1 //
2 // Copyright 2002 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 
7 // EGLSync.cpp: Implements the egl::Sync class.
8 
9 #include "libANGLE/EGLSync.h"
10 
11 #include "angle_gl.h"
12 
13 #include "common/utilities.h"
14 #include "libANGLE/renderer/EGLImplFactory.h"
15 #include "libANGLE/renderer/EGLReusableSync.h"
16 #include "libANGLE/renderer/EGLSyncImpl.h"
17 
18 namespace egl
19 {
20 
Sync(rx::EGLImplFactory * factory,EGLenum type,const AttributeMap & attribs)21 Sync::Sync(rx::EGLImplFactory *factory, EGLenum type, const AttributeMap &attribs)
22     : mLabel(nullptr),
23       mType(type),
24       mCondition(EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR),
25       mNativeFenceFD(
26           attribs.getAsInt(EGL_SYNC_NATIVE_FENCE_FD_ANDROID, EGL_NO_NATIVE_FENCE_FD_ANDROID))
27 {
28     switch (type)
29     {
30         case EGL_SYNC_FENCE:
31         case EGL_SYNC_NATIVE_FENCE_ANDROID:
32             mFence = std::unique_ptr<rx::EGLSyncImpl>(factory->createSync(attribs));
33             break;
34 
35         case EGL_SYNC_REUSABLE_KHR:
36             mFence = std::unique_ptr<rx::EGLSyncImpl>(new rx::ReusableSync(attribs));
37             break;
38 
39         default:
40             UNREACHABLE();
41     }
42 
43     // Per extension spec: Signaling Condition.
44     // "If the EGL_SYNC_NATIVE_FENCE_FD_ANDROID attribute is not
45     // EGL_NO_NATIVE_FENCE_FD_ANDROID then the EGL_SYNC_CONDITION_KHR attribute
46     // is set to EGL_SYNC_NATIVE_FENCE_SIGNALED_ANDROID and the EGL_SYNC_STATUS_KHR
47     // attribute is set to reflect the signal status of the native fence object.
48     if ((mType == EGL_SYNC_NATIVE_FENCE_ANDROID) &&
49         (mNativeFenceFD != EGL_NO_NATIVE_FENCE_FD_ANDROID))
50     {
51         mCondition = EGL_SYNC_NATIVE_FENCE_SIGNALED_ANDROID;
52     }
53 }
54 
onDestroy(const Display * display)55 void Sync::onDestroy(const Display *display)
56 {
57     ASSERT(mFence);
58     mFence->onDestroy(display);
59     mFence.reset();
60 }
61 
~Sync()62 Sync::~Sync() {}
63 
initialize(const Display * display,const gl::Context * context)64 Error Sync::initialize(const Display *display, const gl::Context *context)
65 {
66     return mFence->initialize(display, context, mType);
67 }
68 
setLabel(EGLLabelKHR label)69 void Sync::setLabel(EGLLabelKHR label)
70 {
71     mLabel = label;
72 }
73 
getLabel() const74 EGLLabelKHR Sync::getLabel() const
75 {
76     return mLabel;
77 }
78 
clientWait(const Display * display,const gl::Context * context,EGLint flags,EGLTime timeout,EGLint * outResult)79 Error Sync::clientWait(const Display *display,
80                        const gl::Context *context,
81                        EGLint flags,
82                        EGLTime timeout,
83                        EGLint *outResult)
84 {
85     return mFence->clientWait(display, context, flags, timeout, outResult);
86 }
87 
serverWait(const Display * display,const gl::Context * context,EGLint flags)88 Error Sync::serverWait(const Display *display, const gl::Context *context, EGLint flags)
89 {
90     return mFence->serverWait(display, context, flags);
91 }
92 
signal(const Display * display,const gl::Context * context,EGLint mode)93 Error Sync::signal(const Display *display, const gl::Context *context, EGLint mode)
94 {
95     return mFence->signal(display, context, mode);
96 }
97 
getStatus(const Display * display,EGLint * outStatus) const98 Error Sync::getStatus(const Display *display, EGLint *outStatus) const
99 {
100     return mFence->getStatus(display, outStatus);
101 }
102 
dupNativeFenceFD(const Display * display,EGLint * result) const103 Error Sync::dupNativeFenceFD(const Display *display, EGLint *result) const
104 {
105     return mFence->dupNativeFenceFD(display, result);
106 }
107 
108 }  // namespace egl
109