1// Copyright 2009 The Go Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style 3// license that can be found in the LICENSE file. 4 5package os 6 7import ( 8 "runtime" 9 "syscall" 10 "time" 11) 12 13// The only signal values guaranteed to be present in the os package 14// on all systems are Interrupt (send the process an interrupt) and 15// Kill (force the process to exit). Interrupt is not implemented on 16// Windows; using it with os.Process.Signal will return an error. 17var ( 18 Interrupt Signal = syscall.Note("interrupt") 19 Kill Signal = syscall.Note("kill") 20) 21 22func startProcess(name string, argv []string, attr *ProcAttr) (p *Process, err error) { 23 sysattr := &syscall.ProcAttr{ 24 Dir: attr.Dir, 25 Env: attr.Env, 26 Sys: attr.Sys, 27 } 28 29 sysattr.Files = make([]uintptr, 0, len(attr.Files)) 30 for _, f := range attr.Files { 31 sysattr.Files = append(sysattr.Files, f.Fd()) 32 } 33 34 pid, h, e := syscall.StartProcess(name, argv, sysattr) 35 if e != nil { 36 return nil, &PathError{Op: "fork/exec", Path: name, Err: e} 37 } 38 39 return newProcess(pid, h), nil 40} 41 42func (p *Process) writeProcFile(file string, data string) error { 43 f, e := OpenFile("/proc/"+itoa(p.Pid)+"/"+file, O_WRONLY, 0) 44 if e != nil { 45 return e 46 } 47 defer f.Close() 48 _, e = f.Write([]byte(data)) 49 return e 50} 51 52func (p *Process) signal(sig Signal) error { 53 if p.done() { 54 return ErrProcessDone 55 } 56 if e := p.writeProcFile("note", sig.String()); e != nil { 57 return NewSyscallError("signal", e) 58 } 59 return nil 60} 61 62func (p *Process) kill() error { 63 return p.signal(Kill) 64} 65 66func (p *Process) wait() (ps *ProcessState, err error) { 67 var waitmsg syscall.Waitmsg 68 69 if p.Pid == -1 { 70 return nil, ErrInvalid 71 } 72 err = syscall.WaitProcess(p.Pid, &waitmsg) 73 if err != nil { 74 return nil, NewSyscallError("wait", err) 75 } 76 77 p.setDone() 78 ps = &ProcessState{ 79 pid: waitmsg.Pid, 80 status: &waitmsg, 81 } 82 return ps, nil 83} 84 85func (p *Process) release() error { 86 // NOOP for Plan 9. 87 p.Pid = -1 88 // no need for a finalizer anymore 89 runtime.SetFinalizer(p, nil) 90 return nil 91} 92 93func findProcess(pid int) (p *Process, err error) { 94 // NOOP for Plan 9. 95 return newProcess(pid, 0), nil 96} 97 98// ProcessState stores information about a process, as reported by Wait. 99type ProcessState struct { 100 pid int // The process's id. 101 status *syscall.Waitmsg // System-dependent status info. 102} 103 104// Pid returns the process id of the exited process. 105func (p *ProcessState) Pid() int { 106 return p.pid 107} 108 109func (p *ProcessState) exited() bool { 110 return p.status.Exited() 111} 112 113func (p *ProcessState) success() bool { 114 return p.status.ExitStatus() == 0 115} 116 117func (p *ProcessState) sys() interface{} { 118 return p.status 119} 120 121func (p *ProcessState) sysUsage() interface{} { 122 return p.status 123} 124 125func (p *ProcessState) userTime() time.Duration { 126 return time.Duration(p.status.Time[0]) * time.Millisecond 127} 128 129func (p *ProcessState) systemTime() time.Duration { 130 return time.Duration(p.status.Time[1]) * time.Millisecond 131} 132 133func (p *ProcessState) String() string { 134 if p == nil { 135 return "<nil>" 136 } 137 return "exit status: " + p.status.Msg 138} 139 140// ExitCode returns the exit code of the exited process, or -1 141// if the process hasn't exited or was terminated by a signal. 142func (p *ProcessState) ExitCode() int { 143 // return -1 if the process hasn't started. 144 if p == nil { 145 return -1 146 } 147 return p.status.ExitStatus() 148} 149