1 //------------------------------------------------------------------------------
2 // GB_convert_bitmap_to_sparse: convert a matrix from bitmap to sparse
3 //------------------------------------------------------------------------------
4 
5 // SuiteSparse:GraphBLAS, Timothy A. Davis, (c) 2017-2021, All Rights Reserved.
6 // SPDX-License-Identifier: Apache-2.0
7 
8 //------------------------------------------------------------------------------
9 
10 #include "GB.h"
11 
12 #define GB_FREE_ALL             \
13 {                               \
14     GB_FREE (&Ap, Ap_size) ;    \
15     GB_FREE (&Ai, Ai_size) ;    \
16     GB_FREE (&Ax, Ax_size) ;    \
17 }
18 
GB_convert_bitmap_to_sparse(GrB_Matrix A,GB_Context Context)19 GrB_Info GB_convert_bitmap_to_sparse    // convert matrix from bitmap to sparse
20 (
21     GrB_Matrix A,               // matrix to convert from bitmap to sparse
22     GB_Context Context
23 )
24 {
25 
26     //--------------------------------------------------------------------------
27     // check inputs
28     //--------------------------------------------------------------------------
29 
30     GrB_Info info ;
31     ASSERT_MATRIX_OK (A, "A converting bitmap to sparse", GB0) ;
32     ASSERT (!GB_IS_FULL (A)) ;
33     ASSERT (GB_IS_BITMAP (A)) ;
34     ASSERT (!GB_IS_SPARSE (A)) ;
35     ASSERT (!GB_IS_HYPERSPARSE (A)) ;
36     ASSERT (!GB_PENDING (A)) ;      // bitmap never has pending tuples
37     ASSERT (!GB_JUMBLED (A)) ;      // bitmap is never jumbled
38     ASSERT (!GB_ZOMBIES (A)) ;      // bitmap never has zomies
39     GBURBLE ("(bitmap to sparse) ") ;
40 
41     //--------------------------------------------------------------------------
42     // allocate Ap, Ai, and Ax
43     //--------------------------------------------------------------------------
44 
45     const int64_t anz = GB_NNZ (A) ;
46     const int64_t anzmax = GB_IMAX (anz, 1) ;
47     int64_t anvec_nonempty ;
48     const int64_t avdim = A->vdim ;
49     const size_t asize = A->type->size ;
50     int64_t *restrict Ap = NULL ; size_t Ap_size = 0 ;
51     int64_t *restrict Ai = NULL ; size_t Ai_size = 0 ;
52     GB_void *restrict Ax = NULL ; size_t Ax_size = 0 ;
53     Ap = GB_MALLOC (avdim+1, int64_t, &Ap_size) ;
54     Ai = GB_MALLOC (anzmax, int64_t, &Ai_size) ;
55     Ax = GB_MALLOC (anzmax * asize, GB_void, &Ax_size) ;
56     if (Ap == NULL || Ai == NULL || Ax == NULL)
57     {
58         // out of memory
59         GB_FREE_ALL ;
60         return (GrB_OUT_OF_MEMORY) ;
61     }
62 
63     //--------------------------------------------------------------------------
64     // convert to sparse format (Ap, Ai, and Ax)
65     //--------------------------------------------------------------------------
66 
67     GB_OK (GB_convert_bitmap_worker (Ap, Ai, NULL, Ax, &anvec_nonempty, A,
68         Context)) ;
69 
70     //--------------------------------------------------------------------------
71     // free prior content of A and transplant the new content
72     //--------------------------------------------------------------------------
73 
74     GB_phbix_free (A) ;
75 
76     A->p = Ap ; A->p_size = Ap_size ; A->p_shallow = false ;
77     A->i = Ai ; A->i_size = Ai_size ; A->i_shallow = false ;
78     A->x = Ax ; A->x_size = Ax_size ; A->x_shallow = false ;
79 
80     A->nzmax = anzmax ;
81     A->nvals = 0 ;              // only used when A is bitmap
82 
83     A->plen = avdim ;
84     A->nvec = avdim ;
85     A->nvec_nonempty = anvec_nonempty ;
86 
87     A->magic = GB_MAGIC ;
88 
89     //--------------------------------------------------------------------------
90     // return result
91     //--------------------------------------------------------------------------
92 
93     ASSERT_MATRIX_OK (A, "A converted from to bitmap to sparse", GB0) ;
94     ASSERT (GB_IS_SPARSE (A)) ;
95     ASSERT (!GB_ZOMBIES (A)) ;
96     ASSERT (!GB_JUMBLED (A)) ;
97     ASSERT (!GB_PENDING (A)) ;
98     return (GrB_SUCCESS) ;
99 }
100 
101