1 //
2 // This file is part of the aMule Project.
3 //
4 // Copyright (c) 2003-2011 aMule Team ( admin@amule.org / http://www.amule.org )
5 // Copyright (c) 2002-2011 Merkur ( devs@emule-project.net / http://www.emule-project.net )
6 //
7 // Any parts of this program derived from the xMule, lMule or eMule project,
8 // or contributed by third-party developers are copyrighted by their
9 // respective authors.
10 //
11 // This program is free software; you can redistribute it and/or modify
12 // it under the terms of the GNU General Public License as published by
13 // the Free Software Foundation; either version 2 of the License, or
14 // (at your option) any later version.
15 //
16 // This program is distributed in the hope that it will be useful,
17 // but WITHOUT ANY WARRANTY; without even the implied warranty of
18 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
19 // GNU General Public License for more details.
20 //
21 // You should have received a copy of the GNU General Public License
22 // along with this program; if not, write to the Free Software
23 // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301, USA
24 //
25 
26 //
27 // Client to Server communication
28 //
29 
30 #ifndef SERVERSOCKET_H
31 #define SERVERSOCKET_H
32 
33 #include "EMSocket.h"		// Needed for CEMSocket
34 #include "ServerConnect.h"
35 
36 //------------------------------------------------------------------------------
37 // CServerSocket
38 //------------------------------------------------------------------------------
39 
40 class CServer;
41 
42 class CServerSocket : public CEMSocket
43 {
44 	friend class CServerConnect;
45 public:
46 
47 	CServerSocket(CServerConnect* in_serverconnect, const CProxyData *ProxyData = NULL);
48 	virtual ~CServerSocket();
49 
50 	void	ConnectToServer(CServer* server, bool bNoCrypt = false);
GetConnectionState()51 	sint8	GetConnectionState()	const	{ return connectionstate; }
GetLastTransmission()52 	uint32  GetLastTransmission() const	{ return m_dwLastTransmission; }
53 	wxString info;
54 
55 	void	OnClose(int nErrorCode);
56 	void	OnConnect(int nErrorCode);
57 	void	OnReceive(int nErrorCode);
58 	void	OnError(int nErrorCode);
59 	bool	PacketReceived(CPacket* packet);
60 	void	SendPacket(CPacket* packet, bool delpacket = true, bool controlpacket = true, uint32 actualPayloadSize = 0);
IsSolving()61 	bool	IsSolving() const { return m_IsSolving;};
62 	void	OnHostnameResolved(uint32 ip);
GetServerConnected()63 	CServer *GetServerConnected() const { return serverconnect->GetCurrentServer(); }
64 
65 	uint32 GetServerIP() const;
66 
67 private:
68 	bool	ProcessPacket(const byte* packet, uint32 size, int8 opcode);
69 	void	SetConnectionState(sint8 newstate);
70 	CServerConnect*	serverconnect;
71 	sint8	connectionstate;
72 	CServer*	cur_server;
73 	bool m_bNoCrypt;
74 	bool	headercomplete;
75 	int32	sizetoget;
76 	int32	sizereceived;
77 	char*	rbuffer;
78 	bool	m_bIsDeleting;	// true: socket is already in deletion phase, don't destroy it in ::StopConnectionTry
79 	uint32	m_dwLastTransmission;
80 
81 	bool m_IsSolving;
82 
83 };
84 
85 #endif // SERVERSOCKET_H
86 // File_checked_for_headers
87