1 /**
2 * @file
3 * @brief Source file for Color Shift effect class
4 * @author Jonathan Thomas <jonathan@openshot.org>
5 *
6 * @ref License
7 */
8
9 /* LICENSE
10 *
11 * Copyright (c) 2008-2019 OpenShot Studios, LLC
12 * <http://www.openshotstudios.com/>. This file is part of
13 * OpenShot Library (libopenshot), an open-source project dedicated to
14 * delivering high quality video editing and animation solutions to the
15 * world. For more information visit <http://www.openshot.org/>.
16 *
17 * OpenShot Library (libopenshot) is free software: you can redistribute it
18 * and/or modify it under the terms of the GNU Lesser General Public License
19 * as published by the Free Software Foundation, either version 3 of the
20 * License, or (at your option) any later version.
21 *
22 * OpenShot Library (libopenshot) is distributed in the hope that it will be
23 * useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
24 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
25 * GNU Lesser General Public License for more details.
26 *
27 * You should have received a copy of the GNU Lesser General Public License
28 * along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
29 */
30
31 #include "ColorShift.h"
32 #include "Exceptions.h"
33
34 using namespace openshot;
35
36 /// Blank constructor, useful when using Json to load the effect properties
ColorShift()37 ColorShift::ColorShift() : red_x(0.0), red_y(0.0), green_x(0.0), green_y(0.0), blue_x(0.0), blue_y(0.0), alpha_x(0.0), alpha_y(0.0) {
38 // Init effect properties
39 init_effect_details();
40 }
41
42 // Default constructor
ColorShift(Keyframe red_x,Keyframe red_y,Keyframe green_x,Keyframe green_y,Keyframe blue_x,Keyframe blue_y,Keyframe alpha_x,Keyframe alpha_y)43 ColorShift::ColorShift(Keyframe red_x, Keyframe red_y, Keyframe green_x, Keyframe green_y, Keyframe blue_x, Keyframe blue_y, Keyframe alpha_x, Keyframe alpha_y) :
44 red_x(red_x), red_y(red_y), green_x(green_x), green_y(green_y), blue_x(blue_x), blue_y(blue_y), alpha_x(alpha_x), alpha_y(alpha_y)
45 {
46 // Init effect properties
47 init_effect_details();
48 }
49
50 // Init effect settings
init_effect_details()51 void ColorShift::init_effect_details()
52 {
53 /// Initialize the values of the EffectInfo struct.
54 InitEffectInfo();
55
56 /// Set the effect info
57 info.class_name = "ColorShift";
58 info.name = "Color Shift";
59 info.description = "Shift the colors of an image up, down, left, and right (with infinite wrapping).";
60 info.has_audio = false;
61 info.has_video = true;
62 }
63
64 // This method is required for all derived classes of EffectBase, and returns a
65 // modified openshot::Frame object
GetFrame(std::shared_ptr<openshot::Frame> frame,int64_t frame_number)66 std::shared_ptr<openshot::Frame> ColorShift::GetFrame(std::shared_ptr<openshot::Frame> frame, int64_t frame_number)
67 {
68 // Get the frame's image
69 std::shared_ptr<QImage> frame_image = frame->GetImage();
70 unsigned char *pixels = (unsigned char *) frame_image->bits();
71
72 // Get image size
73 int frame_image_width = frame_image->width();
74 int frame_image_height = frame_image->height();
75
76 // Get the current shift amount, and clamp to range (-1 to 1 range)
77 // Red Keyframes
78 float red_x_shift = red_x.GetValue(frame_number);
79 int red_x_shift_limit = round(frame_image_width * fmod(fabs(red_x_shift), 1.0));
80 float red_y_shift = red_y.GetValue(frame_number);
81 int red_y_shift_limit = round(frame_image_height * fmod(fabs(red_y_shift), 1.0));
82 // Green Keyframes
83 float green_x_shift = green_x.GetValue(frame_number);
84 int green_x_shift_limit = round(frame_image_width * fmod(fabs(green_x_shift), 1.0));
85 float green_y_shift = green_y.GetValue(frame_number);
86 int green_y_shift_limit = round(frame_image_height * fmod(fabs(green_y_shift), 1.0));
87 // Blue Keyframes
88 float blue_x_shift = blue_x.GetValue(frame_number);
89 int blue_x_shift_limit = round(frame_image_width * fmod(fabs(blue_x_shift), 1.0));
90 float blue_y_shift = blue_y.GetValue(frame_number);
91 int blue_y_shift_limit = round(frame_image_height * fmod(fabs(blue_y_shift), 1.0));
92 // Alpha Keyframes
93 float alpha_x_shift = alpha_x.GetValue(frame_number);
94 int alpha_x_shift_limit = round(frame_image_width * fmod(fabs(alpha_x_shift), 1.0));
95 float alpha_y_shift = alpha_y.GetValue(frame_number);
96 int alpha_y_shift_limit = round(frame_image_height * fmod(fabs(alpha_y_shift), 1.0));
97
98 // Make temp copy of pixels
99 unsigned char *temp_image = new unsigned char[frame_image_width * frame_image_height * 4]();
100 memcpy(temp_image, pixels, sizeof(char) * frame_image_width * frame_image_height * 4);
101
102 // Init position of current row and pixel
103 int starting_row_index = 0;
104 int byte_index = 0;
105
106 // Init RGBA values
107 unsigned char R = 0;
108 unsigned char G = 0;
109 unsigned char B = 0;
110 unsigned char A = 0;
111
112 int red_starting_row_index = 0;
113 int green_starting_row_index = 0;
114 int blue_starting_row_index = 0;
115 int alpha_starting_row_index = 0;
116
117 int red_pixel_offset = 0;
118 int green_pixel_offset = 0;
119 int blue_pixel_offset = 0;
120 int alpha_pixel_offset = 0;
121
122 // Loop through rows of pixels
123 for (int row = 0; row < frame_image_height; row++) {
124 for (int col = 0; col < frame_image_width; col++) {
125 // Get position of current row and pixel
126 starting_row_index = row * frame_image_width * 4;
127 byte_index = starting_row_index + (col * 4);
128 red_starting_row_index = starting_row_index;
129 green_starting_row_index = starting_row_index;
130 blue_starting_row_index = starting_row_index;
131 alpha_starting_row_index = starting_row_index;
132
133 red_pixel_offset = 0;
134 green_pixel_offset = 0;
135 blue_pixel_offset = 0;
136 alpha_pixel_offset = 0;
137
138 // Get the RGBA value from each pixel (depending on offset)
139 R = temp_image[byte_index];
140 G = temp_image[byte_index + 1];
141 B = temp_image[byte_index + 2];
142 A = temp_image[byte_index + 3];
143
144 // Shift X
145 if (red_x_shift > 0.0)
146 red_pixel_offset = (col + red_x_shift_limit) % frame_image_width;
147 if (red_x_shift < 0.0)
148 red_pixel_offset = (frame_image_width + col - red_x_shift_limit) % frame_image_width;
149 if (green_x_shift > 0.0)
150 green_pixel_offset = (col + green_x_shift_limit) % frame_image_width;
151 if (green_x_shift < 0.0)
152 green_pixel_offset = (frame_image_width + col - green_x_shift_limit) % frame_image_width;
153 if (blue_x_shift > 0.0)
154 blue_pixel_offset = (col + blue_x_shift_limit) % frame_image_width;
155 if (blue_x_shift < 0.0)
156 blue_pixel_offset = (frame_image_width + col - blue_x_shift_limit) % frame_image_width;
157 if (alpha_x_shift > 0.0)
158 alpha_pixel_offset = (col + alpha_x_shift_limit) % frame_image_width;
159 if (alpha_x_shift < 0.0)
160 alpha_pixel_offset = (frame_image_width + col - alpha_x_shift_limit) % frame_image_width;
161
162 // Shift Y
163 if (red_y_shift > 0.0)
164 red_starting_row_index = ((row + red_y_shift_limit) % frame_image_height) * frame_image_width * 4;
165 if (red_y_shift < 0.0)
166 red_starting_row_index = ((frame_image_height + row - red_y_shift_limit) % frame_image_height) * frame_image_width * 4;
167 if (green_y_shift > 0.0)
168 green_starting_row_index = ((row + green_y_shift_limit) % frame_image_height) * frame_image_width * 4;
169 if (green_y_shift < 0.0)
170 green_starting_row_index = ((frame_image_height + row - green_y_shift_limit) % frame_image_height) * frame_image_width * 4;
171 if (blue_y_shift > 0.0)
172 blue_starting_row_index = ((row + blue_y_shift_limit) % frame_image_height) * frame_image_width * 4;
173 if (blue_y_shift < 0.0)
174 blue_starting_row_index = ((frame_image_height + row - blue_y_shift_limit) % frame_image_height) * frame_image_width * 4;
175 if (alpha_y_shift > 0.0)
176 alpha_starting_row_index = ((row + alpha_y_shift_limit) % frame_image_height) * frame_image_width * 4;
177 if (alpha_y_shift < 0.0)
178 alpha_starting_row_index = ((frame_image_height + row - alpha_y_shift_limit) % frame_image_height) * frame_image_width * 4;
179
180 // Copy new values to this pixel
181 pixels[red_starting_row_index + 0 + (red_pixel_offset * 4)] = R;
182 pixels[green_starting_row_index + 1 + (green_pixel_offset * 4)] = G;
183 pixels[blue_starting_row_index + 2 + (blue_pixel_offset * 4)] = B;
184 pixels[alpha_starting_row_index + 3 + (alpha_pixel_offset * 4)] = A;
185 }
186 }
187
188 // Delete arrays
189 delete[] temp_image;
190
191 // return the modified frame
192 return frame;
193 }
194
195 // Generate JSON string of this object
Json() const196 std::string ColorShift::Json() const {
197
198 // Return formatted string
199 return JsonValue().toStyledString();
200 }
201
202 // Generate Json::Value for this object
JsonValue() const203 Json::Value ColorShift::JsonValue() const {
204
205 // Create root json object
206 Json::Value root = EffectBase::JsonValue(); // get parent properties
207 root["type"] = info.class_name;
208 root["red_x"] = red_x.JsonValue();
209 root["red_y"] = red_y.JsonValue();
210 root["green_x"] = green_x.JsonValue();
211 root["green_y"] = green_y.JsonValue();
212 root["blue_x"] = blue_x.JsonValue();
213 root["blue_y"] = blue_y.JsonValue();
214 root["alpha_x"] = alpha_x.JsonValue();
215 root["alpha_y"] = alpha_y.JsonValue();
216
217 // return JsonValue
218 return root;
219 }
220
221 // Load JSON string into this object
SetJson(const std::string value)222 void ColorShift::SetJson(const std::string value) {
223
224 // Parse JSON string into JSON objects
225 try
226 {
227 const Json::Value root = openshot::stringToJson(value);
228 // Set all values that match
229 SetJsonValue(root);
230 }
231 catch (const std::exception& e)
232 {
233 // Error parsing JSON (or missing keys)
234 throw InvalidJSON("JSON is invalid (missing keys or invalid data types)");
235 }
236 }
237
238 // Load Json::Value into this object
SetJsonValue(const Json::Value root)239 void ColorShift::SetJsonValue(const Json::Value root) {
240
241 // Set parent data
242 EffectBase::SetJsonValue(root);
243
244 // Set data from Json (if key is found)
245 if (!root["red_x"].isNull())
246 red_x.SetJsonValue(root["red_x"]);
247 if (!root["red_y"].isNull())
248 red_y.SetJsonValue(root["red_y"]);
249 if (!root["green_x"].isNull())
250 green_x.SetJsonValue(root["green_x"]);
251 if (!root["green_y"].isNull())
252 green_y.SetJsonValue(root["green_y"]);
253 if (!root["blue_x"].isNull())
254 blue_x.SetJsonValue(root["blue_x"]);
255 if (!root["blue_y"].isNull())
256 blue_y.SetJsonValue(root["blue_y"]);
257 if (!root["alpha_x"].isNull())
258 alpha_x.SetJsonValue(root["alpha_x"]);
259 if (!root["alpha_y"].isNull())
260 alpha_y.SetJsonValue(root["alpha_y"]);
261 }
262
263 // Get all properties for a specific frame
PropertiesJSON(int64_t requested_frame) const264 std::string ColorShift::PropertiesJSON(int64_t requested_frame) const {
265
266 // Generate JSON properties list
267 Json::Value root;
268 root["id"] = add_property_json("ID", 0.0, "string", Id(), NULL, -1, -1, true, requested_frame);
269 root["position"] = add_property_json("Position", Position(), "float", "", NULL, 0, 1000 * 60 * 30, false, requested_frame);
270 root["layer"] = add_property_json("Track", Layer(), "int", "", NULL, 0, 20, false, requested_frame);
271 root["start"] = add_property_json("Start", Start(), "float", "", NULL, 0, 1000 * 60 * 30, false, requested_frame);
272 root["end"] = add_property_json("End", End(), "float", "", NULL, 0, 1000 * 60 * 30, false, requested_frame);
273 root["duration"] = add_property_json("Duration", Duration(), "float", "", NULL, 0, 1000 * 60 * 30, true, requested_frame);
274
275 // Keyframes
276 root["red_x"] = add_property_json("Red X Shift", red_x.GetValue(requested_frame), "float", "", &red_x, -1, 1, false, requested_frame);
277 root["red_y"] = add_property_json("Red Y Shift", red_y.GetValue(requested_frame), "float", "", &red_y, -1, 1, false, requested_frame);
278 root["green_x"] = add_property_json("Green X Shift", green_x.GetValue(requested_frame), "float", "", &green_x, -1, 1, false, requested_frame);
279 root["green_y"] = add_property_json("Green Y Shift", green_y.GetValue(requested_frame), "float", "", &green_y, -1, 1, false, requested_frame);
280 root["blue_x"] = add_property_json("Blue X Shift", blue_x.GetValue(requested_frame), "float", "", &blue_x, -1, 1, false, requested_frame);
281 root["blue_y"] = add_property_json("Blue Y Shift", blue_y.GetValue(requested_frame), "float", "", &blue_y, -1, 1, false, requested_frame);
282 root["alpha_x"] = add_property_json("Alpha X Shift", alpha_x.GetValue(requested_frame), "float", "", &alpha_x, -1, 1, false, requested_frame);
283 root["alpha_y"] = add_property_json("Alpha Y Shift", alpha_y.GetValue(requested_frame), "float", "", &alpha_y, -1, 1, false, requested_frame);
284
285 // Set the parent effect which properties this effect will inherit
286 root["parent_effect_id"] = add_property_json("Parent", 0.0, "string", info.parent_effect_id, NULL, -1, -1, false, requested_frame);
287
288 // Return formatted string
289 return root.toStyledString();
290 }
291