1 #include <_mingw_unicode.h>
2 #undef INTERFACE
3 /*
4  * Copyright 2011 Dylan Smith
5  *
6  * This library is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Lesser General Public
8  * License as published by the Free Software Foundation; either
9  * version 2.1 of the License, or (at your option) any later version.
10  *
11  * This library is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14  * Lesser General Public License for more details.
15  *
16  * You should have received a copy of the GNU Lesser General Public
17  * License along with this library; if not, write to the Free Software
18  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19  */
20 
21 #ifndef __WINE_D3DX9ANIM_H
22 #define __WINE_D3DX9ANIM_H
23 
24 DEFINE_GUID(IID_ID3DXAnimationSet,           0x698cfb3f, 0x9289, 0x4d95, 0x9a, 0x57, 0x33, 0xa9, 0x4b, 0x5a, 0x65, 0xf9);
25 DEFINE_GUID(IID_ID3DXKeyframedAnimationSet,  0xfa4e8e3a, 0x9786, 0x407d, 0x8b, 0x4c, 0x59, 0x95, 0x89, 0x37, 0x64, 0xaf);
26 DEFINE_GUID(IID_ID3DXCompressedAnimationSet, 0x6cc2480d, 0x3808, 0x4739, 0x9f, 0x88, 0xde, 0x49, 0xfa, 0xcd, 0x8d, 0x4c);
27 DEFINE_GUID(IID_ID3DXAnimationController,    0xac8948ec, 0xf86d, 0x43e2, 0x96, 0xde, 0x31, 0xfc, 0x35, 0xf9, 0x6d, 0x9e);
28 
29 typedef enum _D3DXMESHDATATYPE
30 {
31     D3DXMESHTYPE_MESH        = 1,
32     D3DXMESHTYPE_PMESH       = 2,
33     D3DXMESHTYPE_PATCHMESH   = 3,
34     D3DXMESHTYPE_FORCE_DWORD = 0x7fffffff,
35 } D3DXMESHDATATYPE;
36 
37 typedef enum _D3DXCALLBACK_SEARCH_FLAGS
38 {
39     D3DXCALLBACK_SEARCH_EXCLUDING_INITIAL_POSITION = 0x00000001,
40     D3DXCALLBACK_SEARCH_BEHIND_INITIAL_POSITION    = 0x00000002,
41     D3DXCALLBACK_SEARCH_FORCE_DWORD                = 0x7fffffff,
42 } D3DXCALLBACK_SEARCH_FLAGS;
43 
44 typedef enum _D3DXPLAYBACK_TYPE
45 {
46     D3DXPLAY_LOOP        = 0,
47     D3DXPLAY_ONCE        = 1,
48     D3DXPLAY_PINGPONG    = 2,
49     D3DXPLAY_FORCE_DWORD = 0x7fffffff,
50 } D3DXPLAYBACK_TYPE;
51 
52 typedef enum _D3DXCOMPRESSION_FLAGS
53 {
54     D3DXCOMPRESSION_DEFAULT     = 0x00000000,
55     D3DXCOMPRESSION_FORCE_DWORD = 0x7fffffff,
56 } D3DXCOMPRESSION_FLAGS;
57 
58 typedef enum _D3DXPRIORITY_TYPE
59 {
60     D3DXPRIORITY_LOW         = 0,
61     D3DXPRIORITY_HIGH        = 1,
62     D3DXPRIORITY_FORCE_DWORD = 0x7fffffff,
63 } D3DXPRIORITY_TYPE;
64 
65 typedef enum _D3DXEVENT_TYPE
66 {
67     D3DXEVENT_TRACKSPEED    = 0,
68     D3DXEVENT_TRACKWEIGHT   = 1,
69     D3DXEVENT_TRACKPOSITION = 2,
70     D3DXEVENT_TRACKENABLE   = 3,
71     D3DXEVENT_PRIORITYBLEND = 4,
72     D3DXEVENT_FORCE_DWORD   = 0x7fffffff,
73 } D3DXEVENT_TYPE;
74 
75 typedef enum _D3DXTRANSITION_TYPE
76 {
77     D3DXTRANSITION_LINEAR        = 0,
78     D3DXTRANSITION_EASEINEASEOUT = 1,
79     D3DXTRANSITION_FORCE_DWORD   = 0x7fffffff,
80 } D3DXTRANSITION_TYPE;
81 
82 
83 typedef struct _D3DXMESHDATA
84 {
85     D3DXMESHDATATYPE Type;
86 
87     union
88     {
89         ID3DXMesh *pMesh;
90         ID3DXPMesh *pPMesh;
91         ID3DXPatchMesh *pPatchMesh;
92     } DUMMYUNIONNAME;
93 } D3DXMESHDATA, *LPD3DXMESHDATA;
94 
95 typedef struct _D3DXMESHCONTAINER
96 {
97     char *Name;
98     D3DXMESHDATA MeshData;
99     LPD3DXMATERIAL pMaterials;
100     LPD3DXEFFECTINSTANCE pEffects;
101     DWORD NumMaterials;
102     DWORD *pAdjacency;
103     ID3DXSkinInfo *pSkinInfo;
104     struct _D3DXMESHCONTAINER *pNextMeshContainer;
105 } D3DXMESHCONTAINER, *LPD3DXMESHCONTAINER;
106 
107 typedef struct _D3DXFRAME
108 {
109     char *Name;
110     D3DXMATRIX TransformationMatrix;
111     LPD3DXMESHCONTAINER pMeshContainer;
112     struct _D3DXFRAME *pFrameSibling;
113     struct _D3DXFRAME *pFrameFirstChild;
114 } D3DXFRAME, *LPD3DXFRAME;
115 
116 typedef struct _D3DXKEY_VECTOR3
117 {
118     FLOAT Time;
119     D3DXVECTOR3 Value;
120 } D3DXKEY_VECTOR3, *LPD3DXKEY_VECTOR3;
121 
122 typedef struct _D3DXKEY_QUATERNION
123 {
124     FLOAT Time;
125     D3DXQUATERNION Value;
126 } D3DXKEY_QUATERNION, *LPD3DXKEY_QUATERNION;
127 
128 typedef struct _D3DXKEY_CALLBACK
129 {
130     float Time;
131     void *pCallbackData;
132 } D3DXKEY_CALLBACK, *LPD3DXKEY_CALLBACK;
133 
134 typedef struct _D3DXTRACK_DESC
135 {
136     D3DXPRIORITY_TYPE Priority;
137     FLOAT Weight;
138     FLOAT Speed;
139     DOUBLE Position;
140     WINBOOL Enable;
141 } D3DXTRACK_DESC, *LPD3DXTRACK_DESC;
142 
143 typedef struct _D3DXEVENT_DESC
144 {
145     D3DXEVENT_TYPE Type;
146     UINT Track;
147     DOUBLE StartTime;
148     DOUBLE Duration;
149     D3DXTRANSITION_TYPE Transition;
150     union
151     {
152         FLOAT Weight;
153         FLOAT Speed;
154         DOUBLE Position;
155         WINBOOL Enable;
156     } DUMMYUNIONNAME;
157 } D3DXEVENT_DESC, *LPD3DXEVENT_DESC;
158 
159 typedef DWORD D3DXEVENTHANDLE, *LPD3DXEVENTHANDLE;
160 
161 typedef interface ID3DXAllocateHierarchy *LPD3DXALLOCATEHIERARCHY;
162 typedef interface ID3DXLoadUserData *LPD3DXLOADUSERDATA;
163 typedef interface ID3DXSaveUserData *LPD3DXSAVEUSERDATA;
164 typedef interface ID3DXAnimationSet *LPD3DXANIMATIONSET;
165 typedef interface ID3DXKeyframedAnimationSet *LPD3DXKEYFRAMEDANIMATIONSET;
166 typedef interface ID3DXCompressedAnimationSet *LPD3DXCOMPRESSEDANIMATIONSET;
167 typedef interface ID3DXAnimationCallbackHandler *LPD3DXANIMATIONCALLBACKHANDLER;
168 typedef interface ID3DXAnimationController *LPD3DXANIMATIONCONTROLLER;
169 
170 #undef INTERFACE
171 
172 #define INTERFACE ID3DXAllocateHierarchy
DECLARE_INTERFACE(ID3DXAllocateHierarchy)173 DECLARE_INTERFACE(ID3DXAllocateHierarchy)
174 {
175     STDMETHOD(CreateFrame)(THIS_ const char *name, D3DXFRAME **new_frame) PURE;
176     STDMETHOD(CreateMeshContainer)(THIS_ const char *name, const D3DXMESHDATA *mesh_data,
177             const D3DXMATERIAL *materials, const D3DXEFFECTINSTANCE *effect_instances,
178             DWORD num_materials, const DWORD *adjacency, ID3DXSkinInfo *skin_info,
179             D3DXMESHCONTAINER **new_mesh_container) PURE;
180     STDMETHOD(DestroyFrame)(THIS_ LPD3DXFRAME frame) PURE;
181     STDMETHOD(DestroyMeshContainer)(THIS_ LPD3DXMESHCONTAINER mesh_container) PURE;
182 };
183 #undef INTERFACE
184 
185 #define INTERFACE ID3DXLoadUserData
DECLARE_INTERFACE(ID3DXLoadUserData)186 DECLARE_INTERFACE(ID3DXLoadUserData)
187 {
188     STDMETHOD(LoadTopLevelData)(ID3DXFileData *child_data) PURE;
189     STDMETHOD(LoadFrameChildData)(D3DXFRAME *frame, ID3DXFileData *child_data) PURE;
190     STDMETHOD(LoadMeshChildData)(D3DXMESHCONTAINER *mesh_container, ID3DXFileData *child_data) PURE;
191 };
192 #undef INTERFACE
193 
194 #define INTERFACE ID3DXSaveUserData
DECLARE_INTERFACE(ID3DXSaveUserData)195 DECLARE_INTERFACE(ID3DXSaveUserData)
196 {
197     STDMETHOD(AddFrameChildData)(const D3DXFRAME *frame,
198             ID3DXFileSaveObject *save_obj, ID3DXFileSaveData *frame_data) PURE;
199     STDMETHOD(AddMeshChildData)(const D3DXMESHCONTAINER *mesh_container,
200             ID3DXFileSaveObject *save_obj, ID3DXFileSaveData *mesh_data) PURE;
201     STDMETHOD(AddTopLevelDataObjectsPre)(ID3DXFileSaveObject *save_obj) PURE;
202     STDMETHOD(AddTopLevelDataObjectsPost)(ID3DXFileSaveObject *save_obj) PURE;
203     STDMETHOD(RegisterTemplates)(ID3DXFile *file) PURE;
204     STDMETHOD(SaveTemplates)(ID3DXFileSaveObject *save_obj) PURE;
205 };
206 #undef INTERFACE
207 
208 #define INTERFACE ID3DXAnimationSet
DECLARE_INTERFACE_(ID3DXAnimationSet,IUnknown)209 DECLARE_INTERFACE_(ID3DXAnimationSet, IUnknown)
210 {
211     /*** IUnknown methods ***/
212     STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE;
213     STDMETHOD_(ULONG, AddRef)(THIS) PURE;
214     STDMETHOD_(ULONG, Release)(THIS) PURE;
215     /*** ID3DXAnimationSet methods ***/
216     STDMETHOD_(const char *, GetName)(THIS) PURE;
217     STDMETHOD_(DOUBLE, GetPeriod)(THIS) PURE;
218     STDMETHOD_(DOUBLE, GetPeriodicPosition)(THIS_ DOUBLE position) PURE;
219     STDMETHOD_(UINT, GetNumAnimations)(THIS) PURE;
220     STDMETHOD(GetAnimationNameByIndex)(THIS_ UINT index, const char **name) PURE;
221     STDMETHOD(GetAnimationIndexByName)(THIS_ const char *name, UINT *index) PURE;
222     STDMETHOD(GetSRT)(THIS_ DOUBLE periodic_position, UINT animation, D3DXVECTOR3 *scale,
223             D3DXQUATERNION *rotation, D3DXVECTOR3 *translation) PURE;
224     STDMETHOD(GetCallback)(THIS_ double position, DWORD flags, double *callback_position,
225             void **callback_data) PURE;
226 };
227 #undef INTERFACE
228 
229 #define INTERFACE ID3DXKeyframedAnimationSet
DECLARE_INTERFACE_(ID3DXKeyframedAnimationSet,ID3DXAnimationSet)230 DECLARE_INTERFACE_(ID3DXKeyframedAnimationSet, ID3DXAnimationSet)
231 {
232     /*** IUnknown methods ***/
233     STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE;
234     STDMETHOD_(ULONG, AddRef)(THIS) PURE;
235     STDMETHOD_(ULONG, Release)(THIS) PURE;
236     /*** ID3DXAnimationSet methods ***/
237     STDMETHOD_(const char *, GetName)(THIS) PURE;
238     STDMETHOD_(DOUBLE, GetPeriod)(THIS) PURE;
239     STDMETHOD_(DOUBLE, GetPeriodicPosition)(THIS_ DOUBLE position) PURE;
240     STDMETHOD_(UINT, GetNumAnimations)(THIS) PURE;
241     STDMETHOD(GetAnimationNameByIndex)(THIS_ UINT index, const char **name) PURE;
242     STDMETHOD(GetAnimationIndexByName)(THIS_ const char *name, UINT *index) PURE;
243     STDMETHOD(GetSRT)(THIS_ DOUBLE periodic_position, UINT animation, D3DXVECTOR3 *scale,
244             D3DXQUATERNION *rotation, D3DXVECTOR3 *translation) PURE;
245     STDMETHOD(GetCallback)(THIS_ double position, DWORD flags, double *callback_position,
246             void **callback_data) PURE;
247     /*** ID3DXKeyframedAnimationSet methods ***/
248     STDMETHOD_(D3DXPLAYBACK_TYPE, GetPlaybackType)(THIS) PURE;
249     STDMETHOD_(DOUBLE, GetSourceTicksPerSecond)(THIS) PURE;
250     STDMETHOD_(UINT, GetNumScaleKeys)(THIS_ UINT animation) PURE;
251     STDMETHOD(GetScaleKeys)(THIS_ UINT animation, LPD3DXKEY_VECTOR3 scale_keys) PURE;
252     STDMETHOD(GetScaleKey)(THIS_ UINT animation, UINT key, LPD3DXKEY_VECTOR3 scale_key) PURE;
253     STDMETHOD(SetScaleKey)(THIS_ UINT animation, UINT key, LPD3DXKEY_VECTOR3 scale_key) PURE;
254     STDMETHOD_(UINT, GetNumRotationKeys)(THIS_ UINT animation) PURE;
255     STDMETHOD(GetRotationKeys)(THIS_ UINT animation, LPD3DXKEY_QUATERNION rotation_keys) PURE;
256     STDMETHOD(GetRotationKey)(THIS_ UINT animation, UINT key, LPD3DXKEY_QUATERNION rotation_key) PURE;
257     STDMETHOD(SetRotationKey)(THIS_ UINT animation, UINT key, LPD3DXKEY_QUATERNION rotation_key) PURE;
258     STDMETHOD_(UINT, GetNumTranslationKeys)(THIS_ UINT animation) PURE;
259     STDMETHOD(GetTranslationKeys)(THIS_ UINT animation, LPD3DXKEY_VECTOR3 translation_keys) PURE;
260     STDMETHOD(GetTranslationKey)(THIS_ UINT animation, UINT key, LPD3DXKEY_VECTOR3 translation_key) PURE;
261     STDMETHOD(SetTranslationKey)(THIS_ UINT animation, UINT key, LPD3DXKEY_VECTOR3 translation_key) PURE;
262     STDMETHOD_(UINT, GetNumCallbackKeys)(THIS) PURE;
263     STDMETHOD(GetCallbackKeys)(THIS_ LPD3DXKEY_CALLBACK callback_keys) PURE;
264     STDMETHOD(GetCallbackKey)(THIS_ UINT key, LPD3DXKEY_CALLBACK callback_key) PURE;
265     STDMETHOD(SetCallbackKey)(THIS_ UINT key, LPD3DXKEY_CALLBACK callback_key) PURE;
266     STDMETHOD(UnregisterScaleKey)(THIS_ UINT animation, UINT key) PURE;
267     STDMETHOD(UnregisterRotationKey)(THIS_ UINT animation, UINT key) PURE;
268     STDMETHOD(UnregisterTranslationKey)(THIS_ UINT animation, UINT key) PURE;
269     STDMETHOD(RegisterAnimationSRTKeys)(THIS_ const char *name, UINT num_scale_keys,
270             UINT num_rotation_keys, UINT num_translation_keys, const D3DXKEY_VECTOR3 *scale_keys,
271             const D3DXKEY_QUATERNION *rotation_keys, const D3DXKEY_VECTOR3 *translation_keys,
272             DWORD *animation_index) PURE;
273     STDMETHOD(Compress)(THIS_ DWORD flags, float lossiness, D3DXFRAME *hierarchy,
274             ID3DXBuffer **compressed_data) PURE;
275     STDMETHOD(UnregisterAnimation)(THIS_ UINT index) PURE;
276 };
277 #undef INTERFACE
278 
279 #define INTERFACE ID3DXCompressedAnimationSet
DECLARE_INTERFACE_(ID3DXCompressedAnimationSet,ID3DXAnimationSet)280 DECLARE_INTERFACE_(ID3DXCompressedAnimationSet, ID3DXAnimationSet)
281 {
282     /*** IUnknown methods ***/
283     STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE;
284     STDMETHOD_(ULONG, AddRef)(THIS) PURE;
285     STDMETHOD_(ULONG, Release)(THIS) PURE;
286     /*** ID3DXAnimationSet methods ***/
287     STDMETHOD_(const char *, GetName)(THIS) PURE;
288     STDMETHOD_(DOUBLE, GetPeriod)(THIS) PURE;
289     STDMETHOD_(DOUBLE, GetPeriodicPosition)(THIS_ DOUBLE position) PURE;
290     STDMETHOD_(UINT, GetNumAnimations)(THIS) PURE;
291     STDMETHOD(GetAnimationNameByIndex)(THIS_ UINT index, const char **name) PURE;
292     STDMETHOD(GetAnimationIndexByName)(THIS_ const char *name, UINT *index) PURE;
293     STDMETHOD(GetSRT)(THIS_ DOUBLE periodic_position, UINT animation, D3DXVECTOR3 *scale,
294             D3DXQUATERNION *rotation, D3DXVECTOR3 *translation) PURE;
295     STDMETHOD(GetCallback)(THIS_ double position, DWORD flags, double *callback_position,
296             void **callback_data) PURE;
297     /*** ID3DXCompressedAnimationSet methods ***/
298     STDMETHOD_(D3DXPLAYBACK_TYPE, GetPlaybackType)(THIS) PURE;
299     STDMETHOD_(DOUBLE, GetSourceTicksPerSecond)(THIS) PURE;
300     STDMETHOD(GetCompressedData)(THIS_ ID3DXBuffer **compressed_data) PURE;
301     STDMETHOD_(UINT, GetNumCallbackKeys)(THIS) PURE;
302     STDMETHOD(GetCallbackKeys)(THIS_ LPD3DXKEY_CALLBACK callback_keys) PURE;
303 };
304 #undef INTERFACE
305 
306 #define INTERFACE ID3DXAnimationCallbackHandler
DECLARE_INTERFACE(ID3DXAnimationCallbackHandler)307 DECLARE_INTERFACE(ID3DXAnimationCallbackHandler)
308 {
309     STDMETHOD(HandleCallback)(THIS_ UINT track, void *callback_data) PURE;
310 };
311 #undef INTERFACE
312 
313 #define INTERFACE ID3DXAnimationController
DECLARE_INTERFACE_(ID3DXAnimationController,IUnknown)314 DECLARE_INTERFACE_(ID3DXAnimationController, IUnknown)
315 {
316     /*** IUnknown methods ***/
317     STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE;
318     STDMETHOD_(ULONG, AddRef)(THIS) PURE;
319     STDMETHOD_(ULONG, Release)(THIS) PURE;
320     /*** ID3DXAnimationController methods ***/
321     STDMETHOD_(UINT, GetMaxNumAnimationOutputs)(THIS) PURE;
322     STDMETHOD_(UINT, GetMaxNumAnimationSets)(THIS) PURE;
323     STDMETHOD_(UINT, GetMaxNumTracks)(THIS) PURE;
324     STDMETHOD_(UINT, GetMaxNumEvents)(THIS) PURE;
325     STDMETHOD(RegisterAnimationOutput)(THIS_ const char *name, D3DXMATRIX *matrix,
326             D3DXVECTOR3 *scale, D3DXQUATERNION *rotation, D3DXVECTOR3 *translation) PURE;
327     STDMETHOD(RegisterAnimationSet)(THIS_ ID3DXAnimationSet *anim_set) PURE;
328     STDMETHOD(UnregisterAnimationSet)(THIS_ ID3DXAnimationSet *anim_set) PURE;
329     STDMETHOD_(UINT, GetNumAnimationSets)(THIS) PURE;
330     STDMETHOD(GetAnimationSet)(THIS_ UINT index, ID3DXAnimationSet **anim_set) PURE;
331     STDMETHOD(GetAnimationSetByName)(THIS_ const char *name, ID3DXAnimationSet **anim_set) PURE;
332     STDMETHOD(AdvanceTime)(THIS_ double time_delta, ID3DXAnimationCallbackHandler *callback_handler) PURE;
333     STDMETHOD(ResetTime)(THIS) PURE;
334     STDMETHOD_(double, GetTime)(THIS) PURE;
335     STDMETHOD(SetTrackAnimationSet)(THIS_ UINT track, ID3DXAnimationSet *anim_set) PURE;
336     STDMETHOD(GetTrackAnimationSet)(THIS_ UINT track, ID3DXAnimationSet **anim_set) PURE;
337     STDMETHOD(SetTrackPriority)(THIS_ UINT track, D3DXPRIORITY_TYPE priority) PURE;
338     STDMETHOD(SetTrackSpeed)(THIS_ UINT track, float speed) PURE;
339     STDMETHOD(SetTrackWeight)(THIS_ UINT track, float weight) PURE;
340     STDMETHOD(SetTrackPosition)(THIS_ UINT track, double position) PURE;
341     STDMETHOD(SetTrackEnable)(THIS_ UINT track, WINBOOL enable) PURE;
342     STDMETHOD(SetTrackDesc)(THIS_ UINT track, D3DXTRACK_DESC *desc) PURE;
343     STDMETHOD(GetTrackDesc)(THIS_ UINT track, D3DXTRACK_DESC *desc) PURE;
344     STDMETHOD(SetPriorityBlend)(THIS_ float blend_weight) PURE;
345     STDMETHOD_(float, GetPriorityBlend)(THIS) PURE;
346     STDMETHOD_(D3DXEVENTHANDLE, KeyTrackSpeed)(THIS_ UINT track, float new_speed,
347             double start_time, double duration, D3DXTRANSITION_TYPE transition) PURE;
348     STDMETHOD_(D3DXEVENTHANDLE, KeyTrackWeight)(THIS_ UINT track, float new_weight,
349             double start_time, double duration, D3DXTRANSITION_TYPE transition) PURE;
350     STDMETHOD_(D3DXEVENTHANDLE, KeyTrackPosition)(THIS_ UINT track, double new_position, double start_time) PURE;
351     STDMETHOD_(D3DXEVENTHANDLE, KeyTrackEnable)(THIS_ UINT track, WINBOOL new_enable, double start_time) PURE;
352     STDMETHOD_(D3DXEVENTHANDLE, KeyPriorityBlend)(THIS_ float new_blend_weight,
353             double start_time, double duration, D3DXTRANSITION_TYPE transition) PURE;
354     STDMETHOD(UnkeyEvent)(THIS_ D3DXEVENTHANDLE event) PURE;
355     STDMETHOD(UnkeyAllTrackEvents)(THIS_ UINT track) PURE;
356     STDMETHOD(UnkeyAllPriorityBlends)(THIS) PURE;
357     STDMETHOD_(D3DXEVENTHANDLE, GetCurrentTrackEvent)(THIS_ UINT track, D3DXEVENT_TYPE event_type) PURE;
358     STDMETHOD_(D3DXEVENTHANDLE, GetCurrentPriorityBlend)(THIS) PURE;
359     STDMETHOD_(D3DXEVENTHANDLE, GetUpcomingTrackEvent)(THIS_ UINT track, D3DXEVENTHANDLE event) PURE;
360     STDMETHOD_(D3DXEVENTHANDLE, GetUpcomingPriorityBlend)(THIS_ D3DXEVENTHANDLE event) PURE;
361     STDMETHOD(ValidateEvent)(THIS_ D3DXEVENTHANDLE event) PURE;
362     STDMETHOD(GetEventDesc)(THIS_ D3DXEVENTHANDLE event, D3DXEVENT_DESC *desc) PURE;
363     STDMETHOD(CloneAnimationController)(THIS_ UINT max_num_anim_outputs, UINT max_num_anim_sets,
364             UINT max_num_tracks, UINT max_num_events, ID3DXAnimationController **anim_controller) PURE;
365 };
366 #undef INTERFACE
367 
368 #ifdef __cplusplus
369 extern "C" {
370 #endif
371 
372 HRESULT WINAPI D3DXLoadMeshHierarchyFromXA(const char *filename, DWORD flags, struct IDirect3DDevice9 *device,
373         struct ID3DXAllocateHierarchy *alloc, struct ID3DXLoadUserData *user_data_loader,
374         D3DXFRAME **frame_hierarchy, struct ID3DXAnimationController **animation_controller);
375 HRESULT WINAPI D3DXLoadMeshHierarchyFromXW(const WCHAR *filename, DWORD flags, struct IDirect3DDevice9 *device,
376         struct ID3DXAllocateHierarchy *alloc, struct ID3DXLoadUserData *user_data_loader,
377         D3DXFRAME **frame_hierarchy, struct ID3DXAnimationController **animation_controller);
378 #define D3DXLoadMeshHierarchyFromX __MINGW_NAME_AW(D3DXLoadMeshHierarchyFromX)
379 HRESULT WINAPI D3DXLoadMeshHierarchyFromXInMemory(const void *data, DWORD data_size, DWORD flags,
380         struct IDirect3DDevice9 *device, struct ID3DXAllocateHierarchy *alloc,
381         struct ID3DXLoadUserData *user_data_loader, D3DXFRAME **frame_hierarchy,
382         struct ID3DXAnimationController **animation_controller);
383 HRESULT WINAPI D3DXSaveMeshHierarchyToFileA(const char *filename, DWORD format,
384         const D3DXFRAME *frame_root, ID3DXAnimationController *animation_controller,
385         ID3DXSaveUserData *user_data_saver);
386 HRESULT WINAPI D3DXSaveMeshHierarchyToFileW(const WCHAR *filename, DWORD format,
387         const D3DXFRAME *frame_root, ID3DXAnimationController *animation_controller,
388         ID3DXSaveUserData *user_data_saver);
389 #define D3DXSaveMeshHierarchyToFile __MINGW_NAME_AW(D3DXSaveMeshHierarchyToFile)
390 HRESULT WINAPI D3DXFrameDestroy(D3DXFRAME *frame_root, ID3DXAllocateHierarchy *alloc);
391 HRESULT WINAPI D3DXFrameAppendChild(D3DXFRAME *parent, const D3DXFRAME *child);
392 D3DXFRAME * WINAPI D3DXFrameFind(const D3DXFRAME *root, const char *name);
393 HRESULT WINAPI D3DXFrameRegisterNamedMatrices(D3DXFRAME *frame_root, ID3DXAnimationController *animation_controller);
394 UINT WINAPI D3DXFrameNumNamedMatrices(const D3DXFRAME *frame_root);
395 HRESULT WINAPI D3DXFrameCalculateBoundingSphere(const D3DXFRAME *frame_root, D3DXVECTOR3 *center,
396         FLOAT *radius);
397 HRESULT WINAPI D3DXCreateKeyframedAnimationSet(const char *name, double ticks_per_second,
398         D3DXPLAYBACK_TYPE playback_type, UINT animation_count, UINT callback_key_count,
399         const D3DXKEY_CALLBACK *callback_keys, ID3DXKeyframedAnimationSet **animation_set);
400 HRESULT WINAPI D3DXCreateCompressedAnimationSet(const char *name, double ticks_per_second,
401         D3DXPLAYBACK_TYPE playback_type, ID3DXBuffer *compressed_data, UINT callback_key_count,
402         const D3DXKEY_CALLBACK *callback_keys, ID3DXCompressedAnimationSet **animation_set);
403 HRESULT WINAPI D3DXCreateAnimationController(UINT max_animation_output_count, UINT max_animation_set_count,
404         UINT max_track_count, UINT max_event_count, ID3DXAnimationController **animation_controller);
405 
406 #ifdef __cplusplus
407 }
408 #endif
409 
410 #endif /* __WINE_D3DX9ANIM_H */
411