1 /*
2
3 OpenGL loader generated by glad 0.1.33 on Sat Aug 1 06:39:07 2020.
4
5 Language/Generator: C/C++
6 Specification: gl
7 APIs: gl=4.6
8 Profile: core
9 Extensions:
10
11 Loader: True
12 Local files: False
13 Omit khrplatform: False
14 Reproducible: False
15
16 Commandline:
17 --profile="core" --api="gl=4.6" --generator="c" --spec="gl" --extensions=""
18 Online:
19 https://glad.dav1d.de/#profile=core&language=c&specification=gl&loader=on&api=gl%3D4.6
20 */
21
22 #include <stdio.h>
23 #include <stdlib.h>
24 #include <string.h>
25 #include <glad/glad.h>
26
27 static void* get_proc(const char *namez);
28
29 #if defined(_WIN32) || defined(__CYGWIN__)
30 #ifndef _WINDOWS_
31 #undef APIENTRY
32 #endif
33 #include <windows.h>
34 static HMODULE libGL;
35
36 typedef void* (APIENTRYP PFNWGLGETPROCADDRESSPROC_PRIVATE)(const char*);
37 static PFNWGLGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
38
39 #ifdef _MSC_VER
40 #ifdef __has_include
41 #if __has_include(<winapifamily.h>)
42 #define HAVE_WINAPIFAMILY 1
43 #endif
44 #elif _MSC_VER >= 1700 && !_USING_V110_SDK71_
45 #define HAVE_WINAPIFAMILY 1
46 #endif
47 #endif
48
49 #ifdef HAVE_WINAPIFAMILY
50 #include <winapifamily.h>
51 #if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
52 #define IS_UWP 1
53 #endif
54 #endif
55
56 static
open_gl(void)57 int open_gl(void) {
58 #ifndef IS_UWP
59 libGL = LoadLibraryW(L"opengl32.dll");
60 if(libGL != NULL) {
61 void (* tmp)(void);
62 tmp = (void(*)(void)) GetProcAddress(libGL, "wglGetProcAddress");
63 gladGetProcAddressPtr = (PFNWGLGETPROCADDRESSPROC_PRIVATE) tmp;
64 return gladGetProcAddressPtr != NULL;
65 }
66 #endif
67
68 return 0;
69 }
70
71 static
close_gl(void)72 void close_gl(void) {
73 if(libGL != NULL) {
74 FreeLibrary((HMODULE) libGL);
75 libGL = NULL;
76 }
77 }
78 #else
79 #include <dlfcn.h>
80 static void* libGL;
81
82 #if !defined(__APPLE__) && !defined(__HAIKU__)
83 typedef void* (APIENTRYP PFNGLXGETPROCADDRESSPROC_PRIVATE)(const char*);
84 static PFNGLXGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
85 #endif
86
87 static
open_gl(void)88 int open_gl(void) {
89 #ifdef __APPLE__
90 static const char *NAMES[] = {
91 "../Frameworks/OpenGL.framework/OpenGL",
92 "/Library/Frameworks/OpenGL.framework/OpenGL",
93 "/System/Library/Frameworks/OpenGL.framework/OpenGL",
94 "/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL"
95 };
96 #else
97 static const char *NAMES[] = {"libGL.so.1", "libGL.so"};
98 #endif
99
100 unsigned int index = 0;
101 for(index = 0; index < (sizeof(NAMES) / sizeof(NAMES[0])); index++) {
102 libGL = dlopen(NAMES[index], RTLD_NOW | RTLD_GLOBAL);
103
104 if(libGL != NULL) {
105 #if defined(__APPLE__) || defined(__HAIKU__)
106 return 1;
107 #else
108 gladGetProcAddressPtr = (PFNGLXGETPROCADDRESSPROC_PRIVATE)dlsym(libGL,
109 "glXGetProcAddressARB");
110 return gladGetProcAddressPtr != NULL;
111 #endif
112 }
113 }
114
115 return 0;
116 }
117
118 static
close_gl(void)119 void close_gl(void) {
120 if(libGL != NULL) {
121 dlclose(libGL);
122 libGL = NULL;
123 }
124 }
125 #endif
126
127 static
get_proc(const char * namez)128 void* get_proc(const char *namez) {
129 void* result = NULL;
130 if(libGL == NULL) return NULL;
131
132 #if !defined(__APPLE__) && !defined(__HAIKU__)
133 if(gladGetProcAddressPtr != NULL) {
134 result = gladGetProcAddressPtr(namez);
135 }
136 #endif
137 if(result == NULL) {
138 #if defined(_WIN32) || defined(__CYGWIN__)
139 result = (void*)GetProcAddress((HMODULE) libGL, namez);
140 #else
141 result = dlsym(libGL, namez);
142 #endif
143 }
144
145 return result;
146 }
147
gladLoadGL(void)148 int gladLoadGL(void) {
149 int status = 0;
150
151 if(open_gl()) {
152 status = gladLoadGLLoader(&get_proc);
153 close_gl();
154 }
155
156 return status;
157 }
158
159 struct gladGLversionStruct GLVersion = { 0, 0 };
160
161 #if defined(GL_ES_VERSION_3_0) || defined(GL_VERSION_3_0)
162 #define _GLAD_IS_SOME_NEW_VERSION 1
163 #endif
164
165 static int max_loaded_major;
166 static int max_loaded_minor;
167
168 static const char *exts = NULL;
169 static int num_exts_i = 0;
170 static char **exts_i = NULL;
171
get_exts(void)172 static int get_exts(void) {
173 #ifdef _GLAD_IS_SOME_NEW_VERSION
174 if(max_loaded_major < 3) {
175 #endif
176 exts = (const char *)glGetString(GL_EXTENSIONS);
177 #ifdef _GLAD_IS_SOME_NEW_VERSION
178 } else {
179 unsigned int index;
180
181 num_exts_i = 0;
182 glGetIntegerv(GL_NUM_EXTENSIONS, &num_exts_i);
183 if (num_exts_i > 0) {
184 exts_i = (char **)malloc((size_t)num_exts_i * (sizeof *exts_i));
185 }
186
187 if (exts_i == NULL) {
188 return 0;
189 }
190
191 for(index = 0; index < (unsigned)num_exts_i; index++) {
192 const char *gl_str_tmp = (const char*)glGetStringi(GL_EXTENSIONS, index);
193 size_t len = strlen(gl_str_tmp);
194
195 char *local_str = (char*)malloc((len+1) * sizeof(char));
196 if(local_str != NULL) {
197 memcpy(local_str, gl_str_tmp, (len+1) * sizeof(char));
198 }
199 exts_i[index] = local_str;
200 }
201 }
202 #endif
203 return 1;
204 }
205
free_exts(void)206 static void free_exts(void) {
207 if (exts_i != NULL) {
208 int index;
209 for(index = 0; index < num_exts_i; index++) {
210 free((char *)exts_i[index]);
211 }
212 free((void *)exts_i);
213 exts_i = NULL;
214 }
215 }
216
has_ext(const char * ext)217 static int has_ext(const char *ext) {
218 #ifdef _GLAD_IS_SOME_NEW_VERSION
219 if(max_loaded_major < 3) {
220 #endif
221 const char *extensions;
222 const char *loc;
223 const char *terminator;
224 extensions = exts;
225 if(extensions == NULL || ext == NULL) {
226 return 0;
227 }
228
229 while(1) {
230 loc = strstr(extensions, ext);
231 if(loc == NULL) {
232 return 0;
233 }
234
235 terminator = loc + strlen(ext);
236 if((loc == extensions || *(loc - 1) == ' ') &&
237 (*terminator == ' ' || *terminator == '\0')) {
238 return 1;
239 }
240 extensions = terminator;
241 }
242 #ifdef _GLAD_IS_SOME_NEW_VERSION
243 } else {
244 int index;
245 if(exts_i == NULL) return 0;
246 for(index = 0; index < num_exts_i; index++) {
247 const char *e = exts_i[index];
248
249 if(exts_i[index] != NULL && strcmp(e, ext) == 0) {
250 return 1;
251 }
252 }
253 }
254 #endif
255
256 return 0;
257 }
258 int GLAD_GL_VERSION_1_0 = 0;
259 int GLAD_GL_VERSION_1_1 = 0;
260 int GLAD_GL_VERSION_1_2 = 0;
261 int GLAD_GL_VERSION_1_3 = 0;
262 int GLAD_GL_VERSION_1_4 = 0;
263 int GLAD_GL_VERSION_1_5 = 0;
264 int GLAD_GL_VERSION_2_0 = 0;
265 int GLAD_GL_VERSION_2_1 = 0;
266 int GLAD_GL_VERSION_3_0 = 0;
267 int GLAD_GL_VERSION_3_1 = 0;
268 int GLAD_GL_VERSION_3_2 = 0;
269 int GLAD_GL_VERSION_3_3 = 0;
270 int GLAD_GL_VERSION_4_0 = 0;
271 int GLAD_GL_VERSION_4_1 = 0;
272 int GLAD_GL_VERSION_4_2 = 0;
273 int GLAD_GL_VERSION_4_3 = 0;
274 int GLAD_GL_VERSION_4_4 = 0;
275 int GLAD_GL_VERSION_4_5 = 0;
276 int GLAD_GL_VERSION_4_6 = 0;
277 PFNGLACTIVESHADERPROGRAMPROC glad_glActiveShaderProgram = NULL;
278 PFNGLACTIVETEXTUREPROC glad_glActiveTexture = NULL;
279 PFNGLATTACHSHADERPROC glad_glAttachShader = NULL;
280 PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender = NULL;
281 PFNGLBEGINQUERYPROC glad_glBeginQuery = NULL;
282 PFNGLBEGINQUERYINDEXEDPROC glad_glBeginQueryIndexed = NULL;
283 PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback = NULL;
284 PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation = NULL;
285 PFNGLBINDBUFFERPROC glad_glBindBuffer = NULL;
286 PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase = NULL;
287 PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange = NULL;
288 PFNGLBINDBUFFERSBASEPROC glad_glBindBuffersBase = NULL;
289 PFNGLBINDBUFFERSRANGEPROC glad_glBindBuffersRange = NULL;
290 PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation = NULL;
291 PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed = NULL;
292 PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer = NULL;
293 PFNGLBINDIMAGETEXTUREPROC glad_glBindImageTexture = NULL;
294 PFNGLBINDIMAGETEXTURESPROC glad_glBindImageTextures = NULL;
295 PFNGLBINDPROGRAMPIPELINEPROC glad_glBindProgramPipeline = NULL;
296 PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer = NULL;
297 PFNGLBINDSAMPLERPROC glad_glBindSampler = NULL;
298 PFNGLBINDSAMPLERSPROC glad_glBindSamplers = NULL;
299 PFNGLBINDTEXTUREPROC glad_glBindTexture = NULL;
300 PFNGLBINDTEXTUREUNITPROC glad_glBindTextureUnit = NULL;
301 PFNGLBINDTEXTURESPROC glad_glBindTextures = NULL;
302 PFNGLBINDTRANSFORMFEEDBACKPROC glad_glBindTransformFeedback = NULL;
303 PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray = NULL;
304 PFNGLBINDVERTEXBUFFERPROC glad_glBindVertexBuffer = NULL;
305 PFNGLBINDVERTEXBUFFERSPROC glad_glBindVertexBuffers = NULL;
306 PFNGLBLENDCOLORPROC glad_glBlendColor = NULL;
307 PFNGLBLENDEQUATIONPROC glad_glBlendEquation = NULL;
308 PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate = NULL;
309 PFNGLBLENDEQUATIONSEPARATEIPROC glad_glBlendEquationSeparatei = NULL;
310 PFNGLBLENDEQUATIONIPROC glad_glBlendEquationi = NULL;
311 PFNGLBLENDFUNCPROC glad_glBlendFunc = NULL;
312 PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate = NULL;
313 PFNGLBLENDFUNCSEPARATEIPROC glad_glBlendFuncSeparatei = NULL;
314 PFNGLBLENDFUNCIPROC glad_glBlendFunci = NULL;
315 PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer = NULL;
316 PFNGLBLITNAMEDFRAMEBUFFERPROC glad_glBlitNamedFramebuffer = NULL;
317 PFNGLBUFFERDATAPROC glad_glBufferData = NULL;
318 PFNGLBUFFERSTORAGEPROC glad_glBufferStorage = NULL;
319 PFNGLBUFFERSUBDATAPROC glad_glBufferSubData = NULL;
320 PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL;
321 PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC glad_glCheckNamedFramebufferStatus = NULL;
322 PFNGLCLAMPCOLORPROC glad_glClampColor = NULL;
323 PFNGLCLEARPROC glad_glClear = NULL;
324 PFNGLCLEARBUFFERDATAPROC glad_glClearBufferData = NULL;
325 PFNGLCLEARBUFFERSUBDATAPROC glad_glClearBufferSubData = NULL;
326 PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi = NULL;
327 PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv = NULL;
328 PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv = NULL;
329 PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv = NULL;
330 PFNGLCLEARCOLORPROC glad_glClearColor = NULL;
331 PFNGLCLEARDEPTHPROC glad_glClearDepth = NULL;
332 PFNGLCLEARDEPTHFPROC glad_glClearDepthf = NULL;
333 PFNGLCLEARNAMEDBUFFERDATAPROC glad_glClearNamedBufferData = NULL;
334 PFNGLCLEARNAMEDBUFFERSUBDATAPROC glad_glClearNamedBufferSubData = NULL;
335 PFNGLCLEARNAMEDFRAMEBUFFERFIPROC glad_glClearNamedFramebufferfi = NULL;
336 PFNGLCLEARNAMEDFRAMEBUFFERFVPROC glad_glClearNamedFramebufferfv = NULL;
337 PFNGLCLEARNAMEDFRAMEBUFFERIVPROC glad_glClearNamedFramebufferiv = NULL;
338 PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC glad_glClearNamedFramebufferuiv = NULL;
339 PFNGLCLEARSTENCILPROC glad_glClearStencil = NULL;
340 PFNGLCLEARTEXIMAGEPROC glad_glClearTexImage = NULL;
341 PFNGLCLEARTEXSUBIMAGEPROC glad_glClearTexSubImage = NULL;
342 PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync = NULL;
343 PFNGLCLIPCONTROLPROC glad_glClipControl = NULL;
344 PFNGLCOLORMASKPROC glad_glColorMask = NULL;
345 PFNGLCOLORMASKIPROC glad_glColorMaski = NULL;
346 PFNGLCOLORP3UIPROC glad_glColorP3ui = NULL;
347 PFNGLCOLORP3UIVPROC glad_glColorP3uiv = NULL;
348 PFNGLCOLORP4UIPROC glad_glColorP4ui = NULL;
349 PFNGLCOLORP4UIVPROC glad_glColorP4uiv = NULL;
350 PFNGLCOMPILESHADERPROC glad_glCompileShader = NULL;
351 PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D = NULL;
352 PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D = NULL;
353 PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D = NULL;
354 PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D = NULL;
355 PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D = NULL;
356 PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D = NULL;
357 PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC glad_glCompressedTextureSubImage1D = NULL;
358 PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC glad_glCompressedTextureSubImage2D = NULL;
359 PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC glad_glCompressedTextureSubImage3D = NULL;
360 PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData = NULL;
361 PFNGLCOPYIMAGESUBDATAPROC glad_glCopyImageSubData = NULL;
362 PFNGLCOPYNAMEDBUFFERSUBDATAPROC glad_glCopyNamedBufferSubData = NULL;
363 PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D = NULL;
364 PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D = NULL;
365 PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D = NULL;
366 PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D = NULL;
367 PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D = NULL;
368 PFNGLCOPYTEXTURESUBIMAGE1DPROC glad_glCopyTextureSubImage1D = NULL;
369 PFNGLCOPYTEXTURESUBIMAGE2DPROC glad_glCopyTextureSubImage2D = NULL;
370 PFNGLCOPYTEXTURESUBIMAGE3DPROC glad_glCopyTextureSubImage3D = NULL;
371 PFNGLCREATEBUFFERSPROC glad_glCreateBuffers = NULL;
372 PFNGLCREATEFRAMEBUFFERSPROC glad_glCreateFramebuffers = NULL;
373 PFNGLCREATEPROGRAMPROC glad_glCreateProgram = NULL;
374 PFNGLCREATEPROGRAMPIPELINESPROC glad_glCreateProgramPipelines = NULL;
375 PFNGLCREATEQUERIESPROC glad_glCreateQueries = NULL;
376 PFNGLCREATERENDERBUFFERSPROC glad_glCreateRenderbuffers = NULL;
377 PFNGLCREATESAMPLERSPROC glad_glCreateSamplers = NULL;
378 PFNGLCREATESHADERPROC glad_glCreateShader = NULL;
379 PFNGLCREATESHADERPROGRAMVPROC glad_glCreateShaderProgramv = NULL;
380 PFNGLCREATETEXTURESPROC glad_glCreateTextures = NULL;
381 PFNGLCREATETRANSFORMFEEDBACKSPROC glad_glCreateTransformFeedbacks = NULL;
382 PFNGLCREATEVERTEXARRAYSPROC glad_glCreateVertexArrays = NULL;
383 PFNGLCULLFACEPROC glad_glCullFace = NULL;
384 PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback = NULL;
385 PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl = NULL;
386 PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert = NULL;
387 PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers = NULL;
388 PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers = NULL;
389 PFNGLDELETEPROGRAMPROC glad_glDeleteProgram = NULL;
390 PFNGLDELETEPROGRAMPIPELINESPROC glad_glDeleteProgramPipelines = NULL;
391 PFNGLDELETEQUERIESPROC glad_glDeleteQueries = NULL;
392 PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers = NULL;
393 PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers = NULL;
394 PFNGLDELETESHADERPROC glad_glDeleteShader = NULL;
395 PFNGLDELETESYNCPROC glad_glDeleteSync = NULL;
396 PFNGLDELETETEXTURESPROC glad_glDeleteTextures = NULL;
397 PFNGLDELETETRANSFORMFEEDBACKSPROC glad_glDeleteTransformFeedbacks = NULL;
398 PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays = NULL;
399 PFNGLDEPTHFUNCPROC glad_glDepthFunc = NULL;
400 PFNGLDEPTHMASKPROC glad_glDepthMask = NULL;
401 PFNGLDEPTHRANGEPROC glad_glDepthRange = NULL;
402 PFNGLDEPTHRANGEARRAYVPROC glad_glDepthRangeArrayv = NULL;
403 PFNGLDEPTHRANGEINDEXEDPROC glad_glDepthRangeIndexed = NULL;
404 PFNGLDEPTHRANGEFPROC glad_glDepthRangef = NULL;
405 PFNGLDETACHSHADERPROC glad_glDetachShader = NULL;
406 PFNGLDISABLEPROC glad_glDisable = NULL;
407 PFNGLDISABLEVERTEXARRAYATTRIBPROC glad_glDisableVertexArrayAttrib = NULL;
408 PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray = NULL;
409 PFNGLDISABLEIPROC glad_glDisablei = NULL;
410 PFNGLDISPATCHCOMPUTEPROC glad_glDispatchCompute = NULL;
411 PFNGLDISPATCHCOMPUTEINDIRECTPROC glad_glDispatchComputeIndirect = NULL;
412 PFNGLDRAWARRAYSPROC glad_glDrawArrays = NULL;
413 PFNGLDRAWARRAYSINDIRECTPROC glad_glDrawArraysIndirect = NULL;
414 PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced = NULL;
415 PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC glad_glDrawArraysInstancedBaseInstance = NULL;
416 PFNGLDRAWBUFFERPROC glad_glDrawBuffer = NULL;
417 PFNGLDRAWBUFFERSPROC glad_glDrawBuffers = NULL;
418 PFNGLDRAWELEMENTSPROC glad_glDrawElements = NULL;
419 PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex = NULL;
420 PFNGLDRAWELEMENTSINDIRECTPROC glad_glDrawElementsIndirect = NULL;
421 PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced = NULL;
422 PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC glad_glDrawElementsInstancedBaseInstance = NULL;
423 PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex = NULL;
424 PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC glad_glDrawElementsInstancedBaseVertexBaseInstance = NULL;
425 PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements = NULL;
426 PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex = NULL;
427 PFNGLDRAWTRANSFORMFEEDBACKPROC glad_glDrawTransformFeedback = NULL;
428 PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC glad_glDrawTransformFeedbackInstanced = NULL;
429 PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC glad_glDrawTransformFeedbackStream = NULL;
430 PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC glad_glDrawTransformFeedbackStreamInstanced = NULL;
431 PFNGLENABLEPROC glad_glEnable = NULL;
432 PFNGLENABLEVERTEXARRAYATTRIBPROC glad_glEnableVertexArrayAttrib = NULL;
433 PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray = NULL;
434 PFNGLENABLEIPROC glad_glEnablei = NULL;
435 PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender = NULL;
436 PFNGLENDQUERYPROC glad_glEndQuery = NULL;
437 PFNGLENDQUERYINDEXEDPROC glad_glEndQueryIndexed = NULL;
438 PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback = NULL;
439 PFNGLFENCESYNCPROC glad_glFenceSync = NULL;
440 PFNGLFINISHPROC glad_glFinish = NULL;
441 PFNGLFLUSHPROC glad_glFlush = NULL;
442 PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange = NULL;
443 PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC glad_glFlushMappedNamedBufferRange = NULL;
444 PFNGLFRAMEBUFFERPARAMETERIPROC glad_glFramebufferParameteri = NULL;
445 PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer = NULL;
446 PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture = NULL;
447 PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D = NULL;
448 PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D = NULL;
449 PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D = NULL;
450 PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer = NULL;
451 PFNGLFRONTFACEPROC glad_glFrontFace = NULL;
452 PFNGLGENBUFFERSPROC glad_glGenBuffers = NULL;
453 PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers = NULL;
454 PFNGLGENPROGRAMPIPELINESPROC glad_glGenProgramPipelines = NULL;
455 PFNGLGENQUERIESPROC glad_glGenQueries = NULL;
456 PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers = NULL;
457 PFNGLGENSAMPLERSPROC glad_glGenSamplers = NULL;
458 PFNGLGENTEXTURESPROC glad_glGenTextures = NULL;
459 PFNGLGENTRANSFORMFEEDBACKSPROC glad_glGenTransformFeedbacks = NULL;
460 PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays = NULL;
461 PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap = NULL;
462 PFNGLGENERATETEXTUREMIPMAPPROC glad_glGenerateTextureMipmap = NULL;
463 PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC glad_glGetActiveAtomicCounterBufferiv = NULL;
464 PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib = NULL;
465 PFNGLGETACTIVESUBROUTINENAMEPROC glad_glGetActiveSubroutineName = NULL;
466 PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC glad_glGetActiveSubroutineUniformName = NULL;
467 PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC glad_glGetActiveSubroutineUniformiv = NULL;
468 PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform = NULL;
469 PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName = NULL;
470 PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv = NULL;
471 PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName = NULL;
472 PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv = NULL;
473 PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders = NULL;
474 PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation = NULL;
475 PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v = NULL;
476 PFNGLGETBOOLEANVPROC glad_glGetBooleanv = NULL;
477 PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v = NULL;
478 PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv = NULL;
479 PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv = NULL;
480 PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData = NULL;
481 PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage = NULL;
482 PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC glad_glGetCompressedTextureImage = NULL;
483 PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC glad_glGetCompressedTextureSubImage = NULL;
484 PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog = NULL;
485 PFNGLGETDOUBLEI_VPROC glad_glGetDoublei_v = NULL;
486 PFNGLGETDOUBLEVPROC glad_glGetDoublev = NULL;
487 PFNGLGETERRORPROC glad_glGetError = NULL;
488 PFNGLGETFLOATI_VPROC glad_glGetFloati_v = NULL;
489 PFNGLGETFLOATVPROC glad_glGetFloatv = NULL;
490 PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex = NULL;
491 PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation = NULL;
492 PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv = NULL;
493 PFNGLGETFRAMEBUFFERPARAMETERIVPROC glad_glGetFramebufferParameteriv = NULL;
494 PFNGLGETGRAPHICSRESETSTATUSPROC glad_glGetGraphicsResetStatus = NULL;
495 PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v = NULL;
496 PFNGLGETINTEGER64VPROC glad_glGetInteger64v = NULL;
497 PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v = NULL;
498 PFNGLGETINTEGERVPROC glad_glGetIntegerv = NULL;
499 PFNGLGETINTERNALFORMATI64VPROC glad_glGetInternalformati64v = NULL;
500 PFNGLGETINTERNALFORMATIVPROC glad_glGetInternalformativ = NULL;
501 PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv = NULL;
502 PFNGLGETNAMEDBUFFERPARAMETERI64VPROC glad_glGetNamedBufferParameteri64v = NULL;
503 PFNGLGETNAMEDBUFFERPARAMETERIVPROC glad_glGetNamedBufferParameteriv = NULL;
504 PFNGLGETNAMEDBUFFERPOINTERVPROC glad_glGetNamedBufferPointerv = NULL;
505 PFNGLGETNAMEDBUFFERSUBDATAPROC glad_glGetNamedBufferSubData = NULL;
506 PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetNamedFramebufferAttachmentParameteriv = NULL;
507 PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC glad_glGetNamedFramebufferParameteriv = NULL;
508 PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC glad_glGetNamedRenderbufferParameteriv = NULL;
509 PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel = NULL;
510 PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel = NULL;
511 PFNGLGETPOINTERVPROC glad_glGetPointerv = NULL;
512 PFNGLGETPROGRAMBINARYPROC glad_glGetProgramBinary = NULL;
513 PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog = NULL;
514 PFNGLGETPROGRAMINTERFACEIVPROC glad_glGetProgramInterfaceiv = NULL;
515 PFNGLGETPROGRAMPIPELINEINFOLOGPROC glad_glGetProgramPipelineInfoLog = NULL;
516 PFNGLGETPROGRAMPIPELINEIVPROC glad_glGetProgramPipelineiv = NULL;
517 PFNGLGETPROGRAMRESOURCEINDEXPROC glad_glGetProgramResourceIndex = NULL;
518 PFNGLGETPROGRAMRESOURCELOCATIONPROC glad_glGetProgramResourceLocation = NULL;
519 PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC glad_glGetProgramResourceLocationIndex = NULL;
520 PFNGLGETPROGRAMRESOURCENAMEPROC glad_glGetProgramResourceName = NULL;
521 PFNGLGETPROGRAMRESOURCEIVPROC glad_glGetProgramResourceiv = NULL;
522 PFNGLGETPROGRAMSTAGEIVPROC glad_glGetProgramStageiv = NULL;
523 PFNGLGETPROGRAMIVPROC glad_glGetProgramiv = NULL;
524 PFNGLGETQUERYBUFFEROBJECTI64VPROC glad_glGetQueryBufferObjecti64v = NULL;
525 PFNGLGETQUERYBUFFEROBJECTIVPROC glad_glGetQueryBufferObjectiv = NULL;
526 PFNGLGETQUERYBUFFEROBJECTUI64VPROC glad_glGetQueryBufferObjectui64v = NULL;
527 PFNGLGETQUERYBUFFEROBJECTUIVPROC glad_glGetQueryBufferObjectuiv = NULL;
528 PFNGLGETQUERYINDEXEDIVPROC glad_glGetQueryIndexediv = NULL;
529 PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v = NULL;
530 PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv = NULL;
531 PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v = NULL;
532 PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv = NULL;
533 PFNGLGETQUERYIVPROC glad_glGetQueryiv = NULL;
534 PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv = NULL;
535 PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv = NULL;
536 PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv = NULL;
537 PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv = NULL;
538 PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv = NULL;
539 PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog = NULL;
540 PFNGLGETSHADERPRECISIONFORMATPROC glad_glGetShaderPrecisionFormat = NULL;
541 PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource = NULL;
542 PFNGLGETSHADERIVPROC glad_glGetShaderiv = NULL;
543 PFNGLGETSTRINGPROC glad_glGetString = NULL;
544 PFNGLGETSTRINGIPROC glad_glGetStringi = NULL;
545 PFNGLGETSUBROUTINEINDEXPROC glad_glGetSubroutineIndex = NULL;
546 PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC glad_glGetSubroutineUniformLocation = NULL;
547 PFNGLGETSYNCIVPROC glad_glGetSynciv = NULL;
548 PFNGLGETTEXIMAGEPROC glad_glGetTexImage = NULL;
549 PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv = NULL;
550 PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv = NULL;
551 PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv = NULL;
552 PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv = NULL;
553 PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv = NULL;
554 PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv = NULL;
555 PFNGLGETTEXTUREIMAGEPROC glad_glGetTextureImage = NULL;
556 PFNGLGETTEXTURELEVELPARAMETERFVPROC glad_glGetTextureLevelParameterfv = NULL;
557 PFNGLGETTEXTURELEVELPARAMETERIVPROC glad_glGetTextureLevelParameteriv = NULL;
558 PFNGLGETTEXTUREPARAMETERIIVPROC glad_glGetTextureParameterIiv = NULL;
559 PFNGLGETTEXTUREPARAMETERIUIVPROC glad_glGetTextureParameterIuiv = NULL;
560 PFNGLGETTEXTUREPARAMETERFVPROC glad_glGetTextureParameterfv = NULL;
561 PFNGLGETTEXTUREPARAMETERIVPROC glad_glGetTextureParameteriv = NULL;
562 PFNGLGETTEXTURESUBIMAGEPROC glad_glGetTextureSubImage = NULL;
563 PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying = NULL;
564 PFNGLGETTRANSFORMFEEDBACKI64_VPROC glad_glGetTransformFeedbacki64_v = NULL;
565 PFNGLGETTRANSFORMFEEDBACKI_VPROC glad_glGetTransformFeedbacki_v = NULL;
566 PFNGLGETTRANSFORMFEEDBACKIVPROC glad_glGetTransformFeedbackiv = NULL;
567 PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex = NULL;
568 PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices = NULL;
569 PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation = NULL;
570 PFNGLGETUNIFORMSUBROUTINEUIVPROC glad_glGetUniformSubroutineuiv = NULL;
571 PFNGLGETUNIFORMDVPROC glad_glGetUniformdv = NULL;
572 PFNGLGETUNIFORMFVPROC glad_glGetUniformfv = NULL;
573 PFNGLGETUNIFORMIVPROC glad_glGetUniformiv = NULL;
574 PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv = NULL;
575 PFNGLGETVERTEXARRAYINDEXED64IVPROC glad_glGetVertexArrayIndexed64iv = NULL;
576 PFNGLGETVERTEXARRAYINDEXEDIVPROC glad_glGetVertexArrayIndexediv = NULL;
577 PFNGLGETVERTEXARRAYIVPROC glad_glGetVertexArrayiv = NULL;
578 PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv = NULL;
579 PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv = NULL;
580 PFNGLGETVERTEXATTRIBLDVPROC glad_glGetVertexAttribLdv = NULL;
581 PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv = NULL;
582 PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv = NULL;
583 PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv = NULL;
584 PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv = NULL;
585 PFNGLGETNCOLORTABLEPROC glad_glGetnColorTable = NULL;
586 PFNGLGETNCOMPRESSEDTEXIMAGEPROC glad_glGetnCompressedTexImage = NULL;
587 PFNGLGETNCONVOLUTIONFILTERPROC glad_glGetnConvolutionFilter = NULL;
588 PFNGLGETNHISTOGRAMPROC glad_glGetnHistogram = NULL;
589 PFNGLGETNMAPDVPROC glad_glGetnMapdv = NULL;
590 PFNGLGETNMAPFVPROC glad_glGetnMapfv = NULL;
591 PFNGLGETNMAPIVPROC glad_glGetnMapiv = NULL;
592 PFNGLGETNMINMAXPROC glad_glGetnMinmax = NULL;
593 PFNGLGETNPIXELMAPFVPROC glad_glGetnPixelMapfv = NULL;
594 PFNGLGETNPIXELMAPUIVPROC glad_glGetnPixelMapuiv = NULL;
595 PFNGLGETNPIXELMAPUSVPROC glad_glGetnPixelMapusv = NULL;
596 PFNGLGETNPOLYGONSTIPPLEPROC glad_glGetnPolygonStipple = NULL;
597 PFNGLGETNSEPARABLEFILTERPROC glad_glGetnSeparableFilter = NULL;
598 PFNGLGETNTEXIMAGEPROC glad_glGetnTexImage = NULL;
599 PFNGLGETNUNIFORMDVPROC glad_glGetnUniformdv = NULL;
600 PFNGLGETNUNIFORMFVPROC glad_glGetnUniformfv = NULL;
601 PFNGLGETNUNIFORMIVPROC glad_glGetnUniformiv = NULL;
602 PFNGLGETNUNIFORMUIVPROC glad_glGetnUniformuiv = NULL;
603 PFNGLHINTPROC glad_glHint = NULL;
604 PFNGLINVALIDATEBUFFERDATAPROC glad_glInvalidateBufferData = NULL;
605 PFNGLINVALIDATEBUFFERSUBDATAPROC glad_glInvalidateBufferSubData = NULL;
606 PFNGLINVALIDATEFRAMEBUFFERPROC glad_glInvalidateFramebuffer = NULL;
607 PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC glad_glInvalidateNamedFramebufferData = NULL;
608 PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC glad_glInvalidateNamedFramebufferSubData = NULL;
609 PFNGLINVALIDATESUBFRAMEBUFFERPROC glad_glInvalidateSubFramebuffer = NULL;
610 PFNGLINVALIDATETEXIMAGEPROC glad_glInvalidateTexImage = NULL;
611 PFNGLINVALIDATETEXSUBIMAGEPROC glad_glInvalidateTexSubImage = NULL;
612 PFNGLISBUFFERPROC glad_glIsBuffer = NULL;
613 PFNGLISENABLEDPROC glad_glIsEnabled = NULL;
614 PFNGLISENABLEDIPROC glad_glIsEnabledi = NULL;
615 PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer = NULL;
616 PFNGLISPROGRAMPROC glad_glIsProgram = NULL;
617 PFNGLISPROGRAMPIPELINEPROC glad_glIsProgramPipeline = NULL;
618 PFNGLISQUERYPROC glad_glIsQuery = NULL;
619 PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer = NULL;
620 PFNGLISSAMPLERPROC glad_glIsSampler = NULL;
621 PFNGLISSHADERPROC glad_glIsShader = NULL;
622 PFNGLISSYNCPROC glad_glIsSync = NULL;
623 PFNGLISTEXTUREPROC glad_glIsTexture = NULL;
624 PFNGLISTRANSFORMFEEDBACKPROC glad_glIsTransformFeedback = NULL;
625 PFNGLISVERTEXARRAYPROC glad_glIsVertexArray = NULL;
626 PFNGLLINEWIDTHPROC glad_glLineWidth = NULL;
627 PFNGLLINKPROGRAMPROC glad_glLinkProgram = NULL;
628 PFNGLLOGICOPPROC glad_glLogicOp = NULL;
629 PFNGLMAPBUFFERPROC glad_glMapBuffer = NULL;
630 PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange = NULL;
631 PFNGLMAPNAMEDBUFFERPROC glad_glMapNamedBuffer = NULL;
632 PFNGLMAPNAMEDBUFFERRANGEPROC glad_glMapNamedBufferRange = NULL;
633 PFNGLMEMORYBARRIERPROC glad_glMemoryBarrier = NULL;
634 PFNGLMEMORYBARRIERBYREGIONPROC glad_glMemoryBarrierByRegion = NULL;
635 PFNGLMINSAMPLESHADINGPROC glad_glMinSampleShading = NULL;
636 PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays = NULL;
637 PFNGLMULTIDRAWARRAYSINDIRECTPROC glad_glMultiDrawArraysIndirect = NULL;
638 PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC glad_glMultiDrawArraysIndirectCount = NULL;
639 PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements = NULL;
640 PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex = NULL;
641 PFNGLMULTIDRAWELEMENTSINDIRECTPROC glad_glMultiDrawElementsIndirect = NULL;
642 PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC glad_glMultiDrawElementsIndirectCount = NULL;
643 PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui = NULL;
644 PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv = NULL;
645 PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui = NULL;
646 PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv = NULL;
647 PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui = NULL;
648 PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv = NULL;
649 PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui = NULL;
650 PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv = NULL;
651 PFNGLNAMEDBUFFERDATAPROC glad_glNamedBufferData = NULL;
652 PFNGLNAMEDBUFFERSTORAGEPROC glad_glNamedBufferStorage = NULL;
653 PFNGLNAMEDBUFFERSUBDATAPROC glad_glNamedBufferSubData = NULL;
654 PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC glad_glNamedFramebufferDrawBuffer = NULL;
655 PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC glad_glNamedFramebufferDrawBuffers = NULL;
656 PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC glad_glNamedFramebufferParameteri = NULL;
657 PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC glad_glNamedFramebufferReadBuffer = NULL;
658 PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC glad_glNamedFramebufferRenderbuffer = NULL;
659 PFNGLNAMEDFRAMEBUFFERTEXTUREPROC glad_glNamedFramebufferTexture = NULL;
660 PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC glad_glNamedFramebufferTextureLayer = NULL;
661 PFNGLNAMEDRENDERBUFFERSTORAGEPROC glad_glNamedRenderbufferStorage = NULL;
662 PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glNamedRenderbufferStorageMultisample = NULL;
663 PFNGLNORMALP3UIPROC glad_glNormalP3ui = NULL;
664 PFNGLNORMALP3UIVPROC glad_glNormalP3uiv = NULL;
665 PFNGLOBJECTLABELPROC glad_glObjectLabel = NULL;
666 PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel = NULL;
667 PFNGLPATCHPARAMETERFVPROC glad_glPatchParameterfv = NULL;
668 PFNGLPATCHPARAMETERIPROC glad_glPatchParameteri = NULL;
669 PFNGLPAUSETRANSFORMFEEDBACKPROC glad_glPauseTransformFeedback = NULL;
670 PFNGLPIXELSTOREFPROC glad_glPixelStoref = NULL;
671 PFNGLPIXELSTOREIPROC glad_glPixelStorei = NULL;
672 PFNGLPOINTPARAMETERFPROC glad_glPointParameterf = NULL;
673 PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv = NULL;
674 PFNGLPOINTPARAMETERIPROC glad_glPointParameteri = NULL;
675 PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv = NULL;
676 PFNGLPOINTSIZEPROC glad_glPointSize = NULL;
677 PFNGLPOLYGONMODEPROC glad_glPolygonMode = NULL;
678 PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset = NULL;
679 PFNGLPOLYGONOFFSETCLAMPPROC glad_glPolygonOffsetClamp = NULL;
680 PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup = NULL;
681 PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex = NULL;
682 PFNGLPROGRAMBINARYPROC glad_glProgramBinary = NULL;
683 PFNGLPROGRAMPARAMETERIPROC glad_glProgramParameteri = NULL;
684 PFNGLPROGRAMUNIFORM1DPROC glad_glProgramUniform1d = NULL;
685 PFNGLPROGRAMUNIFORM1DVPROC glad_glProgramUniform1dv = NULL;
686 PFNGLPROGRAMUNIFORM1FPROC glad_glProgramUniform1f = NULL;
687 PFNGLPROGRAMUNIFORM1FVPROC glad_glProgramUniform1fv = NULL;
688 PFNGLPROGRAMUNIFORM1IPROC glad_glProgramUniform1i = NULL;
689 PFNGLPROGRAMUNIFORM1IVPROC glad_glProgramUniform1iv = NULL;
690 PFNGLPROGRAMUNIFORM1UIPROC glad_glProgramUniform1ui = NULL;
691 PFNGLPROGRAMUNIFORM1UIVPROC glad_glProgramUniform1uiv = NULL;
692 PFNGLPROGRAMUNIFORM2DPROC glad_glProgramUniform2d = NULL;
693 PFNGLPROGRAMUNIFORM2DVPROC glad_glProgramUniform2dv = NULL;
694 PFNGLPROGRAMUNIFORM2FPROC glad_glProgramUniform2f = NULL;
695 PFNGLPROGRAMUNIFORM2FVPROC glad_glProgramUniform2fv = NULL;
696 PFNGLPROGRAMUNIFORM2IPROC glad_glProgramUniform2i = NULL;
697 PFNGLPROGRAMUNIFORM2IVPROC glad_glProgramUniform2iv = NULL;
698 PFNGLPROGRAMUNIFORM2UIPROC glad_glProgramUniform2ui = NULL;
699 PFNGLPROGRAMUNIFORM2UIVPROC glad_glProgramUniform2uiv = NULL;
700 PFNGLPROGRAMUNIFORM3DPROC glad_glProgramUniform3d = NULL;
701 PFNGLPROGRAMUNIFORM3DVPROC glad_glProgramUniform3dv = NULL;
702 PFNGLPROGRAMUNIFORM3FPROC glad_glProgramUniform3f = NULL;
703 PFNGLPROGRAMUNIFORM3FVPROC glad_glProgramUniform3fv = NULL;
704 PFNGLPROGRAMUNIFORM3IPROC glad_glProgramUniform3i = NULL;
705 PFNGLPROGRAMUNIFORM3IVPROC glad_glProgramUniform3iv = NULL;
706 PFNGLPROGRAMUNIFORM3UIPROC glad_glProgramUniform3ui = NULL;
707 PFNGLPROGRAMUNIFORM3UIVPROC glad_glProgramUniform3uiv = NULL;
708 PFNGLPROGRAMUNIFORM4DPROC glad_glProgramUniform4d = NULL;
709 PFNGLPROGRAMUNIFORM4DVPROC glad_glProgramUniform4dv = NULL;
710 PFNGLPROGRAMUNIFORM4FPROC glad_glProgramUniform4f = NULL;
711 PFNGLPROGRAMUNIFORM4FVPROC glad_glProgramUniform4fv = NULL;
712 PFNGLPROGRAMUNIFORM4IPROC glad_glProgramUniform4i = NULL;
713 PFNGLPROGRAMUNIFORM4IVPROC glad_glProgramUniform4iv = NULL;
714 PFNGLPROGRAMUNIFORM4UIPROC glad_glProgramUniform4ui = NULL;
715 PFNGLPROGRAMUNIFORM4UIVPROC glad_glProgramUniform4uiv = NULL;
716 PFNGLPROGRAMUNIFORMMATRIX2DVPROC glad_glProgramUniformMatrix2dv = NULL;
717 PFNGLPROGRAMUNIFORMMATRIX2FVPROC glad_glProgramUniformMatrix2fv = NULL;
718 PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC glad_glProgramUniformMatrix2x3dv = NULL;
719 PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC glad_glProgramUniformMatrix2x3fv = NULL;
720 PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC glad_glProgramUniformMatrix2x4dv = NULL;
721 PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC glad_glProgramUniformMatrix2x4fv = NULL;
722 PFNGLPROGRAMUNIFORMMATRIX3DVPROC glad_glProgramUniformMatrix3dv = NULL;
723 PFNGLPROGRAMUNIFORMMATRIX3FVPROC glad_glProgramUniformMatrix3fv = NULL;
724 PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC glad_glProgramUniformMatrix3x2dv = NULL;
725 PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC glad_glProgramUniformMatrix3x2fv = NULL;
726 PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC glad_glProgramUniformMatrix3x4dv = NULL;
727 PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC glad_glProgramUniformMatrix3x4fv = NULL;
728 PFNGLPROGRAMUNIFORMMATRIX4DVPROC glad_glProgramUniformMatrix4dv = NULL;
729 PFNGLPROGRAMUNIFORMMATRIX4FVPROC glad_glProgramUniformMatrix4fv = NULL;
730 PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC glad_glProgramUniformMatrix4x2dv = NULL;
731 PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC glad_glProgramUniformMatrix4x2fv = NULL;
732 PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC glad_glProgramUniformMatrix4x3dv = NULL;
733 PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC glad_glProgramUniformMatrix4x3fv = NULL;
734 PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex = NULL;
735 PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup = NULL;
736 PFNGLQUERYCOUNTERPROC glad_glQueryCounter = NULL;
737 PFNGLREADBUFFERPROC glad_glReadBuffer = NULL;
738 PFNGLREADPIXELSPROC glad_glReadPixels = NULL;
739 PFNGLREADNPIXELSPROC glad_glReadnPixels = NULL;
740 PFNGLRELEASESHADERCOMPILERPROC glad_glReleaseShaderCompiler = NULL;
741 PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage = NULL;
742 PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample = NULL;
743 PFNGLRESUMETRANSFORMFEEDBACKPROC glad_glResumeTransformFeedback = NULL;
744 PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage = NULL;
745 PFNGLSAMPLEMASKIPROC glad_glSampleMaski = NULL;
746 PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv = NULL;
747 PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv = NULL;
748 PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf = NULL;
749 PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv = NULL;
750 PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri = NULL;
751 PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv = NULL;
752 PFNGLSCISSORPROC glad_glScissor = NULL;
753 PFNGLSCISSORARRAYVPROC glad_glScissorArrayv = NULL;
754 PFNGLSCISSORINDEXEDPROC glad_glScissorIndexed = NULL;
755 PFNGLSCISSORINDEXEDVPROC glad_glScissorIndexedv = NULL;
756 PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui = NULL;
757 PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv = NULL;
758 PFNGLSHADERBINARYPROC glad_glShaderBinary = NULL;
759 PFNGLSHADERSOURCEPROC glad_glShaderSource = NULL;
760 PFNGLSHADERSTORAGEBLOCKBINDINGPROC glad_glShaderStorageBlockBinding = NULL;
761 PFNGLSPECIALIZESHADERPROC glad_glSpecializeShader = NULL;
762 PFNGLSTENCILFUNCPROC glad_glStencilFunc = NULL;
763 PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate = NULL;
764 PFNGLSTENCILMASKPROC glad_glStencilMask = NULL;
765 PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate = NULL;
766 PFNGLSTENCILOPPROC glad_glStencilOp = NULL;
767 PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate = NULL;
768 PFNGLTEXBUFFERPROC glad_glTexBuffer = NULL;
769 PFNGLTEXBUFFERRANGEPROC glad_glTexBufferRange = NULL;
770 PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui = NULL;
771 PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv = NULL;
772 PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui = NULL;
773 PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv = NULL;
774 PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui = NULL;
775 PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv = NULL;
776 PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui = NULL;
777 PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv = NULL;
778 PFNGLTEXIMAGE1DPROC glad_glTexImage1D = NULL;
779 PFNGLTEXIMAGE2DPROC glad_glTexImage2D = NULL;
780 PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample = NULL;
781 PFNGLTEXIMAGE3DPROC glad_glTexImage3D = NULL;
782 PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample = NULL;
783 PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv = NULL;
784 PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv = NULL;
785 PFNGLTEXPARAMETERFPROC glad_glTexParameterf = NULL;
786 PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv = NULL;
787 PFNGLTEXPARAMETERIPROC glad_glTexParameteri = NULL;
788 PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv = NULL;
789 PFNGLTEXSTORAGE1DPROC glad_glTexStorage1D = NULL;
790 PFNGLTEXSTORAGE2DPROC glad_glTexStorage2D = NULL;
791 PFNGLTEXSTORAGE2DMULTISAMPLEPROC glad_glTexStorage2DMultisample = NULL;
792 PFNGLTEXSTORAGE3DPROC glad_glTexStorage3D = NULL;
793 PFNGLTEXSTORAGE3DMULTISAMPLEPROC glad_glTexStorage3DMultisample = NULL;
794 PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D = NULL;
795 PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D = NULL;
796 PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D = NULL;
797 PFNGLTEXTUREBARRIERPROC glad_glTextureBarrier = NULL;
798 PFNGLTEXTUREBUFFERPROC glad_glTextureBuffer = NULL;
799 PFNGLTEXTUREBUFFERRANGEPROC glad_glTextureBufferRange = NULL;
800 PFNGLTEXTUREPARAMETERIIVPROC glad_glTextureParameterIiv = NULL;
801 PFNGLTEXTUREPARAMETERIUIVPROC glad_glTextureParameterIuiv = NULL;
802 PFNGLTEXTUREPARAMETERFPROC glad_glTextureParameterf = NULL;
803 PFNGLTEXTUREPARAMETERFVPROC glad_glTextureParameterfv = NULL;
804 PFNGLTEXTUREPARAMETERIPROC glad_glTextureParameteri = NULL;
805 PFNGLTEXTUREPARAMETERIVPROC glad_glTextureParameteriv = NULL;
806 PFNGLTEXTURESTORAGE1DPROC glad_glTextureStorage1D = NULL;
807 PFNGLTEXTURESTORAGE2DPROC glad_glTextureStorage2D = NULL;
808 PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC glad_glTextureStorage2DMultisample = NULL;
809 PFNGLTEXTURESTORAGE3DPROC glad_glTextureStorage3D = NULL;
810 PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC glad_glTextureStorage3DMultisample = NULL;
811 PFNGLTEXTURESUBIMAGE1DPROC glad_glTextureSubImage1D = NULL;
812 PFNGLTEXTURESUBIMAGE2DPROC glad_glTextureSubImage2D = NULL;
813 PFNGLTEXTURESUBIMAGE3DPROC glad_glTextureSubImage3D = NULL;
814 PFNGLTEXTUREVIEWPROC glad_glTextureView = NULL;
815 PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC glad_glTransformFeedbackBufferBase = NULL;
816 PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC glad_glTransformFeedbackBufferRange = NULL;
817 PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings = NULL;
818 PFNGLUNIFORM1DPROC glad_glUniform1d = NULL;
819 PFNGLUNIFORM1DVPROC glad_glUniform1dv = NULL;
820 PFNGLUNIFORM1FPROC glad_glUniform1f = NULL;
821 PFNGLUNIFORM1FVPROC glad_glUniform1fv = NULL;
822 PFNGLUNIFORM1IPROC glad_glUniform1i = NULL;
823 PFNGLUNIFORM1IVPROC glad_glUniform1iv = NULL;
824 PFNGLUNIFORM1UIPROC glad_glUniform1ui = NULL;
825 PFNGLUNIFORM1UIVPROC glad_glUniform1uiv = NULL;
826 PFNGLUNIFORM2DPROC glad_glUniform2d = NULL;
827 PFNGLUNIFORM2DVPROC glad_glUniform2dv = NULL;
828 PFNGLUNIFORM2FPROC glad_glUniform2f = NULL;
829 PFNGLUNIFORM2FVPROC glad_glUniform2fv = NULL;
830 PFNGLUNIFORM2IPROC glad_glUniform2i = NULL;
831 PFNGLUNIFORM2IVPROC glad_glUniform2iv = NULL;
832 PFNGLUNIFORM2UIPROC glad_glUniform2ui = NULL;
833 PFNGLUNIFORM2UIVPROC glad_glUniform2uiv = NULL;
834 PFNGLUNIFORM3DPROC glad_glUniform3d = NULL;
835 PFNGLUNIFORM3DVPROC glad_glUniform3dv = NULL;
836 PFNGLUNIFORM3FPROC glad_glUniform3f = NULL;
837 PFNGLUNIFORM3FVPROC glad_glUniform3fv = NULL;
838 PFNGLUNIFORM3IPROC glad_glUniform3i = NULL;
839 PFNGLUNIFORM3IVPROC glad_glUniform3iv = NULL;
840 PFNGLUNIFORM3UIPROC glad_glUniform3ui = NULL;
841 PFNGLUNIFORM3UIVPROC glad_glUniform3uiv = NULL;
842 PFNGLUNIFORM4DPROC glad_glUniform4d = NULL;
843 PFNGLUNIFORM4DVPROC glad_glUniform4dv = NULL;
844 PFNGLUNIFORM4FPROC glad_glUniform4f = NULL;
845 PFNGLUNIFORM4FVPROC glad_glUniform4fv = NULL;
846 PFNGLUNIFORM4IPROC glad_glUniform4i = NULL;
847 PFNGLUNIFORM4IVPROC glad_glUniform4iv = NULL;
848 PFNGLUNIFORM4UIPROC glad_glUniform4ui = NULL;
849 PFNGLUNIFORM4UIVPROC glad_glUniform4uiv = NULL;
850 PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding = NULL;
851 PFNGLUNIFORMMATRIX2DVPROC glad_glUniformMatrix2dv = NULL;
852 PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv = NULL;
853 PFNGLUNIFORMMATRIX2X3DVPROC glad_glUniformMatrix2x3dv = NULL;
854 PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv = NULL;
855 PFNGLUNIFORMMATRIX2X4DVPROC glad_glUniformMatrix2x4dv = NULL;
856 PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv = NULL;
857 PFNGLUNIFORMMATRIX3DVPROC glad_glUniformMatrix3dv = NULL;
858 PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv = NULL;
859 PFNGLUNIFORMMATRIX3X2DVPROC glad_glUniformMatrix3x2dv = NULL;
860 PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv = NULL;
861 PFNGLUNIFORMMATRIX3X4DVPROC glad_glUniformMatrix3x4dv = NULL;
862 PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv = NULL;
863 PFNGLUNIFORMMATRIX4DVPROC glad_glUniformMatrix4dv = NULL;
864 PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv = NULL;
865 PFNGLUNIFORMMATRIX4X2DVPROC glad_glUniformMatrix4x2dv = NULL;
866 PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv = NULL;
867 PFNGLUNIFORMMATRIX4X3DVPROC glad_glUniformMatrix4x3dv = NULL;
868 PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv = NULL;
869 PFNGLUNIFORMSUBROUTINESUIVPROC glad_glUniformSubroutinesuiv = NULL;
870 PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer = NULL;
871 PFNGLUNMAPNAMEDBUFFERPROC glad_glUnmapNamedBuffer = NULL;
872 PFNGLUSEPROGRAMPROC glad_glUseProgram = NULL;
873 PFNGLUSEPROGRAMSTAGESPROC glad_glUseProgramStages = NULL;
874 PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram = NULL;
875 PFNGLVALIDATEPROGRAMPIPELINEPROC glad_glValidateProgramPipeline = NULL;
876 PFNGLVERTEXARRAYATTRIBBINDINGPROC glad_glVertexArrayAttribBinding = NULL;
877 PFNGLVERTEXARRAYATTRIBFORMATPROC glad_glVertexArrayAttribFormat = NULL;
878 PFNGLVERTEXARRAYATTRIBIFORMATPROC glad_glVertexArrayAttribIFormat = NULL;
879 PFNGLVERTEXARRAYATTRIBLFORMATPROC glad_glVertexArrayAttribLFormat = NULL;
880 PFNGLVERTEXARRAYBINDINGDIVISORPROC glad_glVertexArrayBindingDivisor = NULL;
881 PFNGLVERTEXARRAYELEMENTBUFFERPROC glad_glVertexArrayElementBuffer = NULL;
882 PFNGLVERTEXARRAYVERTEXBUFFERPROC glad_glVertexArrayVertexBuffer = NULL;
883 PFNGLVERTEXARRAYVERTEXBUFFERSPROC glad_glVertexArrayVertexBuffers = NULL;
884 PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d = NULL;
885 PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv = NULL;
886 PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f = NULL;
887 PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv = NULL;
888 PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s = NULL;
889 PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv = NULL;
890 PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d = NULL;
891 PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv = NULL;
892 PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f = NULL;
893 PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv = NULL;
894 PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s = NULL;
895 PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv = NULL;
896 PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d = NULL;
897 PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv = NULL;
898 PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f = NULL;
899 PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv = NULL;
900 PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s = NULL;
901 PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv = NULL;
902 PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv = NULL;
903 PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv = NULL;
904 PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv = NULL;
905 PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub = NULL;
906 PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv = NULL;
907 PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv = NULL;
908 PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv = NULL;
909 PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv = NULL;
910 PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d = NULL;
911 PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv = NULL;
912 PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f = NULL;
913 PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv = NULL;
914 PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv = NULL;
915 PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s = NULL;
916 PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv = NULL;
917 PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv = NULL;
918 PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv = NULL;
919 PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv = NULL;
920 PFNGLVERTEXATTRIBBINDINGPROC glad_glVertexAttribBinding = NULL;
921 PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor = NULL;
922 PFNGLVERTEXATTRIBFORMATPROC glad_glVertexAttribFormat = NULL;
923 PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i = NULL;
924 PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv = NULL;
925 PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui = NULL;
926 PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv = NULL;
927 PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i = NULL;
928 PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv = NULL;
929 PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui = NULL;
930 PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv = NULL;
931 PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i = NULL;
932 PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv = NULL;
933 PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui = NULL;
934 PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv = NULL;
935 PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv = NULL;
936 PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i = NULL;
937 PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv = NULL;
938 PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv = NULL;
939 PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv = NULL;
940 PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui = NULL;
941 PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv = NULL;
942 PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv = NULL;
943 PFNGLVERTEXATTRIBIFORMATPROC glad_glVertexAttribIFormat = NULL;
944 PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer = NULL;
945 PFNGLVERTEXATTRIBL1DPROC glad_glVertexAttribL1d = NULL;
946 PFNGLVERTEXATTRIBL1DVPROC glad_glVertexAttribL1dv = NULL;
947 PFNGLVERTEXATTRIBL2DPROC glad_glVertexAttribL2d = NULL;
948 PFNGLVERTEXATTRIBL2DVPROC glad_glVertexAttribL2dv = NULL;
949 PFNGLVERTEXATTRIBL3DPROC glad_glVertexAttribL3d = NULL;
950 PFNGLVERTEXATTRIBL3DVPROC glad_glVertexAttribL3dv = NULL;
951 PFNGLVERTEXATTRIBL4DPROC glad_glVertexAttribL4d = NULL;
952 PFNGLVERTEXATTRIBL4DVPROC glad_glVertexAttribL4dv = NULL;
953 PFNGLVERTEXATTRIBLFORMATPROC glad_glVertexAttribLFormat = NULL;
954 PFNGLVERTEXATTRIBLPOINTERPROC glad_glVertexAttribLPointer = NULL;
955 PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui = NULL;
956 PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv = NULL;
957 PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui = NULL;
958 PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv = NULL;
959 PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui = NULL;
960 PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv = NULL;
961 PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui = NULL;
962 PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv = NULL;
963 PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer = NULL;
964 PFNGLVERTEXBINDINGDIVISORPROC glad_glVertexBindingDivisor = NULL;
965 PFNGLVERTEXP2UIPROC glad_glVertexP2ui = NULL;
966 PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv = NULL;
967 PFNGLVERTEXP3UIPROC glad_glVertexP3ui = NULL;
968 PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv = NULL;
969 PFNGLVERTEXP4UIPROC glad_glVertexP4ui = NULL;
970 PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv = NULL;
971 PFNGLVIEWPORTPROC glad_glViewport = NULL;
972 PFNGLVIEWPORTARRAYVPROC glad_glViewportArrayv = NULL;
973 PFNGLVIEWPORTINDEXEDFPROC glad_glViewportIndexedf = NULL;
974 PFNGLVIEWPORTINDEXEDFVPROC glad_glViewportIndexedfv = NULL;
975 PFNGLWAITSYNCPROC glad_glWaitSync = NULL;
load_GL_VERSION_1_0(GLADloadproc load)976 static void load_GL_VERSION_1_0(GLADloadproc load) {
977 if(!GLAD_GL_VERSION_1_0) return;
978 glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace");
979 glad_glFrontFace = (PFNGLFRONTFACEPROC)load("glFrontFace");
980 glad_glHint = (PFNGLHINTPROC)load("glHint");
981 glad_glLineWidth = (PFNGLLINEWIDTHPROC)load("glLineWidth");
982 glad_glPointSize = (PFNGLPOINTSIZEPROC)load("glPointSize");
983 glad_glPolygonMode = (PFNGLPOLYGONMODEPROC)load("glPolygonMode");
984 glad_glScissor = (PFNGLSCISSORPROC)load("glScissor");
985 glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC)load("glTexParameterf");
986 glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC)load("glTexParameterfv");
987 glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC)load("glTexParameteri");
988 glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC)load("glTexParameteriv");
989 glad_glTexImage1D = (PFNGLTEXIMAGE1DPROC)load("glTexImage1D");
990 glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC)load("glTexImage2D");
991 glad_glDrawBuffer = (PFNGLDRAWBUFFERPROC)load("glDrawBuffer");
992 glad_glClear = (PFNGLCLEARPROC)load("glClear");
993 glad_glClearColor = (PFNGLCLEARCOLORPROC)load("glClearColor");
994 glad_glClearStencil = (PFNGLCLEARSTENCILPROC)load("glClearStencil");
995 glad_glClearDepth = (PFNGLCLEARDEPTHPROC)load("glClearDepth");
996 glad_glStencilMask = (PFNGLSTENCILMASKPROC)load("glStencilMask");
997 glad_glColorMask = (PFNGLCOLORMASKPROC)load("glColorMask");
998 glad_glDepthMask = (PFNGLDEPTHMASKPROC)load("glDepthMask");
999 glad_glDisable = (PFNGLDISABLEPROC)load("glDisable");
1000 glad_glEnable = (PFNGLENABLEPROC)load("glEnable");
1001 glad_glFinish = (PFNGLFINISHPROC)load("glFinish");
1002 glad_glFlush = (PFNGLFLUSHPROC)load("glFlush");
1003 glad_glBlendFunc = (PFNGLBLENDFUNCPROC)load("glBlendFunc");
1004 glad_glLogicOp = (PFNGLLOGICOPPROC)load("glLogicOp");
1005 glad_glStencilFunc = (PFNGLSTENCILFUNCPROC)load("glStencilFunc");
1006 glad_glStencilOp = (PFNGLSTENCILOPPROC)load("glStencilOp");
1007 glad_glDepthFunc = (PFNGLDEPTHFUNCPROC)load("glDepthFunc");
1008 glad_glPixelStoref = (PFNGLPIXELSTOREFPROC)load("glPixelStoref");
1009 glad_glPixelStorei = (PFNGLPIXELSTOREIPROC)load("glPixelStorei");
1010 glad_glReadBuffer = (PFNGLREADBUFFERPROC)load("glReadBuffer");
1011 glad_glReadPixels = (PFNGLREADPIXELSPROC)load("glReadPixels");
1012 glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC)load("glGetBooleanv");
1013 glad_glGetDoublev = (PFNGLGETDOUBLEVPROC)load("glGetDoublev");
1014 glad_glGetError = (PFNGLGETERRORPROC)load("glGetError");
1015 glad_glGetFloatv = (PFNGLGETFLOATVPROC)load("glGetFloatv");
1016 glad_glGetIntegerv = (PFNGLGETINTEGERVPROC)load("glGetIntegerv");
1017 glad_glGetString = (PFNGLGETSTRINGPROC)load("glGetString");
1018 glad_glGetTexImage = (PFNGLGETTEXIMAGEPROC)load("glGetTexImage");
1019 glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC)load("glGetTexParameterfv");
1020 glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC)load("glGetTexParameteriv");
1021 glad_glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC)load("glGetTexLevelParameterfv");
1022 glad_glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC)load("glGetTexLevelParameteriv");
1023 glad_glIsEnabled = (PFNGLISENABLEDPROC)load("glIsEnabled");
1024 glad_glDepthRange = (PFNGLDEPTHRANGEPROC)load("glDepthRange");
1025 glad_glViewport = (PFNGLVIEWPORTPROC)load("glViewport");
1026 }
load_GL_VERSION_1_1(GLADloadproc load)1027 static void load_GL_VERSION_1_1(GLADloadproc load) {
1028 if(!GLAD_GL_VERSION_1_1) return;
1029 glad_glDrawArrays = (PFNGLDRAWARRAYSPROC)load("glDrawArrays");
1030 glad_glDrawElements = (PFNGLDRAWELEMENTSPROC)load("glDrawElements");
1031 glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC)load("glPolygonOffset");
1032 glad_glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC)load("glCopyTexImage1D");
1033 glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)load("glCopyTexImage2D");
1034 glad_glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC)load("glCopyTexSubImage1D");
1035 glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC)load("glCopyTexSubImage2D");
1036 glad_glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC)load("glTexSubImage1D");
1037 glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC)load("glTexSubImage2D");
1038 glad_glBindTexture = (PFNGLBINDTEXTUREPROC)load("glBindTexture");
1039 glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC)load("glDeleteTextures");
1040 glad_glGenTextures = (PFNGLGENTEXTURESPROC)load("glGenTextures");
1041 glad_glIsTexture = (PFNGLISTEXTUREPROC)load("glIsTexture");
1042 }
load_GL_VERSION_1_2(GLADloadproc load)1043 static void load_GL_VERSION_1_2(GLADloadproc load) {
1044 if(!GLAD_GL_VERSION_1_2) return;
1045 glad_glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)load("glDrawRangeElements");
1046 glad_glTexImage3D = (PFNGLTEXIMAGE3DPROC)load("glTexImage3D");
1047 glad_glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)load("glTexSubImage3D");
1048 glad_glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)load("glCopyTexSubImage3D");
1049 }
load_GL_VERSION_1_3(GLADloadproc load)1050 static void load_GL_VERSION_1_3(GLADloadproc load) {
1051 if(!GLAD_GL_VERSION_1_3) return;
1052 glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC)load("glActiveTexture");
1053 glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)load("glSampleCoverage");
1054 glad_glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)load("glCompressedTexImage3D");
1055 glad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)load("glCompressedTexImage2D");
1056 glad_glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)load("glCompressedTexImage1D");
1057 glad_glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)load("glCompressedTexSubImage3D");
1058 glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)load("glCompressedTexSubImage2D");
1059 glad_glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)load("glCompressedTexSubImage1D");
1060 glad_glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)load("glGetCompressedTexImage");
1061 }
load_GL_VERSION_1_4(GLADloadproc load)1062 static void load_GL_VERSION_1_4(GLADloadproc load) {
1063 if(!GLAD_GL_VERSION_1_4) return;
1064 glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)load("glBlendFuncSeparate");
1065 glad_glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)load("glMultiDrawArrays");
1066 glad_glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)load("glMultiDrawElements");
1067 glad_glPointParameterf = (PFNGLPOINTPARAMETERFPROC)load("glPointParameterf");
1068 glad_glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)load("glPointParameterfv");
1069 glad_glPointParameteri = (PFNGLPOINTPARAMETERIPROC)load("glPointParameteri");
1070 glad_glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)load("glPointParameteriv");
1071 glad_glBlendColor = (PFNGLBLENDCOLORPROC)load("glBlendColor");
1072 glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)load("glBlendEquation");
1073 }
load_GL_VERSION_1_5(GLADloadproc load)1074 static void load_GL_VERSION_1_5(GLADloadproc load) {
1075 if(!GLAD_GL_VERSION_1_5) return;
1076 glad_glGenQueries = (PFNGLGENQUERIESPROC)load("glGenQueries");
1077 glad_glDeleteQueries = (PFNGLDELETEQUERIESPROC)load("glDeleteQueries");
1078 glad_glIsQuery = (PFNGLISQUERYPROC)load("glIsQuery");
1079 glad_glBeginQuery = (PFNGLBEGINQUERYPROC)load("glBeginQuery");
1080 glad_glEndQuery = (PFNGLENDQUERYPROC)load("glEndQuery");
1081 glad_glGetQueryiv = (PFNGLGETQUERYIVPROC)load("glGetQueryiv");
1082 glad_glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)load("glGetQueryObjectiv");
1083 glad_glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)load("glGetQueryObjectuiv");
1084 glad_glBindBuffer = (PFNGLBINDBUFFERPROC)load("glBindBuffer");
1085 glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)load("glDeleteBuffers");
1086 glad_glGenBuffers = (PFNGLGENBUFFERSPROC)load("glGenBuffers");
1087 glad_glIsBuffer = (PFNGLISBUFFERPROC)load("glIsBuffer");
1088 glad_glBufferData = (PFNGLBUFFERDATAPROC)load("glBufferData");
1089 glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC)load("glBufferSubData");
1090 glad_glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)load("glGetBufferSubData");
1091 glad_glMapBuffer = (PFNGLMAPBUFFERPROC)load("glMapBuffer");
1092 glad_glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)load("glUnmapBuffer");
1093 glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)load("glGetBufferParameteriv");
1094 glad_glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)load("glGetBufferPointerv");
1095 }
load_GL_VERSION_2_0(GLADloadproc load)1096 static void load_GL_VERSION_2_0(GLADloadproc load) {
1097 if(!GLAD_GL_VERSION_2_0) return;
1098 glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)load("glBlendEquationSeparate");
1099 glad_glDrawBuffers = (PFNGLDRAWBUFFERSPROC)load("glDrawBuffers");
1100 glad_glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)load("glStencilOpSeparate");
1101 glad_glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)load("glStencilFuncSeparate");
1102 glad_glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)load("glStencilMaskSeparate");
1103 glad_glAttachShader = (PFNGLATTACHSHADERPROC)load("glAttachShader");
1104 glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)load("glBindAttribLocation");
1105 glad_glCompileShader = (PFNGLCOMPILESHADERPROC)load("glCompileShader");
1106 glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC)load("glCreateProgram");
1107 glad_glCreateShader = (PFNGLCREATESHADERPROC)load("glCreateShader");
1108 glad_glDeleteProgram = (PFNGLDELETEPROGRAMPROC)load("glDeleteProgram");
1109 glad_glDeleteShader = (PFNGLDELETESHADERPROC)load("glDeleteShader");
1110 glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader");
1111 glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)load("glDisableVertexAttribArray");
1112 glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)load("glEnableVertexAttribArray");
1113 glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)load("glGetActiveAttrib");
1114 glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)load("glGetActiveUniform");
1115 glad_glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)load("glGetAttachedShaders");
1116 glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)load("glGetAttribLocation");
1117 glad_glGetProgramiv = (PFNGLGETPROGRAMIVPROC)load("glGetProgramiv");
1118 glad_glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)load("glGetProgramInfoLog");
1119 glad_glGetShaderiv = (PFNGLGETSHADERIVPROC)load("glGetShaderiv");
1120 glad_glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)load("glGetShaderInfoLog");
1121 glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)load("glGetShaderSource");
1122 glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)load("glGetUniformLocation");
1123 glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC)load("glGetUniformfv");
1124 glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC)load("glGetUniformiv");
1125 glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)load("glGetVertexAttribdv");
1126 glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)load("glGetVertexAttribfv");
1127 glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)load("glGetVertexAttribiv");
1128 glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)load("glGetVertexAttribPointerv");
1129 glad_glIsProgram = (PFNGLISPROGRAMPROC)load("glIsProgram");
1130 glad_glIsShader = (PFNGLISSHADERPROC)load("glIsShader");
1131 glad_glLinkProgram = (PFNGLLINKPROGRAMPROC)load("glLinkProgram");
1132 glad_glShaderSource = (PFNGLSHADERSOURCEPROC)load("glShaderSource");
1133 glad_glUseProgram = (PFNGLUSEPROGRAMPROC)load("glUseProgram");
1134 glad_glUniform1f = (PFNGLUNIFORM1FPROC)load("glUniform1f");
1135 glad_glUniform2f = (PFNGLUNIFORM2FPROC)load("glUniform2f");
1136 glad_glUniform3f = (PFNGLUNIFORM3FPROC)load("glUniform3f");
1137 glad_glUniform4f = (PFNGLUNIFORM4FPROC)load("glUniform4f");
1138 glad_glUniform1i = (PFNGLUNIFORM1IPROC)load("glUniform1i");
1139 glad_glUniform2i = (PFNGLUNIFORM2IPROC)load("glUniform2i");
1140 glad_glUniform3i = (PFNGLUNIFORM3IPROC)load("glUniform3i");
1141 glad_glUniform4i = (PFNGLUNIFORM4IPROC)load("glUniform4i");
1142 glad_glUniform1fv = (PFNGLUNIFORM1FVPROC)load("glUniform1fv");
1143 glad_glUniform2fv = (PFNGLUNIFORM2FVPROC)load("glUniform2fv");
1144 glad_glUniform3fv = (PFNGLUNIFORM3FVPROC)load("glUniform3fv");
1145 glad_glUniform4fv = (PFNGLUNIFORM4FVPROC)load("glUniform4fv");
1146 glad_glUniform1iv = (PFNGLUNIFORM1IVPROC)load("glUniform1iv");
1147 glad_glUniform2iv = (PFNGLUNIFORM2IVPROC)load("glUniform2iv");
1148 glad_glUniform3iv = (PFNGLUNIFORM3IVPROC)load("glUniform3iv");
1149 glad_glUniform4iv = (PFNGLUNIFORM4IVPROC)load("glUniform4iv");
1150 glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)load("glUniformMatrix2fv");
1151 glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)load("glUniformMatrix3fv");
1152 glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)load("glUniformMatrix4fv");
1153 glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)load("glValidateProgram");
1154 glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)load("glVertexAttrib1d");
1155 glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)load("glVertexAttrib1dv");
1156 glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)load("glVertexAttrib1f");
1157 glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)load("glVertexAttrib1fv");
1158 glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)load("glVertexAttrib1s");
1159 glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)load("glVertexAttrib1sv");
1160 glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)load("glVertexAttrib2d");
1161 glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)load("glVertexAttrib2dv");
1162 glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)load("glVertexAttrib2f");
1163 glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)load("glVertexAttrib2fv");
1164 glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)load("glVertexAttrib2s");
1165 glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)load("glVertexAttrib2sv");
1166 glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)load("glVertexAttrib3d");
1167 glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)load("glVertexAttrib3dv");
1168 glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)load("glVertexAttrib3f");
1169 glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)load("glVertexAttrib3fv");
1170 glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)load("glVertexAttrib3s");
1171 glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)load("glVertexAttrib3sv");
1172 glad_glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)load("glVertexAttrib4Nbv");
1173 glad_glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)load("glVertexAttrib4Niv");
1174 glad_glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)load("glVertexAttrib4Nsv");
1175 glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)load("glVertexAttrib4Nub");
1176 glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)load("glVertexAttrib4Nubv");
1177 glad_glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)load("glVertexAttrib4Nuiv");
1178 glad_glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)load("glVertexAttrib4Nusv");
1179 glad_glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)load("glVertexAttrib4bv");
1180 glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)load("glVertexAttrib4d");
1181 glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)load("glVertexAttrib4dv");
1182 glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)load("glVertexAttrib4f");
1183 glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)load("glVertexAttrib4fv");
1184 glad_glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)load("glVertexAttrib4iv");
1185 glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)load("glVertexAttrib4s");
1186 glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)load("glVertexAttrib4sv");
1187 glad_glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)load("glVertexAttrib4ubv");
1188 glad_glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)load("glVertexAttrib4uiv");
1189 glad_glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)load("glVertexAttrib4usv");
1190 glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)load("glVertexAttribPointer");
1191 }
load_GL_VERSION_2_1(GLADloadproc load)1192 static void load_GL_VERSION_2_1(GLADloadproc load) {
1193 if(!GLAD_GL_VERSION_2_1) return;
1194 glad_glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)load("glUniformMatrix2x3fv");
1195 glad_glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)load("glUniformMatrix3x2fv");
1196 glad_glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)load("glUniformMatrix2x4fv");
1197 glad_glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)load("glUniformMatrix4x2fv");
1198 glad_glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)load("glUniformMatrix3x4fv");
1199 glad_glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)load("glUniformMatrix4x3fv");
1200 }
load_GL_VERSION_3_0(GLADloadproc load)1201 static void load_GL_VERSION_3_0(GLADloadproc load) {
1202 if(!GLAD_GL_VERSION_3_0) return;
1203 glad_glColorMaski = (PFNGLCOLORMASKIPROC)load("glColorMaski");
1204 glad_glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)load("glGetBooleani_v");
1205 glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v");
1206 glad_glEnablei = (PFNGLENABLEIPROC)load("glEnablei");
1207 glad_glDisablei = (PFNGLDISABLEIPROC)load("glDisablei");
1208 glad_glIsEnabledi = (PFNGLISENABLEDIPROC)load("glIsEnabledi");
1209 glad_glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)load("glBeginTransformFeedback");
1210 glad_glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)load("glEndTransformFeedback");
1211 glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange");
1212 glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase");
1213 glad_glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)load("glTransformFeedbackVaryings");
1214 glad_glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)load("glGetTransformFeedbackVarying");
1215 glad_glClampColor = (PFNGLCLAMPCOLORPROC)load("glClampColor");
1216 glad_glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)load("glBeginConditionalRender");
1217 glad_glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)load("glEndConditionalRender");
1218 glad_glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)load("glVertexAttribIPointer");
1219 glad_glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)load("glGetVertexAttribIiv");
1220 glad_glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)load("glGetVertexAttribIuiv");
1221 glad_glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)load("glVertexAttribI1i");
1222 glad_glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)load("glVertexAttribI2i");
1223 glad_glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)load("glVertexAttribI3i");
1224 glad_glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)load("glVertexAttribI4i");
1225 glad_glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)load("glVertexAttribI1ui");
1226 glad_glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)load("glVertexAttribI2ui");
1227 glad_glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)load("glVertexAttribI3ui");
1228 glad_glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)load("glVertexAttribI4ui");
1229 glad_glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)load("glVertexAttribI1iv");
1230 glad_glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)load("glVertexAttribI2iv");
1231 glad_glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)load("glVertexAttribI3iv");
1232 glad_glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)load("glVertexAttribI4iv");
1233 glad_glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)load("glVertexAttribI1uiv");
1234 glad_glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)load("glVertexAttribI2uiv");
1235 glad_glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)load("glVertexAttribI3uiv");
1236 glad_glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)load("glVertexAttribI4uiv");
1237 glad_glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)load("glVertexAttribI4bv");
1238 glad_glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)load("glVertexAttribI4sv");
1239 glad_glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)load("glVertexAttribI4ubv");
1240 glad_glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)load("glVertexAttribI4usv");
1241 glad_glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)load("glGetUniformuiv");
1242 glad_glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)load("glBindFragDataLocation");
1243 glad_glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)load("glGetFragDataLocation");
1244 glad_glUniform1ui = (PFNGLUNIFORM1UIPROC)load("glUniform1ui");
1245 glad_glUniform2ui = (PFNGLUNIFORM2UIPROC)load("glUniform2ui");
1246 glad_glUniform3ui = (PFNGLUNIFORM3UIPROC)load("glUniform3ui");
1247 glad_glUniform4ui = (PFNGLUNIFORM4UIPROC)load("glUniform4ui");
1248 glad_glUniform1uiv = (PFNGLUNIFORM1UIVPROC)load("glUniform1uiv");
1249 glad_glUniform2uiv = (PFNGLUNIFORM2UIVPROC)load("glUniform2uiv");
1250 glad_glUniform3uiv = (PFNGLUNIFORM3UIVPROC)load("glUniform3uiv");
1251 glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv");
1252 glad_glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)load("glTexParameterIiv");
1253 glad_glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)load("glTexParameterIuiv");
1254 glad_glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)load("glGetTexParameterIiv");
1255 glad_glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)load("glGetTexParameterIuiv");
1256 glad_glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)load("glClearBufferiv");
1257 glad_glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)load("glClearBufferuiv");
1258 glad_glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)load("glClearBufferfv");
1259 glad_glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)load("glClearBufferfi");
1260 glad_glGetStringi = (PFNGLGETSTRINGIPROC)load("glGetStringi");
1261 glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)load("glIsRenderbuffer");
1262 glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)load("glBindRenderbuffer");
1263 glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)load("glDeleteRenderbuffers");
1264 glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)load("glGenRenderbuffers");
1265 glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)load("glRenderbufferStorage");
1266 glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)load("glGetRenderbufferParameteriv");
1267 glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)load("glIsFramebuffer");
1268 glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)load("glBindFramebuffer");
1269 glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)load("glDeleteFramebuffers");
1270 glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)load("glGenFramebuffers");
1271 glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus");
1272 glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)load("glFramebufferTexture1D");
1273 glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)load("glFramebufferTexture2D");
1274 glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)load("glFramebufferTexture3D");
1275 glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)load("glFramebufferRenderbuffer");
1276 glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetFramebufferAttachmentParameteriv");
1277 glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)load("glGenerateMipmap");
1278 glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)load("glBlitFramebuffer");
1279 glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glRenderbufferStorageMultisample");
1280 glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)load("glFramebufferTextureLayer");
1281 glad_glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)load("glMapBufferRange");
1282 glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)load("glFlushMappedBufferRange");
1283 glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)load("glBindVertexArray");
1284 glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)load("glDeleteVertexArrays");
1285 glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)load("glGenVertexArrays");
1286 glad_glIsVertexArray = (PFNGLISVERTEXARRAYPROC)load("glIsVertexArray");
1287 }
load_GL_VERSION_3_1(GLADloadproc load)1288 static void load_GL_VERSION_3_1(GLADloadproc load) {
1289 if(!GLAD_GL_VERSION_3_1) return;
1290 glad_glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)load("glDrawArraysInstanced");
1291 glad_glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)load("glDrawElementsInstanced");
1292 glad_glTexBuffer = (PFNGLTEXBUFFERPROC)load("glTexBuffer");
1293 glad_glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)load("glPrimitiveRestartIndex");
1294 glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)load("glCopyBufferSubData");
1295 glad_glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)load("glGetUniformIndices");
1296 glad_glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)load("glGetActiveUniformsiv");
1297 glad_glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)load("glGetActiveUniformName");
1298 glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)load("glGetUniformBlockIndex");
1299 glad_glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)load("glGetActiveUniformBlockiv");
1300 glad_glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)load("glGetActiveUniformBlockName");
1301 glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)load("glUniformBlockBinding");
1302 glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange");
1303 glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase");
1304 glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v");
1305 }
load_GL_VERSION_3_2(GLADloadproc load)1306 static void load_GL_VERSION_3_2(GLADloadproc load) {
1307 if(!GLAD_GL_VERSION_3_2) return;
1308 glad_glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)load("glDrawElementsBaseVertex");
1309 glad_glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)load("glDrawRangeElementsBaseVertex");
1310 glad_glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)load("glDrawElementsInstancedBaseVertex");
1311 glad_glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)load("glMultiDrawElementsBaseVertex");
1312 glad_glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)load("glProvokingVertex");
1313 glad_glFenceSync = (PFNGLFENCESYNCPROC)load("glFenceSync");
1314 glad_glIsSync = (PFNGLISSYNCPROC)load("glIsSync");
1315 glad_glDeleteSync = (PFNGLDELETESYNCPROC)load("glDeleteSync");
1316 glad_glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)load("glClientWaitSync");
1317 glad_glWaitSync = (PFNGLWAITSYNCPROC)load("glWaitSync");
1318 glad_glGetInteger64v = (PFNGLGETINTEGER64VPROC)load("glGetInteger64v");
1319 glad_glGetSynciv = (PFNGLGETSYNCIVPROC)load("glGetSynciv");
1320 glad_glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)load("glGetInteger64i_v");
1321 glad_glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)load("glGetBufferParameteri64v");
1322 glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)load("glFramebufferTexture");
1323 glad_glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)load("glTexImage2DMultisample");
1324 glad_glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)load("glTexImage3DMultisample");
1325 glad_glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)load("glGetMultisamplefv");
1326 glad_glSampleMaski = (PFNGLSAMPLEMASKIPROC)load("glSampleMaski");
1327 }
load_GL_VERSION_3_3(GLADloadproc load)1328 static void load_GL_VERSION_3_3(GLADloadproc load) {
1329 if(!GLAD_GL_VERSION_3_3) return;
1330 glad_glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)load("glBindFragDataLocationIndexed");
1331 glad_glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)load("glGetFragDataIndex");
1332 glad_glGenSamplers = (PFNGLGENSAMPLERSPROC)load("glGenSamplers");
1333 glad_glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)load("glDeleteSamplers");
1334 glad_glIsSampler = (PFNGLISSAMPLERPROC)load("glIsSampler");
1335 glad_glBindSampler = (PFNGLBINDSAMPLERPROC)load("glBindSampler");
1336 glad_glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)load("glSamplerParameteri");
1337 glad_glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)load("glSamplerParameteriv");
1338 glad_glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)load("glSamplerParameterf");
1339 glad_glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)load("glSamplerParameterfv");
1340 glad_glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)load("glSamplerParameterIiv");
1341 glad_glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)load("glSamplerParameterIuiv");
1342 glad_glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)load("glGetSamplerParameteriv");
1343 glad_glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)load("glGetSamplerParameterIiv");
1344 glad_glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)load("glGetSamplerParameterfv");
1345 glad_glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)load("glGetSamplerParameterIuiv");
1346 glad_glQueryCounter = (PFNGLQUERYCOUNTERPROC)load("glQueryCounter");
1347 glad_glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)load("glGetQueryObjecti64v");
1348 glad_glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)load("glGetQueryObjectui64v");
1349 glad_glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)load("glVertexAttribDivisor");
1350 glad_glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)load("glVertexAttribP1ui");
1351 glad_glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)load("glVertexAttribP1uiv");
1352 glad_glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)load("glVertexAttribP2ui");
1353 glad_glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)load("glVertexAttribP2uiv");
1354 glad_glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)load("glVertexAttribP3ui");
1355 glad_glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)load("glVertexAttribP3uiv");
1356 glad_glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)load("glVertexAttribP4ui");
1357 glad_glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)load("glVertexAttribP4uiv");
1358 glad_glVertexP2ui = (PFNGLVERTEXP2UIPROC)load("glVertexP2ui");
1359 glad_glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)load("glVertexP2uiv");
1360 glad_glVertexP3ui = (PFNGLVERTEXP3UIPROC)load("glVertexP3ui");
1361 glad_glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)load("glVertexP3uiv");
1362 glad_glVertexP4ui = (PFNGLVERTEXP4UIPROC)load("glVertexP4ui");
1363 glad_glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)load("glVertexP4uiv");
1364 glad_glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)load("glTexCoordP1ui");
1365 glad_glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)load("glTexCoordP1uiv");
1366 glad_glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)load("glTexCoordP2ui");
1367 glad_glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)load("glTexCoordP2uiv");
1368 glad_glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)load("glTexCoordP3ui");
1369 glad_glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)load("glTexCoordP3uiv");
1370 glad_glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)load("glTexCoordP4ui");
1371 glad_glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)load("glTexCoordP4uiv");
1372 glad_glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)load("glMultiTexCoordP1ui");
1373 glad_glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)load("glMultiTexCoordP1uiv");
1374 glad_glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)load("glMultiTexCoordP2ui");
1375 glad_glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)load("glMultiTexCoordP2uiv");
1376 glad_glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)load("glMultiTexCoordP3ui");
1377 glad_glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)load("glMultiTexCoordP3uiv");
1378 glad_glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)load("glMultiTexCoordP4ui");
1379 glad_glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)load("glMultiTexCoordP4uiv");
1380 glad_glNormalP3ui = (PFNGLNORMALP3UIPROC)load("glNormalP3ui");
1381 glad_glNormalP3uiv = (PFNGLNORMALP3UIVPROC)load("glNormalP3uiv");
1382 glad_glColorP3ui = (PFNGLCOLORP3UIPROC)load("glColorP3ui");
1383 glad_glColorP3uiv = (PFNGLCOLORP3UIVPROC)load("glColorP3uiv");
1384 glad_glColorP4ui = (PFNGLCOLORP4UIPROC)load("glColorP4ui");
1385 glad_glColorP4uiv = (PFNGLCOLORP4UIVPROC)load("glColorP4uiv");
1386 glad_glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)load("glSecondaryColorP3ui");
1387 glad_glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)load("glSecondaryColorP3uiv");
1388 }
load_GL_VERSION_4_0(GLADloadproc load)1389 static void load_GL_VERSION_4_0(GLADloadproc load) {
1390 if(!GLAD_GL_VERSION_4_0) return;
1391 glad_glMinSampleShading = (PFNGLMINSAMPLESHADINGPROC)load("glMinSampleShading");
1392 glad_glBlendEquationi = (PFNGLBLENDEQUATIONIPROC)load("glBlendEquationi");
1393 glad_glBlendEquationSeparatei = (PFNGLBLENDEQUATIONSEPARATEIPROC)load("glBlendEquationSeparatei");
1394 glad_glBlendFunci = (PFNGLBLENDFUNCIPROC)load("glBlendFunci");
1395 glad_glBlendFuncSeparatei = (PFNGLBLENDFUNCSEPARATEIPROC)load("glBlendFuncSeparatei");
1396 glad_glDrawArraysIndirect = (PFNGLDRAWARRAYSINDIRECTPROC)load("glDrawArraysIndirect");
1397 glad_glDrawElementsIndirect = (PFNGLDRAWELEMENTSINDIRECTPROC)load("glDrawElementsIndirect");
1398 glad_glUniform1d = (PFNGLUNIFORM1DPROC)load("glUniform1d");
1399 glad_glUniform2d = (PFNGLUNIFORM2DPROC)load("glUniform2d");
1400 glad_glUniform3d = (PFNGLUNIFORM3DPROC)load("glUniform3d");
1401 glad_glUniform4d = (PFNGLUNIFORM4DPROC)load("glUniform4d");
1402 glad_glUniform1dv = (PFNGLUNIFORM1DVPROC)load("glUniform1dv");
1403 glad_glUniform2dv = (PFNGLUNIFORM2DVPROC)load("glUniform2dv");
1404 glad_glUniform3dv = (PFNGLUNIFORM3DVPROC)load("glUniform3dv");
1405 glad_glUniform4dv = (PFNGLUNIFORM4DVPROC)load("glUniform4dv");
1406 glad_glUniformMatrix2dv = (PFNGLUNIFORMMATRIX2DVPROC)load("glUniformMatrix2dv");
1407 glad_glUniformMatrix3dv = (PFNGLUNIFORMMATRIX3DVPROC)load("glUniformMatrix3dv");
1408 glad_glUniformMatrix4dv = (PFNGLUNIFORMMATRIX4DVPROC)load("glUniformMatrix4dv");
1409 glad_glUniformMatrix2x3dv = (PFNGLUNIFORMMATRIX2X3DVPROC)load("glUniformMatrix2x3dv");
1410 glad_glUniformMatrix2x4dv = (PFNGLUNIFORMMATRIX2X4DVPROC)load("glUniformMatrix2x4dv");
1411 glad_glUniformMatrix3x2dv = (PFNGLUNIFORMMATRIX3X2DVPROC)load("glUniformMatrix3x2dv");
1412 glad_glUniformMatrix3x4dv = (PFNGLUNIFORMMATRIX3X4DVPROC)load("glUniformMatrix3x4dv");
1413 glad_glUniformMatrix4x2dv = (PFNGLUNIFORMMATRIX4X2DVPROC)load("glUniformMatrix4x2dv");
1414 glad_glUniformMatrix4x3dv = (PFNGLUNIFORMMATRIX4X3DVPROC)load("glUniformMatrix4x3dv");
1415 glad_glGetUniformdv = (PFNGLGETUNIFORMDVPROC)load("glGetUniformdv");
1416 glad_glGetSubroutineUniformLocation = (PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)load("glGetSubroutineUniformLocation");
1417 glad_glGetSubroutineIndex = (PFNGLGETSUBROUTINEINDEXPROC)load("glGetSubroutineIndex");
1418 glad_glGetActiveSubroutineUniformiv = (PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)load("glGetActiveSubroutineUniformiv");
1419 glad_glGetActiveSubroutineUniformName = (PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)load("glGetActiveSubroutineUniformName");
1420 glad_glGetActiveSubroutineName = (PFNGLGETACTIVESUBROUTINENAMEPROC)load("glGetActiveSubroutineName");
1421 glad_glUniformSubroutinesuiv = (PFNGLUNIFORMSUBROUTINESUIVPROC)load("glUniformSubroutinesuiv");
1422 glad_glGetUniformSubroutineuiv = (PFNGLGETUNIFORMSUBROUTINEUIVPROC)load("glGetUniformSubroutineuiv");
1423 glad_glGetProgramStageiv = (PFNGLGETPROGRAMSTAGEIVPROC)load("glGetProgramStageiv");
1424 glad_glPatchParameteri = (PFNGLPATCHPARAMETERIPROC)load("glPatchParameteri");
1425 glad_glPatchParameterfv = (PFNGLPATCHPARAMETERFVPROC)load("glPatchParameterfv");
1426 glad_glBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC)load("glBindTransformFeedback");
1427 glad_glDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC)load("glDeleteTransformFeedbacks");
1428 glad_glGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC)load("glGenTransformFeedbacks");
1429 glad_glIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC)load("glIsTransformFeedback");
1430 glad_glPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC)load("glPauseTransformFeedback");
1431 glad_glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC)load("glResumeTransformFeedback");
1432 glad_glDrawTransformFeedback = (PFNGLDRAWTRANSFORMFEEDBACKPROC)load("glDrawTransformFeedback");
1433 glad_glDrawTransformFeedbackStream = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)load("glDrawTransformFeedbackStream");
1434 glad_glBeginQueryIndexed = (PFNGLBEGINQUERYINDEXEDPROC)load("glBeginQueryIndexed");
1435 glad_glEndQueryIndexed = (PFNGLENDQUERYINDEXEDPROC)load("glEndQueryIndexed");
1436 glad_glGetQueryIndexediv = (PFNGLGETQUERYINDEXEDIVPROC)load("glGetQueryIndexediv");
1437 }
load_GL_VERSION_4_1(GLADloadproc load)1438 static void load_GL_VERSION_4_1(GLADloadproc load) {
1439 if(!GLAD_GL_VERSION_4_1) return;
1440 glad_glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC)load("glReleaseShaderCompiler");
1441 glad_glShaderBinary = (PFNGLSHADERBINARYPROC)load("glShaderBinary");
1442 glad_glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC)load("glGetShaderPrecisionFormat");
1443 glad_glDepthRangef = (PFNGLDEPTHRANGEFPROC)load("glDepthRangef");
1444 glad_glClearDepthf = (PFNGLCLEARDEPTHFPROC)load("glClearDepthf");
1445 glad_glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC)load("glGetProgramBinary");
1446 glad_glProgramBinary = (PFNGLPROGRAMBINARYPROC)load("glProgramBinary");
1447 glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)load("glProgramParameteri");
1448 glad_glUseProgramStages = (PFNGLUSEPROGRAMSTAGESPROC)load("glUseProgramStages");
1449 glad_glActiveShaderProgram = (PFNGLACTIVESHADERPROGRAMPROC)load("glActiveShaderProgram");
1450 glad_glCreateShaderProgramv = (PFNGLCREATESHADERPROGRAMVPROC)load("glCreateShaderProgramv");
1451 glad_glBindProgramPipeline = (PFNGLBINDPROGRAMPIPELINEPROC)load("glBindProgramPipeline");
1452 glad_glDeleteProgramPipelines = (PFNGLDELETEPROGRAMPIPELINESPROC)load("glDeleteProgramPipelines");
1453 glad_glGenProgramPipelines = (PFNGLGENPROGRAMPIPELINESPROC)load("glGenProgramPipelines");
1454 glad_glIsProgramPipeline = (PFNGLISPROGRAMPIPELINEPROC)load("glIsProgramPipeline");
1455 glad_glGetProgramPipelineiv = (PFNGLGETPROGRAMPIPELINEIVPROC)load("glGetProgramPipelineiv");
1456 glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)load("glProgramParameteri");
1457 glad_glProgramUniform1i = (PFNGLPROGRAMUNIFORM1IPROC)load("glProgramUniform1i");
1458 glad_glProgramUniform1iv = (PFNGLPROGRAMUNIFORM1IVPROC)load("glProgramUniform1iv");
1459 glad_glProgramUniform1f = (PFNGLPROGRAMUNIFORM1FPROC)load("glProgramUniform1f");
1460 glad_glProgramUniform1fv = (PFNGLPROGRAMUNIFORM1FVPROC)load("glProgramUniform1fv");
1461 glad_glProgramUniform1d = (PFNGLPROGRAMUNIFORM1DPROC)load("glProgramUniform1d");
1462 glad_glProgramUniform1dv = (PFNGLPROGRAMUNIFORM1DVPROC)load("glProgramUniform1dv");
1463 glad_glProgramUniform1ui = (PFNGLPROGRAMUNIFORM1UIPROC)load("glProgramUniform1ui");
1464 glad_glProgramUniform1uiv = (PFNGLPROGRAMUNIFORM1UIVPROC)load("glProgramUniform1uiv");
1465 glad_glProgramUniform2i = (PFNGLPROGRAMUNIFORM2IPROC)load("glProgramUniform2i");
1466 glad_glProgramUniform2iv = (PFNGLPROGRAMUNIFORM2IVPROC)load("glProgramUniform2iv");
1467 glad_glProgramUniform2f = (PFNGLPROGRAMUNIFORM2FPROC)load("glProgramUniform2f");
1468 glad_glProgramUniform2fv = (PFNGLPROGRAMUNIFORM2FVPROC)load("glProgramUniform2fv");
1469 glad_glProgramUniform2d = (PFNGLPROGRAMUNIFORM2DPROC)load("glProgramUniform2d");
1470 glad_glProgramUniform2dv = (PFNGLPROGRAMUNIFORM2DVPROC)load("glProgramUniform2dv");
1471 glad_glProgramUniform2ui = (PFNGLPROGRAMUNIFORM2UIPROC)load("glProgramUniform2ui");
1472 glad_glProgramUniform2uiv = (PFNGLPROGRAMUNIFORM2UIVPROC)load("glProgramUniform2uiv");
1473 glad_glProgramUniform3i = (PFNGLPROGRAMUNIFORM3IPROC)load("glProgramUniform3i");
1474 glad_glProgramUniform3iv = (PFNGLPROGRAMUNIFORM3IVPROC)load("glProgramUniform3iv");
1475 glad_glProgramUniform3f = (PFNGLPROGRAMUNIFORM3FPROC)load("glProgramUniform3f");
1476 glad_glProgramUniform3fv = (PFNGLPROGRAMUNIFORM3FVPROC)load("glProgramUniform3fv");
1477 glad_glProgramUniform3d = (PFNGLPROGRAMUNIFORM3DPROC)load("glProgramUniform3d");
1478 glad_glProgramUniform3dv = (PFNGLPROGRAMUNIFORM3DVPROC)load("glProgramUniform3dv");
1479 glad_glProgramUniform3ui = (PFNGLPROGRAMUNIFORM3UIPROC)load("glProgramUniform3ui");
1480 glad_glProgramUniform3uiv = (PFNGLPROGRAMUNIFORM3UIVPROC)load("glProgramUniform3uiv");
1481 glad_glProgramUniform4i = (PFNGLPROGRAMUNIFORM4IPROC)load("glProgramUniform4i");
1482 glad_glProgramUniform4iv = (PFNGLPROGRAMUNIFORM4IVPROC)load("glProgramUniform4iv");
1483 glad_glProgramUniform4f = (PFNGLPROGRAMUNIFORM4FPROC)load("glProgramUniform4f");
1484 glad_glProgramUniform4fv = (PFNGLPROGRAMUNIFORM4FVPROC)load("glProgramUniform4fv");
1485 glad_glProgramUniform4d = (PFNGLPROGRAMUNIFORM4DPROC)load("glProgramUniform4d");
1486 glad_glProgramUniform4dv = (PFNGLPROGRAMUNIFORM4DVPROC)load("glProgramUniform4dv");
1487 glad_glProgramUniform4ui = (PFNGLPROGRAMUNIFORM4UIPROC)load("glProgramUniform4ui");
1488 glad_glProgramUniform4uiv = (PFNGLPROGRAMUNIFORM4UIVPROC)load("glProgramUniform4uiv");
1489 glad_glProgramUniformMatrix2fv = (PFNGLPROGRAMUNIFORMMATRIX2FVPROC)load("glProgramUniformMatrix2fv");
1490 glad_glProgramUniformMatrix3fv = (PFNGLPROGRAMUNIFORMMATRIX3FVPROC)load("glProgramUniformMatrix3fv");
1491 glad_glProgramUniformMatrix4fv = (PFNGLPROGRAMUNIFORMMATRIX4FVPROC)load("glProgramUniformMatrix4fv");
1492 glad_glProgramUniformMatrix2dv = (PFNGLPROGRAMUNIFORMMATRIX2DVPROC)load("glProgramUniformMatrix2dv");
1493 glad_glProgramUniformMatrix3dv = (PFNGLPROGRAMUNIFORMMATRIX3DVPROC)load("glProgramUniformMatrix3dv");
1494 glad_glProgramUniformMatrix4dv = (PFNGLPROGRAMUNIFORMMATRIX4DVPROC)load("glProgramUniformMatrix4dv");
1495 glad_glProgramUniformMatrix2x3fv = (PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)load("glProgramUniformMatrix2x3fv");
1496 glad_glProgramUniformMatrix3x2fv = (PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)load("glProgramUniformMatrix3x2fv");
1497 glad_glProgramUniformMatrix2x4fv = (PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)load("glProgramUniformMatrix2x4fv");
1498 glad_glProgramUniformMatrix4x2fv = (PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)load("glProgramUniformMatrix4x2fv");
1499 glad_glProgramUniformMatrix3x4fv = (PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)load("glProgramUniformMatrix3x4fv");
1500 glad_glProgramUniformMatrix4x3fv = (PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)load("glProgramUniformMatrix4x3fv");
1501 glad_glProgramUniformMatrix2x3dv = (PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)load("glProgramUniformMatrix2x3dv");
1502 glad_glProgramUniformMatrix3x2dv = (PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)load("glProgramUniformMatrix3x2dv");
1503 glad_glProgramUniformMatrix2x4dv = (PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)load("glProgramUniformMatrix2x4dv");
1504 glad_glProgramUniformMatrix4x2dv = (PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)load("glProgramUniformMatrix4x2dv");
1505 glad_glProgramUniformMatrix3x4dv = (PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)load("glProgramUniformMatrix3x4dv");
1506 glad_glProgramUniformMatrix4x3dv = (PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)load("glProgramUniformMatrix4x3dv");
1507 glad_glValidateProgramPipeline = (PFNGLVALIDATEPROGRAMPIPELINEPROC)load("glValidateProgramPipeline");
1508 glad_glGetProgramPipelineInfoLog = (PFNGLGETPROGRAMPIPELINEINFOLOGPROC)load("glGetProgramPipelineInfoLog");
1509 glad_glVertexAttribL1d = (PFNGLVERTEXATTRIBL1DPROC)load("glVertexAttribL1d");
1510 glad_glVertexAttribL2d = (PFNGLVERTEXATTRIBL2DPROC)load("glVertexAttribL2d");
1511 glad_glVertexAttribL3d = (PFNGLVERTEXATTRIBL3DPROC)load("glVertexAttribL3d");
1512 glad_glVertexAttribL4d = (PFNGLVERTEXATTRIBL4DPROC)load("glVertexAttribL4d");
1513 glad_glVertexAttribL1dv = (PFNGLVERTEXATTRIBL1DVPROC)load("glVertexAttribL1dv");
1514 glad_glVertexAttribL2dv = (PFNGLVERTEXATTRIBL2DVPROC)load("glVertexAttribL2dv");
1515 glad_glVertexAttribL3dv = (PFNGLVERTEXATTRIBL3DVPROC)load("glVertexAttribL3dv");
1516 glad_glVertexAttribL4dv = (PFNGLVERTEXATTRIBL4DVPROC)load("glVertexAttribL4dv");
1517 glad_glVertexAttribLPointer = (PFNGLVERTEXATTRIBLPOINTERPROC)load("glVertexAttribLPointer");
1518 glad_glGetVertexAttribLdv = (PFNGLGETVERTEXATTRIBLDVPROC)load("glGetVertexAttribLdv");
1519 glad_glViewportArrayv = (PFNGLVIEWPORTARRAYVPROC)load("glViewportArrayv");
1520 glad_glViewportIndexedf = (PFNGLVIEWPORTINDEXEDFPROC)load("glViewportIndexedf");
1521 glad_glViewportIndexedfv = (PFNGLVIEWPORTINDEXEDFVPROC)load("glViewportIndexedfv");
1522 glad_glScissorArrayv = (PFNGLSCISSORARRAYVPROC)load("glScissorArrayv");
1523 glad_glScissorIndexed = (PFNGLSCISSORINDEXEDPROC)load("glScissorIndexed");
1524 glad_glScissorIndexedv = (PFNGLSCISSORINDEXEDVPROC)load("glScissorIndexedv");
1525 glad_glDepthRangeArrayv = (PFNGLDEPTHRANGEARRAYVPROC)load("glDepthRangeArrayv");
1526 glad_glDepthRangeIndexed = (PFNGLDEPTHRANGEINDEXEDPROC)load("glDepthRangeIndexed");
1527 glad_glGetFloati_v = (PFNGLGETFLOATI_VPROC)load("glGetFloati_v");
1528 glad_glGetDoublei_v = (PFNGLGETDOUBLEI_VPROC)load("glGetDoublei_v");
1529 }
load_GL_VERSION_4_2(GLADloadproc load)1530 static void load_GL_VERSION_4_2(GLADloadproc load) {
1531 if(!GLAD_GL_VERSION_4_2) return;
1532 glad_glDrawArraysInstancedBaseInstance = (PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)load("glDrawArraysInstancedBaseInstance");
1533 glad_glDrawElementsInstancedBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)load("glDrawElementsInstancedBaseInstance");
1534 glad_glDrawElementsInstancedBaseVertexBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)load("glDrawElementsInstancedBaseVertexBaseInstance");
1535 glad_glGetInternalformativ = (PFNGLGETINTERNALFORMATIVPROC)load("glGetInternalformativ");
1536 glad_glGetActiveAtomicCounterBufferiv = (PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)load("glGetActiveAtomicCounterBufferiv");
1537 glad_glBindImageTexture = (PFNGLBINDIMAGETEXTUREPROC)load("glBindImageTexture");
1538 glad_glMemoryBarrier = (PFNGLMEMORYBARRIERPROC)load("glMemoryBarrier");
1539 glad_glTexStorage1D = (PFNGLTEXSTORAGE1DPROC)load("glTexStorage1D");
1540 glad_glTexStorage2D = (PFNGLTEXSTORAGE2DPROC)load("glTexStorage2D");
1541 glad_glTexStorage3D = (PFNGLTEXSTORAGE3DPROC)load("glTexStorage3D");
1542 glad_glDrawTransformFeedbackInstanced = (PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)load("glDrawTransformFeedbackInstanced");
1543 glad_glDrawTransformFeedbackStreamInstanced = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)load("glDrawTransformFeedbackStreamInstanced");
1544 }
load_GL_VERSION_4_3(GLADloadproc load)1545 static void load_GL_VERSION_4_3(GLADloadproc load) {
1546 if(!GLAD_GL_VERSION_4_3) return;
1547 glad_glClearBufferData = (PFNGLCLEARBUFFERDATAPROC)load("glClearBufferData");
1548 glad_glClearBufferSubData = (PFNGLCLEARBUFFERSUBDATAPROC)load("glClearBufferSubData");
1549 glad_glDispatchCompute = (PFNGLDISPATCHCOMPUTEPROC)load("glDispatchCompute");
1550 glad_glDispatchComputeIndirect = (PFNGLDISPATCHCOMPUTEINDIRECTPROC)load("glDispatchComputeIndirect");
1551 glad_glCopyImageSubData = (PFNGLCOPYIMAGESUBDATAPROC)load("glCopyImageSubData");
1552 glad_glFramebufferParameteri = (PFNGLFRAMEBUFFERPARAMETERIPROC)load("glFramebufferParameteri");
1553 glad_glGetFramebufferParameteriv = (PFNGLGETFRAMEBUFFERPARAMETERIVPROC)load("glGetFramebufferParameteriv");
1554 glad_glGetInternalformati64v = (PFNGLGETINTERNALFORMATI64VPROC)load("glGetInternalformati64v");
1555 glad_glInvalidateTexSubImage = (PFNGLINVALIDATETEXSUBIMAGEPROC)load("glInvalidateTexSubImage");
1556 glad_glInvalidateTexImage = (PFNGLINVALIDATETEXIMAGEPROC)load("glInvalidateTexImage");
1557 glad_glInvalidateBufferSubData = (PFNGLINVALIDATEBUFFERSUBDATAPROC)load("glInvalidateBufferSubData");
1558 glad_glInvalidateBufferData = (PFNGLINVALIDATEBUFFERDATAPROC)load("glInvalidateBufferData");
1559 glad_glInvalidateFramebuffer = (PFNGLINVALIDATEFRAMEBUFFERPROC)load("glInvalidateFramebuffer");
1560 glad_glInvalidateSubFramebuffer = (PFNGLINVALIDATESUBFRAMEBUFFERPROC)load("glInvalidateSubFramebuffer");
1561 glad_glMultiDrawArraysIndirect = (PFNGLMULTIDRAWARRAYSINDIRECTPROC)load("glMultiDrawArraysIndirect");
1562 glad_glMultiDrawElementsIndirect = (PFNGLMULTIDRAWELEMENTSINDIRECTPROC)load("glMultiDrawElementsIndirect");
1563 glad_glGetProgramInterfaceiv = (PFNGLGETPROGRAMINTERFACEIVPROC)load("glGetProgramInterfaceiv");
1564 glad_glGetProgramResourceIndex = (PFNGLGETPROGRAMRESOURCEINDEXPROC)load("glGetProgramResourceIndex");
1565 glad_glGetProgramResourceName = (PFNGLGETPROGRAMRESOURCENAMEPROC)load("glGetProgramResourceName");
1566 glad_glGetProgramResourceiv = (PFNGLGETPROGRAMRESOURCEIVPROC)load("glGetProgramResourceiv");
1567 glad_glGetProgramResourceLocation = (PFNGLGETPROGRAMRESOURCELOCATIONPROC)load("glGetProgramResourceLocation");
1568 glad_glGetProgramResourceLocationIndex = (PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC)load("glGetProgramResourceLocationIndex");
1569 glad_glShaderStorageBlockBinding = (PFNGLSHADERSTORAGEBLOCKBINDINGPROC)load("glShaderStorageBlockBinding");
1570 glad_glTexBufferRange = (PFNGLTEXBUFFERRANGEPROC)load("glTexBufferRange");
1571 glad_glTexStorage2DMultisample = (PFNGLTEXSTORAGE2DMULTISAMPLEPROC)load("glTexStorage2DMultisample");
1572 glad_glTexStorage3DMultisample = (PFNGLTEXSTORAGE3DMULTISAMPLEPROC)load("glTexStorage3DMultisample");
1573 glad_glTextureView = (PFNGLTEXTUREVIEWPROC)load("glTextureView");
1574 glad_glBindVertexBuffer = (PFNGLBINDVERTEXBUFFERPROC)load("glBindVertexBuffer");
1575 glad_glVertexAttribFormat = (PFNGLVERTEXATTRIBFORMATPROC)load("glVertexAttribFormat");
1576 glad_glVertexAttribIFormat = (PFNGLVERTEXATTRIBIFORMATPROC)load("glVertexAttribIFormat");
1577 glad_glVertexAttribLFormat = (PFNGLVERTEXATTRIBLFORMATPROC)load("glVertexAttribLFormat");
1578 glad_glVertexAttribBinding = (PFNGLVERTEXATTRIBBINDINGPROC)load("glVertexAttribBinding");
1579 glad_glVertexBindingDivisor = (PFNGLVERTEXBINDINGDIVISORPROC)load("glVertexBindingDivisor");
1580 glad_glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC)load("glDebugMessageControl");
1581 glad_glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC)load("glDebugMessageInsert");
1582 glad_glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC)load("glDebugMessageCallback");
1583 glad_glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC)load("glGetDebugMessageLog");
1584 glad_glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC)load("glPushDebugGroup");
1585 glad_glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC)load("glPopDebugGroup");
1586 glad_glObjectLabel = (PFNGLOBJECTLABELPROC)load("glObjectLabel");
1587 glad_glGetObjectLabel = (PFNGLGETOBJECTLABELPROC)load("glGetObjectLabel");
1588 glad_glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC)load("glObjectPtrLabel");
1589 glad_glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC)load("glGetObjectPtrLabel");
1590 glad_glGetPointerv = (PFNGLGETPOINTERVPROC)load("glGetPointerv");
1591 }
load_GL_VERSION_4_4(GLADloadproc load)1592 static void load_GL_VERSION_4_4(GLADloadproc load) {
1593 if(!GLAD_GL_VERSION_4_4) return;
1594 glad_glBufferStorage = (PFNGLBUFFERSTORAGEPROC)load("glBufferStorage");
1595 glad_glClearTexImage = (PFNGLCLEARTEXIMAGEPROC)load("glClearTexImage");
1596 glad_glClearTexSubImage = (PFNGLCLEARTEXSUBIMAGEPROC)load("glClearTexSubImage");
1597 glad_glBindBuffersBase = (PFNGLBINDBUFFERSBASEPROC)load("glBindBuffersBase");
1598 glad_glBindBuffersRange = (PFNGLBINDBUFFERSRANGEPROC)load("glBindBuffersRange");
1599 glad_glBindTextures = (PFNGLBINDTEXTURESPROC)load("glBindTextures");
1600 glad_glBindSamplers = (PFNGLBINDSAMPLERSPROC)load("glBindSamplers");
1601 glad_glBindImageTextures = (PFNGLBINDIMAGETEXTURESPROC)load("glBindImageTextures");
1602 glad_glBindVertexBuffers = (PFNGLBINDVERTEXBUFFERSPROC)load("glBindVertexBuffers");
1603 }
load_GL_VERSION_4_5(GLADloadproc load)1604 static void load_GL_VERSION_4_5(GLADloadproc load) {
1605 if(!GLAD_GL_VERSION_4_5) return;
1606 glad_glClipControl = (PFNGLCLIPCONTROLPROC)load("glClipControl");
1607 glad_glCreateTransformFeedbacks = (PFNGLCREATETRANSFORMFEEDBACKSPROC)load("glCreateTransformFeedbacks");
1608 glad_glTransformFeedbackBufferBase = (PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC)load("glTransformFeedbackBufferBase");
1609 glad_glTransformFeedbackBufferRange = (PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC)load("glTransformFeedbackBufferRange");
1610 glad_glGetTransformFeedbackiv = (PFNGLGETTRANSFORMFEEDBACKIVPROC)load("glGetTransformFeedbackiv");
1611 glad_glGetTransformFeedbacki_v = (PFNGLGETTRANSFORMFEEDBACKI_VPROC)load("glGetTransformFeedbacki_v");
1612 glad_glGetTransformFeedbacki64_v = (PFNGLGETTRANSFORMFEEDBACKI64_VPROC)load("glGetTransformFeedbacki64_v");
1613 glad_glCreateBuffers = (PFNGLCREATEBUFFERSPROC)load("glCreateBuffers");
1614 glad_glNamedBufferStorage = (PFNGLNAMEDBUFFERSTORAGEPROC)load("glNamedBufferStorage");
1615 glad_glNamedBufferData = (PFNGLNAMEDBUFFERDATAPROC)load("glNamedBufferData");
1616 glad_glNamedBufferSubData = (PFNGLNAMEDBUFFERSUBDATAPROC)load("glNamedBufferSubData");
1617 glad_glCopyNamedBufferSubData = (PFNGLCOPYNAMEDBUFFERSUBDATAPROC)load("glCopyNamedBufferSubData");
1618 glad_glClearNamedBufferData = (PFNGLCLEARNAMEDBUFFERDATAPROC)load("glClearNamedBufferData");
1619 glad_glClearNamedBufferSubData = (PFNGLCLEARNAMEDBUFFERSUBDATAPROC)load("glClearNamedBufferSubData");
1620 glad_glMapNamedBuffer = (PFNGLMAPNAMEDBUFFERPROC)load("glMapNamedBuffer");
1621 glad_glMapNamedBufferRange = (PFNGLMAPNAMEDBUFFERRANGEPROC)load("glMapNamedBufferRange");
1622 glad_glUnmapNamedBuffer = (PFNGLUNMAPNAMEDBUFFERPROC)load("glUnmapNamedBuffer");
1623 glad_glFlushMappedNamedBufferRange = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC)load("glFlushMappedNamedBufferRange");
1624 glad_glGetNamedBufferParameteriv = (PFNGLGETNAMEDBUFFERPARAMETERIVPROC)load("glGetNamedBufferParameteriv");
1625 glad_glGetNamedBufferParameteri64v = (PFNGLGETNAMEDBUFFERPARAMETERI64VPROC)load("glGetNamedBufferParameteri64v");
1626 glad_glGetNamedBufferPointerv = (PFNGLGETNAMEDBUFFERPOINTERVPROC)load("glGetNamedBufferPointerv");
1627 glad_glGetNamedBufferSubData = (PFNGLGETNAMEDBUFFERSUBDATAPROC)load("glGetNamedBufferSubData");
1628 glad_glCreateFramebuffers = (PFNGLCREATEFRAMEBUFFERSPROC)load("glCreateFramebuffers");
1629 glad_glNamedFramebufferRenderbuffer = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC)load("glNamedFramebufferRenderbuffer");
1630 glad_glNamedFramebufferParameteri = (PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC)load("glNamedFramebufferParameteri");
1631 glad_glNamedFramebufferTexture = (PFNGLNAMEDFRAMEBUFFERTEXTUREPROC)load("glNamedFramebufferTexture");
1632 glad_glNamedFramebufferTextureLayer = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC)load("glNamedFramebufferTextureLayer");
1633 glad_glNamedFramebufferDrawBuffer = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC)load("glNamedFramebufferDrawBuffer");
1634 glad_glNamedFramebufferDrawBuffers = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC)load("glNamedFramebufferDrawBuffers");
1635 glad_glNamedFramebufferReadBuffer = (PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC)load("glNamedFramebufferReadBuffer");
1636 glad_glInvalidateNamedFramebufferData = (PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC)load("glInvalidateNamedFramebufferData");
1637 glad_glInvalidateNamedFramebufferSubData = (PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC)load("glInvalidateNamedFramebufferSubData");
1638 glad_glClearNamedFramebufferiv = (PFNGLCLEARNAMEDFRAMEBUFFERIVPROC)load("glClearNamedFramebufferiv");
1639 glad_glClearNamedFramebufferuiv = (PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC)load("glClearNamedFramebufferuiv");
1640 glad_glClearNamedFramebufferfv = (PFNGLCLEARNAMEDFRAMEBUFFERFVPROC)load("glClearNamedFramebufferfv");
1641 glad_glClearNamedFramebufferfi = (PFNGLCLEARNAMEDFRAMEBUFFERFIPROC)load("glClearNamedFramebufferfi");
1642 glad_glBlitNamedFramebuffer = (PFNGLBLITNAMEDFRAMEBUFFERPROC)load("glBlitNamedFramebuffer");
1643 glad_glCheckNamedFramebufferStatus = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC)load("glCheckNamedFramebufferStatus");
1644 glad_glGetNamedFramebufferParameteriv = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC)load("glGetNamedFramebufferParameteriv");
1645 glad_glGetNamedFramebufferAttachmentParameteriv = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetNamedFramebufferAttachmentParameteriv");
1646 glad_glCreateRenderbuffers = (PFNGLCREATERENDERBUFFERSPROC)load("glCreateRenderbuffers");
1647 glad_glNamedRenderbufferStorage = (PFNGLNAMEDRENDERBUFFERSTORAGEPROC)load("glNamedRenderbufferStorage");
1648 glad_glNamedRenderbufferStorageMultisample = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glNamedRenderbufferStorageMultisample");
1649 glad_glGetNamedRenderbufferParameteriv = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC)load("glGetNamedRenderbufferParameteriv");
1650 glad_glCreateTextures = (PFNGLCREATETEXTURESPROC)load("glCreateTextures");
1651 glad_glTextureBuffer = (PFNGLTEXTUREBUFFERPROC)load("glTextureBuffer");
1652 glad_glTextureBufferRange = (PFNGLTEXTUREBUFFERRANGEPROC)load("glTextureBufferRange");
1653 glad_glTextureStorage1D = (PFNGLTEXTURESTORAGE1DPROC)load("glTextureStorage1D");
1654 glad_glTextureStorage2D = (PFNGLTEXTURESTORAGE2DPROC)load("glTextureStorage2D");
1655 glad_glTextureStorage3D = (PFNGLTEXTURESTORAGE3DPROC)load("glTextureStorage3D");
1656 glad_glTextureStorage2DMultisample = (PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC)load("glTextureStorage2DMultisample");
1657 glad_glTextureStorage3DMultisample = (PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC)load("glTextureStorage3DMultisample");
1658 glad_glTextureSubImage1D = (PFNGLTEXTURESUBIMAGE1DPROC)load("glTextureSubImage1D");
1659 glad_glTextureSubImage2D = (PFNGLTEXTURESUBIMAGE2DPROC)load("glTextureSubImage2D");
1660 glad_glTextureSubImage3D = (PFNGLTEXTURESUBIMAGE3DPROC)load("glTextureSubImage3D");
1661 glad_glCompressedTextureSubImage1D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC)load("glCompressedTextureSubImage1D");
1662 glad_glCompressedTextureSubImage2D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC)load("glCompressedTextureSubImage2D");
1663 glad_glCompressedTextureSubImage3D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC)load("glCompressedTextureSubImage3D");
1664 glad_glCopyTextureSubImage1D = (PFNGLCOPYTEXTURESUBIMAGE1DPROC)load("glCopyTextureSubImage1D");
1665 glad_glCopyTextureSubImage2D = (PFNGLCOPYTEXTURESUBIMAGE2DPROC)load("glCopyTextureSubImage2D");
1666 glad_glCopyTextureSubImage3D = (PFNGLCOPYTEXTURESUBIMAGE3DPROC)load("glCopyTextureSubImage3D");
1667 glad_glTextureParameterf = (PFNGLTEXTUREPARAMETERFPROC)load("glTextureParameterf");
1668 glad_glTextureParameterfv = (PFNGLTEXTUREPARAMETERFVPROC)load("glTextureParameterfv");
1669 glad_glTextureParameteri = (PFNGLTEXTUREPARAMETERIPROC)load("glTextureParameteri");
1670 glad_glTextureParameterIiv = (PFNGLTEXTUREPARAMETERIIVPROC)load("glTextureParameterIiv");
1671 glad_glTextureParameterIuiv = (PFNGLTEXTUREPARAMETERIUIVPROC)load("glTextureParameterIuiv");
1672 glad_glTextureParameteriv = (PFNGLTEXTUREPARAMETERIVPROC)load("glTextureParameteriv");
1673 glad_glGenerateTextureMipmap = (PFNGLGENERATETEXTUREMIPMAPPROC)load("glGenerateTextureMipmap");
1674 glad_glBindTextureUnit = (PFNGLBINDTEXTUREUNITPROC)load("glBindTextureUnit");
1675 glad_glGetTextureImage = (PFNGLGETTEXTUREIMAGEPROC)load("glGetTextureImage");
1676 glad_glGetCompressedTextureImage = (PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC)load("glGetCompressedTextureImage");
1677 glad_glGetTextureLevelParameterfv = (PFNGLGETTEXTURELEVELPARAMETERFVPROC)load("glGetTextureLevelParameterfv");
1678 glad_glGetTextureLevelParameteriv = (PFNGLGETTEXTURELEVELPARAMETERIVPROC)load("glGetTextureLevelParameteriv");
1679 glad_glGetTextureParameterfv = (PFNGLGETTEXTUREPARAMETERFVPROC)load("glGetTextureParameterfv");
1680 glad_glGetTextureParameterIiv = (PFNGLGETTEXTUREPARAMETERIIVPROC)load("glGetTextureParameterIiv");
1681 glad_glGetTextureParameterIuiv = (PFNGLGETTEXTUREPARAMETERIUIVPROC)load("glGetTextureParameterIuiv");
1682 glad_glGetTextureParameteriv = (PFNGLGETTEXTUREPARAMETERIVPROC)load("glGetTextureParameteriv");
1683 glad_glCreateVertexArrays = (PFNGLCREATEVERTEXARRAYSPROC)load("glCreateVertexArrays");
1684 glad_glDisableVertexArrayAttrib = (PFNGLDISABLEVERTEXARRAYATTRIBPROC)load("glDisableVertexArrayAttrib");
1685 glad_glEnableVertexArrayAttrib = (PFNGLENABLEVERTEXARRAYATTRIBPROC)load("glEnableVertexArrayAttrib");
1686 glad_glVertexArrayElementBuffer = (PFNGLVERTEXARRAYELEMENTBUFFERPROC)load("glVertexArrayElementBuffer");
1687 glad_glVertexArrayVertexBuffer = (PFNGLVERTEXARRAYVERTEXBUFFERPROC)load("glVertexArrayVertexBuffer");
1688 glad_glVertexArrayVertexBuffers = (PFNGLVERTEXARRAYVERTEXBUFFERSPROC)load("glVertexArrayVertexBuffers");
1689 glad_glVertexArrayAttribBinding = (PFNGLVERTEXARRAYATTRIBBINDINGPROC)load("glVertexArrayAttribBinding");
1690 glad_glVertexArrayAttribFormat = (PFNGLVERTEXARRAYATTRIBFORMATPROC)load("glVertexArrayAttribFormat");
1691 glad_glVertexArrayAttribIFormat = (PFNGLVERTEXARRAYATTRIBIFORMATPROC)load("glVertexArrayAttribIFormat");
1692 glad_glVertexArrayAttribLFormat = (PFNGLVERTEXARRAYATTRIBLFORMATPROC)load("glVertexArrayAttribLFormat");
1693 glad_glVertexArrayBindingDivisor = (PFNGLVERTEXARRAYBINDINGDIVISORPROC)load("glVertexArrayBindingDivisor");
1694 glad_glGetVertexArrayiv = (PFNGLGETVERTEXARRAYIVPROC)load("glGetVertexArrayiv");
1695 glad_glGetVertexArrayIndexediv = (PFNGLGETVERTEXARRAYINDEXEDIVPROC)load("glGetVertexArrayIndexediv");
1696 glad_glGetVertexArrayIndexed64iv = (PFNGLGETVERTEXARRAYINDEXED64IVPROC)load("glGetVertexArrayIndexed64iv");
1697 glad_glCreateSamplers = (PFNGLCREATESAMPLERSPROC)load("glCreateSamplers");
1698 glad_glCreateProgramPipelines = (PFNGLCREATEPROGRAMPIPELINESPROC)load("glCreateProgramPipelines");
1699 glad_glCreateQueries = (PFNGLCREATEQUERIESPROC)load("glCreateQueries");
1700 glad_glGetQueryBufferObjecti64v = (PFNGLGETQUERYBUFFEROBJECTI64VPROC)load("glGetQueryBufferObjecti64v");
1701 glad_glGetQueryBufferObjectiv = (PFNGLGETQUERYBUFFEROBJECTIVPROC)load("glGetQueryBufferObjectiv");
1702 glad_glGetQueryBufferObjectui64v = (PFNGLGETQUERYBUFFEROBJECTUI64VPROC)load("glGetQueryBufferObjectui64v");
1703 glad_glGetQueryBufferObjectuiv = (PFNGLGETQUERYBUFFEROBJECTUIVPROC)load("glGetQueryBufferObjectuiv");
1704 glad_glMemoryBarrierByRegion = (PFNGLMEMORYBARRIERBYREGIONPROC)load("glMemoryBarrierByRegion");
1705 glad_glGetTextureSubImage = (PFNGLGETTEXTURESUBIMAGEPROC)load("glGetTextureSubImage");
1706 glad_glGetCompressedTextureSubImage = (PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC)load("glGetCompressedTextureSubImage");
1707 glad_glGetGraphicsResetStatus = (PFNGLGETGRAPHICSRESETSTATUSPROC)load("glGetGraphicsResetStatus");
1708 glad_glGetnCompressedTexImage = (PFNGLGETNCOMPRESSEDTEXIMAGEPROC)load("glGetnCompressedTexImage");
1709 glad_glGetnTexImage = (PFNGLGETNTEXIMAGEPROC)load("glGetnTexImage");
1710 glad_glGetnUniformdv = (PFNGLGETNUNIFORMDVPROC)load("glGetnUniformdv");
1711 glad_glGetnUniformfv = (PFNGLGETNUNIFORMFVPROC)load("glGetnUniformfv");
1712 glad_glGetnUniformiv = (PFNGLGETNUNIFORMIVPROC)load("glGetnUniformiv");
1713 glad_glGetnUniformuiv = (PFNGLGETNUNIFORMUIVPROC)load("glGetnUniformuiv");
1714 glad_glReadnPixels = (PFNGLREADNPIXELSPROC)load("glReadnPixels");
1715 glad_glGetnMapdv = (PFNGLGETNMAPDVPROC)load("glGetnMapdv");
1716 glad_glGetnMapfv = (PFNGLGETNMAPFVPROC)load("glGetnMapfv");
1717 glad_glGetnMapiv = (PFNGLGETNMAPIVPROC)load("glGetnMapiv");
1718 glad_glGetnPixelMapfv = (PFNGLGETNPIXELMAPFVPROC)load("glGetnPixelMapfv");
1719 glad_glGetnPixelMapuiv = (PFNGLGETNPIXELMAPUIVPROC)load("glGetnPixelMapuiv");
1720 glad_glGetnPixelMapusv = (PFNGLGETNPIXELMAPUSVPROC)load("glGetnPixelMapusv");
1721 glad_glGetnPolygonStipple = (PFNGLGETNPOLYGONSTIPPLEPROC)load("glGetnPolygonStipple");
1722 glad_glGetnColorTable = (PFNGLGETNCOLORTABLEPROC)load("glGetnColorTable");
1723 glad_glGetnConvolutionFilter = (PFNGLGETNCONVOLUTIONFILTERPROC)load("glGetnConvolutionFilter");
1724 glad_glGetnSeparableFilter = (PFNGLGETNSEPARABLEFILTERPROC)load("glGetnSeparableFilter");
1725 glad_glGetnHistogram = (PFNGLGETNHISTOGRAMPROC)load("glGetnHistogram");
1726 glad_glGetnMinmax = (PFNGLGETNMINMAXPROC)load("glGetnMinmax");
1727 glad_glTextureBarrier = (PFNGLTEXTUREBARRIERPROC)load("glTextureBarrier");
1728 }
load_GL_VERSION_4_6(GLADloadproc load)1729 static void load_GL_VERSION_4_6(GLADloadproc load) {
1730 if(!GLAD_GL_VERSION_4_6) return;
1731 glad_glSpecializeShader = (PFNGLSPECIALIZESHADERPROC)load("glSpecializeShader");
1732 glad_glMultiDrawArraysIndirectCount = (PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC)load("glMultiDrawArraysIndirectCount");
1733 glad_glMultiDrawElementsIndirectCount = (PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC)load("glMultiDrawElementsIndirectCount");
1734 glad_glPolygonOffsetClamp = (PFNGLPOLYGONOFFSETCLAMPPROC)load("glPolygonOffsetClamp");
1735 }
find_extensionsGL(void)1736 static int find_extensionsGL(void) {
1737 if (!get_exts()) return 0;
1738 (void)&has_ext;
1739 free_exts();
1740 return 1;
1741 }
1742
find_coreGL(void)1743 static void find_coreGL(void) {
1744
1745 /* Thank you @elmindreda
1746 * https://github.com/elmindreda/greg/blob/master/templates/greg.c.in#L176
1747 * https://github.com/glfw/glfw/blob/master/src/context.c#L36
1748 */
1749 int i, major, minor;
1750
1751 const char* version;
1752 const char* prefixes[] = {
1753 "OpenGL ES-CM ",
1754 "OpenGL ES-CL ",
1755 "OpenGL ES ",
1756 NULL
1757 };
1758
1759 version = (const char*) glGetString(GL_VERSION);
1760 if (!version) return;
1761
1762 for (i = 0; prefixes[i]; i++) {
1763 const size_t length = strlen(prefixes[i]);
1764 if (strncmp(version, prefixes[i], length) == 0) {
1765 version += length;
1766 break;
1767 }
1768 }
1769
1770 /* PR #18 */
1771 #ifdef _MSC_VER
1772 sscanf_s(version, "%d.%d", &major, &minor);
1773 #else
1774 sscanf(version, "%d.%d", &major, &minor);
1775 #endif
1776
1777 GLVersion.major = major; GLVersion.minor = minor;
1778 max_loaded_major = major; max_loaded_minor = minor;
1779 GLAD_GL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1;
1780 GLAD_GL_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1;
1781 GLAD_GL_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1;
1782 GLAD_GL_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1;
1783 GLAD_GL_VERSION_1_4 = (major == 1 && minor >= 4) || major > 1;
1784 GLAD_GL_VERSION_1_5 = (major == 1 && minor >= 5) || major > 1;
1785 GLAD_GL_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2;
1786 GLAD_GL_VERSION_2_1 = (major == 2 && minor >= 1) || major > 2;
1787 GLAD_GL_VERSION_3_0 = (major == 3 && minor >= 0) || major > 3;
1788 GLAD_GL_VERSION_3_1 = (major == 3 && minor >= 1) || major > 3;
1789 GLAD_GL_VERSION_3_2 = (major == 3 && minor >= 2) || major > 3;
1790 GLAD_GL_VERSION_3_3 = (major == 3 && minor >= 3) || major > 3;
1791 GLAD_GL_VERSION_4_0 = (major == 4 && minor >= 0) || major > 4;
1792 GLAD_GL_VERSION_4_1 = (major == 4 && minor >= 1) || major > 4;
1793 GLAD_GL_VERSION_4_2 = (major == 4 && minor >= 2) || major > 4;
1794 GLAD_GL_VERSION_4_3 = (major == 4 && minor >= 3) || major > 4;
1795 GLAD_GL_VERSION_4_4 = (major == 4 && minor >= 4) || major > 4;
1796 GLAD_GL_VERSION_4_5 = (major == 4 && minor >= 5) || major > 4;
1797 GLAD_GL_VERSION_4_6 = (major == 4 && minor >= 6) || major > 4;
1798 if (GLVersion.major > 4 || (GLVersion.major >= 4 && GLVersion.minor >= 6)) {
1799 max_loaded_major = 4;
1800 max_loaded_minor = 6;
1801 }
1802 }
1803
gladLoadGLLoader(GLADloadproc load)1804 int gladLoadGLLoader(GLADloadproc load) {
1805 GLVersion.major = 0; GLVersion.minor = 0;
1806 glGetString = (PFNGLGETSTRINGPROC)load("glGetString");
1807 if(glGetString == NULL) return 0;
1808 if(glGetString(GL_VERSION) == NULL) return 0;
1809 find_coreGL();
1810 load_GL_VERSION_1_0(load);
1811 load_GL_VERSION_1_1(load);
1812 load_GL_VERSION_1_2(load);
1813 load_GL_VERSION_1_3(load);
1814 load_GL_VERSION_1_4(load);
1815 load_GL_VERSION_1_5(load);
1816 load_GL_VERSION_2_0(load);
1817 load_GL_VERSION_2_1(load);
1818 load_GL_VERSION_3_0(load);
1819 load_GL_VERSION_3_1(load);
1820 load_GL_VERSION_3_2(load);
1821 load_GL_VERSION_3_3(load);
1822 load_GL_VERSION_4_0(load);
1823 load_GL_VERSION_4_1(load);
1824 load_GL_VERSION_4_2(load);
1825 load_GL_VERSION_4_3(load);
1826 load_GL_VERSION_4_4(load);
1827 load_GL_VERSION_4_5(load);
1828 load_GL_VERSION_4_6(load);
1829
1830 if (!find_extensionsGL()) return 0;
1831 return GLVersion.major != 0 || GLVersion.minor != 0;
1832 }
1833
1834