1!!ARBfp1.0
2#------------------------------------------------------------------------------
3# Copyright 2005 by University of Utah
4#
5# Hardware-Assisted Visibility Sorting
6#
7# The program consists of the following steps:
8#
9# 1. Clear k-buffers entries 1 and 2 to -1.0
10#
11# The following textures are used:
12#
13#   Tex 1: k-buffer entries 1 and 2 (same)
14#
15
16# -----------------------------------------------------------------------------
17# use the ATI_draw_buffers extension
18OPTION ATI_draw_buffers;
19# this does not matter now, but will matter on future hardware
20OPTION ARB_precision_hint_nicest;
21
22MOV result.color[0], 0.0;
23MOV result.color[1], -1.0;
24
25END
26