1deciMate{ 2uint32_t:cycle; // Integer 2..40, 5 for ivtc 3uint32_t:mode; // 0..3 : 0 A B -> discard B if it is close to A, 1 interpolate A B C is replaced by AC, 2 : Remove longest dupe (anime), 3 : iVTC 4uint32_t:quality; //0..4 : 0 no chroma, subsampled luma, 3 : Full luma and chroma 5bool:show; // if true display info 6bool:debug; // if true display info 7float:threshold; // used for mode=1 and mode=3 8float:threshold2; // when mode=2, threshold2 is the threshold to consider frame duplicate 9} 10