1 use alloc::vec::Vec;
2 use std::fmt;
3 use std::iter::once;
4 
5 use super::lazy_buffer::LazyBuffer;
6 
7 /// An iterator adaptor that iterates through all the `k`-permutations of the
8 /// elements from an iterator.
9 ///
10 /// See [`.permutations()`](crate::Itertools::permutations) for
11 /// more information.
12 #[must_use = "iterator adaptors are lazy and do nothing unless consumed"]
13 pub struct Permutations<I: Iterator> {
14     vals: LazyBuffer<I>,
15     state: PermutationState,
16 }
17 
18 impl<I> Clone for Permutations<I>
19     where I: Clone + Iterator,
20           I::Item: Clone,
21 {
22     clone_fields!(vals, state);
23 }
24 
25 #[derive(Clone, Debug)]
26 enum PermutationState {
27     StartUnknownLen {
28         k: usize,
29     },
30     OngoingUnknownLen {
31         k: usize,
32         min_n: usize,
33     },
34     Complete(CompleteState),
35     Empty,
36 }
37 
38 #[derive(Clone, Debug)]
39 enum CompleteState {
40     Start {
41         n: usize,
42         k: usize,
43     },
44     Ongoing {
45         indices: Vec<usize>,
46         cycles: Vec<usize>,
47     }
48 }
49 
50 enum CompleteStateRemaining {
51     Known(usize),
52     Overflow,
53 }
54 
55 impl<I> fmt::Debug for Permutations<I>
56     where I: Iterator + fmt::Debug,
57           I::Item: fmt::Debug,
58 {
59     debug_fmt_fields!(Permutations, vals, state);
60 }
61 
permutations<I: Iterator>(iter: I, k: usize) -> Permutations<I>62 pub fn permutations<I: Iterator>(iter: I, k: usize) -> Permutations<I> {
63     let mut vals = LazyBuffer::new(iter);
64 
65     if k == 0 {
66         // Special case, yields single empty vec; `n` is irrelevant
67         let state = PermutationState::Complete(CompleteState::Start { n: 0, k: 0 });
68 
69         return Permutations {
70             vals,
71             state
72         };
73     }
74 
75     let mut enough_vals = true;
76 
77     while vals.len() < k {
78         if !vals.get_next() {
79             enough_vals = false;
80             break;
81         }
82     }
83 
84     let state = if enough_vals {
85         PermutationState::StartUnknownLen { k }
86     } else {
87         PermutationState::Empty
88     };
89 
90     Permutations {
91         vals,
92         state
93     }
94 }
95 
96 impl<I> Iterator for Permutations<I>
97 where
98     I: Iterator,
99     I::Item: Clone
100 {
101     type Item = Vec<I::Item>;
102 
next(&mut self) -> Option<Self::Item>103     fn next(&mut self) -> Option<Self::Item> {
104         self.advance();
105 
106         let &mut Permutations { ref vals, ref state } = self;
107 
108         match *state {
109             PermutationState::StartUnknownLen { .. } => panic!("unexpected iterator state"),
110             PermutationState::OngoingUnknownLen { k, min_n } => {
111                 let latest_idx = min_n - 1;
112                 let indices = (0..(k - 1)).chain(once(latest_idx));
113 
114                 Some(indices.map(|i| vals[i].clone()).collect())
115             }
116             PermutationState::Complete(CompleteState::Start { .. }) => None,
117             PermutationState::Complete(CompleteState::Ongoing { ref indices, ref cycles }) => {
118                 let k = cycles.len();
119 
120                 Some(indices[0..k].iter().map(|&i| vals[i].clone()).collect())
121             },
122             PermutationState::Empty => None
123         }
124     }
125 
count(self) -> usize126     fn count(self) -> usize {
127         let Permutations { vals, state } = self;
128 
129         fn from_complete(complete_state: CompleteState) -> usize {
130             match complete_state.remaining() {
131                 CompleteStateRemaining::Known(count) => count,
132                 CompleteStateRemaining::Overflow => {
133                     panic!("Iterator count greater than usize::MAX");
134                 }
135             }
136         }
137 
138         match state {
139             PermutationState::StartUnknownLen { k } => {
140                 let n = vals.len() + vals.it.count();
141                 let complete_state = CompleteState::Start { n, k };
142 
143                 from_complete(complete_state)
144             }
145             PermutationState::OngoingUnknownLen { k, min_n } => {
146                 let prev_iteration_count = min_n - k + 1;
147                 let n = vals.len() + vals.it.count();
148                 let complete_state = CompleteState::Start { n, k };
149 
150                 from_complete(complete_state) - prev_iteration_count
151             },
152             PermutationState::Complete(state) => from_complete(state),
153             PermutationState::Empty => 0
154         }
155     }
156 
size_hint(&self) -> (usize, Option<usize>)157     fn size_hint(&self) -> (usize, Option<usize>) {
158         match self.state {
159             PermutationState::StartUnknownLen { .. } |
160             PermutationState::OngoingUnknownLen { .. } => (0, None), // TODO can we improve this lower bound?
161             PermutationState::Complete(ref state) => match state.remaining() {
162                 CompleteStateRemaining::Known(count) => (count, Some(count)),
163                 CompleteStateRemaining::Overflow => (::std::usize::MAX, None)
164             }
165             PermutationState::Empty => (0, Some(0))
166         }
167     }
168 }
169 
170 impl<I> Permutations<I>
171 where
172     I: Iterator,
173     I::Item: Clone
174 {
advance(&mut self)175     fn advance(&mut self) {
176         let &mut Permutations { ref mut vals, ref mut state } = self;
177 
178         *state = match *state {
179             PermutationState::StartUnknownLen { k } => {
180                 PermutationState::OngoingUnknownLen { k, min_n: k }
181             }
182             PermutationState::OngoingUnknownLen { k, min_n } => {
183                 if vals.get_next() {
184                     PermutationState::OngoingUnknownLen { k, min_n: min_n + 1 }
185                 } else {
186                     let n = min_n;
187                     let prev_iteration_count = n - k + 1;
188                     let mut complete_state = CompleteState::Start { n, k };
189 
190                     // Advance the complete-state iterator to the correct point
191                     for _ in 0..(prev_iteration_count + 1) {
192                         complete_state.advance();
193                     }
194 
195                     PermutationState::Complete(complete_state)
196                 }
197             }
198             PermutationState::Complete(ref mut state) => {
199                 state.advance();
200 
201                 return;
202             }
203             PermutationState::Empty => { return; }
204         };
205     }
206 }
207 
208 impl CompleteState {
advance(&mut self)209     fn advance(&mut self) {
210         *self = match *self {
211             CompleteState::Start { n, k } => {
212                 let indices = (0..n).collect();
213                 let cycles = ((n - k)..n).rev().collect();
214 
215                 CompleteState::Ongoing {
216                     cycles,
217                     indices
218                 }
219             },
220             CompleteState::Ongoing { ref mut indices, ref mut cycles } => {
221                 let n = indices.len();
222                 let k = cycles.len();
223 
224                 for i in (0..k).rev() {
225                     if cycles[i] == 0 {
226                         cycles[i] = n - i - 1;
227 
228                         let to_push = indices.remove(i);
229                         indices.push(to_push);
230                     } else {
231                         let swap_index = n - cycles[i];
232                         indices.swap(i, swap_index);
233 
234                         cycles[i] -= 1;
235                         return;
236                     }
237                 }
238 
239                 CompleteState::Start { n, k }
240             }
241         }
242     }
243 
remaining(&self) -> CompleteStateRemaining244     fn remaining(&self) -> CompleteStateRemaining {
245         use self::CompleteStateRemaining::{Known, Overflow};
246 
247         match *self {
248             CompleteState::Start { n, k } => {
249                 if n < k {
250                     return Known(0);
251                 }
252 
253                 let count: Option<usize> = (n - k + 1..n + 1).fold(Some(1), |acc, i| {
254                     acc.and_then(|acc| acc.checked_mul(i))
255                 });
256 
257                 match count {
258                     Some(count) => Known(count),
259                     None => Overflow
260                 }
261             }
262             CompleteState::Ongoing { ref indices, ref cycles } => {
263                 let mut count: usize = 0;
264 
265                 for (i, &c) in cycles.iter().enumerate() {
266                     let radix = indices.len() - i;
267                     let next_count = count.checked_mul(radix)
268                         .and_then(|count| count.checked_add(c));
269 
270                     count = match next_count {
271                         Some(count) => count,
272                         None => { return Overflow; }
273                     };
274                 }
275 
276                 Known(count)
277             }
278         }
279     }
280 }
281