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50
51 #include "tictactoe.h"
52
53 #include <QMouseEvent>
54 #include <QPainter>
55
defaultState()56 static inline QString defaultState() { return QStringLiteral("---------"); }
57
TicTacToe(QWidget * parent)58 TicTacToe::TicTacToe(QWidget *parent)
59 : QWidget(parent)
60 {
61 }
62
minimumSizeHint() const63 QSize TicTacToe::minimumSizeHint() const
64 {
65 return QSize(200, 200);
66 }
67
sizeHint() const68 QSize TicTacToe::sizeHint() const
69 {
70 return QSize(200, 200);
71 }
72
setState(const QString & newState)73 void TicTacToe::setState(const QString &newState)
74 {
75 turnNumber = 0;
76 myState = defaultState();
77 int position = 0;
78 while (position < 9 && position < newState.length()) {
79 QChar mark = newState.at(position);
80 if (mark == Cross || mark == Nought) {
81 ++turnNumber;
82 myState.replace(position, 1, mark);
83 }
84 position++;
85 }
86 update();
87 }
88
state() const89 QString TicTacToe::state() const
90 {
91 return myState;
92 }
93
clearBoard()94 void TicTacToe::clearBoard()
95 {
96 myState = defaultState();
97 turnNumber = 0;
98 update();
99 }
100
mousePressEvent(QMouseEvent * event)101 void TicTacToe::mousePressEvent(QMouseEvent *event)
102 {
103 if (turnNumber == 9) {
104 clearBoard();
105 update();
106 } else {
107 for (int position = 0; position < 9; ++position) {
108 QRect cell = cellRect(position / 3, position % 3);
109 if (cell.contains(event->pos())) {
110 if (myState.at(position) == Empty) {
111 if (turnNumber % 2 == 0)
112 myState.replace(position, 1, Cross);
113 else
114 myState.replace(position, 1, Nought);
115 ++turnNumber;
116 update();
117 }
118 }
119 }
120 }
121 }
122
paintEvent(QPaintEvent *)123 void TicTacToe::paintEvent(QPaintEvent * /* event */)
124 {
125 QPainter painter(this);
126 painter.setRenderHint(QPainter::Antialiasing);
127
128 painter.setPen(QPen(Qt::darkGreen, 1));
129 painter.drawLine(cellWidth(), 0, cellWidth(), height());
130 painter.drawLine(2 * cellWidth(), 0, 2 * cellWidth(), height());
131 painter.drawLine(0, cellHeight(), width(), cellHeight());
132 painter.drawLine(0, 2 * cellHeight(), width(), 2 * cellHeight());
133
134 painter.setPen(QPen(Qt::darkBlue, 2));
135
136 for (int position = 0; position < 9; ++position) {
137 QRect cell = cellRect(position / 3, position % 3);
138
139 if (myState.at(position) == Cross) {
140 painter.drawLine(cell.topLeft(), cell.bottomRight());
141 painter.drawLine(cell.topRight(), cell.bottomLeft());
142 } else if (myState.at(position) == Nought) {
143 painter.drawEllipse(cell);
144 }
145 }
146
147 painter.setPen(QPen(Qt::yellow, 3));
148
149 for (int position = 0; position < 9; position = position + 3) {
150 if (myState.at(position) != Empty
151 && myState.at(position + 1) == myState.at(position)
152 && myState.at(position + 2) == myState.at(position)) {
153 int y = cellRect((position / 3), 0).center().y();
154 painter.drawLine(0, y, width(), y);
155 turnNumber = 9;
156 }
157 }
158
159 for (int position = 0; position < 3; ++position) {
160 if (myState.at(position) != Empty
161 && myState.at(position + 3) == myState.at(position)
162 && myState.at(position + 6) == myState.at(position)) {
163 int x = cellRect(0, position).center().x();
164 painter.drawLine(x, 0, x, height());
165 turnNumber = 9;
166 }
167 }
168 if (myState.at(0) != Empty && myState.at(4) == myState.at(0)
169 && myState.at(8) == myState.at(0)) {
170 painter.drawLine(0, 0, width(), height());
171 turnNumber = 9;
172 }
173 if (myState.at(2) != Empty && myState.at(4) == myState.at(2)
174 && myState.at(6) == myState.at(2)) {
175 painter.drawLine(0, height(), width(), 0);
176 turnNumber = 9;
177 }
178 }
179
cellRect(int row,int column) const180 QRect TicTacToe::cellRect(int row, int column) const
181 {
182 const int HMargin = width() / 30;
183 const int VMargin = height() / 30;
184 return QRect(column * cellWidth() + HMargin,
185 row * cellHeight() + VMargin,
186 cellWidth() - 2 * HMargin,
187 cellHeight() - 2 * VMargin);
188 }
189