1 /*
2  * Copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
3  * Copyright (c) 2008 Peter Ross
4  *
5  * This file is part of FFmpeg.
6  *
7  * FFmpeg is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU Lesser General Public
9  * License as published by the Free Software Foundation; either
10  * version 2.1 of the License, or (at your option) any later version.
11  *
12  * FFmpeg is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15  * Lesser General Public License for more details.
16  *
17  * You should have received a copy of the GNU Lesser General Public
18  * License along with FFmpeg; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
20  */
21 
22 #ifndef AVUTIL_CHANNEL_LAYOUT_H
23 #define AVUTIL_CHANNEL_LAYOUT_H
24 
25 #include <stdint.h>
26 
27 /**
28  * @file
29  * audio channel layout utility functions
30  */
31 
32 /**
33  * @addtogroup lavu_audio
34  * @{
35  */
36 
37 /**
38  * @defgroup channel_masks Audio channel masks
39  *
40  * A channel layout is a 64-bits integer with a bit set for every channel.
41  * The number of bits set must be equal to the number of channels.
42  * The value 0 means that the channel layout is not known.
43  * @note this data structure is not powerful enough to handle channels
44  * combinations that have the same channel multiple times, such as
45  * dual-mono.
46  *
47  * @{
48  */
49 #define AV_CH_FRONT_LEFT             0x00000001
50 #define AV_CH_FRONT_RIGHT            0x00000002
51 #define AV_CH_FRONT_CENTER           0x00000004
52 #define AV_CH_LOW_FREQUENCY          0x00000008
53 #define AV_CH_BACK_LEFT              0x00000010
54 #define AV_CH_BACK_RIGHT             0x00000020
55 #define AV_CH_FRONT_LEFT_OF_CENTER   0x00000040
56 #define AV_CH_FRONT_RIGHT_OF_CENTER  0x00000080
57 #define AV_CH_BACK_CENTER            0x00000100
58 #define AV_CH_SIDE_LEFT              0x00000200
59 #define AV_CH_SIDE_RIGHT             0x00000400
60 #define AV_CH_TOP_CENTER             0x00000800
61 #define AV_CH_TOP_FRONT_LEFT         0x00001000
62 #define AV_CH_TOP_FRONT_CENTER       0x00002000
63 #define AV_CH_TOP_FRONT_RIGHT        0x00004000
64 #define AV_CH_TOP_BACK_LEFT          0x00008000
65 #define AV_CH_TOP_BACK_CENTER        0x00010000
66 #define AV_CH_TOP_BACK_RIGHT         0x00020000
67 #define AV_CH_STEREO_LEFT            0x20000000  ///< Stereo downmix.
68 #define AV_CH_STEREO_RIGHT           0x40000000  ///< See AV_CH_STEREO_LEFT.
69 #define AV_CH_WIDE_LEFT              0x0000000080000000ULL
70 #define AV_CH_WIDE_RIGHT             0x0000000100000000ULL
71 #define AV_CH_SURROUND_DIRECT_LEFT   0x0000000200000000ULL
72 #define AV_CH_SURROUND_DIRECT_RIGHT  0x0000000400000000ULL
73 #define AV_CH_LOW_FREQUENCY_2        0x0000000800000000ULL
74 
75 /** Channel mask value used for AVCodecContext.request_channel_layout
76     to indicate that the user requests the channel order of the decoder output
77     to be the native codec channel order. */
78 #define AV_CH_LAYOUT_NATIVE          0x8000000000000000ULL
79 
80 /**
81  * @}
82  * @defgroup channel_mask_c Audio channel layouts
83  * @{
84  * */
85 #define AV_CH_LAYOUT_MONO              (AV_CH_FRONT_CENTER)
86 #define AV_CH_LAYOUT_STEREO            (AV_CH_FRONT_LEFT|AV_CH_FRONT_RIGHT)
87 #define AV_CH_LAYOUT_2POINT1           (AV_CH_LAYOUT_STEREO|AV_CH_LOW_FREQUENCY)
88 #define AV_CH_LAYOUT_2_1               (AV_CH_LAYOUT_STEREO|AV_CH_BACK_CENTER)
89 #define AV_CH_LAYOUT_SURROUND          (AV_CH_LAYOUT_STEREO|AV_CH_FRONT_CENTER)
90 #define AV_CH_LAYOUT_3POINT1           (AV_CH_LAYOUT_SURROUND|AV_CH_LOW_FREQUENCY)
91 #define AV_CH_LAYOUT_4POINT0           (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_CENTER)
92 #define AV_CH_LAYOUT_4POINT1           (AV_CH_LAYOUT_4POINT0|AV_CH_LOW_FREQUENCY)
93 #define AV_CH_LAYOUT_2_2               (AV_CH_LAYOUT_STEREO|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT)
94 #define AV_CH_LAYOUT_QUAD              (AV_CH_LAYOUT_STEREO|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
95 #define AV_CH_LAYOUT_5POINT0           (AV_CH_LAYOUT_SURROUND|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT)
96 #define AV_CH_LAYOUT_5POINT1           (AV_CH_LAYOUT_5POINT0|AV_CH_LOW_FREQUENCY)
97 #define AV_CH_LAYOUT_5POINT0_BACK      (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
98 #define AV_CH_LAYOUT_5POINT1_BACK      (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_LOW_FREQUENCY)
99 #define AV_CH_LAYOUT_6POINT0           (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_CENTER)
100 #define AV_CH_LAYOUT_6POINT0_FRONT     (AV_CH_LAYOUT_2_2|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
101 #define AV_CH_LAYOUT_HEXAGONAL         (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_BACK_CENTER)
102 #define AV_CH_LAYOUT_6POINT1           (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_CENTER)
103 #define AV_CH_LAYOUT_6POINT1_BACK      (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_BACK_CENTER)
104 #define AV_CH_LAYOUT_6POINT1_FRONT     (AV_CH_LAYOUT_6POINT0_FRONT|AV_CH_LOW_FREQUENCY)
105 #define AV_CH_LAYOUT_7POINT0           (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
106 #define AV_CH_LAYOUT_7POINT0_FRONT     (AV_CH_LAYOUT_5POINT0|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
107 #define AV_CH_LAYOUT_7POINT1           (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
108 #define AV_CH_LAYOUT_7POINT1_WIDE      (AV_CH_LAYOUT_5POINT1|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
109 #define AV_CH_LAYOUT_7POINT1_WIDE_BACK (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
110 #define AV_CH_LAYOUT_OCTAGONAL         (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_CENTER|AV_CH_BACK_RIGHT)
111 #define AV_CH_LAYOUT_HEXADECAGONAL     (AV_CH_LAYOUT_OCTAGONAL|AV_CH_WIDE_LEFT|AV_CH_WIDE_RIGHT|AV_CH_TOP_BACK_LEFT|AV_CH_TOP_BACK_RIGHT|AV_CH_TOP_BACK_CENTER|AV_CH_TOP_FRONT_CENTER|AV_CH_TOP_FRONT_LEFT|AV_CH_TOP_FRONT_RIGHT)
112 #define AV_CH_LAYOUT_STEREO_DOWNMIX    (AV_CH_STEREO_LEFT|AV_CH_STEREO_RIGHT)
113 
114 enum AVMatrixEncoding {
115     AV_MATRIX_ENCODING_NONE,
116     AV_MATRIX_ENCODING_DOLBY,
117     AV_MATRIX_ENCODING_DPLII,
118     AV_MATRIX_ENCODING_DPLIIX,
119     AV_MATRIX_ENCODING_DPLIIZ,
120     AV_MATRIX_ENCODING_DOLBYEX,
121     AV_MATRIX_ENCODING_DOLBYHEADPHONE,
122     AV_MATRIX_ENCODING_NB
123 };
124 
125 /**
126  * Return a channel layout id that matches name, or 0 if no match is found.
127  *
128  * name can be one or several of the following notations,
129  * separated by '+' or '|':
130  * - the name of an usual channel layout (mono, stereo, 4.0, quad, 5.0,
131  *   5.0(side), 5.1, 5.1(side), 7.1, 7.1(wide), downmix);
132  * - the name of a single channel (FL, FR, FC, LFE, BL, BR, FLC, FRC, BC,
133  *   SL, SR, TC, TFL, TFC, TFR, TBL, TBC, TBR, DL, DR);
134  * - a number of channels, in decimal, optionally followed by 'c', yielding
135  *   the default channel layout for that number of channels (@see
136  *   av_get_default_channel_layout);
137  * - a channel layout mask, in hexadecimal starting with "0x" (see the
138  *   AV_CH_* macros).
139  *
140  * @warning Starting from the next major bump the trailing character
141  * 'c' to specify a number of channels will be required, while a
142  * channel layout mask could also be specified as a decimal number
143  * (if and only if not followed by "c").
144  *
145  * Example: "stereo+FC" = "2c+FC" = "2c+1c" = "0x7"
146  */
147 uint64_t av_get_channel_layout(const char *name);
148 
149 /**
150  * Return a description of a channel layout.
151  * If nb_channels is <= 0, it is guessed from the channel_layout.
152  *
153  * @param buf put here the string containing the channel layout
154  * @param buf_size size in bytes of the buffer
155  */
156 void av_get_channel_layout_string(char *buf, int buf_size, int nb_channels, uint64_t channel_layout);
157 
158 struct AVBPrint;
159 /**
160  * Append a description of a channel layout to a bprint buffer.
161  */
162 void av_bprint_channel_layout(struct AVBPrint *bp, int nb_channels, uint64_t channel_layout);
163 
164 /**
165  * Return the number of channels in the channel layout.
166  */
167 int av_get_channel_layout_nb_channels(uint64_t channel_layout);
168 
169 /**
170  * Return default channel layout for a given number of channels.
171  */
172 int64_t av_get_default_channel_layout(int nb_channels);
173 
174 /**
175  * Get the index of a channel in channel_layout.
176  *
177  * @param channel a channel layout describing exactly one channel which must be
178  *                present in channel_layout.
179  *
180  * @return index of channel in channel_layout on success, a negative AVERROR
181  *         on error.
182  */
183 int av_get_channel_layout_channel_index(uint64_t channel_layout,
184                                         uint64_t channel);
185 
186 /**
187  * Get the channel with the given index in channel_layout.
188  */
189 uint64_t av_channel_layout_extract_channel(uint64_t channel_layout, int index);
190 
191 /**
192  * Get the name of a given channel.
193  *
194  * @return channel name on success, NULL on error.
195  */
196 const char *av_get_channel_name(uint64_t channel);
197 
198 /**
199  * Get the description of a given channel.
200  *
201  * @param channel  a channel layout with a single channel
202  * @return  channel description on success, NULL on error
203  */
204 const char *av_get_channel_description(uint64_t channel);
205 
206 /**
207  * Get the value and name of a standard channel layout.
208  *
209  * @param[in]  index   index in an internal list, starting at 0
210  * @param[out] layout  channel layout mask
211  * @param[out] name    name of the layout
212  * @return  0  if the layout exists,
213  *          <0 if index is beyond the limits
214  */
215 int av_get_standard_channel_layout(unsigned index, uint64_t *layout,
216                                    const char **name);
217 
218 /**
219  * @}
220  * @}
221  */
222 
223 #endif /* AVUTIL_CHANNEL_LAYOUT_H */
224