1 /*
2  * Copyright (c) 2018, NVIDIA CORPORATION.  All rights reserved.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *     http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16  */
17 
18 #include "mth_intrinsics.h"
19 
20 vrd2_t
__gd_atan2_2(vrd2_t x,vrd2_t y)21 __gd_atan2_2(vrd2_t x, vrd2_t y)
22 {
23   return (__ZGVxN2vv__mth_i_vr8vr8(x, y, __mth_i_datan2));
24 }
25 
26 vrd2_t
__gd_atan2_2m(vrd2_t x,vrd2_t y,vid2_t mask)27 __gd_atan2_2m(vrd2_t x, vrd2_t y, vid2_t mask)
28 {
29   return (__ZGVxM2vv__mth_i_vr8vr8(x, y, mask, __mth_i_datan2));
30 }
31