1 /*
2  * Copyright 2014 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "SkRecordDraw.h"
9 #include "SkImage.h"
10 #include "SkPatchUtils.h"
11 
SkRecordDraw(const SkRecord & record,SkCanvas * canvas,SkPicture const * const drawablePicts[],SkDrawable * const drawables[],int drawableCount,const SkBBoxHierarchy * bbh,SkPicture::AbortCallback * callback)12 void SkRecordDraw(const SkRecord& record,
13                   SkCanvas* canvas,
14                   SkPicture const* const drawablePicts[],
15                   SkDrawable* const drawables[],
16                   int drawableCount,
17                   const SkBBoxHierarchy* bbh,
18                   SkPicture::AbortCallback* callback) {
19     SkAutoCanvasRestore saveRestore(canvas, true /*save now, restore at exit*/);
20 
21     if (bbh) {
22         // Draw only ops that affect pixels in the canvas's current clip.
23         // The SkRecord and BBH were recorded in identity space.  This canvas
24         // is not necessarily in that same space.  getLocalClipBounds() returns us
25         // this canvas' clip bounds transformed back into identity space, which
26         // lets us query the BBH.
27         SkRect query = canvas->getLocalClipBounds();
28 
29         SkTDArray<int> ops;
30         bbh->search(query, &ops);
31 
32         SkRecords::Draw draw(canvas, drawablePicts, drawables, drawableCount);
33         for (int i = 0; i < ops.count(); i++) {
34             if (callback && callback->abort()) {
35                 return;
36             }
37             // This visit call uses the SkRecords::Draw::operator() to call
38             // methods on the |canvas|, wrapped by methods defined with the
39             // DRAW() macro.
40             record.visit(ops[i], draw);
41         }
42     } else {
43         // Draw all ops.
44         SkRecords::Draw draw(canvas, drawablePicts, drawables, drawableCount);
45         for (int i = 0; i < record.count(); i++) {
46             if (callback && callback->abort()) {
47                 return;
48             }
49             // This visit call uses the SkRecords::Draw::operator() to call
50             // methods on the |canvas|, wrapped by methods defined with the
51             // DRAW() macro.
52             record.visit(i, draw);
53         }
54     }
55 }
56 
SkRecordPartialDraw(const SkRecord & record,SkCanvas * canvas,SkPicture const * const drawablePicts[],int drawableCount,int start,int stop,const SkMatrix & initialCTM)57 void SkRecordPartialDraw(const SkRecord& record, SkCanvas* canvas,
58                          SkPicture const* const drawablePicts[], int drawableCount,
59                          int start, int stop,
60                          const SkMatrix& initialCTM) {
61     SkAutoCanvasRestore saveRestore(canvas, true /*save now, restore at exit*/);
62 
63     stop = SkTMin(stop, record.count());
64     SkRecords::Draw draw(canvas, drawablePicts, nullptr, drawableCount, &initialCTM);
65     for (int i = start; i < stop; i++) {
66         record.visit(i, draw);
67     }
68 }
69 
70 namespace SkRecords {
71 
72 // NoOps draw nothing.
draw(const NoOp &)73 template <> void Draw::draw(const NoOp&) {}
74 
75 #define DRAW(T, call) template <> void Draw::draw(const T& r) { fCanvas->call; }
76 DRAW(Flush, flush());
77 DRAW(Restore, restore());
78 DRAW(Save, save());
79 DRAW(SaveLayer, saveLayer(SkCanvas::SaveLayerRec(r.bounds,
80                                                  r.paint,
81                                                  r.backdrop.get(),
82                                                  r.clipMask.get(),
83                                                  r.clipMatrix,
84                                                  r.saveLayerFlags)));
85 DRAW(SetMatrix, setMatrix(SkMatrix::Concat(fInitialCTM, r.matrix)));
86 DRAW(Concat, concat(r.matrix));
87 DRAW(Translate, translate(r.dx, r.dy));
88 
89 DRAW(ClipPath, clipPath(r.path, r.opAA.op(), r.opAA.aa()));
90 DRAW(ClipRRect, clipRRect(r.rrect, r.opAA.op(), r.opAA.aa()));
91 DRAW(ClipRect, clipRect(r.rect, r.opAA.op(), r.opAA.aa()));
92 DRAW(ClipRegion, clipRegion(r.region, r.op));
93 
94 DRAW(DrawArc, drawArc(r.oval, r.startAngle, r.sweepAngle, r.useCenter, r.paint));
95 DRAW(DrawDRRect, drawDRRect(r.outer, r.inner, r.paint));
96 DRAW(DrawImage, drawImage(r.image.get(), r.left, r.top, r.paint));
97 
draw(const DrawImageLattice & r)98 template <> void Draw::draw(const DrawImageLattice& r) {
99     SkCanvas::Lattice lattice;
100     lattice.fXCount = r.xCount;
101     lattice.fXDivs = r.xDivs;
102     lattice.fYCount = r.yCount;
103     lattice.fYDivs = r.yDivs;
104     lattice.fRectTypes = (0 == r.flagCount) ? nullptr : r.flags;
105     lattice.fColors = (0 == r.flagCount) ? nullptr : r.colors;
106     lattice.fBounds = &r.src;
107     fCanvas->drawImageLattice(r.image.get(), lattice, r.dst, r.paint);
108 }
109 
110 DRAW(DrawImageRect, legacy_drawImageRect(r.image.get(), r.src, r.dst, r.paint, r.constraint));
111 DRAW(DrawImageNine, drawImageNine(r.image.get(), r.center, r.dst, r.paint));
112 DRAW(DrawOval, drawOval(r.oval, r.paint));
113 DRAW(DrawPaint, drawPaint(r.paint));
114 DRAW(DrawPath, drawPath(r.path, r.paint));
115 DRAW(DrawPatch, drawPatch(r.cubics, r.colors, r.texCoords, r.bmode, r.paint));
116 DRAW(DrawPicture, drawPicture(r.picture.get(), &r.matrix, r.paint));
117 DRAW(DrawPoints, drawPoints(r.mode, r.count, r.pts, r.paint));
118 DRAW(DrawPosText, drawPosText(r.text, r.byteLength, r.pos, r.paint));
119 DRAW(DrawPosTextH, drawPosTextH(r.text, r.byteLength, r.xpos, r.y, r.paint));
120 DRAW(DrawRRect, drawRRect(r.rrect, r.paint));
121 DRAW(DrawRect, drawRect(r.rect, r.paint));
122 DRAW(DrawRegion, drawRegion(r.region, r.paint));
123 DRAW(DrawText, drawText(r.text, r.byteLength, r.x, r.y, r.paint));
124 DRAW(DrawTextBlob, drawTextBlob(r.blob.get(), r.x, r.y, r.paint));
125 DRAW(DrawTextOnPath, drawTextOnPath(r.text, r.byteLength, r.path, &r.matrix, r.paint));
126 DRAW(DrawTextRSXform, drawTextRSXform(r.text, r.byteLength, r.xforms, r.cull, r.paint));
127 DRAW(DrawAtlas, drawAtlas(r.atlas.get(),
128                           r.xforms, r.texs, r.colors, r.count, r.mode, r.cull, r.paint));
129 DRAW(DrawVertices, drawVertices(r.vertices, r.bmode, r.paint));
130 DRAW(DrawShadowRec, private_draw_shadow_rec(r.path, r.rec));
131 DRAW(DrawAnnotation, drawAnnotation(r.rect, r.key.c_str(), r.value.get()));
132 #undef DRAW
133 
draw(const DrawDrawable & r)134 template <> void Draw::draw(const DrawDrawable& r) {
135     SkASSERT(r.index >= 0);
136     SkASSERT(r.index < fDrawableCount);
137     if (fDrawables) {
138         SkASSERT(nullptr == fDrawablePicts);
139         fCanvas->drawDrawable(fDrawables[r.index], r.matrix);
140     } else {
141         fCanvas->drawPicture(fDrawablePicts[r.index], r.matrix, nullptr);
142     }
143 }
144 
145 // This is an SkRecord visitor that fills an SkBBoxHierarchy.
146 //
147 // The interesting part here is how to calculate bounds for ops which don't
148 // have intrinsic bounds.  What is the bounds of a Save or a Translate?
149 //
150 // We answer this by thinking about a particular definition of bounds: if I
151 // don't execute this op, pixels in this rectangle might draw incorrectly.  So
152 // the bounds of a Save, a Translate, a Restore, etc. are the union of the
153 // bounds of Draw* ops that they might have an effect on.  For any given
154 // Save/Restore block, the bounds of the Save, the Restore, and any other
155 // non-drawing ("control") ops inside are exactly the union of the bounds of
156 // the drawing ops inside that block.
157 //
158 // To implement this, we keep a stack of active Save blocks.  As we consume ops
159 // inside the Save/Restore block, drawing ops are unioned with the bounds of
160 // the block, and control ops are stashed away for later.  When we finish the
161 // block with a Restore, our bounds are complete, and we go back and fill them
162 // in for all the control ops we stashed away.
163 class FillBounds : SkNoncopyable {
164 public:
FillBounds(const SkRect & cullRect,const SkRecord & record,SkRect bounds[])165     FillBounds(const SkRect& cullRect, const SkRecord& record, SkRect bounds[])
166         : fNumRecords(record.count())
167         , fCullRect(cullRect)
168         , fBounds(bounds) {
169         fCTM = SkMatrix::I();
170         fCurrentClipBounds = fCullRect;
171     }
172 
cleanUp()173     void cleanUp() {
174         // If we have any lingering unpaired Saves, simulate restores to make
175         // sure all ops in those Save blocks have their bounds calculated.
176         while (!fSaveStack.isEmpty()) {
177             this->popSaveBlock();
178         }
179 
180         // Any control ops not part of any Save/Restore block draw everywhere.
181         while (!fControlIndices.isEmpty()) {
182             this->popControl(fCullRect);
183         }
184     }
185 
setCurrentOp(int currentOp)186     void setCurrentOp(int currentOp) { fCurrentOp = currentOp; }
187 
188 
operator ()(const T & op)189     template <typename T> void operator()(const T& op) {
190         this->updateCTM(op);
191         this->updateClipBounds(op);
192         this->trackBounds(op);
193     }
194 
195     // In this file, SkRect are in local coordinates, Bounds are translated back to identity space.
196     typedef SkRect Bounds;
197 
currentOp() const198     int currentOp() const { return fCurrentOp; }
ctm() const199     const SkMatrix& ctm() const { return fCTM; }
getBounds(int index) const200     const Bounds& getBounds(int index) const { return fBounds[index]; }
201 
202     // Adjust rect for all paints that may affect its geometry, then map it to identity space.
adjustAndMap(SkRect rect,const SkPaint * paint) const203     Bounds adjustAndMap(SkRect rect, const SkPaint* paint) const {
204         // Inverted rectangles really confuse our BBHs.
205         rect.sort();
206 
207         // Adjust the rect for its own paint.
208         if (!AdjustForPaint(paint, &rect)) {
209             // The paint could do anything to our bounds.  The only safe answer is the current clip.
210             return fCurrentClipBounds;
211         }
212 
213         // Adjust rect for all the paints from the SaveLayers we're inside.
214         if (!this->adjustForSaveLayerPaints(&rect)) {
215             // Same deal as above.
216             return fCurrentClipBounds;
217         }
218 
219         // Map the rect back to identity space.
220         fCTM.mapRect(&rect);
221 
222         // Nothing can draw outside the current clip.
223         if (!rect.intersect(fCurrentClipBounds)) {
224             return Bounds::MakeEmpty();
225         }
226 
227         return rect;
228     }
229 
230 private:
231     struct SaveBounds {
232         int controlOps;        // Number of control ops in this Save block, including the Save.
233         Bounds bounds;         // Bounds of everything in the block.
234         const SkPaint* paint;  // Unowned.  If set, adjusts the bounds of all ops in this block.
235         SkMatrix ctm;
236     };
237 
238     // Only Restore, SetMatrix, Concat, and Translate change the CTM.
updateCTM(const T &)239     template <typename T> void updateCTM(const T&) {}
updateCTM(const Restore & op)240     void updateCTM(const Restore& op)   { fCTM = op.matrix; }
updateCTM(const SetMatrix & op)241     void updateCTM(const SetMatrix& op) { fCTM = op.matrix; }
updateCTM(const Concat & op)242     void updateCTM(const Concat& op)    { fCTM.preConcat(op.matrix); }
updateCTM(const Translate & op)243     void updateCTM(const Translate& op) { fCTM.preTranslate(op.dx, op.dy); }
244 
245     // Most ops don't change the clip.
updateClipBounds(const T &)246     template <typename T> void updateClipBounds(const T&) {}
247 
248     // Clip{Path,RRect,Rect,Region} obviously change the clip.  They all know their bounds already.
updateClipBounds(const ClipPath & op)249     void updateClipBounds(const ClipPath&   op) { this->updateClipBoundsForClipOp(op.devBounds); }
updateClipBounds(const ClipRRect & op)250     void updateClipBounds(const ClipRRect&  op) { this->updateClipBoundsForClipOp(op.devBounds); }
updateClipBounds(const ClipRect & op)251     void updateClipBounds(const ClipRect&   op) { this->updateClipBoundsForClipOp(op.devBounds); }
updateClipBounds(const ClipRegion & op)252     void updateClipBounds(const ClipRegion& op) { this->updateClipBoundsForClipOp(op.devBounds); }
253 
254     // The bounds of clip ops need to be adjusted for the paints of saveLayers they're inside.
updateClipBoundsForClipOp(const SkIRect & devBounds)255     void updateClipBoundsForClipOp(const SkIRect& devBounds) {
256         Bounds clip = SkRect::Make(devBounds);
257         // We don't call adjustAndMap() because as its last step it would intersect the adjusted
258         // clip bounds with the previous clip, exactly what we can't do when the clip grows.
259         if (this->adjustForSaveLayerPaints(&clip)) {
260             fCurrentClipBounds = clip.intersect(fCullRect) ? clip : Bounds::MakeEmpty();
261         } else {
262             fCurrentClipBounds = fCullRect;
263         }
264     }
265 
266     // Restore holds the devBounds for the clip after the {save,saveLayer}/restore block completes.
updateClipBounds(const Restore & op)267     void updateClipBounds(const Restore& op) {
268         // This is just like the clip ops above, but we need to skip the effects (if any) of our
269         // paired saveLayer (if it is one); it has not yet been popped off the save stack.  Our
270         // devBounds reflect the state of the world after the saveLayer/restore block is done,
271         // so they are not affected by the saveLayer's paint.
272         const int kSavesToIgnore = 1;
273         Bounds clip = SkRect::Make(op.devBounds);
274         if (this->adjustForSaveLayerPaints(&clip, kSavesToIgnore)) {
275             fCurrentClipBounds = clip.intersect(fCullRect) ? clip : Bounds::MakeEmpty();
276         } else {
277             fCurrentClipBounds = fCullRect;
278         }
279     }
280 
281     // We also take advantage of SaveLayer bounds when present to further cut the clip down.
updateClipBounds(const SaveLayer & op)282     void updateClipBounds(const SaveLayer& op)  {
283         if (op.bounds) {
284             // adjustAndMap() intersects these layer bounds with the previous clip for us.
285             fCurrentClipBounds = this->adjustAndMap(*op.bounds, op.paint);
286         }
287     }
288 
289     // The bounds of these ops must be calculated when we hit the Restore
290     // from the bounds of the ops in the same Save block.
trackBounds(const Save &)291     void trackBounds(const Save&)          { this->pushSaveBlock(nullptr); }
trackBounds(const SaveLayer & op)292     void trackBounds(const SaveLayer& op)  { this->pushSaveBlock(op.paint); }
trackBounds(const Restore &)293     void trackBounds(const Restore&) { fBounds[fCurrentOp] = this->popSaveBlock(); }
294 
trackBounds(const SetMatrix &)295     void trackBounds(const SetMatrix&)         { this->pushControl(); }
trackBounds(const Concat &)296     void trackBounds(const Concat&)            { this->pushControl(); }
trackBounds(const Translate &)297     void trackBounds(const Translate&)         { this->pushControl(); }
trackBounds(const ClipRect &)298     void trackBounds(const ClipRect&)          { this->pushControl(); }
trackBounds(const ClipRRect &)299     void trackBounds(const ClipRRect&)         { this->pushControl(); }
trackBounds(const ClipPath &)300     void trackBounds(const ClipPath&)          { this->pushControl(); }
trackBounds(const ClipRegion &)301     void trackBounds(const ClipRegion&)        { this->pushControl(); }
302 
303 
304     // For all other ops, we can calculate and store the bounds directly now.
trackBounds(const T & op)305     template <typename T> void trackBounds(const T& op) {
306         fBounds[fCurrentOp] = this->bounds(op);
307         this->updateSaveBounds(fBounds[fCurrentOp]);
308     }
309 
pushSaveBlock(const SkPaint * paint)310     void pushSaveBlock(const SkPaint* paint) {
311         // Starting a new Save block.  Push a new entry to represent that.
312         SaveBounds sb;
313         sb.controlOps = 0;
314         // If the paint affects transparent black, the bound shouldn't be smaller
315         // than the current clip bounds.
316         sb.bounds =
317             PaintMayAffectTransparentBlack(paint) ? fCurrentClipBounds : Bounds::MakeEmpty();
318         sb.paint = paint;
319         sb.ctm = this->fCTM;
320 
321         fSaveStack.push(sb);
322         this->pushControl();
323     }
324 
PaintMayAffectTransparentBlack(const SkPaint * paint)325     static bool PaintMayAffectTransparentBlack(const SkPaint* paint) {
326         if (paint) {
327             // FIXME: this is very conservative
328             if (paint->getImageFilter() || paint->getColorFilter()) {
329                 return true;
330             }
331 
332             // Unusual blendmodes require us to process a saved layer
333             // even with operations outisde the clip.
334             // For example, DstIn is used by masking layers.
335             // https://code.google.com/p/skia/issues/detail?id=1291
336             // https://crbug.com/401593
337             switch (paint->getBlendMode()) {
338                 // For each of the following transfer modes, if the source
339                 // alpha is zero (our transparent black), the resulting
340                 // blended alpha is not necessarily equal to the original
341                 // destination alpha.
342                 case SkBlendMode::kClear:
343                 case SkBlendMode::kSrc:
344                 case SkBlendMode::kSrcIn:
345                 case SkBlendMode::kDstIn:
346                 case SkBlendMode::kSrcOut:
347                 case SkBlendMode::kDstATop:
348                 case SkBlendMode::kModulate:
349                     return true;
350                     break;
351                 default:
352                     break;
353             }
354         }
355         return false;
356     }
357 
popSaveBlock()358     Bounds popSaveBlock() {
359         // We're done the Save block.  Apply the block's bounds to all control ops inside it.
360         SaveBounds sb;
361         fSaveStack.pop(&sb);
362 
363         while (sb.controlOps --> 0) {
364             this->popControl(sb.bounds);
365         }
366 
367         // This whole Save block may be part another Save block.
368         this->updateSaveBounds(sb.bounds);
369 
370         // If called from a real Restore (not a phony one for balance), it'll need the bounds.
371         return sb.bounds;
372     }
373 
pushControl()374     void pushControl() {
375         fControlIndices.push(fCurrentOp);
376         if (!fSaveStack.isEmpty()) {
377             fSaveStack.top().controlOps++;
378         }
379     }
380 
popControl(const Bounds & bounds)381     void popControl(const Bounds& bounds) {
382         fBounds[fControlIndices.top()] = bounds;
383         fControlIndices.pop();
384     }
385 
updateSaveBounds(const Bounds & bounds)386     void updateSaveBounds(const Bounds& bounds) {
387         // If we're in a Save block, expand its bounds to cover these bounds too.
388         if (!fSaveStack.isEmpty()) {
389             fSaveStack.top().bounds.join(bounds);
390         }
391     }
392 
bounds(const Flush &) const393     Bounds bounds(const Flush&) const { return fCurrentClipBounds; }
394 
395     // FIXME: this method could use better bounds
bounds(const DrawText &) const396     Bounds bounds(const DrawText&) const { return fCurrentClipBounds; }
397 
bounds(const DrawPaint &) const398     Bounds bounds(const DrawPaint&) const { return fCurrentClipBounds; }
bounds(const NoOp &) const399     Bounds bounds(const NoOp&)  const { return Bounds::MakeEmpty(); }    // NoOps don't draw.
400 
bounds(const DrawRect & op) const401     Bounds bounds(const DrawRect& op) const { return this->adjustAndMap(op.rect, &op.paint); }
bounds(const DrawRegion & op) const402     Bounds bounds(const DrawRegion& op) const {
403         SkRect rect = SkRect::Make(op.region.getBounds());
404         return this->adjustAndMap(rect, &op.paint);
405     }
bounds(const DrawOval & op) const406     Bounds bounds(const DrawOval& op) const { return this->adjustAndMap(op.oval, &op.paint); }
407     // Tighter arc bounds?
bounds(const DrawArc & op) const408     Bounds bounds(const DrawArc& op) const { return this->adjustAndMap(op.oval, &op.paint); }
bounds(const DrawRRect & op) const409     Bounds bounds(const DrawRRect& op) const {
410         return this->adjustAndMap(op.rrect.rect(), &op.paint);
411     }
bounds(const DrawDRRect & op) const412     Bounds bounds(const DrawDRRect& op) const {
413         return this->adjustAndMap(op.outer.rect(), &op.paint);
414     }
bounds(const DrawImage & op) const415     Bounds bounds(const DrawImage& op) const {
416         const SkImage* image = op.image.get();
417         SkRect rect = SkRect::MakeXYWH(op.left, op.top, image->width(), image->height());
418 
419         return this->adjustAndMap(rect, op.paint);
420     }
bounds(const DrawImageLattice & op) const421     Bounds bounds(const DrawImageLattice& op) const {
422         return this->adjustAndMap(op.dst, op.paint);
423     }
bounds(const DrawImageRect & op) const424     Bounds bounds(const DrawImageRect& op) const {
425         return this->adjustAndMap(op.dst, op.paint);
426     }
bounds(const DrawImageNine & op) const427     Bounds bounds(const DrawImageNine& op) const {
428         return this->adjustAndMap(op.dst, op.paint);
429     }
bounds(const DrawPath & op) const430     Bounds bounds(const DrawPath& op) const {
431         return op.path.isInverseFillType() ? fCurrentClipBounds
432                                            : this->adjustAndMap(op.path.getBounds(), &op.paint);
433     }
bounds(const DrawPoints & op) const434     Bounds bounds(const DrawPoints& op) const {
435         SkRect dst;
436         dst.set(op.pts, op.count);
437 
438         // Pad the bounding box a little to make sure hairline points' bounds aren't empty.
439         SkScalar stroke = SkMaxScalar(op.paint.getStrokeWidth(), 0.01f);
440         dst.outset(stroke/2, stroke/2);
441 
442         return this->adjustAndMap(dst, &op.paint);
443     }
bounds(const DrawPatch & op) const444     Bounds bounds(const DrawPatch& op) const {
445         SkRect dst;
446         dst.set(op.cubics, SkPatchUtils::kNumCtrlPts);
447         return this->adjustAndMap(dst, &op.paint);
448     }
bounds(const DrawVertices & op) const449     Bounds bounds(const DrawVertices& op) const {
450         return this->adjustAndMap(op.vertices->bounds(), &op.paint);
451     }
452 
bounds(const DrawAtlas & op) const453     Bounds bounds(const DrawAtlas& op) const {
454         if (op.cull) {
455             // TODO: <reed> can we pass nullptr for the paint? Isn't cull already "correct"
456             // for the paint (by the caller)?
457             return this->adjustAndMap(*op.cull, op.paint);
458         } else {
459             return fCurrentClipBounds;
460         }
461     }
462 
bounds(const DrawShadowRec & op) const463     Bounds bounds(const DrawShadowRec& op) const {
464         SkRect bounds;
465         SkDrawShadowMetrics::GetLocalBounds(op.path, op.rec, fCTM, &bounds);
466         return this->adjustAndMap(bounds, nullptr);
467     }
468 
bounds(const DrawPicture & op) const469     Bounds bounds(const DrawPicture& op) const {
470         SkRect dst = op.picture->cullRect();
471         op.matrix.mapRect(&dst);
472         return this->adjustAndMap(dst, op.paint);
473     }
474 
bounds(const DrawPosText & op) const475     Bounds bounds(const DrawPosText& op) const {
476         const int N = op.paint.countText(op.text, op.byteLength);
477         if (N == 0) {
478             return Bounds::MakeEmpty();
479         }
480 
481         SkRect dst;
482         dst.set(op.pos, N);
483         AdjustTextForFontMetrics(&dst, op.paint);
484         return this->adjustAndMap(dst, &op.paint);
485     }
bounds(const DrawPosTextH & op) const486     Bounds bounds(const DrawPosTextH& op) const {
487         const int N = op.paint.countText(op.text, op.byteLength);
488         if (N == 0) {
489             return Bounds::MakeEmpty();
490         }
491 
492         SkScalar left = op.xpos[0], right = op.xpos[0];
493         for (int i = 1; i < N; i++) {
494             left  = SkMinScalar(left,  op.xpos[i]);
495             right = SkMaxScalar(right, op.xpos[i]);
496         }
497         SkRect dst = { left, op.y, right, op.y };
498         AdjustTextForFontMetrics(&dst, op.paint);
499         return this->adjustAndMap(dst, &op.paint);
500     }
bounds(const DrawTextOnPath & op) const501     Bounds bounds(const DrawTextOnPath& op) const {
502         SkRect dst = op.path.getBounds();
503 
504         // Pad all sides by the maximum padding in any direction we'd normally apply.
505         SkRect pad = { 0, 0, 0, 0};
506         AdjustTextForFontMetrics(&pad, op.paint);
507 
508         // That maximum padding happens to always be the right pad today.
509         SkASSERT(pad.fLeft == -pad.fRight);
510         SkASSERT(pad.fTop  == -pad.fBottom);
511         SkASSERT(pad.fRight > pad.fBottom);
512         dst.outset(pad.fRight, pad.fRight);
513 
514         return this->adjustAndMap(dst, &op.paint);
515     }
516 
bounds(const DrawTextRSXform & op) const517     Bounds bounds(const DrawTextRSXform& op) const {
518         if (op.cull) {
519             return this->adjustAndMap(*op.cull, nullptr);
520         } else {
521             return fCurrentClipBounds;
522         }
523     }
524 
bounds(const DrawTextBlob & op) const525     Bounds bounds(const DrawTextBlob& op) const {
526         SkRect dst = op.blob->bounds();
527         dst.offset(op.x, op.y);
528         return this->adjustAndMap(dst, &op.paint);
529     }
530 
bounds(const DrawDrawable & op) const531     Bounds bounds(const DrawDrawable& op) const {
532         return this->adjustAndMap(op.worstCaseBounds, nullptr);
533     }
534 
bounds(const DrawAnnotation & op) const535     Bounds bounds(const DrawAnnotation& op) const {
536         return this->adjustAndMap(op.rect, nullptr);
537     }
538 
AdjustTextForFontMetrics(SkRect * rect,const SkPaint & paint)539     static void AdjustTextForFontMetrics(SkRect* rect, const SkPaint& paint) {
540 #ifdef SK_DEBUG
541         SkRect correct = *rect;
542 #endif
543         // crbug.com/373785 ~~> xPad = 4x yPad
544         // crbug.com/424824 ~~> bump yPad from 2x text size to 2.5x
545         const SkScalar yPad = 2.5f * paint.getTextSize(),
546                        xPad = 4.0f * yPad;
547         rect->outset(xPad, yPad);
548 #ifdef SK_DEBUG
549         SkPaint::FontMetrics metrics;
550         paint.getFontMetrics(&metrics);
551         correct.fLeft   += metrics.fXMin;
552         correct.fTop    += metrics.fTop;
553         correct.fRight  += metrics.fXMax;
554         correct.fBottom += metrics.fBottom;
555         // See skia:2862 for why we ignore small text sizes.
556         SkASSERTF(paint.getTextSize() < 0.001f || rect->contains(correct),
557                   "%f %f %f %f vs. %f %f %f %f\n",
558                   -xPad, -yPad, +xPad, +yPad,
559                   metrics.fXMin, metrics.fTop, metrics.fXMax, metrics.fBottom);
560 #endif
561     }
562 
563     // Returns true if rect was meaningfully adjusted for the effects of paint,
564     // false if the paint could affect the rect in unknown ways.
AdjustForPaint(const SkPaint * paint,SkRect * rect)565     static bool AdjustForPaint(const SkPaint* paint, SkRect* rect) {
566         if (paint) {
567             if (paint->canComputeFastBounds()) {
568                 *rect = paint->computeFastBounds(*rect, rect);
569                 return true;
570             }
571             return false;
572         }
573         return true;
574     }
575 
adjustForSaveLayerPaints(SkRect * rect,int savesToIgnore=0) const576     bool adjustForSaveLayerPaints(SkRect* rect, int savesToIgnore = 0) const {
577         for (int i = fSaveStack.count() - 1 - savesToIgnore; i >= 0; i--) {
578             SkMatrix inverse;
579             if (!fSaveStack[i].ctm.invert(&inverse)) {
580                 return false;
581             }
582             inverse.mapRect(rect);
583             if (!AdjustForPaint(fSaveStack[i].paint, rect)) {
584                 return false;
585             }
586             fSaveStack[i].ctm.mapRect(rect);
587         }
588         return true;
589     }
590 
591     const int fNumRecords;
592 
593     // We do not guarantee anything for operations outside of the cull rect
594     const SkRect fCullRect;
595 
596     // Conservative identity-space bounds for each op in the SkRecord.
597     Bounds* fBounds;
598 
599     // We walk fCurrentOp through the SkRecord, as we go using updateCTM()
600     // and updateClipBounds() to maintain the exact CTM (fCTM) and conservative
601     // identity-space bounds of the current clip (fCurrentClipBounds).
602     int fCurrentOp;
603     SkMatrix fCTM;
604     Bounds fCurrentClipBounds;
605 
606     // Used to track the bounds of Save/Restore blocks and the control ops inside them.
607     SkTDArray<SaveBounds> fSaveStack;
608     SkTDArray<int>   fControlIndices;
609 };
610 
611 }  // namespace SkRecords
612 
SkRecordFillBounds(const SkRect & cullRect,const SkRecord & record,SkRect bounds[])613 void SkRecordFillBounds(const SkRect& cullRect, const SkRecord& record, SkRect bounds[]) {
614     SkRecords::FillBounds visitor(cullRect, record, bounds);
615     for (int curOp = 0; curOp < record.count(); curOp++) {
616         visitor.setCurrentOp(curOp);
617         record.visit(curOp, visitor);
618     }
619     visitor.cleanUp();
620 }
621 
622