1 /**
2  * @file
3  * @brief Header file for TextReader class
4  * @author Jonathan Thomas <jonathan@openshot.org>
5  *
6  * @ref License
7  */
8 
9 /* LICENSE
10  *
11  * Copyright (c) 2008-2019 OpenShot Studios, LLC
12  * <http://www.openshotstudios.com/>. This file is part of
13  * OpenShot Library (libopenshot), an open-source project dedicated to
14  * delivering high quality video editing and animation solutions to the
15  * world. For more information visit <http://www.openshot.org/>.
16  *
17  * OpenShot Library (libopenshot) is free software: you can redistribute it
18  * and/or modify it under the terms of the GNU Lesser General Public License
19  * as published by the Free Software Foundation, either version 3 of the
20  * License, or (at your option) any later version.
21  *
22  * OpenShot Library (libopenshot) is distributed in the hope that it will be
23  * useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
24  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
25  * GNU Lesser General Public License for more details.
26  *
27  * You should have received a copy of the GNU Lesser General Public License
28  * along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
29  */
30 
31 #ifndef OPENSHOT_TEXT_READER_H
32 #define OPENSHOT_TEXT_READER_H
33 
34 // Require ImageMagick support
35 #ifdef USE_IMAGEMAGICK
36 
37 #include "ReaderBase.h"
38 
39 #include <cmath>
40 #include <ctime>
41 #include <iostream>
42 #include <omp.h>
43 #include <stdio.h>
44 #include <memory>
45 #include "CacheMemory.h"
46 #include "Enums.h"
47 
48 #include "MagickUtilities.h"
49 
50 namespace openshot
51 {
52 
53 	/**
54 	 * @brief This class uses the ImageMagick++ libraries, to create frames with "Text", and return
55 	 * openshot::Frame objects.
56 	 *
57 	 * All system fonts are supported, including many different font properties, such as size, color,
58 	 * alignment, padding, etc...
59 	 *
60 	 * @code
61 	 * // Create a reader to generate an openshot::Frame containing text
62 	 * TextReader r(720, // width
63 	 *              480, // height
64 	 *              5, // x_offset
65 	 *              5, // y_offset
66 	 *              GRAVITY_CENTER, // gravity
67 	 *              "Check out this Text!", // text
68 	 *              "Arial", // font
69 	 *              15.0, // size
70 	 *              "#fff000", // text_color
71 	 *              "#000000" // background_color
72 	 *              );
73 	 * r.Open(); // Open the reader
74 	 *
75 	 * // Get frame number 1 from the video (in fact, any frame # you request will return the same frame)
76 	 * std::shared_ptr<Frame> f = r.GetFrame(1);
77 	 *
78 	 * // Now that we have an openshot::Frame object, lets have some fun!
79 	 * f->Display(); // Display the frame on the screen
80 	 *
81 	 * // Close the reader
82 	 * r.Close();
83 	 * @endcode
84 	 */
85 	class TextReader : public ReaderBase
86 	{
87 	private:
88 		int width;
89 		int height;
90 		int x_offset;
91 		int y_offset;
92 		std::string text;
93 		std::string font;
94 		double size;
95 		std::string text_color;
96 		std::string background_color;
97 		std::string text_background_color;
98 		std::shared_ptr<Magick::Image> image;
99 		MAGICK_DRAWABLE lines;
100 		bool is_open;
101 		openshot::GravityType gravity;
102 
103 	public:
104 
105 		/// Default constructor (blank text)
106 		TextReader();
107 
108 		/// @brief Constructor for TextReader with all parameters.
109 		/// @param width The width of the requested openshot::Frame (not the size of the text)
110 		/// @param height The height of the requested openshot::Frame (not the size of the text)
111 		/// @param x_offset The number of pixels to offset the text on the X axis (horizontal)
112 		/// @param y_offset The number of pixels to offset the text on the Y axis (vertical)
113 		/// @param gravity The alignment / gravity of the text
114 		/// @param text The text you want to generate / display
115 		/// @param font The font of the text
116 		/// @param size The size of the text
117 		/// @param text_color The color of the text
118 		/// @param background_color The background color of the text frame image (also supports Transparent)
119 		TextReader(int width, int height, int x_offset, int y_offset, GravityType gravity, std::string text, std::string font, double size, std::string text_color, std::string background_color);
120 
121 		/// Draw a box under rendered text using the specified color.
122 		/// @param color The background color behind the text
123 		void SetTextBackgroundColor(std::string color);
124 
125 		/// Close Reader
126 		void Close() override;
127 
128 		/// Get the cache object used by this reader (always returns NULL for this object)
GetCache()129 		openshot::CacheMemory* GetCache() override { return NULL; };
130 
131 		/// Get an openshot::Frame object for a specific frame number of this reader.  All numbers
132 		/// return the same Frame, since they all share the same image data.
133 		///
134 		/// @returns The requested frame (containing the image)
135 		/// @param requested_frame The frame number that is requested.
136 		std::shared_ptr<openshot::Frame> GetFrame(int64_t requested_frame) override;
137 
138 		/// Determine if reader is open or closed
IsOpen()139 		bool IsOpen() override { return is_open; };
140 
141 		/// Return the type name of the class
Name()142 		std::string Name() override { return "TextReader"; };
143 
144 		// Get and Set JSON methods
145 		std::string Json() const override; ///< Generate JSON string of this object
146 		void SetJson(const std::string value) override; ///< Load JSON string into this object
147 		Json::Value JsonValue() const override; ///< Generate Json::Value for this object
148 		void SetJsonValue(const Json::Value root) override; ///< Load Json::Value into this object
149 
150 		/// Open Reader - which is called by the constructor automatically
151 		void Open() override;
152 	};
153 
154 }
155 
156 #endif //USE_IMAGEMAGICK
157 #endif //OPENSHOT_TEXT_READER_H
158