1 /*****************************************************************************
2  * theme.hpp
3  *****************************************************************************
4  * Copyright (C) 2003 the VideoLAN team
5  * $Id: f1c65f5f425ce09384f851c0fdce13f444b7d7d9 $
6  *
7  * Authors: Cyril Deguet     <asmax@via.ecp.fr>
8  *          Olivier Teulière <ipkiss@via.ecp.fr>
9  *
10  * This program is free software; you can redistribute it and/or modify
11  * it under the terms of the GNU General Public License as published by
12  * the Free Software Foundation; either version 2 of the License, or
13  * (at your option) any later version.
14  *
15  * This program is distributed in the hope that it will be useful,
16  * but WITHOUT ANY WARRANTY; without even the implied warranty of
17  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
18  * GNU General Public License for more details.
19  *
20  * You should have received a copy of the GNU General Public License along
21  * with this program; if not, write to the Free Software Foundation, Inc.,
22  * 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
23  *****************************************************************************/
24 
25 #ifndef THEME_HPP
26 #define THEME_HPP
27 
28 #include "generic_bitmap.hpp"
29 #include "generic_font.hpp"
30 #include "generic_layout.hpp"
31 #include "popup.hpp"
32 #include "../src/window_manager.hpp"
33 #include "../commands/cmd_generic.hpp"
34 #include "../utils/bezier.hpp"
35 #include "../utils/variable.hpp"
36 #include "../utils/position.hpp"
37 #include "../controls/ctrl_generic.hpp"
38 #include <string>
39 #include <list>
40 #include <map>
41 
42 class Builder;
43 class Interpreter;
44 
45 /// Class storing the data of the current theme
46 class Theme: public SkinObject
47 {
48 private:
49     friend class Builder;
50     friend class Interpreter;
51 public:
Theme(intf_thread_t * pIntf)52     Theme( intf_thread_t *pIntf ): SkinObject( pIntf ),
53         m_windowManager( getIntf() ) { }
54     virtual ~Theme();
55 
56     void loadConfig();
57     int readConfig();
58     void saveConfig();
59     void applyConfig();
60 
61     GenericBitmap *getBitmapById( const std::string &id ) const;
62     GenericFont *getFontById( const std::string &id ) const;
63 
64 #   define ObjByID( var ) ( const std::string &id ) const \
65         { return var.find_object( id ); }
ObjByID(m_popups)66     Popup         *getPopupById    ObjByID( m_popups    )
67     TopWindow     *getWindowById   ObjByID( m_windows   )
68     GenericLayout *getLayoutById   ObjByID( m_layouts   )
69     CtrlGeneric   *getControlById  ObjByID( m_controls  )
70     Position      *getPositionById ObjByID( m_positions )
71 #   undef  ObjById
72 
73     WindowManager &getWindowManager() { return m_windowManager; }
74 
75 private:
76     template<class T> class IDmap: public std::map<std::string, T> {
77     private:
78         typedef typename std::map<std::string, T> parent;
79     public:
find_object(const std::string & id) const80         typename T::pointer find_object(const std::string &id) const
81         {
82             typename parent::const_iterator it = parent::find( id );
83             return it!=parent::end() ? it->second.get() : NULL;
84         }
85         typename T::pointer find_first_object(const std::string &id) const;
86     };
87 
88     struct save_t {
89         TopWindow* win;
90         GenericLayout* layout;
91         int x;
92         int y;
93         int width;
94         int height;
95         int visible;
96     };
97 
98     /// Store the bitmaps by ID
99     IDmap<GenericBitmapPtr> m_bitmaps;
100     /// Store the fonts by ID
101     IDmap<GenericFontPtr> m_fonts;
102     /// Store the popups by ID
103     IDmap<PopupPtr> m_popups;
104     /// Store the windows by ID
105     IDmap<TopWindowPtr> m_windows;
106     /// Store the layouts by ID
107     IDmap<GenericLayoutPtr> m_layouts;
108     /// Store the controls by ID
109     IDmap<CtrlGenericPtr> m_controls;
110     /// Store the panel positions by ID
111     IDmap<PositionPtr> m_positions;
112     /// Store the commands
113     std::list<CmdGenericPtr> m_commands;
114     /// Store the Bezier curves
115     std::list<BezierPtr> m_curves;
116     /// Store the variables
117     std::list<VariablePtr> m_vars;
118     /// List saved windows/layouts
119     std::list<save_t> m_saved;
120 
121     WindowManager m_windowManager;
122 };
123 
124 
125 #endif
126