1 /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
2 /* This Source Code Form is subject to the terms of the Mozilla Public
3  * License, v. 2.0. If a copy of the MPL was not distributed with this
4  * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
5 
6 #include "Texture.h"
7 
8 #include "ipc/WebGPUChild.h"
9 #include "mozilla/webgpu/ffi/wgpu.h"
10 #include "mozilla/dom/HTMLCanvasElement.h"
11 #include "mozilla/dom/WebGPUBinding.h"
12 #include "TextureView.h"
13 
14 namespace mozilla {
15 namespace webgpu {
16 
GPU_IMPL_CYCLE_COLLECTION(Texture,mParent)17 GPU_IMPL_CYCLE_COLLECTION(Texture, mParent)
18 GPU_IMPL_JS_WRAP(Texture)
19 
20 static Maybe<uint8_t> GetBytesPerBlock(dom::GPUTextureFormat format) {
21   switch (format) {
22     case dom::GPUTextureFormat::R8unorm:
23     case dom::GPUTextureFormat::R8snorm:
24     case dom::GPUTextureFormat::R8uint:
25     case dom::GPUTextureFormat::R8sint:
26       return Some<uint8_t>(1u);
27     case dom::GPUTextureFormat::R16uint:
28     case dom::GPUTextureFormat::R16sint:
29     case dom::GPUTextureFormat::R16float:
30     case dom::GPUTextureFormat::Rg8unorm:
31     case dom::GPUTextureFormat::Rg8snorm:
32     case dom::GPUTextureFormat::Rg8uint:
33     case dom::GPUTextureFormat::Rg8sint:
34       return Some<uint8_t>(2u);
35     case dom::GPUTextureFormat::R32uint:
36     case dom::GPUTextureFormat::R32sint:
37     case dom::GPUTextureFormat::R32float:
38     case dom::GPUTextureFormat::Rg16uint:
39     case dom::GPUTextureFormat::Rg16sint:
40     case dom::GPUTextureFormat::Rg16float:
41     case dom::GPUTextureFormat::Rgba8unorm:
42     case dom::GPUTextureFormat::Rgba8unorm_srgb:
43     case dom::GPUTextureFormat::Rgba8snorm:
44     case dom::GPUTextureFormat::Rgba8uint:
45     case dom::GPUTextureFormat::Rgba8sint:
46     case dom::GPUTextureFormat::Bgra8unorm:
47     case dom::GPUTextureFormat::Bgra8unorm_srgb:
48     case dom::GPUTextureFormat::Rgb10a2unorm:
49     case dom::GPUTextureFormat::Rg11b10float:
50       return Some<uint8_t>(4u);
51     case dom::GPUTextureFormat::Rg32uint:
52     case dom::GPUTextureFormat::Rg32sint:
53     case dom::GPUTextureFormat::Rg32float:
54     case dom::GPUTextureFormat::Rgba16uint:
55     case dom::GPUTextureFormat::Rgba16sint:
56     case dom::GPUTextureFormat::Rgba16float:
57       return Some<uint8_t>(8u);
58     case dom::GPUTextureFormat::Rgba32uint:
59     case dom::GPUTextureFormat::Rgba32sint:
60     case dom::GPUTextureFormat::Rgba32float:
61       return Some<uint8_t>(16u);
62     case dom::GPUTextureFormat::Depth32float:
63       return Some<uint8_t>(4u);
64     case dom::GPUTextureFormat::Bc1_rgba_unorm:
65     case dom::GPUTextureFormat::Bc1_rgba_unorm_srgb:
66     case dom::GPUTextureFormat::Bc4_r_unorm:
67     case dom::GPUTextureFormat::Bc4_r_snorm:
68       return Some<uint8_t>(8u);
69     case dom::GPUTextureFormat::Bc2_rgba_unorm:
70     case dom::GPUTextureFormat::Bc2_rgba_unorm_srgb:
71     case dom::GPUTextureFormat::Bc3_rgba_unorm:
72     case dom::GPUTextureFormat::Bc3_rgba_unorm_srgb:
73     case dom::GPUTextureFormat::Bc5_rg_unorm:
74     case dom::GPUTextureFormat::Bc5_rg_snorm:
75     case dom::GPUTextureFormat::Bc6h_rgb_ufloat:
76     case dom::GPUTextureFormat::Bc6h_rgb_float:
77     case dom::GPUTextureFormat::Bc7_rgba_unorm:
78     case dom::GPUTextureFormat::Bc7_rgba_unorm_srgb:
79       return Some<uint8_t>(16u);
80     case dom::GPUTextureFormat::Depth24plus:
81     case dom::GPUTextureFormat::Depth24plus_stencil8:
82     case dom::GPUTextureFormat::EndGuard_:
83       return Nothing();
84   }
85   return Nothing();
86 }
87 
Texture(Device * const aParent,RawId aId,const dom::GPUTextureDescriptor & aDesc)88 Texture::Texture(Device* const aParent, RawId aId,
89                  const dom::GPUTextureDescriptor& aDesc)
90     : ChildOf(aParent),
91       mId(aId),
92       mBytesPerBlock(GetBytesPerBlock(aDesc.mFormat)) {}
93 
~Texture()94 Texture::~Texture() { Cleanup(); }
95 
Cleanup()96 void Texture::Cleanup() {
97   if (mValid && mParent) {
98     mValid = false;
99     auto bridge = mParent->GetBridge();
100     if (bridge && bridge->IsOpen()) {
101       bridge->SendTextureDestroy(mId);
102     }
103   }
104 }
105 
CreateView(const dom::GPUTextureViewDescriptor & aDesc)106 already_AddRefed<TextureView> Texture::CreateView(
107     const dom::GPUTextureViewDescriptor& aDesc) {
108   RawId id = mParent->GetBridge()->TextureCreateView(mId, mParent->mId, aDesc);
109   RefPtr<TextureView> view = new TextureView(this, id);
110   return view.forget();
111 }
112 
Destroy()113 void Texture::Destroy() {
114   // TODO: we don't have to implement it right now, but it's used by the
115   // examples
116 }
117 
118 }  // namespace webgpu
119 }  // namespace mozilla
120