1 /**
2  * @file
3  * @brief Header file for Expander audio effect class
4  * @author
5  *
6  * @ref License
7  */
8 
9 /* LICENSE
10  *
11  * Copyright (c) 2008-2019 OpenShot Studios, LLC
12  * <http://www.openshotstudios.com/>. This file is part of
13  * OpenShot Library (libopenshot), an open-source project dedicated to
14  * delivering high quality video editing and animation solutions to the
15  * world. For more information visit <http://www.openshot.org/>.
16  *
17  * OpenShot Library (libopenshot) is free software: you can redistribute it
18  * and/or modify it under the terms of the GNU Lesser General Public License
19  * as published by the Free Software Foundation, either version 3 of the
20  * License, or (at your option) any later version.
21  *
22  * OpenShot Library (libopenshot) is distributed in the hope that it will be
23  * useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
24  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
25  * GNU Lesser General Public License for more details.
26  *
27  * You should have received a copy of the GNU Lesser General Public License
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29  */
30 
31 #ifndef OPENSHOT_EXPANDER_AUDIO_EFFECT_H
32 #define OPENSHOT_EXPANDER_AUDIO_EFFECT_H
33 
34 #include "../EffectBase.h"
35 
36 #include "../Frame.h"
37 #include "../Json.h"
38 #include "../KeyFrame.h"
39 #include "../Enums.h"
40 
41 #include <memory>
42 #include <string>
43 #include <math.h>
44 
45 
46 namespace openshot
47 {
48 
49 	/**
50 	 * @brief This class adds a expander (or noise gate) into the audio
51 	 *
52 	 */
53 	class Expander : public EffectBase
54 	{
55 	private:
56 		/// Init effect settings
57 		void init_effect_details();
58 
59 
60 	public:
61 		Keyframe threshold;
62 		Keyframe ratio;
63 		Keyframe attack;
64 		Keyframe release;
65 		Keyframe makeup_gain;
66 		Keyframe bypass;
67 
68 		juce::AudioSampleBuffer mixed_down_input;
69 		float xl;
70 		float yl;
71 		float xg;
72 		float yg;
73 		float control;
74 
75 		float input_level;
76 		float yl_prev;
77 
78 		float inverse_sample_rate;
79 		float inverseE;
80 
81 		/// Blank constructor, useful when using Json to load the effect properties
82 		Expander();
83 
84 		/// Default constructor
85 		///
86 		/// @param new_level The audio default Expander level (between 1 and 100)
87 		Expander(Keyframe new_threshold, Keyframe new_ratio, Keyframe new_attack, Keyframe new_release, Keyframe new_makeup_gain, Keyframe new_bypass);
88 
89 		float calculateAttackOrRelease(float value);
90 
91 		/// @brief This method is required for all derived classes of ClipBase, and returns a
92 		/// new openshot::Frame object. All Clip keyframes and effects are resolved into
93 		/// pixels.
94 		///
95 		/// @returns A new openshot::Frame object
96 		/// @param frame_number The frame number (starting at 1) of the clip or effect on the timeline.
GetFrame(int64_t frame_number)97 		std::shared_ptr<openshot::Frame> GetFrame(int64_t frame_number) override {
98 			return GetFrame(std::make_shared<openshot::Frame>(), frame_number);
99 		}
100 
101 		/// @brief This method is required for all derived classes of ClipBase, and returns a
102 		/// modified openshot::Frame object
103 		///
104 		/// The frame object is passed into this method and used as a starting point (pixels and audio).
105 		/// All Clip keyframes and effects are resolved into pixels.
106 		///
107 		/// @returns The modified openshot::Frame object
108 		/// @param frame The frame object that needs the clip or effect applied to it
109 		/// @param frame_number The frame number (starting at 1) of the clip or effect on the timeline.
110 		std::shared_ptr<openshot::Frame> GetFrame(std::shared_ptr<openshot::Frame> frame, int64_t frame_number) override;
111 
112 		// Get and Set JSON methods
113 		std::string Json() const override; ///< Generate JSON string of this object
114 		void SetJson(const std::string value) override; ///< Load JSON string into this object
115 		Json::Value JsonValue() const override; ///< Generate Json::Value for this object
116 		void SetJsonValue(const Json::Value root) override; ///< Load Json::Value into this object
117 
118 		/// Get all properties for a specific frame (perfect for a UI to display the current state
119 		/// of all properties at any time)
120 		std::string PropertiesJSON(int64_t requested_frame) const override;
121 	};
122 
123 }
124 
125 #endif
126