1 /**
2  * @file
3  * @brief Header file for ImageWriter class
4  * @author Jonathan Thomas <jonathan@openshot.org>, Fabrice Bellard
5  *
6  * @ref License
7  */
8 
9 /* LICENSE
10  *
11  * Copyright (c) 2008-2019 OpenShot Studios, LLC, Fabrice Bellard
12  * (http://www.openshotstudios.com). This file is part of
13  * OpenShot Library (http://www.openshot.org), an open-source project
14  * dedicated to delivering high quality video editing and animation solutions
15  * to the world.
16  *
17  * This file is originally based on the Libavformat API example, and then modified
18  * by the libopenshot project.
19  *
20  * OpenShot Library is free software: you can redistribute it and/or modify
21  * it under the terms of the GNU General Public License as published by
22  * the Free Software Foundation, either version 3 of the License, or
23  * (at your option) any later version.
24  * * OpenShot Library (libopenshot) is free software: you can redistribute it
25  * and/or modify it under the terms of the GNU Lesser General Public License
26  * as published by the Free Software Foundation, either version 3 of the
27  * License, or (at your option) any later version.
28  *
29  * OpenShot Library (libopenshot) is distributed in the hope that it will be
30  * useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
31  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
32  * GNU Lesser General Public License for more details.
33  *
34  * You should have received a copy of the GNU Lesser General Public License
35  * along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
36  */
37 
38 #ifndef OPENSHOT_IMAGE_WRITER_H
39 #define OPENSHOT_IMAGE_WRITER_H
40 
41 #ifdef USE_IMAGEMAGICK
42 
43 #include "ReaderBase.h"
44 #include "WriterBase.h"
45 
46 #include <string>
47 #include <vector>
48 #include "CacheMemory.h"
49 #include "Exceptions.h"
50 #include "Fraction.h"
51 
52 #include "OpenMPUtilities.h"
53 #include "MagickUtilities.h"
54 
55 namespace openshot
56 {
57 
58 	/**
59 	 * @brief This class uses the ImageMagick library to write image files (including animated GIFs)
60 	 *
61 	 * All image formats supported by ImageMagick are supported by this class.
62 	 *
63 	 * @code
64 	 * // Create a reader for a video
65 	 * FFmpegReader r("MyAwesomeVideo.webm");
66 	 * r.Open(); // Open the reader
67 	 *
68 	 * // Create a writer (which will create an animated GIF file)
69 	 * ImageWriter w("/home/jonathan/NewAnimation.gif");
70 	 *
71 	 * // Set the image output settings (format, fps, width, height, quality, loops, combine)
72 	 * w.SetVideoOptions("GIF", r.info.fps, r.info.width, r.info.height, 70, 1, true);
73 	 *
74 	 * // Open the writer
75 	 * w.Open();
76 	 *
77 	 * // Write the 1st 30 frames from the reader
78 	 * w.WriteFrame(&r, 1, 30);
79 	 *
80 	 * // Close the reader & writer
81 	 * w.Close();
82 	 * r.Close();
83 	 * @endcode
84 	 */
85 	class ImageWriter : public WriterBase
86 	{
87 	private:
88 		std::string path;
89 		int cache_size;
90 		bool is_open;
91 		int64_t write_video_count;
92 		std::vector<Magick::Image> frames;
93 		int image_quality;
94 		int number_of_loops;
95 		bool combine_frames;
96 
97 	    std::shared_ptr<Frame> last_frame;
98 
99 	public:
100 
101 		/// @brief Constructor for ImageWriter. Throws one of the following exceptions.
102 		/// @param path The path of the file you want to create
103 		ImageWriter(std::string path);
104 
105 		/// @brief Close the writer and encode/output final image to the disk. This is a requirement of ImageMagick,
106 		/// which writes all frames of a multi-frame image at one time.
107 		void Close();
108 
109 		/// @brief Get the cache size
GetCacheSize()110 		int GetCacheSize() { return cache_size; };
111 
112 		/// Determine if writer is open or closed
IsOpen()113 		bool IsOpen() { return is_open; };
114 
115 		/// Open writer
116 		void Open();
117 
118 		/// @brief Set the cache size (number of frames to queue before writing)
119 		/// @param new_size Number of frames to queue before writing
SetCacheSize(int new_size)120 		void SetCacheSize(int new_size) { cache_size = new_size; };
121 
122 		/// @brief Set the video export options
123 		/// @param format The image format (such as GIF)
124 		/// @param fps Frames per second of the image (used on certain multi-frame image formats, such as GIF)
125 		/// @param width Width in pixels of image
126 		/// @param height Height in pixels of image
127 		/// @param quality Quality of image (0 to 100, 70 is default)
128 		/// @param loops Number of times to repeat the image (used on certain multi-frame image formats, such as GIF)
129 		/// @param combine Combine frames into a single image (if possible), or save each frame as its own image
130 		void SetVideoOptions(std::string format, Fraction fps, int width, int height,
131 				int quality, int loops, bool combine);
132 
133 		/// @brief Add a frame to the stack waiting to be encoded.
134 		/// @param frame The openshot::Frame object to write to this image
135 		void WriteFrame(std::shared_ptr<Frame> frame);
136 
137 		/// @brief Write a block of frames from a reader
138 		/// @param reader A openshot::ReaderBase object which will provide frames to be written
139 		/// @param start The starting frame number of the reader
140 		/// @param length The number of frames to write
141 		void WriteFrame(ReaderBase* reader, int64_t start, int64_t length);
142 
143 	};
144 
145 }
146 
147 #endif //USE_IMAGEMAGICK
148 #endif //OPENSHOT_IMAGE_WRITER_H
149