1 /*
2 ** $Id: luaconf.h,v 1.176.1.2 2013/11/21 17:26:16 roberto Exp $
3 ** Configuration file for Lua
4 ** See Copyright Notice in lua.h
5 */
6 
7 
8 #ifndef lconfig_h
9 #define lconfig_h
10 
11 #include <limits.h>
12 #include <stddef.h>
13 
14 
15 /*
16 ** ==================================================================
17 ** Search for "@@" to find all configurable definitions.
18 ** ===================================================================
19 */
20 
21 
22 /*
23 @@ LUA_ANSI controls the use of non-ansi features.
24 ** CHANGE it (define it) if you want Lua to avoid the use of any
25 ** non-ansi feature or library.
26 */
27 #if !defined(LUA_ANSI) && defined(__STRICT_ANSI__)
28 #define LUA_ANSI
29 #endif
30 
31 
32 #if !defined(LUA_ANSI) && defined(_WIN32) && !defined(_WIN32_WCE)
33 #define LUA_WIN		/* enable goodies for regular Windows platforms */
34 #endif
35 
36 #if defined(LUA_WIN)
37 #define LUA_DL_DLL
38 #define LUA_USE_AFORMAT		/* assume 'printf' handles 'aA' specifiers */
39 #endif
40 
41 
42 
43 #if defined(LUA_USE_LINUX)
44 #define LUA_USE_POSIX
45 #define LUA_USE_DLOPEN		/* needs an extra library: -ldl */
46 #define LUA_USE_READLINE	/* needs some extra libraries */
47 #define LUA_USE_STRTODHEX	/* assume 'strtod' handles hex formats */
48 #define LUA_USE_AFORMAT		/* assume 'printf' handles 'aA' specifiers */
49 #define LUA_USE_LONGLONG	/* assume support for long long */
50 #endif
51 
52 #if defined(LUA_USE_MACOSX)
53 #define LUA_USE_POSIX
54 #define LUA_USE_DLOPEN		/* does not need -ldl */
55 #define LUA_USE_READLINE	/* needs an extra library: -lreadline */
56 #define LUA_USE_STRTODHEX	/* assume 'strtod' handles hex formats */
57 #define LUA_USE_AFORMAT		/* assume 'printf' handles 'aA' specifiers */
58 #define LUA_USE_LONGLONG	/* assume support for long long */
59 #endif
60 
61 
62 
63 /*
64 @@ LUA_USE_POSIX includes all functionality listed as X/Open System
65 @* Interfaces Extension (XSI).
66 ** CHANGE it (define it) if your system is XSI compatible.
67 */
68 #if defined(LUA_USE_POSIX)
69 #define LUA_USE_MKSTEMP
70 #define LUA_USE_ISATTY
71 #define LUA_USE_POPEN
72 #define LUA_USE_ULONGJMP
73 #define LUA_USE_GMTIME_R
74 #endif
75 
76 
77 
78 /*
79 @@ LUA_PATH_DEFAULT is the default path that Lua uses to look for
80 @* Lua libraries.
81 @@ LUA_CPATH_DEFAULT is the default path that Lua uses to look for
82 @* C libraries.
83 ** CHANGE them if your machine has a non-conventional directory
84 ** hierarchy or if you want to install your libraries in
85 ** non-conventional directories.
86 */
87 #if defined(_WIN32)	/* { */
88 /*
89 ** In Windows, any exclamation mark ('!') in the path is replaced by the
90 ** path of the directory of the executable file of the current process.
91 */
92 #define LUA_LDIR	"!\\lua\\"
93 #define LUA_CDIR	"!\\"
94 #define LUA_PATH_DEFAULT  \
95 		LUA_LDIR"?.lua;"  LUA_LDIR"?\\init.lua;" \
96 		LUA_CDIR"?.lua;"  LUA_CDIR"?\\init.lua;" ".\\?.lua"
97 #define LUA_CPATH_DEFAULT \
98 		LUA_CDIR"?.dll;" LUA_CDIR"loadall.dll;" ".\\?.dll"
99 
100 #else			/* }{ */
101 
102 #define LUA_VDIR	LUA_VERSION_MAJOR "." LUA_VERSION_MINOR "/"
103 #define LUA_ROOT	"/usr/local/"
104 #define LUA_LDIR	LUA_ROOT "share/lua/" LUA_VDIR
105 #define LUA_CDIR	LUA_ROOT "lib/lua/" LUA_VDIR
106 #define LUA_PATH_DEFAULT  \
107 		LUA_LDIR"?.lua;"  LUA_LDIR"?/init.lua;" \
108 		LUA_CDIR"?.lua;"  LUA_CDIR"?/init.lua;" "./?.lua"
109 #define LUA_CPATH_DEFAULT \
110 		LUA_CDIR"?.so;" LUA_CDIR"loadall.so;" "./?.so"
111 #endif			/* } */
112 
113 
114 /*
115 @@ LUA_DIRSEP is the directory separator (for submodules).
116 ** CHANGE it if your machine does not use "/" as the directory separator
117 ** and is not Windows. (On Windows Lua automatically uses "\".)
118 */
119 #if defined(_WIN32)
120 #define LUA_DIRSEP	"\\"
121 #else
122 #define LUA_DIRSEP	"/"
123 #endif
124 
125 
126 /*
127 @@ LUA_ENV is the name of the variable that holds the current
128 @@ environment, used to access global names.
129 ** CHANGE it if you do not like this name.
130 */
131 #define LUA_ENV		"_ENV"
132 
133 
134 /*
135 @@ LUA_API is a mark for all core API functions.
136 @@ LUALIB_API is a mark for all auxiliary library functions.
137 @@ LUAMOD_API is a mark for all standard library opening functions.
138 ** CHANGE them if you need to define those functions in some special way.
139 ** For instance, if you want to create one Windows DLL with the core and
140 ** the libraries, you may want to use the following definition (define
141 ** LUA_BUILD_AS_DLL to get it).
142 */
143 #if defined(LUA_BUILD_AS_DLL)	/* { */
144 
145 #if defined(LUA_CORE) || defined(LUA_LIB)	/* { */
146 #define LUA_API __declspec(dllexport)
147 #else						/* }{ */
148 #define LUA_API __declspec(dllimport)
149 #endif						/* } */
150 
151 #else				/* }{ */
152 
153 #define LUA_API		extern
154 
155 #endif				/* } */
156 
157 
158 /* more often than not the libs go together with the core */
159 #define LUALIB_API	LUA_API
160 #define LUAMOD_API	LUALIB_API
161 
162 
163 /*
164 @@ LUAI_FUNC is a mark for all extern functions that are not to be
165 @* exported to outside modules.
166 @@ LUAI_DDEF and LUAI_DDEC are marks for all extern (const) variables
167 @* that are not to be exported to outside modules (LUAI_DDEF for
168 @* definitions and LUAI_DDEC for declarations).
169 ** CHANGE them if you need to mark them in some special way. Elf/gcc
170 ** (versions 3.2 and later) mark them as "hidden" to optimize access
171 ** when Lua is compiled as a shared library. Not all elf targets support
172 ** this attribute. Unfortunately, gcc does not offer a way to check
173 ** whether the target offers that support, and those without support
174 ** give a warning about it. To avoid these warnings, change to the
175 ** default definition.
176 */
177 #if defined(__GNUC__) && ((__GNUC__*100 + __GNUC_MINOR__) >= 302) && \
178     defined(__ELF__)		/* { */
179 #define LUAI_FUNC	__attribute__((visibility("hidden"))) extern
180 #define LUAI_DDEC	LUAI_FUNC
181 #define LUAI_DDEF	/* empty */
182 
183 #else				/* }{ */
184 #define LUAI_FUNC	extern
185 #define LUAI_DDEC	extern
186 #define LUAI_DDEF	/* empty */
187 #endif				/* } */
188 
189 
190 
191 /*
192 @@ LUA_QL describes how error messages quote program elements.
193 ** CHANGE it if you want a different appearance.
194 */
195 #define LUA_QL(x)	"'" x "'"
196 #define LUA_QS		LUA_QL("%s")
197 
198 
199 /*
200 @@ LUA_IDSIZE gives the maximum size for the description of the source
201 @* of a function in debug information.
202 ** CHANGE it if you want a different size.
203 */
204 #define LUA_IDSIZE	60
205 
206 
207 /*
208 @@ luai_writestring/luai_writeline define how 'print' prints its results.
209 ** They are only used in libraries and the stand-alone program. (The #if
210 ** avoids including 'stdio.h' everywhere.)
211 */
212 #if defined(LUA_LIB) || defined(lua_c)
213 #include <stdio.h>
214 #define luai_writestring(s,l)	fwrite((s), sizeof(char), (l), stdout)
215 #define luai_writeline()	(luai_writestring("\n", 1), fflush(stdout))
216 #endif
217 
218 /*
219 @@ luai_writestringerror defines how to print error messages.
220 ** (A format string with one argument is enough for Lua...)
221 */
222 #define luai_writestringerror(s,p) \
223 	(fprintf(stderr, (s), (p)), fflush(stderr))
224 
225 
226 /*
227 @@ LUAI_MAXSHORTLEN is the maximum length for short strings, that is,
228 ** strings that are internalized. (Cannot be smaller than reserved words
229 ** or tags for metamethods, as these strings must be internalized;
230 ** #("function") = 8, #("__newindex") = 10.)
231 */
232 #define LUAI_MAXSHORTLEN        40
233 
234 
235 
236 /*
237 ** {==================================================================
238 ** Compatibility with previous versions
239 ** ===================================================================
240 */
241 
242 /*
243 @@ LUA_COMPAT_ALL controls all compatibility options.
244 ** You can define it to get all options, or change specific options
245 ** to fit your specific needs.
246 */
247 #if defined(LUA_COMPAT_ALL)	/* { */
248 
249 /*
250 @@ LUA_COMPAT_UNPACK controls the presence of global 'unpack'.
251 ** You can replace it with 'table.unpack'.
252 */
253 #define LUA_COMPAT_UNPACK
254 
255 /*
256 @@ LUA_COMPAT_LOADERS controls the presence of table 'package.loaders'.
257 ** You can replace it with 'package.searchers'.
258 */
259 #define LUA_COMPAT_LOADERS
260 
261 /*
262 @@ macro 'lua_cpcall' emulates deprecated function lua_cpcall.
263 ** You can call your C function directly (with light C functions).
264 */
265 #define lua_cpcall(L,f,u)  \
266 	(lua_pushcfunction(L, (f)), \
267 	 lua_pushlightuserdata(L,(u)), \
268 	 lua_pcall(L,1,0,0))
269 
270 
271 /*
272 @@ LUA_COMPAT_LOG10 defines the function 'log10' in the math library.
273 ** You can rewrite 'log10(x)' as 'log(x, 10)'.
274 */
275 #define LUA_COMPAT_LOG10
276 
277 /*
278 @@ LUA_COMPAT_LOADSTRING defines the function 'loadstring' in the base
279 ** library. You can rewrite 'loadstring(s)' as 'load(s)'.
280 */
281 #define LUA_COMPAT_LOADSTRING
282 
283 /*
284 @@ LUA_COMPAT_MAXN defines the function 'maxn' in the table library.
285 */
286 #define LUA_COMPAT_MAXN
287 
288 /*
289 @@ The following macros supply trivial compatibility for some
290 ** changes in the API. The macros themselves document how to
291 ** change your code to avoid using them.
292 */
293 #define lua_strlen(L,i)		lua_rawlen(L, (i))
294 
295 #define lua_objlen(L,i)		lua_rawlen(L, (i))
296 
297 #define lua_equal(L,idx1,idx2)		lua_compare(L,(idx1),(idx2),LUA_OPEQ)
298 #define lua_lessthan(L,idx1,idx2)	lua_compare(L,(idx1),(idx2),LUA_OPLT)
299 
300 /*
301 @@ LUA_COMPAT_MODULE controls compatibility with previous
302 ** module functions 'module' (Lua) and 'luaL_register' (C).
303 */
304 #define LUA_COMPAT_MODULE
305 
306 #endif				/* } */
307 
308 /* }================================================================== */
309 
310 
311 
312 /*
313 @@ LUAI_BITSINT defines the number of bits in an int.
314 ** CHANGE here if Lua cannot automatically detect the number of bits of
315 ** your machine. Probably you do not need to change this.
316 */
317 /* avoid overflows in comparison */
318 #if INT_MAX-20 < 32760		/* { */
319 #define LUAI_BITSINT	16
320 #elif INT_MAX > 2147483640L	/* }{ */
321 /* int has at least 32 bits */
322 #define LUAI_BITSINT	32
323 #else				/* }{ */
324 #error "you must define LUA_BITSINT with number of bits in an integer"
325 #endif				/* } */
326 
327 
328 /*
329 @@ LUA_INT32 is a signed integer with exactly 32 bits.
330 @@ LUAI_UMEM is an unsigned integer big enough to count the total
331 @* memory used by Lua.
332 @@ LUAI_MEM is a signed integer big enough to count the total memory
333 @* used by Lua.
334 ** CHANGE here if for some weird reason the default definitions are not
335 ** good enough for your machine. Probably you do not need to change
336 ** this.
337 */
338 #if LUAI_BITSINT >= 32		/* { */
339 #define LUA_INT32	int
340 #define LUAI_UMEM	size_t
341 #define LUAI_MEM	ptrdiff_t
342 #else				/* }{ */
343 /* 16-bit ints */
344 #define LUA_INT32	long
345 #define LUAI_UMEM	unsigned long
346 #define LUAI_MEM	long
347 #endif				/* } */
348 
349 
350 /*
351 @@ LUAI_MAXSTACK limits the size of the Lua stack.
352 ** CHANGE it if you need a different limit. This limit is arbitrary;
353 ** its only purpose is to stop Lua from consuming unlimited stack
354 ** space (and to reserve some numbers for pseudo-indices).
355 */
356 #if LUAI_BITSINT >= 32
357 #define LUAI_MAXSTACK		1000000
358 #else
359 #define LUAI_MAXSTACK		15000
360 #endif
361 
362 /* reserve some space for error handling */
363 #define LUAI_FIRSTPSEUDOIDX	(-LUAI_MAXSTACK - 1000)
364 
365 
366 
367 
368 /*
369 @@ LUAL_BUFFERSIZE is the buffer size used by the lauxlib buffer system.
370 ** CHANGE it if it uses too much C-stack space.
371 */
372 #define LUAL_BUFFERSIZE		BUFSIZ
373 
374 
375 
376 
377 /*
378 ** {==================================================================
379 @@ LUA_NUMBER is the type of numbers in Lua.
380 ** CHANGE the following definitions only if you want to build Lua
381 ** with a number type different from double. You may also need to
382 ** change lua_number2int & lua_number2integer.
383 ** ===================================================================
384 */
385 
386 #define LUA_NUMBER_DOUBLE
387 #define LUA_NUMBER	double
388 
389 /*
390 @@ LUAI_UACNUMBER is the result of an 'usual argument conversion'
391 @* over a number.
392 */
393 #define LUAI_UACNUMBER	double
394 
395 
396 /*
397 @@ LUA_NUMBER_SCAN is the format for reading numbers.
398 @@ LUA_NUMBER_FMT is the format for writing numbers.
399 @@ lua_number2str converts a number to a string.
400 @@ LUAI_MAXNUMBER2STR is maximum size of previous conversion.
401 */
402 #define LUA_NUMBER_SCAN		"%lf"
403 #define LUA_NUMBER_FMT		"%.14g"
404 #define lua_number2str(s,n)	sprintf((s), LUA_NUMBER_FMT, (n))
405 #define LUAI_MAXNUMBER2STR	32 /* 16 digits, sign, point, and \0 */
406 
407 
408 /*
409 @@ l_mathop allows the addition of an 'l' or 'f' to all math operations
410 */
411 #define l_mathop(x)		(x)
412 
413 
414 /*
415 @@ lua_str2number converts a decimal numeric string to a number.
416 @@ lua_strx2number converts an hexadecimal numeric string to a number.
417 ** In C99, 'strtod' does both conversions. C89, however, has no function
418 ** to convert floating hexadecimal strings to numbers. For these
419 ** systems, you can leave 'lua_strx2number' undefined and Lua will
420 ** provide its own implementation.
421 */
422 #define lua_str2number(s,p)	strtod((s), (p))
423 
424 #if defined(LUA_USE_STRTODHEX)
425 #define lua_strx2number(s,p)	strtod((s), (p))
426 #endif
427 
428 
429 /*
430 @@ The luai_num* macros define the primitive operations over numbers.
431 */
432 
433 /* the following operations need the math library */
434 #if defined(lobject_c) || defined(lvm_c)
435 #include <math.h>
436 #define luai_nummod(L,a,b)	((a) - l_mathop(floor)((a)/(b))*(b))
437 #define luai_numpow(L,a,b)	(l_mathop(pow)(a,b))
438 #endif
439 
440 /* these are quite standard operations */
441 #if defined(LUA_CORE)
442 #define luai_numadd(L,a,b)	((a)+(b))
443 #define luai_numsub(L,a,b)	((a)-(b))
444 #define luai_nummul(L,a,b)	((a)*(b))
445 #define luai_numdiv(L,a,b)	((a)/(b))
446 #define luai_numunm(L,a)	(-(a))
447 #define luai_numeq(a,b)		((a)==(b))
448 #define luai_numlt(L,a,b)	((a)<(b))
449 #define luai_numle(L,a,b)	((a)<=(b))
450 #define luai_numisnan(L,a)	(!luai_numeq((a), (a)))
451 #endif
452 
453 
454 
455 /*
456 @@ LUA_INTEGER is the integral type used by lua_pushinteger/lua_tointeger.
457 ** CHANGE that if ptrdiff_t is not adequate on your machine. (On most
458 ** machines, ptrdiff_t gives a good choice between int or long.)
459 */
460 #define LUA_INTEGER	ptrdiff_t
461 
462 /*
463 @@ LUA_UNSIGNED is the integral type used by lua_pushunsigned/lua_tounsigned.
464 ** It must have at least 32 bits.
465 */
466 #define LUA_UNSIGNED	unsigned LUA_INT32
467 
468 
469 
470 /*
471 ** Some tricks with doubles
472 */
473 
474 #if defined(LUA_NUMBER_DOUBLE) && !defined(LUA_ANSI)	/* { */
475 /*
476 ** The next definitions activate some tricks to speed up the
477 ** conversion from doubles to integer types, mainly to LUA_UNSIGNED.
478 **
479 @@ LUA_MSASMTRICK uses Microsoft assembler to avoid clashes with a
480 ** DirectX idiosyncrasy.
481 **
482 @@ LUA_IEEE754TRICK uses a trick that should work on any machine
483 ** using IEEE754 with a 32-bit integer type.
484 **
485 @@ LUA_IEEELL extends the trick to LUA_INTEGER; should only be
486 ** defined when LUA_INTEGER is a 32-bit integer.
487 **
488 @@ LUA_IEEEENDIAN is the endianness of doubles in your machine
489 ** (0 for little endian, 1 for big endian); if not defined, Lua will
490 ** check it dynamically for LUA_IEEE754TRICK (but not for LUA_NANTRICK).
491 **
492 @@ LUA_NANTRICK controls the use of a trick to pack all types into
493 ** a single double value, using NaN values to represent non-number
494 ** values. The trick only works on 32-bit machines (ints and pointers
495 ** are 32-bit values) with numbers represented as IEEE 754-2008 doubles
496 ** with conventional endianess (12345678 or 87654321), in CPUs that do
497 ** not produce signaling NaN values (all NaNs are quiet).
498 */
499 
500 /* Microsoft compiler on a Pentium (32 bit) ? */
501 #if defined(LUA_WIN) && defined(_MSC_VER) && defined(_M_IX86)	/* { */
502 
503 #define LUA_MSASMTRICK
504 #define LUA_IEEEENDIAN		0
505 #define LUA_NANTRICK
506 
507 
508 /* pentium 32 bits? */
509 #elif defined(__i386__) || defined(__i386) || defined(__X86__) /* }{ */
510 
511 #define LUA_IEEE754TRICK
512 #define LUA_IEEELL
513 #define LUA_IEEEENDIAN		0
514 #define LUA_NANTRICK
515 
516 /* pentium 64 bits? */
517 #elif defined(__x86_64)						/* }{ */
518 
519 #define LUA_IEEE754TRICK
520 #define LUA_IEEEENDIAN		0
521 
522 #elif defined(__POWERPC__) || defined(__ppc__)			/* }{ */
523 
524 #define LUA_IEEE754TRICK
525 #define LUA_IEEEENDIAN		1
526 
527 #else								/* }{ */
528 
529 /* assume IEEE754 and a 32-bit integer type */
530 #define LUA_IEEE754TRICK
531 
532 #endif								/* } */
533 
534 #endif							/* } */
535 
536 /* }================================================================== */
537 
538 
539 
540 
541 /* =================================================================== */
542 
543 /*
544 ** Local configuration. You can use this space to add your redefinitions
545 ** without modifying the main part of the file.
546 */
547 
548 
549 
550 #endif
551 
552