1 /* srp-api.h
2  *
3  * Copyright (c) 2019 Apple Computer, Inc. All rights reserved.
4  *
5  * Licensed under the Apache License, Version 2.0 (the "License");
6  * you may not use this file except in compliance with the License.
7  * You may obtain a copy of the License at
8  *
9  *     http://www.apache.org/licenses/LICENSE-2.0
10  *
11  * Unless required by applicable law or agreed to in writing, software
12  * distributed under the License is distributed on an "AS IS" BASIS,
13  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14  * See the License for the specific language governing permissions and
15  * limitations under the License.
16  *
17  * Structure definitions for the Service Registration Protocol gateway.
18  */
19 
20 #include "srp.h"
21 
22 typedef void (*srp_hostname_conflict_callback_t)(const char *NONNULL hostname);
23 typedef void (*srp_wakeup_callback_t)(void *NONNULL state);
24 typedef void (*srp_datagram_callback_t)(void *NONNULL state, void *NONNULL message, size_t message_length);
25 
26 // The below functions provide a way for the host to inform the SRP service of the state of the network.
27 
28 // Call this before calling anything else.   Context will be passed back whenever the srp code
29 // calls any of the host functions.
30 int srp_host_init(void *NULLABLE host_context);
31 
32 // Call this to reset the host key (e.g. on factory reset)
33 int srp_host_key_reset(void);
34 
35 // This function can be called by accessories that have different requirements for lease intervals.
36 // Normally new_lease_time would be 3600 (1 hour) and new_key_lease_type would be 604800 (7 days).
37 int srp_set_lease_times(uint32_t new_lease_time, uint32_t new_key_lease_time);
38 
39 // Called when a new address is configured that should be advertised.  This can be called during a refresh,
40 // in which case it doesn't mark the network state as changed if the address was already present.
41 int srp_add_interface_address(uint16_t rrtype, const uint8_t *NONNULL rdata, uint16_t rdlen);
42 
43 // Called whenever the SRP server address changes or the SRP server becomes newly reachable.  This can be
44 // called during a refresh, in which case it doesn't mark the network state as changed if the address was
45 // already present.
46 int srp_add_server_address(const uint8_t *NONNULL port, uint16_t rrtype, const uint8_t *NONNULL rdata, uint16_t rdlen);
47 
48 // Called when the node knows its hostname (usually once).   The callback is called if we try to do an SRP
49 // update and find out that the hostname is in use; in this case, the callback is expected to generate a new
50 // hostname and re-register it.   It is permitted to call srp_set_hostname() from the callback.
51 // If the hostname is changed by the callback, then it is used immediately on return from the callback;
52 // if the hostname is changed in any other situation, nothing is done with the new name until
53 // srp_network_state_stable() is called.
54 int srp_set_hostname(const char *NONNULL hostname, srp_hostname_conflict_callback_t NONNULL callback);
55 
56 // Called when a network state change is complete (that is, all new addresses have been saved and
57 // any update to the SRP server address has been provided).   This is only needed when not using the
58 // refresh mechanism.
59 int srp_network_state_stable(void);
60 
61 // Delete a previously-configured SRP server address.  This should not be done during a refresh.
62 int srp_delete_interface_address(uint16_t rrtype, const uint8_t *NONNULL rdata, uint16_t rdlen);
63 
64 // Delete a previously-configured SRP server address.  This should not be done during a refresh.
65 int srp_delete_server_address(uint16_t rrtype, const uint8_t *NONNULL port, const uint8_t *NONNULL rdata,
66                               uint16_t rdlen);
67 
68 // Call this to start an address refresh.   This makes sense to do in cases where the caller
69 // is not tracking changes, but rather is just doing a full refresh whenever the network state
70 // is seen to have changed.   When the refresh is done, if any addresses were added or removed,
71 // network_state_changed will be true, and so a call to dnssd_network_state_change_finished()
72 // will trigger an update; if nothing changed, no update will be sent.
73 int srp_start_address_refresh(void);
74 
75 // Call this when the address refresh is done.   This invokes srp_network_state_stable().
76 int srp_finish_address_refresh(void);
77 
78 // Call this to deregister everything that's currently registered.  A return value other than kDNSServiceErr_NoError
79 // means that there's nothing to deregister.
80 int srp_deregister(void *NULLABLE os_context);
81 
82 // The below functions must be provided by the host.
83 
84 // This function fetches a key with the specified name for use in signing SRP updates.
85 // At present, only ECDSA is supported.   If a key with the specified name doesn't exist,
86 // the host is expected to generate and store it.
87 srp_key_t *NULLABLE srp_get_key(const char *NONNULL key_name, void *NULLABLE host_context);
88 
89 // This function clears the key with the specified name.
90 int srp_reset_key(const char *NONNULL key_name, void *NULLABLE host_context);
91 
92 // This function fetches the IP address type (rrtype), address (rrdata x rdlength) and port (port[0],
93 // port[1]) of the most recent server with which the SRP client has successfully registered from stable
94 // storage.  If the fetch is successful and there was a server recorded in stable storage, it returns true;
95 // otherwise it returns false. A false status can mean that there's no way to fetch this information, that
96 // no registration has happened in the past, or that there was some other error accessing stable storage.
97 bool srp_get_last_server(uint16_t *NONNULL rrtype, uint8_t *NONNULL rrdata, uint16_t rdlength,
98                          uint8_t *NONNULL port, void *NULLABLE host_context);
99 
100 // This function stores the IP address type (rrtype), address (rrdata x rdlength) and port (port[0],
101 // port[1]) of the most recent server with which the SRP client has successfully registered to stable
102 // storage.  If the store is successful, it returns true; otherwise it returns false. A false status can
103 // mean that there's no way to store this information, or that there was an error writing this information
104 // to stable storage.
105 bool srp_save_last_server(uint16_t rrtype, uint8_t *NONNULL rrdata, uint16_t rdlength,
106                           uint8_t *NONNULL port, void *NULLABLE host_context);
107 
108 // This is called to create a context for sending and receiving UDP messages to and from a specified
109 // remote host address and port.  The context passed is to be used whenever the srp host implementation
110 // does a callback, e.g. when a datagram arrives or when a wakeup occurs (see srp_set_wakeup()).
111 // The context is not actually connected to a specific address and port until srp_connect_udp() is
112 // invoked on it.
113 int srp_make_udp_context(void *NULLABLE host_context, void *NULLABLE *NONNULL p_context,
114                          srp_datagram_callback_t NONNULL callback, void *NONNULL context);
115 
116 // Connect a udp context to a particular destination.  The context has to have already been created by
117 // srp_make_udp_context().  When packets are received, they will be passed to the callback set
118 // in srp_make_udp_context().   This must not be called on a context that is already bound to
119 // some other destination--call srp_disconnect_udp() first if reusing.
120 int
121 srp_connect_udp(void *NONNULL context, const uint8_t *NONNULL port, uint16_t address_type,
122                 const uint8_t *NONNULL address, uint16_t addrlen);
123 
124 // Disconnect a udp context.  This is used to dissociate from the udp context state that was created
125 // by a previous call to srp_connect_udp
126 int
127 srp_disconnect_udp(void *NONNULL context);
128 
129 // This gets rid of the UDP context, frees any associated memory, cancels any outstanding wakeups.
130 // The freeing may occur later than the deactivating, depending on how the underlying event loop
131 // works.
132 int srp_deactivate_udp_context(void *NONNULL host_context, void *NONNULL context);
133 
134 // This is called to send a datagram to a UDP connection.   The UDP connection is identified by the
135 // anonymous pointer that was returned by srp_make_udp_context().
136 int srp_send_datagram(void *NULLABLE host_context,
137                       void *NONNULL context, void *NONNULL message, size_t message_length);
138 
139 // This is called with the context returned by srp_make_udp_context.  The caller is expected to schedule
140 // a wakeup event <milliseconds> in the future, when when that event occurs, it's expected to call the
141 // callback with the context that was passed to srp_make_udp_context.
142 int srp_set_wakeup(void *NULLABLE host_context,
143                    void *NONNULL context, int milliseconds, srp_wakeup_callback_t NONNULL callback);
144 
145 // This is called to cancel a wakeup, and should not fail even if there is no wakeup pending.
146 int srp_cancel_wakeup(void *NULLABLE host_context, void *NONNULL context);
147 
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