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27/*!
28    \title Qt Quick Examples - Image Elements
29    \example imageelements
30    \brief This is a collection of QML examples relating to image types.
31    \image qml-imageelements-example.png
32    \ingroup qtquickexamples
33
34    \e{Image Elements} is a collection of small QML examples relating to image
35    types. For more information, visit \l{Use Case - Visual Elements In QML}.
36
37    \include examples-run.qdocinc
38
39    \section1 Scaling with BorderImage
40
41    \e BorderImage shows the various scaling modes of the \l BorderImage
42    type by setting its horizontalTileMode and verticalTileMode properties.
43
44    \section1 Image Fill
45
46    \e Image shows the various fill modes of the \l Image type.
47
48    \section1 Shadow Effects
49
50    \e Shadows shows how to create a drop shadow effect for a rectangular item
51    using a \l BorderImage:
52    \snippet imageelements/content/ShadowRectangle.qml shadow
53
54    \section1 Sprite Animations with AnimatedSprite
55
56    \e AnimatedSprite shows how to display a simple animation using an
57    \l AnimatedSprite object:
58    \snippet imageelements/animatedsprite.qml sprite
59    The sprite animation will loop three times.
60
61    \section1 Sprite Animations with SpriteSequence
62
63    \e SpriteSequence demonstrates using a sprite sequence to draw an animated
64    and interactive bear. The \l SpriteSequence object defines five different
65    sprites. The bear is initially in a \e still state:
66    \snippet imageelements/spritesequence.qml still
67
68    When the scene is clicked, an animation sets the sprite sequence to the
69    \e falling states and animates the bear's y property.
70    \snippet imageelements/spritesequence.qml animation
71
72    At the end of the animation the bear is set back to its initial state.
73*/
74