1 // MIT License
2 
3 // Copyright (c) 2019 Erin Catto
4 
5 // Permission is hereby granted, free of charge, to any person obtaining a copy
6 // of this software and associated documentation files (the "Software"), to deal
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15 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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21 // SOFTWARE.
22 
23 #include "box2d/b2_fixture.h"
24 #include "box2d/b2_block_allocator.h"
25 #include "box2d/b2_broad_phase.h"
26 #include "box2d/b2_chain_shape.h"
27 #include "box2d/b2_circle_shape.h"
28 #include "box2d/b2_collision.h"
29 #include "box2d/b2_contact.h"
30 #include "box2d/b2_edge_shape.h"
31 #include "box2d/b2_polygon_shape.h"
32 #include "box2d/b2_world.h"
33 
b2Fixture()34 b2Fixture::b2Fixture()
35 {
36 	m_body = nullptr;
37 	m_next = nullptr;
38 	m_proxies = nullptr;
39 	m_proxyCount = 0;
40 	m_shape = nullptr;
41 	m_density = 0.0f;
42 }
43 
Create(b2BlockAllocator * allocator,b2Body * body,const b2FixtureDef * def)44 void b2Fixture::Create(b2BlockAllocator* allocator, b2Body* body, const b2FixtureDef* def)
45 {
46 	m_userData = def->userData;
47 	m_friction = def->friction;
48 	m_restitution = def->restitution;
49 	m_restitutionThreshold = def->restitutionThreshold;
50 
51 	m_body = body;
52 	m_next = nullptr;
53 
54 	m_filter = def->filter;
55 
56 	m_isSensor = def->isSensor;
57 
58 	m_shape = def->shape->Clone(allocator);
59 
60 	// Reserve proxy space
61 	int32 childCount = m_shape->GetChildCount();
62 	m_proxies = (b2FixtureProxy*)allocator->Allocate(childCount * sizeof(b2FixtureProxy));
63 	for (int32 i = 0; i < childCount; ++i)
64 	{
65 		m_proxies[i].fixture = nullptr;
66 		m_proxies[i].proxyId = b2BroadPhase::e_nullProxy;
67 	}
68 	m_proxyCount = 0;
69 
70 	m_density = def->density;
71 }
72 
Destroy(b2BlockAllocator * allocator)73 void b2Fixture::Destroy(b2BlockAllocator* allocator)
74 {
75 	// The proxies must be destroyed before calling this.
76 	b2Assert(m_proxyCount == 0);
77 
78 	// Free the proxy array.
79 	int32 childCount = m_shape->GetChildCount();
80 	allocator->Free(m_proxies, childCount * sizeof(b2FixtureProxy));
81 	m_proxies = nullptr;
82 
83 	// Free the child shape.
84 	switch (m_shape->m_type)
85 	{
86 	case b2Shape::e_circle:
87 		{
88 			b2CircleShape* s = (b2CircleShape*)m_shape;
89 			s->~b2CircleShape();
90 			allocator->Free(s, sizeof(b2CircleShape));
91 		}
92 		break;
93 
94 	case b2Shape::e_edge:
95 		{
96 			b2EdgeShape* s = (b2EdgeShape*)m_shape;
97 			s->~b2EdgeShape();
98 			allocator->Free(s, sizeof(b2EdgeShape));
99 		}
100 		break;
101 
102 	case b2Shape::e_polygon:
103 		{
104 			b2PolygonShape* s = (b2PolygonShape*)m_shape;
105 			s->~b2PolygonShape();
106 			allocator->Free(s, sizeof(b2PolygonShape));
107 		}
108 		break;
109 
110 	case b2Shape::e_chain:
111 		{
112 			b2ChainShape* s = (b2ChainShape*)m_shape;
113 			s->~b2ChainShape();
114 			allocator->Free(s, sizeof(b2ChainShape));
115 		}
116 		break;
117 
118 	default:
119 		b2Assert(false);
120 		break;
121 	}
122 
123 	m_shape = nullptr;
124 }
125 
CreateProxies(b2BroadPhase * broadPhase,const b2Transform & xf)126 void b2Fixture::CreateProxies(b2BroadPhase* broadPhase, const b2Transform& xf)
127 {
128 	b2Assert(m_proxyCount == 0);
129 
130 	// Create proxies in the broad-phase.
131 	m_proxyCount = m_shape->GetChildCount();
132 
133 	for (int32 i = 0; i < m_proxyCount; ++i)
134 	{
135 		b2FixtureProxy* proxy = m_proxies + i;
136 		m_shape->ComputeAABB(&proxy->aabb, xf, i);
137 		proxy->proxyId = broadPhase->CreateProxy(proxy->aabb, proxy);
138 		proxy->fixture = this;
139 		proxy->childIndex = i;
140 	}
141 }
142 
DestroyProxies(b2BroadPhase * broadPhase)143 void b2Fixture::DestroyProxies(b2BroadPhase* broadPhase)
144 {
145 	// Destroy proxies in the broad-phase.
146 	for (int32 i = 0; i < m_proxyCount; ++i)
147 	{
148 		b2FixtureProxy* proxy = m_proxies + i;
149 		broadPhase->DestroyProxy(proxy->proxyId);
150 		proxy->proxyId = b2BroadPhase::e_nullProxy;
151 	}
152 
153 	m_proxyCount = 0;
154 }
155 
Synchronize(b2BroadPhase * broadPhase,const b2Transform & transform1,const b2Transform & transform2)156 void b2Fixture::Synchronize(b2BroadPhase* broadPhase, const b2Transform& transform1, const b2Transform& transform2)
157 {
158 	if (m_proxyCount == 0)
159 	{
160 		return;
161 	}
162 
163 	for (int32 i = 0; i < m_proxyCount; ++i)
164 	{
165 		b2FixtureProxy* proxy = m_proxies + i;
166 
167 		// Compute an AABB that covers the swept shape (may miss some rotation effect).
168 		b2AABB aabb1, aabb2;
169 		m_shape->ComputeAABB(&aabb1, transform1, proxy->childIndex);
170 		m_shape->ComputeAABB(&aabb2, transform2, proxy->childIndex);
171 
172 		proxy->aabb.Combine(aabb1, aabb2);
173 
174 		b2Vec2 displacement = aabb2.GetCenter() - aabb1.GetCenter();
175 
176 		broadPhase->MoveProxy(proxy->proxyId, proxy->aabb, displacement);
177 	}
178 }
179 
SetFilterData(const b2Filter & filter)180 void b2Fixture::SetFilterData(const b2Filter& filter)
181 {
182 	m_filter = filter;
183 
184 	Refilter();
185 }
186 
Refilter()187 void b2Fixture::Refilter()
188 {
189 	if (m_body == nullptr)
190 	{
191 		return;
192 	}
193 
194 	// Flag associated contacts for filtering.
195 	b2ContactEdge* edge = m_body->GetContactList();
196 	while (edge)
197 	{
198 		b2Contact* contact = edge->contact;
199 		b2Fixture* fixtureA = contact->GetFixtureA();
200 		b2Fixture* fixtureB = contact->GetFixtureB();
201 		if (fixtureA == this || fixtureB == this)
202 		{
203 			contact->FlagForFiltering();
204 		}
205 
206 		edge = edge->next;
207 	}
208 
209 	b2World* world = m_body->GetWorld();
210 
211 	if (world == nullptr)
212 	{
213 		return;
214 	}
215 
216 	// Touch each proxy so that new pairs may be created
217 	b2BroadPhase* broadPhase = &world->m_contactManager.m_broadPhase;
218 	for (int32 i = 0; i < m_proxyCount; ++i)
219 	{
220 		broadPhase->TouchProxy(m_proxies[i].proxyId);
221 	}
222 }
223 
SetSensor(bool sensor)224 void b2Fixture::SetSensor(bool sensor)
225 {
226 	if (sensor != m_isSensor)
227 	{
228 		m_body->SetAwake(true);
229 		m_isSensor = sensor;
230 	}
231 }
232 
Dump(int32 bodyIndex)233 void b2Fixture::Dump(int32 bodyIndex)
234 {
235 	b2Dump("    b2FixtureDef fd;\n");
236 	b2Dump("    fd.friction = %.9g;\n", m_friction);
237 	b2Dump("    fd.restitution = %.9g;\n", m_restitution);
238 	b2Dump("    fd.restitutionThreshold = %.9g;\n", m_restitutionThreshold);
239 	b2Dump("    fd.density = %.9g;\n", m_density);
240 	b2Dump("    fd.isSensor = bool(%d);\n", m_isSensor);
241 	b2Dump("    fd.filter.categoryBits = uint16(%d);\n", m_filter.categoryBits);
242 	b2Dump("    fd.filter.maskBits = uint16(%d);\n", m_filter.maskBits);
243 	b2Dump("    fd.filter.groupIndex = int16(%d);\n", m_filter.groupIndex);
244 
245 	switch (m_shape->m_type)
246 	{
247 	case b2Shape::e_circle:
248 		{
249 			b2CircleShape* s = (b2CircleShape*)m_shape;
250 			b2Dump("    b2CircleShape shape;\n");
251 			b2Dump("    shape.m_radius = %.9g;\n", s->m_radius);
252 			b2Dump("    shape.m_p.Set(%.9g, %.9g);\n", s->m_p.x, s->m_p.y);
253 		}
254 		break;
255 
256 	case b2Shape::e_edge:
257 		{
258 			b2EdgeShape* s = (b2EdgeShape*)m_shape;
259 			b2Dump("    b2EdgeShape shape;\n");
260 			b2Dump("    shape.m_radius = %.9g;\n", s->m_radius);
261 			b2Dump("    shape.m_vertex0.Set(%.9g, %.9g);\n", s->m_vertex0.x, s->m_vertex0.y);
262 			b2Dump("    shape.m_vertex1.Set(%.9g, %.9g);\n", s->m_vertex1.x, s->m_vertex1.y);
263 			b2Dump("    shape.m_vertex2.Set(%.9g, %.9g);\n", s->m_vertex2.x, s->m_vertex2.y);
264 			b2Dump("    shape.m_vertex3.Set(%.9g, %.9g);\n", s->m_vertex3.x, s->m_vertex3.y);
265 			b2Dump("    shape.m_oneSided = bool(%d);\n", s->m_oneSided);
266 		}
267 		break;
268 
269 	case b2Shape::e_polygon:
270 		{
271 			b2PolygonShape* s = (b2PolygonShape*)m_shape;
272 			b2Dump("    b2PolygonShape shape;\n");
273 			b2Dump("    b2Vec2 vs[%d];\n", b2_maxPolygonVertices);
274 			for (int32 i = 0; i < s->m_count; ++i)
275 			{
276 				b2Dump("    vs[%d].Set(%.9g, %.9g);\n", i, s->m_vertices[i].x, s->m_vertices[i].y);
277 			}
278 			b2Dump("    shape.Set(vs, %d);\n", s->m_count);
279 		}
280 		break;
281 
282 	case b2Shape::e_chain:
283 		{
284 			b2ChainShape* s = (b2ChainShape*)m_shape;
285 			b2Dump("    b2ChainShape shape;\n");
286 			b2Dump("    b2Vec2 vs[%d];\n", s->m_count);
287 			for (int32 i = 0; i < s->m_count; ++i)
288 			{
289 				b2Dump("    vs[%d].Set(%.9g, %.9g);\n", i, s->m_vertices[i].x, s->m_vertices[i].y);
290 			}
291 			b2Dump("    shape.CreateChain(vs, %d);\n", s->m_count);
292 			b2Dump("    shape.m_prevVertex.Set(%.9g, %.9g);\n", s->m_prevVertex.x, s->m_prevVertex.y);
293 			b2Dump("    shape.m_nextVertex.Set(%.9g, %.9g);\n", s->m_nextVertex.x, s->m_nextVertex.y);
294 		}
295 		break;
296 
297 	default:
298 		return;
299 	}
300 
301 	b2Dump("\n");
302 	b2Dump("    fd.shape = &shape;\n");
303 	b2Dump("\n");
304 	b2Dump("    bodies[%d]->CreateFixture(&fd);\n", bodyIndex);
305 }
306