1 /* -*- Mode: c; tab-width: 8; c-basic-offset: 4; indent-tabs-mode: t; -*- */
2 /* glitter-paths - polygon scan converter
3  *
4  * Copyright (c) 2008  M Joonas Pihlaja
5  * Copyright (c) 2007  David Turner
6  *
7  * Permission is hereby granted, free of charge, to any person
8  * obtaining a copy of this software and associated documentation
9  * files (the "Software"), to deal in the Software without
10  * restriction, including without limitation the rights to use,
11  * copy, modify, merge, publish, distribute, sublicense, and/or sell
12  * copies of the Software, and to permit persons to whom the
13  * Software is furnished to do so, subject to the following
14  * conditions:
15  *
16  * The above copyright notice and this permission notice shall be
17  * included in all copies or substantial portions of the Software.
18  *
19  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
20  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
21  * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
22  * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
23  * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
24  * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
25  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
26  * OTHER DEALINGS IN THE SOFTWARE.
27  */
28 /* This is the Glitter paths scan converter incorporated into cairo.
29  * The source is from commit 734c53237a867a773640bd5b64816249fa1730f8
30  * of
31  *
32  *   https://gitweb.freedesktop.org/?p=users/joonas/glitter-paths
33  */
34 /* Glitter-paths is a stand alone polygon rasteriser derived from
35  * David Turner's reimplementation of Tor Anderssons's 15x17
36  * supersampling rasteriser from the Apparition graphics library.  The
37  * main new feature here is cheaply choosing per-scan line between
38  * doing fully analytical coverage computation for an entire row at a
39  * time vs. using a supersampling approach.
40  *
41  * David Turner's code can be found at
42  *
43  *   http://david.freetype.org/rasterizer-shootout/raster-comparison-20070813.tar.bz2
44  *
45  * In particular this file incorporates large parts of ftgrays_tor10.h
46  * from raster-comparison-20070813.tar.bz2
47  */
48 /* Overview
49  *
50  * A scan converter's basic purpose to take polygon edges and convert
51  * them into an RLE compressed A8 mask.  This one works in two phases:
52  * gathering edges and generating spans.
53  *
54  * 1) As the user feeds the scan converter edges they are vertically
55  * clipped and bucketted into a _polygon_ data structure.  The edges
56  * are also snapped from the user's coordinates to the subpixel grid
57  * coordinates used during scan conversion.
58  *
59  *     user
60  *      |
61  *      | edges
62  *      V
63  *    polygon buckets
64  *
65  * 2) Generating spans works by performing a vertical sweep of pixel
66  * rows from top to bottom and maintaining an _active_list_ of edges
67  * that intersect the row.  From the active list the fill rule
68  * determines which edges are the left and right edges of the start of
69  * each span, and their contribution is then accumulated into a pixel
70  * coverage list (_cell_list_) as coverage deltas.  Once the coverage
71  * deltas of all edges are known we can form spans of constant pixel
72  * coverage by summing the deltas during a traversal of the cell list.
73  * At the end of a pixel row the cell list is sent to a coverage
74  * blitter for rendering to some target surface.
75  *
76  * The pixel coverages are computed by either supersampling the row
77  * and box filtering a mono rasterisation, or by computing the exact
78  * coverages of edges in the active list.  The supersampling method is
79  * used whenever some edge starts or stops within the row or there are
80  * edge intersections in the row.
81  *
82  *   polygon bucket for       \
83  *   current pixel row        |
84  *      |                     |
85  *      | activate new edges  |  Repeat GRID_Y times if we
86  *      V                     \  are supersampling this row,
87  *   active list              /  or just once if we're computing
88  *      |                     |  analytical coverage.
89  *      | coverage deltas     |
90  *      V                     |
91  *   pixel coverage list     /
92  *      |
93  *      V
94  *   coverage blitter
95  */
96 #include "cairoint.h"
97 #include "cairo-spans-private.h"
98 #include "cairo-error-private.h"
99 
100 #include <assert.h>
101 #include <stdlib.h>
102 #include <string.h>
103 #include <limits.h>
104 #include <setjmp.h>
105 
106 /* The input coordinate scale and the rasterisation grid scales. */
107 #define GLITTER_INPUT_BITS CAIRO_FIXED_FRAC_BITS
108 #define GRID_X_BITS CAIRO_FIXED_FRAC_BITS
109 #define GRID_Y 15
110 
111 /* Set glitter up to use a cairo span renderer to do the coverage
112  * blitting. */
113 struct pool;
114 struct cell_list;
115 
116 /*-------------------------------------------------------------------------
117  * glitter-paths.h
118  */
119 
120 /* "Input scaled" numbers are fixed precision reals with multiplier
121  * 2**GLITTER_INPUT_BITS.  Input coordinates are given to glitter as
122  * pixel scaled numbers.  These get converted to the internal grid
123  * scaled numbers as soon as possible. Internal overflow is possible
124  * if GRID_X/Y inside glitter-paths.c is larger than
125  * 1<<GLITTER_INPUT_BITS. */
126 #ifndef GLITTER_INPUT_BITS
127 #  define GLITTER_INPUT_BITS 8
128 #endif
129 #define GLITTER_INPUT_SCALE (1<<GLITTER_INPUT_BITS)
130 typedef int glitter_input_scaled_t;
131 
132 /* Opaque type for scan converting. */
133 typedef struct glitter_scan_converter glitter_scan_converter_t;
134 
135 /*-------------------------------------------------------------------------
136  * glitter-paths.c: Implementation internal types
137  */
138 #include <stdlib.h>
139 #include <string.h>
140 #include <limits.h>
141 
142 /* All polygon coordinates are snapped onto a subsample grid. "Grid
143  * scaled" numbers are fixed precision reals with multiplier GRID_X or
144  * GRID_Y. */
145 typedef int grid_scaled_t;
146 typedef int grid_scaled_x_t;
147 typedef int grid_scaled_y_t;
148 
149 /* Default x/y scale factors.
150  *  You can either define GRID_X/Y_BITS to get a power-of-two scale
151  *  or define GRID_X/Y separately. */
152 #if !defined(GRID_X) && !defined(GRID_X_BITS)
153 #  define GRID_X_BITS 8
154 #endif
155 #if !defined(GRID_Y) && !defined(GRID_Y_BITS)
156 #  define GRID_Y 15
157 #endif
158 
159 /* Use GRID_X/Y_BITS to define GRID_X/Y if they're available. */
160 #ifdef GRID_X_BITS
161 #  define GRID_X (1 << GRID_X_BITS)
162 #endif
163 #ifdef GRID_Y_BITS
164 #  define GRID_Y (1 << GRID_Y_BITS)
165 #endif
166 
167 /* The GRID_X_TO_INT_FRAC macro splits a grid scaled coordinate into
168  * integer and fractional parts. The integer part is floored. */
169 #if defined(GRID_X_TO_INT_FRAC)
170   /* do nothing */
171 #elif defined(GRID_X_BITS)
172 #  define GRID_X_TO_INT_FRAC(x, i, f) \
173 	_GRID_TO_INT_FRAC_shift(x, i, f, GRID_X_BITS)
174 #else
175 #  define GRID_X_TO_INT_FRAC(x, i, f) \
176 	_GRID_TO_INT_FRAC_general(x, i, f, GRID_X)
177 #endif
178 
179 #define _GRID_TO_INT_FRAC_general(t, i, f, m) do {	\
180     (i) = (t) / (m);					\
181     (f) = (t) % (m);					\
182     if ((f) < 0) {					\
183 	--(i);						\
184 	(f) += (m);					\
185     }							\
186 } while (0)
187 
188 #define _GRID_TO_INT_FRAC_shift(t, i, f, b) do {	\
189     (f) = (t) & ((1 << (b)) - 1);			\
190     (i) = (t) >> (b);					\
191 } while (0)
192 
193 /* A grid area is a real in [0,1] scaled by 2*GRID_X*GRID_Y.  We want
194  * to be able to represent exactly areas of subpixel trapezoids whose
195  * vertices are given in grid scaled coordinates.  The scale factor
196  * comes from needing to accurately represent the area 0.5*dx*dy of a
197  * triangle with base dx and height dy in grid scaled numbers. */
198 typedef int grid_area_t;
199 #define GRID_XY (2*GRID_X*GRID_Y) /* Unit area on the grid. */
200 
201 /* GRID_AREA_TO_ALPHA(area): map [0,GRID_XY] to [0,255]. */
202 #if GRID_XY == 510
203 #  define GRID_AREA_TO_ALPHA(c)	  (((c)+1) >> 1)
204 #elif GRID_XY == 255
205 #  define  GRID_AREA_TO_ALPHA(c)  (c)
206 #elif GRID_XY == 64
207 #  define  GRID_AREA_TO_ALPHA(c)  (((c) << 2) | -(((c) & 0x40) >> 6))
208 #elif GRID_XY == 128
209 #  define  GRID_AREA_TO_ALPHA(c)  ((((c) << 1) | -((c) >> 7)) & 255)
210 #elif GRID_XY == 256
211 #  define  GRID_AREA_TO_ALPHA(c)  (((c) | -((c) >> 8)) & 255)
212 #elif GRID_XY == 15
213 #  define  GRID_AREA_TO_ALPHA(c)  (((c) << 4) + (c))
214 #elif GRID_XY == 2*256*15
215 #  define  GRID_AREA_TO_ALPHA(c)  (((c) + ((c)<<4) + 256) >> 9)
216 #else
217 #  define  GRID_AREA_TO_ALPHA(c)  (((c)*255 + GRID_XY/2) / GRID_XY)
218 #endif
219 
220 #define UNROLL3(x) x x x
221 
222 struct quorem {
223     int32_t quo;
224     int32_t rem;
225 };
226 
227 /* Header for a chunk of memory in a memory pool. */
228 struct _pool_chunk {
229     /* # bytes used in this chunk. */
230     size_t size;
231 
232     /* # bytes total in this chunk */
233     size_t capacity;
234 
235     /* Pointer to the previous chunk or %NULL if this is the sentinel
236      * chunk in the pool header. */
237     struct _pool_chunk *prev_chunk;
238 
239     /* Actual data starts here.	 Well aligned for pointers. */
240 };
241 
242 /* A memory pool.  This is supposed to be embedded on the stack or
243  * within some other structure.	 It may optionally be followed by an
244  * embedded array from which requests are fulfilled until
245  * malloc needs to be called to allocate a first real chunk. */
246 struct pool {
247     /* Chunk we're allocating from. */
248     struct _pool_chunk *current;
249 
250     jmp_buf *jmp;
251 
252     /* Free list of previously allocated chunks.  All have >= default
253      * capacity. */
254     struct _pool_chunk *first_free;
255 
256     /* The default capacity of a chunk. */
257     size_t default_capacity;
258 
259     /* Header for the sentinel chunk.  Directly following the pool
260      * struct should be some space for embedded elements from which
261      * the sentinel chunk allocates from. */
262     struct _pool_chunk sentinel[1];
263 };
264 
265 /* A polygon edge. */
266 struct edge {
267     /* Next in y-bucket or active list. */
268     struct edge *next;
269 
270     /* Current x coordinate while the edge is on the active
271      * list. Initialised to the x coordinate of the top of the
272      * edge. The quotient is in grid_scaled_x_t units and the
273      * remainder is mod dy in grid_scaled_y_t units.*/
274     struct quorem x;
275 
276     /* Advance of the current x when moving down a subsample line. */
277     struct quorem dxdy;
278 
279     /* Advance of the current x when moving down a full pixel
280      * row. Only initialised when the height of the edge is large
281      * enough that there's a chance the edge could be stepped by a
282      * full row's worth of subsample rows at a time. */
283     struct quorem dxdy_full;
284 
285     /* The clipped y of the top of the edge. */
286     grid_scaled_y_t ytop;
287 
288     /* y2-y1 after orienting the edge downwards.  */
289     grid_scaled_y_t dy;
290 
291     /* Number of subsample rows remaining to scan convert of this
292      * edge. */
293     grid_scaled_y_t height_left;
294 
295     /* Original sign of the edge: +1 for downwards, -1 for upwards
296      * edges.  */
297     int dir;
298     int vertical;
299     int clip;
300 };
301 
302 /* Number of subsample rows per y-bucket. Must be GRID_Y. */
303 #define EDGE_Y_BUCKET_HEIGHT GRID_Y
304 
305 #define EDGE_Y_BUCKET_INDEX(y, ymin) (((y) - (ymin))/EDGE_Y_BUCKET_HEIGHT)
306 
307 /* A collection of sorted and vertically clipped edges of the polygon.
308  * Edges are moved from the polygon to an active list while scan
309  * converting. */
310 struct polygon {
311     /* The vertical clip extents. */
312     grid_scaled_y_t ymin, ymax;
313 
314     /* Array of edges all starting in the same bucket.	An edge is put
315      * into bucket EDGE_BUCKET_INDEX(edge->ytop, polygon->ymin) when
316      * it is added to the polygon. */
317     struct edge **y_buckets;
318     struct edge *y_buckets_embedded[64];
319 
320     struct {
321 	struct pool base[1];
322 	struct edge embedded[32];
323     } edge_pool;
324 };
325 
326 /* A cell records the effect on pixel coverage of polygon edges
327  * passing through a pixel.  It contains two accumulators of pixel
328  * coverage.
329  *
330  * Consider the effects of a polygon edge on the coverage of a pixel
331  * it intersects and that of the following one.  The coverage of the
332  * following pixel is the height of the edge multiplied by the width
333  * of the pixel, and the coverage of the pixel itself is the area of
334  * the trapezoid formed by the edge and the right side of the pixel.
335  *
336  * +-----------------------+-----------------------+
337  * |                       |                       |
338  * |                       |                       |
339  * |_______________________|_______________________|
340  * |   \...................|.......................|\
341  * |    \..................|.......................| |
342  * |     \.................|.......................| |
343  * |      \....covered.....|.......................| |
344  * |       \....area.......|.......................| } covered height
345  * |        \..............|.......................| |
346  * |uncovered\.............|.......................| |
347  * |  area    \............|.......................| |
348  * |___________\...........|.......................|/
349  * |                       |                       |
350  * |                       |                       |
351  * |                       |                       |
352  * +-----------------------+-----------------------+
353  *
354  * Since the coverage of the following pixel will always be a multiple
355  * of the width of the pixel, we can store the height of the covered
356  * area instead.  The coverage of the pixel itself is the total
357  * coverage minus the area of the uncovered area to the left of the
358  * edge.  As it's faster to compute the uncovered area we only store
359  * that and subtract it from the total coverage later when forming
360  * spans to blit.
361  *
362  * The heights and areas are signed, with left edges of the polygon
363  * having positive sign and right edges having negative sign.  When
364  * two edges intersect they swap their left/rightness so their
365  * contribution above and below the intersection point must be
366  * computed separately. */
367 struct cell {
368     struct cell		*next;
369     int			 x;
370     grid_area_t		 uncovered_area;
371     grid_scaled_y_t	 covered_height;
372     grid_scaled_y_t	 clipped_height;
373 };
374 
375 /* A cell list represents the scan line sparsely as cells ordered by
376  * ascending x.  It is geared towards scanning the cells in order
377  * using an internal cursor. */
378 struct cell_list {
379     /* Sentinel nodes */
380     struct cell head, tail;
381 
382     /* Cursor state for iterating through the cell list. */
383     struct cell *cursor;
384 
385     /* Cells in the cell list are owned by the cell list and are
386      * allocated from this pool.  */
387     struct {
388 	struct pool base[1];
389 	struct cell embedded[32];
390     } cell_pool;
391 };
392 
393 struct cell_pair {
394     struct cell *cell1;
395     struct cell *cell2;
396 };
397 
398 /* The active list contains edges in the current scan line ordered by
399  * the x-coordinate of the intercept of the edge and the scan line. */
400 struct active_list {
401     /* Leftmost edge on the current scan line. */
402     struct edge *head;
403 
404     /* A lower bound on the height of the active edges is used to
405      * estimate how soon some active edge ends.	 We can't advance the
406      * scan conversion by a full pixel row if an edge ends somewhere
407      * within it. */
408     grid_scaled_y_t min_height;
409 };
410 
411 struct glitter_scan_converter {
412     struct polygon	polygon[1];
413     struct active_list	active[1];
414     struct cell_list	coverages[1];
415 
416     /* Clip box. */
417     grid_scaled_y_t ymin, ymax;
418 };
419 
420 /* Compute the floored division a/b. Assumes / and % perform symmetric
421  * division. */
422 inline static struct quorem
floored_divrem(int a,int b)423 floored_divrem(int a, int b)
424 {
425     struct quorem qr;
426     qr.quo = a/b;
427     qr.rem = a%b;
428     if ((a^b)<0 && qr.rem) {
429 	qr.quo -= 1;
430 	qr.rem += b;
431     }
432     return qr;
433 }
434 
435 /* Compute the floored division (x*a)/b. Assumes / and % perform symmetric
436  * division. */
437 static struct quorem
floored_muldivrem(int x,int a,int b)438 floored_muldivrem(int x, int a, int b)
439 {
440     struct quorem qr;
441     long long xa = (long long)x*a;
442     qr.quo = xa/b;
443     qr.rem = xa%b;
444     if ((xa>=0) != (b>=0) && qr.rem) {
445 	qr.quo -= 1;
446 	qr.rem += b;
447     }
448     return qr;
449 }
450 
451 static struct _pool_chunk *
_pool_chunk_init(struct _pool_chunk * p,struct _pool_chunk * prev_chunk,size_t capacity)452 _pool_chunk_init(
453     struct _pool_chunk *p,
454     struct _pool_chunk *prev_chunk,
455     size_t capacity)
456 {
457     p->prev_chunk = prev_chunk;
458     p->size = 0;
459     p->capacity = capacity;
460     return p;
461 }
462 
463 static struct _pool_chunk *
_pool_chunk_create(struct pool * pool,size_t size)464 _pool_chunk_create(struct pool *pool, size_t size)
465 {
466     struct _pool_chunk *p;
467 
468     p = _cairo_malloc (size + sizeof(struct _pool_chunk));
469     if (unlikely (NULL == p))
470 	longjmp (*pool->jmp, _cairo_error (CAIRO_STATUS_NO_MEMORY));
471 
472     return _pool_chunk_init(p, pool->current, size);
473 }
474 
475 static void
pool_init(struct pool * pool,jmp_buf * jmp,size_t default_capacity,size_t embedded_capacity)476 pool_init(struct pool *pool,
477 	  jmp_buf *jmp,
478 	  size_t default_capacity,
479 	  size_t embedded_capacity)
480 {
481     pool->jmp = jmp;
482     pool->current = pool->sentinel;
483     pool->first_free = NULL;
484     pool->default_capacity = default_capacity;
485     _pool_chunk_init(pool->sentinel, NULL, embedded_capacity);
486 }
487 
488 static void
pool_fini(struct pool * pool)489 pool_fini(struct pool *pool)
490 {
491     struct _pool_chunk *p = pool->current;
492     do {
493 	while (NULL != p) {
494 	    struct _pool_chunk *prev = p->prev_chunk;
495 	    if (p != pool->sentinel)
496 		free(p);
497 	    p = prev;
498 	}
499 	p = pool->first_free;
500 	pool->first_free = NULL;
501     } while (NULL != p);
502 }
503 
504 /* Satisfy an allocation by first allocating a new large enough chunk
505  * and adding it to the head of the pool's chunk list. This function
506  * is called as a fallback if pool_alloc() couldn't do a quick
507  * allocation from the current chunk in the pool. */
508 static void *
_pool_alloc_from_new_chunk(struct pool * pool,size_t size)509 _pool_alloc_from_new_chunk(
510     struct pool *pool,
511     size_t size)
512 {
513     struct _pool_chunk *chunk;
514     void *obj;
515     size_t capacity;
516 
517     /* If the allocation is smaller than the default chunk size then
518      * try getting a chunk off the free list.  Force alloc of a new
519      * chunk for large requests. */
520     capacity = size;
521     chunk = NULL;
522     if (size < pool->default_capacity) {
523 	capacity = pool->default_capacity;
524 	chunk = pool->first_free;
525 	if (chunk) {
526 	    pool->first_free = chunk->prev_chunk;
527 	    _pool_chunk_init(chunk, pool->current, chunk->capacity);
528 	}
529     }
530 
531     if (NULL == chunk)
532 	chunk = _pool_chunk_create (pool, capacity);
533     pool->current = chunk;
534 
535     obj = ((unsigned char*)chunk + sizeof(*chunk) + chunk->size);
536     chunk->size += size;
537     return obj;
538 }
539 
540 /* Allocate size bytes from the pool.  The first allocated address
541  * returned from a pool is aligned to sizeof(void*).  Subsequent
542  * addresses will maintain alignment as long as multiples of void* are
543  * allocated.  Returns the address of a new memory area or %NULL on
544  * allocation failures.	 The pool retains ownership of the returned
545  * memory. */
546 inline static void *
pool_alloc(struct pool * pool,size_t size)547 pool_alloc (struct pool *pool, size_t size)
548 {
549     struct _pool_chunk *chunk = pool->current;
550 
551     if (size <= chunk->capacity - chunk->size) {
552 	void *obj = ((unsigned char*)chunk + sizeof(*chunk) + chunk->size);
553 	chunk->size += size;
554 	return obj;
555     } else {
556 	return _pool_alloc_from_new_chunk(pool, size);
557     }
558 }
559 
560 /* Relinquish all pool_alloced memory back to the pool. */
561 static void
pool_reset(struct pool * pool)562 pool_reset (struct pool *pool)
563 {
564     /* Transfer all used chunks to the chunk free list. */
565     struct _pool_chunk *chunk = pool->current;
566     if (chunk != pool->sentinel) {
567 	while (chunk->prev_chunk != pool->sentinel) {
568 	    chunk = chunk->prev_chunk;
569 	}
570 	chunk->prev_chunk = pool->first_free;
571 	pool->first_free = pool->current;
572     }
573     /* Reset the sentinel as the current chunk. */
574     pool->current = pool->sentinel;
575     pool->sentinel->size = 0;
576 }
577 
578 /* Rewinds the cell list's cursor to the beginning.  After rewinding
579  * we're good to cell_list_find() the cell any x coordinate. */
580 inline static void
cell_list_rewind(struct cell_list * cells)581 cell_list_rewind (struct cell_list *cells)
582 {
583     cells->cursor = &cells->head;
584 }
585 
586 /* Rewind the cell list if its cursor has been advanced past x. */
587 inline static void
cell_list_maybe_rewind(struct cell_list * cells,int x)588 cell_list_maybe_rewind (struct cell_list *cells, int x)
589 {
590     struct cell *tail = cells->cursor;
591     if (tail->x > x)
592 	cell_list_rewind (cells);
593 }
594 
595 static void
cell_list_init(struct cell_list * cells,jmp_buf * jmp)596 cell_list_init(struct cell_list *cells, jmp_buf *jmp)
597 {
598     pool_init(cells->cell_pool.base, jmp,
599 	      256*sizeof(struct cell),
600 	      sizeof(cells->cell_pool.embedded));
601     cells->tail.next = NULL;
602     cells->tail.x = INT_MAX;
603     cells->head.x = INT_MIN;
604     cells->head.next = &cells->tail;
605     cell_list_rewind (cells);
606 }
607 
608 static void
cell_list_fini(struct cell_list * cells)609 cell_list_fini(struct cell_list *cells)
610 {
611     pool_fini (cells->cell_pool.base);
612 }
613 
614 /* Empty the cell list.  This is called at the start of every pixel
615  * row. */
616 inline static void
cell_list_reset(struct cell_list * cells)617 cell_list_reset (struct cell_list *cells)
618 {
619     cell_list_rewind (cells);
620     cells->head.next = &cells->tail;
621     pool_reset (cells->cell_pool.base);
622 }
623 
624 static struct cell *
cell_list_alloc(struct cell_list * cells,struct cell * tail,int x)625 cell_list_alloc (struct cell_list *cells,
626 		 struct cell *tail,
627 		 int x)
628 {
629     struct cell *cell;
630 
631     cell = pool_alloc (cells->cell_pool.base, sizeof (struct cell));
632     cell->next = tail->next;
633     tail->next = cell;
634     cell->x = x;
635     cell->uncovered_area = 0;
636     cell->covered_height = 0;
637     cell->clipped_height = 0;
638     return cell;
639 }
640 
641 /* Find a cell at the given x-coordinate.  Returns %NULL if a new cell
642  * needed to be allocated but couldn't be.  Cells must be found with
643  * non-decreasing x-coordinate until the cell list is rewound using
644  * cell_list_rewind(). Ownership of the returned cell is retained by
645  * the cell list. */
646 inline static struct cell *
cell_list_find(struct cell_list * cells,int x)647 cell_list_find (struct cell_list *cells, int x)
648 {
649     struct cell *tail = cells->cursor;
650 
651     while (1) {
652 	UNROLL3({
653 	    if (tail->next->x > x)
654 		break;
655 	    tail = tail->next;
656 	});
657     }
658 
659     if (tail->x != x)
660 	tail = cell_list_alloc (cells, tail, x);
661     return cells->cursor = tail;
662 
663 }
664 
665 /* Find two cells at x1 and x2.	 This is exactly equivalent
666  * to
667  *
668  *   pair.cell1 = cell_list_find(cells, x1);
669  *   pair.cell2 = cell_list_find(cells, x2);
670  *
671  * except with less function call overhead. */
672 inline static struct cell_pair
cell_list_find_pair(struct cell_list * cells,int x1,int x2)673 cell_list_find_pair(struct cell_list *cells, int x1, int x2)
674 {
675     struct cell_pair pair;
676 
677     pair.cell1 = cells->cursor;
678     while (1) {
679 	UNROLL3({
680 	    if (pair.cell1->next->x > x1)
681 		break;
682 	    pair.cell1 = pair.cell1->next;
683 	});
684     }
685     if (pair.cell1->x != x1) {
686 	struct cell *cell = pool_alloc (cells->cell_pool.base,
687 					sizeof (struct cell));
688 	cell->x = x1;
689 	cell->uncovered_area = 0;
690 	cell->covered_height = 0;
691 	cell->clipped_height = 0;
692 	cell->next = pair.cell1->next;
693 	pair.cell1->next = cell;
694 	pair.cell1 = cell;
695     }
696 
697     pair.cell2 = pair.cell1;
698     while (1) {
699 	UNROLL3({
700 	    if (pair.cell2->next->x > x2)
701 		break;
702 	    pair.cell2 = pair.cell2->next;
703 	});
704     }
705     if (pair.cell2->x != x2) {
706 	struct cell *cell = pool_alloc (cells->cell_pool.base,
707 					sizeof (struct cell));
708 	cell->uncovered_area = 0;
709 	cell->covered_height = 0;
710 	cell->clipped_height = 0;
711 	cell->x = x2;
712 	cell->next = pair.cell2->next;
713 	pair.cell2->next = cell;
714 	pair.cell2 = cell;
715     }
716 
717     cells->cursor = pair.cell2;
718     return pair;
719 }
720 
721 /* Add a subpixel span covering [x1, x2) to the coverage cells. */
722 inline static void
cell_list_add_subspan(struct cell_list * cells,grid_scaled_x_t x1,grid_scaled_x_t x2)723 cell_list_add_subspan(struct cell_list *cells,
724 		      grid_scaled_x_t x1,
725 		      grid_scaled_x_t x2)
726 {
727     int ix1, fx1;
728     int ix2, fx2;
729 
730     GRID_X_TO_INT_FRAC(x1, ix1, fx1);
731     GRID_X_TO_INT_FRAC(x2, ix2, fx2);
732 
733     if (ix1 != ix2) {
734 	struct cell_pair p;
735 	p = cell_list_find_pair(cells, ix1, ix2);
736 	p.cell1->uncovered_area += 2*fx1;
737 	++p.cell1->covered_height;
738 	p.cell2->uncovered_area -= 2*fx2;
739 	--p.cell2->covered_height;
740     } else {
741 	struct cell *cell = cell_list_find(cells, ix1);
742 	cell->uncovered_area += 2*(fx1-fx2);
743     }
744 }
745 
746 /* Adds the analytical coverage of an edge crossing the current pixel
747  * row to the coverage cells and advances the edge's x position to the
748  * following row.
749  *
750  * This function is only called when we know that during this pixel row:
751  *
752  * 1) The relative order of all edges on the active list doesn't
753  * change.  In particular, no edges intersect within this row to pixel
754  * precision.
755  *
756  * 2) No new edges start in this row.
757  *
758  * 3) No existing edges end mid-row.
759  *
760  * This function depends on being called with all edges from the
761  * active list in the order they appear on the list (i.e. with
762  * non-decreasing x-coordinate.)  */
763 static void
cell_list_render_edge(struct cell_list * cells,struct edge * edge,int sign)764 cell_list_render_edge(
765     struct cell_list *cells,
766     struct edge *edge,
767     int sign)
768 {
769     grid_scaled_y_t y1, y2, dy;
770     grid_scaled_x_t dx;
771     int ix1, ix2;
772     grid_scaled_x_t fx1, fx2;
773 
774     struct quorem x1 = edge->x;
775     struct quorem x2 = x1;
776 
777     if (! edge->vertical) {
778 	x2.quo += edge->dxdy_full.quo;
779 	x2.rem += edge->dxdy_full.rem;
780 	if (x2.rem >= 0) {
781 	    ++x2.quo;
782 	    x2.rem -= edge->dy;
783 	}
784 
785 	edge->x = x2;
786     }
787 
788     GRID_X_TO_INT_FRAC(x1.quo, ix1, fx1);
789     GRID_X_TO_INT_FRAC(x2.quo, ix2, fx2);
790 
791     /* Edge is entirely within a column? */
792     if (ix1 == ix2) {
793 	/* We always know that ix1 is >= the cell list cursor in this
794 	 * case due to the no-intersections precondition.  */
795 	struct cell *cell = cell_list_find(cells, ix1);
796 	cell->covered_height += sign*GRID_Y;
797 	cell->uncovered_area += sign*(fx1 + fx2)*GRID_Y;
798 	return;
799     }
800 
801     /* Orient the edge left-to-right. */
802     dx = x2.quo - x1.quo;
803     if (dx >= 0) {
804 	y1 = 0;
805 	y2 = GRID_Y;
806     } else {
807 	int tmp;
808 	tmp = ix1; ix1 = ix2; ix2 = tmp;
809 	tmp = fx1; fx1 = fx2; fx2 = tmp;
810 	dx = -dx;
811 	sign = -sign;
812 	y1 = GRID_Y;
813 	y2 = 0;
814     }
815     dy = y2 - y1;
816 
817     /* Add coverage for all pixels [ix1,ix2] on this row crossed
818      * by the edge. */
819     {
820 	struct cell_pair pair;
821 	struct quorem y = floored_divrem((GRID_X - fx1)*dy, dx);
822 
823 	/* When rendering a previous edge on the active list we may
824 	 * advance the cell list cursor past the leftmost pixel of the
825 	 * current edge even though the two edges don't intersect.
826 	 * e.g. consider two edges going down and rightwards:
827 	 *
828 	 *  --\_+---\_+-----+-----+----
829 	 *      \_    \_    |     |
830 	 *      | \_  | \_  |     |
831 	 *      |   \_|   \_|     |
832 	 *      |     \_    \_    |
833 	 *  ----+-----+-\---+-\---+----
834 	 *
835 	 * The left edge touches cells past the starting cell of the
836 	 * right edge.  Fortunately such cases are rare.
837 	 *
838 	 * The rewinding is never necessary if the current edge stays
839 	 * within a single column because we've checked before calling
840 	 * this function that the active list order won't change. */
841 	cell_list_maybe_rewind(cells, ix1);
842 
843 	pair = cell_list_find_pair(cells, ix1, ix1+1);
844 	pair.cell1->uncovered_area += sign*y.quo*(GRID_X + fx1);
845 	pair.cell1->covered_height += sign*y.quo;
846 	y.quo += y1;
847 
848 	if (ix1+1 < ix2) {
849 	    struct quorem dydx_full = floored_divrem(GRID_X*dy, dx);
850 	    struct cell *cell = pair.cell2;
851 
852 	    ++ix1;
853 	    do {
854 		grid_scaled_y_t y_skip = dydx_full.quo;
855 		y.rem += dydx_full.rem;
856 		if (y.rem >= dx) {
857 		    ++y_skip;
858 		    y.rem -= dx;
859 		}
860 
861 		y.quo += y_skip;
862 
863 		y_skip *= sign;
864 		cell->uncovered_area += y_skip*GRID_X;
865 		cell->covered_height += y_skip;
866 
867 		++ix1;
868 		cell = cell_list_find(cells, ix1);
869 	    } while (ix1 != ix2);
870 
871 	    pair.cell2 = cell;
872 	}
873 	pair.cell2->uncovered_area += sign*(y2 - y.quo)*fx2;
874 	pair.cell2->covered_height += sign*(y2 - y.quo);
875     }
876 }
877 
878 static void
polygon_init(struct polygon * polygon,jmp_buf * jmp)879 polygon_init (struct polygon *polygon, jmp_buf *jmp)
880 {
881     polygon->ymin = polygon->ymax = 0;
882     polygon->y_buckets = polygon->y_buckets_embedded;
883     pool_init (polygon->edge_pool.base, jmp,
884 	       8192 - sizeof (struct _pool_chunk),
885 	       sizeof (polygon->edge_pool.embedded));
886 }
887 
888 static void
polygon_fini(struct polygon * polygon)889 polygon_fini (struct polygon *polygon)
890 {
891     if (polygon->y_buckets != polygon->y_buckets_embedded)
892 	free (polygon->y_buckets);
893 
894     pool_fini (polygon->edge_pool.base);
895 }
896 
897 /* Empties the polygon of all edges. The polygon is then prepared to
898  * receive new edges and clip them to the vertical range
899  * [ymin,ymax). */
900 static cairo_status_t
polygon_reset(struct polygon * polygon,grid_scaled_y_t ymin,grid_scaled_y_t ymax)901 polygon_reset (struct polygon *polygon,
902 	       grid_scaled_y_t ymin,
903 	       grid_scaled_y_t ymax)
904 {
905     unsigned h = ymax - ymin;
906     unsigned num_buckets = EDGE_Y_BUCKET_INDEX(ymax + EDGE_Y_BUCKET_HEIGHT-1,
907 					       ymin);
908 
909     pool_reset(polygon->edge_pool.base);
910 
911     if (unlikely (h > 0x7FFFFFFFU - EDGE_Y_BUCKET_HEIGHT))
912 	goto bail_no_mem; /* even if you could, you wouldn't want to. */
913 
914     if (polygon->y_buckets != polygon->y_buckets_embedded)
915 	free (polygon->y_buckets);
916 
917     polygon->y_buckets =  polygon->y_buckets_embedded;
918     if (num_buckets > ARRAY_LENGTH (polygon->y_buckets_embedded)) {
919 	polygon->y_buckets = _cairo_malloc_ab (num_buckets,
920 					       sizeof (struct edge *));
921 	if (unlikely (NULL == polygon->y_buckets))
922 	    goto bail_no_mem;
923     }
924     memset (polygon->y_buckets, 0, num_buckets * sizeof (struct edge *));
925 
926     polygon->ymin = ymin;
927     polygon->ymax = ymax;
928     return CAIRO_STATUS_SUCCESS;
929 
930  bail_no_mem:
931     polygon->ymin = 0;
932     polygon->ymax = 0;
933     return CAIRO_STATUS_NO_MEMORY;
934 }
935 
936 static void
_polygon_insert_edge_into_its_y_bucket(struct polygon * polygon,struct edge * e)937 _polygon_insert_edge_into_its_y_bucket(
938     struct polygon *polygon,
939     struct edge *e)
940 {
941     unsigned ix = EDGE_Y_BUCKET_INDEX(e->ytop, polygon->ymin);
942     struct edge **ptail = &polygon->y_buckets[ix];
943     e->next = *ptail;
944     *ptail = e;
945 }
946 
947 inline static void
polygon_add_edge(struct polygon * polygon,const cairo_edge_t * edge,int clip)948 polygon_add_edge (struct polygon *polygon,
949 		  const cairo_edge_t *edge,
950 		  int clip)
951 {
952     struct edge *e;
953     grid_scaled_x_t dx;
954     grid_scaled_y_t dy;
955     grid_scaled_y_t ytop, ybot;
956     grid_scaled_y_t ymin = polygon->ymin;
957     grid_scaled_y_t ymax = polygon->ymax;
958 
959     assert (edge->bottom > edge->top);
960 
961     if (unlikely (edge->top >= ymax || edge->bottom <= ymin))
962 	return;
963 
964     e = pool_alloc (polygon->edge_pool.base, sizeof (struct edge));
965 
966     dx = edge->line.p2.x - edge->line.p1.x;
967     dy = edge->line.p2.y - edge->line.p1.y;
968     e->dy = dy;
969     e->dir = edge->dir;
970     e->clip = clip;
971 
972     ytop = edge->top >= ymin ? edge->top : ymin;
973     ybot = edge->bottom <= ymax ? edge->bottom : ymax;
974     e->ytop = ytop;
975     e->height_left = ybot - ytop;
976 
977     if (dx == 0) {
978 	e->vertical = TRUE;
979 	e->x.quo = edge->line.p1.x;
980 	e->x.rem = 0;
981 	e->dxdy.quo = 0;
982 	e->dxdy.rem = 0;
983 	e->dxdy_full.quo = 0;
984 	e->dxdy_full.rem = 0;
985     } else {
986 	e->vertical = FALSE;
987 	e->dxdy = floored_divrem (dx, dy);
988 	if (ytop == edge->line.p1.y) {
989 	    e->x.quo = edge->line.p1.x;
990 	    e->x.rem = 0;
991 	} else {
992 	    e->x = floored_muldivrem (ytop - edge->line.p1.y, dx, dy);
993 	    e->x.quo += edge->line.p1.x;
994 	}
995 
996 	if (e->height_left >= GRID_Y) {
997 	    e->dxdy_full = floored_muldivrem (GRID_Y, dx, dy);
998 	} else {
999 	    e->dxdy_full.quo = 0;
1000 	    e->dxdy_full.rem = 0;
1001 	}
1002     }
1003 
1004     _polygon_insert_edge_into_its_y_bucket (polygon, e);
1005 
1006     e->x.rem -= dy;		/* Bias the remainder for faster
1007 				 * edge advancement. */
1008 }
1009 
1010 static void
active_list_reset(struct active_list * active)1011 active_list_reset (struct active_list *active)
1012 {
1013     active->head = NULL;
1014     active->min_height = 0;
1015 }
1016 
1017 static void
active_list_init(struct active_list * active)1018 active_list_init(struct active_list *active)
1019 {
1020     active_list_reset(active);
1021 }
1022 
1023 /*
1024  * Merge two sorted edge lists.
1025  * Input:
1026  *  - head_a: The head of the first list.
1027  *  - head_b: The head of the second list; head_b cannot be NULL.
1028  * Output:
1029  * Returns the head of the merged list.
1030  *
1031  * Implementation notes:
1032  * To make it fast (in particular, to reduce to an insertion sort whenever
1033  * one of the two input lists only has a single element) we iterate through
1034  * a list until its head becomes greater than the head of the other list,
1035  * then we switch their roles. As soon as one of the two lists is empty, we
1036  * just attach the other one to the current list and exit.
1037  * Writes to memory are only needed to "switch" lists (as it also requires
1038  * attaching to the output list the list which we will be iterating next) and
1039  * to attach the last non-empty list.
1040  */
1041 static struct edge *
merge_sorted_edges(struct edge * head_a,struct edge * head_b)1042 merge_sorted_edges (struct edge *head_a, struct edge *head_b)
1043 {
1044     struct edge *head, **next;
1045     int32_t x;
1046 
1047     if (head_a == NULL)
1048 	return head_b;
1049 
1050     next = &head;
1051     if (head_a->x.quo <= head_b->x.quo) {
1052 	head = head_a;
1053     } else {
1054 	head = head_b;
1055 	goto start_with_b;
1056     }
1057 
1058     do {
1059 	x = head_b->x.quo;
1060 	while (head_a != NULL && head_a->x.quo <= x) {
1061 	    next = &head_a->next;
1062 	    head_a = head_a->next;
1063 	}
1064 
1065 	*next = head_b;
1066 	if (head_a == NULL)
1067 	    return head;
1068 
1069 start_with_b:
1070 	x = head_a->x.quo;
1071 	while (head_b != NULL && head_b->x.quo <= x) {
1072 	    next = &head_b->next;
1073 	    head_b = head_b->next;
1074 	}
1075 
1076 	*next = head_a;
1077 	if (head_b == NULL)
1078 	    return head;
1079     } while (1);
1080 }
1081 
1082 /*
1083  * Sort (part of) a list.
1084  * Input:
1085  *  - list: The list to be sorted; list cannot be NULL.
1086  *  - limit: Recursion limit.
1087  * Output:
1088  *  - head_out: The head of the sorted list containing the first 2^(level+1) elements of the
1089  *              input list; if the input list has fewer elements, head_out be a sorted list
1090  *              containing all the elements of the input list.
1091  * Returns the head of the list of unprocessed elements (NULL if the sorted list contains
1092  * all the elements of the input list).
1093  *
1094  * Implementation notes:
1095  * Special case single element list, unroll/inline the sorting of the first two elements.
1096  * Some tail recursion is used since we iterate on the bottom-up solution of the problem
1097  * (we start with a small sorted list and keep merging other lists of the same size to it).
1098  */
1099 static struct edge *
sort_edges(struct edge * list,unsigned int level,struct edge ** head_out)1100 sort_edges (struct edge  *list,
1101 	    unsigned int  level,
1102 	    struct edge **head_out)
1103 {
1104     struct edge *head_other, *remaining;
1105     unsigned int i;
1106 
1107     head_other = list->next;
1108 
1109     /* Single element list -> return */
1110     if (head_other == NULL) {
1111 	*head_out = list;
1112 	return NULL;
1113     }
1114 
1115     /* Unroll the first iteration of the following loop (halves the number of calls to merge_sorted_edges):
1116      *  - Initialize remaining to be the list containing the elements after the second in the input list.
1117      *  - Initialize *head_out to be the sorted list containing the first two element.
1118      */
1119     remaining = head_other->next;
1120     if (list->x.quo <= head_other->x.quo) {
1121 	*head_out = list;
1122 	/* list->next = head_other; */ /* The input list is already like this. */
1123 	head_other->next = NULL;
1124     } else {
1125 	*head_out = head_other;
1126 	head_other->next = list;
1127 	list->next = NULL;
1128     }
1129 
1130     for (i = 0; i < level && remaining; i++) {
1131 	/* Extract a sorted list of the same size as *head_out
1132 	 * (2^(i+1) elements) from the list of remaining elements. */
1133 	remaining = sort_edges (remaining, i, &head_other);
1134 	*head_out = merge_sorted_edges (*head_out, head_other);
1135     }
1136 
1137     /* *head_out now contains (at most) 2^(level+1) elements. */
1138 
1139     return remaining;
1140 }
1141 
1142 /* Test if the edges on the active list can be safely advanced by a
1143  * full row without intersections or any edges ending. */
1144 inline static int
active_list_can_step_full_row(struct active_list * active)1145 active_list_can_step_full_row (struct active_list *active)
1146 {
1147     const struct edge *e;
1148     int prev_x = INT_MIN;
1149 
1150     /* Recomputes the minimum height of all edges on the active
1151      * list if we have been dropping edges. */
1152     if (active->min_height <= 0) {
1153 	int min_height = INT_MAX;
1154 
1155 	e = active->head;
1156 	while (NULL != e) {
1157 	    if (e->height_left < min_height)
1158 		min_height = e->height_left;
1159 	    e = e->next;
1160 	}
1161 
1162 	active->min_height = min_height;
1163     }
1164 
1165     if (active->min_height < GRID_Y)
1166 	return 0;
1167 
1168     /* Check for intersections as no edges end during the next row. */
1169     e = active->head;
1170     while (NULL != e) {
1171 	struct quorem x = e->x;
1172 
1173 	if (! e->vertical) {
1174 	    x.quo += e->dxdy_full.quo;
1175 	    x.rem += e->dxdy_full.rem;
1176 	    if (x.rem >= 0)
1177 		++x.quo;
1178 	}
1179 
1180 	if (x.quo <= prev_x)
1181 	    return 0;
1182 
1183 	prev_x = x.quo;
1184 	e = e->next;
1185     }
1186 
1187     return 1;
1188 }
1189 
1190 /* Merges edges on the given subpixel row from the polygon to the
1191  * active_list. */
1192 inline static void
active_list_merge_edges_from_polygon(struct active_list * active,struct edge ** ptail,grid_scaled_y_t y,struct polygon * polygon)1193 active_list_merge_edges_from_polygon(struct active_list *active,
1194 				     struct edge **ptail,
1195 				     grid_scaled_y_t y,
1196 				     struct polygon *polygon)
1197 {
1198     /* Split off the edges on the current subrow and merge them into
1199      * the active list. */
1200     int min_height = active->min_height;
1201     struct edge *subrow_edges = NULL;
1202     struct edge *tail = *ptail;
1203 
1204     do {
1205 	struct edge *next = tail->next;
1206 
1207 	if (y == tail->ytop) {
1208 	    tail->next = subrow_edges;
1209 	    subrow_edges = tail;
1210 
1211 	    if (tail->height_left < min_height)
1212 		min_height = tail->height_left;
1213 
1214 	    *ptail = next;
1215 	} else
1216 	    ptail = &tail->next;
1217 
1218 	tail = next;
1219     } while (tail);
1220 
1221     if (subrow_edges) {
1222 	sort_edges (subrow_edges, UINT_MAX, &subrow_edges);
1223 	active->head = merge_sorted_edges (active->head, subrow_edges);
1224 	active->min_height = min_height;
1225     }
1226 }
1227 
1228 /* Advance the edges on the active list by one subsample row by
1229  * updating their x positions.  Drop edges from the list that end. */
1230 inline static void
active_list_substep_edges(struct active_list * active)1231 active_list_substep_edges(struct active_list *active)
1232 {
1233     struct edge **cursor = &active->head;
1234     grid_scaled_x_t prev_x = INT_MIN;
1235     struct edge *unsorted = NULL;
1236     struct edge *edge = *cursor;
1237 
1238     do {
1239 	UNROLL3({
1240 	    struct edge *next;
1241 
1242 	    if (NULL == edge)
1243 		break;
1244 
1245 	    next = edge->next;
1246 	    if (--edge->height_left) {
1247 		edge->x.quo += edge->dxdy.quo;
1248 		edge->x.rem += edge->dxdy.rem;
1249 		if (edge->x.rem >= 0) {
1250 		    ++edge->x.quo;
1251 		    edge->x.rem -= edge->dy;
1252 		}
1253 
1254 		if (edge->x.quo < prev_x) {
1255 		    *cursor = next;
1256 		    edge->next = unsorted;
1257 		    unsorted = edge;
1258 		} else {
1259 		    prev_x = edge->x.quo;
1260 		    cursor = &edge->next;
1261 		}
1262 	    } else {
1263 		 *cursor = next;
1264 	    }
1265 	    edge = next;
1266 	})
1267     } while (1);
1268 
1269     if (unsorted) {
1270 	sort_edges (unsorted, UINT_MAX, &unsorted);
1271 	active->head = merge_sorted_edges (active->head, unsorted);
1272     }
1273 }
1274 
1275 inline static void
apply_nonzero_fill_rule_for_subrow(struct active_list * active,struct cell_list * coverages)1276 apply_nonzero_fill_rule_for_subrow (struct active_list *active,
1277 				    struct cell_list *coverages)
1278 {
1279     struct edge *edge = active->head;
1280     int winding = 0;
1281     int xstart;
1282     int xend;
1283 
1284     cell_list_rewind (coverages);
1285 
1286     while (NULL != edge) {
1287 	xstart = edge->x.quo;
1288 	winding = edge->dir;
1289 	while (1) {
1290 	    edge = edge->next;
1291 	    if (NULL == edge) {
1292 		ASSERT_NOT_REACHED;
1293 		return;
1294 	    }
1295 
1296 	    winding += edge->dir;
1297 	    if (0 == winding) {
1298 		if (edge->next == NULL || edge->next->x.quo != edge->x.quo)
1299 		    break;
1300 	    }
1301 	}
1302 
1303 	xend = edge->x.quo;
1304 	cell_list_add_subspan (coverages, xstart, xend);
1305 
1306 	edge = edge->next;
1307     }
1308 }
1309 
1310 static void
apply_evenodd_fill_rule_for_subrow(struct active_list * active,struct cell_list * coverages)1311 apply_evenodd_fill_rule_for_subrow (struct active_list *active,
1312 				    struct cell_list *coverages)
1313 {
1314     struct edge *edge = active->head;
1315     int xstart;
1316     int xend;
1317 
1318     cell_list_rewind (coverages);
1319 
1320     while (NULL != edge) {
1321 	xstart = edge->x.quo;
1322 
1323 	while (1) {
1324 	    edge = edge->next;
1325 	    if (NULL == edge) {
1326 		ASSERT_NOT_REACHED;
1327 		return;
1328 	    }
1329 
1330 	    if (edge->next == NULL || edge->next->x.quo != edge->x.quo)
1331 		break;
1332 
1333 	    edge = edge->next;
1334 	}
1335 
1336 	xend = edge->x.quo;
1337 	cell_list_add_subspan (coverages, xstart, xend);
1338 
1339 	edge = edge->next;
1340     }
1341 }
1342 
1343 static void
apply_nonzero_fill_rule_and_step_edges(struct active_list * active,struct cell_list * coverages)1344 apply_nonzero_fill_rule_and_step_edges (struct active_list *active,
1345 					struct cell_list *coverages)
1346 {
1347     struct edge **cursor = &active->head;
1348     struct edge *left_edge;
1349 
1350     left_edge = *cursor;
1351     while (NULL != left_edge) {
1352 	struct edge *right_edge;
1353 	int winding = left_edge->dir;
1354 
1355 	left_edge->height_left -= GRID_Y;
1356 	if (left_edge->height_left)
1357 	    cursor = &left_edge->next;
1358 	else
1359 	    *cursor = left_edge->next;
1360 
1361 	while (1) {
1362 	    right_edge = *cursor;
1363 	    if (NULL == right_edge) {
1364 		cell_list_render_edge (coverages, left_edge, +1);
1365 		return;
1366 	    }
1367 
1368 	    right_edge->height_left -= GRID_Y;
1369 	    if (right_edge->height_left)
1370 		cursor = &right_edge->next;
1371 	    else
1372 		*cursor = right_edge->next;
1373 
1374 	    winding += right_edge->dir;
1375 	    if (0 == winding) {
1376 		if (right_edge->next == NULL ||
1377 		    right_edge->next->x.quo != right_edge->x.quo)
1378 		{
1379 		    break;
1380 		}
1381 	    }
1382 
1383 	    if (! right_edge->vertical) {
1384 		right_edge->x.quo += right_edge->dxdy_full.quo;
1385 		right_edge->x.rem += right_edge->dxdy_full.rem;
1386 		if (right_edge->x.rem >= 0) {
1387 		    ++right_edge->x.quo;
1388 		    right_edge->x.rem -= right_edge->dy;
1389 		}
1390 	    }
1391 	}
1392 
1393 	cell_list_render_edge (coverages, left_edge, +1);
1394 	cell_list_render_edge (coverages, right_edge, -1);
1395 
1396 	left_edge = *cursor;
1397     }
1398 }
1399 
1400 static void
apply_evenodd_fill_rule_and_step_edges(struct active_list * active,struct cell_list * coverages)1401 apply_evenodd_fill_rule_and_step_edges (struct active_list *active,
1402 					struct cell_list *coverages)
1403 {
1404     struct edge **cursor = &active->head;
1405     struct edge *left_edge;
1406 
1407     left_edge = *cursor;
1408     while (NULL != left_edge) {
1409 	struct edge *right_edge;
1410 
1411 	left_edge->height_left -= GRID_Y;
1412 	if (left_edge->height_left)
1413 	    cursor = &left_edge->next;
1414 	else
1415 	    *cursor = left_edge->next;
1416 
1417 	while (1) {
1418 	    right_edge = *cursor;
1419 	    if (NULL == right_edge) {
1420 		cell_list_render_edge (coverages, left_edge, +1);
1421 		return;
1422 	    }
1423 
1424 	    right_edge->height_left -= GRID_Y;
1425 	    if (right_edge->height_left)
1426 		cursor = &right_edge->next;
1427 	    else
1428 		*cursor = right_edge->next;
1429 
1430 	    if (right_edge->next == NULL ||
1431 		right_edge->next->x.quo != right_edge->x.quo)
1432 	    {
1433 		break;
1434 	    }
1435 
1436 	    if (! right_edge->vertical) {
1437 		right_edge->x.quo += right_edge->dxdy_full.quo;
1438 		right_edge->x.rem += right_edge->dxdy_full.rem;
1439 		if (right_edge->x.rem >= 0) {
1440 		    ++right_edge->x.quo;
1441 		    right_edge->x.rem -= right_edge->dy;
1442 		}
1443 	    }
1444 	}
1445 
1446 	cell_list_render_edge (coverages, left_edge, +1);
1447 	cell_list_render_edge (coverages, right_edge, -1);
1448 
1449 	left_edge = *cursor;
1450     }
1451 }
1452 
1453 static void
_glitter_scan_converter_init(glitter_scan_converter_t * converter,jmp_buf * jmp)1454 _glitter_scan_converter_init(glitter_scan_converter_t *converter, jmp_buf *jmp)
1455 {
1456     polygon_init(converter->polygon, jmp);
1457     active_list_init(converter->active);
1458     cell_list_init(converter->coverages, jmp);
1459     converter->ymin=0;
1460     converter->ymax=0;
1461 }
1462 
1463 static void
_glitter_scan_converter_fini(glitter_scan_converter_t * converter)1464 _glitter_scan_converter_fini(glitter_scan_converter_t *converter)
1465 {
1466     polygon_fini(converter->polygon);
1467     cell_list_fini(converter->coverages);
1468     converter->ymin=0;
1469     converter->ymax=0;
1470 }
1471 
1472 static grid_scaled_t
int_to_grid_scaled(int i,int scale)1473 int_to_grid_scaled(int i, int scale)
1474 {
1475     /* Clamp to max/min representable scaled number. */
1476     if (i >= 0) {
1477 	if (i >= INT_MAX/scale)
1478 	    i = INT_MAX/scale;
1479     }
1480     else {
1481 	if (i <= INT_MIN/scale)
1482 	    i = INT_MIN/scale;
1483     }
1484     return i*scale;
1485 }
1486 
1487 #define int_to_grid_scaled_x(x) int_to_grid_scaled((x), GRID_X)
1488 #define int_to_grid_scaled_y(x) int_to_grid_scaled((x), GRID_Y)
1489 
1490 static cairo_status_t
glitter_scan_converter_reset(glitter_scan_converter_t * converter,int ymin,int ymax)1491 glitter_scan_converter_reset(glitter_scan_converter_t *converter,
1492 			     int ymin, int ymax)
1493 {
1494     cairo_status_t status;
1495 
1496     converter->ymin = 0;
1497     converter->ymax = 0;
1498 
1499     ymin = int_to_grid_scaled_y(ymin);
1500     ymax = int_to_grid_scaled_y(ymax);
1501 
1502     active_list_reset(converter->active);
1503     cell_list_reset(converter->coverages);
1504     status = polygon_reset(converter->polygon, ymin, ymax);
1505     if (status)
1506 	return status;
1507 
1508     converter->ymin = ymin;
1509     converter->ymax = ymax;
1510     return CAIRO_STATUS_SUCCESS;
1511 }
1512 
1513 /* INPUT_TO_GRID_X/Y (in_coord, out_grid_scaled, grid_scale)
1514  *   These macros convert an input coordinate in the client's
1515  *   device space to the rasterisation grid.
1516  */
1517 /* Gah.. this bit of ugly defines INPUT_TO_GRID_X/Y so as to use
1518  * shifts if possible, and something saneish if not.
1519  */
1520 #if !defined(INPUT_TO_GRID_Y) && defined(GRID_Y_BITS) && GRID_Y_BITS <= GLITTER_INPUT_BITS
1521 #  define INPUT_TO_GRID_Y(in, out) (out) = (in) >> (GLITTER_INPUT_BITS - GRID_Y_BITS)
1522 #else
1523 #  define INPUT_TO_GRID_Y(in, out) INPUT_TO_GRID_general(in, out, GRID_Y)
1524 #endif
1525 
1526 #if !defined(INPUT_TO_GRID_X) && defined(GRID_X_BITS) && GRID_X_BITS <= GLITTER_INPUT_BITS
1527 #  define INPUT_TO_GRID_X(in, out) (out) = (in) >> (GLITTER_INPUT_BITS - GRID_X_BITS)
1528 #else
1529 #  define INPUT_TO_GRID_X(in, out) INPUT_TO_GRID_general(in, out, GRID_X)
1530 #endif
1531 
1532 #define INPUT_TO_GRID_general(in, out, grid_scale) do {		\
1533 	long long tmp__ = (long long)(grid_scale) * (in);	\
1534 	tmp__ >>= GLITTER_INPUT_BITS;				\
1535 	(out) = tmp__;						\
1536 } while (0)
1537 
1538 static void
glitter_scan_converter_add_edge(glitter_scan_converter_t * converter,const cairo_edge_t * edge,int clip)1539 glitter_scan_converter_add_edge (glitter_scan_converter_t *converter,
1540 				 const cairo_edge_t *edge,
1541 				 int clip)
1542 {
1543     cairo_edge_t e;
1544 
1545     INPUT_TO_GRID_Y (edge->top, e.top);
1546     INPUT_TO_GRID_Y (edge->bottom, e.bottom);
1547     if (e.top >= e.bottom)
1548 	return;
1549 
1550     /* XXX: possible overflows if GRID_X/Y > 2**GLITTER_INPUT_BITS */
1551     INPUT_TO_GRID_Y (edge->line.p1.y, e.line.p1.y);
1552     INPUT_TO_GRID_Y (edge->line.p2.y, e.line.p2.y);
1553     if (e.line.p1.y == e.line.p2.y)
1554 	return;
1555 
1556     INPUT_TO_GRID_X (edge->line.p1.x, e.line.p1.x);
1557     INPUT_TO_GRID_X (edge->line.p2.x, e.line.p2.x);
1558 
1559     e.dir = edge->dir;
1560 
1561     polygon_add_edge (converter->polygon, &e, clip);
1562 }
1563 
1564 static cairo_bool_t
active_list_is_vertical(struct active_list * active)1565 active_list_is_vertical (struct active_list *active)
1566 {
1567     struct edge *e;
1568 
1569     for (e = active->head; e != NULL; e = e->next) {
1570 	if (! e->vertical)
1571 	    return FALSE;
1572     }
1573 
1574     return TRUE;
1575 }
1576 
1577 static void
step_edges(struct active_list * active,int count)1578 step_edges (struct active_list *active, int count)
1579 {
1580     struct edge **cursor = &active->head;
1581     struct edge *edge;
1582 
1583     for (edge = *cursor; edge != NULL; edge = *cursor) {
1584 	edge->height_left -= GRID_Y * count;
1585 	if (edge->height_left)
1586 	    cursor = &edge->next;
1587 	else
1588 	    *cursor = edge->next;
1589     }
1590 }
1591 
1592 static cairo_status_t
blit_coverages(struct cell_list * cells,cairo_span_renderer_t * renderer,struct pool * span_pool,int y,int height)1593 blit_coverages (struct cell_list *cells,
1594 		cairo_span_renderer_t *renderer,
1595 		struct pool *span_pool,
1596 		int y, int height)
1597 {
1598     struct cell *cell = cells->head.next;
1599     int prev_x = -1;
1600     int cover = 0, last_cover = 0;
1601     int clip = 0;
1602     cairo_half_open_span_t *spans;
1603     unsigned num_spans;
1604 
1605     assert (cell != &cells->tail);
1606 
1607     /* Count number of cells remaining. */
1608     {
1609 	struct cell *next = cell;
1610 	num_spans = 2;
1611 	while (next->next) {
1612 	    next = next->next;
1613 	    ++num_spans;
1614 	}
1615 	num_spans = 2*num_spans;
1616     }
1617 
1618     /* Allocate enough spans for the row. */
1619     pool_reset (span_pool);
1620     spans = pool_alloc (span_pool, sizeof(spans[0])*num_spans);
1621     num_spans = 0;
1622 
1623     /* Form the spans from the coverages and areas. */
1624     for (; cell->next; cell = cell->next) {
1625 	int x = cell->x;
1626 	int area;
1627 
1628 	if (x > prev_x && cover != last_cover) {
1629 	    spans[num_spans].x = prev_x;
1630 	    spans[num_spans].coverage = GRID_AREA_TO_ALPHA (cover);
1631 	    spans[num_spans].inverse = 0;
1632 	    last_cover = cover;
1633 	    ++num_spans;
1634 	}
1635 
1636 	cover += cell->covered_height*GRID_X*2;
1637 	clip += cell->covered_height*GRID_X*2;
1638 	area = cover - cell->uncovered_area;
1639 
1640 	if (area != last_cover) {
1641 	    spans[num_spans].x = x;
1642 	    spans[num_spans].coverage = GRID_AREA_TO_ALPHA (area);
1643 	    spans[num_spans].inverse = 0;
1644 	    last_cover = area;
1645 	    ++num_spans;
1646 	}
1647 
1648 	prev_x = x+1;
1649     }
1650 
1651     /* Dump them into the renderer. */
1652     return renderer->render_rows (renderer, y, height, spans, num_spans);
1653 }
1654 
1655 static void
glitter_scan_converter_render(glitter_scan_converter_t * converter,int nonzero_fill,cairo_span_renderer_t * span_renderer,struct pool * span_pool)1656 glitter_scan_converter_render(glitter_scan_converter_t *converter,
1657 			      int nonzero_fill,
1658 			      cairo_span_renderer_t *span_renderer,
1659 			      struct pool *span_pool)
1660 {
1661     int i, j;
1662     int ymax_i = converter->ymax / GRID_Y;
1663     int ymin_i = converter->ymin / GRID_Y;
1664     int h = ymax_i - ymin_i;
1665     struct polygon *polygon = converter->polygon;
1666     struct cell_list *coverages = converter->coverages;
1667     struct active_list *active = converter->active;
1668 
1669     /* Render each pixel row. */
1670     for (i = 0; i < h; i = j) {
1671 	int do_full_step = 0;
1672 
1673 	j = i + 1;
1674 
1675 	/* Determine if we can ignore this row or use the full pixel
1676 	 * stepper. */
1677 	if (GRID_Y == EDGE_Y_BUCKET_HEIGHT && ! polygon->y_buckets[i]) {
1678 	    if (! active->head) {
1679 		for (; j < h && ! polygon->y_buckets[j]; j++)
1680 		    ;
1681 		continue;
1682 	    }
1683 
1684 	    do_full_step = active_list_can_step_full_row (active);
1685 	}
1686 
1687 	if (do_full_step) {
1688 	    /* Step by a full pixel row's worth. */
1689 	    if (nonzero_fill)
1690 		apply_nonzero_fill_rule_and_step_edges (active, coverages);
1691 	    else
1692 		apply_evenodd_fill_rule_and_step_edges (active, coverages);
1693 
1694 	    if (active_list_is_vertical (active)) {
1695 		while (j < h &&
1696 		       polygon->y_buckets[j] == NULL &&
1697 		       active->min_height >= 2*GRID_Y)
1698 		{
1699 		    active->min_height -= GRID_Y;
1700 		    j++;
1701 		}
1702 		if (j != i + 1)
1703 		    step_edges (active, j - (i + 1));
1704 	    }
1705 	} else {
1706 	    grid_scaled_y_t suby;
1707 
1708 	    /* Subsample this row. */
1709 	    for (suby = 0; suby < GRID_Y; suby++) {
1710 		grid_scaled_y_t y = (i+ymin_i)*GRID_Y + suby;
1711 
1712 		if (polygon->y_buckets[i]) {
1713 		    active_list_merge_edges_from_polygon (active,
1714 							  &polygon->y_buckets[i], y,
1715 							  polygon);
1716 		}
1717 
1718 		if (nonzero_fill)
1719 		    apply_nonzero_fill_rule_for_subrow (active, coverages);
1720 		else
1721 		    apply_evenodd_fill_rule_for_subrow (active, coverages);
1722 
1723 		active_list_substep_edges(active);
1724 	    }
1725 	}
1726 
1727 	blit_coverages (coverages, span_renderer, span_pool, i+ymin_i, j -i);
1728 	cell_list_reset (coverages);
1729 
1730 	if (! active->head)
1731 	    active->min_height = INT_MAX;
1732 	else
1733 	    active->min_height -= GRID_Y;
1734     }
1735 }
1736 
1737 struct _cairo_clip_tor_scan_converter {
1738     cairo_scan_converter_t base;
1739 
1740     glitter_scan_converter_t converter[1];
1741     cairo_fill_rule_t fill_rule;
1742     cairo_antialias_t antialias;
1743 
1744     cairo_fill_rule_t clip_fill_rule;
1745     cairo_antialias_t clip_antialias;
1746 
1747     jmp_buf jmp;
1748 
1749     struct {
1750 	struct pool base[1];
1751 	cairo_half_open_span_t embedded[32];
1752     } span_pool;
1753 };
1754 
1755 typedef struct _cairo_clip_tor_scan_converter cairo_clip_tor_scan_converter_t;
1756 
1757 static void
_cairo_clip_tor_scan_converter_destroy(void * converter)1758 _cairo_clip_tor_scan_converter_destroy (void *converter)
1759 {
1760     cairo_clip_tor_scan_converter_t *self = converter;
1761     if (self == NULL) {
1762 	return;
1763     }
1764     _glitter_scan_converter_fini (self->converter);
1765     pool_fini (self->span_pool.base);
1766     free(self);
1767 }
1768 
1769 static cairo_status_t
_cairo_clip_tor_scan_converter_generate(void * converter,cairo_span_renderer_t * renderer)1770 _cairo_clip_tor_scan_converter_generate (void			*converter,
1771 				    cairo_span_renderer_t	*renderer)
1772 {
1773     cairo_clip_tor_scan_converter_t *self = converter;
1774     cairo_status_t status;
1775 
1776     if ((status = setjmp (self->jmp)))
1777 	return _cairo_scan_converter_set_error (self, _cairo_error (status));
1778 
1779     glitter_scan_converter_render (self->converter,
1780 				   self->fill_rule == CAIRO_FILL_RULE_WINDING,
1781 				   renderer,
1782 				   self->span_pool.base);
1783     return CAIRO_STATUS_SUCCESS;
1784 }
1785 
1786 cairo_scan_converter_t *
_cairo_clip_tor_scan_converter_create(cairo_clip_t * clip,cairo_polygon_t * polygon,cairo_fill_rule_t fill_rule,cairo_antialias_t antialias)1787 _cairo_clip_tor_scan_converter_create (cairo_clip_t *clip,
1788 				       cairo_polygon_t *polygon,
1789 				       cairo_fill_rule_t fill_rule,
1790 				       cairo_antialias_t antialias)
1791 {
1792     cairo_clip_tor_scan_converter_t *self;
1793     cairo_polygon_t clipper;
1794     cairo_status_t status;
1795     int i;
1796 
1797     self = calloc (1, sizeof(struct _cairo_clip_tor_scan_converter));
1798     if (unlikely (self == NULL)) {
1799 	status = _cairo_error (CAIRO_STATUS_NO_MEMORY);
1800 	goto bail_nomem;
1801     }
1802 
1803     self->base.destroy = _cairo_clip_tor_scan_converter_destroy;
1804     self->base.generate = _cairo_clip_tor_scan_converter_generate;
1805 
1806     pool_init (self->span_pool.base, &self->jmp,
1807 	       250 * sizeof(self->span_pool.embedded[0]),
1808 	       sizeof(self->span_pool.embedded));
1809 
1810     _glitter_scan_converter_init (self->converter, &self->jmp);
1811     status = glitter_scan_converter_reset (self->converter,
1812 					   clip->extents.y,
1813 					   clip->extents.y + clip->extents.height);
1814     if (unlikely (status))
1815 	goto bail;
1816 
1817     self->fill_rule = fill_rule;
1818     self->antialias = antialias;
1819 
1820     for (i = 0; i < polygon->num_edges; i++)
1821 	 glitter_scan_converter_add_edge (self->converter,
1822 					  &polygon->edges[i],
1823 					  FALSE);
1824 
1825     status = _cairo_clip_get_polygon (clip,
1826 				      &clipper,
1827 				      &self->clip_fill_rule,
1828 				      &self->clip_antialias);
1829     if (unlikely (status))
1830 	goto bail;
1831 
1832     for (i = 0; i < clipper.num_edges; i++)
1833 	 glitter_scan_converter_add_edge (self->converter,
1834 					  &clipper.edges[i],
1835 					  TRUE);
1836     _cairo_polygon_fini (&clipper);
1837 
1838     return &self->base;
1839 
1840  bail:
1841     self->base.destroy(&self->base);
1842  bail_nomem:
1843     return _cairo_scan_converter_create_in_error (status);
1844 }
1845 
1846