1 //
2 // "$Id: Enumerations.H 8710 2011-05-21 21:55:59Z manolo $"
3 //
4 // Enumerations for the Fast Light Tool Kit (FLTK).
5 //
6 // Copyright 1998-2011 by Bill Spitzak and others.
7 //
8 // This library is free software; you can redistribute it and/or
9 // modify it under the terms of the GNU Library General Public
10 // License as published by the Free Software Foundation; either
11 // version 2 of the License, or (at your option) any later version.
12 //
13 // This library is distributed in the hope that it will be useful,
14 // but WITHOUT ANY WARRANTY; without even the implied warranty of
15 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
16 // Library General Public License for more details.
17 //
18 // You should have received a copy of the GNU Library General Public
19 // License along with this library; if not, write to the Free Software
20 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
21 // USA.
22 //
23 // Please report all bugs and problems on the following page:
24 //
25 //     http://www.fltk.org/str.php
26 //
27 
28 /** \file
29     This file contains type definitions and general enumerations.
30  */
31 
32 #ifndef Fl_Enumerations_H
33 #define Fl_Enumerations_H
34 
35 #  include "Fl_Export.H"
36 #  include "fl_types.h"
37 
38 /** \name Version Numbers
39 
40     FLTK defines some constants to help the programmer to
41     find out, for which FLTK version a program is compiled.
42 
43     The following constants are defined:
44  */
45 /*@{*/
46 
47 /**
48    The major release version of this FLTK library.
49    \sa FL_VERSION
50  */
51 #define FL_MAJOR_VERSION	1
52 
53 /**
54    The minor release version for this library.
55 
56    FLTK remains mostly source-code compatible between minor version changes.
57  */
58 #define FL_MINOR_VERSION	3
59 
60 /**
61    The patch version for this library.
62 
63    FLTK remains binary compatible between patches.
64  */
65 #define FL_PATCH_VERSION	0
66 
67 /**
68     The FLTK version number as a \em double.
69 
70     FL_VERSION is a double that describes the major and minor version numbers.
71     Version 1.1 is actually stored as 1.01 to allow for more than 9 minor
72     releases.
73 
74     The FL_MAJOR_VERSION, FL_MINOR_VERSION, and FL_PATCH_VERSION constants
75     give the integral values for the major, minor, and patch releases
76     respectively.
77  */
78 #define FL_VERSION		((double)FL_MAJOR_VERSION + \
79 				 (double)FL_MINOR_VERSION * 0.01 + \
80 				 (double)FL_PATCH_VERSION * 0.0001)
81 
82 /*@}*/	// group: Version Numbers
83 
84 /**
85     Every time a user moves the mouse pointer, clicks a button,
86     or presses a key, an event is generated and sent to your
87     application. Events can also come from other programs like the
88     window manager.
89 
90     Events are identified by the integer argument passed to the
91     Fl_Widget::handle() virtual method. Other information about the
92     most recent event is stored in static locations and acquired  by
93     calling the Fl::event_*() methods. This static information remains
94     valid until the next event is read from the window system, so it
95     is ok to look at it outside of the handle() method.
96 
97     \sa Fl::event_text(), Fl::event_key(), class Fl::
98  */
99 enum Fl_Event {	// events
100   /** No event. */
101   FL_NO_EVENT		= 0,
102 
103   /** A mouse button has gone down with the mouse pointing at this
104       widget. You can find out what button by calling Fl::event_button().
105       You find out the mouse position by calling Fl::event_x() and
106       Fl::event_y().
107 
108       A widget indicates that it "wants" the mouse click by returning non-zero
109       from its Fl_Widget::handle() method. It will then become the
110       Fl::pushed() widget and will get FL_DRAG and the matching FL_RELEASE events.
111       If Fl_Widget::handle() returns zero then FLTK will try sending the FL_PUSH
112       to another widget.
113    */
114   FL_PUSH		= 1,
115 
116   /** A mouse button has been released. You can find out what button by
117       calling Fl::event_button().
118 
119       In order to receive the FL_RELEASE event, the widget must return
120       non-zero when handling FL_PUSH.
121    */
122   FL_RELEASE		= 2,
123 
124   /** The mouse has been moved to point at this widget.  This can
125       be used for highlighting feedback.  If a widget wants to
126       highlight or otherwise track the mouse, it indicates this by
127       returning non-zero from its handle() method. It then
128       becomes the Fl::belowmouse() widget and will receive
129       FL_MOVE and FL_LEAVE events.
130    */
131   FL_ENTER		= 3,
132 
133   /** The mouse has moved out of the widget.
134       In order to receive the FL_LEAVE event, the widget must
135       return non-zero when handling FL_ENTER.
136    */
137   FL_LEAVE		= 4,
138 
139   /** The mouse has moved with a button held down. The current button state
140       is in Fl::event_state(). The mouse position is in Fl::event_x() and
141       Fl::event_y().
142 
143       In order to receive FL_DRAG events, the widget must return non-zero
144       when handling FL_PUSH.
145    */
146   FL_DRAG		= 5,
147 
148   /** This indicates an <I>attempt</I> to give a widget the keyboard focus.
149 
150       If a widget wants the focus, it should change itself to display the
151       fact that it has the focus, and return non-zero from its handle() method.
152       It then becomes the Fl::focus() widget and gets FL_KEYDOWN, FL_KEYUP,
153       and FL_UNFOCUS events.
154 
155       The focus will change either because the window manager changed which
156       window gets the focus, or because the user tried to navigate using tab,
157       arrows, or other keys. You can check Fl::event_key() to figure out why
158       it moved. For navigation it will be the key pressed and for interaction
159       with the window manager it will be zero.
160    */
161   FL_FOCUS		= 6,
162 
163   /** This event is sent to the previous Fl::focus() widget when another
164       widget gets the focus or the window loses focus.
165    */
166   FL_UNFOCUS		= 7,
167 
168   /** A key was pressed (FL_KEYDOWN) or released (FL_KEYUP).
169       Fl_KEYBOARD is a synonym for FL_KEYDOWN.
170       The key can be found in Fl::event_key().
171       The text that the key should insert can be found with Fl::event_text()
172       and its length is in Fl::event_length(). If you use the key handle()
173       should return 1. If you return zero then FLTK assumes you ignored the
174       key and will then attempt to send it to a parent widget. If none of
175       them want it, it will change the event into a FL_SHORTCUT event.
176 
177       To receive FL_KEYBOARD events you must also respond to the FL_FOCUS
178       and FL_UNFOCUS events.
179 
180       If you are writing a text-editing widget you may also want to call
181       the Fl::compose() function to translate individual keystrokes into
182       non-ASCII characters.
183 
184       FL_KEYUP events are sent to the widget that currently has focus. This
185       is not necessarily the same widget that received the corresponding
186       FL_KEYDOWN event because focus may have changed between events.
187    */
188   FL_KEYDOWN		= 8,
189 
190   /** Equivalent to FL_KEYDOWN.
191       \see FL_KEYDOWN
192    */
193   FL_KEYBOARD		= 8,
194 
195   /** Key release event.
196       \see FL_KEYDOWN
197    */
198   FL_KEYUP		= 9,
199 
200   /** The user clicked the close button of a window.
201       This event is used internally only to trigger the callback of
202       Fl_Window derived classed. The default callback closes the
203       window calling Fl_Window::hide().
204    */
205   FL_CLOSE		= 10,
206 
207   /** The mouse has moved without any mouse buttons held down.
208       This event is sent to the Fl::belowmouse() widget.
209 
210       In order to receive FL_MOVE events, the widget must return
211       non-zero when handling FL_ENTER.
212    */
213   FL_MOVE		= 11,
214 
215   /** If the Fl::focus() widget is zero or ignores an FL_KEYBOARD
216       event then FLTK tries sending this event to every widget it
217       can, until one of them returns non-zero. FL_SHORTCUT is first
218       sent to the Fl::belowmouse() widget, then its parents and siblings,
219       and eventually to every widget in the window, trying to find an
220       object that returns non-zero. FLTK tries really hard to not to ignore
221       any keystrokes!
222 
223       You can also make "global" shortcuts by using Fl::add_handler(). A
224       global shortcut will work no matter what windows are displayed or
225       which one has the focus.
226    */
227   FL_SHORTCUT		= 12,
228 
229   /** This widget is no longer active, due to Fl_Widget::deactivate()
230       being called on it or one of its parents. Fl_Widget::active() may
231       still be true after this, the widget is only active if Fl_Widget::active()
232       is true on it and all its parents (use Fl_Widget::active_r() to check this).
233    */
234   FL_DEACTIVATE		= 13,
235 
236   /** This widget is now active, due to Fl_Widget::activate() being
237       called on it or one of its parents.
238    */
239   FL_ACTIVATE		= 14,
240 
241   /** This widget is no longer visible, due to Fl_Widget::hide() being
242       called on it or one of its parents, or due to a parent window being
243       minimized.  Fl_Widget::visible() may still be true after this, but the
244       widget is visible only if visible() is true for it and all its
245       parents (use Fl_Widget::visible_r() to check this).
246    */
247   FL_HIDE		= 15,
248 
249   /** This widget is visible again, due to Fl_Widget::show() being called on
250       it or one of its parents, or due to a parent window being restored.
251       Child Fl_Windows respond to this by actually creating the window if not
252       done already, so if you subclass a window, be sure to pass FL_SHOW
253       to the base class Fl_Widget::handle() method!
254    */
255   FL_SHOW		= 16,
256 
257   /** You should get this event some time after you call Fl::paste().
258       The contents of Fl::event_text() is the text to insert and the number
259       of characters is in Fl::event_length().
260    */
261   FL_PASTE		= 17,
262 
263   /** The Fl::selection_owner() will get this event before the selection is
264       moved to another widget. This indicates that some other widget or program
265       has claimed the selection. Motif programs used this to clear the selection
266       indication. Most modern programs ignore this.
267    */
268   FL_SELECTIONCLEAR	= 18,
269 
270   /** The user has moved the mouse wheel. The Fl::event_dx() and Fl::event_dy()
271       methods can be used to find the amount to scroll horizontally and vertically.
272    */
273   FL_MOUSEWHEEL		= 19,
274 
275   /** The mouse has been moved to point at this widget. A widget that is
276       interested in receiving drag'n'drop data must return 1 to receive
277       FL_DND_DRAG, FL_DND_LEAVE and FL_DND_RELEASE events.
278    */
279   FL_DND_ENTER		= 20,
280 
281   /** The mouse has been moved inside a widget while dragging data.  A
282       widget that is interested in receiving drag'n'drop data should
283       indicate the possible drop position.
284    */
285   FL_DND_DRAG		= 21,
286 
287   /** The mouse has moved out of the widget.
288    */
289   FL_DND_LEAVE		= 22,
290 
291   /** The user has released the mouse button dropping data into the widget.
292       If the widget returns 1, it will receive the data in the immediately
293       following FL_PASTE event.
294    */
295   FL_DND_RELEASE	= 23
296 };
297 
298 /** \name When Conditions */
299 /*@{*/
300 /** These constants determine when a callback is performed.
301 
302     \sa Fl_Widget::when();
303     \todo doxygen comments for values are incomplete and maybe wrong or unclear
304  */
305 enum Fl_When { // Fl_Widget::when():
306   FL_WHEN_NEVER		= 0,	///< Never call the callback
307   FL_WHEN_CHANGED	= 1,	///< Do the callback only when the widget value changes
308   FL_WHEN_NOT_CHANGED	= 2,	///< Do the callback whenever the user interacts with the widget
309   FL_WHEN_RELEASE	= 4,	///< Do the callback when the button or key is released and the value changes
310   FL_WHEN_RELEASE_ALWAYS= 6,	///< Do the callback when the button or key is released, even if the value doesn't change
311   FL_WHEN_ENTER_KEY	= 8,	///< Do the callback when the user presses the ENTER key and the value changes
312   FL_WHEN_ENTER_KEY_ALWAYS=10,	///< Do the callback when the user presses the ENTER key, even if the value doesn't change
313   FL_WHEN_ENTER_KEY_CHANGED=11	///< ?
314 };
315 
316 /*@}*/		// group: When Conditions
317 
318 /** \name Mouse and Keyboard Events
319 
320 	This and the following constants define the non-ASCII keys on the
321 	keyboard for FL_KEYBOARD and FL_SHORTCUT events.
322 
323 	\todo	FL_Button and FL_key... constants could be structured better
324 		(use an enum or some doxygen grouping ?)
325 
326 	\sa	Fl::event_key() and Fl::get_key(int) (use ascii letters for all other keys):
327  */
328 
329 /*@{*/
330 
331 // FIXME: These codes collide with valid Unicode keys
332 
333 #define FL_Button	0xfee8	///< A mouse button; use Fl_Button + n for mouse button n.
334 #define FL_BackSpace	0xff08	///< The backspace key.
335 #define FL_Tab		0xff09	///< The tab key.
336 #define FL_Enter	0xff0d	///< The enter key.
337 #define FL_Pause	0xff13	///< The pause key.
338 #define FL_Scroll_Lock	0xff14	///< The scroll lock key.
339 #define FL_Escape	0xff1b	///< The escape key.
340 #define FL_Home		0xff50	///< The home key.
341 #define FL_Left		0xff51	///< The left arrow key.
342 #define FL_Up		0xff52	///< The up arrow key.
343 #define FL_Right	0xff53	///< The right arrow key.
344 #define FL_Down		0xff54	///< The down arrow key.
345 #define FL_Page_Up	0xff55	///< The page-up key.
346 #define FL_Page_Down	0xff56	///< The page-down key.
347 #define FL_End		0xff57	///< The end key.
348 #define FL_Print	0xff61	///< The print (or print-screen) key.
349 #define FL_Insert	0xff63	///< The insert key.
350 #define FL_Menu		0xff67	///< The menu key.
351 #define FL_Help		0xff68	///< The 'help' key on Mac keyboards
352 #define FL_Num_Lock	0xff7f	///< The num lock key.
353 #define FL_KP		0xff80	///< One of the keypad numbers; use FL_KP + n for number n.
354 #define FL_KP_Enter	0xff8d	///< The enter key on the keypad, same as Fl_KP+'\\r'.
355 #define FL_KP_Last	0xffbd	///< The last keypad key; use to range-check keypad.
356 #define FL_F		0xffbd	///< One of the function keys; use FL_F + n for function key n.
357 #define FL_F_Last	0xffe0	///< The last function key; use to range-check function keys.
358 #define FL_Shift_L	0xffe1	///< The lefthand shift key.
359 #define FL_Shift_R	0xffe2	///< The righthand shift key.
360 #define FL_Control_L	0xffe3	///< The lefthand control key.
361 #define FL_Control_R	0xffe4	///< The righthand control key.
362 #define FL_Caps_Lock	0xffe5	///< The caps lock key.
363 #define FL_Meta_L	0xffe7	///< The left meta/Windows key.
364 #define FL_Meta_R	0xffe8	///< The right meta/Windows key.
365 #define FL_Alt_L	0xffe9	///< The left alt key.
366 #define FL_Alt_R	0xffea	///< The right alt key.
367 #define FL_Delete	0xffff	///< The delete key.
368 
369 // These use the Private Use Area (PUA) of the Basic Multilingual Plane
370 // of Unicode. Guaranteed not to conflict with a proper Unicode character.
371 
372 // These primarily map to the XFree86 keysym range
373 #define FL_Volume_Down  0xEF11   /* Volume control down        */
374 #define FL_Volume_Mute  0xEF12   /* Mute sound from the system */
375 #define FL_Volume_Up    0xEF13   /* Volume control up          */
376 #define FL_Media_Play   0xEF14   /* Start playing of audio     */
377 #define FL_Media_Stop   0xEF15   /* Stop playing audio         */
378 #define FL_Media_Prev   0xEF16   /* Previous track             */
379 #define FL_Media_Next   0xEF17   /* Next track                 */
380 #define FL_Home_Page    0xEF18   /* Display user's home page   */
381 #define FL_Mail         0xEF19   /* Invoke user's mail program */
382 #define FL_Search       0xEF1B   /* Search                     */
383 #define FL_Back         0xEF26   /* Like back on a browser     */
384 #define FL_Forward      0xEF27   /* Like forward on a browser  */
385 #define FL_Stop         0xEF28   /* Stop current operation     */
386 #define FL_Refresh      0xEF29   /* Refresh the page           */
387 #define FL_Sleep        0xEF2F   /* Put system to sleep        */
388 #define FL_Favorites    0xEF30   /* Show favorite locations    */
389 
390 /*@}*/	// group: Mouse and Keyboard Events
391 
392 /** \name Mouse Buttons
393 
394 	These constants define the button numbers for FL_PUSH and FL_RELEASE events.
395 
396 	\sa Fl::event_button()
397 */
398 
399 /*@{*/
400 
401 #define FL_LEFT_MOUSE	1	///< The left mouse button
402 #define FL_MIDDLE_MOUSE	2	///< The middle mouse button
403 #define FL_RIGHT_MOUSE	3	///< The right mouse button
404 
405 /*@}*/		// group: Mouse Buttons
406 
407 
408 /** \name	Event States
409 
410 	The following constants define bits in the Fl::event_state() value.
411 */
412 
413 /*@{*/		// group: Event States
414 
415 // FIXME: it would be nice to have the modifiers in the upper 8 bit so that
416 //        a unicode ke (24bit) can be sent as an unsigned with the modifiers.
417 
418 #define FL_SHIFT	0x00010000	///< One of the shift keys is down
419 #define FL_CAPS_LOCK	0x00020000	///< The caps lock is on
420 #define FL_CTRL		0x00040000	///< One of the ctrl keys is down
421 #define FL_ALT		0x00080000	///< One of the alt keys is down
422 #define FL_NUM_LOCK	0x00100000	///< The num lock is on
423 					// most X servers do this?
424 #define FL_META		0x00400000	///< One of the meta/Windows keys is down
425 					// correct for XFree86
426 #define FL_SCROLL_LOCK	0x00800000	///< The scroll lock is on
427 					// correct for XFree86
428 #define FL_BUTTON1	0x01000000	///< Mouse button 1 is pushed
429 #define FL_BUTTON2	0x02000000	///< Mouse button 2 is pushed
430 #define FL_BUTTON3	0x04000000	///< Mouse button 3 is pushed
431 #define FL_BUTTONS	0x7f000000	///< Any mouse button is pushed
432 #define FL_BUTTON(n)	(0x00800000<<(n)) ///< Mouse button n (n > 0) is pushed
433 
434 #define FL_KEY_MASK 0x0000ffff		///< All keys are 16 bit for now
435 					//   FIXME: Unicode needs 24 bits!
436 
437 #ifdef __APPLE__
438 #  define FL_COMMAND	FL_META		///< An alias for FL_CTRL on WIN32 and X11, or FL_META on MacOS X
439 #  define FL_CONTROL 	FL_CTRL		///< An alias for FL_META on WIN32 and X11, or FL_CTRL on MacOS X
440 #else
441 #  define FL_COMMAND	FL_CTRL		///< An alias for FL_CTRL on WIN32 and X11, or FL_META on MacOS X
442 #  define FL_CONTROL	FL_META		///< An alias for FL_META on WIN32 and X11, or FL_CTRL on MacOS X
443 #endif // __APPLE__
444 
445 /*@}*/		// group: Event States
446 
447 /** \name Box Types
448     \brief FLTK standard box types
449 
450     This enum defines the standard box types included with FLTK.
451 
452     FL_NO_BOX means nothing is drawn at all, so whatever is already
453     on the screen remains. The FL_..._FRAME types only draw their edges,
454     leaving the interior unchanged. The blue color in Figure 1
455     is the area that is not drawn by the frame types.
456 
457     \image html boxtypes.png "Figure 1: FLTK standard box types"
458     \image latex boxtypes.png "FLTK standard box types" width=10cm
459     \todo	Description of boxtypes is incomplete.
460     		See below for the defined enum Fl_Boxtype.
461 		\see src/Fl_get_system_colors.cxx
462 */
463 /*@{*/
464 enum Fl_Boxtype { // boxtypes (if you change these you must fix fl_boxtype.C):
465 
466   FL_NO_BOX = 0,		///< nothing is drawn at all, this box is invisible
467   FL_FLAT_BOX,			///< a flat box
468   FL_UP_BOX,			///< see figure 1
469   FL_DOWN_BOX,			///< see figure 1
470   FL_UP_FRAME,			///< see figure 1
471   FL_DOWN_FRAME,		///< see figure 1
472   FL_THIN_UP_BOX,		///< see figure 1
473   FL_THIN_DOWN_BOX,		///< see figure 1
474   FL_THIN_UP_FRAME,		///< see figure 1
475   FL_THIN_DOWN_FRAME,		///< see figure 1
476   FL_ENGRAVED_BOX,		///< see figure 1
477   FL_EMBOSSED_BOX,		///< see figure 1
478   FL_ENGRAVED_FRAME,		///< see figure 1
479   FL_EMBOSSED_FRAME,		///< see figure 1
480   FL_BORDER_BOX,		///< see figure 1
481   _FL_SHADOW_BOX,		///< see figure 1
482   FL_BORDER_FRAME,		///< see figure 1
483   _FL_SHADOW_FRAME,		///< see figure 1
484   _FL_ROUNDED_BOX,		///< see figure 1
485   _FL_RSHADOW_BOX,		///< see figure 1
486   _FL_ROUNDED_FRAME,		///< see figure 1
487   _FL_RFLAT_BOX,		///< see figure 1
488   _FL_ROUND_UP_BOX,		///< see figure 1
489   _FL_ROUND_DOWN_BOX,		///< see figure 1
490   _FL_DIAMOND_UP_BOX,		///< see figure 1
491   _FL_DIAMOND_DOWN_BOX,		///< see figure 1
492   _FL_OVAL_BOX,			///< see figure 1
493   _FL_OSHADOW_BOX,		///< see figure 1
494   _FL_OVAL_FRAME,		///< see figure 1
495   _FL_OFLAT_BOX,		///< see figure 1
496   _FL_PLASTIC_UP_BOX,		///< plastic version of FL_UP_BOX
497   _FL_PLASTIC_DOWN_BOX,		///< plastic version of FL_DOWN_BOX
498   _FL_PLASTIC_UP_FRAME,		///< plastic version of FL_UP_FRAME
499   _FL_PLASTIC_DOWN_FRAME,	///< plastic version of FL_DOWN_FRAME
500   _FL_PLASTIC_THIN_UP_BOX,	///< plastic version of FL_THIN_UP_BOX
501   _FL_PLASTIC_THIN_DOWN_BOX,	///< plastic version of FL_THIN_DOWN_BOX
502   _FL_PLASTIC_ROUND_UP_BOX,	///< plastic version of FL_ROUND_UP_BOX
503   _FL_PLASTIC_ROUND_DOWN_BOX,	///< plastic version of FL_ROUND_DOWN_BOX
504   _FL_GTK_UP_BOX,		///< gtk+ version of FL_UP_BOX
505   _FL_GTK_DOWN_BOX,		///< gtk+ version of FL_DOWN_BOX
506   _FL_GTK_UP_FRAME,		///< gtk+ version of FL_UP_FRAME
507   _FL_GTK_DOWN_FRAME,		///< gtk+ version of FL_DOWN_RAME
508   _FL_GTK_THIN_UP_BOX,		///< gtk+ version of FL_THIN_UP_BOX
509   _FL_GTK_THIN_DOWN_BOX,	///< gtk+ version of FL_THIN_DOWN_BOX
510   _FL_GTK_THIN_UP_FRAME,	///< gtk+ version of FL_UP_FRAME
511   _FL_GTK_THIN_DOWN_FRAME,	///< gtk+ version of FL_THIN_DOWN_FRAME
512   _FL_GTK_ROUND_UP_BOX,		///< gtk+ version of FL_ROUND_UP_BOX
513   _FL_GTK_ROUND_DOWN_BOX,	///< gtk+ version of FL_ROUND_DOWN_BOX
514   FL_FREE_BOXTYPE		///< the first free box type for creation of new box types
515 };
516 extern FL_EXPORT Fl_Boxtype fl_define_FL_ROUND_UP_BOX();
517 #define FL_ROUND_UP_BOX fl_define_FL_ROUND_UP_BOX()
518 #define FL_ROUND_DOWN_BOX (Fl_Boxtype)(fl_define_FL_ROUND_UP_BOX()+1)
519 extern FL_EXPORT Fl_Boxtype fl_define_FL_SHADOW_BOX();
520 #define FL_SHADOW_BOX fl_define_FL_SHADOW_BOX()
521 #define FL_SHADOW_FRAME (Fl_Boxtype)(fl_define_FL_SHADOW_BOX()+2)
522 extern FL_EXPORT Fl_Boxtype fl_define_FL_ROUNDED_BOX();
523 #define FL_ROUNDED_BOX fl_define_FL_ROUNDED_BOX()
524 #define FL_ROUNDED_FRAME (Fl_Boxtype)(fl_define_FL_ROUNDED_BOX()+2)
525 extern FL_EXPORT Fl_Boxtype fl_define_FL_RFLAT_BOX();
526 #define FL_RFLAT_BOX fl_define_FL_RFLAT_BOX()
527 extern FL_EXPORT Fl_Boxtype fl_define_FL_RSHADOW_BOX();
528 #define FL_RSHADOW_BOX fl_define_FL_RSHADOW_BOX()
529 extern FL_EXPORT Fl_Boxtype fl_define_FL_DIAMOND_BOX();
530 #define FL_DIAMOND_UP_BOX fl_define_FL_DIAMOND_BOX()
531 #define FL_DIAMOND_DOWN_BOX (Fl_Boxtype)(fl_define_FL_DIAMOND_BOX()+1)
532 extern FL_EXPORT Fl_Boxtype fl_define_FL_OVAL_BOX();
533 #define FL_OVAL_BOX fl_define_FL_OVAL_BOX()
534 #define FL_OSHADOW_BOX (Fl_Boxtype)(fl_define_FL_OVAL_BOX()+1)
535 #define FL_OVAL_FRAME (Fl_Boxtype)(fl_define_FL_OVAL_BOX()+2)
536 #define FL_OFLAT_BOX (Fl_Boxtype)(fl_define_FL_OVAL_BOX()+3)
537 
538 extern FL_EXPORT Fl_Boxtype fl_define_FL_PLASTIC_UP_BOX();
539 #define FL_PLASTIC_UP_BOX fl_define_FL_PLASTIC_UP_BOX()
540 #define FL_PLASTIC_DOWN_BOX (Fl_Boxtype)(fl_define_FL_PLASTIC_UP_BOX()+1)
541 #define FL_PLASTIC_UP_FRAME (Fl_Boxtype)(fl_define_FL_PLASTIC_UP_BOX()+2)
542 #define FL_PLASTIC_DOWN_FRAME (Fl_Boxtype)(fl_define_FL_PLASTIC_UP_BOX()+3)
543 #define FL_PLASTIC_THIN_UP_BOX (Fl_Boxtype)(fl_define_FL_PLASTIC_UP_BOX()+4)
544 #define FL_PLASTIC_THIN_DOWN_BOX (Fl_Boxtype)(fl_define_FL_PLASTIC_UP_BOX()+5)
545 #define FL_PLASTIC_ROUND_UP_BOX (Fl_Boxtype)(fl_define_FL_PLASTIC_UP_BOX()+6)
546 #define FL_PLASTIC_ROUND_DOWN_BOX (Fl_Boxtype)(fl_define_FL_PLASTIC_UP_BOX()+7)
547 
548 extern FL_EXPORT Fl_Boxtype fl_define_FL_GTK_UP_BOX();
549 #define FL_GTK_UP_BOX fl_define_FL_GTK_UP_BOX()
550 #define FL_GTK_DOWN_BOX (Fl_Boxtype)(fl_define_FL_GTK_UP_BOX()+1)
551 #define FL_GTK_UP_FRAME (Fl_Boxtype)(fl_define_FL_GTK_UP_BOX()+2)
552 #define FL_GTK_DOWN_FRAME (Fl_Boxtype)(fl_define_FL_GTK_UP_BOX()+3)
553 #define FL_GTK_THIN_UP_BOX (Fl_Boxtype)(fl_define_FL_GTK_UP_BOX()+4)
554 #define FL_GTK_THIN_DOWN_BOX (Fl_Boxtype)(fl_define_FL_GTK_UP_BOX()+5)
555 #define FL_GTK_THIN_UP_FRAME (Fl_Boxtype)(fl_define_FL_GTK_UP_BOX()+6)
556 #define FL_GTK_THIN_DOWN_FRAME (Fl_Boxtype)(fl_define_FL_GTK_UP_BOX()+7)
557 #define FL_GTK_ROUND_UP_BOX (Fl_Boxtype)(fl_define_FL_GTK_UP_BOX()+8)
558 #define FL_GTK_ROUND_DOWN_BOX (Fl_Boxtype)(fl_define_FL_GTK_UP_BOX()+9)
559 
560 // conversions of box types to other boxtypes:
561 /**
562   Get the filled version of a frame.
563   If no filled version of a given frame exists, the behavior of this function
564   is undefined and some random box or frame is returned.
565  */
fl_box(Fl_Boxtype b)566 inline Fl_Boxtype fl_box(Fl_Boxtype b) {
567   return (Fl_Boxtype)((b<FL_UP_BOX||b%4>1)?b:(b-2));
568 }
569 /**
570   Get the "pressed" or "down" version of a box.
571   If no "down" version of a given box exists, the behavior of this function
572   is undefined and some random box or frame is returned.
573  */
fl_down(Fl_Boxtype b)574 inline Fl_Boxtype fl_down(Fl_Boxtype b) {
575   return (Fl_Boxtype)((b<FL_UP_BOX)?b:(b|1));
576 }
577 /**
578   Get the unfilled, frame only version of a box.
579   If no frame version of a given box exists, the behavior of this function
580   is undefined and some random box or frame is returned.
581  */
fl_frame(Fl_Boxtype b)582 inline Fl_Boxtype fl_frame(Fl_Boxtype b) {
583   return (Fl_Boxtype)((b%4<2)?b:(b+2));
584 }
585 
586 // back-compatibility box types:
587 #define FL_FRAME FL_ENGRAVED_FRAME
588 #define FL_FRAME_BOX FL_ENGRAVED_BOX
589 #define FL_CIRCLE_BOX FL_ROUND_DOWN_BOX
590 #define FL_DIAMOND_BOX FL_DIAMOND_DOWN_BOX
591 
592 /*@}*/	// group: Box Types
593 
594 /**
595    The labeltype() method sets the type of the label.
596 
597    The following standard label types are included:
598 
599    \todo	The doxygen comments are incomplete, and some labeltypes
600    		are starting with an underscore. Also, there are three
601 		external functions undocumented (yet):
602 		  - fl_define_FL_SHADOW_LABEL()
603 		  - fl_define_FL_ENGRAVED_LABEL()
604 		  - fl_define_FL_EMBOSSED_LABEL()
605 */
606 enum Fl_Labeltype {	// labeltypes:
607   FL_NORMAL_LABEL	= 0,	///< draws the text (0)
608   FL_NO_LABEL,			///< does nothing
609   _FL_SHADOW_LABEL,		///< draws a drop shadow under the text
610   _FL_ENGRAVED_LABEL,		///< draws edges as though the text is engraved
611   _FL_EMBOSSED_LABEL,		///< draws edges as though the text is raised
612   _FL_MULTI_LABEL,		///< ?
613   _FL_ICON_LABEL,		///< draws the icon associated with the text
614   _FL_IMAGE_LABEL,		///< ?
615 
616   FL_FREE_LABELTYPE		///< first free labeltype to use for creating own labeltypes
617 };
618 
619 /**
620   Sets the current label type and return its corresponding Fl_Labeltype value.
621   @{
622 */
623 #define FL_SYMBOL_LABEL FL_NORMAL_LABEL
624 extern Fl_Labeltype FL_EXPORT fl_define_FL_SHADOW_LABEL();
625 #define FL_SHADOW_LABEL fl_define_FL_SHADOW_LABEL()
626 extern Fl_Labeltype FL_EXPORT fl_define_FL_ENGRAVED_LABEL();
627 #define FL_ENGRAVED_LABEL fl_define_FL_ENGRAVED_LABEL()
628 extern Fl_Labeltype FL_EXPORT fl_define_FL_EMBOSSED_LABEL();
629 #define FL_EMBOSSED_LABEL fl_define_FL_EMBOSSED_LABEL()
630 /** @} */
631 
632 /** \name Alignment Flags
633     Flags to control the label alignment.
634     This controls how the label is displayed next to or inside the widget.
635     The default value is FL_ALIGN_CENTER for most widgets, which centers the label
636     inside the widget.
637 
638     Flags can be or'd to achieve a combination of alignments.
639 
640     \code
641     Outside alignments:
642                TOP_LEFT        TOP       TOP_RIGHT
643        LEFT_TOP+---------------------------------+RIGHT_TOP
644                |                                 |
645            LEFT|                                 |RIGHT
646                |                                 |
647     LEFT_BOTTOM+---------------------------------+RIGHT_BOTTOM
648                BOTTOM_RIGHT   BOTTOM   BOTTOM_LEFT
649 
650     Inside alignments:
651                +---------------------------------+
652                |TOP_LEFT       TOP      TOP_RIGHT|
653                |                                 |
654                |LEFT                        RIGHT|
655                |                                 |
656                |BOTTOM_RIGHT  BOTTOM  BOTTOM_LEFT|
657                +---------------------------------+
658     \endcode
659     \see #FL_ALIGN_CENTER, etc.
660  */
661 /*@{*/
662 /** FLTK type for alignment control */
663 typedef unsigned Fl_Align;
664   /** Align the label horizontally in the middle. */
665 const Fl_Align FL_ALIGN_CENTER		= (Fl_Align)0;
666   /** Align the label at the top of the widget. Inside labels appear below the top,
667       outside labels are drawn on top of the widget. */
668 const Fl_Align FL_ALIGN_TOP		= (Fl_Align)1;
669   /** Align the label at the bottom of the widget. */
670 const Fl_Align FL_ALIGN_BOTTOM		= (Fl_Align)2;
671   /** Align the label at the left of the widget. Inside labels appear left-justified
672       starting at the left side of the widget, outside labels are right-justified and
673       drawn to the left of the widget. */
674 const Fl_Align FL_ALIGN_LEFT		= (Fl_Align)4;
675   /** Align the label to the right of the widget. */
676 const Fl_Align FL_ALIGN_RIGHT		= (Fl_Align)8;
677   /** Draw the label inside of the widget. */
678 const Fl_Align FL_ALIGN_INSIDE		= (Fl_Align)16;
679   /** If the label contains an image, draw the text on top of the image. */
680 const Fl_Align FL_ALIGN_TEXT_OVER_IMAGE	= (Fl_Align)0x0020;
681   /** If the label contains an image, draw the text below the image. */
682 const Fl_Align FL_ALIGN_IMAGE_OVER_TEXT	= (Fl_Align)0x0000;
683   /** All parts of the label that are lager than the widget will not be drawn . */
684 const Fl_Align FL_ALIGN_CLIP		= (Fl_Align)64;
685   /** Wrap text that does not fit the width of the widget. */
686 const Fl_Align FL_ALIGN_WRAP		= (Fl_Align)128;
687   /** If the label contains an image, draw the text to the right of the image. */
688 const Fl_Align FL_ALIGN_IMAGE_NEXT_TO_TEXT = (Fl_Align)0x0100;
689   /** If the label contains an image, draw the text to the left of the image. */
690 const Fl_Align FL_ALIGN_TEXT_NEXT_TO_IMAGE = (Fl_Align)0x0120;
691 /** If the label contains an image, draw the image or deimage in the background. */
692 const Fl_Align FL_ALIGN_IMAGE_BACKDROP  = (Fl_Align)0x0200;
693 const Fl_Align FL_ALIGN_TOP_LEFT	= FL_ALIGN_TOP | FL_ALIGN_LEFT;
694 const Fl_Align FL_ALIGN_TOP_RIGHT	= FL_ALIGN_TOP | FL_ALIGN_RIGHT;
695 const Fl_Align FL_ALIGN_BOTTOM_LEFT	= FL_ALIGN_BOTTOM | FL_ALIGN_LEFT;
696 const Fl_Align FL_ALIGN_BOTTOM_RIGHT	= FL_ALIGN_BOTTOM | FL_ALIGN_RIGHT;
697 const Fl_Align FL_ALIGN_LEFT_TOP	= 0x0007; // magic value
698 const Fl_Align FL_ALIGN_RIGHT_TOP	= 0x000b; // magic value
699 const Fl_Align FL_ALIGN_LEFT_BOTTOM	= 0x000d; // magic value
700 const Fl_Align FL_ALIGN_RIGHT_BOTTOM	= 0x000e; // magic value
701 const Fl_Align FL_ALIGN_NOWRAP		= (Fl_Align)0; // for back compatibility
702 const Fl_Align FL_ALIGN_POSITION_MASK   = 0x000f; // left, right, top, bottom
703 const Fl_Align FL_ALIGN_IMAGE_MASK      = 0x0320; // l/r, t/b, backdrop
704 /*@}*/
705 
706 
707 /** \name Font Numbers
708     The following constants define the standard FLTK fonts:
709  */
710 /*@{*/
711 /** A font number is an index into the internal font table. */
712 typedef int Fl_Font;
713 
714 const Fl_Font FL_HELVETICA              = 0;	///< Helvetica (or Arial) normal (0)
715 const Fl_Font FL_HELVETICA_BOLD         = 1;	///< Helvetica (or Arial) bold
716 const Fl_Font FL_HELVETICA_ITALIC       = 2;	///< Helvetica (or Arial) oblique
717 const Fl_Font FL_HELVETICA_BOLD_ITALIC  = 3;	///< Helvetica (or Arial) bold-oblique
718 const Fl_Font FL_COURIER                = 4;	///< Courier normal
719 const Fl_Font FL_COURIER_BOLD           = 5;	///< Courier bold
720 const Fl_Font FL_COURIER_ITALIC         = 6;	///< Courier italic
721 const Fl_Font FL_COURIER_BOLD_ITALIC    = 7;	///< Courier bold-italic
722 const Fl_Font FL_TIMES                  = 8;	///< Times roman
723 const Fl_Font FL_TIMES_BOLD             = 9;	///< Times roman bold
724 const Fl_Font FL_TIMES_ITALIC           = 10;	///< Times roman italic
725 const Fl_Font FL_TIMES_BOLD_ITALIC      = 11;	///< Times roman bold-italic
726 const Fl_Font FL_SYMBOL                 = 12;	///< Standard symbol font
727 const Fl_Font FL_SCREEN                 = 13;	///< Default monospaced screen font
728 const Fl_Font FL_SCREEN_BOLD            = 14;	///< Default monospaced bold screen font
729 const Fl_Font FL_ZAPF_DINGBATS          = 15;	///< Zapf-dingbats font
730 
731 const Fl_Font FL_FREE_FONT              = 16;	///< first one to allocate
732 const Fl_Font FL_BOLD                   = 1;	///< add this to helvetica, courier, or times
733 const Fl_Font FL_ITALIC                 = 2;	///< add this to helvetica, courier, or times
734 const Fl_Font FL_BOLD_ITALIC            = 3;	///< add this to helvetica, courier, or times
735 
736 /*@}*/
737 
738 /** Size of a font in pixels.
739     This is the approximate height of a font in pixels.
740  */
741 typedef int Fl_Fontsize;
742 
743 extern FL_EXPORT Fl_Fontsize FL_NORMAL_SIZE;	///< normal font size
744 
745 /** \name Colors
746     The Fl_Color type holds an FLTK color value.
747 
748     Colors are either 8-bit indexes into a virtual colormap
749     or 24-bit RGB color values.
750 
751     Color indices occupy the lower 8 bits of the value, while
752     RGB colors occupy the upper 24 bits, for a byte organization of RGBI.
753 
754 <pre>
755  Fl_Color => 0xrrggbbii
756                 | | | |
757                 | | | +--- index between 0 and 255
758                 | | +----- blue color component (8 bit)
759                 | +------- green component (8 bit)
760                 +--------- red component (8 bit)
761  </pre>
762 
763     A color can have either an index or an rgb value. Colors with rgb set
764     and an index >0 are reserved for special use.
765 
766  */
767 /*@{*/
768 /** an FLTK color value */
769 typedef unsigned int Fl_Color;
770 
771 // Standard colors. These are used as default colors in widgets and altered as necessary
772 const Fl_Color FL_FOREGROUND_COLOR  = 0;	///< the default foreground color (0) used for labels and text
773 const Fl_Color FL_BACKGROUND2_COLOR = 7;	///< the default background color for text, list, and valuator widgets
774 const Fl_Color FL_INACTIVE_COLOR    = 8;	///< the inactive foreground color
775 const Fl_Color FL_SELECTION_COLOR   = 15;	///< the default selection/highlight color
776 
777   // boxtypes generally limit themselves to these colors so
778   // the whole ramp is not allocated:
779 
780 const Fl_Color FL_GRAY0   = 32;			// 'A'
781 const Fl_Color FL_DARK3   = 39;			// 'H'
782 const Fl_Color FL_DARK2   = 45;			// 'N'
783 const Fl_Color FL_DARK1   = 47;			// 'P'
784 const Fl_Color FL_BACKGROUND_COLOR  = 49;	// 'R' default background color
785 const Fl_Color FL_LIGHT1  = 50;			// 'S'
786 const Fl_Color FL_LIGHT2  = 52;			// 'U'
787 const Fl_Color FL_LIGHT3  = 54;			// 'W'
788 
789   // FLTK provides a 5x8x5 color cube that is used with colormap visuals
790 
791 const Fl_Color FL_BLACK   = 56;
792 const Fl_Color FL_RED     = 88;
793 const Fl_Color FL_GREEN   = 63;
794 const Fl_Color FL_YELLOW  = 95;
795 const Fl_Color FL_BLUE    = 216;
796 const Fl_Color FL_MAGENTA = 248;
797 const Fl_Color FL_CYAN    = 223;
798 const Fl_Color FL_DARK_RED = 72;
799 
800 const Fl_Color FL_DARK_GREEN    = 60;
801 const Fl_Color FL_DARK_YELLOW   = 76;
802 const Fl_Color FL_DARK_BLUE     = 136;
803 const Fl_Color FL_DARK_MAGENTA  = 152;
804 const Fl_Color FL_DARK_CYAN     = 140;
805 
806 const Fl_Color FL_WHITE         = 255;
807 
808 
809 #define FL_FREE_COLOR     (Fl_Color)16
810 #define FL_NUM_FREE_COLOR 16
811 #define FL_GRAY_RAMP      (Fl_Color)32
812 #define FL_NUM_GRAY       24
813 #define FL_GRAY           FL_BACKGROUND_COLOR
814 #define FL_COLOR_CUBE     (Fl_Color)56
815 #define FL_NUM_RED        5
816 #define FL_NUM_GREEN      8
817 #define FL_NUM_BLUE       5
818 
819 FL_EXPORT Fl_Color fl_inactive(Fl_Color c);
820 
821 FL_EXPORT Fl_Color fl_contrast(Fl_Color fg, Fl_Color bg);
822 
823 FL_EXPORT Fl_Color fl_color_average(Fl_Color c1, Fl_Color c2, float weight);
824 
825 /** Returns a lighter version of the specified color. */
fl_lighter(Fl_Color c)826 inline Fl_Color fl_lighter(Fl_Color c) { return fl_color_average(c, FL_WHITE, .67f); }
827 
828 /** Returns a darker version of the specified color. */
fl_darker(Fl_Color c)829 inline Fl_Color fl_darker(Fl_Color c) { return fl_color_average(c, FL_BLACK, .67f); }
830 
831 /** Returns the 24-bit color value closest to \p r, \p g, \p b. */
fl_rgb_color(uchar r,uchar g,uchar b)832 inline Fl_Color fl_rgb_color(uchar r, uchar g, uchar b) {
833   if (!r && !g && !b) return FL_BLACK;
834   else return (Fl_Color)(((((r << 8) | g) << 8) | b) << 8);
835 }
836 
837 /** Returns the 24-bit color value closest to \p g (grayscale). */
fl_rgb_color(uchar g)838 inline Fl_Color fl_rgb_color(uchar g) {
839   if (!g) return FL_BLACK;
840   else return (Fl_Color)(((((g << 8) | g) << 8) | g) << 8);
841 }
842 
843 /** Returns a gray color value from black (i == 0) to white (i == FL_NUM_GRAY - 1).
844     FL_NUM_GRAY is defined to be 24 in the current FLTK release.
845     To get the closest FLTK gray value to an 8-bit grayscale color 'I' use:
846 
847  \code
848    fl_gray_ramp(I * (FL_NUM_GRAY - 1) / 255)
849  \endcode
850 */
fl_gray_ramp(int i)851 inline Fl_Color fl_gray_ramp(int i) {return (Fl_Color)(i+FL_GRAY_RAMP);}
852 
853 /** Returns a color out of the color cube.
854 
855   \p r must be in the range 0 to FL_NUM_RED (5) minus 1,
856   \p g must be in the range 0 to FL_NUM_GREEN (8) minus 1,
857   \p b must be in the range 0 to FL_NUM_BLUE (5) minus 1.
858 
859   To get the closest color to a 8-bit set of R,G,B values use:
860 
861   \code
862     fl_color_cube(R * (FL_NUM_RED - 1) / 255,
863        G * (FL_NUM_GREEN - 1) / 255,
864        B * (FL_NUM_BLUE - 1) / 255);
865   \endcode
866  */
fl_color_cube(int r,int g,int b)867 inline Fl_Color fl_color_cube(int r, int g, int b) {
868   return (Fl_Color)((b*FL_NUM_RED + r) * FL_NUM_GREEN + g + FL_COLOR_CUBE);}
869 
870 /*@}*/		// group: Colors
871 
872 /** \name Cursors */
873 /*@{*/
874 
875 /** The following constants define the mouse cursors that are available in FLTK.
876 
877     The double-headed arrows are bitmaps provided by FLTK on X, the others
878     are provided by system-defined cursors.
879 
880     \todo enum Fl_Cursor needs maybe an image.
881 */
882 enum Fl_Cursor {
883   FL_CURSOR_DEFAULT	=  0, /**< the default cursor, usually an arrow. */
884   FL_CURSOR_ARROW	= 35, /**< an arrow pointer. */
885   FL_CURSOR_CROSS	= 66, /**< crosshair. */
886   FL_CURSOR_WAIT	= 76, /**< watch or hourglass. */
887   FL_CURSOR_INSERT	= 77, /**< I-beam. */
888   FL_CURSOR_HAND	= 31, /**< hand (uparrow on MSWindows). */
889   FL_CURSOR_HELP	= 47, /**< question mark. */
890   FL_CURSOR_MOVE	= 27, /**< 4-pointed arrow. */
891   // fltk provides bitmaps for these:
892   FL_CURSOR_NS		= 78, /**< up/down arrow. */
893   FL_CURSOR_WE		= 79, /**< left/right arrow. */
894   FL_CURSOR_NWSE	= 80, /**< diagonal arrow. */
895   FL_CURSOR_NESW	= 81, /**< diagonal arrow. */
896   FL_CURSOR_NONE	=255, /**< invisible. */
897   // for back compatibility (non MSWindows ones):
898   FL_CURSOR_N		= 70, /**< for back compatibility. */
899   FL_CURSOR_NE		= 69, /**< for back compatibility. */
900   FL_CURSOR_E		= 49, /**< for back compatibility. */
901   FL_CURSOR_SE		=  8, /**< for back compatibility. */
902   FL_CURSOR_S		=  9, /**< for back compatibility. */
903   FL_CURSOR_SW		=  7, /**< for back compatibility. */
904   FL_CURSOR_W		= 36, /**< for back compatibility. */
905   FL_CURSOR_NW		= 68 /**< for back compatibility. */
906 };
907 /*@}*/		// group: Cursors
908 
909 /** FD "when" conditions */
910 enum { // values for "when" passed to Fl::add_fd()
911   FL_READ   = 1, /**< Call the callback when there is data to be read. */
912   FL_WRITE  = 4, /**< Call the callback when data can be written without blocking. */
913   FL_EXCEPT = 8  /**< Call the callback if an exception occurs on the file. */
914 };
915 
916 /** visual types and Fl_Gl_Window::mode() (values match Glut) */
917 enum Fl_Mode {
918   FL_RGB	= 0,
919   FL_INDEX	= 1,
920   FL_SINGLE	= 0,
921   FL_DOUBLE	= 2,
922   FL_ACCUM	= 4,
923   FL_ALPHA	= 8,
924   FL_DEPTH	= 16,
925   FL_STENCIL	= 32,
926   FL_RGB8	= 64,
927   FL_MULTISAMPLE= 128,
928   FL_STEREO     = 256,
929   FL_FAKE_SINGLE = 512	// Fake single buffered windows using double-buffer
930 };
931 
932 // image alpha blending
933 
934 #define FL_IMAGE_WITH_ALPHA 0x40000000
935 
936 /** Damage masks */
937 enum Fl_Damage {
938   FL_DAMAGE_CHILD    = 0x01, /**< A child needs to be redrawn. */
939   FL_DAMAGE_EXPOSE   = 0x02, /**< The window was exposed. */
940   FL_DAMAGE_SCROLL   = 0x04, /**< The Fl_Scroll widget was scrolled. */
941   FL_DAMAGE_OVERLAY  = 0x08, /**< The overlay planes need to be redrawn. */
942   FL_DAMAGE_USER1    = 0x10, /**< First user-defined damage bit. */
943   FL_DAMAGE_USER2    = 0x20, /**< Second user-defined damage bit. */
944   FL_DAMAGE_ALL      = 0x80  /**< Everything needs to be redrawn. */
945 };
946 
947 // FLTK 1.0.x compatibility definitions...
948 #  ifdef FLTK_1_0_COMPAT
949 #    define contrast	fl_contrast
950 #    define down	fl_down
951 #    define frame	fl_frame
952 #    define inactive	fl_inactive
953 #  endif // FLTK_1_0_COMPAT
954 
955 #endif
956 
957 //
958 // End of "$Id: Enumerations.H 8710 2011-05-21 21:55:59Z manolo $".
959 //
960