1 /* mpn_toom4_sqr -- Square {ap,an}.
2 
3    Contributed to the GNU project by Torbjorn Granlund and Marco Bodrato.
4 
5    THE FUNCTION IN THIS FILE IS INTERNAL WITH A MUTABLE INTERFACE.  IT IS ONLY
6    SAFE TO REACH IT THROUGH DOCUMENTED INTERFACES.  IN FACT, IT IS ALMOST
7    GUARANTEED THAT IT WILL CHANGE OR DISAPPEAR IN A FUTURE GNU MP RELEASE.
8 
9 Copyright 2006-2010, 2013 Free Software Foundation, Inc.
10 
11 This file is part of the GNU MP Library.
12 
13 The GNU MP Library is free software; you can redistribute it and/or modify
14 it under the terms of either:
15 
16   * the GNU Lesser General Public License as published by the Free
17     Software Foundation; either version 3 of the License, or (at your
18     option) any later version.
19 
20 or
21 
22   * the GNU General Public License as published by the Free Software
23     Foundation; either version 2 of the License, or (at your option) any
24     later version.
25 
26 or both in parallel, as here.
27 
28 The GNU MP Library is distributed in the hope that it will be useful, but
29 WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
30 or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
31 for more details.
32 
33 You should have received copies of the GNU General Public License and the
34 GNU Lesser General Public License along with the GNU MP Library.  If not,
35 see https://www.gnu.org/licenses/.  */
36 
37 
38 #include "gmp-impl.h"
39 
40 /* Evaluate in: -1, -1/2, 0, +1/2, +1, +2, +inf
41 
42   <-s--><--n--><--n--><--n-->
43    ____ ______ ______ ______
44   |_a3_|___a2_|___a1_|___a0_|
45 
46   v0  =   a0             ^2 #    A(0)^2
47   v1  = ( a0+ a1+ a2+ a3)^2 #    A(1)^2   ah  <= 3
48   vm1 = ( a0- a1+ a2- a3)^2 #   A(-1)^2  |ah| <= 1
49   v2  = ( a0+2a1+4a2+8a3)^2 #    A(2)^2   ah  <= 14
50   vh  = (8a0+4a1+2a2+ a3)^2 #  A(1/2)^2   ah  <= 14
51   vmh = (8a0-4a1+2a2- a3)^2 # A(-1/2)^2  -4<=ah<=9
52   vinf=               a3 ^2 #  A(inf)^2
53 */
54 
55 #if TUNE_PROGRAM_BUILD
56 #define MAYBE_sqr_basecase 1
57 #define MAYBE_sqr_toom2   1
58 #define MAYBE_sqr_toom4   1
59 #else
60 #define MAYBE_sqr_basecase						\
61   (SQR_TOOM4_THRESHOLD < 4 * SQR_TOOM2_THRESHOLD)
62 #define MAYBE_sqr_toom2							\
63   (SQR_TOOM4_THRESHOLD < 4 * SQR_TOOM3_THRESHOLD)
64 #define MAYBE_sqr_toom4							\
65   (SQR_TOOM6_THRESHOLD >= 4 * SQR_TOOM4_THRESHOLD)
66 #endif
67 
68 #define TOOM4_SQR_REC(p, a, n, ws)					\
69   do {									\
70     if (MAYBE_sqr_basecase						\
71 	&& BELOW_THRESHOLD (n, SQR_TOOM2_THRESHOLD))			\
72       mpn_sqr_basecase (p, a, n);					\
73     else if (MAYBE_sqr_toom2						\
74 	     && BELOW_THRESHOLD (n, SQR_TOOM3_THRESHOLD))		\
75       mpn_toom2_sqr (p, a, n, ws);					\
76     else if (! MAYBE_sqr_toom4						\
77 	     || BELOW_THRESHOLD (n, SQR_TOOM4_THRESHOLD))		\
78       mpn_toom3_sqr (p, a, n, ws);					\
79     else								\
80       mpn_toom4_sqr (p, a, n, ws);					\
81   } while (0)
82 
83 void
mpn_toom4_sqr(mp_ptr pp,mp_srcptr ap,mp_size_t an,mp_ptr scratch)84 mpn_toom4_sqr (mp_ptr pp,
85 	       mp_srcptr ap, mp_size_t an,
86 	       mp_ptr scratch)
87 {
88   mp_size_t n, s;
89   mp_limb_t cy;
90 
91 #define a0  ap
92 #define a1  (ap + n)
93 #define a2  (ap + 2*n)
94 #define a3  (ap + 3*n)
95 
96   n = (an + 3) >> 2;
97 
98   s = an - 3 * n;
99 
100   ASSERT (0 < s && s <= n);
101 
102   /* NOTE: The multiplications to v2, vm2, vh and vm1 overwrites the
103    * following limb, so these must be computed in order, and we need a
104    * one limb gap to tp. */
105 #define v0    pp				/* 2n */
106 #define v1    (pp + 2 * n)			/* 2n+1 */
107 #define vinf  (pp + 6 * n)			/* s+t */
108 #define v2    scratch				/* 2n+1 */
109 #define vm2   (scratch + 2 * n + 1)		/* 2n+1 */
110 #define vh    (scratch + 4 * n + 2)		/* 2n+1 */
111 #define vm1   (scratch + 6 * n + 3)		/* 2n+1 */
112 #define tp (scratch + 8*n + 5)
113 
114   /* No overlap with v1 */
115 #define apx   pp				/* n+1 */
116 #define amx   (pp + 4*n + 2)			/* n+1 */
117 
118   /* Total scratch need: 8*n + 5 + scratch for recursive calls. This
119      gives roughly 32 n/3 + log term. */
120 
121   /* Compute apx = a0 + 2 a1 + 4 a2 + 8 a3 and amx = a0 - 2 a1 + 4 a2 - 8 a3.  */
122   mpn_toom_eval_dgr3_pm2 (apx, amx, ap, n, s, tp);
123 
124   TOOM4_SQR_REC (v2, apx, n + 1, tp);	/* v2,  2n+1 limbs */
125   TOOM4_SQR_REC (vm2, amx, n + 1, tp);	/* vm2,  2n+1 limbs */
126 
127   /* Compute apx = 8 a0 + 4 a1 + 2 a2 + a3 = (((2*a0 + a1) * 2 + a2) * 2 + a3 */
128 #if HAVE_NATIVE_mpn_addlsh1_n
129   cy = mpn_addlsh1_n (apx, a1, a0, n);
130   cy = 2*cy + mpn_addlsh1_n (apx, a2, apx, n);
131   if (s < n)
132     {
133       mp_limb_t cy2;
134       cy2 = mpn_addlsh1_n (apx, a3, apx, s);
135       apx[n] = 2*cy + mpn_lshift (apx + s, apx + s, n - s, 1);
136       MPN_INCR_U (apx + s, n+1-s, cy2);
137     }
138   else
139     apx[n] = 2*cy + mpn_addlsh1_n (apx, a3, apx, n);
140 #else
141   cy = mpn_lshift (apx, a0, n, 1);
142   cy += mpn_add_n (apx, apx, a1, n);
143   cy = 2*cy + mpn_lshift (apx, apx, n, 1);
144   cy += mpn_add_n (apx, apx, a2, n);
145   cy = 2*cy + mpn_lshift (apx, apx, n, 1);
146   apx[n] = cy + mpn_add (apx, apx, n, a3, s);
147 #endif
148 
149   ASSERT (apx[n] < 15);
150 
151   TOOM4_SQR_REC (vh, apx, n + 1, tp);	/* vh,  2n+1 limbs */
152 
153   /* Compute apx = a0 + a1 + a2 + a3 and amx = a0 - a1 + a2 - a3.  */
154   mpn_toom_eval_dgr3_pm1 (apx, amx, ap, n, s, tp);
155 
156   TOOM4_SQR_REC (v1, apx, n + 1, tp);	/* v1,  2n+1 limbs */
157   TOOM4_SQR_REC (vm1, amx, n + 1, tp);	/* vm1,  2n+1 limbs */
158 
159   TOOM4_SQR_REC (v0, a0, n, tp);
160   TOOM4_SQR_REC (vinf, a3, s, tp);	/* vinf, 2s limbs */
161 
162   mpn_toom_interpolate_7pts (pp, n, (enum toom7_flags) 0, vm2, vm1, v2, vh, 2*s, tp);
163 }
164