1 // Copyright 2011 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef V8_REGEXP_REGEXP_BYTECODES_H_
6 #define V8_REGEXP_REGEXP_BYTECODES_H_
7 
8 #include "new-regexp/regexp-shim.h"
9 
10 namespace v8 {
11 namespace internal {
12 
13 // Maximum number of bytecodes that will be used (next power of 2 of actually
14 // defined bytecodes).
15 // All slots between the last actually defined bytecode and maximum id will be
16 // filled with BREAKs, indicating an invalid operation. This way using
17 // BYTECODE_MASK guarantees no OOB access to the dispatch table.
18 constexpr int kRegExpPaddedBytecodeCount = 1 << 6;
19 constexpr int BYTECODE_MASK = kRegExpPaddedBytecodeCount - 1;
20 // The first argument is packed in with the byte code in one word, but so it
21 // has 24 bits, but it can be positive and negative so only use 23 bits for
22 // positive values.
23 const unsigned int MAX_FIRST_ARG = 0x7fffffu;
24 const int BYTECODE_SHIFT = 8;
25 STATIC_ASSERT(1 << BYTECODE_SHIFT > BYTECODE_MASK);
26 
27 // TODO(pthier): Argument offsets of bytecodes should be easily accessible by
28 // name or at least by position.
29 // TODO(jgruber): More precise types (e.g. int32/uint32 instead of value32).
30 #define BYTECODE_ITERATOR(V)                                                   \
31   V(BREAK, 0, 4)              /* bc8                                        */ \
32   V(PUSH_CP, 1, 4)            /* bc8 pad24                                  */ \
33   V(PUSH_BT, 2, 8)            /* bc8 pad24 offset32                         */ \
34   V(PUSH_REGISTER, 3, 4)      /* bc8 reg_idx24                              */ \
35   V(SET_REGISTER_TO_CP, 4, 8) /* bc8 reg_idx24 offset32                     */ \
36   V(SET_CP_TO_REGISTER, 5, 4) /* bc8 reg_idx24                              */ \
37   V(SET_REGISTER_TO_SP, 6, 4) /* bc8 reg_idx24                              */ \
38   V(SET_SP_TO_REGISTER, 7, 4) /* bc8 reg_idx24                              */ \
39   V(SET_REGISTER, 8, 8)       /* bc8 reg_idx24 value32                      */ \
40   V(ADVANCE_REGISTER, 9, 8)   /* bc8 reg_idx24 value32                      */ \
41   V(POP_CP, 10, 4)            /* bc8 pad24                                  */ \
42   V(POP_BT, 11, 4)            /* bc8 pad24                                  */ \
43   V(POP_REGISTER, 12, 4)      /* bc8 reg_idx24                              */ \
44   V(FAIL, 13, 4)              /* bc8 pad24                                  */ \
45   V(SUCCEED, 14, 4)           /* bc8 pad24                                  */ \
46   V(ADVANCE_CP, 15, 4)        /* bc8 offset24                               */ \
47   /* Jump to another bytecode given its offset.                             */ \
48   /* Bit Layout:                                                            */ \
49   /* 0x00 - 0x07:   0x10 (fixed) Bytecode                                   */ \
50   /* 0x08 - 0x1F:   0x00 (unused) Padding                                   */ \
51   /* 0x20 - 0x3F:   Address of bytecode to jump to                          */ \
52   V(GOTO, 16, 8) /* bc8 pad24 addr32                           */              \
53   /* Check if offset is in range and load character at given offset.        */ \
54   /* Bit Layout:                                                            */ \
55   /* 0x00 - 0x07:   0x11 (fixed) Bytecode                                   */ \
56   /* 0x08 - 0x1F:   Offset from current position                            */ \
57   /* 0x20 - 0x3F:   Address of bytecode when load is out of range           */ \
58   V(LOAD_CURRENT_CHAR, 17, 8) /* bc8 offset24 addr32                        */ \
59   /* Load character at given offset without range checks.                   */ \
60   /* Bit Layout:                                                            */ \
61   /* 0x00 - 0x07:   0x12 (fixed) Bytecode                                   */ \
62   /* 0x08 - 0x1F:   Offset from current position                            */ \
63   V(LOAD_CURRENT_CHAR_UNCHECKED, 18, 4)    /* bc8 offset24 */                  \
64   V(LOAD_2_CURRENT_CHARS, 19, 8)           /* bc8 offset24 addr32 */           \
65   V(LOAD_2_CURRENT_CHARS_UNCHECKED, 20, 4) /* bc8 offset24 */                  \
66   V(LOAD_4_CURRENT_CHARS, 21, 8)           /* bc8 offset24 addr32 */           \
67   V(LOAD_4_CURRENT_CHARS_UNCHECKED, 22, 4) /* bc8 offset24 */                  \
68   V(CHECK_4_CHARS, 23, 12) /* bc8 pad24 uint32 addr32                    */    \
69   /* Check if current character is equal to a given character               */ \
70   /* Bit Layout:                                                            */ \
71   /* 0x00 - 0x07:   0x19 (fixed) Bytecode                                   */ \
72   /* 0x08 - 0x0F:   0x00 (unused) Padding                                   */ \
73   /* 0x10 - 0x1F:   Character to check                                      */ \
74   /* 0x20 - 0x3F:   Address of bytecode when matched                        */ \
75   V(CHECK_CHAR, 24, 8) /* bc8 pad8 uint16 addr32                     */        \
76   V(CHECK_NOT_4_CHARS, 25, 12) /* bc8 pad24 uint32 addr32 */                   \
77   V(CHECK_NOT_CHAR, 26, 8) /* bc8 pad8 uint16 addr32                     */    \
78   V(AND_CHECK_4_CHARS, 27, 16) /* bc8 pad24 uint32 uint32 addr32 */            \
79   /* Checks if the current character combined with mask (bitwise and)       */ \
80   /* matches a character (e.g. used when two characters in a disjunction    */ \
81   /* differ by only a single bit                                            */ \
82   /* Bit Layout:                                                            */ \
83   /* 0x00 - 0x07:   0x1c (fixed) Bytecode                                   */ \
84   /* 0x08 - 0x0F:   0x00 (unused) Padding                                   */ \
85   /* 0x10 - 0x1F:   Character to match against (after mask aplied)          */ \
86   /* 0x20 - 0x3F:   Bitmask bitwise and combined with current character     */ \
87   /* 0x40 - 0x5F:   Address of bytecode when matched                        */ \
88   V(AND_CHECK_CHAR, 28, 12)           /* bc8 pad8 uint16 uint32 addr32      */ \
89   V(AND_CHECK_NOT_4_CHARS, 29, 16)    /* bc8 pad24 uint32 uint32 addr32 */     \
90   V(AND_CHECK_NOT_CHAR, 30, 12)       /* bc8 pad8 uint16 uint32 addr32 */      \
91   V(MINUS_AND_CHECK_NOT_CHAR, 31, 12) /* bc8 pad8 uc16 uc16 uc16 addr32 */     \
92   V(CHECK_CHAR_IN_RANGE, 32, 12)      /* bc8 pad24 uc16 uc16 addr32 */         \
93   V(CHECK_CHAR_NOT_IN_RANGE, 33, 12)  /* bc8 pad24 uc16 uc16 addr32 */         \
94   /* Checks if the current character matches any of the characters encoded  */ \
95   /* in a bit table. Similar to/inspired by boyer moore string search       */ \
96   /* Bit Layout:                                                            */ \
97   /* 0x00 - 0x07:   0x22 (fixed) Bytecode                                   */ \
98   /* 0x08 - 0x1F:   0x00 (unused) Padding                                   */ \
99   /* 0x20 - 0x3F:   Address of bytecode when bit is set                     */ \
100   /* 0x40 - 0xBF:   Bit table                                               */ \
101   V(CHECK_BIT_IN_TABLE, 34, 24) /* bc8 pad24 addr32 bits128           */       \
102   V(CHECK_LT, 35, 8) /* bc8 pad8 uc16 addr32                       */          \
103   V(CHECK_GT, 36, 8) /* bc8 pad8 uc16 addr32                       */          \
104   V(CHECK_NOT_BACK_REF, 37, 8)                  /* bc8 reg_idx24 addr32 */     \
105   V(CHECK_NOT_BACK_REF_NO_CASE, 38, 8)          /* bc8 reg_idx24 addr32 */     \
106   V(CHECK_NOT_BACK_REF_NO_CASE_UNICODE, 39, 8)  /* UNUSED */                   \
107   V(CHECK_NOT_BACK_REF_BACKWARD, 40, 8)         /* bc8 reg_idx24 addr32 */     \
108   V(CHECK_NOT_BACK_REF_NO_CASE_BACKWARD, 41, 8) /* bc8 reg_idx24 addr32 */     \
109   V(CHECK_NOT_BACK_REF_NO_CASE_UNICODE_BACKWARD, 42, 8) /* UNUSED */           \
110   V(CHECK_NOT_REGS_EQUAL, 43, 12) /* bc8 regidx24 reg_idx32 addr32 */          \
111   V(CHECK_REGISTER_LT, 44, 12)    /* bc8 reg_idx24 value32 addr32 */           \
112   V(CHECK_REGISTER_GE, 45, 12)    /* bc8 reg_idx24 value32 addr32 */           \
113   V(CHECK_REGISTER_EQ_POS, 46, 8) /* bc8 reg_idx24 addr32 */                   \
114   V(CHECK_AT_START, 47, 8) /* bc8 pad24 addr32                           */    \
115   V(CHECK_NOT_AT_START, 48, 8) /* bc8 offset24 addr32 */                       \
116   /* Checks if the current position matches top of backtrack stack          */ \
117   /* Bit Layout:                                                            */ \
118   /* 0x00 - 0x07:   0x31 (fixed) Bytecode                                   */ \
119   /* 0x08 - 0x1F:   0x00 (unused) Padding                                   */ \
120   /* 0x20 - 0x3F:   Address of bytecode when current matches tos            */ \
121   V(CHECK_GREEDY, 49, 8) /* bc8 pad24 addr32                           */      \
122   /* Advance character pointer by given offset and jump to another bytecode.*/ \
123   /* Bit Layout:                                                            */ \
124   /* 0x00 - 0x07:   0x32 (fixed) Bytecode                                   */ \
125   /* 0x08 - 0x1F:   Number of characters to advance                         */ \
126   /* 0x20 - 0x3F:   Address of bytecode to jump to                          */ \
127   V(ADVANCE_CP_AND_GOTO, 50, 8) /* bc8 offset24 addr32                    */   \
128   V(SET_CURRENT_POSITION_FROM_END, 51, 4) /* bc8 idx24 */                      \
129   /* Checks if current position + given offset is in range.                 */ \
130   /* Bit Layout:                                                            */ \
131   /* 0x00 - 0x07:   0x34 (fixed) Bytecode                                   */ \
132   /* 0x08 - 0x1F:   Offset from current position                            */ \
133   /* 0x20 - 0x3F:   Address of bytecode when position is out of range       */ \
134   V(CHECK_CURRENT_POSITION, 52, 8) /* bc8 idx24 addr32                     */  \
135   /* Combination of:                                                        */ \
136   /* LOAD_CURRENT_CHAR, CHECK_BIT_IN_TABLE and ADVANCE_CP_AND_GOTO          */ \
137   /* Emitted by RegExpBytecodePeepholeOptimization.                         */ \
138   /* Bit Layout:                                                            */ \
139   /* 0x00 - 0x07    0x35 (fixed) Bytecode                                   */ \
140   /* 0x08 - 0x1F    Load character offset from current position             */ \
141   /* 0x20 - 0x3F    Number of characters to advance                         */ \
142   /* 0x40 - 0xBF    Bit Table                                               */ \
143   /* 0xC0 - 0xDF    Address of bytecode when character is matched           */ \
144   /* 0xE0 - 0xFF    Address of bytecode when no match                       */ \
145   V(SKIP_UNTIL_BIT_IN_TABLE, 53, 32)                                           \
146   /* Combination of:                                                        */ \
147   /* CHECK_CURRENT_POSITION, LOAD_CURRENT_CHAR_UNCHECKED, AND_CHECK_CHAR    */ \
148   /* and ADVANCE_CP_AND_GOTO                                                */ \
149   /* Emitted by RegExpBytecodePeepholeOptimization.                         */ \
150   /* Bit Layout:                                                            */ \
151   /* 0x00 - 0x07    0x36 (fixed) Bytecode                                   */ \
152   /* 0x08 - 0x1F    Load character offset from current position             */ \
153   /* 0x20 - 0x2F    Number of characters to advance                         */ \
154   /* 0x30 - 0x3F    Character to match against (after mask applied)         */ \
155   /* 0x40 - 0x5F:   Bitmask bitwise and combined with current character     */ \
156   /* 0x60 - 0x7F    Minimum number of characters this pattern consumes      */ \
157   /* 0x80 - 0x9F    Address of bytecode when character is matched           */ \
158   /* 0xA0 - 0xBF    Address of bytecode when no match                       */ \
159   V(SKIP_UNTIL_CHAR_AND, 54, 24)                                               \
160   /* Combination of:                                                        */ \
161   /* LOAD_CURRENT_CHAR, CHECK_CHAR and ADVANCE_CP_AND_GOTO                  */ \
162   /* Emitted by RegExpBytecodePeepholeOptimization.                         */ \
163   /* Bit Layout:                                                            */ \
164   /* 0x00 - 0x07    0x37 (fixed) Bytecode                                   */ \
165   /* 0x08 - 0x1F    Load character offset from current position             */ \
166   /* 0x20 - 0x2F    Number of characters to advance                         */ \
167   /* 0x30 - 0x3F    Character to match                                      */ \
168   /* 0x40 - 0x5F    Address of bytecode when character is matched           */ \
169   /* 0x60 - 0x7F    Address of bytecode when no match                       */ \
170   V(SKIP_UNTIL_CHAR, 55, 16)                                                   \
171   /* Combination of:                                                        */ \
172   /* CHECK_CURRENT_POSITION, LOAD_CURRENT_CHAR_UNCHECKED, CHECK_CHAR        */ \
173   /* and ADVANCE_CP_AND_GOTO                                                */ \
174   /* Emitted by RegExpBytecodePeepholeOptimization.                         */ \
175   /* Bit Layout:                                                            */ \
176   /* 0x00 - 0x07    0x38 (fixed) Bytecode                                   */ \
177   /* 0x08 - 0x1F    Load character offset from current position             */ \
178   /* 0x20 - 0x2F    Number of characters to advance                         */ \
179   /* 0x30 - 0x3F    Character to match                                      */ \
180   /* 0x40 - 0x5F    Minimum number of characters this pattern consumes      */ \
181   /* 0x60 - 0x7F    Address of bytecode when character is matched           */ \
182   /* 0x80 - 0x9F    Address of bytecode when no match                       */ \
183   V(SKIP_UNTIL_CHAR_POS_CHECKED, 56, 20)                                       \
184   /* Combination of:                                                        */ \
185   /* LOAD_CURRENT_CHAR, CHECK_CHAR, CHECK_CHAR and ADVANCE_CP_AND_GOTO      */ \
186   /* Emitted by RegExpBytecodePeepholeOptimization.                         */ \
187   /* Bit Layout:                                                            */ \
188   /* 0x00 - 0x07    0x39 (fixed) Bytecode                                   */ \
189   /* 0x08 - 0x1F    Load character offset from current position             */ \
190   /* 0x20 - 0x3F    Number of characters to advance                         */ \
191   /* 0x40 - 0x4F    Character to match                                      */ \
192   /* 0x50 - 0x5F    Other Character to match                                */ \
193   /* 0x60 - 0x7F    Address of bytecode when either character is matched    */ \
194   /* 0x80 - 0x9F    Address of bytecode when no match                       */ \
195   V(SKIP_UNTIL_CHAR_OR_CHAR, 57, 20)                                           \
196   /* Combination of:                                                        */ \
197   /* LOAD_CURRENT_CHAR, CHECK_GT, CHECK_BIT_IN_TABLE, GOTO and              */ \
198   /* and ADVANCE_CP_AND_GOTO                                                */ \
199   /* Emitted by RegExpBytecodePeepholeOptimization.                         */ \
200   /* Bit Layout:                                                            */ \
201   /* 0x00 - 0x07    0x3A (fixed) Bytecode                                   */ \
202   /* 0x08 - 0x1F    Load character offset from current position             */ \
203   /* 0x20 - 0x2F    Number of characters to advance                         */ \
204   /* 0x30 - 0x3F    Character to check if it is less than current char      */ \
205   /* 0x40 - 0xBF    Bit Table                                               */ \
206   /* 0xC0 - 0xDF    Address of bytecode when character is matched           */ \
207   /* 0xE0 - 0xFF    Address of bytecode when no match                       */ \
208   V(SKIP_UNTIL_GT_OR_NOT_BIT_IN_TABLE, 58, 32)
209 
210 #define COUNT(...) +1
211 static constexpr int kRegExpBytecodeCount = BYTECODE_ITERATOR(COUNT);
212 #undef COUNT
213 
214 // Just making sure we assigned values above properly. They should be
215 // contiguous, strictly increasing, and start at 0.
216 // TODO(jgruber): Do not explicitly assign values, instead generate them
217 // implicitly from the list order.
218 STATIC_ASSERT(kRegExpBytecodeCount == 59);
219 
220 #define DECLARE_BYTECODES(name, code, length) \
221   static constexpr int BC_##name = code;
222 BYTECODE_ITERATOR(DECLARE_BYTECODES)
223 #undef DECLARE_BYTECODES
224 
225 static constexpr int kRegExpBytecodeLengths[] = {
226 #define DECLARE_BYTECODE_LENGTH(name, code, length) length,
227     BYTECODE_ITERATOR(DECLARE_BYTECODE_LENGTH)
228 #undef DECLARE_BYTECODE_LENGTH
229 };
230 
RegExpBytecodeLength(int bytecode)231 inline constexpr int RegExpBytecodeLength(int bytecode) {
232   return kRegExpBytecodeLengths[bytecode];
233 }
234 
235 static const char* const kRegExpBytecodeNames[] = {
236 #define DECLARE_BYTECODE_NAME(name, ...) #name,
237     BYTECODE_ITERATOR(DECLARE_BYTECODE_NAME)
238 #undef DECLARE_BYTECODE_NAME
239 };
240 
RegExpBytecodeName(int bytecode)241 inline const char* RegExpBytecodeName(int bytecode) {
242   return kRegExpBytecodeNames[bytecode];
243 }
244 
245 void RegExpBytecodeDisassembleSingle(const byte* code_base, const byte* pc);
246 void RegExpBytecodeDisassemble(const byte* code_base, int length,
247                                const char* pattern);
248 
249 }  // namespace internal
250 }  // namespace v8
251 
252 #endif  // V8_REGEXP_REGEXP_BYTECODES_H_
253