1!!ARBfp1.0 2#------------------------------------------------------------------------------ 3# Copyright 2005 by University of Utah 4# 5# Hardware-Assisted Visibility Sorting 6# 7# The program consists of the following steps: 8# 9# 1. Clear k-buffers entries 1 and 2 to -1.0 10# 11# The following textures are used: 12# 13# Tex 1: k-buffer entries 1 and 2 (same) 14# 15 16# ----------------------------------------------------------------------------- 17# use the ATI_draw_buffers extension 18OPTION ATI_draw_buffers; 19# this does not matter now, but will matter on future hardware 20OPTION ARB_precision_hint_nicest; 21 22MOV result.color[0], 0.0; 23MOV result.color[1], -1.0; 24 25END 26