1 /*
2  * Copyright 2018 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef SkMaskFilterBase_DEFINED
9 #define SkMaskFilterBase_DEFINED
10 
11 #include "SkBlurTypes.h"
12 #include "SkFlattenable.h"
13 #include "SkMask.h"
14 #include "SkMaskFilter.h"
15 #include "SkPaint.h"
16 #include "SkStrokeRec.h"
17 
18 class GrClip;
19 class GrContext;
20 struct GrFPArgs;
21 class GrRenderTargetContext;
22 class GrPaint;
23 class GrFragmentProcessor;
24 class GrRenderTarget;
25 class GrResourceProvider;
26 class GrTexture;
27 class GrTextureProxy;
28 class SkBitmap;
29 class SkBlitter;
30 class SkCachedData;
31 class SkMatrix;
32 class SkPath;
33 class SkRasterClip;
34 class SkRRect;
35 
36 class SkMaskFilterBase : public SkMaskFilter {
37 public:
38     /** Returns the format of the resulting mask that this subclass will return
39         when its filterMask() method is called.
40     */
41     virtual SkMask::Format getFormat() const = 0;
42 
43     /** Create a new mask by filter the src mask.
44         If src.fImage == null, then do not allocate or create the dst image
45         but do fill out the other fields in dstMask.
46         If you do allocate a dst image, use SkMask::AllocImage()
47         If this returns false, dst mask is ignored.
48         @param  dst the result of the filter. If src.fImage == null, dst should not allocate its image
49         @param src the original image to be filtered.
50         @param matrix the CTM
51         @param margin   if not null, return the buffer dx/dy need when calculating the effect. Used when
52                         drawing a clipped object to know how much larger to allocate the src before
53                         applying the filter. If returning false, ignore this parameter.
54         @return true if the dst mask was correctly created.
55     */
56     virtual bool filterMask(SkMask* dst, const SkMask& src, const SkMatrix&,
57                             SkIPoint* margin) const;
58 
59 #if SK_SUPPORT_GPU
60     /**
61      *  Returns a processor if the filter can be expressed a single-pass GrProcessor without
62      *  requiring an explicit input mask. Per-pixel, the effect receives the incoming mask's
63      *  coverage as the input color and outputs the filtered covereage value. This means that each
64      *  pixel's filtered coverage must only depend on the unfiltered mask value for that pixel and
65      *  not on surrounding values.
66      */
67     std::unique_ptr<GrFragmentProcessor> asFragmentProcessor(const GrFPArgs& args) const;
68 
69     /**
70      *  Returns true iff asFragmentProcessor() will return a processor
71      */
72     bool hasFragmentProcessor() const;
73 
74     /**
75      *  If asFragmentProcessor() fails the filter may be implemented on the GPU by a subclass
76      *  overriding filterMaskGPU (declared below). That code path requires constructing a
77      *  src mask as input. Since that is a potentially expensive operation, the subclass must also
78      *  override this function to indicate whether filterTextureMaskGPU would succeeed if the mask
79      *  were to be created.
80      *
81      *  'maskRect' returns the device space portion of the mask that the filter needs. The mask
82      *  passed into 'filterMaskGPU' should have the same extent as 'maskRect' but be
83      *  translated to the upper-left corner of the mask (i.e., (maskRect.fLeft, maskRect.fTop)
84      *  appears at (0, 0) in the mask).
85      *
86      * Logically, how this works is:
87      *    canFilterMaskGPU is called
88      *    if (it returns true)
89      *        the returned mask rect is used for quick rejecting
90      *        either directFilterMaskGPU or directFilterRRectMaskGPU is then called
91      *        if (neither of them handle the blur)
92      *            the mask rect is used to generate the mask
93      *            filterMaskGPU is called to filter the mask
94      *
95      * TODO: this should work as:
96      *    if (canFilterMaskGPU(devShape, ...)) // rect, rrect, drrect, path
97      *        filterMaskGPU(devShape, ...)
98      * this would hide the RRect special case and the mask generation
99      */
100     virtual bool canFilterMaskGPU(const SkRRect& devRRect,
101                                   const SkIRect& clipBounds,
102                                   const SkMatrix& ctm,
103                                   SkRect* maskRect) const;
104 
105     /**
106      *  Try to directly render the mask filter into the target. Returns true if drawing was
107      *  successful. If false is returned then paint is unmodified.
108      */
109     virtual bool directFilterMaskGPU(GrContext*,
110                                      GrRenderTargetContext* renderTargetContext,
111                                      GrPaint&& paint,
112                                      const GrClip&,
113                                      const SkMatrix& viewMatrix,
114                                      const SkStrokeRec& strokeRec,
115                                      const SkPath& path) const;
116     /**
117      *  Try to directly render a rounded rect mask filter into the target.  Returns
118      *  true if drawing was successful.  If false is returned then paint is unmodified.
119      */
120     virtual bool directFilterRRectMaskGPU(GrContext*,
121                                           GrRenderTargetContext* renderTargetContext,
122                                           GrPaint&& paint,
123                                           const GrClip&,
124                                           const SkMatrix& viewMatrix,
125                                           const SkStrokeRec& strokeRec,
126                                           const SkRRect& rrect,
127                                           const SkRRect& devRRect) const;
128 
129     /**
130      * This function is used to implement filters that require an explicit src mask. It should only
131      * be called if canFilterMaskGPU returned true and the maskRect param should be the output from
132      * that call.
133      * Implementations are free to get the GrContext from the src texture in order to create
134      * additional textures and perform multiple passes.
135      */
136     virtual sk_sp<GrTextureProxy> filterMaskGPU(GrContext*,
137                                                 sk_sp<GrTextureProxy> srcProxy,
138                                                 const SkMatrix& ctm,
139                                                 const SkIRect& maskRect) const;
140 #endif
141 
142     /**
143      * The fast bounds function is used to enable the paint to be culled early
144      * in the drawing pipeline. This function accepts the current bounds of the
145      * paint as its src param and the filter adjust those bounds using its
146      * current mask and returns the result using the dest param. Callers are
147      * allowed to provide the same struct for both src and dest so each
148      * implementation must accomodate that behavior.
149      *
150      *  The default impl calls filterMask with the src mask having no image,
151      *  but subclasses may override this if they can compute the rect faster.
152      */
153     virtual void computeFastBounds(const SkRect& src, SkRect* dest) const;
154 
155     struct BlurRec {
156         SkScalar        fSigma;
157         SkBlurStyle     fStyle;
158         SkBlurQuality   fQuality;
159     };
160     /**
161      *  If this filter can be represented by a BlurRec, return true and (if not null) fill in the
162      *  provided BlurRec parameter. If this effect cannot be represented as a BlurRec, return false
163      *  and ignore the BlurRec parameter.
164      */
165     virtual bool asABlur(BlurRec*) const;
166 
167 protected:
SkMaskFilterBase()168     SkMaskFilterBase() {}
169 
170 #if SK_SUPPORT_GPU
171     virtual std::unique_ptr<GrFragmentProcessor> onAsFragmentProcessor(const GrFPArgs&) const;
172     virtual bool onHasFragmentProcessor() const;
173 #endif
174 
175     enum FilterReturn {
176         kFalse_FilterReturn,
177         kTrue_FilterReturn,
178         kUnimplemented_FilterReturn
179     };
180 
181     class NinePatch : ::SkNoncopyable {
182     public:
NinePatch()183         NinePatch() : fCache(nullptr) { }
184         ~NinePatch();
185 
186         SkMask      fMask;      // fBounds must have [0,0] in its top-left
187         SkIRect     fOuterRect; // width/height must be >= fMask.fBounds'
188         SkIPoint    fCenter;    // identifies center row/col for stretching
189         SkCachedData* fCache;
190     };
191 
192     /**
193      *  Override if your subclass can filter a rect, and return the answer as
194      *  a ninepatch mask to be stretched over the returned outerRect. On success
195      *  return kTrue_FilterReturn. On failure (e.g. out of memory) return
196      *  kFalse_FilterReturn. If the normal filterMask() entry-point should be
197      *  called (the default) return kUnimplemented_FilterReturn.
198      *
199      *  By convention, the caller will take the center rol/col from the returned
200      *  mask as the slice it can replicate horizontally and vertically as we
201      *  stretch the mask to fit inside outerRect. It is an error for outerRect
202      *  to be smaller than the mask's bounds. This would imply that the width
203      *  and height of the mask should be odd. This is not required, just that
204      *  the caller will call mask.fBounds.centerX() and centerY() to find the
205      *  strips that will be replicated.
206      */
207     virtual FilterReturn filterRectsToNine(const SkRect[], int count,
208                                            const SkMatrix&,
209                                            const SkIRect& clipBounds,
210                                            NinePatch*) const;
211     /**
212      *  Similar to filterRectsToNine, except it performs the work on a round rect.
213      */
214     virtual FilterReturn filterRRectToNine(const SkRRect&, const SkMatrix&,
215                                            const SkIRect& clipBounds,
216                                            NinePatch*) const;
217 
218 private:
219     friend class SkDraw;
220 
221     /** Helper method that, given a path in device space, will rasterize it into a kA8_Format mask
222      and then call filterMask(). If this returns true, the specified blitter will be called
223      to render that mask. Returns false if filterMask() returned false.
224      This method is not exported to java.
225      */
226     bool filterPath(const SkPath& devPath, const SkMatrix& ctm, const SkRasterClip&, SkBlitter*,
227                     SkStrokeRec::InitStyle) const;
228 
229     /** Helper method that, given a roundRect in device space, will rasterize it into a kA8_Format
230      mask and then call filterMask(). If this returns true, the specified blitter will be called
231      to render that mask. Returns false if filterMask() returned false.
232      */
233     bool filterRRect(const SkRRect& devRRect, const SkMatrix& ctm, const SkRasterClip&,
234                      SkBlitter*) const;
235 
236     typedef SkFlattenable INHERITED;
237 };
238 
as_MFB(SkMaskFilter * mf)239 inline SkMaskFilterBase* as_MFB(SkMaskFilter* mf) {
240     return static_cast<SkMaskFilterBase*>(mf);
241 }
242 
as_MFB(const SkMaskFilter * mf)243 inline const SkMaskFilterBase* as_MFB(const SkMaskFilter* mf) {
244     return static_cast<const SkMaskFilterBase*>(mf);
245 }
246 
as_MFB(const sk_sp<SkMaskFilter> & mf)247 inline const SkMaskFilterBase* as_MFB(const sk_sp<SkMaskFilter>& mf) {
248     return static_cast<SkMaskFilterBase*>(mf.get());
249 }
250 
251 #endif
252