1 /**
2  * This file has no copyright assigned and is placed in the Public Domain.
3  * This file is part of the mingw-w64 runtime package.
4  * No warranty is given; refer to the file DISCLAIMER.PD within this package.
5  */
6 
7 #ifndef _D2D1_EFFECT_HELPERS_H_
8 #define _D2D1_EFFECT_HELPERS_H_
9 
10 #include <winapifamily.h>
11 
12 #if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
13 
14 #include <d2d1effectauthor.h>
15 
16 template<typename T>
GetType(T t)17 T GetType(T t) {
18     return t;
19 };
20 
21 template<class C, typename P, typename I>
DeducingValueSetter(HRESULT (C::* callback)(P),I * effect,const BYTE * data,UINT32 dataSize)22 HRESULT DeducingValueSetter(HRESULT (C::*callback)(P), I *effect, const BYTE *data, UINT32 dataSize) {
23     return dataSize == sizeof(P)
24         ? (static_cast<C*>(effect)->*callback)(*reinterpret_cast<const P*>(data))
25         : E_INVALIDARG;
26 }
27 
28 template<typename T, T P, typename I>
ValueSetter(IUnknown * effect,const BYTE * data,UINT32 dataSize)29 HRESULT CALLBACK ValueSetter(IUnknown *effect, const BYTE *data, UINT32 dataSize) {
30     return DeducingValueSetter(P, static_cast<I*>(effect), data, dataSize);
31 }
32 
33 template<class C, typename P, typename I>
DeducingValueGetter(P (C::* callback)()const,const I * effect,BYTE * data,UINT32 dataSize,UINT32 * actualSize)34 HRESULT DeducingValueGetter(P (C::*callback)() const, const I *effect, BYTE *data, UINT32 dataSize, UINT32 *actualSize) {
35     if (actualSize)
36         *actualSize = sizeof(P);
37 
38     if(!dataSize || !data)
39         return S_OK;
40 
41     if (dataSize < sizeof(P))
42         return E_NOT_SUFFICIENT_BUFFER;
43 
44     *reinterpret_cast<P*>(data) = (static_cast<const C*>(effect)->*callback)();
45     return S_OK;
46 }
47 
48 template<typename T, T P, typename I>
ValueGetter(const IUnknown * effect,BYTE * data,UINT32 dataSize,UINT32 * actualSize)49 HRESULT CALLBACK ValueGetter(const IUnknown *effect, BYTE *data, UINT32 dataSize, UINT32 *actualSize) {
50     return DeducingValueGetter(P, static_cast<const I*>(effect), data, dataSize, actualSize);
51 }
52 
53 #define D2D1_VALUE_TYPE_BINDING(name, setter, getter)                     \
54     {                                                                     \
55         name,                                                             \
56         &ValueSetter<decltype(GetType(setter)), setter, ID2D1EffectImpl>, \
57         &ValueGetter<decltype(GetType(getter)), getter, ID2D1EffectImpl>  \
58     }
59 
60 #endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) */
61 
62 #endif /* _D2D1_EFFECT_HELPERS_H_ */
63