1 #include <stdlib.h>
2 #include <stdint.h>
3 #include "lock.h"
4 #include "fork_impl.h"
5 
6 /*
7 this code uses the same lagged fibonacci generator as the
8 original bsd random implementation except for the seeding
9 which was broken in the original
10 */
11 
12 static uint32_t init[] = {
13 0x00000000,0x5851f42d,0xc0b18ccf,0xcbb5f646,
14 0xc7033129,0x30705b04,0x20fd5db4,0x9a8b7f78,
15 0x502959d8,0xab894868,0x6c0356a7,0x88cdb7ff,
16 0xb477d43f,0x70a3a52b,0xa8e4baf1,0xfd8341fc,
17 0x8ae16fd9,0x742d2f7a,0x0d1f0796,0x76035e09,
18 0x40f7702c,0x6fa72ca5,0xaaa84157,0x58a0df74,
19 0xc74a0364,0xae533cc4,0x04185faf,0x6de3b115,
20 0x0cab8628,0xf043bfa4,0x398150e9,0x37521657};
21 
22 static int n = 31;
23 static int i = 3;
24 static int j = 0;
25 static uint32_t *x = init+1;
26 static volatile int lock[1];
27 volatile int *const __random_lockptr = lock;
28 
lcg31(uint32_t x)29 static uint32_t lcg31(uint32_t x) {
30 	return (1103515245*x + 12345) & 0x7fffffff;
31 }
32 
lcg64(uint64_t x)33 static uint64_t lcg64(uint64_t x) {
34 	return 6364136223846793005ull*x + 1;
35 }
36 
savestate()37 static void *savestate() {
38 	x[-1] = (n<<16)|(i<<8)|j;
39 	return x-1;
40 }
41 
loadstate(uint32_t * state)42 static void loadstate(uint32_t *state) {
43 	x = state+1;
44 	n = x[-1]>>16;
45 	i = (x[-1]>>8)&0xff;
46 	j = x[-1]&0xff;
47 }
48 
__srandom(unsigned seed)49 static void __srandom(unsigned seed) {
50 	int k;
51 	uint64_t s = seed;
52 
53 	if (n == 0) {
54 		x[0] = s;
55 		return;
56 	}
57 	i = n == 31 || n == 7 ? 3 : 1;
58 	j = 0;
59 	for (k = 0; k < n; k++) {
60 		s = lcg64(s);
61 		x[k] = s>>32;
62 	}
63 	/* make sure x contains at least one odd number */
64 	x[0] |= 1;
65 }
66 
srandom(unsigned seed)67 void srandom(unsigned seed) {
68 	LOCK(lock);
69 	__srandom(seed);
70 	UNLOCK(lock);
71 }
72 
initstate(unsigned seed,char * state,size_t size)73 char *initstate(unsigned seed, char *state, size_t size) {
74 	void *old;
75 
76 	if (size < 8)
77 		return 0;
78 	LOCK(lock);
79 	old = savestate();
80 	if (size < 32)
81 		n = 0;
82 	else if (size < 64)
83 		n = 7;
84 	else if (size < 128)
85 		n = 15;
86 	else if (size < 256)
87 		n = 31;
88 	else
89 		n = 63;
90 	x = (uint32_t*)state + 1;
91 	__srandom(seed);
92 	savestate();
93 	UNLOCK(lock);
94 	return old;
95 }
96 
setstate(char * state)97 char *setstate(char *state) {
98 	void *old;
99 
100 	LOCK(lock);
101 	old = savestate();
102 	loadstate((uint32_t*)state);
103 	UNLOCK(lock);
104 	return old;
105 }
106 
random(void)107 long random(void) {
108 	long k;
109 
110 	LOCK(lock);
111 	if (n == 0) {
112 		k = x[0] = lcg31(x[0]);
113 		goto end;
114 	}
115 	x[i] += x[j];
116 	k = x[i]>>1;
117 	if (++i == n)
118 		i = 0;
119 	if (++j == n)
120 		j = 0;
121 end:
122 	UNLOCK(lock);
123 	return k;
124 }
125