPU_NUM_SIMD_AMD 0x21A6 6660 #define LOCAL_WGL_GPU_NUM_SPI_AMD 0x21A8 6661 #define LOCAL_WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02 6662 #define LOCAL_WGL_GPU_RAM_AMD 0x21A3 6663 #define LOCAL_WGL_GPU_RENDERER_STRING_AMD 0x1F01 6664 #define LOCAL_WGL_GPU_VENDOR_AMD 0x1F00 6665 #define LOCAL_WGL_GREEN_BITS_ARB 0x2017 6666 #define LOCAL_WGL_GREEN_BITS_EXT 0x2017 6667 #define LOCAL_WGL_GREEN_SHIFT_ARB 0x2018 6668 #define LOCAL_WGL_GREEN_SHIFT_EXT 0x2018 6669 #define LOCAL_WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002 6670 #define LOCAL_WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001 6671 #define LOCAL_WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 6672 #define LOCAL_WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030 6673 #define LOCAL_WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030 6674 #define LOCAL_WGL_MAX_PBUFFER_PIXELS_ARB 0x202E 6675 #define LOCAL_WGL_MAX_PBUFFER_PIXELS_EXT 0x202E 6676 #define LOCAL_WGL_MAX_PBUFFER_WIDTH_ARB 0x202F 6677 #define LOCAL_WGL_MAX_PBUFFER_WIDTH_EXT 0x202F 6678 #define LOCAL_WGL_MIPMAP_LEVEL_ARB 0x207B 6679 #define LOCAL_WGL_MIPMAP_TEXTURE_ARB 0x2074 6680 #define LOCAL_WGL_NEED_PALETTE_ARB 0x2004 6681 #define LOCAL_WGL_NEED_PALETTE_EXT 0x2004 6682 #define LOCAL_WGL_NEED_SYSTEM_PALETTE_ARB 0x2005 6683 #define LOCAL_WGL_NEED_SYSTEM_PALETTE_EXT 0x2005 6684 #define LOCAL_WGL_NO_ACCELERATION_ARB 0x2025 6685 #define LOCAL_WGL_NO_ACCELERATION_EXT 0x2025 6686 #define LOCAL_WGL_NO_RESET_NOTIFICATION_ARB 0x8261 6687 #define LOCAL_WGL_NO_TEXTURE_ARB 0x2077 6688 #define LOCAL_WGL_NUMBER_OVERLAYS_ARB 0x2008 6689 #define LOCAL_WGL_NUMBER_OVERLAYS_EXT 0x2008 6690 #define LOCAL_WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000 6691 #define LOCAL_WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000 6692 #define LOCAL_WGL_NUMBER_UNDERLAYS_ARB 0x2009 6693 #define LOCAL_WGL_NUMBER_UNDERLAYS_EXT 0x2009 6694 #define LOCAL_WGL_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF 6695 #define LOCAL_WGL_NUM_VIDEO_SLOTS_NV 0x20F0 6696 #define LOCAL_WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032 6697 #define LOCAL_WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031 6698 #define LOCAL_WGL_PBUFFER_HEIGHT_ARB 0x2035 6699 #define LOCAL_WGL_PBUFFER_HEIGHT_EXT 0x2035 6700 #define LOCAL_WGL_PBUFFER_LARGEST_ARB 0x2033 6701 #define LOCAL_WGL_PBUFFER_LARGEST_EXT 0x2033 6702 #define LOCAL_WGL_PBUFFER_LOST_ARB 0x2036 6703 #define LOCAL_WGL_PBUFFER_WIDTH_ARB 0x2034 6704 #define LOCAL_WGL_PBUFFER_WIDTH_EXT 0x2034 6705 #define LOCAL_WGL_PIXEL_TYPE_ARB 0x2013 6706 #define LOCAL_WGL_PIXEL_TYPE_EXT 0x2013 6707 #define LOCAL_WGL_RED_BITS_ARB 0x2015 6708 #define LOCAL_WGL_RED_BITS_EXT 0x2015 6709 #define LOCAL_WGL_RED_SHIFT_ARB 0x2016 6710 #define LOCAL_WGL_RED_SHIFT_EXT 0x2016 6711 #define LOCAL_WGL_SAMPLES_3DFX 0x2061 6712 #define LOCAL_WGL_SAMPLES_ARB 0x2042 6713 #define LOCAL_WGL_SAMPLES_EXT 0x2042 6714 #define LOCAL_WGL_SAMPLE_BUFFERS_3DFX 0x2060 6715 #define LOCAL_WGL_SAMPLE_BUFFERS_ARB 0x2041 6716 #define LOCAL_WGL_SAMPLE_BUFFERS_EXT 0x2041 6717 #define LOCAL_WGL_SHARE_ACCUM_ARB 0x200E 6718 #define LOCAL_WGL_SHARE_ACCUM_EXT 0x200E 6719 #define LOCAL_WGL_SHARE_DEPTH_ARB 0x200C 6720 #define LOCAL_WGL_SHARE_DEPTH_EXT 0x200C 6721 #define LOCAL_WGL_SHARE_STENCIL_ARB 0x200D 6722 #define LOCAL_WGL_SHARE_STENCIL_EXT 0x200D 6723 #define LOCAL_WGL_STENCIL_BITS_ARB 0x2023 6724 #define LOCAL_WGL_STENCIL_BITS_EXT 0x2023 6725 #define LOCAL_WGL_STENCIL_BUFFER_BIT_ARB 0x00000008 6726 #define LOCAL_WGL_STEREO_ARB 0x2012 6727 #define LOCAL_WGL_STEREO_EMITTER_DISABLE_3DL 0x2056 6728 #define LOCAL_WGL_STEREO_EMITTER_ENABLE_3DL 0x2055 6729 #define LOCAL_WGL_STEREO_EXT 0x2012 6730 #define LOCAL_WGL_STEREO_POLARITY_INVERT_3DL 0x2058 6731 #define LOCAL_WGL_STEREO_POLARITY_NORMAL_3DL 0x2057 6732 #define LOCAL_WGL_SUPPORT_GDI_ARB 0x200F 6733 #define LOCAL_WGL_SUPPORT_GDI_EXT 0x200F 6734 #define LOCAL_WGL_SUPPORT_OPENGL_ARB 0x2010 6735 #define LOCAL_WGL_SUPPORT_OPENGL_EXT 0x2010 6736 #define LOCAL_WGL_SWAP_COPY_ARB 0x2029 6737 #define LOCAL_WGL_SWAP_COPY_EXT 0x2029 6738 #define LOCAL_WGL_SWAP_EXCHANGE_ARB 0x2028 6739 #define LOCAL_WGL_SWAP_EXCHANGE_EXT 0x2028 6740 #define LOCAL_WGL_SWAP_LAYER_BUFFERS_ARB 0x2006 6741 #define LOCAL_WGL_SWAP_LAYER_BUFFERS_EXT 0x2006 6742 #define LOCAL_WGL_SWAP_MAIN_PLANE 0x00000001 6743 #define LOCAL_WGL_SWAP_METHOD_ARB 0x2007 6744 #define LOCAL_WGL_SWAP_METHOD_EXT 0x2007 6745 #define LOCAL_WGL_SWAP_OVERLAY1 0x00000002 6746 #define LOCAL_WGL_SWAP_OVERLAY10 0x00000400 6747 #define LOCAL_WGL_SWAP_OVERLAY11 0x00000800 6748 #define LOCAL_WGL_SWAP_OVERLAY12 0x00001000 6749 #define LOCAL_WGL_SWAP_OVERLAY13 0x00002000 6750 #define LOCAL_WGL_SWAP_OVERLAY14 0x00004000 6751 #define LOCAL_WGL_SWAP_OVERLAY15 0x00008000 6752 #define LOCAL_WGL_SWAP_OVERLAY2 0x00000004 6753 #define LOCAL_WGL_SWAP_OVERLAY3 0x00000008 6754 #define LOCAL_WGL_SWAP_OVERLAY4 0x00000010 6755 #define LOCAL_WGL_SWAP_OVERLAY5 0x00000020 6756 #define LOCAL_WGL_SWAP_OVERLAY6 0x00000040 6757 #define LOCAL_WGL_SWAP_OVERLAY7 0x00000080 6758 #define LOCAL_WGL_SWAP_OVERLAY8 0x00000100 6759 #define LOCAL_WGL_SWAP_OVERLAY9 0x00000200 6760 #define LOCAL_WGL_SWAP_UNDEFINED_ARB 0x202A 6761 #define LOCAL_WGL_SWAP_UNDEFINED_EXT 0x202A 6762 #define LOCAL_WGL_SWAP_UNDERLAY1 0x00010000 6763 #define LOCAL_WGL_SWAP_UNDERLAY10 0x02000000 6764 #define LOCAL_WGL_SWAP_UNDERLAY11 0x04000000 6765 #define LOCAL_WGL_SWAP_UNDERLAY12 0x08000000 6766 #define LOCAL_WGL_SWAP_UNDERLAY13 0x10000000 6767 #define LOCAL_WGL_SWAP_UNDERLAY14 0x20000000 6768 #define LOCAL_WGL_SWAP_UNDERLAY15 0x40000000 6769 #define LOCAL_WGL_SWAP_UNDERLAY2 0x00020000 6770 #define LOCAL_WGL_SWAP_UNDERLAY3 0x00040000 6771 #define LOCAL_WGL_SWAP_UNDERLAY4 0x00080000 6772 #define LOCAL_WGL_SWAP_UNDERLAY5 0x00100000 6773 #define LOCAL_WGL_SWAP_UNDERLAY6 0x00200000 6774 #define LOCAL_WGL_SWAP_UNDERLAY7 0x00400000 6775 #define LOCAL_WGL_SWAP_UNDERLAY8 0x00800000 6776 #define LOCAL_WGL_SWAP_UNDERLAY9 0x01000000 6777 #define LOCAL_WGL_TEXTURE_1D_ARB 0x2079 6778 #define LOCAL_WGL_TEXTURE_2D_ARB 0x207A 6779 #define LOCAL_WGL_TEXTURE_CUBE_MAP_ARB 0x2078 6780 #define LOCAL_WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E 6781 #define LOCAL_WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080 6782 #define LOCAL_WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082 6783 #define LOCAL_WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D 6784 #define LOCAL_WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F 6785 #define LOCAL_WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081 6786 #define LOCAL_WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6 6787 #define LOCAL_WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8 6788 #define LOCAL_WGL_TEXTURE_FLOAT_RGB_NV 0x20B7 6789 #define LOCAL_WGL_TEXTURE_FLOAT_RG_NV 0x20B6 6790 #define LOCAL_WGL_TEXTURE_FLOAT_R_NV 0x20B5 6791 #define LOCAL_WGL_TEXTURE_FORMAT_ARB 0x2072 6792 #define LOCAL_WGL_TEXTURE_RECTANGLE_NV 0x20A2 6793 #define LOCAL_WGL_TEXTURE_RGBA_ARB 0x2076 6794 #define LOCAL_WGL_TEXTURE_RGB_ARB 0x2075 6795 #define LOCAL_WGL_TEXTURE_TARGET_ARB 0x2073 6796 #define LOCAL_WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A 6797 #define LOCAL_WGL_TRANSPARENT_ARB 0x200A 6798 #define LOCAL_WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039 6799 #define LOCAL_WGL_TRANSPARENT_EXT 0x200A 6800 #define LOCAL_WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038 6801 #define LOCAL_WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B 6802 #define LOCAL_WGL_TRANSPARENT_RED_VALUE_ARB 0x2037 6803 #define LOCAL_WGL_TRANSPARENT_VALUE_EXT 0x200B 6804 #define LOCAL_WGL_TYPE_COLORINDEX_ARB 0x202C 6805 #define LOCAL_WGL_TYPE_COLORINDEX_EXT 0x202C 6806 #define LOCAL_WGL_TYPE_RGBA_ARB 0x202B 6807 #define LOCAL_WGL_TYPE_RGBA_EXT 0x202B 6808 #define LOCAL_WGL_TYPE_RGBA_FLOAT_ARB 0x21A0 6809 #define LOCAL_WGL_TYPE_RGBA_FLOAT_ATI 0x21A0 6810 #define LOCAL_WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8 6811 #define LOCAL_WGL_UNIQUE_ID_NV 0x20CE 6812 #define LOCAL_WGL_VIDEO_OUT_ALPHA_NV 0x20C4 6813 #define LOCAL_WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6 6814 #define LOCAL_WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7 6815 #define LOCAL_WGL_VIDEO_OUT_COLOR_NV 0x20C3 6816 #define LOCAL_WGL_VIDEO_OUT_DEPTH_NV 0x20C5 6817 #define LOCAL_WGL_VIDEO_OUT_FIELD_1 0x20C9 6818 #define LOCAL_WGL_VIDEO_OUT_FIELD_2 0x20CA 6819 #define LOCAL_WGL_VIDEO_OUT_FRAME 0x20C8 6820 #define LOCAL_WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB 6821 #define LOCAL_WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC 6822 6823 #endif // GLCONSTS_H_ 6824